ZergMultiplier scales correctly
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@@ -564,7 +564,7 @@ public enum PowersManager {
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cost = 0;
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if (bonus != null)
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cost *= (1 + bonus.getFloatPercentAll(ModType.PowerCost, SourceType.None, null));
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cost *= (1 + bonus.getFloatPercentAll(ModType.PowerCost, SourceType.None));
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if (playerCharacter.getAltitude() > 0)
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cost *= 1.5f;
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