apply rune message work
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@@ -256,6 +256,7 @@ public class ApplyRuneMsg extends ClientNetMsg {
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}
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//Check if max number runes already reached
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if (runes.size() > 12) {
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ChatManager.chatSystemInfo(playerCharacter,"You Have Too Many Runes Applied");
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return false;
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}
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switch (rb.getName()) {
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