Refactor baked in stats
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@@ -44,9 +44,6 @@ public class ItemBase {
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private final String mastery;
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private final engine.Enum.SourceType damageType;
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private boolean isConsumable;
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// Item stat modifiers
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private final HashMap<Integer, Integer> bakedInStats = new HashMap<>();
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private final HashMap<Integer, Integer> usedStats = new HashMap<>();
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private final boolean isStrBased;
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private ArrayList<Integer> animations = new ArrayList<>();
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@@ -166,11 +163,6 @@ public class ItemBase {
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return ID > 7000099 && ID < 7000281;
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}
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//returns powers tokens baked in to item
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public HashMap<Integer, Integer> getBakedInStats() {
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return this.bakedInStats;
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}
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//returns power tokens granted when using item, such as scrolls and potions
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public HashMap<Integer, Integer> getUsedStats() {
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return this.usedStats;
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