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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.jobs;
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import engine.gameManager.MovementManager;
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import engine.job.AbstractScheduleJob;
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import engine.net.client.msg.ChangeAltitudeMsg;
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import engine.objects.PlayerCharacter;
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public class FlightJob extends AbstractScheduleJob {
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private final PlayerCharacter pc;
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private final ChangeAltitudeMsg msg;
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private final int duration;
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public FlightJob(PlayerCharacter pc, ChangeAltitudeMsg msg, int duration) {
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super();
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this.msg = msg;
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this.duration = duration;
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this.pc = pc;
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}
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@Override
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protected void doJob() {
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if (this.pc != null && this.msg != null)
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MovementManager.updateFlight(pc, msg, duration);
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}
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@Override
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protected void _cancelJob() {
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}
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}
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