Refactored aggro system to use Monstertype.

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MagicBot committed 2023-04-09 18:16:36 -04:00
1 parent 6b62c90bc8
commit beff5c3e06
6 files changed
+32 -170

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@@ -251,7 +251,7 @@ public class MobileFSM {
}
// No aggro for this race type
if (loadedPlayer.getRace().getRaceType().getAggroType().elementOf(aiAgent.getMobBase().getNoAggro()))
if (loadedPlayer.getRace().getRaceType().getMonsterType().elementOf(aiAgent.notEnemy))
continue;