Class formatting cleanup.
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@@ -1041,11 +1041,9 @@ public class MobAI {
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else {
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if (mob.getCombatTarget() == null) {
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if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
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//safehold guard
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SafeGuardAggro(mob);
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SafeGuardAggro(mob); //safehold guard
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else
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//normal aggro
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CheckForAggro(mob);
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CheckForAggro(mob); //normal aggro
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}
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}
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}
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