Terrain size set by zone radius

This commit is contained in:
MagicBot committed 2023-10-09 04:14:51 -04:00
1 parent d6d4008348
commit cd1de763e3
1 file changed
+2 -2
+2 -2
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@@ -40,8 +40,8 @@ public class Terrain {
if (this.zone.terrain_type.equals("PLANAR"))
this.heightmap = 1006300;
this.terrain_size.x = this.zone.major_radius;
this.terrain_size.y = this.zone.minor_radius;
this.terrain_size.x = this.zone.major_radius * 2;
this.terrain_size.y = this.zone.minor_radius * 2;
this.terrain_pixel_data = Terrain._heightmap_pixel_cache.get(heightmap);