force to stand when casting
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@@ -1242,7 +1242,7 @@ public enum CombatManager {
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DispatchMessage.dispatchMsgToInterestArea(pc, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
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}
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private static void toggleSit(boolean toggle, ClientConnection origin) {
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public static void toggleSit(boolean toggle, ClientConnection origin) {
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PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
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