guards hotfix
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@@ -5384,7 +5384,8 @@ public class PlayerCharacter extends AbstractCharacter {
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}
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this.region = AbstractWorldObject.GetRegionByWorldObject(this);
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//this.region = AbstractWorldObject.GetRegionByWorldObject(this);
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this.region = Regions.GetRegionForTeleport(this.loc);
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setLoc(newLoc);
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