siege engine AI handler

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FatBoy committed 2025-03-28 06:28:07 -05:00
1 parent d4ad2a6a2a
commit da67d4b3ea
3 files changed
+36 -10

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@@ -619,6 +619,11 @@ public class MobAI {
public static void DetermineAction(Mob mob) {
try {
if(mob.isSiege() || mob.isPet() || mob.isPlayerGuard()){
SuperSimpleMobAI.run(mob);
return;
}
boolean override = false;
switch (mob.BehaviourType) {
case GuardCaptain: