create saetor shrine blueprint
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@@ -73,6 +73,14 @@ public class dbBlueprintHandler extends dbHandlerBase {
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Blueprint._meshLookup.putIfAbsent(thisBlueprint.getMeshForRank(3), thisBlueprint);
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Blueprint._meshLookup.putIfAbsent(thisBlueprint.getMeshForRank(7), thisBlueprint);
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if(thisBlueprint.getName().contains("Vampire Shrine")){
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Blueprint saetorShrine = new Blueprint(rs);
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saetorShrine.setBlueprintUUID(1720000);
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saetorShrine.rank1UUID = 1720000;
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saetorShrine.rank3UUID = 1720000;
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saetorShrine.rank7UUID = 1720000;
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}
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}
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} catch (SQLException e) {
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