_genTables populated.
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@@ -25,7 +25,7 @@ public enum NPCManager {
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}
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public static void LoadAllBootySets() {
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_bootySetMap = DbManager.LootQueries.LOAD_BOOTY_FOR_MOBS();
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_bootySetMap = DbManager.LootQueries.LOAD_BOOTY_TABLES();
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}
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public static void applyRuneSetEffects(Mob mob) {
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