max based on min blend

This commit is contained in:
MagicBot committed 2023-09-17 13:28:23 -04:00
1 parent 8c6eb48876
commit ea6092db8a
1 file changed
+2
@@ -123,6 +123,8 @@ public class HeightMap {
int halfExtentsY = (int) Enum.CityBoundsType.ZONE.halfExtents;
this.zoneLoadID = 0;
this.seaLevel = 0;
this.zone_minBlend = 256;
this.zone_maxBlend = 256;
// Cache the full extents to avoid the calculation