added ./aiinfo command for debugging new AI system

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FatBoy committed 2023-04-15 20:31:13 -05:00
1 parent 98eb557c58
commit ecec3833c4
2 files changed
+1 -4

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@@ -569,10 +569,6 @@ public class MobileFSM {
if (mob == null || mob.BehaviourType == MobBehaviourType.None) {
return;
}
//add default behaviour type
if(mob.BehaviourType == null){
mob.BehaviourType = MobBehaviourType.Simple;
}
if (mob.isAlive() == false) {
//no need to continue if mob is dead, check for respawn and move on
CheckForRespawn(mob);