rune skill loading broken into static method in NPCManager
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@@ -258,7 +258,7 @@ public class CharacterSkill extends AbstractGameObject {
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this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken());
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}
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public CharacterSkill(SkillsBase sb, Mob mob, int trains) {
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public CharacterSkill(SkillsBase sb, AbstractCharacter mob, int trains) {
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super();
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this.skillsBase = sb;
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this.numTrains.set(trains);
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