all items now AutoID
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@@ -301,9 +301,10 @@ public enum LootManager {
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MobLoot toAdd = getGenTableItem(tableID, mob);
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if (toAdd != null)
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if (toAdd != null) {
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toAdd.setIsID(true);
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mob.getCharItemManager().addItemToInventory(toAdd);
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}
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} catch (Exception e) {
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//TODO chase down loot generation error, affects roughly 2% of drops
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int i = 0;
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