Spawn time set to 15s for debug.
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@@ -522,7 +522,8 @@ public class Mob extends AbstractIntelligenceAgent {
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siegeMinion.parentZoneUUID = artyCaptain.parentZoneUUID;
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siegeMinion.behaviourType = MobBehaviourType.SiegeEngine;
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siegeMinion.bindLoc = Vector3fImmutable.ZERO;
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siegeMinion.spawnTime = (60 * 15);
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//siegeMinion.spawnTime = (60 * 15);
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siegeMinion.spawnTime = 15;
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int slot = 0;
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