2.9 KiB
2.9 KiB
Rune Base Attribute Handler Documentation
Overview
This document describes the database relationships and interactions for the dbRuneBaseAttributeHandler class. The rune base attribute handler manages the fundamental attributes and properties of rune base items in the Magicbane emulator system.
Handler Class
File: src/engine/db/handlers/dbRuneBaseAttributeHandler.java
Class: dbRuneBaseAttributeHandler
Extends: dbHandlerBase
Database Tables
Main Table(s)
- Table Name:
obj_runebaseattribute - Description: Core rune base attribute information including name, description, and property values
- Columns:
- UID (Primary Key)
- name
- description
- attributeType
- minValue
- maxValue
- defaultValue
- isStackable
Related Tables
| Table Name | Description | Relationship |
|---|---|---|
obj_rune_baseattribute |
Links rune base items to their attributes | RuneBaseID → obj_runebase.UID, AttributeID → obj_runebaseattribute.UID |
static_rune_attribute_type |
Static definitions of attribute types | AttributeTypeID → obj_runebaseattribute.UID |
Key Queries
Get Rune Base Attribute by ID
SELECT * FROM `obj_runebaseattribute` WHERE `UID`=?
File: dbRuneBaseAttributeHandler.java, Line ~60
Get Attributes for Rune Base
SELECT rba.*, rbaa.attributeValue
FROM `obj_runebaseattribute` rba
INNER JOIN `obj_rune_baseattribute` rbaa ON rba.`UID` = rbaa.`AttributeID`
WHERE rbaa.`RuneBaseID`=?
File: dbRuneBaseAttributeHandler.java, Line ~85
Get Attribute by Type
SELECT * FROM `obj_runebaseattribute` WHERE `attributeType`=?
File: dbRuneBaseAttributeHandler.java, Line ~120
Relationships
- Rune Base Attribute to Rune Base: Many-to-many through
obj_rune_baseattributetable - Rune Base Attribute to Static Types: One-to-many (via
static_rune_attribute_type.AttributeTypeID) - Attribute to Property Values: Defines the range and default values for each attribute
Java Field to Database Column Mappings
| Java Field | Database Column | Notes |
|---|---|---|
name |
obj_runebaseattribute.name |
Attribute name |
description |
obj_runebaseattribute.description |
Description of the attribute |
attributeType |
obj_runebaseattribute.attributeType |
Type of attribute (stat, effect, etc.) |
minValue |
obj_runebaseattribute.minValue |
Minimum value allowed |
maxValue |
obj_runebaseattribute.maxValue |
Maximum value allowed |
defaultValue |
obj_runebaseattribute.defaultValue |
Default value for the attribute |
isStackable |
obj_runebaseattribute.isStackable |
Whether the attribute can stack |
Notes
- Rune base attributes define the core properties of rune items
- Attributes can be applied to different rune base types
- The system supports both fixed and variable attribute values