3.2 KiB
3.2 KiB
dbLootHandler Documentation
Overview
This document describes the database relationships and interactions for the dbLootHandler class. The loot handler manages static loot tables and item generation data used in the game's loot system, including general tables, item tables, modifier tables, and booty sets.
Handler Class
File: src/engine/db/handlers/dbLootHandler.java
Class: dbLootHandler
Extends: dbHandlerBase
Database Tables
Main Tables
- Table Name:
static_loot_gen - Description: Stores general loot table entries for item generation
- Columns:
- genTable (Primary Key)
- itemID
- weight
- minLevel
- maxLevel
Related Tables
| Table Name | Description | Relationship |
|---|---|---|
static_loot_item |
Stores item-specific loot table entries | One-to-many with genTable |
static_loot_mod |
Stores modifier information for loot items | One-to-many with modTable |
static_loot_modtype |
Defines modifier types used in loot systems | One-to-many with modType |
static_loot_bootySet |
Stores booty set definitions for loot generation | One-to-many with bootySet |
Key Queries
LOAD_GEN_ITEM_TABLES
SELECT * FROM `static_loot_gen`
File: dbLootHandler.java, Line ~32
LOAD_ITEM_TABLES
SELECT * FROM `static_loot_item`
File: dbLootHandler.java, Line ~64
LOAD_MOD_TABLES
SELECT * FROM `static_loot_mod`
File: dbLootHandler.java, Line ~96
LOAD_MOD_TYPE_TABLES
SELECT * FROM `static_loot_modtype`
File: dbLootHandler.java, Line ~128
LOAD_BOOTY_TABLES
SELECT * FROM static_loot_bootySet
File: dbLootHandler.java, Line ~160
LOAD_ENCHANT_VALUES
SELECT `IDString`, `minMod` FROM `static_power_effectmod` WHERE `modType` = ?
File: dbLootHandler.java, Line ~192
Relationships
- Loot Generation Tables: The main loot tables are related through the genTable, itemTable, and modTable fields to form a hierarchical loot generation system
- Item Tables: Connected to general tables through itemID fields for specific item definitions
- Modifier Tables: Linked through modTable and modType fields for modifier definitions
- Booty Sets: Connected through bootySet field for specific booty set configurations
Java Field to Database Column Mappings
| Java Field | Database Column | Notes |
|---|---|---|
genTableID |
static_loot_gen.genTable |
Unique identifier for the loot table |
itemID |
static_loot_gen.itemID |
Item ID for this loot entry |
weight |
static_loot_gen.weight |
Weight for random selection |
minLevel |
static_loot_gen.minLevel |
Minimum level requirement |
maxLevel |
static_loot_gen.maxLevel |
Maximum level requirement |
itemTableID |
static_loot_item.itemTable |
Item table identifier |
modTableID |
static_loot_mod.modTable |
Modifier table identifier |
modTypeID |
static_loot_modtype.modType |
Modifier type identifier |
bootySetID |
static_loot_bootySet.bootySet |
Booty set identifier |
IDString |
static_power_effectmod.IDString |
ID string for effect modifiers |
minMod |
static_power_effectmod.minMod |
Minimum modifier value |