Compare commits
10 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 943a4c8926 | |||
| e257f0a591 | |||
| 76bb31be84 | |||
| 15bea0df04 | |||
| 7f3d37e4f7 | |||
| 4c49575bc7 | |||
| a3ffd53f53 | |||
| e6e1cab715 | |||
| 0b5c3c7c9b | |||
| da42e2baf4 |
@@ -0,0 +1,131 @@
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package engine.QuestSystem;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.ChatManager;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.objects.*;
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import engine.server.MBServerStatics;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Random;
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public class QuestManager {
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public static HashMap<PlayerCharacter,QuestObject> acceptedQuests = new HashMap<>();
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public static HashMap<PlayerCharacter,ArrayList<String>> completedQuests = new HashMap<>();
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public static boolean grantsQuest(NPC npc){
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if(npc == null)
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return false;
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if(npc.contract == null)
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return false;
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return npc.contract.getName().contains("ZoneLore") || npc.contract.getName().equals("Barrowlands Sentry");
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}
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public static void displayCurrentQuest(PlayerCharacter pc){
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if(acceptedQuests.containsKey(pc)){
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QuestObject obj = acceptedQuests.get(pc);
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String output = "You have embarked on the noble quest: ";
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output += obj.QuestName + ". ";
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output += obj.description;
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output += ". " + obj.objectiveCount + " / " + obj.objectiveCountRequired;
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ErrorPopupMsg.sendErrorMsg(pc, output);
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}else{
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ErrorPopupMsg.sendErrorMsg(pc, "You have no active quest.");
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}
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}
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public static void acceptQuest(PlayerCharacter pc, QuestObject obj){
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if (completedQuests.containsKey(pc)) {
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if(completedQuests.get(pc).contains(obj.QuestName)){
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ErrorPopupMsg.sendErrorMsg(pc, "You have already completed the quest: " + obj.QuestName);
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return;
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}
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}
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if(acceptedQuests.containsKey(pc)){
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if(acceptedQuests.get(pc)!= null){
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ErrorPopupMsg.sendErrorMsg(pc, "You have already embarked on a noble quest.");
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return;
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}
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}
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acceptedQuests.put(pc,obj);
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displayCurrentQuest(pc);
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}
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public static void completeQuest(PlayerCharacter pc, QuestObject obj){
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if(obj.objectiveCount < obj.objectiveCountRequired) {
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ChatManager.chatSystemInfo(pc, obj.QuestName + " Progress: " + obj.objectiveCount + " / " + obj.objectiveCountRequired);
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return;
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}
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//notify the player they have completed their quest
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ErrorPopupMsg.sendErrorMsg(pc, "You have completed the quest: " + obj.QuestName +"!");
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//add completed quest to completion log
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if (completedQuests.containsKey(pc)) {
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completedQuests.get(pc).add(obj.QuestName);
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}else{
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ArrayList<String> completed = new ArrayList<>();
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completed.add(obj.QuestName);
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completedQuests.put(pc,completed);
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}
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//remove current quest from active log
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if(acceptedQuests.containsKey(pc))
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acceptedQuests.remove(pc);
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//grant rewards
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//only grant XP if level is below 75
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if(pc.level < 75) {
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int xpGrant = (int) (Experience.maxXPPerKill(pc.getLevel()) * 10);
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pc.grantXP(xpGrant);
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ChatManager.chatSystemInfo(pc, "Your Quest Has Granted you: " + xpGrant + " Experience Points");
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}
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int goldGrant = (int) Experience.maxXPPerKill(pc.getLevel());
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pc.getCharItemManager().addGoldToInventory(goldGrant,false);
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ChatManager.chatSystemInfo(pc, "Your Quest Has Granted you: " + goldGrant + " Gold Coins");
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pc.getCharItemManager().updateInventory();
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}
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public static QuestObject getQuestForContract(NPC npc){
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QuestObject obj = new QuestObject();
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obj.QuestName = npc.getFirstName() + "'s Quest";
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HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(npc.loc,2048, MBServerStatics.MASK_MOB);
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if (mobs.isEmpty())
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return null; // Handle the case where the set is empty
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// Convert HashSet to a List
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ArrayList<AbstractWorldObject> mobList = new ArrayList<>(mobs);
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Mob mob = null;
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while(mob == null || Mob.discDroppers.contains(mob)) {
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// Generate a random index
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Random random = new Random();
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int randomIndex = random.nextInt(mobList.size());
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if (mobList.get(randomIndex) == null) {
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continue;
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}
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mob = (Mob) mobList.get(randomIndex);
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}
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obj.progressionNames = new ArrayList<>();
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obj.progressionNames.add(mob.getFirstName());
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obj.objectiveCountRequired = 10;
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obj.objectiveCount = 0;
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obj.description = "These lands are plagued with " + mob.getFirstName() + " complete the quest by slaying 10 of them!";
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return obj;
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}
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}
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@@ -0,0 +1,27 @@
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package engine.QuestSystem;
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import engine.objects.ItemBase;
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import engine.objects.NPC;
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import engine.objects.PlayerCharacter;
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import java.util.ArrayList;
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public class QuestObject {
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public String QuestName;
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public String description;
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public int objectiveCount;
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public int objectiveCountRequired;
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public ArrayList<String> progressionNames;
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public PlayerCharacter owner;
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public QuestObject(){
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}
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public void tryProgress(String option){
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if(this.progressionNames.contains(option))
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this.objectiveCount++;
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else
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return;
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}
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}
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@@ -22,7 +22,6 @@ import java.util.HashMap;
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public class dbItemBaseHandler extends dbHandlerBase {
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public class dbItemBaseHandler extends dbHandlerBase {
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public static final HashMap<Integer,Float> dexReductions = new HashMap<>();
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public dbItemBaseHandler() {
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public dbItemBaseHandler() {
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}
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}
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@@ -46,14 +45,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
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}
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}
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}
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}
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public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
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if(dexReductions.containsKey(itemBase.getUUID())){
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itemBase.dexReduction = dexReductions.get(itemBase.getUUID());
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}else{
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itemBase.dexReduction = 0.0f;
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}
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}
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public void LOAD_ANIMATIONS(ItemBase itemBase) {
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public void LOAD_ANIMATIONS(ItemBase itemBase) {
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ArrayList<Integer> tempList = new ArrayList<>();
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ArrayList<Integer> tempList = new ArrayList<>();
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@@ -103,21 +94,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
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}
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}
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Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
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Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty`")) {
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ResultSet rs = preparedStatement.executeQuery();
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// Check if a result was found
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if (rs.next()) {
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int ID = rs.getInt("ID");
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float factor = rs.getInt("item_bulk_factor");
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dexReductions.put(ID,factor);
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}
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} catch (SQLException e) {
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Logger.error(e);
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}
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}
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}
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public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
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public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
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@@ -342,8 +342,7 @@ public class InfoCmd extends AbstractDevCmd {
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output += newline;
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output += newline;
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output += "isMoving : " + targetPC.isMoving();
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output += "isMoving : " + targetPC.isMoving();
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output += newline;
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output += newline;
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output += "Zerg Multiplier : " + targetPC.ZergMultiplier+ newline;
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output += "Zerg Multiplier : " + targetPC.ZergMultiplier;
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output += "Hidden : " + targetPC.getHidden();
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break;
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break;
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case NPC:
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case NPC:
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@@ -506,7 +505,7 @@ public class InfoCmd extends AbstractDevCmd {
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output += "Effects:" + newline;
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output += "Effects:" + newline;
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for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
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for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
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EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
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EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
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output += eb.getName() + newline;
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output += eb.getName() + " " + eb.getIDString() + newline;
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}
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}
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break;
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break;
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case Item: //intentional passthrough
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case Item: //intentional passthrough
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@@ -49,8 +49,6 @@ public class PrintSkillsCmd extends AbstractDevCmd {
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+ skill.getModifiedAmount() + '('
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+ skill.getModifiedAmount() + '('
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+ skill.getTotalSkillPercet() + " )");
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+ skill.getTotalSkillPercet() + " )");
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}
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}
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//throwbackInfo(pc, "= = = = = NEW CALCULATIONS = = = = =");
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// PlayerCombatStats.PrintSkillsToClient(pc);
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} else
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} else
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throwbackInfo(pc, "Skills not found for player");
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throwbackInfo(pc, "Skills not found for player");
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}
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}
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@@ -57,36 +57,27 @@ public class PrintStatsCmd extends AbstractDevCmd {
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public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
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public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
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String newline = "\r\n ";
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String newline = "\r\n ";
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String out = "Server stats for Player " + tar.getFirstName() + newline;
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String newOut = "Server stats for Player " + tar.getFirstName() + newline;
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out += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
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newOut += "HEALTH: " + tar.getHealth() + " / " + tar.getHealthMax() + newline;
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out += "Stats Base (Modified)" + newline;
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newOut += "MANA: " + tar.getMana() + " / " + tar.getManaMax() + newline;
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out += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
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newOut += "STAMINA: " + tar.getStamina() + " / " + tar.getStaminaMax() + newline;
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out += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
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newOut += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
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out += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
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newOut += "Stats Base (Modified)" + newline;
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out += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
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newOut += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
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out += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
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newOut += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
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throwbackInfo(pc, out);
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newOut += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
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out = "Health: " + tar.getHealth() + ", maxHealth: " + tar.getHealthMax() + newline;
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newOut += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
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out += "Mana: " + tar.getMana() + ", maxMana: " + tar.getManaMax() + newline;
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newOut += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
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out += "Stamina: " + tar.getStamina() + ", maxStamina: " + tar.getStaminaMax() + newline;
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newOut += "Move Speed: " + tar.getSpeed() + newline;
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out += "Defense: " + tar.getDefenseRating() + newline;
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newOut += "Health Regen: " + tar.combatStats.healthRegen + newline;
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out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
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newOut += "Mana Regen: " + tar.combatStats.manaRegen + newline;
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out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
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newOut += "Stamina Regen: " + tar.combatStats.staminaRegen + newline;
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out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
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newOut += "DEFENSE: " + tar.combatStats.defense + newline;
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out += "Move Speed: " + tar.getSpeed() + newline;
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newOut += "HAND ONE" + newline;
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out += "Health Regen: " + tar.getRegenModifier(Enum.ModType.HealthRecoverRate) + newline;
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newOut += "ATR: " + tar.combatStats.atrHandOne + newline;
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out += "Mana Regen: " + tar.getRegenModifier(Enum.ModType.ManaRecoverRate) + newline;
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newOut += "MIN: " + tar.combatStats.minDamageHandOne + newline;
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out += "Stamina Regen: " + tar.getRegenModifier(Enum.ModType.StaminaRecoverRate) + newline;
|
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newOut += "MAX: " + tar.combatStats.maxDamageHandOne + newline;
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throwbackInfo(pc, out);
|
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newOut += "RANGE: " + tar.combatStats.rangeHandOne + newline;
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newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandOne + newline;
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newOut += "HAND TWO" + newline;
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newOut += "ATR: " + tar.combatStats.atrHandTwo + newline;
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newOut += "MIN: " + tar.combatStats.minDamageHandTwo + newline;
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|
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newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
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|
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newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
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newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
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throwbackInfo(pc, newOut);
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}
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}
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|
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public void printStatsMob(PlayerCharacter pc, Mob tar) {
|
public void printStatsMob(PlayerCharacter pc, Mob tar) {
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@@ -1,6 +1,5 @@
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package engine.devcmd.cmds;
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package engine.devcmd.cmds;
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|
|
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import engine.Enum;
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|
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import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
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import engine.gameManager.LootManager;
|
import engine.gameManager.LootManager;
|
||||||
import engine.gameManager.ZoneManager;
|
import engine.gameManager.ZoneManager;
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@@ -27,52 +26,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
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String newline = "\r\n ";
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String newline = "\r\n ";
|
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|
|
||||||
String output;
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String output;
|
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if(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
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|
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int ATR = Integer.parseInt(words[0]);
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|
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int DEF = Integer.parseInt(words[1]);
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|
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int attacks = Integer.parseInt(words[2]);
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|
||||||
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|
||||||
int hits = 0;
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|
||||||
int misses = 0;
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|
||||||
int defaultHits = 0;
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|
||||||
int defualtMisses = 0;
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|
||||||
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|
||||||
float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
|
|
||||||
float convertedChance = chance * 100;
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|
||||||
output = "" + newline;
|
|
||||||
output += "DEF VS ATR SIMULATION: " + attacks + " ATTACKS SIMULATED" + newline;
|
|
||||||
output += "DEF = " + DEF + newline;
|
|
||||||
output += "ATR = " + ATR + newline;
|
|
||||||
output += "CHANCE TO LAND HIT: " + convertedChance + "%" + newline;
|
|
||||||
if(convertedChance < 5){
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|
||||||
output += "CHANCE ADJUSTED TO 5.0%" + newline;
|
|
||||||
convertedChance = 5.0f;
|
|
||||||
}
|
|
||||||
if(convertedChance > 95){
|
|
||||||
output += "CHANCE ADJUSTED TO 95.0%" + newline;
|
|
||||||
convertedChance = 95.0f;
|
|
||||||
}
|
|
||||||
for(int i = 0; i < attacks; i++){
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(101);
|
|
||||||
|
|
||||||
if(roll <= convertedChance){
|
|
||||||
hits += 1;
|
|
||||||
}else{
|
|
||||||
misses += 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
float totalHits = defaultHits + hits;
|
|
||||||
float totalMisses = defualtMisses + misses;
|
|
||||||
float hitPercent = Math.round(totalHits / attacks * 100);
|
|
||||||
float missPercent = Math.round(totalMisses / attacks * 100);
|
|
||||||
|
|
||||||
output += "HITS LANDED: " + (defaultHits + hits) + "(" + Math.round(hitPercent) + "%)" + newline;
|
|
||||||
output += "HITS MISSED: " + (defualtMisses + misses) + "(" + Math.round(missPercent) + "%)";
|
|
||||||
|
|
||||||
throwbackInfo(playerCharacter,output);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
simCount = Integer.parseInt(words[0]);
|
simCount = Integer.parseInt(words[0]);
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ import engine.Enum.GameObjectType;
|
|||||||
import engine.Enum.ModType;
|
import engine.Enum.ModType;
|
||||||
import engine.Enum.SourceType;
|
import engine.Enum.SourceType;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
|
import engine.QuestSystem.QuestManager;
|
||||||
import engine.db.archive.BaneRecord;
|
import engine.db.archive.BaneRecord;
|
||||||
import engine.db.archive.PvpRecord;
|
import engine.db.archive.PvpRecord;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
@@ -108,9 +109,9 @@ public enum ChatManager {
|
|||||||
ChatManager.chatIC(pc, (ChatICMsg) msg);
|
ChatManager.chatIC(pc, (ChatICMsg) msg);
|
||||||
return;
|
return;
|
||||||
case LEADERCHANNELMESSAGE:
|
case LEADERCHANNELMESSAGE:
|
||||||
|
case GLOBALCHANNELMESSAGE:
|
||||||
ChatManager.chatGlobal(pc, msg.getMessage(), isFlood);
|
ChatManager.chatGlobal(pc, msg.getMessage(), isFlood);
|
||||||
return;
|
return;
|
||||||
case GLOBALCHANNELMESSAGE:
|
|
||||||
case CHATPVP:
|
case CHATPVP:
|
||||||
case CHATCITY:
|
case CHATCITY:
|
||||||
case CHATINFO:
|
case CHATINFO:
|
||||||
@@ -199,6 +200,11 @@ public enum ChatManager {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(text.equalsIgnoreCase("show_quest()")){
|
||||||
|
QuestManager.displayCurrentQuest(pcSender);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (ChatManager.isVersionRequest(text) == true) {
|
if (ChatManager.isVersionRequest(text) == true) {
|
||||||
sendSystemMessage(pcSender, ConfigManager.MB_WORLD_GREETING.getValue());
|
sendSystemMessage(pcSender, ConfigManager.MB_WORLD_GREETING.getValue());
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -301,17 +301,6 @@ public enum CombatManager {
|
|||||||
if (target == null)
|
if (target == null)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
//pet to assist in attacking target
|
|
||||||
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
|
||||||
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
|
|
||||||
if(attacker.getPet() != null){
|
|
||||||
Mob pet = attacker.getPet();
|
|
||||||
if(pet.combatTarget == null && pet.assist)
|
|
||||||
pet.setCombatTarget(attacker.combatTarget);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//target must be valid type
|
//target must be valid type
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
@@ -494,14 +483,6 @@ public enum CombatManager {
|
|||||||
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
|
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
|
||||||
else {
|
else {
|
||||||
int wepSpeed = (int) (wb.getSpeed());
|
int wepSpeed = (int) (wb.getSpeed());
|
||||||
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
|
||||||
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
|
|
||||||
if(slot == 1){
|
|
||||||
wepSpeed = (int) pc.combatStats.attackSpeedHandOne;
|
|
||||||
}else{
|
|
||||||
wepSpeed = (int) pc.combatStats.attackSpeedHandTwo;
|
|
||||||
}
|
|
||||||
}else {
|
|
||||||
|
|
||||||
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
|
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
|
||||||
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
|
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
|
||||||
@@ -511,7 +492,7 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (wepSpeed < 10)
|
if (wepSpeed < 10)
|
||||||
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
|
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
|
||||||
}
|
|
||||||
createTimer(abstractCharacter, slot, wepSpeed, true);
|
createTimer(abstractCharacter, slot, wepSpeed, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -555,20 +536,7 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (target == null)
|
if (target == null)
|
||||||
return;
|
return;
|
||||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
|
||||||
PlayerCharacter pc = (PlayerCharacter) ac;
|
|
||||||
pc.combatStats.calculateATR(true);
|
|
||||||
pc.combatStats.calculateATR(false);
|
|
||||||
if (mainHand) {
|
|
||||||
atr = pc.combatStats.atrHandOne;
|
|
||||||
minDamage = pc.combatStats.minDamageHandOne;
|
|
||||||
maxDamage = pc.combatStats.maxDamageHandOne;
|
|
||||||
} else {
|
|
||||||
atr = pc.combatStats.atrHandTwo;
|
|
||||||
minDamage = pc.combatStats.minDamageHandTwo;
|
|
||||||
maxDamage = pc.combatStats.maxDamageHandTwo;
|
|
||||||
}
|
|
||||||
}else {
|
|
||||||
if (mainHand) {
|
if (mainHand) {
|
||||||
atr = ac.getAtrHandOne();
|
atr = ac.getAtrHandOne();
|
||||||
minDamage = ac.getMinDamageHandOne();
|
minDamage = ac.getMinDamageHandOne();
|
||||||
@@ -578,7 +546,6 @@ public enum CombatManager {
|
|||||||
minDamage = ac.getMinDamageHandTwo();
|
minDamage = ac.getMinDamageHandTwo();
|
||||||
maxDamage = ac.getMaxDamageHandTwo();
|
maxDamage = ac.getMaxDamageHandTwo();
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
boolean tarIsRat = false;
|
boolean tarIsRat = false;
|
||||||
|
|
||||||
@@ -671,12 +638,7 @@ public enum CombatManager {
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
AbstractCharacter tar = (AbstractCharacter) target;
|
AbstractCharacter tar = (AbstractCharacter) target;
|
||||||
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
|
||||||
((PlayerCharacter)tar).combatStats.calculateDefense();
|
|
||||||
defense = ((PlayerCharacter)tar).combatStats.defense;
|
|
||||||
}else {
|
|
||||||
defense = tar.getDefenseRating();
|
defense = tar.getDefenseRating();
|
||||||
}
|
|
||||||
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
|
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -685,7 +647,7 @@ public enum CombatManager {
|
|||||||
//Get hit chance
|
//Get hit chance
|
||||||
|
|
||||||
//int chance;
|
//int chance;
|
||||||
//float dif = atr - defense;
|
float dif = atr - defense;
|
||||||
|
|
||||||
//if (dif > 100)
|
//if (dif > 100)
|
||||||
// chance = 94;
|
// chance = 94;
|
||||||
@@ -864,22 +826,6 @@ public enum CombatManager {
|
|||||||
else
|
else
|
||||||
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
|
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
|
||||||
|
|
||||||
if(weapon != null && weapon.effects != null){
|
|
||||||
float armorPierce = 0;
|
|
||||||
for(Effect eff : weapon.effects.values()){
|
|
||||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
|
||||||
if(mod.modType.equals(ModType.ArmorPiercing)){
|
|
||||||
armorPierce += mod.minMod * (mod.getRamp() * eff.getTrains());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if(armorPierce > 0){
|
|
||||||
damage *= 1 - armorPierce;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Resists.handleFortitude(tarAc,damageType,damage);
|
|
||||||
|
|
||||||
float d = 0f;
|
float d = 0f;
|
||||||
|
|
||||||
errorTrack = 12;
|
errorTrack = 12;
|
||||||
@@ -932,18 +878,27 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (weapon != null && tarAc != null && tarAc.isAlive()) {
|
if (weapon != null && tarAc != null && tarAc.isAlive()) {
|
||||||
|
|
||||||
if(weapon.effects != null){
|
ConcurrentHashMap<String, Effect> effects = weapon.getEffects();
|
||||||
for (Effect eff : weapon.effects.values()){
|
|
||||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
for (Effect eff : effects.values()) {
|
||||||
if(mod.modType.equals(ModType.WeaponProc)){
|
if (eff == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
HashSet<AbstractEffectModifier> aems = eff.getEffectModifiers();
|
||||||
|
|
||||||
|
if (aems != null) {
|
||||||
|
for (AbstractEffectModifier aem : aems) {
|
||||||
|
|
||||||
|
if (!tarAc.isAlive())
|
||||||
|
break;
|
||||||
|
|
||||||
|
if (aem instanceof WeaponProcEffectModifier) {
|
||||||
|
|
||||||
int procChance = ThreadLocalRandom.current().nextInt(100);
|
int procChance = ThreadLocalRandom.current().nextInt(100);
|
||||||
if (procChance < MBServerStatics.PROC_CHANCE) {
|
|
||||||
try {
|
if (procChance < MBServerStatics.PROC_CHANCE)
|
||||||
((WeaponProcEffectModifier) mod).applyProc(ac, target);
|
((WeaponProcEffectModifier) aem).applyProc(ac, target);
|
||||||
}catch(Exception e){
|
|
||||||
Logger.error(eff.getName() + " Failed To Cast Proc");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1085,11 +1040,9 @@ public enum CombatManager {
|
|||||||
|
|
||||||
//calculate resists in if any
|
//calculate resists in if any
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (resists != null)
|
if (resists != null)
|
||||||
damage = resists.getResistedDamage(source, target, damageType, damage, 0);
|
return resists.getResistedDamage(source, target, damageType, damage, 0);
|
||||||
|
else
|
||||||
return damage;
|
return damage;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1244,14 +1197,6 @@ public enum CombatManager {
|
|||||||
|
|
||||||
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
|
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
|
||||||
|
|
||||||
if(target.getBonuses() != null)
|
|
||||||
if(target.getBonuses().getBool(ModType.Stunned, SourceType.None))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if(source.getBonuses() != null)
|
|
||||||
if(source.getBonuses().getBool(ModType.IgnorePassiveDefense, SourceType.None))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
float chance = target.getPassiveChance(type, source.getLevel(), true);
|
float chance = target.getPassiveChance(type, source.getLevel(), true);
|
||||||
|
|
||||||
if (chance == 0f)
|
if (chance == 0f)
|
||||||
@@ -1262,7 +1207,7 @@ public enum CombatManager {
|
|||||||
if (chance > 75f)
|
if (chance > 75f)
|
||||||
chance = 75f;
|
chance = 75f;
|
||||||
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(1,100);
|
int roll = ThreadLocalRandom.current().nextInt(100);
|
||||||
|
|
||||||
return roll < chance;
|
return roll < chance;
|
||||||
|
|
||||||
@@ -1440,9 +1385,9 @@ public enum CombatManager {
|
|||||||
|
|
||||||
Resists resists = ac.getResists();
|
Resists resists = ac.getResists();
|
||||||
|
|
||||||
if (resists != null) {
|
if (resists != null)
|
||||||
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
|
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
|
||||||
}
|
|
||||||
total += amount;
|
total += amount;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1525,21 +1470,18 @@ public enum CombatManager {
|
|||||||
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
|
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean LandHit(int ATR, int DEF){
|
public static boolean LandHit(int C5, int D5){
|
||||||
|
|
||||||
//float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
|
float chance = (C5-((C5+D5)*.315f)) / ((D5-((C5+D5)*.315f)) + (C5-((C5+D5)*.315f)));
|
||||||
//float convertedChance = chance * 100;
|
int convertedChance = Math.round(chance * 100);
|
||||||
|
//convertedChance = Math.max(5, Math.min(95, convertedChance));
|
||||||
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(101);
|
int roll = ThreadLocalRandom.current().nextInt(101);
|
||||||
|
|
||||||
//if(roll <= 5)//always 5% chance to miss
|
if(roll < 5)//always 5% chance ot miss
|
||||||
// return false;
|
return false;
|
||||||
|
|
||||||
//if(roll >= 95)//always 5% chance to hit
|
return roll <= convertedChance;
|
||||||
// return true;
|
|
||||||
|
|
||||||
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
|
|
||||||
return chance >= roll;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean specialCaseHitRoll(int powerID){
|
public static boolean specialCaseHitRoll(int powerID){
|
||||||
|
|||||||
@@ -98,8 +98,7 @@ public enum ConfigManager {
|
|||||||
MB_MAGICBOT_FORTOFIX,
|
MB_MAGICBOT_FORTOFIX,
|
||||||
MB_MAGICBOT_RECRUIT,
|
MB_MAGICBOT_RECRUIT,
|
||||||
MB_MAGICBOT_MAGICBOX,
|
MB_MAGICBOT_MAGICBOX,
|
||||||
MB_MAGICBOT_ADMINLOG,
|
MB_MAGICBOT_ADMINLOG;
|
||||||
MB_WORLD_BOXLIMIT;
|
|
||||||
|
|
||||||
// Map to hold our config pulled in from the environment
|
// Map to hold our config pulled in from the environment
|
||||||
// We also use the config to point to the current message pump
|
// We also use the config to point to the current message pump
|
||||||
|
|||||||
@@ -177,11 +177,6 @@ public enum DevCmdManager {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!pcSender.getTimestamps().containsKey("DEVCOMMAND"))
|
|
||||||
pcSender.getTimestamps().put("DEVCOMMAND",System.currentTimeMillis() - 1500L);
|
|
||||||
else if(System.currentTimeMillis() - pcSender.getTimestamps().get("DEVCOMMAND") < 1000L)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
//kill any commands not available to everyone on production server
|
//kill any commands not available to everyone on production server
|
||||||
//only admin level can run dev commands on production
|
//only admin level can run dev commands on production
|
||||||
boolean playerAllowed = false;
|
boolean playerAllowed = false;
|
||||||
@@ -194,20 +189,6 @@ public enum DevCmdManager {
|
|||||||
case "gimme":
|
case "gimme":
|
||||||
case "goto":
|
case "goto":
|
||||||
case "teleportmode":
|
case "teleportmode":
|
||||||
case "printbonuses":
|
|
||||||
playerAllowed = true;
|
|
||||||
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
|
||||||
target = pcSender;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}else{
|
|
||||||
switch (adc.getMainCmdString()) {
|
|
||||||
case "printresists":
|
|
||||||
case "printstats":
|
|
||||||
case "printskills":
|
|
||||||
case "printpowers":
|
|
||||||
case "printbonuses":
|
|
||||||
//case "gimme":
|
|
||||||
playerAllowed = true;
|
playerAllowed = true;
|
||||||
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
||||||
target = pcSender;
|
target = pcSender;
|
||||||
|
|||||||
@@ -67,10 +67,8 @@ public enum MovementManager {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||||
if (((PlayerCharacter) toMove).isCasting()) {
|
if (((PlayerCharacter) toMove).isCasting())
|
||||||
((PlayerCharacter) toMove).updateLocation();
|
((PlayerCharacter) toMove).update(false);
|
||||||
((PlayerCharacter) toMove).updateMovementState();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -410,9 +408,7 @@ public enum MovementManager {
|
|||||||
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
|
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
//member.update(false);
|
member.update(false);
|
||||||
member.updateLocation();
|
|
||||||
member.updateMovementState();
|
|
||||||
|
|
||||||
|
|
||||||
// All checks passed, let's move the player
|
// All checks passed, let's move the player
|
||||||
|
|||||||
@@ -10,7 +10,6 @@ package engine.gameManager;
|
|||||||
|
|
||||||
import engine.Enum.*;
|
import engine.Enum.*;
|
||||||
import engine.InterestManagement.HeightMap;
|
import engine.InterestManagement.HeightMap;
|
||||||
import engine.InterestManagement.InterestManager;
|
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.db.handlers.dbEffectsBaseHandler;
|
import engine.db.handlers.dbEffectsBaseHandler;
|
||||||
import engine.db.handlers.dbPowerHandler;
|
import engine.db.handlers.dbPowerHandler;
|
||||||
@@ -166,20 +165,12 @@ public enum PowersManager {
|
|||||||
|
|
||||||
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
||||||
|
|
||||||
if(pc == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
|
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
|
||||||
CombatManager.toggleSit(false,origin);
|
CombatManager.toggleSit(false,origin);
|
||||||
|
|
||||||
if(pc.isMoving())
|
if(pc.isMoving())
|
||||||
pc.stopMovement(pc.getMovementLoc());
|
pc.stopMovement(pc.getMovementLoc());
|
||||||
|
|
||||||
if(msg.getPowerUsedID() == 429429978){
|
|
||||||
applyPower(origin.getPlayerCharacter(),origin.getPlayerCharacter(),origin.getPlayerCharacter().getLoc(),429429978,msg.getNumTrains(),false);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (usePowerA(msg, origin, sendCastToSelf)) {
|
if (usePowerA(msg, origin, sendCastToSelf)) {
|
||||||
// Cast failed for some reason, reset timer
|
// Cast failed for some reason, reset timer
|
||||||
|
|
||||||
@@ -206,8 +197,7 @@ public enum PowersManager {
|
|||||||
msg.setUnknown04(1);
|
msg.setUnknown04(1);
|
||||||
|
|
||||||
if (useMobPowerA(msg, caster)) {
|
if (useMobPowerA(msg, caster)) {
|
||||||
if(pb.token == -1994153779)
|
//sendMobPowerMsg(caster,2,msg); //Lol wtf was i thinking sending msg's to mobs... ZZZZ
|
||||||
InterestManager.setObjectDirty(caster);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -226,16 +216,16 @@ public enum PowersManager {
|
|||||||
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
|
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
|
||||||
if (city == null) {
|
if (city == null) {
|
||||||
failed = true;
|
failed = true;
|
||||||
}//else{
|
}else{
|
||||||
// Bane bane = city.getBane();
|
Bane bane = city.getBane();
|
||||||
// if (bane == null) {
|
if (bane == null) {
|
||||||
// failed = true;
|
failed = true;
|
||||||
// }else{
|
}else{
|
||||||
// if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
|
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
|
||||||
// failed = true;
|
failed = true;
|
||||||
// }
|
}
|
||||||
// }
|
}
|
||||||
//}
|
}
|
||||||
if(failed){
|
if(failed){
|
||||||
//check to see if we are at an active mine
|
//check to see if we are at an active mine
|
||||||
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
|
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
|
||||||
@@ -252,16 +242,9 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(failed) {
|
if(failed)
|
||||||
playerCharacter.setIsCasting(false);
|
|
||||||
|
|
||||||
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
|
|
||||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, recyclePowerMsg);
|
|
||||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
if (MBServerStatics.POWERS_DEBUG) {
|
if (MBServerStatics.POWERS_DEBUG) {
|
||||||
ChatManager.chatSayInfo(
|
ChatManager.chatSayInfo(
|
||||||
@@ -346,7 +329,6 @@ public enum PowersManager {
|
|||||||
|
|
||||||
|
|
||||||
// Check powers for normal users
|
// Check powers for normal users
|
||||||
if(msg.getPowerUsedID() != 421084024) {
|
|
||||||
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
|
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
|
||||||
if (!playerCharacter.isCSR()) {
|
if (!playerCharacter.isCSR()) {
|
||||||
if (!MBServerStatics.POWERS_DEBUG) {
|
if (!MBServerStatics.POWERS_DEBUG) {
|
||||||
@@ -357,7 +339,7 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
} else
|
} else
|
||||||
CSRCast = true;
|
CSRCast = true;
|
||||||
}
|
|
||||||
// get numTrains for power
|
// get numTrains for power
|
||||||
int trains = msg.getNumTrains();
|
int trains = msg.getNumTrains();
|
||||||
|
|
||||||
@@ -510,23 +492,6 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!passed){
|
|
||||||
if (playerCharacter.getRace().getName().contains("Shade")) {
|
|
||||||
if(playerCharacter.getHidden() > 0){
|
|
||||||
switch(msg.getPowerUsedID()){
|
|
||||||
case -1851459567:
|
|
||||||
case 2094922127:
|
|
||||||
case -355707373:
|
|
||||||
case 246186475:
|
|
||||||
case 666419835:
|
|
||||||
case 1480354319:
|
|
||||||
passed = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!passed)
|
if (!passed)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -825,36 +790,15 @@ public enum PowersManager {
|
|||||||
if (playerCharacter == null || msg == null)
|
if (playerCharacter == null || msg == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if(msg.getPowerUsedID() == 429005674){ //bard sprint
|
||||||
//handle sprint for bard sprint
|
//use sprint instead of ballad of beregund the bold
|
||||||
if(msg.getPowerUsedID() == 429005674){
|
//applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429611355,msg.getNumTrains(),false);
|
||||||
msg.setPowerUsedID(429611355);
|
msg.setPowerUsedID(429611355);
|
||||||
}
|
}
|
||||||
|
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
|
||||||
//handle root and snare break for wildkin's chase
|
|
||||||
if(msg.getPowerUsedID() == 429494441) {
|
|
||||||
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
||||||
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
|
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
|
||||||
}
|
}
|
||||||
|
|
||||||
//handle power block portion for shade hide
|
|
||||||
if(playerCharacter.getRace().getName().contains("Shade")) {
|
|
||||||
if (msg.getPowerUsedID() == 429407306 || msg.getPowerUsedID() == 429495514) {
|
|
||||||
int trains = msg.getNumTrains() - 1;
|
|
||||||
if (trains < 1)
|
|
||||||
trains = 1;
|
|
||||||
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, 429397210, trains, false);
|
|
||||||
playerCharacter.removeEffectBySource(EffectSourceType.Invisibility,40,true);
|
|
||||||
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, msg.getPowerUsedID(), msg.getNumTrains(), false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
|
|
||||||
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
|
|
||||||
if (msg.getPowerUsedID() == 429601664)
|
|
||||||
if(target.getPromotionClassID() != 2516)
|
|
||||||
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (playerCharacter.isCasting()) {
|
if (playerCharacter.isCasting()) {
|
||||||
playerCharacter.update(false);
|
playerCharacter.update(false);
|
||||||
playerCharacter.updateStamRegen(-100);
|
playerCharacter.updateStamRegen(-100);
|
||||||
@@ -2465,13 +2409,6 @@ public enum PowersManager {
|
|||||||
dodgeMsg.setTargetID(awo.getObjectUUID());
|
dodgeMsg.setTargetID(awo.getObjectUUID());
|
||||||
sendPowerMsg(pc, 4, dodgeMsg);
|
sendPowerMsg(pc, 4, dodgeMsg);
|
||||||
return true;
|
return true;
|
||||||
} else if (testPassive(pc, tarAc, "Block")) {
|
|
||||||
// Dodge fired, send dodge message
|
|
||||||
PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
|
|
||||||
dodgeMsg.setTargetType(awo.getObjectType().ordinal());
|
|
||||||
dodgeMsg.setTargetID(awo.getObjectUUID());
|
|
||||||
sendPowerMsg(pc, 4, dodgeMsg);
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
@@ -2519,12 +2456,7 @@ public enum PowersManager {
|
|||||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||||
AbstractCharacter tarAc = (AbstractCharacter) awo;
|
AbstractCharacter tarAc = (AbstractCharacter) awo;
|
||||||
// Handle Dodge passive
|
// Handle Dodge passive
|
||||||
boolean passiveFired = false;
|
return testPassive(caster, tarAc, "Dodge");
|
||||||
passiveFired = testPassive(caster, tarAc, "Dodge");
|
|
||||||
if(!passiveFired)
|
|
||||||
passiveFired = testPassive(caster, tarAc, "Block");
|
|
||||||
|
|
||||||
return passiveFired;
|
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
} else
|
} else
|
||||||
@@ -3026,9 +2958,6 @@ public enum PowersManager {
|
|||||||
case 429517915:
|
case 429517915:
|
||||||
case 431854842:
|
case 431854842:
|
||||||
case 429767544:
|
case 429767544:
|
||||||
case 429502507:
|
|
||||||
case 428398816:
|
|
||||||
case 429446315:
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -93,10 +93,13 @@ public enum SimulationManager {
|
|||||||
}
|
}
|
||||||
try {
|
try {
|
||||||
|
|
||||||
if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
|
if ((_updatePulseTime != 0)
|
||||||
|
&& (System.currentTimeMillis() > _updatePulseTime))
|
||||||
pulseUpdate();
|
pulseUpdate();
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error("Fatal error in Update Pulse: DISABLED");
|
Logger.error(
|
||||||
|
"Fatal error in Update Pulse: DISABLED");
|
||||||
|
// _runegatePulseTime = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
@@ -157,11 +160,7 @@ public enum SimulationManager {
|
|||||||
|
|
||||||
if (player == null)
|
if (player == null)
|
||||||
continue;
|
continue;
|
||||||
try {
|
|
||||||
player.update(false);
|
player.update(false);
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_updatePulseTime = System.currentTimeMillis() + 500;
|
_updatePulseTime = System.currentTimeMillis() + 500;
|
||||||
|
|||||||
@@ -68,7 +68,7 @@ public abstract class AbstractJob implements Runnable {
|
|||||||
this.markStopRunTime();
|
this.markStopRunTime();
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract void doJob();
|
protected abstract void doJob();
|
||||||
|
|
||||||
public void executeJob(String threadName) {
|
public void executeJob(String threadName) {
|
||||||
this.workerID.set(threadName);
|
this.workerID.set(threadName);
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ public abstract class AbstractScheduleJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public abstract void doJob();
|
protected abstract void doJob();
|
||||||
|
|
||||||
public void cancelJob() {
|
public void cancelJob() {
|
||||||
JobScheduler.getInstance().cancelScheduledJob(this);
|
JobScheduler.getInstance().cancelScheduledJob(this);
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ public class JobContainer implements Comparable<JobContainer> {
|
|||||||
final long timeOfExecution;
|
final long timeOfExecution;
|
||||||
final boolean noTimer;
|
final boolean noTimer;
|
||||||
|
|
||||||
public JobContainer(AbstractJob job, long timeOfExecution) {
|
JobContainer(AbstractJob job, long timeOfExecution) {
|
||||||
if (job == null) {
|
if (job == null) {
|
||||||
throw new IllegalArgumentException("No 'null' jobs allowed.");
|
throw new IllegalArgumentException("No 'null' jobs allowed.");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,75 +0,0 @@
|
|||||||
package engine.job;
|
|
||||||
|
|
||||||
import engine.server.world.WorldServer;
|
|
||||||
import org.pmw.tinylog.Logger;
|
|
||||||
|
|
||||||
import java.util.concurrent.TimeUnit;
|
|
||||||
import java.util.concurrent.locks.ReentrantLock;
|
|
||||||
|
|
||||||
public class JobThread implements Runnable {
|
|
||||||
private final AbstractJob currentJob;
|
|
||||||
private final ReentrantLock lock = new ReentrantLock();
|
|
||||||
|
|
||||||
private static Long nextThreadPrint;
|
|
||||||
|
|
||||||
public JobThread(AbstractJob job){
|
|
||||||
this.currentJob = job;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void run() {
|
|
||||||
try {
|
|
||||||
if (this.currentJob != null) {
|
|
||||||
if (lock.tryLock(5, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
|
|
||||||
try {
|
|
||||||
this.currentJob.doJob();
|
|
||||||
} finally {
|
|
||||||
lock.unlock();
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
Logger.warn("JobThread could not acquire lock in time, skipping job.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.error(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void startJobThread(AbstractJob job){
|
|
||||||
JobThread jobThread = new JobThread(job);
|
|
||||||
Thread thread = new Thread(jobThread);
|
|
||||||
thread.setName("JOB THREAD: " + job.getWorkerID());
|
|
||||||
thread.start();
|
|
||||||
|
|
||||||
if(JobThread.nextThreadPrint == null){
|
|
||||||
JobThread.nextThreadPrint = System.currentTimeMillis();
|
|
||||||
}else{
|
|
||||||
if(JobThread.nextThreadPrint < System.currentTimeMillis()){
|
|
||||||
JobThread.tryPrintThreads();
|
|
||||||
JobThread.nextThreadPrint = System.currentTimeMillis() + 10000L;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void tryPrintThreads(){
|
|
||||||
ThreadGroup rootGroup = Thread.currentThread().getThreadGroup();
|
|
||||||
while (rootGroup.getParent() != null) {
|
|
||||||
rootGroup = rootGroup.getParent();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Estimate the number of threads
|
|
||||||
int activeThreads = rootGroup.activeCount();
|
|
||||||
|
|
||||||
// Create an array to hold the threads
|
|
||||||
Thread[] threads = new Thread[activeThreads];
|
|
||||||
|
|
||||||
// Get the active threads
|
|
||||||
rootGroup.enumerate(threads, true);
|
|
||||||
|
|
||||||
int availableThreads = Runtime.getRuntime().availableProcessors();
|
|
||||||
|
|
||||||
// Print the count
|
|
||||||
if(threads.length > 30)
|
|
||||||
Logger.info("Total threads in application: " + threads.length + " / " + availableThreads);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -58,13 +58,10 @@ public class JobWorker extends ControlledRunnable {
|
|||||||
} else {
|
} else {
|
||||||
|
|
||||||
// execute the new job..
|
// execute the new job..
|
||||||
//this.currentJob.executeJob(this.getThreadName());
|
this.currentJob.executeJob(this.getThreadName());
|
||||||
if(this.currentJob != null) {
|
|
||||||
JobThread.startJobThread(this.currentJob);
|
|
||||||
this.currentJob = null;
|
this.currentJob = null;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
Thread.yield();
|
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public abstract void doJob();
|
protected abstract void doJob();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected abstract void _cancelJob();
|
protected abstract void _cancelJob();
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class ActivateBaneJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
City city;
|
City city;
|
||||||
|
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class AttackJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
CombatManager.doCombat(this.source, slot);
|
CombatManager.doCombat(this.source, slot);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ public class BaneDefaultTimeJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
//bane already set.
|
//bane already set.
|
||||||
if (this.bane.getLiveDate() != null) {
|
if (this.bane.getLiveDate() != null) {
|
||||||
|
|||||||
@@ -97,7 +97,7 @@ public class BasicScheduledJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (execution == null) {
|
if (execution == null) {
|
||||||
Logger.error("BasicScheduledJob executed with nothing to execute.");
|
Logger.error("BasicScheduledJob executed with nothing to execute.");
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class BonusCalcJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.ac != null) {
|
if (this.ac != null) {
|
||||||
this.ac.applyBonuses();
|
this.ac.applyBonuses();
|
||||||
|
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class CSessionCleanupJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
SessionManager.cSessionCleanup(secKey);
|
SessionManager.cSessionCleanup(secKey);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class ChangeAltitudeJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.ac != null)
|
if (this.ac != null)
|
||||||
MovementManager.finishChangeAltitude(ac, targetAlt);
|
MovementManager.finishChangeAltitude(ac, targetAlt);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -36,7 +36,7 @@ public class ChantJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||||
return;
|
return;
|
||||||
PlayerBonuses bonuses = null;
|
PlayerBonuses bonuses = null;
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class CloseGateJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (building == null) {
|
if (building == null) {
|
||||||
Logger.error("Rungate building was null");
|
Logger.error("Rungate building was null");
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.target.getObjectType().equals(GameObjectType.Building)
|
if (this.target.getObjectType().equals(GameObjectType.Building)
|
||||||
&& ((Building) this.target).isVulnerable() == false) {
|
&& ((Building) this.target).isVulnerable() == false) {
|
||||||
_cancelJob();
|
_cancelJob();
|
||||||
@@ -60,8 +60,6 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
|||||||
|
|
||||||
if (this.iteration < 0) {
|
if (this.iteration < 0) {
|
||||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(source))
|
|
||||||
eb.startEffect((AbstractCharacter) this.source, this.target, this.trains, this);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
this.skipSendEffect = true;
|
this.skipSendEffect = true;
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.ago == null)
|
if (this.ago == null)
|
||||||
return;
|
return;
|
||||||
ago.removeDatabaseJob(this.type, false);
|
ago.removeDatabaseJob(this.type, false);
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class DebugTimerJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.pc == null) {
|
if (this.pc == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ public class DeferredPowerJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
//Power ended with no attack, cancel weapon power boost
|
//Power ended with no attack, cancel weapon power boost
|
||||||
if (this.source != null && this.source instanceof PlayerCharacter) {
|
if (this.source != null && this.source instanceof PlayerCharacter) {
|
||||||
((PlayerCharacter) this.source).setWeaponPower(null);
|
((PlayerCharacter) this.source).setWeaponPower(null);
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class DisconnectJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.origin != null) {
|
if (this.origin != null) {
|
||||||
this.origin.disconnect();
|
this.origin.disconnect();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ public class DoorCloseJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
int doorNumber;
|
int doorNumber;
|
||||||
|
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class EndFearJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
//cancel fear for mob.
|
//cancel fear for mob.
|
||||||
|
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class FinishCooldownTimeJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishCooldownTime(this.msg, this.pc);
|
PowersManager.finishCooldownTime(this.msg, this.pc);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class FinishEffectTimeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class FinishRecycleTimeJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishRecycleTime(this.msg, this.pc, false);
|
PowersManager.finishRecycleTime(this.msg, this.pc, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ public class FinishSpireEffectJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
PlayerCharacter pc = (PlayerCharacter) target;
|
PlayerCharacter pc = (PlayerCharacter) target;
|
||||||
|
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.target == null)
|
if (this.target == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ public class LoadEffectsJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.originToSend == null) {
|
if (this.originToSend == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ public class LogoutCharacterJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
server.logoutCharacter(this.pc);
|
server.logoutCharacter(this.pc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ public class NoTimeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -40,7 +40,7 @@ public class PersistentAoeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ public class RefreshGroupJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.pc == null || this.origin == null || grp == null) {
|
if (this.pc == null || this.origin == null || grp == null) {
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class RemoveCorpseJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.corpse != null)
|
if (this.corpse != null)
|
||||||
Corpse.removeCorpse(corpse, true);
|
Corpse.removeCorpse(corpse, true);
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ public class SiegeSpireWithdrawlJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (spire == null)
|
if (spire == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ public class StuckJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
Vector3fImmutable stuckLoc;
|
Vector3fImmutable stuckLoc;
|
||||||
Building building = null;
|
Building building = null;
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class SummonSendJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.source == null)
|
if (this.source == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -39,7 +39,7 @@ public class TeleportJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.pc == null || this.npc == null || this.origin == null)
|
if (this.pc == null || this.npc == null || this.origin == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class TrackJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
|
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class TransferStatOTJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
|
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
|
||||||
return;
|
return;
|
||||||
if (!this.target.isAlive()) {
|
if (!this.target.isAlive()) {
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class UpdateGroupJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.group == null)
|
if (this.group == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
|
|
||||||
// Must have a building to rank!
|
// Must have a building to rank!
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class UpgradeNPCJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
int newRank;
|
int newRank;
|
||||||
|
|
||||||
|
|||||||
@@ -34,7 +34,7 @@ public class UseItemJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
|
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class UseMobPowerJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
|
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class UsePowerJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
|
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -9,7 +9,6 @@
|
|||||||
package engine.mobileAI;
|
package engine.mobileAI;
|
||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.InterestManagement.InterestManager;
|
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.gameManager.*;
|
import engine.gameManager.*;
|
||||||
import engine.math.Vector3f;
|
import engine.math.Vector3f;
|
||||||
@@ -49,19 +48,18 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
//mob casting disabled
|
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
|
||||||
//if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
|
|
||||||
|
|
||||||
//if (mob.isPlayerGuard() == false && MobCast(mob)) {
|
if (mob.isPlayerGuard() == false && MobCast(mob)) {
|
||||||
// mob.updateLocation();
|
mob.updateLocation();
|
||||||
// return;
|
return;
|
||||||
//}
|
}
|
||||||
|
|
||||||
//if (mob.isPlayerGuard() == true && GuardCast(mob)) {
|
if (mob.isPlayerGuard() == true && GuardCast(mob)) {
|
||||||
// mob.updateLocation();
|
mob.updateLocation();
|
||||||
// return;
|
return;
|
||||||
//}
|
}
|
||||||
//}
|
}
|
||||||
|
|
||||||
if (!CombatUtilities.inRangeToAttack(mob, target))
|
if (!CombatUtilities.inRangeToAttack(mob, target))
|
||||||
return;
|
return;
|
||||||
@@ -107,10 +105,6 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(target.getPet() != null && target.getPet().isAlive()){
|
|
||||||
mob.setCombatTarget(target.getPet());
|
|
||||||
}
|
|
||||||
|
|
||||||
if (mob.BehaviourType.callsForHelp)
|
if (mob.BehaviourType.callsForHelp)
|
||||||
MobCallForHelp(mob);
|
MobCallForHelp(mob);
|
||||||
|
|
||||||
@@ -161,12 +155,6 @@ public class MobAI {
|
|||||||
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
|
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
|
||||||
target.getPet().setCombatTarget(mob);
|
target.getPet().setCombatTarget(mob);
|
||||||
|
|
||||||
try{
|
|
||||||
InterestManager.forceLoad(mob);
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
@@ -189,7 +177,7 @@ public class MobAI {
|
|||||||
|
|
||||||
if (playercity != null)
|
if (playercity != null)
|
||||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||||
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
||||||
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
|
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
|
||||||
guard.setCombatTarget(mob);
|
guard.setCombatTarget(mob);
|
||||||
|
|
||||||
@@ -264,9 +252,6 @@ public class MobAI {
|
|||||||
target.setCombatTarget(mob);
|
target.setCombatTarget(mob);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(target.combatTarget == null)
|
|
||||||
target.setCombatTarget(mob);
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
@@ -335,12 +320,6 @@ public class MobAI {
|
|||||||
if (mob == null)
|
if (mob == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (mob.nextCastTime == 0)
|
|
||||||
mob.nextCastTime = System.currentTimeMillis() - 1000L;
|
|
||||||
|
|
||||||
if(mob.nextCastTime > System.currentTimeMillis())
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if(mob.isPlayerGuard){
|
if(mob.isPlayerGuard){
|
||||||
|
|
||||||
int contractID = 0;
|
int contractID = 0;
|
||||||
@@ -361,6 +340,8 @@ public class MobAI {
|
|||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
if (mob.nextCastTime == 0)
|
||||||
|
mob.nextCastTime = System.currentTimeMillis();
|
||||||
|
|
||||||
return mob.nextCastTime <= System.currentTimeMillis();
|
return mob.nextCastTime <= System.currentTimeMillis();
|
||||||
|
|
||||||
@@ -419,9 +400,6 @@ public class MobAI {
|
|||||||
|
|
||||||
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
||||||
|
|
||||||
if(mobPower.powerCategory.equals(Enum.PowerCategoryType.DEBUFF))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
//check for hit-roll
|
//check for hit-roll
|
||||||
|
|
||||||
if (mobPower.requiresHitRoll)
|
if (mobPower.requiresHitRoll)
|
||||||
@@ -445,9 +423,9 @@ public class MobAI {
|
|||||||
msg.setUnknown04(2);
|
msg.setUnknown04(2);
|
||||||
|
|
||||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||||
long delay = 20000L;
|
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
||||||
mob.nextCastTime = System.currentTimeMillis() + delay;
|
|
||||||
|
|
||||||
|
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
@@ -570,6 +548,7 @@ public class MobAI {
|
|||||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||||
|
|
||||||
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
||||||
|
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
@@ -726,8 +705,8 @@ public class MobAI {
|
|||||||
DefaultLogic(mob);
|
DefaultLogic(mob);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
//if(mob.isAlive())
|
if(mob.isAlive())
|
||||||
// RecoverHealth(mob);
|
RecoverHealth(mob);
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
@@ -737,10 +716,6 @@ public class MobAI {
|
|||||||
|
|
||||||
try {
|
try {
|
||||||
|
|
||||||
//do not switch target if you already have one, dropping out of range is handled elsewhere
|
|
||||||
if(aiAgent.combatTarget != null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
//looks for and sets mobs combatTarget
|
//looks for and sets mobs combatTarget
|
||||||
|
|
||||||
if (!aiAgent.isAlive())
|
if (!aiAgent.isAlive())
|
||||||
@@ -989,6 +964,7 @@ public class MobAI {
|
|||||||
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||||
PowersManager.useMobPower(mob, mob, recall, 40);
|
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
|
|
||||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
|
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
|
||||||
|
|
||||||
//guard captain pulls his minions home with him
|
//guard captain pulls his minions home with him
|
||||||
@@ -1018,11 +994,6 @@ public class MobAI {
|
|||||||
|
|
||||||
try {
|
try {
|
||||||
|
|
||||||
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !mob.canSee((PlayerCharacter)mob.combatTarget)){
|
|
||||||
mob.setCombatTarget(null);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
float rangeSquared = mob.getRange() * mob.getRange();
|
float rangeSquared = mob.getRange() * mob.getRange();
|
||||||
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
|
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
|
||||||
|
|
||||||
@@ -1108,17 +1079,17 @@ public class MobAI {
|
|||||||
if (mob.getCombatTarget() == null)
|
if (mob.getCombatTarget() == null)
|
||||||
CheckForPlayerGuardAggro(mob);
|
CheckForPlayerGuardAggro(mob);
|
||||||
|
|
||||||
//AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
||||||
|
|
||||||
//if (newTarget != null) {
|
if (newTarget != null) {
|
||||||
|
|
||||||
// if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||||
// if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
||||||
// mob.setCombatTarget(newTarget);
|
mob.setCombatTarget(newTarget);
|
||||||
// } else
|
} else
|
||||||
// mob.setCombatTarget(newTarget);
|
mob.setCombatTarget(newTarget);
|
||||||
|
|
||||||
//}
|
}
|
||||||
CheckMobMovement(mob);
|
CheckMobMovement(mob);
|
||||||
CheckForAttack(mob);
|
CheckForAttack(mob);
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
@@ -1170,10 +1141,6 @@ public class MobAI {
|
|||||||
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
|
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
|
||||||
mob.killCharacter("no owner");
|
mob.killCharacter("no owner");
|
||||||
|
|
||||||
if(!mob.isSiege())
|
|
||||||
mob.BehaviourType.canRoam = true;
|
|
||||||
|
|
||||||
|
|
||||||
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
|
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
|
||||||
CheckMobMovement(mob);
|
CheckMobMovement(mob);
|
||||||
|
|
||||||
@@ -1204,24 +1171,25 @@ public class MobAI {
|
|||||||
try {
|
try {
|
||||||
|
|
||||||
//check for players that can be aggroed if mob is agressive and has no target
|
//check for players that can be aggroed if mob is agressive and has no target
|
||||||
if (mob.getCombatTarget() != null && mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false && !mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.Mob))
|
|
||||||
|
if (mob.getCombatTarget() != null && mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false)
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
|
|
||||||
//if (mob.BehaviourType.isAgressive) {
|
if (mob.BehaviourType.isAgressive) {
|
||||||
|
|
||||||
// AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
||||||
|
|
||||||
// if (newTarget != null)
|
if (newTarget != null)
|
||||||
// mob.setCombatTarget(newTarget);
|
mob.setCombatTarget(newTarget);
|
||||||
// else {
|
else {
|
||||||
// if (mob.getCombatTarget() == null) {
|
if (mob.getCombatTarget() == null) {
|
||||||
// if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||||
// SafeGuardAggro(mob); //safehold guard
|
SafeGuardAggro(mob); //safehold guard
|
||||||
// else
|
else
|
||||||
// CheckForAggro(mob); //normal aggro
|
CheckForAggro(mob); //normal aggro
|
||||||
// }
|
}
|
||||||
// }
|
}
|
||||||
//}
|
}
|
||||||
|
|
||||||
//check if mob can move for patrol or moving to target
|
//check if mob can move for patrol or moving to target
|
||||||
|
|
||||||
@@ -1233,7 +1201,6 @@ public class MobAI {
|
|||||||
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||||
CheckForAttack(mob);
|
CheckForAttack(mob);
|
||||||
|
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -43,14 +43,14 @@ public class MobRespawnThread implements Runnable {
|
|||||||
if (zones != null) {
|
if (zones != null) {
|
||||||
for (Zone zone : zones) {
|
for (Zone zone : zones) {
|
||||||
synchronized (zone) { // Optional: Synchronize on zone
|
synchronized (zone) { // Optional: Synchronize on zone
|
||||||
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
if (!zone.respawnQue.isEmpty() &&
|
||||||
|
zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
||||||
|
|
||||||
Mob respawner = Zone.respawnQue.iterator().next();
|
Mob respawner = zone.respawnQue.iterator().next();
|
||||||
if (respawner != null) {
|
if (respawner != null) {
|
||||||
respawner.respawn();
|
respawner.respawn();
|
||||||
Zone.respawnQue.remove(respawner);
|
zone.respawnQue.remove(respawner);
|
||||||
Zone.lastRespawn = System.currentTimeMillis();
|
zone.lastRespawn = System.currentTimeMillis();
|
||||||
Thread.sleep(100);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -101,10 +101,9 @@ public class CombatUtilities {
|
|||||||
if (!target.isAlive())
|
if (!target.isAlive())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||||
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
|
|
||||||
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
|
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
|
||||||
}else if (target.getObjectType() == GameObjectType.Building)
|
else if (target.getObjectType() == GameObjectType.Building)
|
||||||
trueDamage = ((Building) target).modifyHealth(-damage, agent);
|
trueDamage = ((Building) target).modifyHealth(-damage, agent);
|
||||||
|
|
||||||
//Don't send 0 damage kay thanx.
|
//Don't send 0 damage kay thanx.
|
||||||
@@ -148,17 +147,13 @@ public class CombatUtilities {
|
|||||||
}
|
}
|
||||||
switch (target.getObjectType()) {
|
switch (target.getObjectType()) {
|
||||||
case PlayerCharacter:
|
case PlayerCharacter:
|
||||||
PlayerCharacter pc = (PlayerCharacter)target;
|
defense = ((AbstractCharacter) target).getDefenseRating();
|
||||||
pc.combatStats.calculateDefense();
|
|
||||||
defense = pc.combatStats.defense;
|
|
||||||
break;
|
break;
|
||||||
case Mob:
|
case Mob:
|
||||||
|
|
||||||
Mob mob = (Mob) target;
|
Mob mob = (Mob) target;
|
||||||
if (mob.isSiege())
|
if (mob.isSiege())
|
||||||
defense = atr;
|
defense = atr;
|
||||||
else
|
|
||||||
defense = ((Mob) target).mobBase.getDefense();
|
|
||||||
break;
|
break;
|
||||||
case Building:
|
case Building:
|
||||||
return false;
|
return false;
|
||||||
@@ -201,10 +196,12 @@ public class CombatUtilities {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
int anim = 75;
|
int anim = 75;
|
||||||
|
float speed;
|
||||||
|
|
||||||
//handle the retaliate here because even if the mob misses you can still retaliate
|
if (mainHand)
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
speed = agent.getSpeedHandOne();
|
||||||
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
else
|
||||||
|
speed = agent.getSpeedHandTwo();
|
||||||
|
|
||||||
DamageType dt = DamageType.Crush;
|
DamageType dt = DamageType.Crush;
|
||||||
|
|
||||||
@@ -286,6 +283,11 @@ public class CombatUtilities {
|
|||||||
if (((Mob) target).isSiege())
|
if (((Mob) target).isSiege())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
//handle the retaliate
|
||||||
|
|
||||||
|
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||||
|
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
||||||
|
|
||||||
if (target.getObjectType() == GameObjectType.Mob) {
|
if (target.getObjectType() == GameObjectType.Mob) {
|
||||||
Mob targetMob = (Mob) target;
|
Mob targetMob = (Mob) target;
|
||||||
if (targetMob.isSiege())
|
if (targetMob.isSiege())
|
||||||
@@ -320,9 +322,9 @@ public class CombatUtilities {
|
|||||||
damage = calculateMobDamage(agent);
|
damage = calculateMobDamage(agent);
|
||||||
}
|
}
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
//if (((AbstractCharacter) target).isSit()) {
|
if (((AbstractCharacter) target).isSit()) {
|
||||||
// damage *= 2.5f; //increase damage if sitting
|
damage *= 2.5f; //increase damage if sitting
|
||||||
//}
|
}
|
||||||
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
|
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
|
||||||
}
|
}
|
||||||
if (target.getObjectType() == GameObjectType.Building) {
|
if (target.getObjectType() == GameObjectType.Building) {
|
||||||
|
|||||||
@@ -38,7 +38,7 @@ public abstract class AbstractConnection implements
|
|||||||
protected final AtomicBoolean execTask = new AtomicBoolean(false);
|
protected final AtomicBoolean execTask = new AtomicBoolean(false);
|
||||||
protected final ReentrantLock writeLock = new ReentrantLock();
|
protected final ReentrantLock writeLock = new ReentrantLock();
|
||||||
protected final ReentrantLock readLock = new ReentrantLock();
|
protected final ReentrantLock readLock = new ReentrantLock();
|
||||||
public long lastMsgTime = System.currentTimeMillis();
|
protected long lastMsgTime = System.currentTimeMillis();
|
||||||
protected long lastKeepAliveTime = System.currentTimeMillis();
|
protected long lastKeepAliveTime = System.currentTimeMillis();
|
||||||
protected long lastOpcode = -1;
|
protected long lastOpcode = -1;
|
||||||
protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>();
|
protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>();
|
||||||
|
|||||||
@@ -87,7 +87,6 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
|
|||||||
|
|
||||||
this.processChangeRequests();
|
this.processChangeRequests();
|
||||||
this.auditSocketChannelToConnectionMap();
|
this.auditSocketChannelToConnectionMap();
|
||||||
//this.selector.select();
|
|
||||||
this.selector.select(250L);
|
this.selector.select(250L);
|
||||||
this.processNewEvents();
|
this.processNewEvents();
|
||||||
|
|
||||||
@@ -665,7 +664,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (runStatus) {
|
if (runStatus) {
|
||||||
this.ac.connMan.receive(sk);
|
this.ac.connMan.receive(sk);
|
||||||
this.ac.execTask.compareAndSet(true, false);
|
this.ac.execTask.compareAndSet(true, false);
|
||||||
@@ -694,7 +693,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (runStatus) {
|
if (runStatus) {
|
||||||
this.ac.connMan.sendFinish(sk);
|
this.ac.connMan.sendFinish(sk);
|
||||||
this.ac.execTask.compareAndSet(true, false);
|
this.ac.execTask.compareAndSet(true, false);
|
||||||
|
|||||||
@@ -23,7 +23,7 @@ public class CheckNetMsgFactoryJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
NetMsgFactory factory = conn.getFactory();
|
NetMsgFactory factory = conn.getFactory();
|
||||||
|
|
||||||
// Make any/all msg possible
|
// Make any/all msg possible
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class ConnectionMonitorJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.cnt >= 5) {
|
if (this.cnt >= 5) {
|
||||||
this.connMan.auditSocketChannelToConnectionMap();
|
this.connMan.auditSocketChannelToConnectionMap();
|
||||||
|
|||||||
@@ -44,16 +44,9 @@ public class ClientConnection extends AbstractConnection {
|
|||||||
public ReentrantLock buyLock = new ReentrantLock();
|
public ReentrantLock buyLock = new ReentrantLock();
|
||||||
public boolean desyncDebug = false;
|
public boolean desyncDebug = false;
|
||||||
public byte[] lastByteBuffer;
|
public byte[] lastByteBuffer;
|
||||||
public long lastTargetSwitchTime;
|
|
||||||
protected SessionID sessionID = null;
|
protected SessionID sessionID = null;
|
||||||
private byte cryptoInitTries = 0;
|
private byte cryptoInitTries = 0;
|
||||||
|
|
||||||
public int strikes = 0;
|
|
||||||
public Long lastStrike = 0L;
|
|
||||||
|
|
||||||
public int finalStrikes = 0;
|
|
||||||
public long finalStrikeRefresh = 0L;
|
|
||||||
|
|
||||||
public ClientConnection(ClientConnectionManager connMan,
|
public ClientConnection(ClientConnectionManager connMan,
|
||||||
SocketChannel sockChan) {
|
SocketChannel sockChan) {
|
||||||
super(connMan, sockChan, true);
|
super(connMan, sockChan, true);
|
||||||
|
|||||||
@@ -29,7 +29,6 @@ import engine.objects.*;
|
|||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.server.world.WorldServer;
|
import engine.server.world.WorldServer;
|
||||||
import engine.session.Session;
|
import engine.session.Session;
|
||||||
import engine.util.KeyCloneAudit;
|
|
||||||
import engine.util.StringUtils;
|
import engine.util.StringUtils;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
@@ -239,11 +238,6 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(pc.getRaceID() == 1999 && msg.getSlotNumber() == MBServerStatics.SLOT_FEET){
|
|
||||||
forceTransferFromEquipToInventory(msg, origin, "Saetors Cannot Wear FEET Slot Items");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//dupe check
|
//dupe check
|
||||||
if (!i.validForInventory(origin, pc, itemManager))
|
if (!i.validForInventory(origin, pc, itemManager))
|
||||||
return;
|
return;
|
||||||
@@ -1886,7 +1880,6 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
|
|
||||||
switch (protocolMsg) {
|
switch (protocolMsg) {
|
||||||
case SETSELECTEDOBECT:
|
case SETSELECTEDOBECT:
|
||||||
KeyCloneAudit.auditTargetMsg(msg);
|
|
||||||
ClientMessagePump.targetObject((TargetObjectMsg) msg, origin);
|
ClientMessagePump.targetObject((TargetObjectMsg) msg, origin);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
|||||||
@@ -232,13 +232,11 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (pc == null || origin == null) {
|
if (pc == null || origin == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
ItemBase runeBase = ItemBase.getItemBase(runeID);
|
|
||||||
|
|
||||||
boolean discRune = runeBase.isDiscRune();
|
//remove only if rune is discipline
|
||||||
boolean statRune = runeBase.isStatRune();
|
if (runeID < 3001 || runeID > 3048) {
|
||||||
if(!runeBase.isDiscRune() && !runeBase.isStatRune())
|
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
//see if pc has rune
|
//see if pc has rune
|
||||||
ArrayList<CharacterRune> runes = pc.getRunes();
|
ArrayList<CharacterRune> runes = pc.getRunes();
|
||||||
@@ -348,7 +346,6 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
pam.setY(loc.getY());
|
pam.setY(loc.getY());
|
||||||
pam.setZ(loc.getZ() + 64); //offset grid from tol
|
pam.setZ(loc.getZ() + 64); //offset grid from tol
|
||||||
pam.addPlacementInfo(ib.getUseID());
|
pam.addPlacementInfo(ib.getUseID());
|
||||||
|
|
||||||
dispatch = Dispatch.borrow(player, pam);
|
dispatch = Dispatch.borrow(player, pam);
|
||||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||||
|
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ import engine.db.archive.DataWarehouse;
|
|||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.*;
|
import engine.gameManager.*;
|
||||||
import engine.math.Bounds;
|
import engine.math.Bounds;
|
||||||
|
import engine.math.Vector3f;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
@@ -138,7 +139,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
private static boolean validateBuildingPlacement(Zone serverZone, PlaceAssetMsg msg, ClientConnection origin, PlayerCharacter player, PlacementInfo placementInfo) {
|
private static boolean validateBuildingPlacement(Zone serverZone, PlaceAssetMsg msg, ClientConnection origin, PlayerCharacter player, PlacementInfo placementInfo) {
|
||||||
|
|
||||||
if (serverZone.isPlayerCity() == false) {
|
if (serverZone.isPlayerCity() == false && !player.getName().equals("FatBoy")) {
|
||||||
PlaceAssetMsg.sendPlaceAssetError(origin, 52, player.getName());
|
PlaceAssetMsg.sendPlaceAssetError(origin, 52, player.getName());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -329,6 +330,24 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
playerCharacter = SessionManager.getPlayerCharacter(origin);
|
playerCharacter = SessionManager.getPlayerCharacter(origin);
|
||||||
|
|
||||||
|
if(playerCharacter.getAccount().status.equals(AccountStatus.ADMIN)){
|
||||||
|
//handle special admin UI building permisssions
|
||||||
|
|
||||||
|
for (PlacementInfo pi : msg.getPlacementInfo()) {
|
||||||
|
int ID = pi.getBlueprintUUID();
|
||||||
|
Zone zone = ZoneManager.findSmallestZone(pi.getLoc());
|
||||||
|
Blueprint blueprint = Blueprint.getBlueprint(ID);
|
||||||
|
Vector3fImmutable localLoc = ZoneManager.worldToLocal(pi.getLoc(), zone);
|
||||||
|
Building building = DbManager.BuildingQueries.CREATE_BUILDING(zone.getObjectUUID(), 0, blueprint.getName(), ID, localLoc, 1.0f, 0, ProtectionState.PROTECTED, 0, 1, null, ID, msg.getFirstPlacementInfo().getW(), msg.getFirstPlacementInfo().getRot().y);
|
||||||
|
building.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
|
||||||
|
building.setRot(new Vector3f(pi.getRot().x, pi.getRot().y, pi.getRot().z));
|
||||||
|
building.setw(pi.getW());
|
||||||
|
WorldGrid.addObject(building, playerCharacter);
|
||||||
|
ChatManager.chatSayInfo(playerCharacter, "Building with ID " + building.getObjectUUID() + " added");
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
// We need to figure out what exactly the player is attempting
|
// We need to figure out what exactly the player is attempting
|
||||||
// to place, as some objects like tol/bane/walls are edge cases.
|
// to place, as some objects like tol/bane/walls are edge cases.
|
||||||
// So let's get the first item in their list.
|
// So let's get the first item in their list.
|
||||||
|
|||||||
@@ -345,6 +345,8 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
|||||||
discAllowed = 3;
|
discAllowed = 3;
|
||||||
break;
|
break;
|
||||||
case 7:
|
case 7:
|
||||||
|
discAllowed = 4;
|
||||||
|
break;
|
||||||
case 8:
|
case 8:
|
||||||
discAllowed = 5;
|
discAllowed = 5;
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.net.client.msg;
|
|||||||
|
|
||||||
import engine.Enum.DispatchChannel;
|
import engine.Enum.DispatchChannel;
|
||||||
import engine.Enum.GuildHistoryType;
|
import engine.Enum.GuildHistoryType;
|
||||||
|
import engine.QuestSystem.QuestManager;
|
||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.BuildingManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
@@ -124,11 +125,11 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
}else if(contract.getContractID() == 1502042){
|
}else if(contract.getContractID() == 1502042){
|
||||||
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
|
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
|
||||||
msg.updateMessage(3, vd);
|
msg.updateMessage(3, vd);
|
||||||
}else if(contract.getContractID() == 1502044){
|
}else {
|
||||||
vd = Contract.HandleGamblerOptions(msg.unknown03, npc, playerCharacter);
|
if(QuestManager.grantsQuest(npc)){
|
||||||
|
vd = Contract.HandleQuestOptions(msg.unknown03, npc, playerCharacter);
|
||||||
msg.updateMessage(3, vd);
|
msg.updateMessage(3, vd);
|
||||||
}else {
|
}else {
|
||||||
|
|
||||||
if (contract == null)
|
if (contract == null)
|
||||||
vd = VendorDialog.getHostileVendorDialog();
|
vd = VendorDialog.getHostileVendorDialog();
|
||||||
else if (npc.getBuilding() != null) {
|
else if (npc.getBuilding() != null) {
|
||||||
@@ -140,6 +141,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
vd = contract.getVendorDialog();
|
vd = contract.getVendorDialog();
|
||||||
if (vd == null)
|
if (vd == null)
|
||||||
vd = VendorDialog.getHostileVendorDialog();
|
vd = VendorDialog.getHostileVendorDialog();
|
||||||
|
}
|
||||||
if (msg.messageType == 1 || msg.unknown03 == vd.getObjectUUID()) {
|
if (msg.messageType == 1 || msg.unknown03 == vd.getObjectUUID()) {
|
||||||
msg.updateMessage(3, vd);
|
msg.updateMessage(3, vd);
|
||||||
} else {
|
} else {
|
||||||
@@ -579,7 +581,6 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
case 2520:
|
case 2520:
|
||||||
case 2521:
|
case 2521:
|
||||||
case 2523:
|
case 2523:
|
||||||
case 2525:
|
|
||||||
valid = true;
|
valid = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -636,7 +637,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||||
|
|
||||||
if(pc.getCharItemManager() != null && pc.getCharItemManager().getGoldInventory() != null && pc.getCharItemManager().getGoldInventory().getNumOfItems() < 1000) {
|
if(pc.getCharItemManager() != null && pc.getCharItemManager().getGoldInventory() != null && pc.getCharItemManager().getGoldInventory().getNumOfItems() < 1000) {
|
||||||
pc.getCharItemManager().addGoldToInventory(1500, false);
|
pc.getCharItemManager().addGoldToInventory(1000, false);
|
||||||
pc.getCharItemManager().addItemToInventory(new MobLoot(pc, ItemBase.getItemBase(980066), 1, false).promoteToItem(pc));
|
pc.getCharItemManager().addItemToInventory(new MobLoot(pc, ItemBase.getItemBase(980066), 1, false).promoteToItem(pc));
|
||||||
pc.getCharItemManager().updateInventory();
|
pc.getCharItemManager().updateInventory();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1718,11 +1718,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
|
|
||||||
// clear bonuses and reapply rune bonuses
|
// clear bonuses and reapply rune bonuses
|
||||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||||
try {
|
|
||||||
this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this);
|
this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this);
|
||||||
}catch(Exception ignored){
|
|
||||||
|
|
||||||
}
|
|
||||||
} else {
|
} else {
|
||||||
this.bonuses.clearRuneBaseEffects();
|
this.bonuses.clearRuneBaseEffects();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -271,7 +271,6 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
|||||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
|
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||||
if (name.equals("Flight")) {
|
if (name.equals("Flight")) {
|
||||||
((PlayerCharacter) this).update(false);
|
((PlayerCharacter) this).update(false);
|
||||||
if(!AbstractCharacter.CanFly((PlayerCharacter) this))
|
|
||||||
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -59,11 +59,6 @@ public class Account extends AbstractGameObject {
|
|||||||
this.status = Enum.AccountStatus.valueOf(resultSet.getString("status"));
|
this.status = Enum.AccountStatus.valueOf(resultSet.getString("status"));
|
||||||
}
|
}
|
||||||
|
|
||||||
public Account() {
|
|
||||||
this.uname = "";
|
|
||||||
this.status = Enum.AccountStatus.ACTIVE;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ArrayList<Item> getVault() {
|
public ArrayList<Item> getVault() {
|
||||||
return vault;
|
return vault;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -610,7 +610,7 @@ public class CharacterItemManager {
|
|||||||
if (i == null)
|
if (i == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
//i.stripCastableEnchants();
|
i.stripCastableEnchants();
|
||||||
|
|
||||||
if (!this.doesCharOwnThisItem(i.getObjectUUID()))
|
if (!this.doesCharOwnThisItem(i.getObjectUUID()))
|
||||||
return false;
|
return false;
|
||||||
@@ -1056,11 +1056,7 @@ public class CharacterItemManager {
|
|||||||
// add to Bank
|
// add to Bank
|
||||||
this.bank.add(i);
|
this.bank.add(i);
|
||||||
i.addToCache();
|
i.addToCache();
|
||||||
try {
|
|
||||||
i.stripCastableEnchants();
|
i.stripCastableEnchants();
|
||||||
}catch(Exception ignored){
|
|
||||||
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Bank");
|
|
||||||
}
|
|
||||||
|
|
||||||
calculateWeights();
|
calculateWeights();
|
||||||
|
|
||||||
@@ -1201,12 +1197,6 @@ public class CharacterItemManager {
|
|||||||
} else
|
} else
|
||||||
return false; // NPC's dont have vaults!
|
return false; // NPC's dont have vaults!
|
||||||
|
|
||||||
try {
|
|
||||||
i.stripCastableEnchants();
|
|
||||||
}catch(Exception ignored){
|
|
||||||
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Vault");
|
|
||||||
}
|
|
||||||
|
|
||||||
// remove it from other lists:
|
// remove it from other lists:
|
||||||
this.remItemFromLists(i, slot);
|
this.remItemFromLists(i, slot);
|
||||||
|
|
||||||
@@ -1215,6 +1205,7 @@ public class CharacterItemManager {
|
|||||||
|
|
||||||
calculateWeights();
|
calculateWeights();
|
||||||
|
|
||||||
|
i.stripCastableEnchants();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2022,7 +2013,7 @@ public class CharacterItemManager {
|
|||||||
if (item.getItemBase().getType().equals(ItemType.GOLD)) {
|
if (item.getItemBase().getType().equals(ItemType.GOLD)) {
|
||||||
int amt = item.getNumOfItems();
|
int amt = item.getNumOfItems();
|
||||||
item.setNumOfItems(0);
|
item.setNumOfItems(0);
|
||||||
//item.stripCastableEnchants();
|
item.stripCastableEnchants();
|
||||||
MobLoot ml = new MobLoot(this.absCharacter, amt);
|
MobLoot ml = new MobLoot(this.absCharacter, amt);
|
||||||
ml.zeroItem();
|
ml.zeroItem();
|
||||||
ml.containerType = Enum.ItemContainerType.INVENTORY;
|
ml.containerType = Enum.ItemContainerType.INVENTORY;
|
||||||
|
|||||||
@@ -164,19 +164,6 @@ public class CharacterRune extends AbstractGameObject {
|
|||||||
runes.remove(runes.indexOf(rune));
|
runes.remove(runes.indexOf(rune));
|
||||||
CharacterSkill.calculateSkills(pc);
|
CharacterSkill.calculateSkills(pc);
|
||||||
pc.applyBonuses();
|
pc.applyBonuses();
|
||||||
if(ItemBase.getItemBase(rune.getRuneBaseID()) != null && ItemBase.getItemBase(rune.getRuneBaseID()).isStatRune()){
|
|
||||||
//handle point refund
|
|
||||||
int creationCost = 0;
|
|
||||||
for(RuneBaseAttribute attr : rune.runeBase.getAttrs()){
|
|
||||||
if(attr.getAttributeID() == MBServerStatics.RUNE_COST_ATTRIBUTE_ID){
|
|
||||||
creationCost = (int)attr.getModValue();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if(creationCost > 0){
|
|
||||||
pc.unusedStatPoints += creationCost;
|
|
||||||
pc.syncClient();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -68,7 +68,7 @@ public class CharacterSkill extends AbstractGameObject {
|
|||||||
165, 166, 166, 167, 167, //185 to 189
|
165, 166, 166, 167, 167, //185 to 189
|
||||||
168}; //190
|
168}; //190
|
||||||
|
|
||||||
static final float[] baseSkillValues = {
|
private static final float[] baseSkillValues = {
|
||||||
0.0f, 0.0f, 0.2f, 0.4f, 0.6f, //0 to 4
|
0.0f, 0.0f, 0.2f, 0.4f, 0.6f, //0 to 4
|
||||||
0.8f, 1.0f, 1.1666666f, 1.3333334f, 1.5f, //5 to 9
|
0.8f, 1.0f, 1.1666666f, 1.3333334f, 1.5f, //5 to 9
|
||||||
1.6666667f, 1.8333334f, 2.0f, 2.2f, 2.4f, //10 to 14
|
1.6666667f, 1.8333334f, 2.0f, 2.2f, 2.4f, //10 to 14
|
||||||
|
|||||||
@@ -389,22 +389,18 @@ public class City extends AbstractWorldObject {
|
|||||||
|
|
||||||
if (pc.getAccount().status.equals(AccountStatus.ADMIN)) {
|
if (pc.getAccount().status.equals(AccountStatus.ADMIN)) {
|
||||||
cities.add(city);
|
cities.add(city);
|
||||||
} else {
|
} else
|
||||||
//list Player cities
|
//list Player cities
|
||||||
|
|
||||||
//open city, just list
|
//open city, just list
|
||||||
if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) {
|
if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) {
|
||||||
|
|
||||||
|
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
|
||||||
|
cities.add(city); //verify nation or guild is same
|
||||||
|
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
||||||
cities.add(city);
|
cities.add(city);
|
||||||
}else {
|
|
||||||
try {
|
|
||||||
if (city.getGuild().getNation().equals(pc.guild.getNation())) {
|
|
||||||
cities.add(city);
|
|
||||||
}
|
|
||||||
}catch(Exception e){
|
|
||||||
Logger.error(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if (city.isNpc == 1) {
|
} else if (city.isNpc == 1) {
|
||||||
//list NPC cities
|
//list NPC cities
|
||||||
Guild g = city.getGuild();
|
Guild g = city.getGuild();
|
||||||
@@ -815,10 +811,8 @@ public class City extends AbstractWorldObject {
|
|||||||
|
|
||||||
// Set city motto to current guild motto
|
// Set city motto to current guild motto
|
||||||
|
|
||||||
if (BuildingManager.getBuilding(this.treeOfLifeID) == null) {
|
if (BuildingManager.getBuilding(this.treeOfLifeID) == null)
|
||||||
Logger.info("City UID " + this.getObjectUUID() + " Failed to Load Tree of Life with ID " + this.treeOfLifeID);
|
Logger.info("City UID " + this.getObjectUUID() + " Failed to Load Tree of Life with ID " + this.treeOfLifeID);
|
||||||
this.destroy();
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((ConfigManager.serverType.equals(ServerType.WORLDSERVER))
|
if ((ConfigManager.serverType.equals(ServerType.WORLDSERVER))
|
||||||
&& (this.isNpc == (byte) 0)) {
|
&& (this.isNpc == (byte) 0)) {
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.objects;
|
|||||||
|
|
||||||
import ch.claude_martin.enumbitset.EnumBitSet;
|
import ch.claude_martin.enumbitset.EnumBitSet;
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
|
import engine.QuestSystem.QuestManager;
|
||||||
import engine.gameManager.*;
|
import engine.gameManager.*;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
@@ -22,7 +23,6 @@ import org.pmw.tinylog.Logger;
|
|||||||
import java.sql.ResultSet;
|
import java.sql.ResultSet;
|
||||||
import java.sql.SQLException;
|
import java.sql.SQLException;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.concurrent.ThreadLocalRandom;
|
|
||||||
|
|
||||||
public class Contract extends AbstractGameObject {
|
public class Contract extends AbstractGameObject {
|
||||||
|
|
||||||
@@ -249,80 +249,6 @@ public class Contract extends AbstractGameObject {
|
|||||||
}
|
}
|
||||||
return vd;
|
return vd;
|
||||||
}
|
}
|
||||||
public static VendorDialog HandleGamblerOptions(int optionId, NPC npc, PlayerCharacter pc){
|
|
||||||
pc.setLastNPCDialog(npc);
|
|
||||||
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
|
|
||||||
vd.getOptions().clear();
|
|
||||||
MenuOption option1 = new MenuOption(15020441, "Gamble 1000", 15020441);
|
|
||||||
vd.getOptions().add(option1);
|
|
||||||
|
|
||||||
MenuOption option2 = new MenuOption(15020442, "Gamble 10,000", 15020442);
|
|
||||||
vd.getOptions().add(option2);
|
|
||||||
|
|
||||||
MenuOption option3 = new MenuOption(15020443, "Gamble 100,000", 15020443);
|
|
||||||
vd.getOptions().add(option3);
|
|
||||||
switch(optionId) {
|
|
||||||
case 15020441: // gamble 1000
|
|
||||||
gamble(pc,1000);
|
|
||||||
break;
|
|
||||||
case 15020442: // gamble 10,000
|
|
||||||
gamble(pc,10000);
|
|
||||||
break;
|
|
||||||
case 15020443: // gamble 100,000
|
|
||||||
gamble(pc,100000);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return vd;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void gamble(PlayerCharacter pc, int amount){
|
|
||||||
|
|
||||||
if(!pc.timestamps.containsKey("NextSlot"))
|
|
||||||
pc.timestamps.put("NextSlot",System.currentTimeMillis());
|
|
||||||
|
|
||||||
if(pc.timestamps.get("NextSlot") > System.currentTimeMillis())
|
|
||||||
return;
|
|
||||||
|
|
||||||
pc.timestamps.put("NextSlot",System.currentTimeMillis() + 2000L);
|
|
||||||
|
|
||||||
if(pc.charItemManager == null){
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int goldAmount = pc.charItemManager.getGoldInventory().getNumOfItems();
|
|
||||||
|
|
||||||
if(goldAmount < amount) {
|
|
||||||
ChatManager.chatSystemInfo(pc, "You Cannot Afford This Wager");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
goldAmount -= amount;
|
|
||||||
|
|
||||||
pc.charItemManager.getGoldInventory().setNumOfItems(goldAmount);
|
|
||||||
pc.charItemManager.updateInventory();
|
|
||||||
|
|
||||||
ChatManager.chatSystemInfo(pc, "You Attempt To Gamble " + amount + " ...");
|
|
||||||
int roll1 = ThreadLocalRandom.current().nextInt(1,7);
|
|
||||||
int roll2 = ThreadLocalRandom.current().nextInt(1,7);
|
|
||||||
int roll3 = ThreadLocalRandom.current().nextInt(1,7);
|
|
||||||
|
|
||||||
ChatManager.chatSystemInfo(pc, "Gambler Has Rolled: " + roll1 + " " + roll2 + " " + roll3);
|
|
||||||
|
|
||||||
int winnings = 0;
|
|
||||||
|
|
||||||
if(roll1 == roll2 && roll1 == roll3)
|
|
||||||
winnings = amount * roll1 * 10;
|
|
||||||
|
|
||||||
if(winnings > 0)
|
|
||||||
ChatManager.chatSystemInfo(pc, "You Have Won " + winnings + " Gold Coins!");
|
|
||||||
else
|
|
||||||
ChatManager.chatSystemInfo(pc, "You Have Lost The Wager");
|
|
||||||
|
|
||||||
goldAmount += winnings;
|
|
||||||
|
|
||||||
pc.charItemManager.getGoldInventory().setNumOfItems(goldAmount);
|
|
||||||
pc.charItemManager.updateInventory();
|
|
||||||
|
|
||||||
}
|
|
||||||
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
|
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
|
||||||
pc.setLastNPCDialog(npc);
|
pc.setLastNPCDialog(npc);
|
||||||
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
|
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
|
||||||
@@ -552,6 +478,21 @@ public class Contract extends AbstractGameObject {
|
|||||||
return vd;
|
return vd;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static VendorDialog HandleQuestOptions(int optionId, NPC npc, PlayerCharacter pc){
|
||||||
|
VendorDialog vd = new VendorDialog(npc.contract.getVendorDialog().getDialogType(),npc.contract.getVendorDialog().getIntro(),-1);
|
||||||
|
//vd.getOptions().clear();
|
||||||
|
switch(optionId) {
|
||||||
|
default:
|
||||||
|
MenuOption optionAcceptQuest = new MenuOption(25020401, "Accept Quest", 25020401);
|
||||||
|
vd.getOptions().add(optionAcceptQuest);
|
||||||
|
break;
|
||||||
|
case 25020401:
|
||||||
|
QuestManager.acceptQuest(pc,QuestManager.getQuestForContract(npc));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return vd;
|
||||||
|
}
|
||||||
|
|
||||||
public ArrayList<Integer> getNPCMenuOptions() {
|
public ArrayList<Integer> getNPCMenuOptions() {
|
||||||
return this.npcMenuOptions;
|
return this.npcMenuOptions;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -326,10 +326,6 @@ public class Effect {
|
|||||||
writer.putString(item.getName());
|
writer.putString(item.getName());
|
||||||
writer.putFloat(-1000f);
|
writer.putFloat(-1000f);
|
||||||
} else {
|
} else {
|
||||||
if(true){
|
|
||||||
serializeForClientMsg(writer);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
float duration = this.jc.timeToExecutionLeft() / 1000;
|
float duration = this.jc.timeToExecutionLeft() / 1000;
|
||||||
writer.putInt(this.eb.getToken());
|
writer.putInt(this.eb.getToken());
|
||||||
writer.putInt(aej.getTrains());
|
writer.putInt(aej.getTrains());
|
||||||
@@ -342,10 +338,6 @@ public class Effect {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void serializeForClientMsg(ByteBufferWriter writer) {
|
public void serializeForClientMsg(ByteBufferWriter writer) {
|
||||||
if(true){
|
|
||||||
serializeForLoad(writer);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
AbstractJob aj = this.jc.getJob();
|
AbstractJob aj = this.jc.getJob();
|
||||||
if (aj == null || (!(aj instanceof AbstractEffectJob))) {
|
if (aj == null || (!(aj instanceof AbstractEffectJob))) {
|
||||||
//TODO put error message here
|
//TODO put error message here
|
||||||
|
|||||||
@@ -11,7 +11,6 @@ package engine.objects;
|
|||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.Enum.TargetColor;
|
import engine.Enum.TargetColor;
|
||||||
import engine.gameManager.LootManager;
|
|
||||||
import engine.gameManager.ZoneManager;
|
import engine.gameManager.ZoneManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
@@ -353,69 +352,129 @@ public class Experience {
|
|||||||
if(killer.pvpKills.contains(mob.getObjectUUID()))
|
if(killer.pvpKills.contains(mob.getObjectUUID()))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
double baseXP;
|
double grantedExperience = 0.0;
|
||||||
|
|
||||||
if(g != null) {
|
if (g != null) { // Do group EXP stuff
|
||||||
//group experience
|
|
||||||
PlayerCharacter leader = g.getGroupLead();
|
|
||||||
float leadership = 0.0f;
|
|
||||||
if(leader.skills.containsKey("Leadership"))
|
|
||||||
leadership = leader.skills.get("Leadership").getModifiedAmount();
|
|
||||||
|
|
||||||
for(PlayerCharacter member : g.members){
|
int leadership = 0;
|
||||||
|
int highestLevel = 0;
|
||||||
|
double penalty = 0.0;
|
||||||
|
|
||||||
if (member.getLevel() >= MBServerStatics.LEVELCAP)
|
ArrayList<PlayerCharacter> giveEXPTo = new ArrayList<>();
|
||||||
|
|
||||||
|
// Check if leader is within range of kill and then get leadership
|
||||||
|
// skill
|
||||||
|
|
||||||
|
Vector3fImmutable killLoc = mob.getLoc();
|
||||||
|
|
||||||
|
if (killLoc.distanceSquared2D(g.getGroupLead().getLoc()) < (MBServerStatics.EXP_RANGE * MBServerStatics.EXP_RANGE)) {
|
||||||
|
CharacterSkill leaderskill = g.getGroupLead().skills
|
||||||
|
.get("Leadership");
|
||||||
|
|
||||||
|
if (leaderskill != null)
|
||||||
|
leadership = leaderskill.getNumTrains();
|
||||||
|
if (leadership > 90)
|
||||||
|
leadership = 90; // leadership caps at 90%
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check every group member for distance to see if they get xp
|
||||||
|
|
||||||
|
for (PlayerCharacter pc : g.getMembers()) {
|
||||||
|
if (pc.isAlive()) { // Skip if the player is dead.
|
||||||
|
|
||||||
|
// Check within range
|
||||||
|
|
||||||
|
if (killLoc.distanceSquared2D(pc.getLoc()) < (MBServerStatics.EXP_RANGE * MBServerStatics.EXP_RANGE)) {
|
||||||
|
|
||||||
|
giveEXPTo.add(pc);
|
||||||
|
|
||||||
|
// Track highest level character
|
||||||
|
|
||||||
|
if (pc.getLevel() > highestLevel)
|
||||||
|
highestLevel = pc.getLevel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Process every player in the group getting XP
|
||||||
|
|
||||||
|
for (PlayerCharacter playerCharacter : giveEXPTo) {
|
||||||
|
if (playerCharacter.getLevel() >= MBServerStatics.LEVELCAP)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if(!member.isAlive())
|
if(playerCharacter.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||||
continue;
|
|
||||||
|
|
||||||
if(member.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
|
||||||
continue; // cannot PVE higher than level 75
|
continue; // cannot PVE higher than level 75
|
||||||
|
|
||||||
float range = member.loc.distanceSquared(killer.loc);
|
// Sets Max XP with server exp mod taken into account.
|
||||||
if(range <= (MBServerStatics.CHARACTER_LOAD_RANGE * MBServerStatics.CHARACTER_LOAD_RANGE)){
|
|
||||||
baseXP = LootManager.NORMAL_EXP_RATE * maxXPPerKill(member.getLevel());
|
|
||||||
double mod = getConMod(member, mob);
|
|
||||||
|
|
||||||
if(leadership > 0 && mod != 0)
|
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel());
|
||||||
mod += (leadership * 0.01f);
|
|
||||||
|
|
||||||
baseXP *= mod;
|
grantedExperience *= (1/ giveEXPTo.size()+0.9);
|
||||||
|
// Adjust XP for Mob Level
|
||||||
|
|
||||||
if(baseXP < 1)
|
grantedExperience *= getConMod(playerCharacter, mob);
|
||||||
baseXP = 1;
|
|
||||||
|
|
||||||
baseXP *= (1.0f / g.members.size()+0.9f);
|
// Process XP for this member
|
||||||
|
|
||||||
member.grantXP((int) baseXP);
|
penalty = getGroupMemberPenalty(leadership, playerCharacter, giveEXPTo,
|
||||||
|
highestLevel);
|
||||||
|
|
||||||
|
// Leadership Penalty Reduction
|
||||||
|
|
||||||
|
if (leadership > 0)
|
||||||
|
penalty -= ((leadership) * 0.01) * penalty;
|
||||||
|
|
||||||
|
// Modify for hotzone
|
||||||
|
|
||||||
|
if (grantedExperience != 0)
|
||||||
|
if (ZoneManager.inHotZone(mob.getLoc()))
|
||||||
|
grantedExperience *= LOOTMANAGER.HOTZONE_EXP_RATE;
|
||||||
|
|
||||||
|
// Check for 0 XP due to white mob, otherwise subtract penalty
|
||||||
|
// xp
|
||||||
|
|
||||||
|
if (grantedExperience == 0)
|
||||||
|
grantedExperience = 1;
|
||||||
|
else {
|
||||||
|
grantedExperience -= (penalty * 0.01) * grantedExperience;
|
||||||
|
|
||||||
|
// Errant Penalty Calculation
|
||||||
|
if (playerCharacter.getGuild().isEmptyGuild())
|
||||||
|
grantedExperience *= 0.6;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (grantedExperience == 0)
|
||||||
|
grantedExperience = 1;
|
||||||
|
|
||||||
|
// Grant the player the EXP
|
||||||
|
playerCharacter.grantXP((int) Math.floor(grantedExperience));
|
||||||
}
|
}
|
||||||
}else{
|
|
||||||
//solo no group
|
} else { // Give EXP to a single character
|
||||||
|
//if (!killer.isAlive()) // Skip if the player is dead.
|
||||||
|
// return;
|
||||||
|
|
||||||
if (killer.getLevel() >= MBServerStatics.LEVELCAP)
|
if (killer.getLevel() >= MBServerStatics.LEVELCAP)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(killer.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
if(killer.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||||
return; // cannot PVE higher than level 75
|
return;
|
||||||
|
|
||||||
baseXP = LootManager.NORMAL_EXP_RATE * maxXPPerKill(killer.getLevel());
|
// Get XP and adjust for Mob Level with world xp modifier taken into account
|
||||||
double mod = getConMod(killer, mob);
|
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(killer.getLevel());
|
||||||
float leadership = 0.0f;
|
grantedExperience *= getConMod(killer, mob);
|
||||||
if(killer.skills.containsKey("Leadership"))
|
|
||||||
leadership = killer.skills.get("Leadership").getModifiedAmount();
|
|
||||||
if(leadership > 0 && mod != 0){
|
|
||||||
mod += (leadership * 0.01f);
|
|
||||||
}
|
|
||||||
|
|
||||||
baseXP *= mod;
|
// Modify for hotzone
|
||||||
if(baseXP < 1)
|
if (ZoneManager.inHotZone(mob.getLoc()))
|
||||||
baseXP = 1;
|
grantedExperience *= LOOTMANAGER.HOTZONE_EXP_RATE;
|
||||||
|
|
||||||
baseXP *= 1.9f;
|
// Errant penalty
|
||||||
|
if (grantedExperience != 1)
|
||||||
|
if (killer.getGuild().isEmptyGuild())
|
||||||
|
grantedExperience *= .6;
|
||||||
|
|
||||||
killer.grantXP((int) baseXP);
|
// Grant XP
|
||||||
|
killer.grantXP((int) Math.floor(grantedExperience));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -818,15 +818,24 @@ public class Item extends AbstractWorldObject {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void stripCastableEnchants(){
|
public void stripCastableEnchants(){
|
||||||
ArrayList<Effect> ToRemove = new ArrayList<>();
|
ArrayList<String> keys =new ArrayList<>();
|
||||||
for(Effect eff : this.effects.values()){
|
|
||||||
if(eff.getJobContainer() != null && !eff.getJobContainer().noTimer()){
|
for(String eff : this.effects.keySet()){
|
||||||
eff.endEffectNoPower();
|
for(AbstractEffectModifier mod : this.effects.get(eff).getEffectsBase().getModifiers()){
|
||||||
eff.getJobContainer().cancelJob();
|
if(mod.modType.equals(ModType.WeaponProc)){
|
||||||
ToRemove.add(eff);
|
keys.add(eff);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for(String eff : keys){
|
||||||
|
try {
|
||||||
|
this.effects.get(eff).endEffect();
|
||||||
|
this.effects.remove(eff);
|
||||||
|
}catch(Exception e){
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
this.effects.values().removeAll(ToRemove);
|
|
||||||
}
|
}
|
||||||
//Only to be used for trading
|
//Only to be used for trading
|
||||||
public void setOwnerID(int ownerID) {
|
public void setOwnerID(int ownerID) {
|
||||||
@@ -1076,7 +1085,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
this.ownerID = pc.getObjectUUID();
|
this.ownerID = pc.getObjectUUID();
|
||||||
this.ownerType = OwnerType.PlayerCharacter;
|
this.ownerType = OwnerType.PlayerCharacter;
|
||||||
this.containerType = ItemContainerType.INVENTORY;
|
this.containerType = ItemContainerType.INVENTORY;
|
||||||
//this.stripCastableEnchants();
|
this.stripCastableEnchants();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1097,7 +1106,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
this.ownerID = npc.getObjectUUID();
|
this.ownerID = npc.getObjectUUID();
|
||||||
this.ownerType = OwnerType.Npc;
|
this.ownerType = OwnerType.Npc;
|
||||||
this.containerType = Enum.ItemContainerType.INVENTORY;
|
this.containerType = Enum.ItemContainerType.INVENTORY;
|
||||||
//this.stripCastableEnchants();
|
this.stripCastableEnchants();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1115,7 +1124,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
this.ownerID = 0;
|
this.ownerID = 0;
|
||||||
this.ownerType = null;
|
this.ownerType = null;
|
||||||
this.containerType = Enum.ItemContainerType.INVENTORY;
|
this.containerType = Enum.ItemContainerType.INVENTORY;
|
||||||
//this.stripCastableEnchants();
|
this.stripCastableEnchants();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1483,21 +1492,4 @@ public class Item extends AbstractWorldObject {
|
|||||||
return false;
|
return false;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public float getModifiedSpeed() {
|
|
||||||
float speed = this.getItemBase().getSpeed();
|
|
||||||
try {
|
|
||||||
for (Effect eff : this.effects.values()) {
|
|
||||||
for (AbstractEffectModifier mod : eff.getEffectModifiers()) {
|
|
||||||
if (mod.modType.equals(ModType.WeaponSpeed)) {
|
|
||||||
float modValue = 1 + mod.getPercentMod() * 0.01f;
|
|
||||||
speed *= modValue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
|
||||||
return speed;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -76,8 +76,6 @@ public class ItemBase {
|
|||||||
private ArrayList<Integer> animations = new ArrayList<>();
|
private ArrayList<Integer> animations = new ArrayList<>();
|
||||||
private ArrayList<Integer> offHandAnimations = new ArrayList<>();
|
private ArrayList<Integer> offHandAnimations = new ArrayList<>();
|
||||||
|
|
||||||
public float dexReduction = 0.0f;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ResultSet Constructor
|
* ResultSet Constructor
|
||||||
*/
|
*/
|
||||||
@@ -153,7 +151,7 @@ public class ItemBase {
|
|||||||
}
|
}
|
||||||
initBakedInStats();
|
initBakedInStats();
|
||||||
initializeHashes();
|
initializeHashes();
|
||||||
initDexReduction();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void addToCache(ItemBase itemBase) {
|
public static void addToCache(ItemBase itemBase) {
|
||||||
@@ -321,10 +319,6 @@ public class ItemBase {
|
|||||||
DbManager.ItemBaseQueries.LOAD_BAKEDINSTATS(this);
|
DbManager.ItemBaseQueries.LOAD_BAKEDINSTATS(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void initDexReduction(){
|
|
||||||
DbManager.ItemBaseQueries.LOAD_DEX_REDUCTION(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
//TODO fix this later. Shouldn't be gotten from item base
|
//TODO fix this later. Shouldn't be gotten from item base
|
||||||
public int getMagicValue() {
|
public int getMagicValue() {
|
||||||
return this.value;
|
return this.value;
|
||||||
|
|||||||
@@ -341,7 +341,6 @@ public class Mine extends AbstractGameObject {
|
|||||||
if(!mine.isActive)
|
if(!mine.isActive)
|
||||||
if(mine.getOwningGuild() != null)
|
if(mine.getOwningGuild() != null)
|
||||||
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
|
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
|
||||||
if(!mine.getOwningGuild().equals(Guild.getErrantGuild()))
|
|
||||||
mines.add(mine);
|
mines.add(mine);
|
||||||
|
|
||||||
return mines;
|
return mines;
|
||||||
|
|||||||
+13
-12
@@ -14,6 +14,7 @@ import engine.Enum;
|
|||||||
import engine.Enum.*;
|
import engine.Enum.*;
|
||||||
import engine.InterestManagement.InterestManager;
|
import engine.InterestManagement.InterestManager;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
|
import engine.QuestSystem.QuestManager;
|
||||||
import engine.exception.SerializationException;
|
import engine.exception.SerializationException;
|
||||||
import engine.gameManager.*;
|
import engine.gameManager.*;
|
||||||
import engine.job.JobScheduler;
|
import engine.job.JobScheduler;
|
||||||
@@ -620,7 +621,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
DbManager.addToCache(mob);
|
DbManager.addToCache(mob);
|
||||||
mob.setPet(owner, true);
|
mob.setPet(owner, true);
|
||||||
mob.setWalkMode(false);
|
mob.setWalkMode(false);
|
||||||
mob.level = level;
|
|
||||||
mob.runAfterLoad();
|
mob.runAfterLoad();
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
@@ -629,12 +629,8 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
createLock.writeLock().unlock();
|
createLock.writeLock().unlock();
|
||||||
}
|
}
|
||||||
parent.zoneMobSet.add(mob);
|
parent.zoneMobSet.add(mob);
|
||||||
// mob.level = level;
|
mob.level = level;
|
||||||
float healthMax = mob.getMobBase().getHealthMax();
|
mob.healthMax = mob.getMobBase().getHealthMax() * (mob.level * 0.5f);
|
||||||
if(mob.bonuses != null){
|
|
||||||
healthMax += mob.bonuses.getFloat(ModType.HealthFull,SourceType.None);
|
|
||||||
}
|
|
||||||
mob.healthMax = healthMax;
|
|
||||||
mob.health.set(mob.healthMax);
|
mob.health.set(mob.healthMax);
|
||||||
return mob;
|
return mob;
|
||||||
}
|
}
|
||||||
@@ -1276,6 +1272,15 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
// Give XP, now handled inside the Experience Object
|
// Give XP, now handled inside the Experience Object
|
||||||
if (!this.isPet() && !this.isNecroPet() && !(this.agentType.equals(AIAgentType.PET)) && !this.isPlayerGuard)
|
if (!this.isPet() && !this.isNecroPet() && !(this.agentType.equals(AIAgentType.PET)) && !this.isPlayerGuard)
|
||||||
Experience.doExperience((PlayerCharacter) attacker, this, g);
|
Experience.doExperience((PlayerCharacter) attacker, this, g);
|
||||||
|
|
||||||
|
//handle quest updates
|
||||||
|
PlayerCharacter pc = (PlayerCharacter)attacker;
|
||||||
|
if(QuestManager.acceptedQuests.containsKey(pc)){
|
||||||
|
QuestManager.acceptedQuests.get(pc).tryProgress(this.firstName);
|
||||||
|
QuestManager.completeQuest(pc,QuestManager.acceptedQuests.get(pc));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
} else if (attacker.getObjectType().equals(GameObjectType.Mob)) {
|
} else if (attacker.getObjectType().equals(GameObjectType.Mob)) {
|
||||||
Mob mobAttacker = (Mob) attacker;
|
Mob mobAttacker = (Mob) attacker;
|
||||||
|
|
||||||
@@ -1449,7 +1454,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
this.updateLocation();
|
this.updateLocation();
|
||||||
this.stopPatrolTime = 0;
|
this.stopPatrolTime = 0;
|
||||||
this.lastPatrolPointIndex = 0;
|
this.lastPatrolPointIndex = 0;
|
||||||
InterestManager.setObjectDirty(this);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void despawn() {
|
public void despawn() {
|
||||||
@@ -1704,7 +1708,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
}
|
}
|
||||||
// calculate defense for equipment
|
// calculate defense for equipment
|
||||||
}
|
}
|
||||||
if((this.isDropper || Mob.discDroppers.contains(this)) && !this.mobBase.getFirstName().contains("Blood Mage")){
|
if(this.isDropper || Mob.discDroppers.contains(this)){
|
||||||
this.defenseRating *= 2;
|
this.defenseRating *= 2;
|
||||||
this.atrHandOne *= 2;
|
this.atrHandOne *= 2;
|
||||||
this.atrHandTwo *= 2;
|
this.atrHandTwo *= 2;
|
||||||
@@ -1962,9 +1966,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
|
|
||||||
}
|
}
|
||||||
try {
|
try {
|
||||||
if(this.equipmentSetID == 6481) {
|
|
||||||
int i = 0;
|
|
||||||
}
|
|
||||||
if (this.equipmentSetID != 0)
|
if (this.equipmentSetID != 0)
|
||||||
this.equip = MobBase.loadEquipmentSet(this.equipmentSetID);
|
this.equip = MobBase.loadEquipmentSet(this.equipmentSetID);
|
||||||
else
|
else
|
||||||
|
|||||||
@@ -131,10 +131,7 @@ public class MobBase extends AbstractGameObject {
|
|||||||
return equip;
|
return equip;
|
||||||
|
|
||||||
for (BootySetEntry equipmentSetEntry : equipList) {
|
for (BootySetEntry equipmentSetEntry : equipList) {
|
||||||
try {
|
|
||||||
if(equipmentSetEntry.itemBase == 189500){
|
|
||||||
int i = 0;
|
|
||||||
}
|
|
||||||
MobEquipment mobEquipment = new MobEquipment(equipmentSetEntry.itemBase, equipmentSetEntry.dropChance);
|
MobEquipment mobEquipment = new MobEquipment(equipmentSetEntry.itemBase, equipmentSetEntry.dropChance);
|
||||||
ItemBase itemBase = mobEquipment.getItemBase();
|
ItemBase itemBase = mobEquipment.getItemBase();
|
||||||
|
|
||||||
@@ -145,9 +142,6 @@ public class MobBase extends AbstractGameObject {
|
|||||||
|
|
||||||
equip.put(mobEquipment.getSlot(), mobEquipment);
|
equip.put(mobEquipment.getSlot(), mobEquipment);
|
||||||
}
|
}
|
||||||
}catch(Exception e){
|
|
||||||
Logger.error(e);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return equip;
|
return equip;
|
||||||
@@ -314,10 +308,6 @@ public class MobBase extends AbstractGameObject {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static void applyMobbaseEffects(Mob mob){
|
public static void applyMobbaseEffects(Mob mob){
|
||||||
if(mob.getMobBaseID() == 12008)
|
|
||||||
mob.level = 65;
|
|
||||||
else if(mob.getMobBaseID() == 12019)
|
|
||||||
mob.level = 80;
|
|
||||||
for(MobBaseEffects mbe : mob.mobBase.mobbaseEffects){
|
for(MobBaseEffects mbe : mob.mobBase.mobbaseEffects){
|
||||||
if(mob.level >= mbe.getReqLvl()){
|
if(mob.level >= mbe.getReqLvl()){
|
||||||
try {
|
try {
|
||||||
|
|||||||
@@ -98,11 +98,7 @@ public class MobEquipment extends AbstractGameObject {
|
|||||||
this.dropChance = dropChance;
|
this.dropChance = dropChance;
|
||||||
|
|
||||||
this.parentID = 0;
|
this.parentID = 0;
|
||||||
try {
|
|
||||||
setMagicValue();
|
setMagicValue();
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int getNewID() {
|
public static int getNewID() {
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ import java.util.concurrent.ConcurrentHashMap;
|
|||||||
public class PlayerBonuses {
|
public class PlayerBonuses {
|
||||||
|
|
||||||
//First bonus set
|
//First bonus set
|
||||||
ConcurrentHashMap<AbstractEffectModifier, Float> bonusFloats = new ConcurrentHashMap<>();
|
private ConcurrentHashMap<AbstractEffectModifier, Float> bonusFloats = new ConcurrentHashMap<>();
|
||||||
private ConcurrentHashMap<AbstractEffectModifier, DamageShield> bonusDamageShields = new ConcurrentHashMap<>();
|
private ConcurrentHashMap<AbstractEffectModifier, DamageShield> bonusDamageShields = new ConcurrentHashMap<>();
|
||||||
private ConcurrentHashMap<AbstractEffectModifier, String> bonusStrings = new ConcurrentHashMap<>();
|
private ConcurrentHashMap<AbstractEffectModifier, String> bonusStrings = new ConcurrentHashMap<>();
|
||||||
private ConcurrentHashMap<ModType, HashSet<SourceType>> bonusLists = new ConcurrentHashMap<>();
|
private ConcurrentHashMap<ModType, HashSet<SourceType>> bonusLists = new ConcurrentHashMap<>();
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -125,7 +125,7 @@ public class Resists {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Handle Fortitudes
|
//Handle Fortitudes
|
||||||
public static float handleFortitude(AbstractCharacter target, DamageType type, float damage) {
|
private static float handleFortitude(AbstractCharacter target, DamageType type, float damage) {
|
||||||
if (target == null || !(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)))
|
if (target == null || !(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)))
|
||||||
return damage;
|
return damage;
|
||||||
PlayerBonuses bonus = target.getBonuses();
|
PlayerBonuses bonus = target.getBonuses();
|
||||||
@@ -456,11 +456,8 @@ public class Resists {
|
|||||||
//handle fortitudes
|
//handle fortitudes
|
||||||
//damage = handleFortitude(target, type, damage);
|
//damage = handleFortitude(target, type, damage);
|
||||||
//calculate armor piercing
|
//calculate armor piercing
|
||||||
//float ap = 0;
|
float ap = source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, SourceType.None);
|
||||||
//if(type.equals(DamageType.Pierce) || type.equals(DamageType.Crush) || type.equals(DamageType.Slash))
|
float damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f) + ap);
|
||||||
//source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, SourceType.None);
|
|
||||||
|
|
||||||
float damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f));
|
|
||||||
//check to see if any damage absorbers should cancel
|
//check to see if any damage absorbers should cancel
|
||||||
if (target != null) {
|
if (target != null) {
|
||||||
//debug damage shields if any found
|
//debug damage shields if any found
|
||||||
|
|||||||
@@ -303,9 +303,9 @@ public class HealthEffectModifier extends AbstractEffectModifier {
|
|||||||
|
|
||||||
// calculate resists in if any
|
// calculate resists in if any
|
||||||
if (resists != null) {
|
if (resists != null) {
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
if (AbstractWorldObject.IsAbstractCharacter(awo))
|
||||||
damage = resists.getResistedDamage(source, (AbstractCharacter) awo, damageType, damage * -1, trains) * -1;
|
damage = resists.getResistedDamage(source, (AbstractCharacter) awo, damageType, damage * -1, trains) * -1;
|
||||||
}else
|
else
|
||||||
damage = resists.getResistedDamage(source, null, damageType, damage * -1, trains) * -1;
|
damage = resists.getResistedDamage(source, null, damageType, damage * -1, trains) * -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -106,7 +106,7 @@ public class PeekPowerAction extends AbstractPowerAction {
|
|||||||
if (!tar.isAlive())
|
if (!tar.isAlive())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
lwrm = new LootWindowResponseMsg(tar.getObjectType().ordinal(), tar.getObjectUUID(), tar.getInventory(false));
|
lwrm = new LootWindowResponseMsg(tar.getObjectType().ordinal(), tar.getObjectUUID(), tar.getInventory(true));
|
||||||
} else if (awo.getObjectType().equals(Enum.GameObjectType.Mob)) {
|
} else if (awo.getObjectType().equals(Enum.GameObjectType.Mob)) {
|
||||||
|
|
||||||
Mob tar = (Mob) awo;
|
Mob tar = (Mob) awo;
|
||||||
|
|||||||
@@ -89,8 +89,6 @@ public class StealPowerAction extends AbstractPowerAction {
|
|||||||
if (!sourcePlayer.isAlive())
|
if (!sourcePlayer.isAlive())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
sourcePlayer.cancelOnAttackSwing();
|
|
||||||
|
|
||||||
//prevent stealing no steal mob loot
|
//prevent stealing no steal mob loot
|
||||||
if (awo instanceof MobLoot && ((MobLoot) awo).noSteal())
|
if (awo instanceof MobLoot && ((MobLoot) awo).noSteal())
|
||||||
return;
|
return;
|
||||||
@@ -175,21 +173,8 @@ public class StealPowerAction extends AbstractPowerAction {
|
|||||||
|
|
||||||
if (tar.getItemBase().getType().equals(ItemType.GOLD)) {
|
if (tar.getItemBase().getType().equals(ItemType.GOLD)) {
|
||||||
//stealing gold
|
//stealing gold
|
||||||
//if (!myCIM.transferGoldToMyInventory((AbstractCharacter) owner, amount))
|
if (!myCIM.transferGoldToMyInventory((AbstractCharacter) owner, amount))
|
||||||
// return;
|
|
||||||
|
|
||||||
int targetGold = ownerCIM.getGoldInventory().getNumOfItems();
|
|
||||||
int myGold = myCIM.getGoldInventory().getNumOfItems();
|
|
||||||
if(myGold + amount > 10000000)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
ownerCIM.getGoldInventory().setNumOfItems(targetGold - amount);
|
|
||||||
ownerCIM.updateInventory();
|
|
||||||
|
|
||||||
myCIM.addGoldToInventory(amount,false);
|
|
||||||
myCIM.updateInventory();
|
|
||||||
|
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
//stealing items
|
//stealing items
|
||||||
if (ownerCIM.lootItemFromMe(tar, sourcePlayer, origin, true, amount) == null)
|
if (ownerCIM.lootItemFromMe(tar, sourcePlayer, origin, true, amount) == null)
|
||||||
@@ -202,9 +187,8 @@ public class StealPowerAction extends AbstractPowerAction {
|
|||||||
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
|
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
|
||||||
|
|
||||||
//update thief's inventory
|
//update thief's inventory
|
||||||
if (sourcePlayer.getCharItemManager() != null) {
|
if (sourcePlayer.getCharItemManager() != null)
|
||||||
sourcePlayer.getCharItemManager().updateInventory();
|
sourcePlayer.getCharItemManager().updateInventory();
|
||||||
}
|
|
||||||
|
|
||||||
//update victims inventory
|
//update victims inventory
|
||||||
if (owner.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
if (owner.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||||
|
|||||||
@@ -517,7 +517,7 @@ public class WorldServer {
|
|||||||
Logger.info("Starting Bane Thread");
|
Logger.info("Starting Bane Thread");
|
||||||
BaneThread.startBaneThread();
|
BaneThread.startBaneThread();
|
||||||
|
|
||||||
Logger.info("Starting Player Update Thread");
|
Logger.info("Starting Player Regen Thread");
|
||||||
UpdateThread.startUpdateThread();
|
UpdateThread.startUpdateThread();
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -2,14 +2,8 @@ package engine.util;
|
|||||||
|
|
||||||
import engine.gameManager.ConfigManager;
|
import engine.gameManager.ConfigManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
import engine.gameManager.SessionManager;
|
|
||||||
import engine.net.client.ClientConnection;
|
|
||||||
import engine.net.client.Protocol;
|
|
||||||
import engine.net.client.msg.ClientNetMsg;
|
|
||||||
import engine.net.client.msg.TargetObjectMsg;
|
|
||||||
import engine.objects.Group;
|
import engine.objects.Group;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
import engine.server.MBServerStatics;
|
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
public enum KeyCloneAudit {
|
public enum KeyCloneAudit {
|
||||||
@@ -33,38 +27,4 @@ public enum KeyCloneAudit {
|
|||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void auditTargetMsg(ClientNetMsg msg) {
|
|
||||||
try {
|
|
||||||
TargetObjectMsg tarMsg = (TargetObjectMsg) msg;
|
|
||||||
ClientConnection origin = (ClientConnection) msg.getOrigin();
|
|
||||||
long now = System.currentTimeMillis();
|
|
||||||
|
|
||||||
if (tarMsg.getTargetType() != MBServerStatics.MASK_PLAYER)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (System.currentTimeMillis() > origin.finalStrikeRefresh) {
|
|
||||||
origin.lastStrike = System.currentTimeMillis();
|
|
||||||
origin.strikes = 0;
|
|
||||||
origin.finalStrikes = 0;
|
|
||||||
origin.finalStrikeRefresh = System.currentTimeMillis();
|
|
||||||
}
|
|
||||||
// Calculate time since last target switch
|
|
||||||
long timeSinceLastTarget = now - origin.lastTargetSwitchTime;
|
|
||||||
origin.lastTargetSwitchTime = now;
|
|
||||||
if (timeSinceLastTarget < 150) {
|
|
||||||
origin.strikes++;
|
|
||||||
origin.finalStrikeRefresh = System.currentTimeMillis() + 1000L;
|
|
||||||
}
|
|
||||||
if (origin.strikes > 20) {
|
|
||||||
origin.finalStrikes++;
|
|
||||||
}
|
|
||||||
if (origin.finalStrikes > 3) {origin.forceDisconnect();
|
|
||||||
DbManager.AccountQueries.SET_TRASH(origin.machineID);
|
|
||||||
}
|
|
||||||
} catch (Exception e) {
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,42 +0,0 @@
|
|||||||
package engine.workthreads;
|
|
||||||
|
|
||||||
import engine.job.AbstractJob;
|
|
||||||
import engine.job.JobThread;
|
|
||||||
import engine.objects.PlayerCharacter;
|
|
||||||
import org.pmw.tinylog.Logger;
|
|
||||||
|
|
||||||
import java.util.concurrent.TimeUnit;
|
|
||||||
import java.util.concurrent.locks.ReentrantLock;
|
|
||||||
|
|
||||||
public class ProcessUpdate implements Runnable{
|
|
||||||
private final ReentrantLock lock = new ReentrantLock();
|
|
||||||
private PlayerCharacter playerCharacter;
|
|
||||||
public ProcessUpdate(PlayerCharacter pc){
|
|
||||||
this.playerCharacter = pc;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void run() {
|
|
||||||
try {
|
|
||||||
if (this.playerCharacter != null) {
|
|
||||||
if (lock.tryLock(10, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
|
|
||||||
try {
|
|
||||||
this.playerCharacter.update(true);
|
|
||||||
} finally {
|
|
||||||
lock.unlock();
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
Logger.warn("JobThread could not acquire lock in time, skipping job.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.error(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void startUpdate(PlayerCharacter pc) {
|
|
||||||
ProcessUpdate updateThread = new ProcessUpdate(pc);
|
|
||||||
Thread thread = new Thread(updateThread);
|
|
||||||
thread.setName(pc.getObjectUUID() + " UPDATE");
|
|
||||||
thread.start();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -14,11 +14,8 @@ import engine.gameManager.SessionManager;
|
|||||||
import engine.gameManager.SimulationManager;
|
import engine.gameManager.SimulationManager;
|
||||||
import engine.objects.Bane;
|
import engine.objects.Bane;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
import engine.objects.PlayerCombatStats;
|
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.concurrent.*;
|
|
||||||
|
|
||||||
public class UpdateThread implements Runnable {
|
public class UpdateThread implements Runnable {
|
||||||
|
|
||||||
private volatile Long lastRun;
|
private volatile Long lastRun;
|
||||||
@@ -29,35 +26,35 @@ public class UpdateThread implements Runnable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private static final long INSTANCE_DELAY = 1500; // Adjust as needed
|
|
||||||
|
|
||||||
public void processPlayerUpdate() {
|
public void processPlayerUpdate() {
|
||||||
|
|
||||||
try {
|
try {
|
||||||
for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()){
|
for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()){
|
||||||
if (player != null) {
|
if (player != null) {
|
||||||
try {
|
player.doRegen();
|
||||||
player.update(true);
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.error(e);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error(e);
|
Logger.error("UPDATE ERROR",e);
|
||||||
}
|
}
|
||||||
|
|
||||||
//for (PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
|
|
||||||
// ProcessUpdate.startUpdate(player);
|
|
||||||
//}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void run() {
|
public void run() {
|
||||||
|
lastRun = System.currentTimeMillis();
|
||||||
|
while (true) {
|
||||||
|
if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
|
||||||
|
this.processPlayerUpdate();
|
||||||
|
lastRun = System.currentTimeMillis(); // Update lastRun after processing
|
||||||
|
}else {
|
||||||
try {
|
try {
|
||||||
processPlayerUpdate();
|
Thread.sleep(100); // Pause for 10ms to reduce CPU usage
|
||||||
Thread.sleep(100);
|
} catch (InterruptedException e) {
|
||||||
} catch (Exception e) {
|
Logger.error("Thread interrupted", e);
|
||||||
Logger.error("Thread Execution Error", e);
|
Thread.currentThread().interrupt();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user