Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.gameManager;
import engine.loot.WorkOrder;
import engine.mbEnums;
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import engine.net.client.msg.ErrorPopupMsg;
import engine.objects.Item;
import engine.objects.ItemTemplate;
import engine.objects.PlayerCharacter;
import engine.objects.Warehouse;
import engine.powers.EffectsBase;
import org.pmw.tinylog.Logger;
import java.util.HashMap;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.DelayQueue;
import java.util.concurrent.atomic.AtomicInteger;
public enum ForgeManager implements Runnable {
FORGE_MANAGER;
private static final BlockingQueue<WorkOrder> workOrders = new DelayQueue();
public static final AtomicInteger wordOrderCounter = new AtomicInteger(0);
public static HashMap<Item, WorkOrder> oven = new HashMap<Item, WorkOrder>();
public static HashMap<mbEnums.ResourceType, Integer> calcWarehouseOverflow(Warehouse warehouse, HashMap<mbEnums.ResourceType, Integer> cost_map) {
// Method returns a map of resourceType that a transaction overdrafts.
HashMap<mbEnums.ResourceType, Integer> overflowMap = new HashMap<>();
for (mbEnums.ResourceType resourceType : cost_map.keySet()) {
int debit = warehouse.resources.get(resourceType) - cost_map.get(resourceType);
// Locked resources are always unavailable
if (debit < 0 || warehouse.locked.contains(resourceType))
overflowMap.put(resourceType, debit);
}
return overflowMap;
}
@Override
public void run() {
while (true) {
try {
WorkOrder workOrder = workOrders.take();
// Completed or canceled work orders are not re-enqueued
if (workOrder.runCanceled || workOrder.runCompleted)
continue;
// Create negative ID items to add to collections
for (int i = 0; i < workOrder.slotCount; ++i) {
// Create workOrder items; one for each slot
// assigned to this workOrder.
// if Prefix and suffix are null random roll item
// otherwise roll what was asked for
workOrder.total_produced = workOrder.total_produced + 1;
}
Logger.info("item forged:" + workOrder.workOrderID + " (" + workOrder.total_produced + "/" + workOrder.total_to_produce + ")");
if (workOrder.total_produced >= workOrder.total_to_produce) {
Logger.info("Workorder has completed: " + workOrder.workOrderID);
workOrder.runCompleted = true;
workOrder.vendor.workOrders.remove(workOrder);
continue;
}
// Persist current items that are cooking
// after removing the negative id item from all collections.
// Add new item to the vendors inventory
// Resubmit workOrder
workOrder.completionTime = System.currentTimeMillis() + workOrder.rollingDuration;
workOrders.add(workOrder);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
public static void start() {
Thread forgeManager;
forgeManager = new Thread(FORGE_MANAGER);
forgeManager.setName("Forge Manager");
forgeManager.start();
}
public static void submit(WorkOrder workOrder) {
workOrder.workOrderID = wordOrderCounter.incrementAndGet();
workOrder.completionTime = System.currentTimeMillis() + workOrder.rollingDuration;
workOrder.slotCount = calcAvailableSlots(workOrder);
workOrder.rollingDuration = ForgeManager.calcRollingDuration(workOrder);
// Cost to execute this workOrder
workOrder.production_cost = calcProductionCost(workOrder);
12 months ago
// Set total cost for this production run
workOrder.production_cost_total.putAll(workOrder.production_cost);
workOrder.production_cost_total.forEach((key, value) -> workOrder.production_cost_total.compute(key, (k, v) -> v * workOrder.total_to_produce));
// Single item rolls are total_to_produce of 0;
if (workOrder.slotCount > 0 && workOrder.total_to_produce == 0)
workOrder.slotCount = 1;
// Create negative ID items to add to collections
for (int i = 0; i < workOrder.slotCount; ++i) {
// Create workOrder items; one for each slot
// assigned to this workOrder.
// if Prefix and suffix are null random roll item
// otherwise roll what was asked for
workOrder.total_produced = workOrder.total_produced + 1;
}
Logger.info(workOrder.toString());
workOrder.vendor.workOrders.add(workOrder);
workOrders.add(workOrder);
}
public static boolean validate(PlayerCharacter playerCharacter, WorkOrder workOrder) {
12 months ago
ItemTemplate template = ItemTemplate.templates.get(workOrder.templateID);
if (!workOrder.vendor.charItemManager.hasRoomInventory(template.item_wt)) {
if (playerCharacter != null)
ErrorPopupMsg.sendErrorPopup(playerCharacter, 30); //30: That person cannot carry that item
return false;
}
if (!workOrder.vendor.getItemModTable().contains(((byte) template.modTable))) {
if (playerCharacter != null)
ErrorPopupMsg.sendErrorPopup(playerCharacter, 59); //59: This hireling does not have this formula
return false;
}
// use Warehouse.caclulateOverdraft(workorder) method
return true;
}
public static long calcRollingDuration(WorkOrder workOrder) {
float rollingDuration;
rollingDuration = workOrder.vendor.getBuilding().getRank() * -5L + 40;
rollingDuration *= 60000;
rollingDuration *= Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue());
ItemTemplate template = ItemTemplate.templates.get(workOrder.templateID);
// Bane circles
if (template.item_bane_rank > 0)
rollingDuration = (long) template.item_bane_rank * 60 * 60 * 3 * 1000 * Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue());
return (long) rollingDuration;
}
public static int calcAvailableSlots(WorkOrder workOrder) {
// Slots available in a forge are based on the npc rank
int availableSlots = workOrder.vendor.getRank();
// Slots currently used up by the npc workOrders
for (WorkOrder npcWorkOrder : workOrder.vendor.workOrders)
availableSlots = availableSlots - npcWorkOrder.slotCount;
// Slot count override for single item production
if (workOrder.total_to_produce == 0 && availableSlots > 1)
availableSlots = 1;
return availableSlots;
}
public static HashMap<mbEnums.ResourceType, Integer> calcProductionCost(WorkOrder workOrder) {
// Calculate the production cost for a single run of this workOrder
HashMap<mbEnums.ResourceType, Integer> production_cost = new HashMap<>();
ItemTemplate template = ItemTemplate.templates.get(workOrder.templateID);
// Add gold and resource costs from template
production_cost.put(mbEnums.ResourceType.GOLD, template.item_value);
production_cost.putAll(template.item_resource_cost);
// Calculate cost of prefix and suffix
if (workOrder.prefixToken != 0) {
EffectsBase prefix = PowersManager.getEffectByToken(workOrder.prefixToken);
EffectsBase prefixValue = PowersManager.getEffectByIDString(prefix.getIDString() + 'A');
production_cost.putAll(prefixValue.getResourcesForEffect());
}
if (workOrder.suffixToken != 0) {
EffectsBase suffix = PowersManager.getEffectByToken(workOrder.suffixToken);
EffectsBase suffixValue = PowersManager.getEffectByIDString(suffix.getIDString() + 'A');
production_cost.putAll(suffixValue.getResourcesForEffect());
}
return production_cost;
}
}