forked from MagicBane/Server
DispatchManager is now an official manager singleton.
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@@ -9,11 +9,11 @@
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package engine.jobs;
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import engine.mbEnums;
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import engine.gameManager.DispatchManager;
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import engine.gameManager.PowersManager;
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import engine.math.Vector3fImmutable;
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import engine.mbEnums;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.msg.TrackArrowMsg;
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import engine.objects.AbstractWorldObject;
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import engine.objects.PlayerCharacter;
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@@ -84,7 +84,7 @@ public class TrackJob extends AbstractEffectJob {
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TrackArrowMsg tam = new TrackArrowMsg(rotation);
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Dispatch dispatch = Dispatch.borrow(pc, tam);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
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DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
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}
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}
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