Text to client updated with state

This commit is contained in:
2026-05-10 09:51:30 -04:00
parent 6f752935ab
commit b625ea2707
@@ -111,15 +111,14 @@ public class SwearInGuildHandler extends AbstractClientMsgHandler {
ArrayList<PlayerCharacter> guildMembers = SessionManager.getActivePCsInGuildID(nation.getObjectUUID());
for (PlayerCharacter member : guildMembers) {
ChatManager.chatGuildInfo(member, "Your Guild is now a Nation!");
}
for (PlayerCharacter member : guildMembers)
ChatManager.chatGuildInfo(member, "Your Guild is now a " + protectorate.getGuildState().name() + '.');
ArrayList<PlayerCharacter> swornMembers = SessionManager.getActivePCsInGuildID(protectorate.getObjectUUID());
for (PlayerCharacter member : swornMembers) {
ChatManager.chatGuildInfo(member, "Your Guild has sword fealty to " + nation.getName() + '.');
}
for (PlayerCharacter member : swornMembers)
ChatManager.chatGuildInfo(member, "Your Guild has sworn fealty to " + nation.getName() + '.');
} catch (Exception e) {
Logger.error(e.getMessage());
return true;