forked from MagicBane/Server
Unified signature: caster/power/rank/target
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@@ -1338,8 +1338,8 @@ public class mbEnums {
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@FunctionalInterface
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public interface ModBehaviorFunction {
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Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank);
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Object apply(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry);
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}
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public enum ModBehaviorType {
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@@ -1367,9 +1367,9 @@ public class mbEnums {
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this.function = function;
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}
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public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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return function.apply(caster, target, power, powerAction, effect, modifierEntry, rank);
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public Object apply(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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return function.apply(caster, power, rank, target, powerAction, effect, modifierEntry);
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}
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}
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@@ -35,8 +35,8 @@ public class Actions {
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// based on the needs of the behaviour.
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for (ModifierEntry modifierEntry : effect.mods) {
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Object modifier = modifierEntry.type.behaviorType.apply(caster, target, power,
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powerAction, effect, modifierEntry, rank);
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Object modifier = modifierEntry.type.behaviorType.apply(caster, power, rank, target,
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powerAction, effect, modifierEntry);
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appliedEffect.modifiers.put(modifierEntry.type, modifier);
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}
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@@ -18,96 +18,96 @@ import engine.wpak.data.PowerAction;
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public class Behaviours {
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public static Object Flag(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object Flag(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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boolean modValue = true;
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return modValue;
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}
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public static Object MapIntToInts(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object MapIntToInts(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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return powerAction.attackAnimations.clone();
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}
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public static Object Standard(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object Standard(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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return WpakPowerManager.applyCurveToModifier(powerAction, modifierEntry, rank);
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}
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public static Object FPSubTypeAttr(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object FPSubTypeAttr(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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return WpakPowerManager.applyCurveToModifier(powerAction, modifierEntry, rank);
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}
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public static Object SubTypeSourceType(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object SubTypeSourceType(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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return modifierEntry.arg1; // Should we return the enum here?
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}
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public static Object SubTypePowerType(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object SubTypePowerType(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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return modifierEntry.arg1;
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}
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public static Object SubTypeSkill(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object SubTypeSkill(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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return modifierEntry.arg1;
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}
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public static Object FPSubTypeDmg(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object FPSubTypeDmg(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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String key = modifierEntry.arg1;
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float value = WpakPowerManager.applyCurveToModifier(powerAction, modifierEntry, rank);
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return new Pair<>(key,value);
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}
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public static Object DD(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object DD(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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System.out.println("Behavior method called");
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return null;
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}
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public static Object StringBehaviour(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object StringBehaviour(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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System.out.println("Behavior method called");
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return null;
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}
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public static Object SubTypeMod(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object SubTypeMod(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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System.out.println("Behavior method called");
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return null;
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}
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public static Object SubTypePower(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object SubTypePower(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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System.out.println("Behavior method called");
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return null;
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}
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public static Object SubTypeDmg(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object SubTypeDmg(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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System.out.println("Behavior method called");
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return null;
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}
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public static Object FPSubTypeSkill(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object FPSubTypeSkill(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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System.out.println("Behavior method called");
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return null;
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}
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public static Object FPSubTypeMonster(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object FPSubTypeMonster(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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System.out.println("Behavior method called");
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return null;
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}
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public static Object ProcInfo(AbstractCharacter caster, AbstractWorldObject target, Power power,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) {
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public static Object ProcInfo(AbstractCharacter caster, Power power, Integer rank, AbstractWorldObject target,
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PowerAction powerAction, Effect effect, ModifierEntry modifierEntry) {
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System.out.println("Behavior method called");
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return null;
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}
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