Tweak to siege minion slot assignments.
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@@ -161,8 +161,15 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
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siegeMob.parentZone = zone;
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// Slot siege minion
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// Can be either corner tower or bulwark.
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int slot;
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if (building.getBlueprint().equals(Enum.BuildingGroup.ARTYTOWER))
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slot = 1;
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else
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slot = ((NPC) siegeMob.npcOwner).getSiegeMinionMap().get(siegeMob);
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int slot = ((NPC) siegeMob.npcOwner).getSiegeMinionMap().get(siegeMob);
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slot = slot + 1; // First slot is for the captain
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BuildingLocation slotLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot);
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