no more persistent fury AoEs
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@@ -47,8 +47,9 @@ public class PersistentAoeJob extends AbstractEffectJob {
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if(this.source.isAlive() && this.source.getObjectType().equals(GameObjectType.PlayerCharacter)){
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PlayerCharacter pc = (PlayerCharacter)this.source;
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if(pc.isBoxed){
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if(pc.getPromotionClassID() == 2511){
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this.cancelJob();
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return;
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}
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}
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