refiner?
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@@ -146,7 +146,7 @@ public class WorldServer {
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NPC npc = NPC.getFromCache(msg.getNpcID());
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if (npc != null)
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msg.setUnknown02(npc.sellPercent); //cost to refine?
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msg.setUnknown02(0); //cost to refine?
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Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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