region work
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@@ -4828,7 +4828,7 @@ public class PlayerCharacter extends AbstractCharacter {
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if (this.landingRegion != null) {
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this.altitude = 0;
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this.region = this.landingRegion;
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this.loc = this.loc.setY(this.landingRegion.lerpY(this));
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this.loc = this.loc.setY(this.landingRegion.lerpY(this.loc));
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} else
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this.altitude = this.getDesiredAltitude();
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