Method removed
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@@ -627,38 +627,6 @@ public class Guild extends AbstractWorldObject {
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}
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public void upgradeGuildState(boolean nation) {
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if (nation) {
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this.guildState = GuildState.Nation;
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return;
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}
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switch (this.guildState) {
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case Errant:
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this.guildState = GuildState.Petitioner;
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break;
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case Sworn:
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//Can't upgrade
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break;
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case Protectorate:
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this.guildState = GuildState.Province;
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break;
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case Petitioner:
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this.guildState = GuildState.Sworn;
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break;
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case Province:
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//Can't upgrade
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break;
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case Nation:
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//Can't upgrade
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break;
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case Sovereign:
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this.guildState = GuildState.Protectorate;
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break;
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}
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}
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public boolean canSubAGuild(Guild toSub) {
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boolean canSub;
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