Build BaseClass from its class rune and compare every field

Adds BaseClass(RuneTemplate): attributes from rune_attr_adj, health/mana/stamina
from rune_health/mana/stamina, token = SBStringHash(rune_sub_type), description
from rune_dsc. Skills, powers and effects still load from the DB by rune id
(tasks 2.8, 2.9, 2.10). The static_rune_baseclass comparator now checks every
field against a JSON-built BaseClass.

Offline parity (scripts/p21.py, 4 rows vs the CLASS runes with
rune_is_standard_character_creation = 2500-2503): 0 differences except
description, which is '' in the DB and the class blurb in rune_dsc. Nothing
reads BaseClass.getDescription().

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
MagicBotandClaude Opus 5.5 committed 2026-10-20 09:54:46 -04:00
1 parent 0283f85e87
commit 5acd3492ed
2 files changed
+44 -3

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+25
View File
@@ -10,7 +10,10 @@
package engine.objects;
import engine.gameManager.DbManager;
import engine.mbEnums;
import engine.net.ByteBufferWriter;
import engine.parsers.objects.RuneTemplate;
import engine.util.Hasher;
import java.sql.ResultSet;
import java.sql.SQLException;
@@ -104,6 +107,28 @@ public class BaseClass extends AbstractGameObject {
}
/**
* Rune Template Constructor
*/
public BaseClass(RuneTemplate rune) {
super(rune.template_id);
this.name = rune.obj_name;
this.description = rune.rune_dsc;
this.strMod = rune.rune_attr_adj.getOrDefault(mbEnums.AttributeType.Strength, 0).byteValue();
this.dexMod = rune.rune_attr_adj.getOrDefault(mbEnums.AttributeType.Dexterity, 0).byteValue();
this.conMod = rune.rune_attr_adj.getOrDefault(mbEnums.AttributeType.Constitution, 0).byteValue();
this.intMod = rune.rune_attr_adj.getOrDefault(mbEnums.AttributeType.Intelligence, 0).byteValue();
this.spiMod = rune.rune_attr_adj.getOrDefault(mbEnums.AttributeType.Spirit, 0).byteValue();
this.token = Hasher.SBStringHash(rune.rune_sub_type);
this.healthMod = rune.rune_health;
this.manaMod = rune.rune_mana;
this.staminaMod = rune.rune_stamina;
this.skillsGranted = DbManager.SkillReqQueries.GET_REQS_FOR_RUNE(this.getObjectUUID());
this.powersGranted = PowerReq.getPowerReqsForRune(this.getObjectUUID());
this.effectsList = (DbManager.MobBaseQueries.GET_RUNEBASE_EFFECTS(this.getObjectUUID()));
}
public static void LoadAllBaseClasses() {
DbManager.BaseClassQueries.GET_ALL_BASE_CLASSES();
}
+19 -3
View File
@@ -96,7 +96,9 @@ public class ParityCheck {
ConcurrentHashMap<Integer, AbstractGameObject> cache;
BaseClass baseClass;
BaseClass jsonClass;
RuneTemplate rune;
int id;
cache = DbManager.getMap(mbEnums.GameObjectType.BaseClass);
@@ -107,12 +109,26 @@ public class ParityCheck {
for (AbstractGameObject cached : cache.values()) {
baseClass = (BaseClass) cached;
rune = RuneTemplate._runes.get(baseClass.getObjectUUID());
id = baseClass.getObjectUUID();
rune = RuneTemplate._runes.get(id);
if (!check.compareRow(baseClass.getObjectUUID(), rune))
if (!check.compareRow(id, rune))
continue;
check.compareField(baseClass.getObjectUUID(), "name", baseClass.getName(), rune.obj_name);
jsonClass = new BaseClass(rune);
check.compareField(id, "name", baseClass.getName(), jsonClass.getName());
check.compareField(id, "strMod", baseClass.getStrMod(), jsonClass.getStrMod());
check.compareField(id, "dexMod", baseClass.getDexMod(), jsonClass.getDexMod());
check.compareField(id, "conMod", baseClass.getConMod(), jsonClass.getConMod());
check.compareField(id, "intMod", baseClass.getIntMod(), jsonClass.getIntMod());
check.compareField(id, "spiMod", baseClass.getSpiMod(), jsonClass.getSpiMod());
check.compareField(id, "token", baseClass.getToken(), jsonClass.getToken());
check.compareField(id, "healthMod", baseClass.getHealthMod(), jsonClass.getHealthMod());
check.compareField(id, "manaMod", baseClass.getManaMod(), jsonClass.getManaMod());
check.compareField(id, "staminaMod", baseClass.getStaminaMod(), jsonClass.getStaminaMod());
check.compareField(id, "isStandardCreation", true, rune.rune_type == mbEnums.RuneType.CLASS
&& rune.rune_is_standard_character_creation);
}
}
}