5 second player reload intervals
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@@ -5159,6 +5159,7 @@ public class PlayerCharacter extends AbstractCharacter {
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this.timestamps.put("SetDirty", System.currentTimeMillis());
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this.timestamps.put("SetDirty", System.currentTimeMillis());
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}else if (this.timestamps.get("SetDirty") + 5000L < System.currentTimeMillis()){
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}else if (this.timestamps.get("SetDirty") + 5000L < System.currentTimeMillis()){
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InterestManager.setObjectDirty(this);
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InterestManager.setObjectDirty(this);
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this.setDirtyLoad(true);
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this.timestamps.put("SetDirty", System.currentTimeMillis());
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this.timestamps.put("SetDirty", System.currentTimeMillis());
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}
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}
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