Remove the dead static_npc_mobbase_race speeds loader

LOAD_ALL_MOBBASE_SPEEDS and MobBase.updateSpeeds have had no caller since
3.3 moved mob speeds to rune_speed. No value change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
MagicBotandClaude Opus 5.5 committed 2026-10-24 09:36:30 -04:00
1 parent f07d7f3fe9
commit 7027000ba1
2 files changed
-31

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@@ -75,27 +75,4 @@ public class dbMobBaseHandler extends dbHandlerBase {
return mobbaseList;
}
public void LOAD_ALL_MOBBASE_SPEEDS(MobBase mobBase) {
if (mobBase.getLoadID() == 0)
return;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_mobbase_race` WHERE `mobbaseID` = ?")) {
preparedStatement.setInt(1, mobBase.getLoadID());
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
float walk = rs.getFloat("walkStandard");
float walkCombat = rs.getFloat("walkCombat");
float run = rs.getFloat("runStandard");
float runCombat = rs.getFloat("runCombat");
mobBase.updateSpeeds(walk, walkCombat, run, runCombat);
}
} catch (SQLException e) {
Logger.error(e);
}
}
}
-8
View File
@@ -164,14 +164,6 @@ public class MobBase extends AbstractGameObject {
return DbManager.MobBaseQueries.GET_MOBBASE(id);
}
public void updateSpeeds(float walk, float walkCombat, float run, float runCombat) {
this.walk = walk;
this.walkCombat = walkCombat;
this.run = run;
this.runCombat = runCombat;
}
/*
* Getters
*/