Final schema for convex hull data.
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@@ -404,10 +404,10 @@ public class WorldServer {
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BuildingLocation.loadBuildingLocations();
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Logger.info("Populating structure to render lookup.");
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DbManager.BuildingQueries.POPULATE_RENDER_LOOKUP();
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DbManager.BuildingQueries.LOAD_SUBMESH_LOOKUP();
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Logger.info("Loading mesh hulls.");
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DbManager.BuildingQueries.LOAD_MESH_HULLS();
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DbManager.BuildingQueries.LOAD_CONVEX_HULLS();
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// Starting before loading of structures/guilds/characters
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// so the database connections are available to write
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