disable lore flag for mines
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@@ -155,7 +155,7 @@ public class Mine extends AbstractGameObject {
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this.allowed_teleport_time = System.currentTimeMillis();
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//decide if lore or not
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this.enforceLore = ThreadLocalRandom.current().nextInt(1,5) == 2;
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//this.enforceLore = ThreadLocalRandom.current().nextInt(1,5) == 2;
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}
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public static void releaseMineClaims(PlayerCharacter playerCharacter) {
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