Nation dislodged if abandoned

This commit is contained in:
2026-07-26 18:03:16 -04:00
parent 6f54df62c4
commit a67bd0d90b
@@ -165,15 +165,20 @@ public class AbandonAssetMsgHandler extends AbstractClientMsgHandler {
return; return;
} }
// Dislodge any realm // Dislodge any realm and nations
if (sourceGuild.getOwnedCity().realm != null) { if (sourceGuild.getOwnedCity().realm != null) {
sourceGuild.getOwnedCity().realm.abandonRealm(); sourceGuild.getOwnedCity().realm.abandonRealm();
BuildingManager.setRank(targetBuilding, 7); BuildingManager.setRank(targetBuilding, 7);
} }
sourceGuild.guildState = mbEnums.GuildState.Errant;
sourceGuild.getNation().getSubGuildList().remove(sourceGuild); sourceGuild.getNation().getSubGuildList().remove(sourceGuild);
if (!sourceGuild.getNation().equals(sourceGuild))
sourceGuild.guildState = mbEnums.GuildState.Errant;
else
sourceGuild.guildState = mbEnums.GuildState.Sworn;
sourceGuild.setNation(Guild.getErrantNation()); sourceGuild.setNation(Guild.getErrantNation());
sourceGuild.setCityUUID(0); sourceGuild.setCityUUID(0);
GuildManager.updateAllGuildTags(sourceGuild); GuildManager.updateAllGuildTags(sourceGuild);