shape
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@@ -17,10 +17,12 @@ import engine.gameManager.ZoneManager;
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import engine.math.Bounds;
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import engine.math.Vector2f;
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import engine.math.Vector3fImmutable;
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import engine.mobileAI.utilities.PathingUtilities;
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import engine.net.ByteBufferWriter;
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import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
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import java.awt.*;
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import java.awt.geom.Path2D;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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@@ -65,8 +67,8 @@ public class Zone extends AbstractWorldObject {
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public float sea_level;
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public Terrain terrain = null;
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public Area navMesh;
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public ArrayList<Path2D.Float> navObstacles = new ArrayList<>();
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public ArrayList<PathingUtilities.Node> navNodes = new ArrayList<>();
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/**
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* ResultSet Constructor
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@@ -183,18 +185,6 @@ public class Zone extends AbstractWorldObject {
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}
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ZoneManager.populateZoneCollections(this);
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//this.createNavMesh();
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}
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public void createNavMesh(){
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int xPoint = (int)(this.absX - this.bounds.getHalfExtents().x);
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int zPoint = (int) (this.absZ - this.bounds.getHalfExtents().y);
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int extentsX = (int) (this.bounds.getHalfExtents().x * 2);
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int extentsZ = (int) (this.bounds.getHalfExtents().y * 2);
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this.navMesh = new Area(new Rectangle(xPoint, zPoint, extentsX, extentsZ));
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}
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/* Method sets a default value for player cities
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* otherwise using values derived from the loadnum
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