Read item_type through the cache template bridge
Every consumer of the legacy ItemTemplate item_type now reads template.cacheTemplate.getItemType(). Left on the legacy field: the type count in dbItemHandler.LOAD_ITEM_TEMPLATES, which runs before the bridge is linked. The charter checks already read DeedTemplate. Parity (offline, static_item_templates vs the template CObjectIndex.lookup picks, scripts/p14.py, 7586 templates: ITEM 4011, DEED 880, RUNE 2695): 0 differences in item_type. No value changes expected. JSON-Refactor-Plan Task 1.4. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -238,7 +238,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
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if (targetItem == null)
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return;
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if (targetItem.template.item_type.equals(ItemType.GOLD))
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if (targetItem.template.cacheTemplate.getItemType().equals(ItemType.GOLD))
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return;
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if (!vendor.charItemManager.hasRoomInventory(targetItem.template.item_wt)) {
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@@ -319,7 +319,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
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if (targetItem == null)
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continue;
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if (targetItem.template.item_type.equals(ItemType.GOLD))
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if (targetItem.template.cacheTemplate.getItemType().equals(ItemType.GOLD))
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return;
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if (!vendor.charItemManager.doesCharOwnThisItem(targetItem.getObjectUUID()))
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@@ -335,7 +335,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
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break;
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}
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switch (targetItem.template.item_type) {
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switch (targetItem.template.cacheTemplate.getItemType()) {
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case EMPLOYMENTCONTRACT:
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case CHARTER:
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case DEED:
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@@ -465,7 +465,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
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if (targetItem == null)
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return;
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if (targetItem.template.item_type.equals(ItemType.GOLD))
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if (targetItem.template.cacheTemplate.getItemType().equals(ItemType.GOLD))
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return;
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if (!vendor.charItemManager.inventoryContains(targetItem))
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@@ -161,7 +161,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
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if (itemRet == null)
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return true;
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if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
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if (item.template.cacheTemplate.getItemType().equals(mbEnums.ItemType.GOLD)) {
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// this is done to prevent the temporary goldItem item
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// (from the mob) from appearing in player's inventory.
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// It also updates the goldItem quantity display
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@@ -187,7 +187,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
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//TODO send group loot message if player is grouped and visible
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Group group = GroupManager.getGroup(player);
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if (group != null && group.getSplitGold() && (item.template.item_type.equals(mbEnums.ItemType.GOLD) == false)) {
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if (group != null && group.getSplitGold() && (item.template.cacheTemplate.getItemType().equals(mbEnums.ItemType.GOLD) == false)) {
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String name = item.getName();
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String text = player.getFirstName() + " has looted " + name + '.';
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ChatManager.chatGroupInfoCanSee(player, text);
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@@ -202,7 +202,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
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if (itemRet == null)
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return true;
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if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
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if (item.template.cacheTemplate.getItemType().equals(mbEnums.ItemType.GOLD)) {
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// this is done to prevent the temporary goldItem item
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// (from the mob) from appearing in player's inventory.
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// It also updates the goldItem quantity display
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@@ -241,7 +241,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
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//TODO send group loot message if player is grouped and visible
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Group group = GroupManager.getGroup(player);
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if (group != null && group.getSplitGold() && (item.template.item_type.equals(mbEnums.ItemType.GOLD) == false)) {
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if (group != null && group.getSplitGold() && (item.template.cacheTemplate.getItemType().equals(mbEnums.ItemType.GOLD) == false)) {
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String name = item.getName();
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String text = player.getFirstName() + " has looted " + name + '.';
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ChatManager.chatGroupInfoCanSee(player, text);
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@@ -79,7 +79,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
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int uuid = item.templateID;
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switch (item.template.item_type) {
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switch (item.template.cacheTemplate.getItemType()) {
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case DEED: //buildings
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//Call add building screen here, ib.getUseID() get's building ID
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@@ -226,7 +226,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
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// Bypass for waterbuckets
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if (item.template.item_type.equals(mbEnums.ItemType.BUCKET)) {
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if (item.template.cacheTemplate.getItemType().equals(mbEnums.ItemType.BUCKET)) {
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// test for valid target type
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if (target.getObjectType() == mbEnums.GameObjectType.PlayerCharacter)
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@@ -68,7 +68,7 @@ public class TransferItemFromBankMsgHandler extends AbstractClientMsgHandler {
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return true;
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;
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if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
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if (item.template.cacheTemplate.getItemType().equals(mbEnums.ItemType.GOLD)) {
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if (!itemManager.moveGoldToInventory(item, msg.getNumItems()))
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return true;
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@@ -65,7 +65,7 @@ public class TransferItemToBankMsgHandler extends AbstractClientMsgHandler {
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return true;
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if (item.containerType == mbEnums.ItemContainerType.INVENTORY && itemManager.isBankOpen())
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if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
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if (item.template.cacheTemplate.getItemType().equals(mbEnums.ItemType.GOLD)) {
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if (!itemManager.moveGoldToBank(item, msg.getNumItems()))
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return true;
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UpdateGoldMsg goldMes = new UpdateGoldMsg(player);
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@@ -54,7 +54,7 @@ public class UpdateInventoryMsg extends ClientNetMsg {
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for (Item item : list) {
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if (item.template.item_type.equals(ItemType.GOLD)) {
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if (item.template.cacheTemplate.getItemType().equals(ItemType.GOLD)) {
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if (item.getNumOfItems() == 0)
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continue;
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}
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@@ -156,7 +156,7 @@ public class VendorBuyWindowMsg extends ClientNetMsg {
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for (Item item : inventory) {
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if (item.getOwnerID() != ownerID)
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continue;
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if (item.template.item_type.equals(ItemType.GOLD)) {
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if (item.template.cacheTemplate.getItemType().equals(ItemType.GOLD)) {
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if (item.getNumOfItems() == 0)
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continue;
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}
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