Remove the NECROPET power target type

No power uses it after DRU-066 moved to the Powers.cfg Pet type, and its
area query (WorldGrid.getObjectsInRangePartialNecroPets) was an empty
stub. The DB rows are aligned with sql/necro-pet-targeting.sql.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
MagicBotandClaude Opus 5.5 committed 2026-10-23 15:51:41 -04:00
1 parent fe5c69cc09
commit f7324831b8
3 files changed
-19

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@@ -118,11 +118,6 @@ public class WorldGrid {
return outbound;
}
public static HashSet<AbstractWorldObject> getObjectsInRangePartialNecroPets(Vector3fImmutable loc, double r) {
HashSet<AbstractWorldObject> outbound = new HashSet<>();
return outbound;
}
public static HashSet<AbstractWorldObject> getObjectsInRangeContains(Vector3fImmutable loc, double r, int mask) {
HashSet<AbstractWorldObject> outbound = getObjectsInRangePartial(loc, r, mask);
return outbound;
@@ -1609,9 +1609,6 @@ public enum PowersManager {
//Pet only
allTargets = WorldGrid.getObjectsInRangePartial(
targetLoc, pb.getRadius(), MBServerStatics.MASK_PET);
else if (pb.targetNecroPet())
allTargets = WorldGrid.getObjectsInRangePartialNecroPets(
targetLoc, pb.getRadius());
else
allTargets = WorldGrid.getObjectsInRangePartial(
targetLoc, pb.getRadius(), 0);
@@ -1808,9 +1805,6 @@ public enum PowersManager {
//Pet only
allTargets = WorldGrid.getObjectsInRangePartial(
targetLoc, pb.getRadius(), MBServerStatics.MASK_PET);
else if (pb.targetNecroPet())
allTargets = WorldGrid.getObjectsInRangePartialNecroPets(
targetLoc, pb.getRadius());
else
allTargets = WorldGrid.getObjectsInRangePartial(
targetLoc, pb.getRadius(), 0);
-8
View File
@@ -60,7 +60,6 @@ public class PowersBase {
public boolean targetPlayer = false;
public boolean targetMob = false;
public boolean targetPet = false;
public boolean targetNecroPet = false;
public boolean targetSelf = false;
public boolean targetWeapon = false;
public boolean targetCorpse = false;
@@ -288,7 +287,6 @@ public class PowersBase {
this.targetPlayer = false;
this.targetMob = false;
this.targetPet = false;
this.targetNecroPet = false;
this.targetSelf = false;
this.targetWeapon = false;
this.targetCorpse = false;
@@ -316,8 +314,6 @@ public class PowersBase {
this.targetSelf = true;
else if (targetType.equals("PET"))
this.targetPet = true;
else if (targetType.equals("NECROPET"))
this.targetNecroPet = true;
else if (targetType.equals("ARMOR"))
this.targetArmor = true;
else if (targetType.equals("WEAPON"))
@@ -502,10 +498,6 @@ public class PowersBase {
return this.targetPet;
}
public boolean targetNecroPet() {
return this.targetNecroPet;
}
public boolean targetSelf() {
return this.targetSelf;
}