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10 Commits

9 changed files with 91 additions and 112 deletions
+3 -2
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@@ -9,6 +9,7 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager; import engine.gameManager.ChatManager;
@@ -43,7 +44,7 @@ public class AddMobCmd extends AbstractDevCmd {
MobBase mb = (MobBase) mobbaseAGO; MobBase mb = (MobBase) mobbaseAGO;
int loadID = mb.getObjectUUID(); int loadID = mb.getObjectUUID();
Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100), Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100),
null, zone, null, null, "", 1); null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
if (mob != null) { if (mob != null) {
mob.updateDatabase(); mob.updateDatabase();
this.setResult(String.valueOf(mob.getDBID())); this.setResult(String.valueOf(mob.getDBID()));
@@ -84,7 +85,7 @@ public class AddMobCmd extends AbstractDevCmd {
Mob mob = Mob.createMob(loadID, pc.getLoc(), Mob mob = Mob.createMob(loadID, pc.getLoc(),
null, zone, null, null, "", 1); null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
if (mob != null) { if (mob != null) {
mob.updateDatabase(); mob.updateDatabase();
ChatManager.chatSayInfo(pc, ChatManager.chatSayInfo(pc,
+2 -1
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@@ -1,5 +1,6 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager; import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
@@ -110,7 +111,7 @@ public class SplatMobCmd extends AbstractDevCmd {
mobile = Mob.createMob(_mobileUUID, mobile = Mob.createMob(_mobileUUID,
Vector3fImmutable.getRandomPointInCircle(_currentLocation, _targetRange), Vector3fImmutable.getRandomPointInCircle(_currentLocation, _targetRange),
null, serverZone, null, null, "", 1); null, serverZone, null, null, "", 1, Enum.AIAgentType.MOBILE);
if (mobile != null) { if (mobile != null) {
mobile.updateDatabase(); mobile.updateDatabase();
+3 -3
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@@ -535,7 +535,7 @@ public enum BuildingManager {
if (NPC.ISWallArcher(contract)) { if (NPC.ISWallArcher(contract)) {
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank); mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDWALLARCHER);
if (mobile == null) if (mobile == null)
return false; return false;
@@ -554,7 +554,7 @@ public enum BuildingManager {
if (NPC.ISGuardCaptain(contract.getContractID())) { if (NPC.ISGuardCaptain(contract.getContractID())) {
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank); mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
if (mobile == null) if (mobile == null)
return false; return false;
@@ -574,7 +574,7 @@ public enum BuildingManager {
if (contract.getContractID() == 910) { if (contract.getContractID() == 910) {
//guard dog //guard dog
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank); mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
if (mobile == null) if (mobile == null)
return false; return false;
+53 -71
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@@ -23,77 +23,6 @@ public enum NPCManager {
NPC_MANAGER; NPC_MANAGER;
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>(); public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
public static void applyRuneSetEffects(Mob mob) {
// Early exit
if (mob.runeSet == 0)
return;
// Only captains have contracts
if (mob.contract != null || mob.isPlayerGuard())
applyEffectsForRune(mob, 252621);
// Apply effects from RuneSet
if (mob.runeSet != 0)
for (int runeID : _runeSetMap.get(mob.runeSet))
applyEffectsForRune(mob, runeID);
// Not sure why but apply Warrior effects for some reason?
applyEffectsForRune(mob, 2518);
}
public static void applyEffectsForRune(AbstractCharacter character, int runeID) {
EffectsBase effectsBase;
RuneBase sourceRune = RuneBase.getRuneBase(runeID);
// Race runes are in the runeset but not in runebase for some reason
if (sourceRune == null)
return;
for (MobBaseEffects mbe : sourceRune.getEffectsList()) {
effectsBase = PowersManager.getEffectByToken(mbe.getToken());
if (effectsBase == null) {
Logger.info("Mob: " + character.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (character.effects.containsKey(Integer.toString(effectsBase.getUUID()))) {
if (mbe.getReqLvl() > (int) character.level)
continue;
Effect eff = character.effects.get(Integer.toString(effectsBase.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) character.level)
continue;
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
}
}
}
public static void dismissNecroPet(Mob necroPet, boolean updateOwner) { public static void dismissNecroPet(Mob necroPet, boolean updateOwner) {
necroPet.setCombatTarget(null); necroPet.setCombatTarget(null);
@@ -417,4 +346,57 @@ public enum NPCManager {
} }
} }
} }
public static void applyMobbaseEffects(Mob mob) {
EffectsBase effectsBase;
for (MobBaseEffects mbe : mob.mobBase.effectsList) {
effectsBase = PowersManager.getEffectByToken(mbe.getToken());
if (effectsBase == null) {
Logger.info("Mob: " + mob.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (mob.effects.containsKey(Integer.toString(effectsBase.getUUID()))) {
if (mbe.getReqLvl() > (int) mob.level)
continue;
Effect eff = mob.effects.get(Integer.toString(effectsBase.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
mob.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) mob.level)
continue;
mob.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
}
}
}
public static void applyEquipmentResists(Mob mob){
if(mob.equip != null){
for(MobEquipment equipped : mob.equip.values()){
ItemBase itemBase = equipped.getItemBase();
if(itemBase.isHeavyArmor() || itemBase.isLightArmor() || itemBase.isMediumArmor()){
mob.resists.setResist(Enum.DamageType.Crush, mob.resists.getResist(Enum.DamageType.Crush,0) + itemBase.getCrushResist());
mob.resists.setResist(Enum.DamageType.Slash, mob.resists.getResist(Enum.DamageType.Slash,0) + itemBase.getCrushResist());
mob.resists.setResist(Enum.DamageType.Pierce, mob.resists.getResist(Enum.DamageType.Pierce,0) + itemBase.getCrushResist());
}
}
}
}
} }
+15 -14
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@@ -166,7 +166,7 @@ public class MobAI {
if (playercity != null) if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet) for (Mob guard : playercity.getParent().zoneMobSet)
if (guard.behaviourType != null && guard.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) if (guard.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))
if (guard.getCombatTarget() == null && !guard.getGuild().equals(mob.getGuild())) if (guard.getCombatTarget() == null && !guard.getGuild().equals(mob.getGuild()))
guard.setCombatTarget(mob); guard.setCombatTarget(mob);
@@ -261,7 +261,7 @@ public class MobAI {
//guard captains inherit barracks patrol points dynamically //guard captains inherit barracks patrol points dynamically
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) { if (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN)) {
Building barracks = mob.building; Building barracks = mob.building;
@@ -281,7 +281,7 @@ public class MobAI {
MovementUtilities.aiMove(mob, mob.destination, true); MovementUtilities.aiMove(mob, mob.destination, true);
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) if (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet())
//make sure mob is out of combat stance //make sure mob is out of combat stance
@@ -313,12 +313,13 @@ public class MobAI {
int contractID; int contractID;
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) if (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))
contractID = mob.guardCaptain.contract.getContractID(); contractID = mob.guardCaptain.contract.getContractID();
else else
contractID = mob.contract.getContractID(); contractID = mob.contract.getContractID();
if (Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false) //exception for werewolf and werebear guard captains
if (Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false && contractID != 980111 && contractID != 980110)
return false; return false;
} }
@@ -615,7 +616,7 @@ public class MobAI {
if (mob.despawned && mob.isPlayerGuard()) { if (mob.despawned && mob.isPlayerGuard()) {
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) { if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
if (mob.guardCaptain.isAlive() == false || ((Mob) mob.guardCaptain).despawned == true) { if (mob.guardCaptain.isAlive() == false || ((Mob) mob.guardCaptain).despawned == true) {
//minions don't respawn while guard captain is dead //minions don't respawn while guard captain is dead
@@ -632,7 +633,7 @@ public class MobAI {
//check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting //check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) if (!mob.agentType.equals(Enum.AIAgentType.PET))
CheckToSendMobHome(mob); CheckToSendMobHome(mob);
return; return;
@@ -653,7 +654,7 @@ public class MobAI {
return; return;
} }
if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) if (mob.agentType.equals(Enum.AIAgentType.PET) == false)
CheckToSendMobHome(mob); CheckToSendMobHome(mob);
if (mob.getCombatTarget() != null) { if (mob.getCombatTarget() != null) {
@@ -908,7 +909,7 @@ public class MobAI {
return; return;
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false && if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false &&
mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) { mob.agentType.equals(Enum.AIAgentType.PET) == false) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
@@ -927,7 +928,7 @@ public class MobAI {
if (mob.behaviourType.isAgressive) { if (mob.behaviourType.isAgressive) {
if (mob.isPlayerGuard()) { if (mob.isPlayerGuard()) {
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) if (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))
CheckForPlayerGuardAggro(mob); CheckForPlayerGuardAggro(mob);
} else { } else {
CheckForAggro(mob); CheckForAggro(mob);
@@ -947,7 +948,7 @@ public class MobAI {
PowersManager.useMobPower(mob, mob, recall, 40); PowersManager.useMobPower(mob, mob, recall, 40);
mob.setCombatTarget(null); mob.setCombatTarget(null);
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain) && mob.isAlive()) { if (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN) && mob.isAlive()) {
//guard captain pulls his minions home with him //guard captain pulls his minions home with him
@@ -1028,7 +1029,7 @@ public class MobAI {
if ((aggroMob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))) if ((aggroMob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN)))
continue; continue;
if (aggroMob.behaviourType.equals(Enum.MobBehaviourType.Pet1)) if (aggroMob.agentType.equals(Enum.AIAgentType.PET))
continue; continue;
if (mob.getLoc().distanceSquared2D(aggroMob.getLoc()) > sqr(50)) if (mob.getLoc().distanceSquared2D(aggroMob.getLoc()) > sqr(50))
@@ -1259,7 +1260,7 @@ public class MobAI {
if (mob.getGuild().getNation().equals(target.getGuild().getNation())) if (mob.getGuild().getNation().equals(target.getGuild().getNation()))
return false; return false;
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) { if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
if (((Mob) mob.guardCaptain).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) { if (((Mob) mob.guardCaptain).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
return true; return true;
} }
@@ -1344,7 +1345,7 @@ public class MobAI {
MovementUtilities.aiMove(mob, mob.destination, true); MovementUtilities.aiMove(mob, mob.destination, true);
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) { if (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN)) {
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) { for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
//make sure mob is out of combat stance //make sure mob is out of combat stance
+3 -3
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@@ -96,7 +96,7 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putString("A weapon suited to laying siege"); writer.putString("A weapon suited to laying siege");
} }
private static void serializeGuardList(ByteBufferWriter writer, int minion) { private static void serializeGuardList(ByteBufferWriter writer, int minion, Mob captain) {
writer.putInt(1); writer.putInt(1);
@@ -106,7 +106,7 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(minion); writer.putInt(minion);
writer.putInt(1); writer.putInt(1);
writer.putInt(minion); writer.putInt(minion);
writer.putInt(1); writer.putInt(captain.getRank());//minion rank
writer.put((byte) 0); writer.put((byte) 0);
writer.putInt(600); //roll time writer.putInt(600); //roll time
@@ -669,7 +669,7 @@ public class ManageNPCMsg extends ClientNetMsg {
ConcurrentHashMap<Mob, Integer> siegeMinions = mobA.getSiegeMinionMap(); ConcurrentHashMap<Mob, Integer> siegeMinions = mobA.getSiegeMinionMap();
writer.putInt(siegeMinions.size() + 1); writer.putInt(siegeMinions.size() + 1);
serializeGuardList(writer, mobA.getContract().getContractID()); //Guard serializeGuardList(writer, mobA.getContract().getContractID(), mobA); //Guard
if (siegeMinions != null && siegeMinions.size() > 0) if (siegeMinions != null && siegeMinions.size() > 0)
+1 -1
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@@ -88,7 +88,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected AtomicFloat mana = new AtomicFloat(); protected AtomicFloat mana = new AtomicFloat();
protected float manaMax; // Health/Mana/Stamina protected float manaMax; // Health/Mana/Stamina
protected AtomicBoolean isAlive = new AtomicBoolean(true); protected AtomicBoolean isAlive = new AtomicBoolean(true);
protected Resists resists = new Resists("Genric"); public Resists resists = new Resists("Genric");
protected ConcurrentHashMap<String, JobContainer> timers; protected ConcurrentHashMap<String, JobContainer> timers;
protected ConcurrentHashMap<String, Long> timestamps; protected ConcurrentHashMap<String, Long> timestamps;
protected int atrHandOne; protected int atrHandOne;
+8 -17
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@@ -69,7 +69,7 @@ public class Mob extends AbstractIntelligenceAgent {
private int currentID; private int currentID;
private long lastAttackTime = 0; private long lastAttackTime = 0;
private int lastMobPowerToken = 0; private int lastMobPowerToken = 0;
private HashMap<Integer, MobEquipment> equip = null; public HashMap<Integer, MobEquipment> equip = null;
private DeferredPowerJob weaponPower; private DeferredPowerJob weaponPower;
private DateTime upgradeDateTime = null; private DateTime upgradeDateTime = null;
private boolean lootSync = false; private boolean lootSync = false;
@@ -397,11 +397,12 @@ public class Mob extends AbstractIntelligenceAgent {
writer.putInt(mob.currentID); writer.putInt(mob.currentID);
} }
public static Mob createMob(int loadID, Vector3fImmutable spawn, Guild guild, Zone parent, Building building, Contract contract, String pirateName, int level) { public static Mob createMob(int loadID, Vector3fImmutable spawn, Guild guild, Zone parent, Building building, Contract contract, String pirateName, int level, AIAgentType mobType) {
Mob mobile = new Mob(); Mob mobile = new Mob();
mobile.dbID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET; mobile.dbID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET;
mobile.agentType = AIAgentType.MOBILE; //mobile.agentType = AIAgentType.MOBILE; this method is only called to make guard captains and wall archers
mobile.agentType = mobType;
mobile.behaviourType = MobBehaviourType.None; mobile.behaviourType = MobBehaviourType.None;
mobile.loadID = loadID; mobile.loadID = loadID;
mobile.level = (short) level; mobile.level = (short) level;
@@ -724,8 +725,6 @@ public class Mob extends AbstractIntelligenceAgent {
conVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Constitution)); conVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Constitution));
intVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Intelligence)); intVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Intelligence));
spiVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Spirit)); spiVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Spirit));
} else {
// apply dex penalty for armor
} }
// Set current stats // Set current stats
@@ -974,7 +973,7 @@ public class Mob extends AbstractIntelligenceAgent {
this.setLoc(this.lastBindLoc); this.setLoc(this.lastBindLoc);
this.stopMovement(this.lastBindLoc); this.stopMovement(this.lastBindLoc);
NPCManager.applyRuneSetEffects(this); NPCManager.applyMobbaseEffects(this);
this.recalculateStats(); this.recalculateStats();
this.setHealth(this.healthMax); this.setHealth(this.healthMax);
@@ -1663,9 +1662,9 @@ public class Mob extends AbstractIntelligenceAgent {
if (this.getMobBase().enemy.size() > 0) if (this.getMobBase().enemy.size() > 0)
this.enemy.addAll(this.getMobBase().enemy); this.enemy.addAll(this.getMobBase().enemy);
} }
NPCManager.applyMobbaseEffects(this);
NPCManager.applyRuneSetEffects(this); NPCManager.applyEquipmentResists(this);
recalculateStats(); this.recalculateStats();
this.setHealth(this.healthMax); this.setHealth(this.healthMax);
// Set bounds for this mobile // Set bounds for this mobile
@@ -1717,16 +1716,9 @@ public class Mob extends AbstractIntelligenceAgent {
if (!ac.getObjectType().equals(GameObjectType.PlayerCharacter)) if (!ac.getObjectType().equals(GameObjectType.PlayerCharacter))
return; return;
PlayerCharacter player = (PlayerCharacter) ac;
if (this.getCombatTarget() == null) { if (this.getCombatTarget() == null) {
this.setCombatTarget(ac); this.setCombatTarget(ac);
return;
} }
if (player.getObjectUUID() == this.getCombatTarget().getObjectUUID())
return;
} }
public void setRank(int newRank) { public void setRank(int newRank) {
@@ -1870,5 +1862,4 @@ public class Mob extends AbstractIntelligenceAgent {
lock.writeLock().unlock(); lock.writeLock().unlock();
} }
} }
} }
+3
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@@ -27,6 +27,7 @@ public class MobBase extends AbstractGameObject {
private final String firstName; private final String firstName;
private final byte level; private final byte level;
private final float scale; private final float scale;
public final ArrayList<MobBaseEffects> effectsList;
public int bootySet; public int bootySet;
public Enum.MobBehaviourType fsm; public Enum.MobBehaviourType fsm;
public EnumBitSet<Enum.MonsterType> notEnemy; public EnumBitSet<Enum.MonsterType> notEnemy;
@@ -108,6 +109,8 @@ public class MobBase extends AbstractGameObject {
this.mobBaseStats = DbManager.MobBaseQueries.LOAD_STATS(this.loadID); this.mobBaseStats = DbManager.MobBaseQueries.LOAD_STATS(this.loadID);
DbManager.MobBaseQueries.LOAD_ALL_MOBBASE_SPEEDS(this); DbManager.MobBaseQueries.LOAD_ALL_MOBBASE_SPEEDS(this);
//load effects for mobbase
this.effectsList = DbManager.MobBaseQueries.GET_RUNEBASE_EFFECTS(this.loadID);
} }