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18 Commits
bdf6500260
...
96231260bc
| Author | SHA1 | Date | |
|---|---|---|---|
| 96231260bc | |||
| 967303d2de | |||
| 955481773d | |||
| d66a7049e8 | |||
| e73b8d2826 | |||
| ea23003807 | |||
| 23f41f8ae7 | |||
| 3f416f83d3 | |||
| 931d1992b6 | |||
| fd927a7052 | |||
| dd46224afe | |||
| be2b29ccc7 | |||
| c93e3bc947 | |||
| 7d49395c41 | |||
| f4c9e6d7b8 | |||
| b7a907c8c8 | |||
| 36485a0f01 | |||
| efec1b4444 |
@@ -127,7 +127,7 @@ public class dbMobHandler extends dbHandlerBase {
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}
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}
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public boolean ADD_TO_GUARDS(final long captainUID, final String minionName) {
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public boolean ADD_GUARD_MINION(final long captainUID, final String minionName) {
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guards` (`captainUID`, `minionName`) VALUES (?,?)")) {
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@@ -143,7 +143,7 @@ public class dbMobHandler extends dbHandlerBase {
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}
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}
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public boolean REMOVE_FROM_GUARDS(final long captainUID, final String minionName) {
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public boolean REMOVE_GUARD_MINION(final long captainUID, final String minionName) {
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=? AND `minionName`=? LIMIT 1;")) {
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@@ -159,6 +159,20 @@ public class dbMobHandler extends dbHandlerBase {
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}
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}
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public boolean REMOVE_ALL_MINIONS(final long captainUID) {
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=?;")) {
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preparedStatement.setLong(1, captainUID);
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return (preparedStatement.executeUpdate() > 0);
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} catch (SQLException e) {
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Logger.error(e);
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return false;
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}
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}
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public ArrayList<Mob> GET_ALL_MOBS_FOR_ZONE(Zone zone) {
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@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
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import engine.Enum.BuildingGroup;
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import engine.Enum.DbObjectType;
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import engine.Enum.GameObjectType;
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import engine.InterestManagement.WorldGrid;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.BuildingManager;
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@@ -138,54 +137,16 @@ public class RemoveObjectCmd extends AbstractDevCmd {
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Warehouse.warehouseByBuildingUUID.remove(building.getObjectUUID());
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}
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//remove cached shrines.
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if ((building.getBlueprintUUID() != 0)
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&& (building.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE))
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Shrine.RemoveShrineFromCacheByBuilding(building);
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for (AbstractCharacter ac : building.getHirelings().keySet()) {
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NPC npc = null;
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Mob mobA = null;
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// Remove hirelings for this building
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if (ac.getObjectType() == GameObjectType.NPC)
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npc = (NPC) ac;
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else if (ac.getObjectType() == GameObjectType.Mob)
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mobA = (Mob) ac;
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for (AbstractCharacter abstractCharacter : building.getHirelings().keySet())
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BuildingManager.removeHireling(building, abstractCharacter);
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if (npc != null) {
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for (Integer minionUUID : npc.minions) {
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Mob minionMob = Mob.getMob(minionUUID);
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WorldGrid.RemoveWorldObject(minionMob);
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WorldGrid.removeObject(minionMob, pc);
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if (minionMob.getParentZone() != null)
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minionMob.getParentZone().zoneMobSet.remove(minionMob);
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}
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DbManager.NPCQueries.DELETE_NPC(npc);
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DbManager.removeFromCache(npc);
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WorldGrid.RemoveWorldObject(npc);
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WorldGrid.removeObject(npc, pc);
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} else if (mobA != null) {
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for (Integer minionUUID : mobA.minions) {
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Mob minionMob = Mob.getMob(minionUUID);
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WorldGrid.RemoveWorldObject(minionMob);
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WorldGrid.removeObject(minionMob, pc);
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if (minionMob.getParentZone() != null)
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minionMob.getParentZone().zoneMobSet.remove(minionMob);
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}
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DbManager.MobQueries.DELETE_MOB(mobA);
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DbManager.removeFromCache(mobA);
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WorldGrid.RemoveWorldObject(mobA);
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WorldGrid.removeObject(mobA, pc);
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}
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}
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Zone zone = building.getParentZone();
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DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
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DbManager.removeFromCache(building);
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@@ -308,6 +308,72 @@ public enum BuildingManager {
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}
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public static void removeHireling(Building building, AbstractCharacter hireling) {
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if (hireling.getObjectType().equals(GameObjectType.Mob)) {
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Mob guardCaptain = (Mob) hireling;
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// Clear minions from database if a guard captain
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if (guardCaptain.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))
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DbManager.MobQueries.REMOVE_ALL_MINIONS(hireling.getObjectUUID());
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}
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// Clear minions from world
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for (Integer minionUUID : hireling.minions) {
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Mob minionMob = Mob.getMob(minionUUID);
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DbManager.removeFromCache(minionMob);
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WorldGrid.RemoveWorldObject(minionMob);
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WorldGrid.unloadObject(minionMob);
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if (minionMob.getParentZone() != null)
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minionMob.getParentZone().zoneMobSet.remove(minionMob);
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}
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// Remove hireling from building
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building.getHirelings().remove(hireling);
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// Remove from zone mob set
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if (hireling.getObjectType().equals(GameObjectType.Mob)) {
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Mob hirelingMob = (Mob) hireling;
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if (hirelingMob.getParentZone() != null)
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if (hirelingMob.getParentZone().zoneMobSet.contains(hirelingMob))
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hirelingMob.getParentZone().zoneMobSet.remove(hireling);
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}
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if (hireling.getObjectType().equals(GameObjectType.NPC)) {
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NPC hirelingNPC = (NPC) hireling;
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if (hirelingNPC.getParentZone() != null)
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if (hirelingNPC.getParentZone().zoneNPCSet.contains(hirelingNPC))
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hirelingNPC.getParentZone().zoneNPCSet.remove(hireling);
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}
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// Unload hireling from world
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DbManager.removeFromCache(hireling);
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WorldGrid.RemoveWorldObject(hireling);
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WorldGrid.removeObject(hireling);
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// Delete hireling from database
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if (hireling.getObjectType().equals(GameObjectType.Mob))
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DbManager.MobQueries.DELETE_MOB((Mob) hireling);
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else
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DbManager.NPCQueries.DELETE_NPC((NPC) hireling);
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}
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public static void cleanupHirelings(Building building) {
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// Early exit: Cannot have hirelings in a building
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@@ -320,42 +386,18 @@ public enum BuildingManager {
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if (building.getRank() < 1) {
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for (AbstractCharacter slottedNPC : building.getHirelings().keySet()) {
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for (AbstractCharacter slottedNPC : building.getHirelings().keySet())
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BuildingManager.removeHireling(building, slottedNPC);
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if (slottedNPC.getObjectType() == Enum.GameObjectType.NPC)
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((NPC) slottedNPC).remove();
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else if (slottedNPC.getObjectType() == Enum.GameObjectType.Mob)
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NPCManager.removeMobileFromBuilding(((Mob) slottedNPC), building);
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}
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return;
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}
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// Delete hireling if building has deranked.
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for (AbstractCharacter hireling : building.getHirelings().keySet()) {
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NPC npc = null;
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Mob mob = null;
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if (hireling.getObjectType() == Enum.GameObjectType.NPC)
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npc = (NPC) hireling;
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else if (hireling.getObjectType() == Enum.GameObjectType.Mob)
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mob = (Mob) hireling;
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if (building.getHirelings().get(hireling) > building.getBlueprint().getSlotsForRank(building.getRank()))
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if (npc != null) {
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if (!npc.remove())
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Logger.error("Failed to remove npc " + npc.getObjectUUID()
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+ "from Building " + building.getObjectUUID());
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else
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building.getHirelings().remove(npc);
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} else if (mob != null) {
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if (!NPCManager.removeMobileFromBuilding(mob, building))
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Logger.error("Failed to remove npc " + npc.getObjectUUID()
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+ "from Building " + building.getObjectUUID());
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else
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building.getHirelings().remove(npc);
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}
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BuildingManager.removeHireling(building, hireling);
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}
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@@ -141,11 +141,6 @@ public enum CombatManager {
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if (off == null)
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CombatManager.createTimer(playerCharacter, MBServerStatics.SLOT_OFFHAND, 1, true); // attack in 0.1 of a second
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}
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City playerCity = ZoneManager.getCityAtLocation(playerCharacter.getLoc());
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if (playerCity != null && playerCity.cityOutlaws.contains(playerCharacter.getObjectUUID()) == false)
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playerCity.cityOutlaws.add(playerCharacter.getObjectUUID());
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}
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public static void setAttackTarget(PetAttackMsg msg, ClientConnection origin) throws MsgSendException {
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@@ -825,12 +820,6 @@ public enum CombatManager {
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if (tarAc.isSit())
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damage *= 2.5f; //increase damage if sitting
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if (tarAc.getObjectType() == GameObjectType.Mob) {
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if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
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((Mob) tarAc).playerAgroMap.put(ac.getObjectUUID(), ((Mob) tarAc).playerAgroMap.get(ac.getObjectUUID()) + damage);
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((Mob) tarAc).handleDirectAggro(ac);
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}
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if (tarAc.getHealth() > 0)
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d = tarAc.modifyHealth(-damage, ac, false);
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@@ -1323,12 +1312,6 @@ public enum CombatManager {
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if (attackedMobile.guardCaptain.combatTarget == null)
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attackedMobile.guardCaptain.setCombatTarget(attacker);
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// Add to city outlaw list
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if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter) &&
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attackedMobile.guardedCity.cityOutlaws.contains(attacker.getObjectUUID()) == false)
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attackedMobile.guardedCity.cityOutlaws.add(attacker.getObjectUUID());
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}
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// Mobile already has a target; don't switch.
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@@ -119,82 +119,6 @@ public enum NPCManager {
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playerCharacter.necroPets.clear();
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}
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public static void removeSiegeMinions(Mob mobile) {
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for (Integer minionUUID : mobile.minions) {
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Mob siegeMinion = Mob.getMob(minionUUID);
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if (mobile.isMoving()) {
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mobile.stopMovement(mobile.getLoc());
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if (siegeMinion.parentZone != null)
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siegeMinion.parentZone.zoneMobSet.remove(siegeMinion);
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}
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try {
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siegeMinion.clearEffects();
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} catch (Exception e) {
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Logger.error(e.getMessage());
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}
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if (siegeMinion.parentZone != null)
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siegeMinion.parentZone.zoneMobSet.remove(siegeMinion);
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WorldGrid.RemoveWorldObject(siegeMinion);
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WorldGrid.removeObject(siegeMinion);
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DbManager.removeFromCache(siegeMinion);
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PlayerCharacter petOwner = (PlayerCharacter) siegeMinion.guardCaptain;
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if (petOwner != null) {
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petOwner.setPet(null);
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siegeMinion.guardCaptain = null;
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PetMsg petMsg = new PetMsg(5, null);
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Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
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}
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}
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}
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public static boolean removeMobileFromBuilding(Mob mobile, Building building) {
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// Remove npc from it's building
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try {
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mobile.clearEffects();
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} catch (Exception e) {
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Logger.error(e.getMessage());
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}
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if (mobile.parentZone != null)
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mobile.parentZone.zoneMobSet.remove(mobile);
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if (building != null) {
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building.getHirelings().remove(mobile);
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removeSiegeMinions(mobile);
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}
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// Delete npc from database
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if (DbManager.MobQueries.DELETE_MOB(mobile) == 0)
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return false;
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// Remove npc from the simulation
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mobile.removeFromCache();
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DbManager.removeFromCache(mobile);
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WorldGrid.RemoveWorldObject(mobile);
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WorldGrid.removeObject(mobile);
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return true;
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}
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public static void loadAllPirateNames() {
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DbManager.NPCQueries.LOAD_PIRATE_NAMES();
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@@ -266,24 +266,25 @@ public class MobAI {
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//guards inherit barracks patrol points dynamically
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if (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN) || mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
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if (mob.patrolPoints == null || mob.patrolPoints.isEmpty())
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if (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN) || mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
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Building barracks = mob.building;
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Building barracks = mob.building;
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if (barracks != null && barracks.patrolPoints != null && !barracks.getPatrolPoints().isEmpty()) {
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mob.patrolPoints = barracks.patrolPoints;
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} else {
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randomGuardPatrolPoint(mob);
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return;
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if (barracks != null && barracks.patrolPoints != null && !barracks.getPatrolPoints().isEmpty()) {
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mob.patrolPoints = barracks.patrolPoints;
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} else {
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randomGuardPatrolPoint(mob);
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return;
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}
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}
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}
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if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1)
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mob.lastPatrolPointIndex = 0;
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// Minions are given marching orders by the captain if he is alive
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if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION) && mob.guardCaptain.isAlive()) {
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if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
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Mob captain = (Mob) mob.guardCaptain;
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mob.destination = captain.destination.add(Formation.getOffset(2, mob.guardCaptain.minions.indexOf(mob.getObjectUUID()) + 3));
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mob.lastPatrolPointIndex = captain.lastPatrolPointIndex;
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@@ -322,6 +323,8 @@ public class MobAI {
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if (mob.isPlayerGuard() == true) {
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if(mob.agentType.equals(Enum.AIAgentType.GUARDWALLARCHER))
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return false; //wall archers don't cast
|
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if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
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contractID = mob.guardCaptain.contract.getContractID();
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else
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@@ -613,10 +616,8 @@ public class MobAI {
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switch (mob.behaviourType) {
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case GuardCaptain:
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case GuardMinion:
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GuardLogic(mob);
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break;
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case GuardWallArcher:
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GuardWallArcherLogic(mob);
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GuardLogic(mob);
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break;
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case Pet1:
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case SiegeEngine:
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@@ -739,7 +740,7 @@ public class MobAI {
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return;
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|
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mob.destination = mob.guardCaptain.getLoc();
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MovementUtilities.moveToLocation(mob, mob.destination, 5);
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MovementUtilities.moveToLocation(mob, mob.destination, 5, false);
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} else
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chaseTarget(mob);
|
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break;
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@@ -890,7 +891,7 @@ public class MobAI {
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if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) {
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if (mob.getRange() > 15) {
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mob.destination = mob.getCombatTarget().getLoc();
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MovementUtilities.moveToLocation(mob, mob.destination, 0);
|
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MovementUtilities.moveToLocation(mob, mob.destination, 0, false);
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} else {
|
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|
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//check if building
|
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@@ -899,11 +900,11 @@ public class MobAI {
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case PlayerCharacter:
|
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case Mob:
|
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mob.destination = MovementUtilities.GetDestinationToCharacter(mob, (AbstractCharacter) mob.getCombatTarget());
|
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MovementUtilities.moveToLocation(mob, mob.destination, mob.getRange() + 1);
|
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MovementUtilities.moveToLocation(mob, mob.destination, mob.getRange() + 1, false);
|
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break;
|
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case Building:
|
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mob.destination = mob.getCombatTarget().getLoc();
|
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MovementUtilities.moveToLocation(mob, mob.getCombatTarget().getLoc(), 0);
|
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MovementUtilities.moveToLocation(mob, mob.getCombatTarget().getLoc(), 0, false);
|
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break;
|
||||
}
|
||||
}
|
||||
@@ -950,40 +951,33 @@ public class MobAI {
|
||||
public static void GuardLogic(Mob mob) {
|
||||
|
||||
try {
|
||||
if (mob.getCombatTarget() == null)
|
||||
if (mob.getCombatTarget() == null) {
|
||||
CheckForPlayerGuardAggro(mob);
|
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} else {
|
||||
//do not need to look to change target if target is already null
|
||||
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
||||
|
||||
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
||||
if (newTarget != null) {
|
||||
|
||||
if (newTarget != null) {
|
||||
|
||||
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
||||
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
||||
mob.setCombatTarget(newTarget);
|
||||
} else
|
||||
mob.setCombatTarget(newTarget);
|
||||
} else
|
||||
mob.setCombatTarget(newTarget);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
if(mob.behaviourType.canRoam)
|
||||
CheckMobMovement(mob);//all guards that can move check to move
|
||||
|
||||
if(mob.combatTarget != null)
|
||||
CheckForAttack(mob); //only check to attack if combat target is not null
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void GuardWallArcherLogic(Mob mob) {
|
||||
|
||||
try {
|
||||
if (mob.getCombatTarget() == null)
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
else
|
||||
CheckForAttack(mob);
|
||||
} catch (Exception e) {
|
||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private static void PetLogic(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
@@ -147,7 +147,7 @@ public class MovementUtilities {
|
||||
return aiAgent.getLoc().ClosestPointOnLine(aggroTarget.getLoc(), aggroTarget.getEndLoc());
|
||||
}
|
||||
|
||||
public static void moveToLocation(Mob agent, Vector3fImmutable newLocation, float offset) {
|
||||
public static void moveToLocation(Mob agent, Vector3fImmutable newLocation, float offset, boolean isWalking) {
|
||||
try {
|
||||
|
||||
//don't move farther than 30 units from player.
|
||||
@@ -158,7 +158,7 @@ public class MovementUtilities {
|
||||
|
||||
agent.setFaceDir(newLoc.subtract2D(agent.getLoc()).normalize());
|
||||
|
||||
aiMove(agent, newLoc, false);
|
||||
aiMove(agent, newLoc, isWalking);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.toString());
|
||||
}
|
||||
|
||||
@@ -182,7 +182,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
|
||||
if (!npc.minions.contains(toRemove.getObjectUUID()))
|
||||
return true;
|
||||
|
||||
if (!DbManager.MobQueries.REMOVE_FROM_GUARDS(npc.getObjectUUID(), toRemove.firstName))
|
||||
if (!DbManager.MobQueries.REMOVE_GUARD_MINION(npc.getObjectUUID(), toRemove.firstName))
|
||||
return true;
|
||||
|
||||
npc.minions.remove(Integer.valueOf(toRemove.getObjectUUID()));
|
||||
@@ -273,7 +273,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
|
||||
if (toCreate == null)
|
||||
return true;
|
||||
|
||||
if (!DbManager.MobQueries.ADD_TO_GUARDS(npc.getObjectUUID(), pirateName))
|
||||
if (!DbManager.MobQueries.ADD_GUARD_MINION(npc.getObjectUUID(), pirateName))
|
||||
return true;
|
||||
|
||||
if (toCreate != null) {
|
||||
|
||||
@@ -7,7 +7,6 @@ import engine.Enum.ProfitType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.math.FastMath;
|
||||
import engine.math.Vector3fImmutable;
|
||||
@@ -37,7 +36,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
super(OrderNPCMsg.class);
|
||||
}
|
||||
|
||||
public static void processRedeedMob(Mob mob, Building building, ClientConnection origin) {
|
||||
public static void processRedeedHireling(AbstractCharacter hireling, Building building, ClientConnection origin) {
|
||||
|
||||
PlayerCharacter player;
|
||||
Contract contract;
|
||||
@@ -48,33 +47,28 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
player = SessionManager.getPlayerCharacter(origin);
|
||||
itemMan = player.getCharItemManager();
|
||||
|
||||
contract = mob.getContract();
|
||||
contract = hireling.contract;
|
||||
|
||||
if (!player.getCharItemManager().hasRoomInventory((short) 1)) {
|
||||
ErrorPopupMsg.sendErrorPopup(player, 21);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!building.getHirelings().containsKey(mob))
|
||||
if (!building.getHirelings().containsKey(hireling))
|
||||
return;
|
||||
|
||||
if (!NPCManager.removeMobileFromBuilding(mob, building)) {
|
||||
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
|
||||
return;
|
||||
}
|
||||
|
||||
building.getHirelings().remove(mob);
|
||||
BuildingManager.removeHireling(building, hireling);
|
||||
|
||||
itemBase = ItemBase.getItemBase(contract.getContractID());
|
||||
|
||||
if (itemBase == null) {
|
||||
Logger.error("Could not find Contract for npc: " + mob.getObjectUUID());
|
||||
Logger.error("Could not find Contract for npc: " + hireling.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
|
||||
boolean itemWorked = false;
|
||||
|
||||
item = new Item(itemBase, player.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) ((byte) mob.getRank() - 1), (byte) ((byte) mob.getRank() - 1), (short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0, new ArrayList<>(), "");
|
||||
item = new Item(itemBase, player.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) ((byte) hireling.getRank() - 1), (byte) ((byte) hireling.getRank() - 1), (short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0, new ArrayList<>(), "");
|
||||
item.setNumOfItems(1);
|
||||
item.containerType = Enum.ItemContainerType.INVENTORY;
|
||||
|
||||
@@ -282,28 +276,6 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
}
|
||||
|
||||
private static synchronized void processRedeedNPC(AbstractCharacter abstractCharacter, Building building, ClientConnection origin) {
|
||||
|
||||
// Member variable declaration
|
||||
|
||||
switch (abstractCharacter.getObjectType()) {
|
||||
case NPC:
|
||||
NPC npc = (NPC) abstractCharacter;
|
||||
|
||||
Building cityBuilding = npc.getBuilding();
|
||||
|
||||
if (cityBuilding == null)
|
||||
return;
|
||||
|
||||
BuildingManager.processRedeedNPC(npc, npc.building, origin);
|
||||
break;
|
||||
case Mob:
|
||||
Mob mob = (Mob) abstractCharacter;
|
||||
processRedeedMob(mob, mob.building, origin);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean AddPatrolPoints(int buildingID, ArrayList<Vector3fImmutable> patrolPoints) {
|
||||
|
||||
Building building = BuildingManager.getBuildingFromCache(buildingID);
|
||||
@@ -494,7 +466,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
if (BuildingManager.PlayerCanControlNotOwner(building, player) == false)
|
||||
return true;
|
||||
|
||||
processRedeedNPC(npc, building, origin);
|
||||
processRedeedHireling(npc, building, origin);
|
||||
return true;
|
||||
//MB TODO HANDLE all profits.
|
||||
case 7:
|
||||
@@ -562,10 +534,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
if (building.getHirelings().containsKey(mob) == false)
|
||||
return true;
|
||||
|
||||
if (NPCManager.removeMobileFromBuilding(mob, building) == false) {
|
||||
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
|
||||
return true;
|
||||
}
|
||||
BuildingManager.removeHireling(building, mob);
|
||||
|
||||
ManageCityAssetsMsg manageCityAssetsMsg = new ManageCityAssetsMsg();
|
||||
manageCityAssetsMsg.actionType = SVR_CLOSE_WINDOW;
|
||||
@@ -600,7 +569,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
if (BuildingManager.PlayerCanControlNotOwner(building, player) == false)
|
||||
return true;
|
||||
|
||||
processRedeedNPC(mob, building, origin);
|
||||
processRedeedHireling(mob, building, origin);
|
||||
return true;
|
||||
//MB TODO HANDLE all profits.
|
||||
case 7:
|
||||
|
||||
@@ -1244,11 +1244,21 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
CombatManager.handleRetaliate(this, attacker);
|
||||
}
|
||||
|
||||
if(this.getObjectType().equals(GameObjectType.Mob)){
|
||||
//handle hate value addition
|
||||
Mob target = (Mob)this;
|
||||
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
target.playerAgroMap.put(attacker.getObjectUUID(), target.playerAgroMap.get(attacker.getObjectUUID()) + value);
|
||||
if (target.isPlayerGuard()){
|
||||
if(target.guardedCity != null && target.guardedCity.cityOutlaws.contains(attacker.getObjectUUID()) == false)
|
||||
target.guardedCity.cityOutlaws.add(attacker.getObjectUUID());
|
||||
}
|
||||
}
|
||||
}
|
||||
return newHealth - oldHealth;
|
||||
} finally {
|
||||
this.healthLock.writeLock().unlock();
|
||||
}
|
||||
|
||||
} catch (InterruptedException e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
|
||||
@@ -20,7 +20,6 @@ import engine.jobs.DeferredPowerJob;
|
||||
import engine.jobs.UpgradeNPCJob;
|
||||
import engine.math.Bounds;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
@@ -1692,16 +1691,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
if (this.agentType.equals(AIAgentType.MOBILE))
|
||||
NPCManager.AssignPatrolPoints(this);
|
||||
|
||||
if (this.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN)) {
|
||||
|
||||
Building barracks = this.building;
|
||||
|
||||
if (barracks != null && barracks.patrolPoints != null && !barracks.getPatrolPoints().isEmpty()) {
|
||||
this.patrolPoints = barracks.patrolPoints;
|
||||
MovementUtilities.aiMove(this, this.patrolPoints.get(0), true);
|
||||
}
|
||||
}
|
||||
|
||||
this.deathTime = 0;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user