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218 Commits

Author SHA1 Message Date
FatBoy 5d4192bbcf add offset for runegate teleport regions 2023-10-16 19:56:08 -05:00
FatBoy ea6ea4b0ee teleport work 2023-10-16 19:07:34 -05:00
FatBoy 7f4d47505e teleport cleanup 2023-10-16 18:46:44 -05:00
FatBoy f9a3b17677 teleport cleanup 2023-10-16 15:10:09 -05:00
FatBoy d0374a2dea random delay between mob chase 2023-10-16 15:07:39 -05:00
FatBoy cb89cc17be update lastChase timestamp for mobs 2023-10-16 14:37:17 -05:00
FatBoy d506807a8f 1 second delay for mobs chasing target 2023-10-16 14:33:09 -05:00
FatBoy 1a0fc309f9 remove mob movement delay 2023-10-16 14:23:18 -05:00
FatBoy 5ed7662798 1 second delay for mob movements 2023-10-16 14:13:33 -05:00
FatBoy e3d6a32554 1 second delay for mob movements 2023-10-16 14:02:48 -05:00
FatBoy 6f990d488f region assignment in AbstractCharacter.setLoc 2023-10-16 13:41:18 -05:00
MagicBot 610de198e9 All 0 heightmap for PLANAR 2023-10-15 17:39:02 -04:00
MagicBot 928be0facb Named for context 2023-10-15 17:28:20 -04:00
MagicBot 80799753be Comment cleanup 2023-10-15 17:23:16 -04:00
MagicBot f9d2232a9b Comment cleanup 2023-10-15 17:22:05 -04:00
MagicBot cbd8685d4b Guild zone performance tweak 2023-10-15 16:46:48 -04:00
MagicBot 274cf08dad Comment cleanup 2023-10-15 16:43:20 -04:00
MagicBot 2cbe5f38cd Configuration moved to constructor 2023-10-15 16:40:31 -04:00
MagicBot 3d4058ad01 Height for seafloor 2023-10-15 15:57:58 -04:00
MagicBot 761ec6f4af Blend test 2023-10-15 14:55:19 -04:00
MagicBot 5900068898 Blend test 2023-10-15 14:44:32 -04:00
MagicBot 13f5e3eff2 Comment cleanup 2023-10-15 14:35:16 -04:00
MagicBot db9e950558 Comment cleanup 2023-10-15 14:30:58 -04:00
MagicBot 3f93bf08fb Test raw blend 2023-10-15 14:27:52 -04:00
MagicBot 65eebcbb5d Blend updated 2023-10-15 14:07:54 -04:00
MagicBot 6ed3495780 Blend updated 2023-10-15 13:57:18 -04:00
MagicBot 06049a7135 Dev cmd updated 2023-10-15 13:47:52 -04:00
MagicBot 12e073ca46 Dev cmd updated 2023-10-15 13:47:35 -04:00
MagicBot 4ee4054ab3 Dev cmd updated 2023-10-15 13:46:39 -04:00
MagicBot 11664a9218 Dev cmd updated 2023-10-15 13:42:28 -04:00
MagicBot d414c19904 Set parent zone properly 2023-10-15 13:31:31 -04:00
MagicBot 279a0aed91 Use half extents as offset from center 2023-10-12 07:04:27 -04:00
MagicBot c6e0e36531 Dev command updated 2023-10-12 07:01:11 -04:00
MagicBot 10b9f19036 Dev command updated 2023-10-12 06:51:01 -04:00
MagicBot ad661ea464 Dev command updated 2023-10-12 06:43:02 -04:00
MagicBot affe6b08ab Method is now called 2023-10-12 06:33:22 -04:00
MagicBot 1b2c218e83 property conforms to JSON 2023-10-12 06:19:22 -04:00
MagicBot 9e96add299 Class cleanup 2023-10-12 06:12:40 -04:00
MagicBot 9f9c3ba7f1 Ratios initialized. 2023-10-12 06:08:29 -04:00
MagicBot d15b8a5246 Opposite of 1006300 created as 1006301. 2023-10-12 06:01:55 -04:00
MagicBot c1e1c730bb Opposite of 1006300 created as 1006301. 2023-10-12 05:49:22 -04:00
MagicBot a53c68054d Only one kind of zone. 2023-10-11 17:20:23 -04:00
MagicBot 99a79df02d abs is up the chain a step 2023-10-11 17:17:18 -04:00
MagicBot 1a0f318968 abs is up the chain a step 2023-10-11 17:14:40 -04:00
MagicBot 6ac65c73d5 Method cleanup 2023-10-11 17:04:09 -04:00
MagicBot dc5a778610 Method cleanup 2023-10-11 17:00:53 -04:00
MagicBot 20d9a232cc Method cleanup 2023-10-11 17:00:01 -04:00
MagicBot 280bd61e2a Offset support for blend. 2023-10-11 16:50:52 -04:00
MagicBot dadfc15d39 Class cleanup and comments 2023-10-11 11:36:28 -04:00
MagicBot 1764041272 Class cleanup and comments 2023-10-11 11:34:37 -04:00
MagicBot b9ef4eee63 Class cleanup and comments 2023-10-11 11:32:43 -04:00
MagicBot 823061c699 Improved clamping 2023-10-11 11:23:20 -04:00
MagicBot 6809988e9c bugfix in variable assignment 2023-10-11 11:15:41 -04:00
MagicBot a1a3ea6234 Debug code added 2023-10-11 11:01:04 -04:00
MagicBot 3684296959 Assignment removed for now 2023-10-11 10:53:58 -04:00
MagicBot 68c8d91871 Assignment removed for now 2023-10-11 10:43:44 -04:00
MagicBot 7655b67338 Debug code added 2023-10-11 10:42:04 -04:00
MagicBot 68aef50283 Debug code added 2023-10-11 10:40:27 -04:00
MagicBot 6494e07e9e Test baseline 2023-10-10 12:34:21 -04:00
MagicBot 859de1004e Platform revert 2023-10-10 12:31:43 -04:00
MagicBot 0afc8a2dc5 Platform update 2023-10-10 07:59:42 -04:00
MagicBot f73184ac1e Blend cleanup 2023-10-09 10:56:39 -04:00
MagicBot 52b66be43b Blend cleanup 2023-10-09 10:47:48 -04:00
MagicBot bd208bd1ab Blend cleanup 2023-10-09 09:45:04 -04:00
MagicBot f7952008cd Blend cleanup 2023-10-09 09:35:24 -04:00
MagicBot a0c82d3f3f Blend cleanup 2023-10-09 09:32:20 -04:00
MagicBot dd01fd1688 Proper setting of maxpy 2023-10-09 09:22:41 -04:00
MagicBot d2dc95c169 Dev command updated 2023-10-09 08:44:06 -04:00
MagicBot 53f7165e24 Blend function installed 2023-10-09 07:47:50 -04:00
MagicBot c90a250ba7 Blend function installed 2023-10-09 07:05:54 -04:00
MagicBot e80dd66809 Interpolation cleanup 2023-10-09 06:20:17 -04:00
MagicBot 95558371df Method inlined 2023-10-09 06:16:25 -04:00
MagicBot 085f79cefd Sanity check added 2023-10-09 06:14:06 -04:00
MagicBot a17b9fdd13 Zone extents derived from zone 2023-10-09 06:04:37 -04:00
MagicBot 73b6854266 Map loaded updated 2023-10-09 05:44:38 -04:00
MagicBot fe8d512596 WorldAltitude for seafloor set 2023-10-09 04:51:50 -04:00
MagicBot ef8754c018 WorldAltitude for seafloor set 2023-10-09 04:48:22 -04:00
MagicBot 483ccbff00 WorldAltitude for seafloor set 2023-10-09 04:37:54 -04:00
MagicBot 07f736b8e6 WorldAltitude for seafloor set 2023-10-09 04:32:57 -04:00
MagicBot cd1de763e3 Terrain size set by zone radius 2023-10-09 04:14:51 -04:00
MagicBot d6d4008348 Error trap 2023-10-09 04:11:55 -04:00
MagicBot 4bbbbf9fa2 Error trap 2023-10-08 23:11:59 -04:00
MagicBot a3d29bb8f0 Error trap 2023-10-08 23:05:41 -04:00
MagicBot 0d58aee2fe Terrain type is capitalized 2023-10-08 22:54:40 -04:00
MagicBot bc5d0cc4a9 Terrain zone set in constructor 2023-10-08 22:49:13 -04:00
MagicBot 59c3bea2d6 Error logging added 2023-10-08 22:45:33 -04:00
MagicBot 13163ddb7e Error logging added 2023-10-08 22:44:34 -04:00
MagicBot 02a9256950 Configure player cities and PLANAR 2023-10-08 22:40:31 -04:00
MagicBot d31d6c1f95 Configure player cities and PLANAR 2023-10-08 22:36:26 -04:00
MagicBot bc099e9dc0 Constructor filled in 2023-10-08 21:51:16 -04:00
MagicBot 79bf0523a5 Constructor filled in 2023-10-08 21:50:27 -04:00
MagicBot a0d2ccb5ab Completed partial refactor. 2023-10-08 20:26:37 -04:00
MagicBot df54840a88 Completed partial refactor. 2023-10-08 09:59:13 -04:00
MagicBot 4b62517d99 Partial refactor. 2023-10-08 09:49:49 -04:00
MagicBot 0ce9ec3ae2 Output conforms with client 2023-10-08 09:32:08 -04:00
MagicBot 5279fa8fbe Dev command updated 2023-10-08 09:22:53 -04:00
MagicBot 0d75e6db9b Start terrain refactor 2023-10-08 09:18:43 -04:00
MagicBot ffb541a12e Prepare for terrain 2023-10-08 09:09:50 -04:00
MagicBot 5fdaa11367 Prepare for terrain 2023-10-08 09:04:15 -04:00
MagicBot 6b339da061 Count propagated 2023-10-07 21:03:47 -04:00
MagicBot f454fb5e1c Need float value 2023-10-07 20:55:11 -04:00
MagicBot 5db8c47aa8 Clamp value at pole 2023-10-07 20:47:35 -04:00
MagicBot e7571f3e83 Audit of zone loc 2023-10-07 20:43:17 -04:00
MagicBot d9b513e88c cell count cached 2023-10-07 20:32:08 -04:00
MagicBot 7dcde390cd Flip Flop 2023-10-07 20:19:30 -04:00
MagicBot 6a750f4eb2 Unused methods removed 2023-10-07 20:04:26 -04:00
MagicBot c6d24d25cc Method cleanup 2023-10-07 13:57:20 -04:00
MagicBot c19ec913cb Disable blend until after refactor. 2023-09-21 14:39:37 -04:00
MagicBot 438ea04a1a Comment cleanup 2023-09-20 17:26:00 -04:00
MagicBot d7044c1663 Depth less one 2023-09-20 17:24:41 -04:00
MagicBot 3497d275a8 File reformat 2023-09-20 17:21:34 -04:00
MagicBot 6fd61889a8 byte array to save memory. 2023-09-20 17:20:54 -04:00
MagicBot 85983954de Conform to database 2023-09-20 16:28:26 -04:00
MagicBot 1e9eec2c48 Heightmap is now an integer. 2023-09-20 16:24:00 -04:00
MagicBot bd97745ed1 class and table schema now conform to JSON 2023-09-20 16:07:50 -04:00
MagicBot 34d450fecf class and table schema now conform to JSON 2023-09-20 16:06:57 -04:00
MagicBot be107c0858 class and table schema now conform to JSON 2023-09-20 16:05:57 -04:00
MagicBot 8289786099 class and table schema now conform to JSON 2023-09-20 16:03:55 -04:00
MagicBot 56f159d50a class and table schema now conform to JSON 2023-09-20 16:01:01 -04:00
MagicBot 61961bab05 class and table schema now conform to JSON 2023-09-20 16:00:16 -04:00
MagicBot e0387dce00 class and table schema now conform to JSON 2023-09-20 15:53:41 -04:00
MagicBot 46b3db033b Inlined empty getters 2023-09-20 15:43:01 -04:00
MagicBot bf9fdae58b Method moved to manager. 2023-09-20 14:31:48 -04:00
MagicBot 7b8cafc8ac Cleanup of interpolation method 2023-09-20 14:20:22 -04:00
MagicBot 7793fab5d2 Unnecessary initialization. 2023-09-20 14:14:55 -04:00
MagicBot 1ddcda5c5d Logging to console 2023-09-20 14:04:55 -04:00
MagicBot 9714393538 Pixel data loaded from TARGA files 2023-09-20 13:59:32 -04:00
MagicBot d46f369599 Unused variables 2023-09-20 13:49:27 -04:00
MagicBot 2dfd2a53c2 Testing image reader 2023-09-20 13:37:43 -04:00
MagicBot e3675ec9a4 Testing image reader 2023-09-20 13:26:54 -04:00
MagicBot cb2ed0c766 Testing image reader 2023-09-20 13:23:02 -04:00
MagicBot 6638fdcaff Framework to load pixel data 2023-09-20 13:06:18 -04:00
MagicBot d0b4634429 Framework to load pixel data 2023-09-20 12:46:41 -04:00
MagicBot 1fdf1f1339 New collection defined for pixel data 2023-09-20 11:59:43 -04:00
MagicBot 6290c6d0af Start separate PLANAR from TARGA 2023-09-20 11:40:29 -04:00
MagicBot 26a3ea4b18 Release bounds after usage. 2023-09-20 11:38:39 -04:00
MagicBot c7b2245005 Unused methods removed 2023-09-20 11:35:39 -04:00
MagicBot 5ba06796b1 Interpolating from adjusted altitudes. 2023-09-18 03:19:00 -04:00
MagicBot e359b1dfdf Interpolating world altitude 2023-09-18 02:11:38 -04:00
MagicBot cbc8216fe0 Blender 2023-09-18 00:05:53 -04:00
MagicBot da238b9986 Cleanup in bounds configuration 2023-09-17 23:56:45 -04:00
MagicBot 897ddfe77a Bounds must be set before setting parent. 2023-09-17 23:53:06 -04:00
MagicBot 80f2db794f Bounds must be set before setting parent. 2023-09-17 23:46:00 -04:00
MagicBot 913a2601d5 Update to blend logic. 2023-09-17 14:02:17 -04:00
MagicBot 40c27eef79 Update to blend logic. 2023-09-17 14:00:00 -04:00
MagicBot df45e00fbd 255 to normalize 2023-09-17 13:39:42 -04:00
MagicBot a323f1ffb7 max based on min blend 2023-09-17 13:30:16 -04:00
MagicBot ea6092db8a max based on min blend 2023-09-17 13:28:23 -04:00
MagicBot 8c6eb48876 max based on min blend 2023-09-17 13:25:15 -04:00
MagicBot 37d2f8a8ad DevCmd output updated 2023-09-17 13:11:29 -04:00
MagicBot f18acf3e68 DevCmd output updated 2023-09-17 13:08:51 -04:00
MagicBot 3fb08ca2c3 Visibility promotion for a data class 2023-09-17 12:53:56 -04:00
MagicBot 83be09d643 Comment and name cleanup 2023-09-17 12:49:30 -04:00
MagicBot 6de8249fb0 Devcmd output updated. 2023-09-17 12:44:37 -04:00
MagicBot 013ddcff66 heightmap blend configuration completed. 2023-09-17 12:25:07 -04:00
MagicBot 8ece4caf1c value is halfExtent 2023-09-17 12:23:06 -04:00
MagicBot a94b12e8cd Correction to blend configuration. 2023-09-17 12:15:21 -04:00
MagicBot c38103068e Correction to blend configuration. 2023-09-17 12:13:46 -04:00
MagicBot f8caaf0e99 Correction to blend configuration. 2023-09-17 12:07:43 -04:00
MagicBot ee809ddb37 clamping cleaned up. 2023-09-17 12:01:13 -04:00
MagicBot 227bd0523e clamping cleaned up. 2023-09-17 11:59:46 -04:00
MagicBot c096b29521 parameter ordering fixed. 2023-09-17 11:57:24 -04:00
MagicBot 6a0520b126 Blend lerp implemented. 2023-09-17 11:54:57 -04:00
MagicBot 240373898a Preparation for blend lerp insertion. 2023-09-17 08:08:28 -04:00
MagicBot d33ad0cdef Preparation for blend lerp insertion. 2023-09-17 08:03:50 -04:00
MagicBot a3a3070158 Blending configuration setup in SetParent() 2023-09-17 07:42:46 -04:00
MagicBot b717c3d550 Starting work to sync heightmap model with Shadowbane. 2023-09-16 16:03:22 -04:00
MagicBot 9aa5820ac2 Cleanup of getWorldHeight() 2023-09-16 13:18:36 -04:00
MagicBot 1ac65dd9bd Tightened clamping. 2023-09-16 08:31:04 -04:00
MagicBot 797a6951a8 Tightened clamping. 2023-09-16 08:28:20 -04:00
MagicBot 7268de6e1e Test of raw heightmaps 2023-09-16 08:06:31 -04:00
MagicBot fc602ce9f4 Test of raw heightmaps 2023-09-16 08:04:49 -04:00
MagicBot 403bff27b4 Test of raw heightmaps 2023-09-16 08:01:46 -04:00
MagicBot 44b9ba911d Indices added to command output. 2023-09-15 17:29:51 -04:00
MagicBot c24f8fc85b Login check modified for testing. 2023-09-15 14:23:34 -04:00
MagicBot 75c56cbeee Devcmd output updated. 2023-09-14 14:11:26 -04:00
MagicBot 15f42c9658 Devcmd output updated. 2023-09-14 13:54:22 -04:00
MagicBot 525d0c21bb Devcmd output updated. 2023-09-14 13:41:07 -04:00
MagicBot cbf05cfe5b Devcmd output updated. 2023-09-14 13:30:46 -04:00
MagicBot aaa506a581 Divisor testing. 2023-09-14 13:21:02 -04:00
MagicBot a2fbfad00e Revert initialize. 2023-09-14 13:07:32 -04:00
MagicBot 031c52e25a Divisor test. 2023-09-14 13:03:06 -04:00
MagicBot 693dfd827c Updated dev cmd output 2023-09-14 13:01:22 -04:00
MagicBot d26a2d35bf Multiple not divide 2023-09-14 12:39:31 -04:00
MagicBot 9839de128c Variable initialized. 2023-09-14 12:38:47 -04:00
MagicBot 12872ee51e Variable initialized. 2023-09-14 12:30:54 -04:00
MagicBot 2af08d6823 Reformat file. 2023-09-14 12:29:26 -04:00
MagicBot f646075311 Static method to save memory. 2023-09-14 12:28:36 -04:00
MagicBot dfca767476 Multiple not divide. 2023-09-14 12:25:18 -04:00
MagicBot fd7b5952c2 Dev command updated 2023-09-14 12:21:12 -04:00
MagicBot 4b46eddc47 Dev command updated 2023-09-14 12:09:50 -04:00
MagicBot e26121177f World altitude set in setparent. 2023-09-14 12:07:08 -04:00
MagicBot 91eb0c314f SeAudit command created 2023-09-14 10:14:31 -04:00
MagicBot 1d7a2d4eae Added sea level info to command. 2023-09-14 10:09:10 -04:00
MagicBot e4235d4d75 Bugfix in setparent. 2023-09-14 09:13:02 -04:00
FatBoy 41a83115be safehold guard exclusion from equipment dropping 2023-09-13 22:34:57 -05:00
FatBoy 3ce887cb34 NPC are immune to all 2023-09-13 22:30:24 -05:00
FatBoy 874eb6189e NPC apply runes 2023-09-13 22:24:10 -05:00
FatBoy 5c5c491597 debug code 2023-09-13 22:10:22 -05:00
FatBoy ff78c1443c null check 2023-09-13 22:04:23 -05:00
FatBoy cdc1c2d776 region assignment 2023-09-13 21:58:20 -05:00
FatBoy a004c247ab abstract character cleanup 2023-09-13 21:57:17 -05:00
FatBoy 048e90fb8f NPC all apply "shopkeeper" rune 2023-09-13 21:56:18 -05:00
FatBoy c1498145e6 NPC rune work 2023-09-13 21:45:15 -05:00
FatBoy 7654d5183a region lookup and height offset for AbstractCharacters when setLoc is called 2023-09-13 21:28:20 -05:00
FatBoy 9b7fc0a93b region height work 2023-09-13 21:07:57 -05:00
FatBoy 200318ddcf add region height to world height in setLoc 2023-09-13 20:48:02 -05:00
FatBoy 1fdd0a1b32 initialize runes array list for NPC 2023-09-13 20:45:21 -05:00
FatBoy 8869772fa4 print effects command 2023-09-13 20:34:48 -05:00
FatBoy 96bc894962 print runes command 2023-09-13 20:27:38 -05:00
FatBoy 5a9f5f2eca NPCs apply runes from set 2023-09-13 20:22:56 -05:00
FatBoy bd9dbcbb42 NPCs load rune sets 2023-09-13 20:12:07 -05:00
FatBoy f8269bb764 character runes moved form PlayerCharacter to AbstractCharacter 2023-09-13 20:06:12 -05:00
FatBoy c215047c00 teleport method removed form PLayerCharacter to use AbstractCharacter.teleport instead 2023-09-13 20:00:23 -05:00
FatBoy a313e3f364 setRegion removal 2023-09-13 19:56:54 -05:00
FatBoy b34be1184e null region assignment 2023-09-13 19:53:13 -05:00
FatBoy e23c5527da null region assignment 2023-09-13 19:52:17 -05:00
FatBoy 847e62dd27 setLoc now handles region assignment 2023-09-13 19:51:39 -05:00
82 changed files with 957 additions and 1208 deletions
+4 -4
View File
@@ -469,7 +469,7 @@ public class Enum {
// 14001 does not have a banestone to bind at
if (ruinZone.getLoadNum() == 14001)
if (ruinZone.template == 14001)
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30);
else
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
@@ -2310,10 +2310,10 @@ public class Enum {
ZONE(875),
PLACEMENT(876);
public final float extents;
public final float halfExtents;
CityBoundsType(float extents) {
this.extents = extents;
CityBoundsType(float halfExtents) {
this.halfExtents = halfExtents;
}
}
@@ -1,463 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.InterestManagement;
import engine.Enum;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.Zone;
import org.pmw.tinylog.Logger;
import javax.imageio.ImageIO;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.HashMap;
public class HeightMap {
// Class variables
// Heightmap data for all zones.
public static final HashMap<Integer, HeightMap> heightmapByLoadNum = new HashMap<>();
// Bootstrap Tracking
public static int heightMapsCreated = 0;
public static HeightMap PlayerCityHeightMap;
// Heightmap data for this heightmap
public BufferedImage heightmapImage;
private int heightMapID;
private int maxHeight;
private int fullExtentsX;
private int fullExtentsY;
private float bucketWidthX;
private float bucketWidthY;
private int zoneLoadID;
private float seaLevel = 0;
private float outsetX;
private float outsetZ;
private int[][] pixelColorValues;
public HeightMap(ResultSet rs) throws SQLException {
this.heightMapID = rs.getInt("heightMapID");
this.maxHeight = rs.getInt("maxHeight");
int halfExtentsX = rs.getInt("xRadius");
int halfExtentsY = rs.getInt("zRadius");
this.zoneLoadID = rs.getInt("zoneLoadID");
this.seaLevel = rs.getFloat("seaLevel");
this.outsetX = rs.getFloat("outsetX");
this.outsetZ = rs.getFloat("outsetZ");
// Cache the full extents to avoid the calculation
this.fullExtentsX = halfExtentsX * 2;
this.fullExtentsY = halfExtentsY * 2;
this.heightmapImage = null;
File imageFile = new File(ConfigManager.DEFAULT_DATA_DIR + "heightmaps/" + this.heightMapID + ".bmp");
// early exit if no image file was found. Will log in caller.
if (!imageFile.exists())
return;
// load the heightmap image.
try {
this.heightmapImage = ImageIO.read(imageFile);
} catch (IOException e) {
Logger.error("***Error loading heightmap data for heightmap " + this.heightMapID + e.toString());
}
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
// this.heightmapImage = MapLoader.flipImage(this.heightmapImage);
// Calculate the data we do not load from table
float numOfBuckets = this.heightmapImage.getWidth() - 1;
float calculatedWidth = this.fullExtentsX / numOfBuckets;
this.bucketWidthX = calculatedWidth;
this.bucketWidthY = this.bucketWidthX; // This makes no sense.
// Generate pixel array from image data
generatePixelData();
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
heightMapsCreated++;
}
//Created for PlayerCities
public HeightMap() {
this.heightMapID = 999999;
this.maxHeight = 5; // for real...
int halfExtentsX = (int) Enum.CityBoundsType.ZONE.extents;
int halfExtentsY = (int) Enum.CityBoundsType.ZONE.extents;
this.zoneLoadID = 0;
this.seaLevel = 0;
this.outsetX = 128;
this.outsetZ = 128;
// Cache the full extents to avoid the calculation
this.fullExtentsX = halfExtentsX * 2;
this.fullExtentsY = halfExtentsY * 2;
this.heightmapImage = null;
// Calculate the data we do not load from table
this.bucketWidthX = halfExtentsX;
this.bucketWidthY = halfExtentsY;
this.pixelColorValues = new int[this.fullExtentsX][this.fullExtentsY];
for (int y = 0; y < this.fullExtentsY; y++) {
for (int x = 0; x < this.fullExtentsX; x++) {
pixelColorValues[x][y] = 255;
}
}
}
public HeightMap(Zone zone) {
this.heightMapID = 999999;
this.maxHeight = 0;
int halfExtentsX = (int) zone.getBounds().getHalfExtents().x;
int halfExtentsY = (int) zone.getBounds().getHalfExtents().y;
this.zoneLoadID = 0;
this.seaLevel = 0;
this.outsetX = 0;
this.outsetZ = 0;
// Cache the full extents to avoid the calculation
this.fullExtentsX = halfExtentsX * 2;
this.fullExtentsY = halfExtentsY * 2;
this.heightmapImage = null;
// Calculate the data we do not load from table
this.bucketWidthX = halfExtentsX;
this.bucketWidthY = halfExtentsY;
this.pixelColorValues = new int[this.fullExtentsX][this.fullExtentsY];
for (int y = 0; y < this.fullExtentsY; y++) {
for (int x = 0; x < this.fullExtentsX; x++) {
pixelColorValues[x][y] = 0;
}
}
}
public static void GeneratePlayerCityHeightMap() {
HeightMap.PlayerCityHeightMap = new HeightMap();
}
public static void GenerateCustomHeightMap(Zone zone) {
HeightMap heightMap = new HeightMap(zone);
HeightMap.heightmapByLoadNum.put(zone.getLoadNum(), heightMap);
}
public static Zone getNextZoneWithTerrain(Zone zone) {
Zone nextZone = zone;
if (zone.getHeightMap() != null)
return zone;
if (zone.equals(ZoneManager.getSeaFloor()))
return zone;
while (nextZone.getHeightMap() == null)
nextZone = nextZone.getParent();
return nextZone;
}
public static float getWorldHeight(Zone currentZone, Vector3fImmutable worldLoc) {
Vector2f parentLoc = new Vector2f(-1, -1);
if (currentZone == null)
return 0;
currentZone = getNextZoneWithTerrain(currentZone);
if (currentZone == ZoneManager.getSeaFloor())
return currentZone.getAbsY();
Zone parentZone = getNextZoneWithTerrain(currentZone.getParent());
HeightMap heightMap = currentZone.getHeightMap();
if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor()))
return currentZone.getAbsY();
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(worldLoc, currentZone);
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldLoc, currentZone);
if ((parentZone != null) && (parentZone.getHeightMap() != null))
parentLoc = ZoneManager.worldToZoneSpace(worldLoc, parentZone);
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
float worldAltitude = currentZone.worldAltitude;
float realWorldAltitude = interaltitude + worldAltitude;
//OUTSET
if (parentZone != null) {
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
float bucketScaleX = heightMap.outsetX / parentXRadius;
float bucketScaleZ = heightMap.outsetZ / parentZRadius;
float outsideGridSizeX = 1 - bucketScaleX; //32/256
float outsideGridSizeZ = 1 - bucketScaleZ;
float weight;
double scale;
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().worldAltitude;
realWorldAltitude = outsetALt;
} else if (offsetZ > outsideGridSizeZ) {
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().worldAltitude;
realWorldAltitude = outsetALt;
}
}
return realWorldAltitude;
}
public static float getWorldHeight(Vector3fImmutable worldLoc) {
Zone currentZone = ZoneManager.findSmallestZone(worldLoc);
if (currentZone == null)
return 0;
return getWorldHeight(currentZone, worldLoc);
}
public static void loadAlHeightMaps() {
// Load the heightmaps into staging hashmap keyed by HashMapID
DbManager.HeightMapQueries.LOAD_ALL_HEIGHTMAPS();
//generate static player city heightmap.
HeightMap.GeneratePlayerCityHeightMap();
// Clear all heightmap image data as it's no longer needed.
for (HeightMap heightMap : HeightMap.heightmapByLoadNum.values()) {
heightMap.heightmapImage = null;
}
Logger.info(HeightMap.heightmapByLoadNum.size() + " Heightmaps cached.");
}
public static boolean isLocUnderwater(Vector3fImmutable currentLoc) {
float localAltitude = HeightMap.getWorldHeight(currentLoc);
Zone zone = ZoneManager.findSmallestZone(currentLoc);
if (localAltitude < zone.getSeaLevel())
return true;
return false;
}
public Vector2f getGridSquare(Vector2f zoneLoc) {
if (zoneLoc.x < 0)
zoneLoc.setX(0);
if (zoneLoc.x >= this.fullExtentsX)
zoneLoc.setX(this.fullExtentsX);
if (zoneLoc.y < 0)
zoneLoc.setY(0);
if (zoneLoc.y > this.fullExtentsY)
zoneLoc.setY(this.fullExtentsY);
// Flip Y coordinates
zoneLoc.setY(this.fullExtentsY - zoneLoc.y);
float xBucket = (zoneLoc.x / this.bucketWidthX);
float yBucket = (zoneLoc.y / this.bucketWidthY);
return new Vector2f(xBucket, yBucket);
}
public float getInterpolatedTerrainHeight(Vector2f zoneLoc) {
Vector2f gridSquare;
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
return -1;
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
return -1;
int maxX = (int) (this.fullExtentsX / this.bucketWidthX);
int maxY = (int) (this.fullExtentsY / this.bucketWidthY);
gridSquare = getGridSquare(zoneLoc);
int gridX = (int) gridSquare.x;
int gridY = (int) gridSquare.y;
if (gridX > maxX)
gridX = maxX;
if (gridY > maxY)
gridY = maxY;
float offsetX = (gridSquare.x - gridX);
float offsetY = gridSquare.y - gridY;
//get height of the 4 vertices.
float topLeftHeight = 0;
float topRightHeight = 0;
float bottomLeftHeight = 0;
float bottomRightHeight = 0;
int nextY = gridY + 1;
int nextX = gridX + 1;
if (nextY > maxY)
nextY = gridY;
if (nextX > maxX)
nextX = gridX;
topLeftHeight = pixelColorValues[gridX][gridY];
topRightHeight = pixelColorValues[nextX][gridY];
bottomLeftHeight = pixelColorValues[gridX][nextY];
bottomRightHeight = pixelColorValues[nextX][nextY];
float interpolatedHeight;
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
return interpolatedHeight;
}
private void generatePixelData() {
Color color;
// Generate altitude lookup table for this heightmap
this.pixelColorValues = new int[this.heightmapImage.getWidth()][this.heightmapImage.getHeight()];
for (int y = 0; y < this.heightmapImage.getHeight(); y++) {
for (int x = 0; x < this.heightmapImage.getWidth(); x++) {
color = new Color(this.heightmapImage.getRGB(x, y));
pixelColorValues[x][y] = color.getRed();
}
}
}
public float getBucketWidthX() {
return bucketWidthX;
}
public float getBucketWidthY() {
return bucketWidthY;
}
public int getHeightMapID() {
return heightMapID;
}
public BufferedImage getHeightmapImage() {
return heightmapImage;
}
public float getSeaLevel() {
return seaLevel;
}
}
+224
View File
@@ -0,0 +1,224 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.InterestManagement;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.Zone;
import org.pmw.tinylog.Logger;
import java.util.HashMap;
import static java.lang.Math.PI;
public class Terrain {
public static final HashMap<Integer, short[][]> _heightmap_pixel_cache = new HashMap<>();
public short[][] terrain_pixel_data;
public Vector2f terrain_size = new Vector2f();
public Vector2f cell_size = new Vector2f();
public Vector2f cell_count = new Vector2f();
public float terrain_scale;
public Vector2f blend_ratio = new Vector2f();
public int heightmap;
Zone zone;
public Terrain(Zone zone) {
this.zone = zone;
this.heightmap = this.zone.terrain_image;
// Configure PLANAR zones to use the same 16x16 pixel image
// that all similar terrains share. (See JSON)
if (this.zone.terrain_type.equals("PLANAR"))
this.heightmap = 1006300; // all 0
// Load pixel data for this terrain from cache
this.terrain_pixel_data = Terrain._heightmap_pixel_cache.get(heightmap);
if (terrain_pixel_data == null)
Logger.error("Pixel map empty for zone: " + this.zone.getObjectUUID() + ":" + this.zone.zoneName);
// Configure terrain based on zone properties
this.terrain_size.x = this.zone.major_radius * 2;
this.terrain_size.y = this.zone.minor_radius * 2;
this.cell_count.x = this.terrain_pixel_data.length - 1;
this.cell_count.y = this.terrain_pixel_data[0].length - 1;
this.cell_size.x = terrain_size.x / this.cell_count.x;
this.cell_size.y = terrain_size.y / this.cell_count.y;
// Blending configuration. These ratios are used to calculate
// the blending area between child and parent terrains when
// they are stitched together.
Vector2f major_blend = new Vector2f(this.zone.max_blend / this.zone.major_radius,
this.zone.min_blend / this.zone.major_radius);
Vector2f minor_blend = new Vector2f(this.zone.max_blend / this.zone.minor_radius,
this.zone.min_blend / this.zone.minor_radius);
if (major_blend.y > 0.4f)
blend_ratio.x = major_blend.y;
else
blend_ratio.x = Math.min(major_blend.x, 0.4f);
if (minor_blend.y > 0.4f)
blend_ratio.y = minor_blend.y;
else
blend_ratio.y = Math.min(minor_blend.x, 0.4f);
// Scale coefficient for this terrain
this.terrain_scale = this.zone.terrain_max_y / 255f;
}
public static Zone getNextZoneWithTerrain(Zone zone) {
// Not all zones have a terrain. Some are for display only
// and heights returned are from the parent heightmap. This
// is controlled in the JSON via the has_terrain_gen field.
Zone terrain_zone = zone;
if (zone == null)
return ZoneManager.seaFloor;
if (zone.terrain != null)
return zone;
if (zone.equals(ZoneManager.seaFloor))
return zone;
while (terrain_zone.terrain == null)
terrain_zone = terrain_zone.parent;
return terrain_zone;
}
public static float getWorldHeight(Zone zone, Vector3fImmutable world_loc) {
// Retrieve the next zone with a terrain defined.
Zone terrainZone = getNextZoneWithTerrain(zone);
Zone parentZone = getNextZoneWithTerrain(zone.parent);
// Transform world loc into zone space coordinate system
Vector2f terrainLoc = ZoneManager.worldToTerrainSpace(world_loc, terrainZone);
Vector2f parentLoc = ZoneManager.worldToTerrainSpace(world_loc, parentZone);
// Offset from origin needed for blending function
Vector2f terrainOffset = ZoneManager.worldToZoneOffset(world_loc, terrainZone);
// Interpolate height for this position in both terrains
float interpolatedChildHeight = terrainZone.terrain.getInterpolatedTerrainHeight(terrainLoc);
interpolatedChildHeight += terrainZone.global_height;
float interpolatedParentTerrainHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentLoc);
interpolatedParentTerrainHeight += parentZone.global_height;
// Blend between terrains
float blendCoefficient = terrainZone.terrain.getTerrainBlendCoefficient(terrainOffset);
float terrainHeight = interpolatedChildHeight * blendCoefficient;
terrainHeight += interpolatedParentTerrainHeight * (1 - blendCoefficient);
return terrainHeight;
}
public static float getWorldHeight(Vector3fImmutable world_loc) {
Zone currentZone = ZoneManager.findSmallestZone(world_loc);
return getWorldHeight(currentZone, world_loc);
}
public Vector2f getTerrainCell(Vector2f terrain_loc) {
// Calculate terrain cell with offset
Vector2f terrain_cell = new Vector2f(terrain_loc.x / this.cell_size.x, terrain_loc.y / this.cell_size.y);
// Clamp values when standing directly on pole
terrain_cell.x = Math.max(0, Math.min(this.cell_count.x - 1, terrain_cell.x));
terrain_cell.y = Math.max(0, Math.min(this.cell_count.y - 1, terrain_cell.y));
return terrain_cell;
}
public float getInterpolatedTerrainHeight(Vector2f terrain_loc) {
float interpolatedHeight;
// Early exit for guild zones
if (this.zone.guild_zone)
return 5.0f;
Vector2f terrain_cell = getTerrainCell(terrain_loc);
int pixel_x = (int) Math.floor(terrain_cell.x);
int pixel_y = (int) Math.floor(terrain_cell.y);
Vector2f pixel_offset = new Vector2f(terrain_cell.x % 1, terrain_cell.y % 1);
// 4 surrounding vertices from the pixel array.
float top_left_pixel = terrain_pixel_data[pixel_x][pixel_y];
float top_right_pixel = terrain_pixel_data[pixel_x + 1][pixel_y];
float bottom_left_pixel = terrain_pixel_data[pixel_x][pixel_y + 1];
float bottom_right_pixel = terrain_pixel_data[pixel_x + 1][pixel_y + 1];
// Interpolate between the 4 vertices
interpolatedHeight = top_left_pixel * (1 - pixel_offset.x) * (1 - pixel_offset.y);
interpolatedHeight += top_right_pixel * (1 - pixel_offset.y) * (pixel_offset.x);
interpolatedHeight += (bottom_left_pixel * (1 - pixel_offset.x) * pixel_offset.y);
interpolatedHeight += (bottom_right_pixel * pixel_offset.y * pixel_offset.x);
interpolatedHeight *= this.terrain_scale; // Scale height
return interpolatedHeight;
}
public float getTerrainBlendCoefficient(Vector2f zone_offset) {
// Normalize terrain offset
Vector2f normalizedOffset = new Vector2f(Math.abs(zone_offset.x) / this.zone.major_radius,
Math.abs(zone_offset.y) / this.zone.minor_radius);
float blendCoefficient;
if (normalizedOffset.x <= 1 - blend_ratio.x || normalizedOffset.x <= normalizedOffset.y) {
if (normalizedOffset.y < 1 - blend_ratio.y)
return 1;
blendCoefficient = (normalizedOffset.y - (1 - blend_ratio.y)) / blend_ratio.y;
} else
blendCoefficient = (normalizedOffset.x - (1 - blend_ratio.x)) / blend_ratio.x;
blendCoefficient = (float) Math.atan((0.5f - blendCoefficient) * PI);
return (blendCoefficient + 1) * 0.5f;
}
}
+1 -1
View File
@@ -67,7 +67,7 @@ public class CityRecord extends DataRecord {
cityRecord.locX = cityRecord.city.getTOL().getLoc().x;
cityRecord.locY = -cityRecord.city.getTOL().getLoc().z; // flip sign on 'y' coordinate
cityRecord.zoneHash = cityRecord.city.getParent().getHash();
cityRecord.zoneHash = cityRecord.city.getParent().hash;
if (cityRecord.eventType.equals(Enum.RecordEventType.CREATE))
cityRecord.establishedDatetime = cityRecord.city.established;
+1 -1
View File
@@ -52,7 +52,7 @@ public class MineRecord extends DataRecord {
mineRecord.eventType = eventType;
}
mineRecord.zoneHash = mine.getParentZone().getHash();
mineRecord.zoneHash = mine.getParentZone().hash;
if (character.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
player = (PlayerCharacter) character;
+1 -1
View File
@@ -281,7 +281,7 @@ public class PvpRecord extends DataRecord {
outStatement.setInt(8, this.victim.getLevel());
outStatement.setString(9, DataWarehouse.hasher.encrypt(zone.getObjectUUID()));
outStatement.setString(10, zone.getName());
outStatement.setString(10, zone.zoneName);
outStatement.setFloat(11, this.location.getX());
outStatement.setFloat(12, -this.location.getZ()); // flip sign on 'y' coordinate
outStatement.setBoolean(13, this.pvpExp);
@@ -1,43 +0,0 @@
package engine.db.handlers;
import engine.InterestManagement.HeightMap;
import engine.gameManager.DbManager;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
public class dbHeightMapHandler extends dbHandlerBase {
public dbHeightMapHandler() {
}
public void LOAD_ALL_HEIGHTMAPS() {
HeightMap thisHeightmap;
HeightMap.heightMapsCreated = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_zone_heightmap INNER JOIN static_zone_size ON static_zone_size.loadNum = static_zone_heightmap.zoneLoadID")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
thisHeightmap = new HeightMap(rs);
if (thisHeightmap.getHeightmapImage() == null) {
Logger.info("Imagemap for " + thisHeightmap.getHeightMapID() + " was null");
continue;
}
}
} catch (SQLException e) {
Logger.error(e);
}
}
}
+6 -28
View File
@@ -11,8 +11,6 @@ package engine.db.handlers;
import engine.Enum;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.objects.Zone;
import org.pmw.tinylog.Logger;
@@ -33,18 +31,18 @@ public class dbZoneHandler extends dbHandlerBase {
ArrayList<Zone> wsmList = new ArrayList<>();
wsmList.addAll(zone.getNodes());
if (zone.absX == 0.0f) {
zone.absX = zone.getXCoord();
zone.absX = zone.xOffset;
}
if (zone.absY == 0.0f) {
zone.absY = zone.getYCoord();
zone.absY = zone.yOffset;
}
if (zone.absZ == 0.0f) {
zone.absZ = zone.getZCoord();
zone.absZ = zone.zOffset;
}
for (Zone child : zone.getNodes()) {
child.absX = child.getXCoord() + zone.absX;
child.absY = child.getYCoord() + zone.absY;
child.absZ = child.getZCoord() + zone.absZ;
child.absX = child.xOffset + zone.absX;
child.absY = child.yOffset + zone.absY;
child.absZ = child.zOffset + zone.absZ;
wsmList.addAll(this.GET_ALL_NODES(child));
}
return wsmList;
@@ -91,26 +89,6 @@ public class dbZoneHandler extends dbHandlerBase {
return zoneList;
}
public void LOAD_ZONE_EXTENTS() {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_zone_size`;")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
Vector2f zoneSize = new Vector2f();
int loadNum = rs.getInt("loadNum");
zoneSize.x = rs.getFloat("xRadius");
zoneSize.y = rs.getFloat("zRadius");
ZoneManager._zone_size_data.put(loadNum, zoneSize);
}
} catch (SQLException e) {
Logger.error(e);
}
}
public boolean DELETE_ZONE(final Zone zone) {
try (Connection connection = DbManager.getConnection();
+1 -1
View File
@@ -78,7 +78,7 @@ public class AddMobCmd extends AbstractDevCmd {
return;
}
if (zone.isPlayerCity()) {
if (zone.guild_zone) {
throwbackError(pc, "Cannot use ./mob on Player cities. Try ./servermob instead.");
return;
}
+3 -3
View File
@@ -40,8 +40,8 @@ public class AuditMobsCmd extends AbstractDevCmd {
if (size >= count) {
plusplus++;
throwbackInfo(pcSender, zoneMicro.getName() + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
System.out.println(zoneMicro.getName() + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
throwbackInfo(pcSender, zoneMicro.zoneName + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
System.out.println(zoneMicro.zoneName + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
}
@@ -80,7 +80,7 @@ public class AuditMobsCmd extends AbstractDevCmd {
//ConcurrentHashMap<Mob, Long> respawnMap = Mob.getRespawnMap();
// ConcurrentHashMap<Mob, Long> despawnMap = Mob.getDespawnMap();
throwbackInfo(pcSender, zone.getName() + ", numMobs: " + zone.zoneMobSet.size());
throwbackInfo(pcSender, zone.zoneName + ", numMobs: " + zone.zoneMobSet.size());
throwbackInfo(pcSender, "UUID, dbID, inRespawnMap, isAlive, activeAI, Loc");
+33 -15
View File
@@ -9,7 +9,7 @@
package engine.devcmd.cmds;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.Terrain;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
@@ -21,7 +21,6 @@ public class GetHeightCmd extends AbstractDevCmd {
public GetHeightCmd() {
super("getHeight");
this.addCmdString("height");
}
@Override
@@ -33,23 +32,42 @@ public class GetHeightCmd extends AbstractDevCmd {
Zone heightmapZone;
currentZone = ZoneManager.findSmallestZone(playerCharacter.getLoc());
heightmapZone = HeightMap.getNextZoneWithTerrain(currentZone);
parentZone = HeightMap.getNextZoneWithTerrain(currentZone.getParent());
heightmapZone = Terrain.getNextZoneWithTerrain(currentZone);
parentZone = Terrain.getNextZoneWithTerrain(currentZone.parent);
float currentHeight = HeightMap.getWorldHeight(currentZone, playerCharacter.getLoc());
float parentHeight = HeightMap.getWorldHeight(parentZone, playerCharacter.getLoc());
Vector2f childZoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), heightmapZone);
Vector2f childZoneOffset = ZoneManager.worldToZoneOffset(playerCharacter.getLoc(), heightmapZone);
Vector2f normalizedOffset = new Vector2f(Math.abs(childZoneOffset.x) / heightmapZone.major_radius,
Math.abs(childZoneOffset.y) / heightmapZone.minor_radius);
Vector2f parentZoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), parentZone);
this.throwbackInfo(playerCharacter, "Current Zone : " + currentZone.getName());
this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.getName());
this.throwbackInfo(playerCharacter, "Height returned: " + currentHeight);
float childHeight = heightmapZone.terrain.getInterpolatedTerrainHeight(childZoneLoc);
childHeight = childHeight + heightmapZone.global_height;
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(playerCharacter.getLoc(), heightmapZone);
Vector2f gridSquare = heightmapZone.getHeightMap().getGridSquare(zoneLoc);
float parentHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentZoneLoc);
parentHeight += parentZone.global_height;
float blendedHeight = Terrain.getWorldHeight(currentZone, playerCharacter.getLoc());
Vector2f gridSquare = heightmapZone.terrain.getTerrainCell(childZoneLoc);
gridSquare.x = (float) Math.floor(gridSquare.x);
gridSquare.y = (float) Math.floor(gridSquare.y);
this.throwbackInfo(playerCharacter, "Current Zone : " + currentZone.zoneName);
this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.zoneName);
this.throwbackInfo(playerCharacter, "Parent Zone: " + parentZone.zoneName);
this.throwbackInfo(playerCharacter, "Grid : " + "[" + gridSquare.x + "]" + "[" + gridSquare.y + "]");
this.throwbackInfo(playerCharacter, "offset: " + "[" + childZoneOffset.x + "]" + "[" + childZoneOffset.y + "]");
this.throwbackInfo(playerCharacter, "Normalized offset: " + "[" + normalizedOffset.x + "]" + "[" + normalizedOffset.y + "]");
this.throwbackInfo(playerCharacter, "Blend: " + heightmapZone.terrain.getTerrainBlendCoefficient(childZoneOffset));
this.throwbackInfo(playerCharacter, "------------");
this.throwbackInfo(playerCharacter, "Child Height: " + Math.ceil(childHeight));
this.throwbackInfo(playerCharacter, "Parent Height : " + Math.ceil(parentHeight));
this.throwbackInfo(playerCharacter, "Blended Height : " + Math.ceil(blendedHeight));
this.throwbackInfo(playerCharacter, "Grid : " + (int) gridSquare.x + "x" + (int) gridSquare.y);
this.throwbackInfo(playerCharacter, "Parent : " + parentZone.getName());
this.throwbackInfo(playerCharacter, "Height returned : " + parentHeight);
this.throwbackInfo(playerCharacter, "Character Height: " + playerCharacter.getCharacterHeight());
}
@Override
+1 -1
View File
@@ -48,7 +48,7 @@ public class GetOffsetCmd extends AbstractDevCmd {
float difY = pcSender.getLoc().y - zone.absY;
float difZ = pcSender.getLoc().z - zone.absZ;
throwbackInfo(pcSender, zone.getName() + ": (x: " + difX + ", y: " + difY + ", z: " + difZ + ')');
throwbackInfo(pcSender, zone.zoneName + ": (x: " + difX + ", y: " + difY + ", z: " + difZ + ')');
}
@Override
+1 -1
View File
@@ -51,7 +51,7 @@ public class GetZoneCmd extends AbstractDevCmd {
}
for (Zone zone : allIn)
throwbackInfo(pcSender, zone.getName() + "; UUID: " + zone.getObjectUUID() + ", loadNum: " + zone.getLoadNum());
throwbackInfo(pcSender, zone.zoneName + "; UUID: " + zone.getObjectUUID() + ", loadNum: " + zone.template);
}
@Override
+3 -3
View File
@@ -81,7 +81,7 @@ public class GotoCmd extends AbstractDevCmd {
continue;
Zone zone = city.getParent();
if (zone != null) {
if (zone.isNPCCity() || zone.isPlayerCity())
if (zone.isNPCCity || zone.guild_zone)
loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
else
loc = zone.getLoc();
@@ -97,10 +97,10 @@ public class GotoCmd extends AbstractDevCmd {
Zone zone = (Zone) zoneAgo;
if (zone == null)
continue;
if (!zone.getName().equalsIgnoreCase(cityName))
if (!zone.zoneName.equalsIgnoreCase(cityName))
continue;
if (zone != null) {
if (zone.isNPCCity() || zone.isPlayerCity())
if (zone.isNPCCity || zone.guild_zone)
loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
else
loc = zone.getLoc();
+2 -2
View File
@@ -40,7 +40,7 @@ public class HotzoneCmd extends AbstractDevCmd {
String input = data.toString().trim();
if (input.length() == 0) {
outString = "Current hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString = "Current hotZone: " + ZoneManager.hotZone.zoneName + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString);
return;
@@ -48,7 +48,7 @@ public class HotzoneCmd extends AbstractDevCmd {
if (input.equalsIgnoreCase("random")) {
ZoneManager.generateAndSetRandomHotzone();
outString = "New hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString = "New hotZone: " + ZoneManager.hotZone.zoneName + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString);
return;
+2 -2
View File
@@ -387,7 +387,7 @@ public class InfoCmd extends AbstractDevCmd {
output += newline;
output += "EquipSet: " + targetNPC.getEquipmentSetID();
output += newline;
output += "Parent Zone LoadNum : " + targetNPC.getParentZone().getLoadNum();
output += "Parent Zone LoadNum : " + targetNPC.getParentZone().template;
}
@@ -473,7 +473,7 @@ public class InfoCmd extends AbstractDevCmd {
output += "EquipSet: " + targetMob.equipmentSetID;
output += newline;
try {
output += "Parent Zone LoadNum : " + targetMob.getParentZone().getLoadNum();
output += "Parent Zone LoadNum : " + targetMob.getParentZone().template;
} catch (Exception ex) {
//who cares
}
+2 -2
View File
@@ -111,12 +111,12 @@ public class MakeBaneCmd extends AbstractDevCmd {
return;
}
if (!zone.isPlayerCity()) {
if (!zone.guild_zone) {
throwbackError(pc, "This is not a player city.");
return;
}
City city = City.getCity(zone.getPlayerCityUUID());
City city = City.getCity(zone.playerCityUUID);
if (city == null) {
throwbackError(pc, "Unable to find the city associated with this zone.");
return;
@@ -0,0 +1,67 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.objects.*;
import java.util.HashMap;
/**
*
*/
public class PrintEffectsCmd extends AbstractDevCmd {
public PrintEffectsCmd() {
super("printeffects");
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
}
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
if (equip.containsKey(slot)) {
MobEquipment item = equip.get(slot);
if (item != null && item.getItemBase() != null) {
return item.getItemBase();
}
}
return null;
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
AbstractCharacter tar;
if (target != null && target instanceof AbstractCharacter) {
tar = (AbstractCharacter) target;
String newline = "\r\n ";
String output = "Effects For Character: " + tar.getName() + newline;
for(String effect : tar.effects.keySet()){
output += effect + newline;
}
throwbackInfo(pc, output);
}
}
@Override
protected String _getHelpString() {
return "Returns the player's current stats";
}
@Override
protected String _getUsageString() {
return "' /printstats'";
}
}
+67
View File
@@ -0,0 +1,67 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.objects.*;
import java.util.HashMap;
/**
*
*/
public class PrintRunesCmd extends AbstractDevCmd {
public PrintRunesCmd() {
super("printrunes");
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
}
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
if (equip.containsKey(slot)) {
MobEquipment item = equip.get(slot);
if (item != null && item.getItemBase() != null) {
return item.getItemBase();
}
}
return null;
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
AbstractCharacter tar;
if (target != null && target instanceof AbstractCharacter) {
tar = (AbstractCharacter) target;
String newline = "\r\n ";
String output = "Applied Runes For Character: " + ((AbstractCharacter) target).getName() + newline;
for(CharacterRune rune : ((AbstractCharacter)target).runes){
output += rune.getRuneBaseID() + " " + rune.getRuneBase().getName() + newline;
}
throwbackInfo(pc, output);
}
}
@Override
protected String _getHelpString() {
return "Returns the player's current stats";
}
@Override
protected String _getUsageString() {
return "' /printstats'";
}
}
+1 -1
View File
@@ -42,7 +42,7 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
private static void PurgeWalls(Zone zone, PlayerCharacter pc) {
if (!zone.isPlayerCity())
if (!zone.guild_zone)
return;
for (Building building : zone.zoneBuildingSet) {
+3 -3
View File
@@ -60,12 +60,12 @@ public class RealmInfoCmd extends AbstractDevCmd {
outString += ")";
outString += newline;
outString += " Zone: " + serverZone.getName();
outString += " Zone: " + serverZone.zoneName;
outString += newline;
if (serverZone.getParent() != null)
outString += " Parent: " + serverZone.getParent().getName();
if (serverZone.parent != null)
outString += " Parent: " + serverZone.parent.zoneName;
else
outString += "Parent: NONE";
+8 -33
View File
@@ -9,9 +9,9 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import engine.objects.*;
import java.lang.reflect.Field;
@@ -25,42 +25,17 @@ public class RegionCmd extends AbstractDevCmd {
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
if (pc.region == null) {
Regions region = ((AbstractCharacter)target).region;
if (region == null) {
this.throwbackInfo(pc, "No Region Found.");
return;
}
String newLine = System.getProperty("line.separator");
String result = "";
result += (pc.region.getClass().getSimpleName());
result += (" {");
result += (newLine);
Field[] fields = pc.region.getClass().getDeclaredFields();
//print field names paired with their values
for (Field field : fields) {
field.setAccessible(true);
result += (" ");
try {
if (field.getName().contains("Furniture"))
continue;
result += (field.getName());
result += (": ");
//requires access to private field:
result += (field.get(pc.region).toString());
} catch (IllegalAccessException ex) {
System.out.println(ex);
}
result.trim();
result += (newLine);
if(region != null) {
this.throwbackInfo(pc, "Region Info: " + ((AbstractCharacter) target).getName());
this.throwbackInfo(pc, "Region Name: " + region);
this.throwbackInfo(pc, "Region Height: " + region.lerpY((AbstractCharacter)target));
}
result += ("}");
this.throwbackInfo(pc, result.toString());
}
+2 -2
View File
@@ -34,12 +34,12 @@ public class RemoveBaneCmd extends AbstractDevCmd {
return;
}
if (!zone.isPlayerCity()) {
if (!zone.guild_zone) {
throwbackError(pc, "This is not a player city.");
return;
}
City city = City.getCity(zone.getPlayerCityUUID());
City city = City.getCity(zone.playerCityUUID);
if (city == null) {
throwbackError(pc, "Unable to find the city associated with this zone.");
return;
+1 -1
View File
@@ -130,7 +130,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
building.disableSpire(false);
if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.WAREHOUSE)) {
City city = City.getCity(building.getParentZone().getPlayerCityUUID());
City city = City.getCity(building.getParentZone().playerCityUUID);
if (city != null) {
city.setWarehouseBuildingID(0);
}
+43
View File
@@ -0,0 +1,43 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import engine.objects.Zone;
public class SeaAuditCmd extends AbstractDevCmd {
public SeaAuditCmd() {
super("seaaudit");
}
@Override
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
AbstractGameObject target) {
for (Zone zone : ZoneManager.getAllZones())
if (zone.seaLevel > zone.global_height)
this.throwbackInfo(playerCharacter, zone.getObjectUUID() + zone.zoneName);
}
@Override
protected String _getHelpString() {
return "Queries heightmap engine";
}
@Override
protected String _getUsageString() {
return "' /getheight";
}
}
+2 -2
View File
@@ -41,12 +41,12 @@ public class SetBaneActiveCmd extends AbstractDevCmd {
return;
}
if (!zone.isPlayerCity()) {
if (!zone.guild_zone) {
throwbackError(pc, "This is not a player city.");
return;
}
City city = City.getCity(zone.getPlayerCityUUID());
City city = City.getCity(zone.playerCityUUID);
if (city == null) {
throwbackError(pc, "Unable to find the city associated with this zone.");
return;
@@ -31,9 +31,9 @@ public class SetForceRenameCityCmd extends AbstractDevCmd {
if (zone == null)
return;
boolean rename = words[0].equalsIgnoreCase("true") ? true : false;
if (zone.getPlayerCityUUID() == 0)
if (zone.playerCityUUID == 0)
return;
City city = City.getCity(zone.getPlayerCityUUID());
City city = City.getCity(zone.playerCityUUID);
if (city == null)
return;
city.setForceRename(rename);
+1 -1
View File
@@ -40,7 +40,7 @@ public class SummonCmd extends AbstractDevCmd {
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
String location = "Somewhere";
if (zone != null)
location = zone.getName();
location = zone.zoneName;
RecvSummonsRequestMsg rsrm = new RecvSummonsRequestMsg(pc.getObjectType().ordinal(), pc.getObjectUUID(), pc.getFirstName(),
location, false);
toSummon.getClientConnection().sendMsg(rsrm);
+16 -19
View File
@@ -73,44 +73,41 @@ public class ZoneInfoCmd extends AbstractDevCmd {
output = "Target Information:" + newline;
output += StringUtils.addWS("UUID: " + objectUUID, 20);
output += newline;
output += "name: " + zone.getName();
output += "name: " + zone.zoneName;
output += newline;
output += "loadNum: " + zone.getLoadNum();
if (zone.getParent() != null) {
output += StringUtils.addWS(", parent: " + zone.getParent().getObjectUUID(), 30);
output += "Parentabs: x: " + zone.getParent().getAbsX() + ", y: " + zone.getParent().getAbsY() + ", z: " + zone.getParent().getAbsZ();
output += "loadNum: " + zone.template;
if (zone.parent != null) {
output += StringUtils.addWS(", parent: " + zone.parent.getObjectUUID(), 30);
output += "Parentabs: x: " + zone.parent.absX + ", y: " + zone.parent.absY + ", z: " + zone.parent.absZ;
} else
output += StringUtils.addWS(", parent: none", 30);
output += newline;
output += "absLoc: x: " + zone.getAbsX() + ", y: " + zone.getAbsY() + ", z: " + zone.getAbsZ();
output += "absLoc: x: " + zone.absX + ", y: " + zone.absY + ", z: " + zone.absZ;
output += newline;
output += "offset: x: " + zone.getXCoord() + ", y: " + zone.getYCoord() + ", z: " + zone.getZCoord();
output += "offset: x: " + zone.xOffset + ", y: " + zone.yOffset + ", z: " + zone.zOffset;
output += newline;
output += "radius: x: " + zone.getBounds().getHalfExtents().x + ", z: " + zone.getBounds().getHalfExtents().y;
output += "radius: x: " + zone.bounds.getHalfExtents().x + ", z: " + zone.bounds.getHalfExtents().y;
output += newline;
if (zone.getHeightMap() != null) {
output += "HeightMap ID: " + zone.getHeightMap().getHeightMapID();
if (zone.terrain != null) {
output += "Terrain image: " + zone.terrain_image;
output += newline;
output += "Bucket Width X : " + zone.getHeightMap().getBucketWidthX();
output += newline;
output += "Bucket Width Y : " + zone.getHeightMap().getBucketWidthY();
}
output += "radius: x: " + zone.getBounds().getHalfExtents().x + ", z: " + zone.getBounds().getHalfExtents().y;
output += "radius: x: " + zone.bounds.getHalfExtents().x + ", z: " + zone.bounds.getHalfExtents().y;
output += newline;
// output += "minLvl = " + zone.getMinLvl() + " | maxLvl = " + zone.getMaxLvl();
output += newline;
output += "Sea Level = " + zone.getSeaLevel();
output += "Sea Level = " + zone.seaLevel;
output += newline;
output += "World Altitude = " + zone.worldAltitude;
output += "World Altitude = " + zone.global_height;
throwbackInfo(player, output);
City city = ZoneManager.getCityAtLocation(player.getLoc());
output += newline;
output += (city == null) ? "None" : city.getParent().getName();
output += (city == null) ? "None" : city.getParent().zoneName;
if (city != null) {
@@ -130,7 +127,7 @@ public class ZoneInfoCmd extends AbstractDevCmd {
for (Zone child : nodes) {
output += newline;
output += child.getName() + " (" + child.getLoadNum() + ')';
output += child.zoneName + " (" + child.template + ')';
}
}
throwbackInfo(player, output);
+1 -1
View File
@@ -40,7 +40,7 @@ public class ZoneSetCmd extends AbstractDevCmd {
zone = ZoneManager.findSmallestZone(playerCharacter.getLoc());
throwbackInfo(playerCharacter, zone.getName() + " (" + zone.getLoadNum() + ") " + zone.getObjectUUID());
throwbackInfo(playerCharacter, zone.zoneName + " (" + zone.template + ") " + zone.getObjectUUID());
// NPC
-1
View File
@@ -70,7 +70,6 @@ public enum DbManager {
public static final dbBlueprintHandler BlueprintQueries = new dbBlueprintHandler();
public static final dbBoonHandler BoonQueries = new dbBoonHandler();
public static final dbShrineHandler ShrineQueries = new dbShrineHandler();
public static final dbHeightMapHandler HeightMapQueries = new dbHeightMapHandler();
public static final dbRunegateHandler RunegateQueries = new dbRunegateHandler();
public static final dbPowerHandler PowerQueries = new dbPowerHandler();
+3 -1
View File
@@ -46,9 +46,11 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new GetZoneCmd());
DevCmdManager.registerDevCmd(new ZoneSetCmd());
DevCmdManager.registerDevCmd(new PrintBankCmd());
DevCmdManager.registerDevCmd(new PrintEffectsCmd());
DevCmdManager.registerDevCmd(new PrintEquipCmd());
DevCmdManager.registerDevCmd(new PrintInventoryCmd());
DevCmdManager.registerDevCmd(new PrintVaultCmd());
DevCmdManager.registerDevCmd(new PrintRunesCmd());
DevCmdManager.registerDevCmd(new PrintStatsCmd());
DevCmdManager.registerDevCmd(new PrintSkillsCmd());
DevCmdManager.registerDevCmd(new PrintPowersCmd());
@@ -142,7 +144,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new ApplyBonusCmd());
DevCmdManager.registerDevCmd(new AuditFailedItemsCmd());
DevCmdManager.registerDevCmd(new SlotTestCmd());
DevCmdManager.registerDevCmd(new SeaAuditCmd());
}
private static void registerDevCmd(AbstractDevCmd cmd) {
+3 -1
View File
@@ -86,7 +86,7 @@ public enum LootManager {
if(ib == null)
break;
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().zoneName + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
@@ -330,6 +330,8 @@ public enum LootManager {
public static void GenerateEquipmentDrop(Mob mob) {
if(mob.behaviourType.equals(Enum.MobBehaviourType.HamletGuard))
return; // safehold guards don't drop their equipment
//do equipment here
int dropCount = 0;
if (mob.getEquip() != null)
+7 -21
View File
@@ -267,7 +267,7 @@ public enum MovementManager {
Zone serverZone = null;
serverZone = ZoneManager.findSmallestZone(player.getLoc());
cityObject = (City) DbManager.getFromCache(GameObjectType.City, serverZone.getPlayerCityUUID());
cityObject = (City) DbManager.getFromCache(GameObjectType.City, serverZone.playerCityUUID);
// Do not send group messages if player is on grid
@@ -464,34 +464,20 @@ public enum MovementManager {
}
}
public static void translocate(AbstractCharacter teleporter, Vector3fImmutable targetLoc, Regions region) {
public static void translocate(AbstractCharacter teleporter, Vector3fImmutable targetLoc) {
if (targetLoc == null)
return;
Vector3fImmutable oldLoc = new Vector3fImmutable(teleporter.getLoc());
teleporter.stopMovement(targetLoc);
teleporter.setRegion(region);
//mobs ignore region sets for now.
if (teleporter.getObjectType().equals(GameObjectType.Mob)) {
teleporter.setInBuildingID(0);
teleporter.setInBuilding(-1);
teleporter.setInFloorID(-1);
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, targetLoc.getX(), targetLoc.getY(), targetLoc.getZ(), 0, -1, -1);
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
return;
}
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, targetLoc.getX(), targetLoc.getY(), targetLoc.getZ(), 0, -1, -1);
//we shouldnt need to send teleport message to new area, as loadjob should pick it up.
// DispatchMessage.dispatchMsgToInterestArea(teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
Vector3fImmutable oldLoc = new Vector3fImmutable(teleporter.getLoc());
teleporter.setLoc(targetLoc);
if (teleporter.getObjectType().equals(GameObjectType.PlayerCharacter))
InterestManager.INTERESTMANAGER.HandleLoadForTeleport((PlayerCharacter) teleporter);
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, teleporter.loc.getX(), teleporter.loc.getY(), teleporter.loc.getZ(), 0, -1, -1);
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
}
private static void syncLoc(AbstractCharacter ac, Vector3fImmutable clientLoc, boolean useClientLoc) {
+16
View File
@@ -458,4 +458,20 @@ public enum NPCManager {
mob.skills.put(entry.skill_type, new CharacterSkill(skillBase, mob, entry.rank + mob.skills.get(entry.skill_type).getNumTrains()));
}
}
public static void applyRunesForNPC(NPC npc){
npc.runes = new ArrayList<>();
RuneBase shopkeeperBase = RuneBase.getRuneBase(252620);
CharacterRune shopkeeper = new CharacterRune(shopkeeperBase,npc.getObjectUUID());
npc.runes.add(shopkeeper);
if(NPCManager._runeSetMap.containsKey(npc.runeSetID)) {
for (int runeID : _runeSetMap.get(npc.runeSetID)) {
RuneBase rb = RuneBase.getRuneBase(runeID);
if(rb != null) {
CharacterRune toApply = new CharacterRune(rb, npc.getObjectUUID());
npc.runes.add(toApply);
}
}
}
}
}
+3 -3
View File
@@ -9,7 +9,7 @@
package engine.gameManager;
import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.Terrain;
import engine.InterestManagement.WorldGrid;
import engine.db.handlers.dbEffectsBaseHandler;
import engine.db.handlers.dbPowerHandler;
@@ -1772,7 +1772,7 @@ public enum PowersManager {
} else {
targetLoc = tl;
try {
targetLoc = targetLoc.setY(HeightMap.getWorldHeight(targetLoc)); //on ground
targetLoc = targetLoc.setY(Terrain.getWorldHeight(targetLoc)); //on ground
} catch (Exception e) {
Logger.error(e);
targetLoc = tl;
@@ -1974,7 +1974,7 @@ public enum PowersManager {
} else {
targetLoc = tl;
try {
targetLoc = targetLoc.setY(HeightMap.getWorldHeight(targetLoc)); //on ground
targetLoc = targetLoc.setY(Terrain.getWorldHeight(targetLoc)); //on ground
} catch (Exception e) {
Logger.error(e);
}
+64 -62
View File
@@ -9,7 +9,7 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.Terrain;
import engine.db.archive.CityRecord;
import engine.db.archive.DataWarehouse;
import engine.math.Bounds;
@@ -25,7 +25,10 @@ import org.pmw.tinylog.Logger;
import java.time.Instant;
import java.time.LocalDateTime;
import java.time.ZoneId;
import java.util.*;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
@@ -46,9 +49,9 @@ public enum ZoneManager {
public static Instant hotZoneLastUpdate;
public static Zone hotZone = null;
public static int hotZoneCycle = 0; // Used with HOTZONE_DURATION from config.
public static HashMap<Integer, Vector2f> _zone_size_data = new HashMap<>();
/* Instance variables */
private static Zone seaFloor = null;
public static Zone seaFloor = null;
// Find all zones coordinates fit into, starting with Sea Floor
@@ -61,8 +64,8 @@ public enum ZoneManager {
if (zone != null) {
allIn.add(zone);
while (zone.getParent() != null) {
zone = zone.getParent();
while (zone.parent != null) {
zone = zone.parent;
allIn.add(zone);
}
}
@@ -71,7 +74,7 @@ public enum ZoneManager {
// Find smallest zone coordinates fit into.
public static final Zone findSmallestZone(final Vector3fImmutable loc) {
public static Zone findSmallestZone(final Vector3fImmutable loc) {
Zone zone = ZoneManager.seaFloor;
@@ -90,7 +93,7 @@ public enum ZoneManager {
if (nodes != null)
for (Zone child : nodes) {
if (Bounds.collide(loc, child.getBounds()) == true) {
if (Bounds.collide(loc, child.bounds)) {
zone = child;
childFound = true;
break;
@@ -106,7 +109,7 @@ public enum ZoneManager {
ZoneManager.zonesByUUID.put(zone.getObjectUUID(), zone);
ZoneManager.zonesByName.put(zone.getName().toLowerCase(), zone);
ZoneManager.zonesByName.put(zone.zoneName.toLowerCase(), zone);
}
@@ -148,11 +151,11 @@ public enum ZoneManager {
return ZoneManager.zonesByName.get(zoneName);
}
public static final Collection<Zone> getAllZones() {
public static Collection<Zone> getAllZones() {
return ZoneManager.zonesByUUID.values();
}
public static final void setHotZone(final Zone zone) {
public static void setHotZone(final Zone zone) {
if (!zone.isMacroZone())
return;
@@ -169,20 +172,16 @@ public enum ZoneManager {
if (ZoneManager.hotZone == null)
return false;
return (Bounds.collide(loc, ZoneManager.hotZone.getBounds()) == true);
}
public static Zone getSeaFloor() {
return ZoneManager.seaFloor;
return (Bounds.collide(loc, ZoneManager.hotZone.bounds));
}
public static void setSeaFloor(final Zone value) {
ZoneManager.seaFloor = value;
}
public static final void populateWorldZones(final Zone zone) {
public static void populateWorldZones(final Zone zone) {
int loadNum = zone.getLoadNum();
int loadNum = zone.template;
// Zones are added to separate
// collections for quick access
@@ -194,12 +193,12 @@ public enum ZoneManager {
}
if (zone.isPlayerCity()) {
if (zone.guild_zone) {
addPlayerCityZone(zone);
return;
}
if (zone.isNPCCity())
if (zone.isNPCCity)
addNPCCityZone(zone);
}
@@ -209,12 +208,12 @@ public enum ZoneManager {
}
private static void addNPCCityZone(final Zone zone) {
zone.setNPCCity(true);
zone.isNPCCity = true;
ZoneManager.npcCityZones.add(zone);
}
public static final void addPlayerCityZone(final Zone zone) {
zone.setPlayerCity(true);
zone.guild_zone = true;
ZoneManager.playerCityZones.add(zone);
}
@@ -250,7 +249,7 @@ public enum ZoneManager {
public static final boolean validHotZone(Zone zone) {
if (zone.getSafeZone() == (byte) 1)
if (zone.peace_zone == (byte) 1)
return false; // no safe zone hotzones// if (this.hotzone == null)
if (zone.getNodes().isEmpty())
@@ -266,7 +265,7 @@ public enum ZoneManager {
// Enforce min level
if (zone.minLvl < Integer.parseInt(ConfigManager.MB_HOTZONE_MIN_LEVEL.getValue()))
if (zone.min_level < Integer.parseInt(ConfigManager.MB_HOTZONE_MIN_LEVEL.getValue()))
return false;
if (ZoneManager.hotZone != null)
@@ -278,36 +277,45 @@ public enum ZoneManager {
// Converts world coordinates to coordinates local to a given zone.
public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector,
Zone serverZone) {
Zone zone) {
Vector3fImmutable localCoords;
localCoords = new Vector3fImmutable(worldVector.x - serverZone.absX,
worldVector.y - serverZone.absY, worldVector.z
- serverZone.absZ);
localCoords = new Vector3fImmutable(worldVector.x - zone.absX,
worldVector.y - zone.absY, worldVector.z
- zone.absZ);
return localCoords;
}
public static Vector2f worldToZoneSpace(Vector3fImmutable worldVector,
Zone serverZone) {
public static Vector2f worldToZoneOffset(Vector3fImmutable worldLoc,
Zone zone) {
Vector2f zoneLoc;
zoneLoc = new Vector2f(worldLoc.x, worldLoc.z).subtract(zone.getLoc().x, zone.getLoc().z);
zoneLoc.y *= -1;
return zoneLoc;
}
public static Vector2f worldToTerrainSpace(Vector3fImmutable worldLoc,
Zone zone) {
Vector2f localCoords;
Vector2f zoneOrigin;
// Top left corner of zone is calculated in world space by the center and it's extents.
zoneOrigin = new Vector2f(serverZone.getLoc().x, serverZone.getLoc().z);
zoneOrigin = zoneOrigin.subtract(new Vector2f(serverZone.getBounds().getHalfExtents().x, serverZone.getBounds().getHalfExtents().y));
zoneOrigin = new Vector2f(zone.getLoc().x, zone.getLoc().z);
zoneOrigin = zoneOrigin.subtract(new Vector2f(zone.bounds.getHalfExtents().x, zone.bounds.getHalfExtents().y));
// Local coordinate in world space translated to an offset from the calculated zone origin.
localCoords = new Vector2f(worldVector.x, worldVector.z);
localCoords = new Vector2f(worldLoc.x, worldLoc.z);
localCoords = localCoords.subtract(zoneOrigin);
localCoords.setY((serverZone.getBounds().getHalfExtents().y * 2) - localCoords.y);
// TODO : Make sure this value does not go outside the zone's bounds.
return localCoords;
@@ -315,18 +323,6 @@ public enum ZoneManager {
// Converts local zone coordinates to world coordinates
public static Vector3fImmutable localToWorld(Vector3fImmutable worldVector,
Zone serverZone) {
Vector3fImmutable worldCoords;
worldCoords = new Vector3fImmutable(worldVector.x + serverZone.absX,
worldVector.y + serverZone.absY, worldVector.z
+ serverZone.absZ);
return worldCoords;
}
/**
* Converts from local (relative to this building) to world.
@@ -387,8 +383,8 @@ public enum ZoneManager {
currentZone = ZoneManager.findSmallestZone(worldLoc);
if (currentZone.isPlayerCity())
return City.getCity(currentZone.getPlayerCityUUID());
if (currentZone.guild_zone)
return City.getCity(currentZone.playerCityUUID);
return null;
}
@@ -411,7 +407,7 @@ public enum ZoneManager {
treeBounds = Bounds.borrow();
treeBounds.setBounds(new Vector2f(positionX, positionZ), new Vector2f(Enum.CityBoundsType.PLACEMENT.extents, Enum.CityBoundsType.PLACEMENT.extents), 0.0f);
treeBounds.setBounds(new Vector2f(positionX, positionZ), new Vector2f(Enum.CityBoundsType.PLACEMENT.halfExtents, Enum.CityBoundsType.PLACEMENT.halfExtents), 0.0f);
zoneList = currentZone.getNodes();
@@ -420,7 +416,7 @@ public enum ZoneManager {
if (zone.isContinent())
continue;
if (Bounds.collide(treeBounds, zone.getBounds(), 0.0f))
if (Bounds.collide(treeBounds, zone.bounds, 0.0f))
validLocation = false;
}
@@ -440,8 +436,8 @@ public enum ZoneManager {
//not player city, must be npc city..
if (!zone.isPlayerCity())
zone.setNPCCity(true);
if (!zone.guild_zone)
zone.isNPCCity = true;
if ((ConfigManager.serverType.equals(Enum.ServerType.WORLDSERVER)) && (city.getHash() == null)) {
@@ -455,30 +451,36 @@ public enum ZoneManager {
}
}
public static float caclulateWorldAltitude(Zone zone) {
public static float calculateGlobalZoneHeight(Zone zone) {
float worldAlttitude = MBServerStatics.SEA_FLOOR_ALTITUDE;
// Seafloor
if (zone.getParent() == null)
if (ZoneManager.seaFloor.equals(zone))
return worldAlttitude;
Zone parentZone = zone.getParent();
// Children of seafloor
if (parentZone.getParent() == null)
return worldAlttitude + zone.getYCoord();
if (ZoneManager.seaFloor.equals(zone.parent))
return worldAlttitude + zone.yOffset;
// return height from heightmap engine at zone location
worldAlttitude = HeightMap.getWorldHeight(parentZone, zone.getLoc());
worldAlttitude = Terrain.getWorldHeight(zone.parent, zone.getLoc());
// Add zone offset to value
worldAlttitude += zone.getYCoord();
worldAlttitude += zone.yOffset;
return worldAlttitude;
}
public static boolean isLocUnderwater(Vector3fImmutable currentLoc) {
float localAltitude = Terrain.getWorldHeight(currentLoc);
Zone zone = findSmallestZone(currentLoc);
return localAltitude < zone.seaLevel;
}
}
-2
View File
@@ -61,8 +61,6 @@ public class FinishSummonsJob extends AbstractScheduleJob {
return;
}
if (this.source.region != null)
this.target.setRegion(this.source.region);
//teleport target to source
target.teleport(source.getLoc());
}
+9 -2
View File
@@ -736,7 +736,7 @@ public class MobAI {
//mob no longer has its owner loaded, translate pet to owner
if (!mob.playerAgroMap.containsKey(mob.guardCaptain.getObjectUUID())) {
MovementManager.translocate(mob, mob.guardCaptain.getLoc(), null);
MovementManager.translocate(mob, mob.guardCaptain.getLoc());
return;
}
@@ -896,6 +896,13 @@ public class MobAI {
try {
if(mob.getTimestamps().containsKey("lastChase") == false)
mob.getTimestamps().put("lastChase",System.currentTimeMillis());
else if(System.currentTimeMillis() < mob.getTimestamps().get("lastChase").longValue() + (750 + ThreadLocalRandom.current().nextInt(0,500)))
return;
mob.getTimestamps().put("lastChase",System.currentTimeMillis());
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) {
if (mob.getRange() > 15) {
mob.destination = mob.getCombatTarget().getLoc();
@@ -991,7 +998,7 @@ public class MobAI {
try {
if (mob.guardCaptain == null && mob.isNecroPet() == false && mob.isSiege() == false)
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
if (ZoneManager.seaFloor.zoneMobSet.contains(mob))
mob.killCharacter("no owner");
if (MovementUtilities.canMove(mob) && mob.behaviourType.canRoam)
@@ -51,7 +51,7 @@ public class MovementUtilities {
//Guards recall distance = 814.
if (tol != null) {
return !(agent.getLoc().distanceSquared2D(tol.getLoc()) > sqr(Enum.CityBoundsType.ZONE.extents));
return !(agent.getLoc().distanceSquared2D(tol.getLoc()) > sqr(Enum.CityBoundsType.ZONE.halfExtents));
}
}
@@ -68,8 +68,8 @@ public class MovementUtilities {
float zoneRange = 250;
if (agent.getParentZone() != null) {
if (agent.getParentZone().getBounds() != null)
zoneRange = agent.getParentZone().getBounds().getHalfExtents().x * 2;
if (agent.getParentZone().bounds != null)
zoneRange = agent.getParentZone().bounds.getHalfExtents().x * 2;
}
if (zoneRange > 300)
+3 -3
View File
@@ -1196,7 +1196,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (npc.getCharItemManager().getInventoryCount() > 150) {
if (npc.getParentZone() != null && npc.getParentZone().getPlayerCityUUID() == 0) {
if (npc.getParentZone() != null && npc.getParentZone().playerCityUUID == 0) {
ArrayList<Item> inv = npc.getInventory();
for (int i = 0; i < 20; i++) {
try {
@@ -1229,7 +1229,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (ib == null)
return;
if (npc.getParentZone() != null && npc.getParentZone().getPlayerCityUUID() != 0)
if (npc.getParentZone() != null && npc.getParentZone().playerCityUUID != 0)
if (!npc.getCharItemManager().hasRoomInventory(ib.getWeight())) {
ErrorPopupMsg.sendErrorPopup(player, 21);
@@ -1280,7 +1280,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (building != null && building.getProtectionState().equals(ProtectionState.NPC))
building = null;
if (npc.getParentZone().getPlayerCityUUID() == 0)
if (npc.getParentZone().playerCityUUID == 0)
building = null;
//make sure npc can afford item
@@ -151,7 +151,7 @@ public class AbandonAssetMsgHandler extends AbstractClientMsgHandler {
cityZone = ZoneManager.findSmallestZone(targetBuilding.getLoc());
// Can't abandon a tree not within a player city zone
if (cityZone.isPlayerCity() == false)
if (cityZone.guild_zone == false)
return;
if (targetBuilding.getCity() == null)
@@ -45,7 +45,7 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
if (serverZone == null)
return;
serverCity = City.GetCityFromCache(serverZone.getPlayerCityUUID());
serverCity = City.GetCityFromCache(serverZone.playerCityUUID);
if (serverCity == null)
return;
@@ -65,7 +65,7 @@ public class ChannelMuteMsgHandler extends AbstractClientMsgHandler {
cityZone = ZoneManager.findSmallestZone(targetBuilding.getLoc());
// Can't abandon a tree not within a player city zone
if (cityZone.isPlayerCity() == false)
if (cityZone.guild_zone == false)
return;
if (targetBuilding.getCity().hasBeenTransfered == true) {
@@ -69,7 +69,7 @@ public class ClaimGuildTreeMsgHandler extends AbstractClientMsgHandler {
playerZone = building.getParentZone();
if (playerZone != null)
playerCity = City.getCity(playerZone.getPlayerCityUUID());
playerCity = City.getCity(playerZone.playerCityUUID);
// Oops! *** Refactor: Log error
switch (msg.getMessageType()) {
@@ -117,7 +117,7 @@ public class ClaimGuildTreeMsgHandler extends AbstractClientMsgHandler {
dispatch = Dispatch.borrow(sourcePlayer, gtsm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
CityZoneMsg czm = new CityZoneMsg(2, playerZone.getLoc().x, playerZone.getLoc().y, playerZone.getLoc().z, playerCity.getCityName(), playerZone, Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents);
CityZoneMsg czm = new CityZoneMsg(2, playerZone.getLoc().x, playerZone.getLoc().y, playerZone.getLoc().z, playerCity.getCityName(), playerZone, Enum.CityBoundsType.ZONE.halfExtents, Enum.CityBoundsType.ZONE.halfExtents);
DispatchMessage.dispatchMsgToAll(czm);
break;
@@ -75,12 +75,12 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
Zone zone = ZoneManager.findSmallestZone(player.getLoc());
if (!zone.isPlayerCity()) {
if (!zone.guild_zone) {
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
return true;
}
City city = City.GetCityFromCache(zone.getPlayerCityUUID());
City city = City.GetCityFromCache(zone.playerCityUUID);
if (city == null) {
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
@@ -254,7 +254,7 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
if (baneZone == null)
return true;
City banedCity = City.getCity(baneZone.getPlayerCityUUID());
City banedCity = City.getCity(baneZone.playerCityUUID);
if (banedCity == null)
return true;
@@ -334,7 +334,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
Zone zone = ZoneManager.findSmallestZone(player.getLoc());
if (zone != null) {
if (zone.isPlayerCity()) {
if (zone.guild_zone) {
loc = zone.getLoc();
}
}
@@ -288,7 +288,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (zone == null)
return false;
if (zone.getPlayerCityUUID() == 0)
if (zone.playerCityUUID == 0)
return false;
City city = building.getCity();
@@ -2,7 +2,6 @@ package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.WorldGrid;
@@ -112,7 +111,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Cannot place a tree underwater
if (HeightMap.isLocUnderwater(placementInfo.getLoc())) {
if (ZoneManager.isLocUnderwater(placementInfo.getLoc())) {
PlaceAssetMsg.sendPlaceAssetError(origin, 6, ""); // Cannot place underwater
return false;
}
@@ -138,7 +137,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
private static boolean validateBuildingPlacement(Zone serverZone, PlaceAssetMsg msg, ClientConnection origin, PlayerCharacter player, PlacementInfo placementInfo) {
if (serverZone.isPlayerCity() == false) {
if (serverZone.guild_zone == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, player.getName());
return false;
}
@@ -157,7 +156,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Retrieve the building details we're placing
if (serverZone.isNPCCity() == true) {
if (serverZone.isNPCCity == true) {
PlaceAssetMsg.sendPlaceAssetError(origin, 15, ""); // Cannot place in a peace zone
return false;
}
@@ -178,7 +177,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Cannot place a building underwater
if (HeightMap.isLocUnderwater(placementInfo.getLoc())) {
if (ZoneManager.isLocUnderwater(placementInfo.getLoc())) {
PlaceAssetMsg.sendPlaceAssetError(origin, 6, ""); // Cannot place underwater
return false;
}
@@ -186,7 +185,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Players cannot place buildings in mob zones.
if ((serverZone.isMacroZone() == true)
|| (serverZone.getParent().isMacroZone() == true)) {
|| (serverZone.parent.isMacroZone() == true)) {
PlaceAssetMsg.sendPlaceAssetError(origin, 57, player.getName()); // No building may be placed within this territory
return false;
}
@@ -202,8 +201,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Cannot place assets on a dead tree
if ((serverZone.isPlayerCity())
&& (City.getCity(serverZone.getPlayerCityUUID()).getTOL().getRank() == -1)) {
if ((serverZone.guild_zone)
&& (City.getCity(serverZone.playerCityUUID).getTOL().getRank() == -1)) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot place asset on dead tree until world heals");
return false;
}
@@ -262,14 +261,14 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Must be a player city
if (serverZone.isPlayerCity() == false) {
if (serverZone.guild_zone == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 41, player.getName()); // Cannot place outside a guild zone
return false;
}
//Test zone has a city object
City city = City.getCity(serverZone.getPlayerCityUUID());
City city = City.getCity(serverZone.playerCityUUID);
if (city == null) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); //"no city to associate asset with"
@@ -513,7 +512,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (serverZone == null)
return false;
cityObject = City.getCity(serverZone.getPlayerCityUUID());
cityObject = City.getCity(serverZone.playerCityUUID);
// Early exit if something went horribly wrong
@@ -572,7 +571,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// No valid player city found
if (serverCity == null || serverCity.getParent().isPlayerCity() == false) {
if (serverCity == null || serverCity.getParent().guild_zone == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); // Cannot place outisde a guild zone
return false;
}
@@ -661,7 +660,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (!building.getBlueprint().isSiegeEquip())
continue;
if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.ZONE.extents))
if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.ZONE.halfExtents))
continue;
if (building.getGuild() == null)
@@ -750,8 +749,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
cityObjects = DbManager.CityQueries.CREATE_CITY(playerCharacter.getObjectUUID(), serverZone.getObjectUUID(),
serverRealm.getRealmID(),
plantLoc.x - serverZone.getAbsX(), plantLoc.y,
plantLoc.z - serverZone.getAbsZ(), treeInfo.getRot().y, treeInfo.getW(), playerCharacter.getGuild().getName(), LocalDateTime.now());
plantLoc.x - serverZone.absX, plantLoc.y,
plantLoc.z - serverZone.absZ, treeInfo.getRot().y, treeInfo.getW(), playerCharacter.getGuild().getName(), LocalDateTime.now());
// Uh oh!
@@ -784,16 +783,16 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Link the zone with the city and then add
// to the appropriate hash tables and cache
zoneObject.setPlayerCity(true);
zoneObject.guild_zone = true;
if (zoneObject.getParent() != null)
zoneObject.getParent().addNode(zoneObject); //add as child to parent
if (zoneObject.parent != null)
zoneObject.parent.addNode(zoneObject); //add as child to parent
ZoneManager.addZone(zoneObject.getObjectUUID(), zoneObject);
ZoneManager.addPlayerCityZone(zoneObject);
serverZone.addNode(zoneObject);
zoneObject.worldAltitude = ZoneManager.caclulateWorldAltitude(zoneObject);
zoneObject.global_height = ZoneManager.calculateGlobalZoneHeight(zoneObject);
cityObject.setParent(zoneObject);
cityObject.setObjectTypeMask(MBServerStatics.MASK_CITY); // *** Refactor : should have it already
@@ -807,7 +806,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Update guild binds and tags
//load the new city on the clients
CityZoneMsg czm = new CityZoneMsg(1, treeObject.getLoc().x, treeObject.getLoc().y, treeObject.getLoc().z, cityObject.getCityName(), zoneObject, Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents);
CityZoneMsg czm = new CityZoneMsg(1, treeObject.getLoc().x, treeObject.getLoc().y, treeObject.getLoc().z, cityObject.getCityName(), zoneObject, Enum.CityBoundsType.ZONE.halfExtents, Enum.CityBoundsType.ZONE.halfExtents);
DispatchMessage.dispatchMsgToAll(czm);
GuildManager.updateAllGuildBinds(playerNation, cityObject);
@@ -858,7 +857,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (serverZone == null)
return false;
cityObject = City.getCity(serverZone.getPlayerCityUUID());
cityObject = City.getCity(serverZone.playerCityUUID);
if (cityObject == null)
return false;
@@ -932,7 +931,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
int shrineCount = 0;
cityObject = City.getCity(serverZone.getPlayerCityUUID());
cityObject = City.getCity(serverZone.playerCityUUID);
// Cannot place shrine in abandoned city. Shrines must be owned
// by the tol owner not the person placing them.
@@ -1002,7 +1001,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
int barracksCount = 0;
cityObject = City.getCity(serverZone.getPlayerCityUUID());
cityObject = City.getCity(serverZone.playerCityUUID);
// Cannot place barracks in abandoned city.
@@ -1062,7 +1061,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (validateCityBuildingPlacement(serverZone, msg, origin, player, msg.getFirstPlacementInfo()) == false)
return false;
cityObject = City.getCity(serverZone.getPlayerCityUUID());
cityObject = City.getCity(serverZone.playerCityUUID);
// We need to be able to access how much gold a character is carrying
@@ -1118,7 +1117,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
building.removeFromCache();
WorldGrid.RemoveWorldObject(building);
WorldGrid.removeObject(building);
building.getParentZone().getParent().zoneBuildingSet.remove(building);
building.getParentZone().parent.zoneBuildingSet.remove(building);
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.BARRACK)) {
building.RemoveFromBarracksList();
}
@@ -1230,7 +1229,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
shrineType = Shrine.getShrineTypeByBlueprintUUID(blueprint.getBlueprintUUID());
city = City.getCity(currentZone.getPlayerCityUUID());
city = City.getCity(currentZone.playerCityUUID);
if (city == null)
return false;
@@ -1295,7 +1294,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return false;
}
city = City.getCity(currentZone.getPlayerCityUUID());
city = City.getCity(currentZone.playerCityUUID);
if (city == null)
return false;
@@ -1370,7 +1369,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
newMesh.runAfterLoad();
} else if (ago.getObjectType() == GameObjectType.Warehouse) {
Warehouse warehouse = (Warehouse) ago;
City city = City.getCity(currentZone.getPlayerCityUUID());
City city = City.getCity(currentZone.playerCityUUID);
if (city == null)
return true;
@@ -44,11 +44,11 @@ public class RepairBuildingMsgHandler extends AbstractClientMsgHandler {
serverZone = ZoneManager.findSmallestZone(pc.getLoc());
if (serverZone.getPlayerCityUUID() == 0 && targetBuilding.getBlueprint() != null && targetBuilding.getBlueprint().getBuildingGroup() != BuildingGroup.MINE)
if (serverZone.playerCityUUID == 0 && targetBuilding.getBlueprint() != null && targetBuilding.getBlueprint().getBuildingGroup() != BuildingGroup.MINE)
return;
City city = City.GetCityFromCache(serverZone.getPlayerCityUUID());
City city = City.GetCityFromCache(serverZone.playerCityUUID);
if (city != null) {
if (city.getBane() != null && city.protectionEnforced == false)
@@ -110,7 +110,6 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
player.stopMovement(player.getBindLoc());
player.setSafeMode();
player.updateLocation();
player.setRegion(AbstractWorldObject.GetRegionByWorldObject(player));
}
player.setTimeStamp("logout", 0);
+1 -1
View File
@@ -92,7 +92,7 @@ public class CityAssetMsg extends ClientNetMsg {
return;
}
city = City.getCity(zone.getPlayerCityUUID());
city = City.getCity(zone.playerCityUUID);
if (city == null) {
Logger.debug("Failed to load city data for Tree of life.");
@@ -117,8 +117,8 @@ public class GuildTreeStatusMsg extends ClientNetMsg {
city = null;
if (cityZone != null)
if (cityZone.isPlayerCity())
city = City.GetCityFromCache(cityZone.getPlayerCityUUID());
if (cityZone.guild_zone)
city = City.GetCityFromCache(cityZone.playerCityUUID);
else if (this.treeOfLife != null && this.treeOfLife.getGuild() != null)
city = this.treeOfLife.getGuild().getOwnedCity();
@@ -299,8 +299,8 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
Set<Building> buildings = ZoneManager.findSmallestZone(assetManager.getLoc()).zoneBuildingSet;
Building tol = null;
if (playerZone.getPlayerCityUUID() != 0)
city = City.GetCityFromCache(playerZone.getPlayerCityUUID());
if (playerZone.playerCityUUID != 0)
city = City.GetCityFromCache(playerZone.playerCityUUID);
if (city != null)
tol = city.getTOL();
@@ -368,7 +368,7 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
if (zone == null)
return;
City banedCity = City.getCity(zone.getPlayerCityUUID());
City banedCity = City.getCity(zone.playerCityUUID);
if (banedCity == null)
return;
@@ -479,7 +479,7 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
if (zone == null)
writer.putString("Forlord");
else
writer.putString(zone.getName());
writer.putString(zone.zoneName);
writer.putString(building.getGuild().getName());
@@ -621,9 +621,9 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
} else {
writer.putInt(1); //kos on/off?
writer.putInt(3); // was 3
if (zone.getPlayerCityUUID() != 0 && asset.assetIsProtected()) {
if (zone.playerCityUUID != 0 && asset.assetIsProtected()) {
writer.putInt(GameObjectType.Building.ordinal());
writer.putInt(City.getCity(zone.getPlayerCityUUID()).getTOL().getObjectUUID());
writer.putInt(City.getCity(zone.playerCityUUID).getTOL().getObjectUUID());
} else {
writer.putInt(0);
writer.putInt(0);
@@ -73,7 +73,7 @@ public class ViewResourcesMessage extends ClientNetMsg {
if (this.warehouseBuilding.getParentZone() == null)
return false;
this.city = (City) DbManager.getObject(Enum.GameObjectType.City, this.warehouseBuilding.getParentZone().getPlayerCityUUID());
this.city = (City) DbManager.getObject(Enum.GameObjectType.City, this.warehouseBuilding.getParentZone().playerCityUUID);
if (this.city == null)
return false;
+1 -1
View File
@@ -73,7 +73,7 @@ public class WorldDataMsg extends ClientNetMsg {
// TODO replace this return with SerializationException
Zone root = ZoneManager.getSeaFloor();
Zone root = ZoneManager.seaFloor;
if (root == null) {
Logger.error("Failed to find Sea Floor!");
return;
+23 -5
View File
@@ -12,6 +12,7 @@ package engine.objects;
import engine.Enum;
import engine.Enum.*;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.Terrain;
import engine.InterestManagement.WorldGrid;
import engine.exception.SerializationException;
import engine.gameManager.*;
@@ -121,6 +122,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
public int hidden = 0; // current rank of hide/sneak/invis
public CopyOnWriteArrayList<Integer> minions = new CopyOnWriteArrayList();
public ArrayList<CharacterRune> runes;
public AbstractCharacter() {
super();
this.firstName = "";
@@ -512,10 +515,9 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
public static void teleport(AbstractCharacter worldObject, final Vector3fImmutable targetLoc) {
Regions targetRegion = Regions.GetRegionForTeleport(targetLoc);
worldObject.locationLock.writeLock().lock();
try {
MovementManager.translocate(worldObject, targetLoc, targetRegion);
MovementManager.translocate(worldObject, targetLoc);
if (worldObject.getObjectType().equals(GameObjectType.PlayerCharacter))
InterestManager.INTERESTMANAGER.HandleLoadForTeleport((PlayerCharacter) worldObject);
} catch (Exception e) {
@@ -983,8 +985,25 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
@Override
public final void setLoc(final Vector3fImmutable value) {
super.setLoc(value); // set the location in the world
Regions region = Regions.GetRegionForTeleport(value);
float regionHeightOffset = 0;
if(region != null){
this.region = region;
regionHeightOffset = region.lerpY(this);
this.inBuilding = region.level; // -1 not in building 0 on ground floor, 1 on first floor etc
this.inBuildingID = region.parentBuildingID;
this.inFloorID = region.room;
} else {
this.region = null;
this.inBuilding = -1;
this.inBuildingID = 0;
this.inFloorID = -1;
}
float terrainHeight = Terrain.getWorldHeight(value);
Vector3fImmutable finalLocation = new Vector3fImmutable(value.x,terrainHeight + regionHeightOffset, value.z);
super.setLoc(finalLocation); // set the location in the world
this.resetLastSetLocUpdate();
}
public Vector3fImmutable getMovementLoc() {
@@ -1449,10 +1468,9 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
public void teleport(final Vector3fImmutable targetLoc) {
Regions targetRegion = Regions.GetRegionForTeleport(targetLoc);
locationLock.writeLock().lock();
try {
MovementManager.translocate(this, targetLoc, targetRegion);
MovementManager.translocate(this, targetLoc);
MovementManager.sendRWSSMsg(this);
} catch (Exception e) {
Logger.error(e);
@@ -130,7 +130,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
ArrayList<Zone> allIn = ZoneManager.getAllZonesIn(this.getLoc());
for (Zone zone : allIn)
if (zone.getSafeZone() == (byte) 1)
if (zone.peace_zone == (byte) 1)
return true;
return false;
+8 -5
View File
@@ -13,7 +13,7 @@ import engine.Enum.DispatchChannel;
import engine.Enum.EffectSourceType;
import engine.Enum.GameObjectType;
import engine.Enum.GridObjectType;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.Terrain;
import engine.InterestManagement.WorldGrid;
import engine.job.AbstractScheduleJob;
import engine.job.JobContainer;
@@ -502,7 +502,13 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
return;
this.lastLoc = new Vector3fImmutable(this.loc);
this.loc = loc;
this.loc = this.loc.setY(HeightMap.getWorldHeight(this.getLoc()) + this.getAltitude());
if(this instanceof AbstractCharacter && this.region != null){
this.loc = this.loc.setY(this.region.lerpY(this) + this.getAltitude());
} else{
this.loc = this.loc.setY(Terrain.getWorldHeight(this.getLoc()) + this.getAltitude());
}
//lets not add mob to world grid if he is currently despawned.
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
@@ -610,9 +616,6 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
this.movingUp = movingUp;
}
public void setRegion(Regions region) {
this.region = region;
}
//used for interestmanager loading and unloading objects to client.
// if not in grid, unload from player.
+3 -4
View File
@@ -13,7 +13,6 @@ import engine.Enum;
import engine.Enum.ProtectionState;
import engine.Enum.SiegePhase;
import engine.Enum.SiegeResult;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.BaneRecord;
import engine.db.archive.DataWarehouse;
@@ -135,7 +134,7 @@ public final class Bane {
// Cannot place banestone underwater;
if (HeightMap.isLocUnderwater(player.getLoc())) {
if (ZoneManager.isLocUnderwater(player.getLoc())) {
PlaceAssetMsg.sendPlaceAssetError(origin, 6, ""); // Cannot place underwater
return false;
}
@@ -163,8 +162,8 @@ public final class Bane {
// Cannot place assets on a dead tree
if ((cityZone.isPlayerCity()) &&
(City.getCity(cityZone.getPlayerCityUUID()).getTOL().getRank() == -1)) {
if ((cityZone.guild_zone) &&
(City.getCity(cityZone.playerCityUUID).getTOL().getRank() == -1)) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot bane a dead tree!");
return false;
}
+7 -7
View File
@@ -11,8 +11,8 @@ package engine.objects;
import engine.Enum;
import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.Terrain;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.CityRecord;
import engine.db.archive.DataWarehouse;
@@ -206,7 +206,7 @@ public class Building extends AbstractWorldObject {
// Altitude of this building is derived from the heightmap engine.
Vector3fImmutable tempLoc = new Vector3fImmutable(this.statLat + this.parentZone.absX, 0, this.statLon + this.parentZone.absZ);
tempLoc = new Vector3fImmutable(tempLoc.x, HeightMap.getWorldHeight(tempLoc), tempLoc.z);
tempLoc = new Vector3fImmutable(tempLoc.x, Terrain.getWorldHeight(tempLoc), tempLoc.z);
this.setLoc(tempLoc);
}
}
@@ -446,24 +446,24 @@ public class Building extends AbstractWorldObject {
if (this.getBlueprint() != null && this.getBlueprint().isSiegeEquip() && this.protectionState.equals(ProtectionState.PROTECTED)) {
if (this.getGuild() != null) {
if (this.getGuild().getOwnedCity() != null) {
if (this.getLoc().isInsideCircle(this.getGuild().getOwnedCity().getLoc(), CityBoundsType.ZONE.extents))
if (this.getLoc().isInsideCircle(this.getGuild().getOwnedCity().getLoc(), CityBoundsType.ZONE.halfExtents))
return this.getGuild().getOwnedCity();
} else {
Bane bane = Bane.getBaneByAttackerGuild(this.getGuild());
if (bane != null) {
if (bane.getCity() != null) {
if (this.getLoc().isInsideCircle(bane.getCity().getLoc(), CityBoundsType.ZONE.extents))
if (this.getLoc().isInsideCircle(bane.getCity().getLoc(), CityBoundsType.ZONE.halfExtents))
return bane.getCity();
}
}
}
}
}
if (this.parentZone.isPlayerCity() == false)
if (this.parentZone.guild_zone == false)
return null;
return City.getCity(this.parentZone.getPlayerCityUUID());
return City.getCity(this.parentZone.playerCityUUID);
}
@@ -1402,7 +1402,7 @@ public class Building extends AbstractWorldObject {
// Buildings on an npc citygrid are never vulnerable
if (this.getCity() != null) {
if (this.getCity().getParent().isNPCCity() == true)
if (this.getCity().getParent().isNPCCity == true)
return false;
}
+7 -12
View File
@@ -11,7 +11,6 @@ package engine.objects;
import engine.Enum;
import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.CityRecord;
@@ -334,7 +333,7 @@ public class City extends AbstractWorldObject {
if (city.noTeleport)
continue;
if (city.parentZone != null && city.parentZone.isPlayerCity()) {
if (city.parentZone != null && city.parentZone.guild_zone) {
if (pc.getAccount().status.equals(AccountStatus.ADMIN)) {
cities.add(city);
@@ -395,7 +394,7 @@ public class City extends AbstractWorldObject {
if (city.noRepledge)
continue;
if (city.parentZone != null && city.parentZone.isPlayerCity()) {
if (city.parentZone != null && city.parentZone.guild_zone) {
//list Player cities
//open city, just list
@@ -583,14 +582,10 @@ public class City extends AbstractWorldObject {
Bounds cityBounds = Bounds.borrow();
cityBounds.setBounds(new Vector2f(this.location.x + 64, this.location.z + 64), // location x and z are offset by 64 from the center of the city.
new Vector2f(Enum.CityBoundsType.GRID.extents, Enum.CityBoundsType.GRID.extents),
new Vector2f(Enum.CityBoundsType.GRID.halfExtents, Enum.CityBoundsType.GRID.halfExtents),
0.0f);
this.setBounds(cityBounds);
if (zone.getHeightMap() == null && this.isNpc == 1 && this.getObjectUUID() != 1213) {
HeightMap.GenerateCustomHeightMap(zone);
Logger.info(zone.getName() + " created custom heightmap");
}
} catch (Exception e) {
Logger.error(e);
}
@@ -791,7 +786,7 @@ public class City extends AbstractWorldObject {
// Any players currently in the zone will not be processed by the heartbeat
// if it's not the first effect toggled so we do it here manually
currentPlayers = WorldGrid.getObjectsInRangePartial(this.location, this.parentZone.getBounds().getHalfExtents().x * 1.2f, MBServerStatics.MASK_PLAYER);
currentPlayers = WorldGrid.getObjectsInRangePartial(this.location, this.parentZone.bounds.getHalfExtents().x * 1.2f, MBServerStatics.MASK_PLAYER);
for (AbstractWorldObject playerObject : currentPlayers) {
@@ -869,12 +864,12 @@ public class City extends AbstractWorldObject {
public boolean isLocationWithinSiegeBounds(Vector3fImmutable insideLoc) {
return insideLoc.isInsideCircle(this.getLoc(), CityBoundsType.ZONE.extents);
return insideLoc.isInsideCircle(this.getLoc(), CityBoundsType.ZONE.halfExtents);
}
public boolean isLocationOnCityZone(Vector3fImmutable insideLoc) {
return Bounds.collide(insideLoc, this.parentZone.getBounds());
return Bounds.collide(insideLoc, this.parentZone.bounds);
}
private void applyAllCityEffects(PlayerCharacter player) {
@@ -934,7 +929,7 @@ public class City extends AbstractWorldObject {
// Gather current list of players within the zone bounds
currentPlayers = WorldGrid.getObjectsInRangePartial(this.location, CityBoundsType.ZONE.extents, MBServerStatics.MASK_PLAYER);
currentPlayers = WorldGrid.getObjectsInRangePartial(this.location, CityBoundsType.ZONE.halfExtents, MBServerStatics.MASK_PLAYER);
currentMemory = new HashSet<>();
for (AbstractWorldObject playerObject : currentPlayers) {
+2 -2
View File
@@ -104,7 +104,7 @@ public class ItemFactory {
if (zone == null)
return null;
City city = City.getCity(zone.getPlayerCityUUID());
City city = City.getCity(zone.playerCityUUID);
if (city == null)
return null;
@@ -796,7 +796,7 @@ public class ItemFactory {
if (zone == null)
return null;
City city = City.getCity(zone.getPlayerCityUUID());
City city = City.getCity(zone.playerCityUUID);
if (city == null)
return null;
+2 -2
View File
@@ -64,7 +64,7 @@ public class Mine extends AbstractGameObject {
this.flags = rs.getInt("flags");
int parent = rs.getInt("parent");
this.parentZone = ZoneManager.getZoneByUUID(parent);
this.zoneName = this.parentZone.getParent().getName();
this.zoneName = this.parentZone.parent.zoneName;
this.owningGuild = Guild.getGuild(ownerUID);
Guild nation = null;
@@ -129,7 +129,7 @@ public class Mine extends AbstractGameObject {
mine.getTimestamps().put("MineAttack", System.currentTimeMillis() + MBServerStatics.ONE_MINUTE);
ChatManager.chatNationInfo(mine.getGuild().getNation(), mine.getName() + " in " + mine.getParentZone().getParent().getName() + " is Under attack!");
ChatManager.chatNationInfo(mine.getGuild().getNation(), mine.getName() + " in " + mine.getParentZone().parent.zoneName + " is Under attack!");
}
public static void loadAllMines() {
+2 -6
View File
@@ -841,13 +841,11 @@ public class Mob extends AbstractIntelligenceAgent {
if (newLoc.equals(this.getEndLoc())) {
this.stopMovement(newLoc);
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
return;
//Next upda
}
setLoc(newLoc);
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
//Next update will be end Loc, lets stop him here.
}
@@ -899,7 +897,7 @@ public class Mob extends AbstractIntelligenceAgent {
this.setCombatTarget(null);
this.hasLoot = false;
ZoneManager.getSeaFloor().zoneMobSet.remove(this);
ZoneManager.seaFloor.zoneMobSet.remove(this);
try {
this.clearEffects();
@@ -971,8 +969,6 @@ public class Mob extends AbstractIntelligenceAgent {
if (this.building == null && this.guardCaptain != null && ((Mob) this.guardCaptain).behaviourType.equals(MobBehaviourType.GuardCaptain))
this.building = this.guardCaptain.building;
else if (this.building != null)
this.region = BuildingManager.GetRegion(this.building, bindLoc.x, bindLoc.y, bindLoc.z);
this.loadInventory();
@@ -1653,7 +1649,7 @@ public class Mob extends AbstractIntelligenceAgent {
// Setup location for this Mobile
this.loc = new Vector3fImmutable(bindLoc);
this.setLoc(bindLoc);
this.endLoc = new Vector3fImmutable(bindLoc);
// Initialize inventory
+7 -3
View File
@@ -865,7 +865,7 @@ public class NPC extends AbstractCharacter {
this.bindLoc = new Vector3fImmutable(this.statLat, this.statAlt, this.statLon);
this.bindLoc = this.parentZone.getLoc().add(this.bindLoc);
this.loc = new Vector3fImmutable(bindLoc);
this.setLoc(bindLoc);
// Handle NPCs within buildings
@@ -894,7 +894,7 @@ public class NPC extends AbstractCharacter {
this.stamina.set(this.staminaMax);
}
if (this.parentZone.isPlayerCity())
if (this.parentZone.guild_zone)
if (NPC.GetNPCProfits(this) == null)
NPCProfits.CreateProfits(this);
@@ -972,6 +972,10 @@ public class NPC extends AbstractCharacter {
Bounds npcBounds = Bounds.borrow();
npcBounds.setBounds(this.getLoc());
//apply NPC rune effects
NPCManager.applyRunesForNPC(this);
this.resists.setImmuneToAll(true);
} catch (Exception e) {
Logger.error(e.getMessage());
}
@@ -1188,7 +1192,7 @@ public class NPC extends AbstractCharacter {
if (serverZone == null)
return null;
city = City.GetCityFromCache(serverZone.getPlayerCityUUID());
city = City.GetCityFromCache(serverZone.playerCityUUID);
if (city == null) {
+19 -62
View File
@@ -11,9 +11,9 @@ package engine.objects;
import engine.Enum;
import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.Terrain;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.CharacterRecord;
import engine.db.archive.DataWarehouse;
@@ -117,10 +117,8 @@ public class PlayerCharacter extends AbstractCharacter {
public float landingAltitude = 0;
public int bindBuilding = 0;
public FriendStatus friendStatus = FriendStatus.Available;
protected ArrayList<CharacterRune> runes;
private BaseClass baseClass;
private PromotionClass promotionClass;
private long channelMute = 0; // none muted.
private ConcurrentHashMap<Integer, String> ignoredPlayerIDs = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
private boolean lfGroup = false;
private boolean lfGuild = false;
@@ -1509,16 +1507,16 @@ public class PlayerCharacter extends AbstractCharacter {
return true;
Zone zone = ZoneManager.findSmallestZone(breather.getLoc());
if (zone.getSeaLevel() != 0) {
if (zone.seaLevel != 0) {
float localAltitude = breather.getLoc().y;
if (localAltitude + breather.characterHeight < zone.getSeaLevel() - 2)
if (localAltitude + breather.characterHeight < zone.seaLevel - 2)
return false;
if (breather.isMoving()) {
if (localAltitude + breather.characterHeight < zone.getSeaLevel())
if (localAltitude + breather.characterHeight < zone.seaLevel)
return false;
}
} else {
@@ -1549,12 +1547,12 @@ public class PlayerCharacter extends AbstractCharacter {
Zone zone = ZoneManager.findSmallestZone(enterer.getLoc());
if (zone.getSeaLevel() != 0) {
if (zone.seaLevel != 0) {
float localAltitude = enterer.getLoc().y + enterer.characterHeight;
if (localAltitude < zone.getSeaLevel())
if (localAltitude < zone.seaLevel)
return true;
} else {
if (enterer.getLoc().y + enterer.characterHeight < 0)
@@ -1581,12 +1579,12 @@ public class PlayerCharacter extends AbstractCharacter {
leaveWater = 1f;
if (zone.getSeaLevel() != 0) {
if (zone.seaLevel != 0) {
float localAltitude = leaver.getLoc().y;
if (localAltitude + leaveWater < zone.getSeaLevel())
if (localAltitude + leaveWater < zone.seaLevel)
return false;
} else {
if (leaver.getLoc().y + leaveWater < 0)
@@ -1705,7 +1703,7 @@ public class PlayerCharacter extends AbstractCharacter {
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
if (zone != null) {
return zone.getSafeZone() == (byte) 1;
return zone.peace_zone == (byte) 1;
}
return false;
@@ -1799,7 +1797,7 @@ public class PlayerCharacter extends AbstractCharacter {
//DeathShroud
if (zone.getSafeZone() == 0)
if (zone.peace_zone == 0)
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
//enable this to give players deathshroud if mobs kill player.
@@ -1845,7 +1843,7 @@ public class PlayerCharacter extends AbstractCharacter {
//DeathShroud
if (zone.getSafeZone() == 0)
if (zone.peace_zone == 0)
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
if (doPVPEXP) {
@@ -1900,7 +1898,7 @@ public class PlayerCharacter extends AbstractCharacter {
killCleanup();
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
if (zone.getSafeZone() == 0)
if (zone.peace_zone == 0)
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
// Send death message if needed
@@ -4741,10 +4739,10 @@ public class PlayerCharacter extends AbstractCharacter {
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
if (zone.getSeaLevel() != 0) {
if (zone.seaLevel != 0) {
float localAltitude = this.getLoc().y + this.centerHeight;
if (localAltitude < zone.getSeaLevel())
if (localAltitude < zone.seaLevel)
return true;
} else {
if (this.getLoc().y + this.centerHeight < 0)
@@ -4762,13 +4760,13 @@ public class PlayerCharacter extends AbstractCharacter {
// If char is flying they aren't quite swimming
try {
float localAltitude = HeightMap.getWorldHeight(currentLoc);
float localAltitude = Terrain.getWorldHeight(currentLoc);
Zone zone = ZoneManager.findSmallestZone(currentLoc);
if (zone.getSeaLevel() != 0) {
if (zone.seaLevel != 0) {
if (localAltitude < zone.getSeaLevel())
if (localAltitude < zone.seaLevel)
return true;
} else {
if (localAltitude < 0)
@@ -4834,7 +4832,7 @@ public class PlayerCharacter extends AbstractCharacter {
} else
this.altitude = this.getDesiredAltitude();
this.loc = this.loc.setY(HeightMap.getWorldHeight(this.getLoc()) + this.getAltitude());
this.loc = this.loc.setY(Terrain.getWorldHeight(this.getLoc()) + this.getAltitude());
this.setTakeOffTime(0);
MovementManager.finishChangeAltitude(this, this.getDesiredAltitude());
@@ -4842,7 +4840,7 @@ public class PlayerCharacter extends AbstractCharacter {
return;
}
this.loc = this.loc.setY(HeightMap.getWorldHeight(this.getLoc()) + this.getAltitude());
this.loc = this.loc.setY(Terrain.getWorldHeight(this.getLoc()) + this.getAltitude());
}
public boolean hasBoon() {
@@ -4888,12 +4886,10 @@ public class PlayerCharacter extends AbstractCharacter {
if (this.isAlive() == false || this.getBonuses().getBool(ModType.Stunned, SourceType.None) || this.getBonuses().getBool(ModType.CannotMove, SourceType.None)) {
//Target is stunned or rooted. Don't move
this.stopMovement(newLoc);
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
return;
}
if (newLoc.equals(this.getEndLoc())) {
this.stopMovement(newLoc);
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
if (this.getDebug(1))
ChatManager.chatSystemInfo(this,
"Arrived at End location. " + this.getEndLoc());
@@ -4902,7 +4898,6 @@ public class PlayerCharacter extends AbstractCharacter {
}
setLoc(newLoc);
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
if (this.getDebug(1))
ChatManager.chatSystemInfo(this,
@@ -5436,14 +5431,6 @@ public class PlayerCharacter extends AbstractCharacter {
return characterHeight;
}
public void setCharacterHeight(float characterHeight) {
this.characterHeight = characterHeight;
}
public void setCenterHeight(float centerHeight) {
this.centerHeight = centerHeight;
}
public boolean isEnteredWorld() {
return enteredWorld;
}
@@ -5452,40 +5439,10 @@ public class PlayerCharacter extends AbstractCharacter {
this.enteredWorld = enteredWorld;
}
public long getChannelMute() {
return channelMute;
}
public void setChannelMute(long channelMute) {
this.channelMute = channelMute;
}
public boolean isLastSwimming() {
return lastSwimming;
}
public boolean isTeleporting() {
return isTeleporting;
}
public void setTeleporting(boolean isTeleporting) {
this.isTeleporting = isTeleporting;
}
@Override
public final void teleport(final Vector3fImmutable targetLoc) {
Regions targetRegion = Regions.GetRegionForTeleport(targetLoc);
locationLock.writeLock().lock();
try {
MovementManager.translocate(this, targetLoc, targetRegion);
} catch (Exception e) {
Logger.error(e);
} finally {
locationLock.writeLock().unlock();
}
}
public ReadWriteLock getTeleportLock() {
return teleportLock;
+2 -1
View File
@@ -3,6 +3,7 @@ package engine.objects;
import engine.Enum;
import engine.Enum.PortalType;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.ConfigManager;
import engine.job.JobScheduler;
import engine.jobs.CloseGateJob;
@@ -104,7 +105,7 @@ public class Portal {
if (player.getTimeStamp("lastMoveGate") < this.lastActive)
return;
player.teleport(targetGate.getLoc());
player.teleport(targetGate.getLoc().add(0,6,0));//offset height of runegate
player.setSafeMode();
}
-82
View File
@@ -175,22 +175,6 @@ public class Realm {
return (this.rulingCityUUID != 0);
}
public float getMapR() {
return this.mapR;
}
public float getMapG() {
return this.mapG;
}
public float getMapB() {
return this.mapB;
}
public float getMapA() {
return this.mapA;
}
public boolean getCanBeClaimed() {
return this.canBeClaimed;
}
@@ -211,37 +195,6 @@ public class Realm {
return City.getCity(this.rulingCityUUID);
}
public float getMapY1() {
return this.mapY1;
}
public float getMapX1() {
return this.mapX1;
}
public float getMapY2() {
return this.mapY2;
}
public float getMapX2() {
return this.mapX2;
}
public int getStretchX() {
return this.stretchX;
}
public int getStretchY() {
return this.stretchY;
}
public int getlocX() {
return this.locX;
}
public int getlocY() {
return this.locY;
}
// Call this after changing ownership before you serialize a realm
@@ -370,13 +323,6 @@ public class Realm {
return charterType;
}
/**
* @param charterType the charterType to set
*/
public void setCharterType(int charterType) {
this.charterType = charterType;
}
public void abandonRealm() {
// Push event to warehouse
@@ -417,32 +363,4 @@ public class Realm {
return hash;
}
public void setHash() {
this.hash = DataWarehouse.hasher.encrypt(this.realmID);
// Write hash to player character table
DataWarehouse.writeHash(Enum.DataRecordType.REALM, this.realmID);
}
/* *** Keeping around in case needed for server wipe or some other emergency
public static void backfillRealms() {
// Backfill realm records
for (Realm realm : _realms.values()) {
realm.setHash();
if ( (realm.isRuled() == true) &&
(DataWarehouse.recordExists(Enum.DataRecordType.REALM, realm.getRealmID()) == false)) {
RealmRecord realmRecord = RealmRecord.borrow(realm, Enum.RecordEventType.CAPTURE);
DataWarehouse.pushToWarehouse(realmRecord);
}
}
}
*/
}
+1 -1
View File
@@ -108,7 +108,7 @@ public class Runegate {
writer.putInt(gateBuilding.getObjectType().ordinal());
writer.putInt(gateBuilding.getObjectUUID());
writer.putString(gateBuilding.getParentZone().getName());
writer.putString(gateBuilding.getParentZone().zoneName);
writer.putFloat(gateBuilding.getLoc().getLat());
writer.putFloat(gateBuilding.getLoc().getAlt());
writer.putFloat(gateBuilding.getLoc().getLong());
+1 -1
View File
@@ -1272,7 +1272,7 @@ public class Warehouse extends AbstractWorldObject {
return;
}
City city = City.getCity(cityZone.getPlayerCityUUID());
City city = City.getCity(cityZone.playerCityUUID);
if (city == null) {
Logger.error("Failed to load City for Warehouse with UUID " + this.getObjectUUID());
+133 -191
View File
@@ -10,7 +10,7 @@
package engine.objects;
import engine.Enum;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.Terrain;
import engine.db.archive.DataWarehouse;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
@@ -33,101 +33,135 @@ public class Zone extends AbstractGameObject {
public final Set<Building> zoneBuildingSet = Collections.newSetFromMap(new ConcurrentHashMap<>());
public final Set<NPC> zoneNPCSet = Collections.newSetFromMap(new ConcurrentHashMap<>());
public final Set<Mob> zoneMobSet = Collections.newSetFromMap(new ConcurrentHashMap<>());
private final int playerCityID;
private final String zoneName;
private final float xCoord;
private final float zCoord;
private final float yCoord;
private final int loadNum;
private final byte safeZone;
private final String Icon1;
private final String Icon2;
private final String Icon3;
public final int playerCityUUID;
public final String zoneName;
public final float xOffset;
public final float zOffset;
public final float yOffset;
public final int template;
public final byte peace_zone;
public final String icon1;
public final String icon2;
public final String icon3;
public float absX = 0.0f;
public float absY = 0.0f;
public float absZ = 0.0f;
public int minLvl;
public int maxLvl;
public int min_level;
public int max_level;
public boolean hasBeenHotzone = false;
private ArrayList<Zone> nodes = null;
private int parentZoneID;
private Zone parent = null;
private Bounds bounds;
private boolean isNPCCity = false;
private boolean isPlayerCity = false;
private String hash;
public float worldAltitude = 0;
private float seaLevel = 0;
//public static ArrayList<Mob> respawnQue = new ArrayList<>();
public ArrayList<Zone> nodes = null;
public int parentZoneID;
public Zone parent = null;
public Bounds bounds;
public boolean isNPCCity = false;
public boolean guild_zone;
public String hash;
public float global_height = 0;
public float seaLevel = 0f;
public float sea_level_offset = 0;
public static final Set<Mob> respawnQue = Collections.newSetFromMap(new ConcurrentHashMap<>());
public static long lastRespawn = 0;
public float major_radius;
public float minor_radius;
public float min_blend;
public float max_blend;
public String sea_level_type;
public float sea_level;
public String terrain_type;
public float terrain_max_y;
public int terrain_image;
public Terrain terrain = null;
/**
* ResultSet Constructor
*/
public Zone(ResultSet rs) throws SQLException {
super(rs);
this.parentZoneID = rs.getInt("parent");
this.playerCityID = rs.getInt("isPlayerCity");
this.isPlayerCity = this.playerCityID != 0;
this.zoneName = rs.getString("Name");
this.xCoord = rs.getFloat("XCoord");
this.zCoord = rs.getFloat("ZCoord");
this.yCoord = rs.getFloat("YOffset");
this.loadNum = rs.getInt("LoadNum");
this.safeZone = rs.getByte("SafeZone");
this.Icon1 = rs.getString("Icon1");
this.Icon2 = rs.getString("Icon2");
this.Icon3 = rs.getString("Icon3");
this.hash = rs.getString("hash");
this.minLvl = rs.getInt("minLvl");
this.maxLvl = rs.getInt("maxLvl");
this.parentZoneID = rs.getInt("parent");
this.playerCityUUID = rs.getInt("playerCityUUID");
this.guild_zone = this.playerCityUUID != 0;
this.zoneName = rs.getString("zone_name");
this.xOffset = rs.getFloat("xOffset");
this.zOffset = rs.getFloat("zOffset");
this.yOffset = rs.getFloat("yOffset");
this.template = rs.getInt("template");
this.peace_zone = rs.getByte("peace_zone");
this.icon1 = rs.getString("icon1");
this.icon2 = rs.getString("icon2");
this.icon3 = rs.getString("icon3");
this.min_level = rs.getInt("min_level");
this.max_level = rs.getInt("max_level");
this.major_radius = rs.getFloat("major_radius");
this.minor_radius = rs.getFloat("minor_radius");
this.min_blend = rs.getFloat("min_blend");
this.max_blend = rs.getFloat("max_blend");
this.sea_level_type = rs.getString("sea_level_type");
this.sea_level_offset = rs.getFloat("sea_level");
this.terrain_type = rs.getString("terrain_type");
this.terrain_max_y = rs.getFloat("terrain_max_y");
this.terrain_image = rs.getInt("terrain_image");
//this needs to be here specifically for new zones created after server boot (e.g. player city zones)
Zone parentZone = ZoneManager.getZoneByUUID(parentZoneID);
if (this.guild_zone) {
this.max_blend = 128;
this.min_blend = 128;
this.terrain_max_y = 5;
this.major_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
this.minor_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
this.terrain_type = "PLANAR";
}
this.setParent(parentZone);
if (this.terrain_type.equals("NONE"))
this.terrain = null;
else
this.terrain = new Terrain(this);
if (this.minLvl == 0 && parentZone != null) {
this.minLvl = parentZone.minLvl;
this.maxLvl = parentZone.maxLvl;
}
//this needs to be here specifically for new zones created after server boot (e.g. player city zones)
if (parentZone != null)
parentZone.addNode(this);
Zone parentZone = ZoneManager.getZoneByUUID(parentZoneID);
this.setParent(parentZone);
if (this.min_level == 0 && parentZone != null) {
this.min_level = parentZone.min_level;
this.max_level = parentZone.max_level;
}
if (parentZone != null)
parentZone.addNode(this);
// If zone doesn't yet hava a hash then write it back to the zone table
if (hash == null)
setHash();
}
public static void serializeForClientMsg(Zone zone, ByteBufferWriter writer) {
if (zone.loadNum == 0 && zone.playerCityID == 0)
if (zone.template == 0 && zone.playerCityUUID == 0)
Logger.warn("Warning! WorldServerMap with ID " + zone.getObjectUUID() + " has a loadnum of 0 (player city) and no city linked. This will probably crash the client!");
// Player City Terraform values serialized here.
if (zone.playerCityID > 0) {
if (zone.playerCityUUID > 0) {
writer.put((byte) 1); // Player City - True
writer.putFloat(Enum.CityBoundsType.ZONE.extents);
writer.putFloat(Enum.CityBoundsType.ZONE.extents);
writer.putFloat(Enum.CityBoundsType.ZONE.halfExtents);
writer.putFloat(Enum.CityBoundsType.ZONE.halfExtents);
} else
writer.put((byte) 0); // Player City - False
writer.putFloat(zone.xCoord);
writer.putFloat(zone.zCoord);
writer.putFloat(zone.yCoord);
writer.putFloat(zone.xOffset);
writer.putFloat(zone.zOffset);
writer.putFloat(zone.yOffset);
writer.putInt(0);
writer.putInt(0);
writer.putInt(zone.loadNum);
writer.putInt(zone.template);
if (zone.playerCityID > 0) {
City k = City.getCity(zone.playerCityID);
if (zone.playerCityUUID > 0) {
City k = City.getCity(zone.playerCityUUID);
if (k != null) {
writer.putInt(k.getObjectType().ordinal());
@@ -140,16 +174,16 @@ public class Zone extends AbstractGameObject {
}
writer.putInt(zone.nodes.size());
City city = City.getCity(zone.playerCityID);
City city = City.getCity(zone.playerCityUUID);
if (city != null)
writer.putString(city.getCityName());
else
writer.putString(zone.zoneName);
writer.put(zone.safeZone);
writer.putString(zone.Icon1);
writer.putString(zone.Icon2);
writer.putString(zone.Icon3);
writer.put(zone.peace_zone);
writer.putString(zone.icon1);
writer.putString(zone.icon2);
writer.putString(zone.icon3);
writer.put((byte) 0); // Pad
for (Zone child : zone.nodes) {
@@ -163,65 +197,11 @@ public class Zone extends AbstractGameObject {
*/
public void setBounds() {
float halfExtentX;
float halfExtentY;
// Set initial bounds object
this.bounds = Bounds.borrow();
this.bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(this.major_radius, this.minor_radius), 0.0f);
// Player cities are assigned default value
if (this.loadNum == 0) {
bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents), 0.0f);
return;
}
Vector2f zoneSize = ZoneManager._zone_size_data.get(this.loadNum);
// Default to player zone size on error? Maybe log this
if (zoneSize != null)
this.bounds.setBounds(new Vector2f(this.absX, this.absZ), zoneSize, 0.0f);
else
bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents), 0.0f);
}
public int getPlayerCityUUID() {
return this.playerCityID;
}
public String getName() {
return zoneName;
}
public float getXCoord() {
return xCoord;
}
public float getYCoord() {
return yCoord;
}
public float getZCoord() {
return zCoord;
}
public int getLoadNum() {
return loadNum;
}
public byte getSafeZone() {
return safeZone;
}
public String getIcon1() {
return Icon1;
}
public Zone getParent() {
return this.parent;
}
public void setParent(final Zone value) {
@@ -229,76 +209,65 @@ public class Zone extends AbstractGameObject {
this.parent = value;
this.parentZoneID = (this.parent != null) ? this.parent.getObjectUUID() : 0;
// Zone AABB is set here as it's coordinate space is world requiring a parent.
// Seafloor
if (this.parent == null) {
this.absX = this.xCoord;
this.absX = this.xOffset;
this.absY = MBServerStatics.SEA_FLOOR_ALTITUDE;
this.absZ = this.zCoord;
this.global_height = MBServerStatics.SEA_FLOOR_ALTITUDE;
this.absZ = this.zOffset;
this.seaLevel = 0;
this.setBounds();
return;
}
this.absX = this.xCoord + parent.absX;
this.absY = this.yCoord + parent.absY;
this.absZ = this.zCoord + parent.absZ;
this.absX = this.xOffset + parent.absX;
this.absY = this.yOffset + parent.absY;
this.absZ = this.zOffset + parent.absZ;
if (this.minLvl == 0 || this.maxLvl == 0) {
this.minLvl = this.parent.minLvl;
this.maxLvl = this.parent.maxLvl;
if (this.min_level == 0 || this.max_level == 0) {
this.min_level = this.parent.min_level;
this.max_level = this.parent.max_level;
}
this.setBounds();
if (this.getHeightMap() != null && this.getHeightMap().getSeaLevel() != 0)
this.seaLevel = this.worldAltitude + this.getHeightMap().getSeaLevel();
else
this.seaLevel = this.parent.seaLevel;
this.global_height = ZoneManager.calculateGlobalZoneHeight(this);
setSeaLevel();
}
public float getAbsX() {
return this.absX;
}
private void setSeaLevel() {
public float getAbsY() {
return this.absY;
}
int world_sea_level = 0;
public float getAbsZ() {
return this.absZ;
if (this.parent == null) {
this.sea_level = world_sea_level;
return;
}
switch (this.sea_level_type) {
case "WORLD":
this.sea_level = world_sea_level + this.sea_level_offset;
break;
case "PARENT":
this.sea_level = this.parent.sea_level + this.sea_level_offset;
break;
case "SELF":
this.sea_level = this.global_height + this.sea_level_offset;
break;
}
}
public boolean isMacroZone() {
// Macro zones have icons.
if (this.isPlayerCity == true)
if (this.guild_zone == true)
return false;
if (this.parent == null)
return false;
return !this.getIcon1().equals("");
}
public boolean isNPCCity() {
return this.isNPCCity;
}
public void setNPCCity(boolean value) {
this.isNPCCity = value;
}
public boolean isPlayerCity() {
return this.isPlayerCity;
}
public void setPlayerCity(boolean value) {
this.isPlayerCity = value;
return !icon1.equals("");
}
public Vector3fImmutable getLoc() {
@@ -310,16 +279,15 @@ public class Zone extends AbstractGameObject {
}
public ArrayList<Zone> getNodes() {
if (this.nodes == null) {
this.nodes = DbManager.ZoneQueries.GET_MAP_NODES(super.getObjectUUID());
//Add reverse lookup for child->parent
if (this.nodes != null)
for (Zone zone : this.nodes) {
for (Zone zone : this.nodes)
zone.setParent(this);
}
}
return nodes;
}
@@ -338,7 +306,7 @@ public class Zone extends AbstractGameObject {
public boolean isContinent() {
if (this.equals(ZoneManager.getSeaFloor()))
if (this.equals(ZoneManager.seaFloor))
return false;
if (this.getNodes().isEmpty())
@@ -347,21 +315,9 @@ public class Zone extends AbstractGameObject {
if (this.getNodes().get(0).isMacroZone())
return true;
return this.getParent().equals(ZoneManager.getSeaFloor());
return this.parent.equals(ZoneManager.seaFloor);
}
/**
* @return the bounds
*/
public Bounds getBounds() {
return bounds;
}
public String getHash() {
return hash;
}
public void setHash() {
this.hash = DataWarehouse.hasher.encrypt(this.getObjectUUID());
@@ -371,18 +327,4 @@ public class Zone extends AbstractGameObject {
DataWarehouse.writeHash(Enum.DataRecordType.ZONE, this.getObjectUUID());
}
// Return heightmap for this Zone.
public HeightMap getHeightMap() {
if (this.isPlayerCity)
return HeightMap.PlayerCityHeightMap;
return HeightMap.heightmapByLoadNum.get(this.loadNum);
}
public float getSeaLevel() {
return seaLevel;
}
}
@@ -56,7 +56,7 @@ public class CreateMobPowerAction extends AbstractPowerAction {
PlayerCharacter owner = (PlayerCharacter) source;
Mob currentPet = owner.getPet();
Zone seaFloor = ZoneManager.getSeaFloor();
Zone seaFloor = ZoneManager.seaFloor;
Guild guild = Guild.getErrantGuild();
ClientConnection origin = owner.getClientConnection();
@@ -38,7 +38,7 @@ public class MobRecallPowerAction extends AbstractPowerAction {
return;
MovementManager.translocate(awoac, awoac.getBindLoc(), null);
MovementManager.translocate(awoac, awoac.getBindLoc());
if (awoac.getObjectType() == GameObjectType.Mob) {
//MobAI.setAwake((Mob)awoac,true);
((Mob) awoac).setCombatTarget(null);
@@ -58,7 +58,7 @@ public class RecallPowerAction extends AbstractPowerAction {
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
} else {
MovementManager.translocate(awoac, awoac.getBindLoc(), null);
MovementManager.translocate(awoac, awoac.getBindLoc());
}
} else {
Vector3fImmutable bindloc = awoac.getBindLoc();
@@ -55,7 +55,7 @@ public class SummonPowerAction extends AbstractPowerAction {
String location = "Somewhere";
if (zone != null)
location = zone.getName();
location = zone.zoneName;
RecvSummonsRequestMsg rsrm = new RecvSummonsRequestMsg(source.getObjectType().ordinal(), source.getObjectUUID(), source.getFirstName(),
location, false);
@@ -101,7 +101,7 @@ public class TeleportPowerAction extends AbstractPowerAction {
if (region != null && !region.isOutside())
return;
MovementManager.translocate(awoac, targetLoc, region);
MovementManager.translocate(awoac, targetLoc);
}
@Override
@@ -136,25 +136,25 @@ public class LoginServerMsgHandler implements NetMsgHandler {
cMajorVer = vim.getMajorVersion();
cMinorVer = vim.getMinorVersion();
if (!cMajorVer.equals(this.server.getDefaultVersionInfo().getMajorVersion())) {
this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Major Version Failure: " + cMajorVer, cc);
return;
}
// if (!cMajorVer.equals(this.server.getDefaultVersionInfo().getMajorVersion())) {
// this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Major Version Failure: " + cMajorVer, cc);
// return;
// }
/* if (!cMinorVer.equals(this.server.getDefaultVersionInfo().getMinorVersion())) {
this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: " + cMinorVer, cc);
return;
} */
if (cMinorVer == null) {
this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: ", cc);
return;
}
// if (cMinorVer == null) {
// this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: ", cc);
// return;
// }
if (cMinorVer.length() < 8 || cMinorVer.length() > 16) {
this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: ", cc);
return;
}
// if (cMinorVer.length() < 8 || cMinorVer.length() > 16) {
// this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: ", cc);
// return;
// }
// set MachineID for this connection
+3 -15
View File
@@ -13,7 +13,6 @@ import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.Enum.MinionType;
import engine.Enum.SupportMsgType;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.DataWarehouse;
@@ -39,6 +38,7 @@ import engine.net.client.msg.UpdateStateMsg;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import engine.util.MapLoader;
import engine.util.ThreadUtils;
import engine.workthreads.DisconnectTrashTask;
import engine.workthreads.HourlyJobThread;
@@ -360,9 +360,6 @@ public class WorldServer {
Logger.info("Loading item enchants");
DbManager.LootQueries.LOAD_ENCHANT_VALUES();
Logger.info("Loading zone extent cache");
DbManager.ZoneQueries.LOAD_ZONE_EXTENTS();
Logger.info("Loading Realms");
Realm.loadAllRealms();
@@ -385,7 +382,7 @@ public class WorldServer {
Blueprint.loadAllBlueprints();
Logger.info("Initializing Heightmap data");
HeightMap.loadAlHeightMaps();
MapLoader.loadAlHeightMaps();
Logger.info("Loading Race data");
Enum.RaceType.initRaceTypeTables();
@@ -466,14 +463,6 @@ public class WorldServer {
Logger.info("Starting Mob AI Thread");
MobAIThread.startAIThread();
for (Zone zone : ZoneManager.getAllZones()) {
if (zone.getHeightMap() != null) {
if (zone.getHeightMap().getBucketWidthX() == 0) {
System.out.println("Zone load num: " + zone.getLoadNum() + " has no bucket width");
}
}
}
Logger.info("World data loaded.");
//set default accesslevel for server *** Refactor who two separate variables?
@@ -565,8 +554,7 @@ public class WorldServer {
for (Zone zone : rootParent) {
ZoneManager.addZone(zone.getLoadNum(), zone);
zone.worldAltitude = ZoneManager.caclulateWorldAltitude(zone);
ZoneManager.addZone(zone.template, zone);
//Handle Buildings
+55
View File
@@ -5,6 +5,7 @@
package engine.util;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.Terrain;
import engine.gameManager.ConfigManager;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
@@ -14,6 +15,10 @@ import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.util.stream.Stream;
public enum MapLoader {
@@ -87,4 +92,54 @@ public enum MapLoader {
g.dispose();
return dimg;
}
public static void loadAlHeightMaps() {
// Load pixel data for heightmaps
try (Stream<Path> filePathStream = Files.walk(Paths.get(ConfigManager.DEFAULT_DATA_DIR + "heightmaps/TARGA/"))) {
filePathStream.forEach(filePath -> {
if (Files.isRegularFile(filePath)) {
File imageFile = filePath.toFile();
BufferedImage heightmapImage;
try {
heightmapImage = ImageIO.read(imageFile);
} catch (IOException e) {
throw new RuntimeException(e);
}
int fileName = Integer.parseInt(imageFile.getName().substring(0, imageFile.getName().lastIndexOf(".")));
boolean singleBandRaster = heightmapImage.getRaster().getNumBands() == 1;
int color;
// Generate pixel data for this heightmap.
short[][] colorData = new short[heightmapImage.getWidth()][heightmapImage.getHeight()];
for (int y = 0; y < heightmapImage.getHeight(); y++)
for (int x = 0; x < heightmapImage.getWidth(); x++) {
if (singleBandRaster)
color = heightmapImage.getRaster().getSample(x, y, 0);
else
color = new Color(heightmapImage.getRGB(x, y)).getRed();
colorData[x][y] = (short) color;
}
// Add pixel for this TGA image into the collection
Terrain._heightmap_pixel_cache.put(fileName, colorData);
}
}); // Try with resources block
} catch (IOException e) {
Logger.error(e);
}
}
}
@@ -53,7 +53,7 @@ public class DestroyCityThread implements Runnable {
// Member variable assignment
cityZone = city.getParent();
newParent = cityZone.getParent();
newParent = cityZone.parent;
formerGuild = city.getTOL().getGuild();
// Former guild loses it's tree!
@@ -150,6 +150,6 @@ public class DestroyCityThread implements Runnable {
// Zone and city should vanish upon next reboot
// if the codebase reaches here.
Logger.info(city.getParent().getName() + " uuid:" + city.getObjectUUID() + "has been destroyed!");
Logger.info(city.getParent().zoneName + " uuid:" + city.getObjectUUID() + "has been destroyed!");
}
}
+2 -2
View File
@@ -166,7 +166,7 @@ public class HourlyJobThread implements Runnable {
mineBuilding.rebuildMine();
WorldGrid.updateObject(mineBuilding);
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mine.lastClaimer.getName() + " has claimed the mine in " + mine.getParentZone().getParent().getName() + " for " + mine.getOwningGuild().getName() + ". The mine is no longer active.");
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mine.lastClaimer.getName() + " has claimed the mine in " + mine.getParentZone().parent.zoneName + " for " + mine.getOwningGuild().getName() + ". The mine is no longer active.");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
@@ -205,7 +205,7 @@ public class HourlyJobThread implements Runnable {
if (ZoneManager.hotZone == null) {
Logger.error("Null HotZone returned from ZoneManager");
} else {
Logger.info("HotZone switched to: " + ZoneManager.hotZone.getName());
Logger.info("HotZone switched to: " + ZoneManager.hotZone.zoneName);
}
} catch (Exception e) {