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101 Commits

Author SHA1 Message Date
MagicBot bdf6500260 Outlaw moved before guild check. 2023-09-07 14:14:21 -04:00
MagicBot db4eb0579e Aggro code removed from check to send mob home. 2023-09-07 13:37:32 -04:00
MagicBot 76f33534d4 Captains force march minions 2023-09-07 13:09:25 -04:00
MagicBot 39fea5bc2f Captains order minions to patrol 2023-09-07 12:42:43 -04:00
MagicBot 660d5c1270 Captains order minions to patrol 2023-09-07 12:41:20 -04:00
MagicBot 781e2fc9b2 Comment adjusted 2023-09-07 12:27:23 -04:00
MagicBot c2a2464fe8 Errant delimiter removed. 2023-09-07 12:25:52 -04:00
MagicBot beb3c15eb3 Miniond patrol on own if captain is dead. 2023-09-07 12:24:45 -04:00
MagicBot 553010bb7b Minions get marching orders from captain 2023-09-07 12:07:39 -04:00
MagicBot 8d12bbf453 Formation offset for minions. 2023-09-07 11:48:42 -04:00
MagicBot fa7588826a Pets set to not alive when dismissing. 2023-09-07 11:15:30 -04:00
MagicBot 332f191e19 Merged switch cases. 2023-09-07 10:56:46 -04:00
MagicBot 8151382a6b Patrol points inherited from barracks not captain. 2023-09-07 10:49:07 -04:00
MagicBot ae44a21be1 Duplicate range check removed. 2023-09-07 10:40:27 -04:00
MagicBot b0ff0995de Start consolidation of guard logic 2023-09-07 10:37:09 -04:00
MagicBot e711095ecd Start consolidation of guard logic 2023-09-07 10:36:18 -04:00
MagicBot 08de97a2a8 Guild check removed from outlaw condition. 2023-09-07 09:55:55 -04:00
MagicBot 5eb6302d2a Null check is made before this method call. 2023-09-05 15:56:49 -04:00
MagicBot 2e346ae7fd Rework of combat deference to captain. 2023-09-05 15:51:14 -04:00
MagicBot 1285d12915 Consolidated cast methods. 2023-09-05 14:25:24 -04:00
MagicBot 8b5cb9258e dd roll removed 2023-09-05 14:09:48 -04:00
MagicBot ef3e3a0392 .contains check needed. 2023-09-05 13:43:09 -04:00
MagicBot 8fca6572f9 Typo in comment fixed. 2023-09-05 13:10:17 -04:00
MagicBot 33eaf0e583 Outlaws added to aiinfo. 2023-09-05 13:04:56 -04:00
MagicBot 16acd1c08c Simplify logic; variable is provided. 2023-09-05 12:55:12 -04:00
MagicBot a8e8804ce3 Attacking guard flags you as an outlaw. 2023-09-05 12:34:46 -04:00
MagicBot b8c0f997f6 Fix typo in thread name. 2023-09-05 12:30:47 -04:00
MagicBot 11e63f38b1 Update to mob retaliate logic. 2023-09-05 12:19:50 -04:00
MagicBot ff36d8f3db Modification to minion retaliate. 2023-09-05 08:27:34 -04:00
MagicBot 975542d8af sql column update. 2023-09-04 15:21:04 -04:00
MagicBot d71a9415b4 Integer object not int signature. 2023-09-04 15:09:51 -04:00
MagicBot e948da95b5 Column name updated. 2023-09-04 14:58:13 -04:00
MagicBot 9a6510c320 Minions now use copyonwrite collection. Slot agnostic. 2023-09-04 14:50:59 -04:00
MagicBot 57ff1ede97 Name is all that's needed. 2023-09-04 14:16:36 -04:00
MagicBot 7c0f2563f7 Already added to collection at this point. 2023-09-04 13:09:32 -04:00
FatBoy d11a954b40 remove test block 2023-09-03 20:41:21 -05:00
FatBoy f354339af1 null checks 2023-09-03 20:38:48 -05:00
FatBoy 89658bb77a null checks 2023-09-03 20:28:17 -05:00
FatBoy 1ff0238b6e skill loading bypass for guards 2023-09-03 20:22:01 -05:00
FatBoy e777434d57 Mob specific rune skill loading 2023-09-03 20:10:57 -05:00
FatBoy ee6efc30a3 rune skill loading broken into static method in NPCManager 2023-09-03 19:52:16 -05:00
FatBoy 0758bb5f38 SkillsBase are now cached when missing for mobs 2023-09-03 19:44:33 -05:00
FatBoy 299d5725a6 lookup using name 2023-09-03 19:31:04 -05:00
FatBoy d7c9b31ec7 indentation and comment 2023-09-03 19:24:34 -05:00
FatBoy 6c78bee5c1 null check 2023-09-03 19:24:06 -05:00
FatBoy dba0cbd5f9 skill type not name used 2023-09-03 19:22:28 -05:00
FatBoy 0752e780f2 mobs load skills 2023-09-03 19:19:18 -05:00
MagicBot c43919ce01 Level loaded into object. 2023-09-03 09:48:37 -04:00
MagicBot 0d95510b72 captain uuid added to aiInfoCmd 2023-09-03 09:15:20 -04:00
MagicBot 60fb2571a2 Support for loading of skill adjustment map. 2023-09-03 08:18:48 -04:00
MagicBot 90cbe90492 Merge remote-tracking branch 'origin/mobile-effects' into magicbox-1.5.2 2023-09-03 07:33:50 -04:00
FatBoy 95c203b0ed load and apply mobbaseSkill 2023-09-02 20:39:36 -05:00
FatBoy 449c5c5c77 infrastructure for mob skills loading 2023-09-02 20:29:03 -05:00
FatBoy 9aff208403 guard captains to move tot heir first patrol point right away 2023-09-02 19:43:40 -05:00
FatBoy 4318849127 minion relatiate handled inside retaliate function 2023-09-02 19:34:08 -05:00
FatBoy 29e8cdf699 attacking guard minion will no longer be ignored 2023-09-02 19:23:33 -05:00
MagicBot 4427dbdcad Fix in exception for werwolf/werebear (magic numbers) 2023-09-02 16:28:16 -04:00
MagicBot af4c3819b9 contract added to aiInfoCmd 2023-09-02 16:18:05 -04:00
MagicBot 39379e1ac0 Sight check moved out of cancast. 2023-09-02 16:04:40 -04:00
MagicBot 71eeb3f6b8 Variable hidden elevated to abschar. 2023-09-02 15:57:23 -04:00
MagicBot d409ef49af Can cast added to aiinfo. 2023-09-02 15:44:42 -04:00
MagicBot e7a80e9280 Comment cleanup 2023-09-02 15:33:12 -04:00
MagicBot 65c2d2ea0b Logic cleanup when dealing with contracts. 2023-09-02 15:30:10 -04:00
MagicBot 92666dca21 Invis check precedes power check. 2023-09-02 15:25:19 -04:00
MagicBot 3e1a79c248 AI info dev command updated. 2023-09-02 15:11:17 -04:00
MagicBot 73a1ce083a Unused method removed. 2023-09-02 15:00:38 -04:00
MagicBot 22dacebc5e Override unnecessary. 2023-09-02 15:00:06 -04:00
MagicBot 80d0948e24 Contract power handling now additive. 2023-09-02 14:04:47 -04:00
MagicBot 58b427b977 Contract support added to mobile ai when gathering powers. 2023-09-02 13:34:26 -04:00
MagicBot a4cab3565a Value cannot be null. Set early in runafterload. 2023-09-02 13:16:34 -04:00
MagicBot 205c9580e3 sql column name fix. 2023-09-02 12:52:55 -04:00
MagicBot 70a0ed135b Refactored mob powers to rune powers. Now uses rune_id to call into system which is derived in the getter to support minions. 2023-09-02 12:47:04 -04:00
FatBoy f556181d77 guardlist serialization displays correct minion rank 2023-09-01 22:15:29 -05:00
FatBoy d48e26904e revert last commit 2023-09-01 22:06:21 -05:00
FatBoy 19232ac405 archers added to human guards as minions 2023-09-01 22:01:09 -05:00
FatBoy 9ee2ccc8af werebear and werewolf guard can use powers 2023-09-01 21:48:57 -05:00
FatBoy 7079bb6a63 resist loading refactored as static method to NPCManager 2023-09-01 21:39:34 -05:00
FatBoy 0ab5827ee5 mobs to load equipment resists 2023-09-01 21:34:48 -05:00
FatBoy c5443f622c utilization and assignment of aiAgentType 2023-09-01 20:57:09 -05:00
FatBoy e4aa276cca cleanup old code 2023-09-01 20:42:33 -05:00
FatBoy 90ff2d679e create and use applyMobbaseEffects method, remove old unused methods 2023-09-01 20:39:31 -05:00
FatBoy da26c35d5a mobbase loads effectsList 2023-09-01 20:36:07 -05:00
MagicBot 779e3da74e Cleanup of clear minion logic. 2023-09-01 14:33:33 -04:00
MagicBot e358c08773 Removed msg from handler. 2023-09-01 14:23:55 -04:00
MagicBot 2945fa3a47 Class reformat and removal of try block. 2023-09-01 14:17:07 -04:00
MagicBot ab1541e741 Class not needed on login server. 2023-09-01 14:09:48 -04:00
MagicBot 3aeaa709a5 Comment cleanup 2023-09-01 14:07:00 -04:00
MagicBot 91e627df6b AI moved to top of runafterload. 2023-09-01 14:05:50 -04:00
MagicBot d0795e9e1c Rework of agent type init in runafterload. Only used for 2 instances from disk. 2023-09-01 13:57:58 -04:00
MagicBot 0e12dd4874 Contract powers loaded first to preserve ordering. 2023-09-01 12:57:20 -04:00
MagicBot 25c0e48181 Loot bypass now uses agent type. 2023-09-01 12:55:33 -04:00
MagicBot 0d43c3620d Value is set earlier. 2023-09-01 12:50:57 -04:00
MagicBot 2f6137f8df Minion agent type set properly. 2023-09-01 12:38:23 -04:00
FatBoy 2843b86a93 Moved agent type to top of constructor. 2023-09-01 12:29:06 -04:00
MagicBot 8235de07ff Updated output of devcmd. 2023-08-31 14:00:34 -04:00
MagicBot e2f9a4c7f0 Guard minions inherit powers from captain. 2023-08-31 13:57:46 -04:00
MagicBot 55c6e3cf93 Refactored out duplicate power collection. 2023-08-31 13:42:15 -04:00
MagicBot 11c154e564 Assignment fix and comment cleanup. 2023-08-31 08:58:55 -04:00
MagicBot 7fc0d27c3c Siege engine agent type set properly. 2023-08-31 08:31:48 -04:00
MagicBot 1ac76cfcd8 isPlayerguard refactored to derive from agenttype. 2023-08-31 08:13:37 -04:00
MagicBot c8ed04aaaf Refactor to separate persistence and write fsm to table. 2023-08-31 08:03:30 -04:00
32 changed files with 870 additions and 786 deletions
+4 -3
View File
@@ -2877,10 +2877,11 @@ public class Enum {
public enum AIAgentType {
MOBILE,
GUARDCAPTAIN,
GUARDMINION,
GUARDWALLARCHER,
PET,
CHARMED,
SIEGEENGINE,
GUARD;
SIEGEENGINE;
}
}
@@ -140,7 +140,7 @@ public enum InterestManager implements Runnable {
else {
if (pc != null)
if (pcc.getSeeInvis() < pc.getHidden())
if (pcc.getSeeInvis() < pc.hidden)
continue;
if (!cc.sendMsg(uom)) {
@@ -340,7 +340,7 @@ public enum InterestManager implements Runnable {
if (loadedPlayer.getObjectUUID() == player.getObjectUUID())
continue;
if (player.getSeeInvis() < loadedPlayer.getHidden())
if (player.getSeeInvis() < loadedPlayer.hidden)
continue;
if (loadedPlayer.safemodeInvis())
@@ -372,7 +372,7 @@ public enum InterestManager implements Runnable {
if (playerLoadedObject.getObjectType().equals(GameObjectType.PlayerCharacter)) {
PlayerCharacter loadedPlayer = (PlayerCharacter) playerLoadedObject;
if (player.getSeeInvis() < loadedPlayer.getHidden())
if (player.getSeeInvis() < loadedPlayer.hidden)
toRemove.add(playerLoadedObject);
else if (loadedPlayer.safemodeInvis())
toRemove.add(playerLoadedObject);
@@ -437,7 +437,7 @@ public enum InterestManager implements Runnable {
// dont load if invis
if (player.getSeeInvis() < awopc.getHidden())
if (player.getSeeInvis() < awopc.hidden)
continue;
lcm = new LoadCharacterMsg(awopc, PlayerCharacter.hideNonAscii());
+9 -11
View File
@@ -33,7 +33,7 @@ public class dbMobHandler extends dbHandlerBase {
Mob mobile = null;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
preparedStatement.setLong(1, toAdd.parentZoneUUID);
preparedStatement.setInt(2, toAdd.loadID);
@@ -48,6 +48,7 @@ public class dbMobHandler extends dbHandlerBase {
preparedStatement.setInt(11, toAdd.buildingUUID);
preparedStatement.setInt(12, toAdd.level);
preparedStatement.setString(13, toAdd.firstName);
preparedStatement.setString(14, toAdd.behaviourType.toString());
ResultSet rs = preparedStatement.executeQuery();
@@ -110,7 +111,7 @@ public class dbMobHandler extends dbHandlerBase {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
String minionName = rs.getString("name");
String minionName = rs.getString("minionName");
Mob toCreate = Mob.createGuardMinion(guardCaptain, guardCaptain.getLevel(), minionName);
if (toCreate == null)
@@ -126,15 +127,13 @@ public class dbMobHandler extends dbHandlerBase {
}
}
public boolean ADD_TO_GUARDS(final long captainUID, final int mobBaseID, final String name, final int slot) {
public boolean ADD_TO_GUARDS(final long captainUID, final String minionName) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guards` (`captainUID`, `mobBaseID`,`name`, `slot`) VALUES (?,?,?,?)")) {
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guards` (`captainUID`, `minionName`) VALUES (?,?)")) {
preparedStatement.setLong(1, captainUID);
preparedStatement.setInt(2, mobBaseID);
preparedStatement.setString(3, name);
preparedStatement.setInt(4, slot);
preparedStatement.setString(2, minionName);
return (preparedStatement.executeUpdate() > 0);
@@ -144,14 +143,13 @@ public class dbMobHandler extends dbHandlerBase {
}
}
public boolean REMOVE_FROM_GUARDS(final long captainUID, final int mobBaseID, final int slot) {
public boolean REMOVE_FROM_GUARDS(final long captainUID, final String minionName) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=? AND `mobBaseID`=? AND `slot` =?")) {
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=? AND `minionName`=? LIMIT 1;")) {
preparedStatement.setLong(1, captainUID);
preparedStatement.setInt(2, mobBaseID);
preparedStatement.setInt(3, slot);
preparedStatement.setString(2, minionName);
return (preparedStatement.executeUpdate() > 0);
@@ -15,15 +15,9 @@ import engine.gameManager.PowersManager;
import engine.objects.Mob;
import engine.objects.PreparedStatementShared;
import engine.powers.EffectsBase;
import engine.powers.MobPowerEntry;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
public class dbPowerHandler extends dbHandlerBase {
@@ -86,43 +80,4 @@ public class dbPowerHandler extends dbHandlerBase {
}
}
public static HashMap<Integer, ArrayList<MobPowerEntry>> LOAD_MOB_POWERS() {
HashMap<Integer, ArrayList<MobPowerEntry>> mobPowers = new HashMap<>();
MobPowerEntry mobPowerEntry;
int mobbaseID;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_npc_mobbase_powers ORDER BY `id` ASC;")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
mobbaseID = rs.getInt("mobbaseUUID");
mobPowerEntry = new MobPowerEntry(rs);
if (mobPowers.get(mobbaseID) == null) {
ArrayList<MobPowerEntry> powerList = new ArrayList<>();
powerList.add(mobPowerEntry);
mobPowers.put(mobbaseID, powerList);
} else {
ArrayList<MobPowerEntry> powerList = mobPowers.get(mobbaseID);
powerList.add(mobPowerEntry);
mobPowers.put(mobbaseID, powerList);
}
}
} catch (SQLException e) {
Logger.error(e);
return mobPowers;
}
Logger.info("read: " + recordsRead + " cached: " + mobPowers.size());
return mobPowers;
}
}
@@ -11,6 +11,8 @@ package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.objects.RuneBase;
import engine.powers.RunePowerEntry;
import engine.powers.RuneSkillAdjustEntry;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
@@ -27,6 +29,84 @@ public class dbRuneBaseHandler extends dbHandlerBase {
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
}
public static HashMap<Integer, ArrayList<RunePowerEntry>> LOAD_RUNE_POWERS() {
HashMap<Integer, ArrayList<RunePowerEntry>> mobPowers = new HashMap<>();
RunePowerEntry runePowerEntry;
int rune_id;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_rune_powers")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
rune_id = rs.getInt("rune_id");
runePowerEntry = new RunePowerEntry(rs);
if (mobPowers.get(rune_id) == null) {
ArrayList<RunePowerEntry> runePowerList = new ArrayList<>();
runePowerList.add(runePowerEntry);
mobPowers.put(rune_id, runePowerList);
} else {
ArrayList<RunePowerEntry> powerList = mobPowers.get(rune_id);
powerList.add(runePowerEntry);
mobPowers.put(rune_id, powerList);
}
}
} catch (SQLException e) {
Logger.error(e);
return mobPowers;
}
Logger.info("read: " + recordsRead + " cached: " + mobPowers.size());
return mobPowers;
}
public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> LOAD_RUNE_SKILL_ADJUSTS() {
HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> runeSkillAdjusts = new HashMap<>();
RuneSkillAdjustEntry runeSkillAdjustEntry;
int rune_id;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_rune_skill_adjusts")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
rune_id = rs.getInt("rune_id");
runeSkillAdjustEntry = new RuneSkillAdjustEntry(rs);
if (runeSkillAdjusts.get(rune_id) == null) {
ArrayList<RuneSkillAdjustEntry> skillAdjustList = new ArrayList<>();
skillAdjustList.add(runeSkillAdjustEntry);
runeSkillAdjusts.put(rune_id, skillAdjustList);
} else {
ArrayList<RuneSkillAdjustEntry> powerList = runeSkillAdjusts.get(rune_id);
powerList.add(runeSkillAdjustEntry);
runeSkillAdjusts.put(rune_id, powerList);
}
}
} catch (SQLException e) {
Logger.error(e);
return runeSkillAdjusts;
}
Logger.info("read: " + recordsRead + " cached: " + runeSkillAdjusts.size());
return runeSkillAdjusts;
}
public void GET_RUNE_REQS(final RuneBase rb) {
try (Connection connection = DbManager.getConnection();
+3 -2
View File
@@ -9,6 +9,7 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
@@ -43,7 +44,7 @@ public class AddMobCmd extends AbstractDevCmd {
MobBase mb = (MobBase) mobbaseAGO;
int loadID = mb.getObjectUUID();
Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100),
null, zone, null, null, "", 1);
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
if (mob != null) {
mob.updateDatabase();
this.setResult(String.valueOf(mob.getDBID()));
@@ -84,7 +85,7 @@ public class AddMobCmd extends AbstractDevCmd {
Mob mob = Mob.createMob(loadID, pc.getLoc(),
null, zone, null, null, "", 1);
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
if (mob != null) {
mob.updateDatabase();
ChatManager.chatSayInfo(pc,
+13 -8
View File
@@ -59,22 +59,25 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
if (npc != null) {
for (Mob mob : npc.siegeMinionMap.keySet()) {
for (Integer minionUUID : npc.minions) {
Mob mob = Mob.getMob(minionUUID);
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
DbManager.NPCQueries.DELETE_NPC(npc);
DbManager.removeFromCache(GameObjectType.NPC,
npc.getObjectUUID());
WorldGrid.RemoveWorldObject(npc);
} else if (mobA != null) {
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
for (Integer minionUUID : mobA.minions) {
Mob mob = Mob.getMob(minionUUID);
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
@@ -151,10 +154,11 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
if (npc != null) {
for (Mob mob : npc.siegeMinionMap.keySet()) {
for (Integer minionUUID : npc.minions) {
Mob mob = Mob.getMob(minionUUID);
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
@@ -163,10 +167,11 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
npc.getObjectUUID());
WorldGrid.RemoveWorldObject(npc);
} else if (mobA != null) {
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
for (Integer minionUUID : mobA.minions) {
Mob mob = Mob.getMob(minionUUID);
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
+24 -17
View File
@@ -154,24 +154,29 @@ public class RemoveObjectCmd extends AbstractDevCmd {
mobA = (Mob) ac;
if (npc != null) {
for (Mob mob : npc.siegeMinionMap.keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
for (Integer minionUUID : npc.minions) {
Mob minionMob = Mob.getMob(minionUUID);
WorldGrid.RemoveWorldObject(minionMob);
WorldGrid.removeObject(minionMob, pc);
if (minionMob.getParentZone() != null)
minionMob.getParentZone().zoneMobSet.remove(minionMob);
}
DbManager.NPCQueries.DELETE_NPC(npc);
DbManager.removeFromCache(npc);
WorldGrid.RemoveWorldObject(npc);
WorldGrid.removeObject(npc, pc);
} else if (mobA != null) {
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
for (Integer minionUUID : mobA.minions) {
Mob minionMob = Mob.getMob(minionUUID);
WorldGrid.RemoveWorldObject(minionMob);
WorldGrid.removeObject(minionMob, pc);
if (minionMob.getParentZone() != null)
minionMob.getParentZone().zoneMobSet.remove(minionMob);
}
DbManager.MobQueries.DELETE_MOB(mobA);
DbManager.removeFromCache(mobA);
@@ -209,11 +214,13 @@ public class RemoveObjectCmd extends AbstractDevCmd {
if (npc.building != null)
npc.building.getHirelings().remove(npc);
for (Mob mob : npc.siegeMinionMap.keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
for (Integer minionUUID : npc.minions) {
Mob minionMob = Mob.getMob(minionUUID);
WorldGrid.RemoveWorldObject(minionMob);
WorldGrid.removeObject(minionMob, pc);
if (minionMob.getParentZone() != null)
minionMob.getParentZone().zoneMobSet.remove(minionMob);
}
DbManager.NPCQueries.DELETE_NPC(npc);
+2 -1
View File
@@ -1,5 +1,6 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
@@ -110,7 +111,7 @@ public class SplatMobCmd extends AbstractDevCmd {
mobile = Mob.createMob(_mobileUUID,
Vector3fImmutable.getRandomPointInCircle(_currentLocation, _targetRange),
null, serverZone, null, null, "", 1);
null, serverZone, null, null, "", 1, Enum.AIAgentType.MOBILE);
if (mobile != null) {
mobile.updateDatabase();
+60 -2
View File
@@ -9,13 +9,17 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.mobileAI.MobAI;
import engine.objects.AbstractGameObject;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
import engine.powers.RunePowerEntry;
import java.util.ArrayList;
import java.util.Map;
@@ -57,6 +61,27 @@ public class aiInfoCmd extends AbstractDevCmd {
Mob mob = (Mob) target;
output = "Mob AI Information:" + newline;
output += mob.getName() + newline;
output += mob.agentType.toString() + newline;
int contractID = 0;
if (mob.isPlayerGuard() == true) {
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
contractID = mob.guardCaptain.contract.getContractID();
else
contractID = mob.contract.getContractID();
}
if (contractID != 0) {
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
output += "Captain Contract: " + contractID + newline;
output += "Captain UUID: " + mob.guardCaptain.getObjectUUID() + newline;
} else
output += "Contract: " + contractID + newline;
}
if (mob.behaviourType != null) {
output += "BehaviourType: " + mob.behaviourType.toString() + newline;
if (mob.behaviourType.BehaviourHelperType != null) {
@@ -88,10 +113,43 @@ public class aiInfoCmd extends AbstractDevCmd {
if (mob.guardedCity != null)
output += "Patrolling: " + mob.guardedCity.getCityName() + newline;
output += "Can Cast: " + MobAI.canCast(mob) + newline;
output += "Powers:" + newline;
for (int token : mob.mobPowers.keySet())
output += PowersManager.getPowerByToken(token).getName() + newline;
ArrayList<RunePowerEntry> powerEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.getMobBaseID()));
// Additional powers may come from the contract ID. This is to support
// powers for player guards irrespective of the mobbase used.
if (mob.isPlayerGuard()) {
ArrayList<RunePowerEntry> contractEntries = new ArrayList<>();
if (mob.contract != null)
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.contractUUID));
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.guardCaptain.contractUUID));
powerEntries.addAll(contractEntries);
}
for (RunePowerEntry runePowerEntry : powerEntries)
output += PowersManager.getPowerByToken(runePowerEntry.token).getName() + newline;
// List outlaws defined for this player guard's city
if (mob.isPlayerGuard()) {
ArrayList<Integer> outlaws = new ArrayList(mob.guardedCity.cityOutlaws);
if (outlaws.isEmpty() == false)
output += "Outlaws: " + newline;
for (Integer outlawUUID : outlaws)
output += outlawUUID + newline;
}
throwbackInfo(playerCharacter, output);
}
+32 -10
View File
@@ -530,41 +530,63 @@ public enum BuildingManager {
else
rank = 10;
Mob mob;
Mob mobile;
NPC npc;
if (NPC.ISWallArcher(contract)) {
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDWALLARCHER);
if (mob == null)
if (mobile == null)
return false;
mob.setLoc(mob.getLoc());
// Configure AI and write new mobile to disk
mobile.behaviourType = Enum.MobBehaviourType.GuardWallArcher;
mobile = DbManager.MobQueries.PERSIST(mobile);
// Spawn new mobile
mobile.setLoc(mobile.getLoc());
return true;
}
if (NPC.ISGuardCaptain(contract.getContractID())) {
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
if (mob == null)
if (mobile == null)
return false;
mob.setLoc(mob.getLoc());
// Configure AI and write new mobile to disk
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
mobile = DbManager.MobQueries.PERSIST(mobile);
// Spawn new mobile
mobile.setLoc(mobile.getLoc());
return true;
}
if (contract.getContractID() == 910) {
//guard dog
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
if (mob == null)
if (mobile == null)
return false;
mob.setLoc(mob.getLoc());
// Configure AI and write new mobile to disk
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
mobile = DbManager.MobQueries.PERSIST(mobile);
// Spawn new mobile
mobile.setLoc(mobile.getLoc());
return true;
}
+1 -1
View File
@@ -788,7 +788,7 @@ public enum ChatManager {
it.remove();
else {
PlayerCharacter pcc = (PlayerCharacter) awo;
if (pcc.getSeeInvis() < pc.getHidden())
if (pcc.getSeeInvis() < pc.hidden)
it.remove();
}
}
+42 -28
View File
@@ -144,7 +144,7 @@ public enum CombatManager {
City playerCity = ZoneManager.getCityAtLocation(playerCharacter.getLoc());
if (playerCity != null && playerCity.getGuild().getNation().equals(playerCharacter.getGuild().getNation()) == false && playerCity.cityOutlaws.contains(playerCharacter.getObjectUUID()) == false)
if (playerCity != null && playerCity.cityOutlaws.contains(playerCharacter.getObjectUUID()) == false)
playerCity.cityOutlaws.add(playerCharacter.getObjectUUID());
}
@@ -826,8 +826,8 @@ public enum CombatManager {
damage *= 2.5f; //increase damage if sitting
if (tarAc.getObjectType() == GameObjectType.Mob) {
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter))
((Mob)tarAc).playerAgroMap.put(ac.getObjectUUID(), ((Mob) tarAc).playerAgroMap.get(ac.getObjectUUID()) + damage);
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
((Mob) tarAc).playerAgroMap.put(ac.getObjectUUID(), ((Mob) tarAc).playerAgroMap.get(ac.getObjectUUID()) + damage);
((Mob) tarAc).handleDirectAggro(ac);
}
@@ -1268,61 +1268,75 @@ public enum CombatManager {
}
//Called when character takes damage.
public static void handleRetaliate(AbstractCharacter tarAc, AbstractCharacter ac) {
public static void handleRetaliate(AbstractCharacter target, AbstractCharacter attacker) {
if (ac == null || tarAc == null)
if (attacker == null || target == null)
return;
if (ac.equals(tarAc))
if (attacker.equals(target))
return;
if (tarAc.isMoving() && tarAc.getObjectType().equals(GameObjectType.PlayerCharacter))
if (target.isMoving() && target.getObjectType().equals(GameObjectType.PlayerCharacter))
return;
if (!tarAc.isAlive() || !ac.isAlive())
if (!target.isAlive() || !attacker.isAlive())
return;
boolean isCombat = tarAc.isCombat();
boolean isCombat = target.isCombat();
//If target in combat and has no target, then attack back
AbstractWorldObject awoCombTar = tarAc.getCombatTarget();
AbstractWorldObject awoCombTar = target.getCombatTarget();
if ((tarAc.isCombat() && awoCombTar == null) || (isCombat && awoCombTar != null && (!awoCombTar.isAlive() || tarAc.isCombat() && NotInRange(tarAc, awoCombTar, tarAc.getRange()))) || (tarAc != null && tarAc.getObjectType() == GameObjectType.Mob && ((Mob) tarAc).isSiege()))
if (tarAc.getObjectType().equals(GameObjectType.PlayerCharacter)) { // we are in combat with no valid target
if ((target.isCombat() && awoCombTar == null) || (isCombat && awoCombTar != null && (!awoCombTar.isAlive() || target.isCombat() && NotInRange(target, awoCombTar, target.getRange()))) || (target != null && target.getObjectType() == GameObjectType.Mob && ((Mob) target).isSiege()))
if (target.getObjectType().equals(GameObjectType.PlayerCharacter)) { // we are in combat with no valid target
PlayerCharacter pc = (PlayerCharacter) tarAc;
tarAc.setCombatTarget(ac);
pc.setLastTarget(ac.getObjectType(), ac.getObjectUUID());
PlayerCharacter pc = (PlayerCharacter) target;
target.setCombatTarget(attacker);
pc.setLastTarget(attacker.getObjectType(), attacker.getObjectUUID());
if (tarAc.getTimers() != null)
if (!tarAc.getTimers().containsKey("Attack" + MBServerStatics.SLOT_MAINHAND))
CombatManager.AttackTarget((PlayerCharacter) tarAc, tarAc.getCombatTarget());
if (target.getTimers() != null)
if (!target.getTimers().containsKey("Attack" + MBServerStatics.SLOT_MAINHAND))
CombatManager.AttackTarget((PlayerCharacter) target, target.getCombatTarget());
}
//Handle pet retaliate if assist is on and pet doesn't have a target.
if (tarAc.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
Mob pet = ((PlayerCharacter) tarAc).getPet();
Mob pet = ((PlayerCharacter) target).getPet();
if (pet != null && pet.assist && pet.getCombatTarget() == null)
pet.setCombatTarget(ac);
pet.setCombatTarget(attacker);
}
//Handle Mob Retaliate.
if (tarAc.getObjectType() == GameObjectType.Mob) {
if (target.getObjectType() == GameObjectType.Mob) {
Mob retaliater = (Mob) tarAc;
Mob attackedMobile = (Mob) target;
if (retaliater.getCombatTarget() != null && !retaliater.isSiege())
//handle minion informing his captain of an attack
if (attackedMobile.agentType.equals(AIAgentType.GUARDMINION) && attackedMobile.guardCaptain != null && attackedMobile.guardCaptain.isAlive()) {
if (attackedMobile.guardCaptain.combatTarget == null)
attackedMobile.guardCaptain.setCombatTarget(attacker);
// Add to city outlaw list
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter) &&
attackedMobile.guardedCity.cityOutlaws.contains(attacker.getObjectUUID()) == false)
attackedMobile.guardedCity.cityOutlaws.add(attacker.getObjectUUID());
}
// Mobile already has a target; don't switch.
if (attackedMobile.getCombatTarget() != null && !attackedMobile.isSiege())
return;
if (ac.getObjectType() == GameObjectType.Mob && retaliater.isSiege())
return;
retaliater.setCombatTarget(ac);
attackedMobile.setCombatTarget(attacker);
}
}
+92 -91
View File
@@ -10,6 +10,7 @@ import engine.net.DispatchMessage;
import engine.net.client.msg.PetMsg;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.powers.RuneSkillAdjustEntry;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -23,84 +24,6 @@ public enum NPCManager {
NPC_MANAGER;
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
public static void applyRuneSetEffects(Mob mob) {
// Early exit
if (mob.runeSet == 0)
return;
//Apply all rune effects.
if (NPCManager._runeSetMap.get(mob.runeSet).contains(252623)) {
mob.isPlayerGuard = true;
}
// Only captains have contracts
if (mob.contract != null || mob.isPlayerGuard)
applyEffectsForRune(mob, 252621);
// Apply effects from RuneSet
if (mob.runeSet != 0)
for (int runeID : _runeSetMap.get(mob.runeSet))
applyEffectsForRune(mob, runeID);
// Not sure why but apply Warrior effects for some reason?
applyEffectsForRune(mob, 2518);
}
public static void applyEffectsForRune(AbstractCharacter character, int runeID) {
EffectsBase effectsBase;
RuneBase sourceRune = RuneBase.getRuneBase(runeID);
// Race runes are in the runeset but not in runebase for some reason
if (sourceRune == null)
return;
for (MobBaseEffects mbe : sourceRune.getEffectsList()) {
effectsBase = PowersManager.getEffectByToken(mbe.getToken());
if (effectsBase == null) {
Logger.info("Mob: " + character.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (character.effects.containsKey(Integer.toString(effectsBase.getUUID()))) {
if (mbe.getReqLvl() > (int) character.level)
continue;
Effect eff = character.effects.get(Integer.toString(effectsBase.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) character.level)
continue;
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
}
}
}
public static void dismissNecroPet(Mob necroPet, boolean updateOwner) {
necroPet.setCombatTarget(null);
@@ -199,37 +122,39 @@ public enum NPCManager {
public static void removeSiegeMinions(Mob mobile) {
for (Mob toRemove : mobile.siegeMinionMap.keySet()) {
for (Integer minionUUID : mobile.minions) {
Mob siegeMinion = Mob.getMob(minionUUID);
if (mobile.isMoving()) {
mobile.stopMovement(mobile.getLoc());
if (toRemove.parentZone != null)
toRemove.parentZone.zoneMobSet.remove(toRemove);
if (siegeMinion.parentZone != null)
siegeMinion.parentZone.zoneMobSet.remove(siegeMinion);
}
try {
toRemove.clearEffects();
siegeMinion.clearEffects();
} catch (Exception e) {
Logger.error(e.getMessage());
}
if (toRemove.parentZone != null)
toRemove.parentZone.zoneMobSet.remove(toRemove);
if (siegeMinion.parentZone != null)
siegeMinion.parentZone.zoneMobSet.remove(siegeMinion);
WorldGrid.RemoveWorldObject(toRemove);
WorldGrid.removeObject(toRemove);
DbManager.removeFromCache(toRemove);
WorldGrid.RemoveWorldObject(siegeMinion);
WorldGrid.removeObject(siegeMinion);
DbManager.removeFromCache(siegeMinion);
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
PlayerCharacter petOwner = (PlayerCharacter) siegeMinion.guardCaptain;
if (petOwner != null) {
petOwner.setPet(null);
toRemove.guardCaptain = null;
siegeMinion.guardCaptain = null;
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
@@ -340,7 +265,7 @@ public enum NPCManager {
if (abstractCharacter.getObjectType().equals(Enum.GameObjectType.Mob) && ((Mob) abstractCharacter).behaviourType.equals(Enum.MobBehaviourType.SiegeEngine)) {
Mob siegeMobile = (Mob) abstractCharacter;
buildingSlot = siegeMobile.guardCaptain.siegeMinionMap.size() + 2;
buildingSlot = siegeMobile.guardCaptain.minions.size() + 2;
}
if (buildingSlot == -1)
@@ -419,9 +344,85 @@ public enum NPCManager {
mob.patrolPoints.add(newPatrolPoint);
if (i == 1) {
mob.loc = newPatrolPoint;
mob.setLoc(newPatrolPoint);
mob.endLoc = newPatrolPoint;
}
}
}
public static void applyMobbaseEffects(Mob mob) {
EffectsBase effectsBase;
for (MobBaseEffects mbe : mob.mobBase.effectsList) {
effectsBase = PowersManager.getEffectByToken(mbe.getToken());
if (effectsBase == null) {
Logger.info("Mob: " + mob.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (mob.effects.containsKey(Integer.toString(effectsBase.getUUID()))) {
if (mbe.getReqLvl() > (int) mob.level)
continue;
Effect eff = mob.effects.get(Integer.toString(effectsBase.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
mob.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) mob.level)
continue;
mob.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
}
}
}
public static void applyEquipmentResists(Mob mob){
if(mob.equip != null){
for(MobEquipment equipped : mob.equip.values()){
ItemBase itemBase = equipped.getItemBase();
if(itemBase.isHeavyArmor() || itemBase.isLightArmor() || itemBase.isMediumArmor()){
mob.resists.setResist(Enum.DamageType.Crush, mob.resists.getResist(Enum.DamageType.Crush,0) + itemBase.getCrushResist());
mob.resists.setResist(Enum.DamageType.Slash, mob.resists.getResist(Enum.DamageType.Slash,0) + itemBase.getCrushResist());
mob.resists.setResist(Enum.DamageType.Pierce, mob.resists.getResist(Enum.DamageType.Pierce,0) + itemBase.getCrushResist());
}
}
}
}
public static void applyMobbaseSkill(Mob mob) {
SkillsBase baseSkill = DbManager.SkillsBaseQueries.GET_BASE_BY_TOKEN(mob.mobBase.getMobBaseStats().getBaseSkill());
if(baseSkill != null)
mob.getSkills().put(baseSkill.getName(),new CharacterSkill(baseSkill,mob,mob.mobBase.getMobBaseStats().getBaseSkillAmount()));
}
public static void applyRuneSkills(Mob mob, int runeID){
//load mob skill adjustments from mobbase rune
if(PowersManager._allRuneSkillAdjusts.containsKey(runeID))
for(RuneSkillAdjustEntry entry : PowersManager._allRuneSkillAdjusts.get(runeID)) {
if(SkillsBase.getFromCache(entry.skill_type) == null)
SkillsBase.putInCache(DbManager.SkillsBaseQueries.GET_BASE_BY_NAME(entry.skill_type));
SkillsBase skillBase = SkillsBase.getFromCache(entry.skill_type);
if(skillBase == null)
continue;
if (entry.level <= mob.level)
if (mob.skills.containsKey(entry.name) == false)
mob.skills.put(entry.skill_type, new CharacterSkill(skillBase, mob, entry.rank));
else
mob.skills.put(entry.skill_type, new CharacterSkill(skillBase, mob, entry.rank + mob.skills.get(entry.skill_type).getNumTrains()));
}
}
}
+12 -5
View File
@@ -53,13 +53,10 @@ public enum PowersManager {
public static HashMap<Integer, AbstractPowerAction> powerActionsByID = new HashMap<>();
public static HashMap<String, Integer> ActionTokenByIDString = new HashMap<>();
public static HashMap<String, Integer> AnimationOverrides = new HashMap<>();
public static HashMap<Integer, ArrayList<MobPowerEntry>> AllMobPowers;
public static HashMap<Integer, ArrayList<RunePowerEntry>> _allRunePowers;
public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> _allRuneSkillAdjusts;
private static JobScheduler js;
private PowersManager() {
}
public static void initPowersManager(boolean fullPowersLoad) {
if (fullPowersLoad)
@@ -103,6 +100,16 @@ public enum PowersManager {
}
}
public static ArrayList<RunePowerEntry> getPowersForRune(int rune_id) {
ArrayList<RunePowerEntry> powerEntries = PowersManager._allRunePowers.get(rune_id);
if (powerEntries == null)
powerEntries = new ArrayList<>();
return powerEntries;
}
// This pre-loads all powers and effects
public static void InitializePowers() {
+164 -280
View File
@@ -23,6 +23,7 @@ import engine.net.client.msg.PowerProjectileMsg;
import engine.objects.*;
import engine.powers.ActionsBase;
import engine.powers.PowersBase;
import engine.powers.RunePowerEntry;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
@@ -49,17 +50,19 @@ public class MobAI {
return;
}
if (target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) &&
!mob.canSee((AbstractCharacter) target)) {
mob.setCombatTarget(null);
return;
}
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
if (mob.isPlayerGuard() == false && MobCast(mob)) {
if (MobCast(mob)) {
mob.updateLocation();
return;
}
if (mob.isPlayerGuard() == true && GuardCast(mob)) {
mob.updateLocation();
return;
}
}
if (!CombatUtilities.inRangeToAttack(mob, target))
@@ -165,7 +168,7 @@ public class MobAI {
if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet)
if (guard.behaviourType != null && guard.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
if (guard.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))
if (guard.getCombatTarget() == null && !guard.getGuild().equals(mob.getGuild()))
guard.setCombatTarget(mob);
@@ -249,18 +252,21 @@ public class MobAI {
try {
//make sure mob is out of combat stance
int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobAIThread.AI_PATROL_DIVISOR * 0.5f), MobAIThread.AI_PATROL_DIVISOR) + MobAIThread.AI_PATROL_DIVISOR;
//early exit while waiting to patrol again
// early exit while waiting to patrol again.
// Minions are force marched if captain is alive
boolean forced = mob.agentType.equals(Enum.AIAgentType.GUARDMINION) &&
mob.guardCaptain.isAlive();
if (mob.stopPatrolTime + (patrolDelay * 1000) > System.currentTimeMillis())
return;
if (!forced)
return;
//guard captains inherit barracks patrol points dynamically
//guards inherit barracks patrol points dynamically
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
if (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN) || mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
Building barracks = mob.building;
@@ -275,24 +281,28 @@ public class MobAI {
if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1)
mob.lastPatrolPointIndex = 0;
mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex);
mob.lastPatrolPointIndex += 1;
// Minions are given marching orders by the captain if he is alive
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION) && mob.guardCaptain.isAlive()) {
Mob captain = (Mob) mob.guardCaptain;
mob.destination = captain.destination.add(Formation.getOffset(2, mob.guardCaptain.minions.indexOf(mob.getObjectUUID()) + 3));
mob.lastPatrolPointIndex = captain.lastPatrolPointIndex;
} else {
mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex);
mob.lastPatrolPointIndex += 1;
}
// Captain orders minions to patrol
if (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))
for (Integer minionUUID : mob.minions) {
Mob minion = Mob.getMob(minionUUID);
if (minion.isAlive() && minion.combatTarget == null)
MobAI.Patrol(minion);
}
MovementUtilities.aiMove(mob, mob.destination, true);
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet())
//make sure mob is out of combat stance
if (minion.getKey().despawned == false) {
if (MovementUtilities.canMove(minion.getKey())) {
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
minion.getKey().updateLocation();
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(mob.destination.x + minionOffset.x, mob.destination.y, mob.destination.z + minionOffset.z);
MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true);
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
}
@@ -300,6 +310,8 @@ public class MobAI {
public static boolean canCast(Mob mob) {
int contractID = 0;
try {
// Performs validation to determine if a
@@ -308,26 +320,25 @@ public class MobAI {
if (mob == null)
return false;
if(mob.isPlayerGuard == true){
if (mob.isPlayerGuard() == true) {
int contractID;
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion))
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
contractID = mob.guardCaptain.contract.getContractID();
else
contractID = mob.contract.getContractID();
if(Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false)
// exception allowing werewolf and werebear guard captains to cast
if (Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false && contractID != 980103 && contractID != 980104)
return false;
}
if (mob.mobPowers.isEmpty())
// Mobile has no powers defined in mobbase or contract..
if (PowersManager.getPowersForRune(mob.getMobBaseID()).isEmpty() &&
PowersManager.getPowersForRune(contractID).isEmpty())
return false;
if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
mob.setCombatTarget(null);
return false;
}
if (mob.nextCastTime == 0)
mob.nextCastTime = System.currentTimeMillis();
@@ -346,8 +357,8 @@ public class MobAI {
// and casts it on the current target (or itself). Validation
// (including empty lists) is done previously within canCast();
ArrayList<Integer> powerTokens;
ArrayList<Integer> purgeTokens;
ArrayList<RunePowerEntry> powerEntries;
ArrayList<RunePowerEntry> purgeEntries;
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
if (mob.behaviourType.callsForHelp)
@@ -355,38 +366,58 @@ public class MobAI {
// Generate a list of tokens from the mob powers for this mobile.
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
purgeTokens = new ArrayList<>();
powerEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.getMobBaseID()));
purgeEntries = new ArrayList<>();
// Additional powers may come from the contract ID. This is to support
// powers for player guards irrespective of the mobbase used.
if (mob.isPlayerGuard()) {
ArrayList<RunePowerEntry> contractEntries = new ArrayList<>();
if (mob.contract != null)
contractEntries = PowersManager.getPowersForRune(mob.contractUUID);
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
contractEntries = PowersManager.getPowersForRune(mob.guardCaptain.contractUUID);
powerEntries.addAll(contractEntries);
}
// If player has this effect on them currently then remove
// this token from our list.
for (int powerToken : powerTokens) {
for (RunePowerEntry runePowerEntry : powerEntries) {
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
PowersBase powerBase = PowersManager.getPowerByToken(runePowerEntry.token);
for (ActionsBase actionBase : powerBase.getActions()) {
String stackType = actionBase.stackType;
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
purgeTokens.add(powerToken);
purgeEntries.add(runePowerEntry);
}
}
powerTokens.removeAll(purgeTokens);
powerEntries.removeAll(purgeEntries);
// Sanity check
if (powerTokens.isEmpty())
if (powerEntries.isEmpty())
return false;
// Pick random spell from our list of powers
int powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
int powerRank = mob.mobPowers.get(powerToken);
RunePowerEntry runePowerEntry = powerEntries.get(ThreadLocalRandom.current().nextInt(powerEntries.size()));
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
PowersBase mobPower = PowersManager.getPowerByToken(runePowerEntry.token);
int powerRank = runePowerEntry.rank;
if (mob.isPlayerGuard())
powerRank = getGuardPowerRank(mob);
//check for hit-roll
@@ -411,7 +442,7 @@ public class MobAI {
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
long randomCooldown = (long) ((ThreadLocalRandom.current().nextInt(10, 15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
@@ -422,127 +453,33 @@ public class MobAI {
return false;
}
public static boolean GuardCast(Mob mob) {
private static int getGuardPowerRank(Mob mob) {
int powerRank = 1;
try {
// Method picks a random spell from a mobile's list of powers
// and casts it on the current target (or itself). Validation
// (including empty lists) is done previously within canCast();
ArrayList<Integer> powerTokens;
ArrayList<Integer> purgeTokens;
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
if (mob.behaviourType.callsForHelp)
MobCallForHelp(mob);
// Generate a list of tokens from the mob powers for this mobile.
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
purgeTokens = new ArrayList<>();
// If player has this effect on them currently then remove
// this token from our list.
for (int powerToken : powerTokens) {
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
for (ActionsBase actionBase : powerBase.getActions()) {
String stackType = actionBase.stackType;
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
purgeTokens.add(powerToken);
}
}
powerTokens.removeAll(purgeTokens);
// Sanity check
if (powerTokens.isEmpty())
return false;
int powerToken = 0;
int nukeRoll = ThreadLocalRandom.current().nextInt(1,100);
if (nukeRoll < 55) {
//use direct damage spell
powerToken = powerTokens.get(powerTokens.size() - 1);
} else {
//use random spell
powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
}
int powerRank = 1;
switch(mob.getRank()){
case 1:
powerRank = 10;
break;
case 2:
powerRank = 15;
break;
case 3:
powerRank = 20;
break;
case 4:
powerRank = 25;
break;
case 5:
powerRank = 30;
break;
case 6:
powerRank = 35;
break;
case 7:
powerRank = 40;
break;
}
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
//check for hit-roll
if (mobPower.requiresHitRoll)
if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget()))
return false;
// Cast the spell
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
PerformActionMsg msg;
if (!mobPower.isHarmful() || mobPower.targetSelf) {
if (mobPower.category.equals("DISPEL")) {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
} else {
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
}
} else {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
}
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
switch (mob.getRank()) {
case 1:
powerRank = 10;
break;
case 2:
powerRank = 15;
break;
case 3:
powerRank = 20;
break;
case 4:
powerRank = 25;
break;
case 5:
powerRank = 30;
break;
case 6:
powerRank = 35;
break;
case 7:
powerRank = 40;
break;
}
return false;
return powerRank;
}
public static void MobCallForHelp(Mob mob) {
@@ -606,9 +543,9 @@ public class MobAI {
//override for guards
if (mob.despawned && mob.isPlayerGuard) {
if (mob.despawned && mob.isPlayerGuard()) {
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
if (mob.guardCaptain.isAlive() == false || ((Mob) mob.guardCaptain).despawned == true) {
//minions don't respawn while guard captain is dead
@@ -625,7 +562,7 @@ public class MobAI {
//check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false)
if (!mob.agentType.equals(Enum.AIAgentType.PET))
CheckToSendMobHome(mob);
return;
@@ -641,12 +578,12 @@ public class MobAI {
//no players loaded, no need to proceed
if (mob.playerAgroMap.isEmpty()) {
if(mob.getCombatTarget() != null)
if (mob.getCombatTarget() != null)
mob.setCombatTarget(null);
return;
}
if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false)
if (mob.agentType.equals(Enum.AIAgentType.PET) == false)
CheckToSendMobHome(mob);
if (mob.getCombatTarget() != null) {
@@ -675,10 +612,8 @@ public class MobAI {
switch (mob.behaviourType) {
case GuardCaptain:
GuardCaptainLogic(mob);
break;
case GuardMinion:
GuardMinionLogic(mob);
GuardLogic(mob);
break;
case GuardWallArcher:
GuardWallArcherLogic(mob);
@@ -748,7 +683,6 @@ public class MobAI {
aiAgent.setCombatTarget(loadedPlayer);
return;
}
}
if (aiAgent.getCombatTarget() == null) {
@@ -787,49 +721,41 @@ public class MobAI {
case Pet1:
if ((PlayerCharacter) mob.guardCaptain == null)
if (mob.guardCaptain == null)
return;
//mob no longer has its owner loaded, translate pet to owner
if (!mob.playerAgroMap.containsKey(((PlayerCharacter) mob.guardCaptain).getObjectUUID())) {
//mob no longer has its owner loaded, translocate pet to owner
MovementManager.translocate(mob, ((PlayerCharacter) mob.guardCaptain).getLoc(), null);
if (!mob.playerAgroMap.containsKey(mob.guardCaptain.getObjectUUID())) {
MovementManager.translocate(mob, mob.guardCaptain.getLoc(), null);
return;
}
if (mob.getCombatTarget() == null) {
//move back to owner
if (CombatUtilities.inRange2D(mob, (PlayerCharacter) mob.guardCaptain, 6))
if (CombatUtilities.inRange2D(mob, mob.guardCaptain, 6))
return;
mob.destination = ((PlayerCharacter) mob.guardCaptain).getLoc();
mob.destination = mob.guardCaptain.getLoc();
MovementUtilities.moveToLocation(mob, mob.destination, 5);
} else
chaseTarget(mob);
break;
case GuardMinion:
if (!mob.guardCaptain.isAlive() || ((Mob) mob.guardCaptain).despawned)
randomGuardPatrolPoint(mob);
else {
if (mob.getCombatTarget() != null) {
chaseTarget(mob);
}
}
break;
default:
if (mob.getCombatTarget() == null) {
if (!mob.isMoving())
Patrol(mob);
else {
if (!mob.isMoving()) {
// Minions only patrol on their own if captain is dead.
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION) == false)
Patrol(mob);
else if (mob.guardCaptain.isAlive() == false)
Patrol(mob);
} else
mob.stopPatrolTime = System.currentTimeMillis();
}
} else {
chaseTarget(mob);
}
@@ -901,7 +827,7 @@ public class MobAI {
return;
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false &&
mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) {
mob.agentType.equals(Enum.AIAgentType.PET) == false) {
mob.setCombatTarget(null);
return;
@@ -917,15 +843,6 @@ public class MobAI {
private static void CheckToSendMobHome(Mob mob) {
try {
if (mob.behaviourType.isAgressive) {
if (mob.isPlayerGuard()) {
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
CheckForPlayerGuardAggro(mob);
} else {
CheckForAggro(mob);
}
}
if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f))
return;
@@ -940,13 +857,15 @@ public class MobAI {
PowersManager.useMobPower(mob, mob, recall, 40);
mob.setCombatTarget(null);
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain) && mob.isAlive()) {
if (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN) && mob.isAlive()) {
//guard captain pulls his minions home with him
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
PowersManager.useMobPower(minion.getKey(), minion.getKey(), recall, 40);
minion.getKey().setCombatTarget(null);
for (Integer minionUUID : mob.minions) {
Mob minion = Mob.getMob(minionUUID);
PowersManager.useMobPower(minion, minion, recall, 40);
minion.setCombatTarget(null);
}
}
}
@@ -957,7 +876,7 @@ public class MobAI {
mob.setCombatTarget(null);
for (Integer playerEntry : mob.playerAgroMap.keySet())
mob.playerAgroMap.put(playerEntry,0f);
mob.playerAgroMap.put(playerEntry, 0f);
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
@@ -968,13 +887,7 @@ public class MobAI {
try {
float rangeSquared = mob.getRange() * mob.getRange();
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
if(mob.isMoving() == true && distanceSquared < rangeSquared - 50) {
mob.destination = mob.getLoc();
MovementUtilities.moveToLocation(mob, mob.destination, 0);
} else if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) {
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) {
if (mob.getRange() > 15) {
mob.destination = mob.getCombatTarget().getLoc();
MovementUtilities.moveToLocation(mob, mob.destination, 0);
@@ -1011,17 +924,17 @@ public class MobAI {
//dont scan self.
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) == true)
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN)) == true)
continue;
Mob aggroMob = (Mob) awoMob;
//don't attack other guards
if ((aggroMob.agentType.equals(Enum.AIAgentType.GUARD)))
if ((aggroMob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN)))
continue;
if (aggroMob.behaviourType.equals(Enum.MobBehaviourType.Pet1))
if (aggroMob.agentType.equals(Enum.AIAgentType.PET))
continue;
if (mob.getLoc().distanceSquared2D(aggroMob.getLoc()) > sqr(50))
@@ -1034,7 +947,7 @@ public class MobAI {
}
}
public static void GuardCaptainLogic(Mob mob) {
public static void GuardLogic(Mob mob) {
try {
if (mob.getCombatTarget() == null)
@@ -1055,41 +968,7 @@ public class MobAI {
CheckMobMovement(mob);
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
}
}
public static void GuardMinionLogic(Mob mob) {
try {
if (!mob.guardCaptain.isAlive()) {
if (mob.getCombatTarget() == null) {
CheckForPlayerGuardAggro(mob);
} else {
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (newTarget != null) {
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget);
} else
mob.setCombatTarget(newTarget);
}
}
}else {
if (mob.guardCaptain.getCombatTarget() != null)
mob.setCombatTarget(mob.guardCaptain.getCombatTarget());
else if (mob.getCombatTarget() != null)
mob.setCombatTarget(null);
}
CheckMobMovement(mob);
CheckForAttack(mob);
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardLogic" + " " + e.getMessage());
}
}
@@ -1109,7 +988,6 @@ public class MobAI {
try {
if (mob.guardCaptain == null && mob.isNecroPet() == false && mob.isSiege() == false)
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
mob.killCharacter("no owner");
@@ -1204,6 +1082,15 @@ public class MobAI {
if (!mob.isAlive())
return;
// Defer to captain if possible for current target
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION) &&
mob.guardCaptain.isAlive()
&& mob.guardCaptain.combatTarget != null) {
mob.setCombatTarget(mob.guardCaptain.combatTarget);
return;
}
ConcurrentHashMap<Integer, Float> loadedPlayers = mob.playerAgroMap;
for (Entry playerEntry : loadedPlayers.entrySet()) {
@@ -1249,17 +1136,12 @@ public class MobAI {
try {
if (mob.guardedCity.cityOutlaws.contains(target.getObjectUUID()) == true)
return true;
if (mob.getGuild().getNation().equals(target.getGuild().getNation()))
return false;
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
if (((Mob) mob.guardCaptain).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
return true;
}
} else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
return true;
}
//first check condemn list for aggro allowed (allies button is checked)
if (ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().reverseKOS) {
@@ -1337,17 +1219,19 @@ public class MobAI {
MovementUtilities.aiMove(mob, mob.destination, true);
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
if (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN)) {
for (Integer minionUUID : mob.minions) {
Mob minion = Mob.getMob(minionUUID);
//make sure mob is out of combat stance
if (minion.getKey().despawned == false) {
if (MovementUtilities.canMove(minion.getKey())) {
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
minion.getKey().updateLocation();
if (minion.despawned == false) {
if (MovementUtilities.canMove(minion)) {
Vector3f minionOffset = Formation.getOffset(2, mob.minions.indexOf(minionUUID) + 3);
minion.updateLocation();
Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(mob.destination.x + minionOffset.x, mob.destination.y, mob.destination.z + minionOffset.z);
MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true);
MovementUtilities.aiMove(minion, formationPatrolPoint, true);
}
}
}
+1 -1
View File
@@ -28,7 +28,7 @@ import static engine.net.MessageDispatcher.maxRecipients;
/*
* Dispatch Message is the main interface to Magicbane's threaded
* asynch message delivery system.
* async message delivery system.
*/
public class DispatchMessage {
@@ -15,9 +15,6 @@ import engine.net.client.msg.*;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
/*
* @Author:
* @Summary: Processes application protocol message which
@@ -26,8 +23,6 @@ import java.util.HashMap;
public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
public static HashMap<Integer, ArrayList<Integer>> _minionsByCaptain = null;
public MinionTrainingMsgHandler() {
super(MinionTrainingMessage.class);
}
@@ -37,10 +32,11 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
MinionTrainingMessage minionMsg = (MinionTrainingMessage) baseMsg;
PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
PlayerCharacter playerCharacter = SessionManager.getPlayerCharacter(origin);
if (player == null)
if (playerCharacter == null)
return true;
if (minionMsg.getNpcType() == Enum.GameObjectType.NPC.ordinal()) {
NPC npc = NPC.getFromCache(minionMsg.getNpcID());
@@ -48,23 +44,24 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (npc == null)
return true;
Building b = BuildingManager.getBuildingFromCache(minionMsg.getBuildingID());
Building building = BuildingManager.getBuildingFromCache(minionMsg.getBuildingID());
if (b == null)
if (building == null)
return true;
//clear minion
if (npc.minionLock.writeLock().tryLock()) {
try {
if (minionMsg.getType() == 2) {
Mob toRemove = Mob.getFromCache(minionMsg.getUUID());
if (!npc.siegeMinionMap.containsKey(toRemove))
if (!npc.minions.contains(toRemove.getObjectUUID()))
return true;
npc.siegeMinionMap.remove(toRemove);
npc.minions.remove(Integer.valueOf(toRemove.getObjectUUID()));
WorldGrid.RemoveWorldObject(toRemove);
@@ -86,23 +83,21 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
}
}
// we Found the move to remove, lets break the for loop so it doesnt look for more.
ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(player, b);
ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(playerCharacter, building);
mca1.actionType = 3;
mca1.setTargetType(b.getObjectType().ordinal());
mca1.setTargetID(b.getObjectUUID());
mca1.setTargetType(building.getObjectType().ordinal());
mca1.setTargetID(building.getObjectUUID());
mca1.setTargetType3(npc.getObjectType().ordinal());
mca1.setTargetID3(npc.getObjectUUID());
mca1.setAssetName1(b.getName());
mca1.setAssetName1(building.getName());
mca1.setUnknown54(1);
Dispatch dispatch = Dispatch.borrow(player, mca1);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mca1);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
ManageNPCMsg mnm = new ManageNPCMsg(npc);
dispatch = Dispatch.borrow(player, mnm);
dispatch = Dispatch.borrow(playerCharacter, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
//Add Minion
@@ -117,7 +112,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (npc.getContractID() == 842)
maxSlots = 1;
if (npc.siegeMinionMap.size() == maxSlots)
if (npc.minions.size() == maxSlots)
return true;
int mobBase;
@@ -156,7 +151,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
ManageNPCMsg mnm = new ManageNPCMsg(npc);
mnm.setMessageType(1);
Dispatch dispatch = Dispatch.borrow(player, mnm);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} finally {
@@ -184,13 +179,13 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
Mob toRemove = Mob.getFromCache(minionMsg.getUUID());
if (!npc.getSiegeMinionMap().containsKey(toRemove))
if (!npc.minions.contains(toRemove.getObjectUUID()))
return true;
if (!DbManager.MobQueries.REMOVE_FROM_GUARDS(npc.getObjectUUID(), toRemove.getMobBaseID(), npc.getSiegeMinionMap().get(toRemove)))
if (!DbManager.MobQueries.REMOVE_FROM_GUARDS(npc.getObjectUUID(), toRemove.firstName))
return true;
npc.getSiegeMinionMap().remove(toRemove);
npc.minions.remove(Integer.valueOf(toRemove.getObjectUUID()));
WorldGrid.RemoveWorldObject(toRemove);
@@ -199,19 +194,21 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
DbManager.removeFromCache(toRemove);
if (toRemove.agentType.equals(Enum.AIAgentType.SIEGEENGINE)) {
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
PlayerCharacter trebOwner = (PlayerCharacter) toRemove.guardCaptain;
if (petOwner != null) {
petOwner.setPet(null);
if (trebOwner != null) {
trebOwner.setPet(null);
toRemove.guardCaptain = null;
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
toRemove.guardCaptain = null;
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(trebOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
}
ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(player, building);
ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(playerCharacter, building);
mca1.actionType = 3;
mca1.setTargetType(building.getObjectType().ordinal());
mca1.setTargetID(building.getObjectUUID());
@@ -221,11 +218,11 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
mca1.setAssetName1(building.getName());
mca1.setUnknown54(1);
Dispatch dispatch = Dispatch.borrow(player, mca1);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mca1);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
ManageNPCMsg mnm = new ManageNPCMsg(npc);
dispatch = Dispatch.borrow(player, mnm);
dispatch = Dispatch.borrow(playerCharacter, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
//Add Minion
@@ -261,7 +258,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
break;
}
if (npc.getSiegeMinionMap().size() == maxSlots)
if (npc.minions.size() == maxSlots)
return true;
int mobBase = npc.getMobBaseID();
@@ -276,7 +273,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (toCreate == null)
return true;
if (!DbManager.MobQueries.ADD_TO_GUARDS(npc.getObjectUUID(), mobBase, pirateName, npc.getSiegeMinionMap().size() + 1))
if (!DbManager.MobQueries.ADD_TO_GUARDS(npc.getObjectUUID(), pirateName))
return true;
if (toCreate != null) {
@@ -287,7 +284,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
ManageNPCMsg mnm = new ManageNPCMsg(npc);
mnm.setMessageType(1);
Dispatch dispatch = Dispatch.borrow(player, mnm);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} catch (Exception e) {
+15 -12
View File
@@ -27,7 +27,6 @@ import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Collectors;
/**
@@ -96,7 +95,7 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putString("A weapon suited to laying siege");
}
private static void serializeGuardList(ByteBufferWriter writer, int minion) {
private static void serializeGuardList(ByteBufferWriter writer, int minion, Mob captain) {
writer.putInt(1);
@@ -106,7 +105,7 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(minion);
writer.putInt(1);
writer.putInt(minion);
writer.putInt(1);
writer.putInt(captain.getRank());//minion rank
writer.put((byte) 0);
writer.putInt(600); //roll time
@@ -343,14 +342,17 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(0); //runemaster list
//artillery captain list
ConcurrentHashMap<Mob, Integer> siegeMinions = npc.siegeMinionMap;
writer.putInt(1 + siegeMinions.size());
writer.putInt(1 + npc.minions.size());
serializeBulwarkList(writer, 1); //Trebuchet
//serializeBulwarkList(writer, 2); //Ballista
if (siegeMinions != null && siegeMinions.size() > 0)
if (npc.minions != null && npc.minions.size() > 0)
for (Integer minionUUID : npc.minions) {
Mob mob = Mob.getMob(minionUUID);
for (Mob mob : siegeMinions.keySet()) {
this.unknown83 = mob.getObjectUUID();
writer.putInt(2);
writer.putInt(mob.getObjectType().ordinal());
@@ -666,14 +668,15 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(0); //runemaster list
//artillery captain list
ConcurrentHashMap<Mob, Integer> siegeMinions = mobA.getSiegeMinionMap();
writer.putInt(siegeMinions.size() + 1);
serializeGuardList(writer, mobA.getContract().getContractID()); //Guard
writer.putInt(mobA.minions.size() + 1);
if (siegeMinions != null && siegeMinions.size() > 0)
serializeGuardList(writer, mobA.getContract().getContractID(), mobA); //Guard
for (Mob mob : siegeMinions.keySet()) {
if (mobA.minions != null && mobA.minions.size() > 0)
for (Integer minionUUID : mobA.minions) {
Mob mob = Mob.getMob(minionUUID);
this.unknown83 = mob.getObjectUUID();
writer.putInt(2);
writer.putInt(mob.getObjectType().ordinal());
+9 -3
View File
@@ -39,6 +39,7 @@ import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.locks.ReentrantReadWriteLock;
@@ -71,7 +72,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
public Guild guild;
protected byte runningTrains;
protected ConcurrentHashMap<Integer, CharacterPower> powers;
protected ConcurrentHashMap<String, CharacterSkill> skills;
public ConcurrentHashMap<String, CharacterSkill> skills;
// Variables NOT to be stored in db
protected boolean sit = false;
protected boolean walkMode;
@@ -88,7 +89,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected AtomicFloat mana = new AtomicFloat();
protected float manaMax; // Health/Mana/Stamina
protected AtomicBoolean isAlive = new AtomicBoolean(true);
protected Resists resists = new Resists("Genric");
public Resists resists = new Resists("Genric");
protected ConcurrentHashMap<String, JobContainer> timers;
protected ConcurrentHashMap<String, Long> timestamps;
protected int atrHandOne;
@@ -119,7 +120,9 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
private long takeOffTime = 0;
private long lastHateUpdate = 0;
private byte aoecntr = 0;
public final ConcurrentHashMap<Mob, Integer> siegeMinionMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
public int hidden = 0; // current rank of hide/sneak/invis
public CopyOnWriteArrayList<Integer> minions = new CopyOnWriteArrayList();
public AbstractCharacter() {
super();
@@ -1104,6 +1107,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
public final void setCombatTarget(final AbstractWorldObject value) {
if(this.getObjectTypeMask() == 2050) {//MOB?
if (value == null) {
if (this.isCombat()) {
@@ -1121,7 +1125,9 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
}
}
this.combatTarget = value;
}
public final ConcurrentHashMap<String, JobContainer> getTimers() {
@@ -32,7 +32,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
protected Vector3fImmutable lastBindLoc;
public boolean assist = false;
public Enum.AIAgentType agentType = Enum.AIAgentType.MOBILE;
public boolean isPlayerGuard = false;
public AbstractCharacter guardCaptain;
public EnumBitSet<Enum.MonsterType> notEnemy = EnumBitSet.noneOf(Enum.MonsterType.class);
public EnumBitSet<Enum.MonsterType> enemy = EnumBitSet.noneOf(Enum.MonsterType.class);
@@ -163,7 +163,9 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
this.setCombatTarget(null);
}
//clear owner
// clear owner and set not alive
this.isAlive.set(false);
PlayerCharacter owner = (PlayerCharacter) this.guardCaptain;
@@ -181,7 +183,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
owner.setPet(null);
if (this.getObjectType().equals(GameObjectType.Mob))
((Mob) this).guardCaptain = null;
this.guardCaptain = null;
}
+66 -60
View File
@@ -223,7 +223,7 @@ public class CharacterSkill extends AbstractGameObject {
this.numTrains.set(0);
this.ownerUID = pc.getObjectUUID();
calculateBaseAmount();
calculateModifiedAmount();
calculateModifiedAmount(false);
this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken());
}
@@ -238,7 +238,7 @@ public class CharacterSkill extends AbstractGameObject {
this.ownerUID = pc.getObjectUUID();
this.trained = true;
calculateBaseAmount();
calculateModifiedAmount();
calculateModifiedAmount(false);
this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken());
}
@@ -254,7 +254,7 @@ public class CharacterSkill extends AbstractGameObject {
this.numTrains.set(rs.getShort("trains"));
this.ownerUID = pc.getObjectUUID();
calculateBaseAmount();
calculateModifiedAmount();
calculateModifiedAmount(false);
this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken());
}
@@ -264,8 +264,9 @@ public class CharacterSkill extends AbstractGameObject {
this.numTrains.set(trains);
this.ownerUID = mob.getObjectUUID();
this.isMobOwner = true;
calculateMobBaseAmount();
calculateModifiedAmount();
boolean isGuard = mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN) || mob.agentType.equals(Enum.AIAgentType.GUARDMINION);
calculateMobBaseAmount(isGuard);
calculateModifiedAmount(isGuard);
this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken());
}
@@ -277,7 +278,7 @@ public class CharacterSkill extends AbstractGameObject {
this.ownerUID = rs.getInt("CharacterID");
// this.owner = DbManager.PlayerCharacterQueries.GET_PLAYER_CHARACTER(rs.getInt("CharacterID"));
calculateBaseAmount();
calculateModifiedAmount();
calculateModifiedAmount(false);
this.skillType = CharacterSkills.GetCharacterSkillByToken(this.skillsBase.getToken());
}
@@ -370,7 +371,7 @@ public class CharacterSkill extends AbstractGameObject {
String name = it.next();
CharacterSkill cs = skills.get(name);
if (cs != null)
cs.calculateModifiedAmount();
cs.calculateModifiedAmount(false);
}
@@ -756,7 +757,7 @@ public class CharacterSkill extends AbstractGameObject {
//recalculate this skill
calculateBaseAmount();
calculateModifiedAmount();
calculateModifiedAmount(false);
//see if any new skills or powers granted
pc.calculateSkills();
@@ -848,7 +849,7 @@ public class CharacterSkill extends AbstractGameObject {
if (recalculate) {
//recalculate this skill
calculateBaseAmount();
calculateModifiedAmount();
calculateModifiedAmount(false);
//see if any skills or powers removed
pc.calculateSkills();
@@ -887,7 +888,7 @@ public class CharacterSkill extends AbstractGameObject {
if (recalculate) {
//recalculate this skill
calculateBaseAmount();
calculateModifiedAmount();
calculateModifiedAmount(false);
//see if any skills or powers removed
pc.calculateSkills();
@@ -1016,33 +1017,34 @@ public class CharacterSkill extends AbstractGameObject {
this.modifiedAmountBeforeMods = Math.round(this.baseAmountBeforeMods + calculateAmountAfterTrains());
}
public void calculateMobBaseAmount() {
if (CharacterSkill.GetOwner(this) == null) {
Logger.error("owner not found for owner uuid : " + this.ownerUID);
this.baseAmount = 1;
this.modifiedAmount = 1;
return;
}
public void calculateMobBaseAmount(boolean isGuard) {
if(!isGuard) {
if (CharacterSkill.GetOwner(this) == null) {
Logger.error("owner not found for owner uuid : " + this.ownerUID);
this.baseAmount = 1;
this.modifiedAmount = 1;
return;
}
if (this.skillsBase == null) {
Logger.error("SkillsBase not found for skill " + this.getObjectUUID());
this.baseAmount = 1;
this.modifiedAmount = 1;
return;
if (this.skillsBase == null) {
Logger.error("SkillsBase not found for skill " + this.getObjectUUID());
this.baseAmount = 1;
this.modifiedAmount = 1;
return;
}
}
//Get any rune bonus
float bonus = 0f;
//TODO SKILLS RUNES
if (CharacterSkill.GetOwner(this).getBonuses() != null) {
//Get bonuses from runes
bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType);
}
//Get Base skill for unmodified stats
float base = 7f;
float statMod = 0.5f;
if (CharacterSkill.GetOwner(this) != null && CharacterSkill.GetOwner(this).getBonuses() != null) {
//Get bonuses from runes
bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType);
//Get Base skill for unmodified stats
if (this.skillsBase.getStrMod() > 0)
statMod += (float) this.skillsBase.getStrMod() * (float) ((Mob) CharacterSkill.GetOwner(this)).getMobBase().getMobBaseStats().getBaseStr() / 100f;
if (this.skillsBase.getDexMod() > 0)
@@ -1057,6 +1059,7 @@ public class CharacterSkill extends AbstractGameObject {
statMod = 1f;
else if (statMod > 600)
statMod = 600f;
}
base += CharacterSkill.baseSkillValues[(int) statMod];
if (base + bonus < 1f)
@@ -1066,45 +1069,48 @@ public class CharacterSkill extends AbstractGameObject {
this.modifiedAmountBeforeMods = (int) (this.baseAmountBeforeMods + calculateAmountAfterTrains());
}
public void calculateModifiedAmount() {
if (CharacterSkill.GetOwner(this) == null || this.skillsBase == null) {
Logger.error("owner or SkillsBase not found for skill " + this.getObjectUUID());
this.baseAmount = 1;
this.modifiedAmount = 1;
return;
public void calculateModifiedAmount(boolean isGuard) {
if(!isGuard) {
if (CharacterSkill.GetOwner(this) == null || this.skillsBase == null) {
Logger.error("owner or SkillsBase not found for skill " + this.getObjectUUID());
this.baseAmount = 1;
this.modifiedAmount = 1;
return;
}
}
//Get any rune bonus
float bonus = 0f;
if (CharacterSkill.GetOwner(this).getBonuses() != null) {
//Get bonuses from runes
bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType);
}
//Get Base skill for modified stats
//TODO this fomula needs verified
float base = 7f;
float statMod = 0.5f;
if (this.skillsBase.getStrMod() > 0)
statMod += (float) this.skillsBase.getStrMod() * (float) CharacterSkill.GetOwner(this).getStatStrCurrent() / 100f;
if (this.skillsBase.getDexMod() > 0)
statMod += (float) this.skillsBase.getDexMod() * (float) CharacterSkill.GetOwner(this).getStatDexCurrent() / 100f;
if (this.skillsBase.getConMod() > 0)
statMod += (float) this.skillsBase.getConMod() * (float) CharacterSkill.GetOwner(this).getStatConCurrent() / 100f;
if (this.skillsBase.getIntMod() > 0)
statMod += (float) this.skillsBase.getIntMod() * (float) CharacterSkill.GetOwner(this).getStatIntCurrent() / 100f;
if (this.skillsBase.getSpiMod() > 0)
statMod += (float) this.skillsBase.getSpiMod() * (float) CharacterSkill.GetOwner(this).getStatSpiCurrent() / 100f;
if (statMod < 1)
statMod = 1f;
else if (statMod > 600)
statMod = 600f;
if (CharacterSkill.GetOwner(this) != null && CharacterSkill.GetOwner(this).getBonuses() != null) {
//Get bonuses from runes
bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType);
//Get Base skill for modified stats
//TODO this fomula needs verified
if (this.skillsBase.getStrMod() > 0)
statMod += (float) this.skillsBase.getStrMod() * (float) CharacterSkill.GetOwner(this).getStatStrCurrent() / 100f;
if (this.skillsBase.getDexMod() > 0)
statMod += (float) this.skillsBase.getDexMod() * (float) CharacterSkill.GetOwner(this).getStatDexCurrent() / 100f;
if (this.skillsBase.getConMod() > 0)
statMod += (float) this.skillsBase.getConMod() * (float) CharacterSkill.GetOwner(this).getStatConCurrent() / 100f;
if (this.skillsBase.getIntMod() > 0)
statMod += (float) this.skillsBase.getIntMod() * (float) CharacterSkill.GetOwner(this).getStatIntCurrent() / 100f;
if (this.skillsBase.getSpiMod() > 0)
statMod += (float) this.skillsBase.getSpiMod() * (float) CharacterSkill.GetOwner(this).getStatSpiCurrent() / 100f;
if (statMod < 1)
statMod = 1f;
else if (statMod > 600)
statMod = 600f;
}
base += CharacterSkill.baseSkillValues[(int) statMod];
SourceType sourceType = SourceType.GetSourceType(this.skillsBase.getNameNoSpace());
//Get any rune, effect and item bonus
if (CharacterSkill.GetOwner(this).getBonuses() != null) {
if (CharacterSkill.GetOwner(this) != null && CharacterSkill.GetOwner(this).getBonuses() != null) {
//add bonuses from effects/items and runes
base += bonus + CharacterSkill.GetOwner(this).getBonuses().getFloat(ModType.Skill, sourceType);
}
@@ -1116,7 +1122,7 @@ public class CharacterSkill extends AbstractGameObject {
float modAmount = this.baseAmount + calculateAmountAfterTrains();
if (CharacterSkill.GetOwner(this).getBonuses() != null) {
if (CharacterSkill.GetOwner(this) != null && CharacterSkill.GetOwner(this).getBonuses() != null) {
//Multiply any percent bonuses
modAmount *= (1 + CharacterSkill.GetOwner(this).getBonuses().getFloatPercentAll(ModType.Skill, sourceType));
}
+1 -1
View File
@@ -1083,7 +1083,7 @@ public class City extends AbstractWorldObject {
Thread destroyCityThread = new Thread(new DestroyCityThread(this));
destroyCityThread.setName("deestroyCity:" + this.getName());
destroyCityThread.setName("destroyCity:" + this.getName());
destroyCityThread.start();
}
+106 -128
View File
@@ -20,20 +20,20 @@ import engine.jobs.DeferredPowerJob;
import engine.jobs.UpgradeNPCJob;
import engine.math.Bounds;
import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.MovementUtilities;
import engine.net.ByteBufferWriter;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.PetMsg;
import engine.net.client.msg.PlaceAssetMsg;
import engine.powers.MobPowerEntry;
import engine.server.MBServerStatics;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.LinkedHashMap;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.locks.ReentrantReadWriteLock;
@@ -51,7 +51,6 @@ public class Mob extends AbstractIntelligenceAgent {
public ReentrantReadWriteLock minionLock = new ReentrantReadWriteLock();
public boolean despawned = false;
public Vector3fImmutable destination = Vector3fImmutable.ZERO;
public LinkedHashMap<Integer, Integer> mobPowers = new LinkedHashMap<>();
public MobBase mobBase;
public int spawnTime;
public Zone parentZone;
@@ -65,15 +64,13 @@ public class Mob extends AbstractIntelligenceAgent {
public float spawnRadius;
//used by static mobs
public int parentZoneUUID;
protected int dbID; //the database ID
private int currentID;
//TODO implement feared object system
public AbstractWorldObject fearedObject = null;
protected int dbID; //the database ID
private int currentID;
private long lastAttackTime = 0;
private int lastMobPowerToken = 0;
private HashMap<Integer, MobEquipment> equip = null;
public HashMap<Integer, MobEquipment> equip = null;
private DeferredPowerJob weaponPower;
private DateTime upgradeDateTime = null;
private boolean lootSync = false;
@@ -105,6 +102,7 @@ public class Mob extends AbstractIntelligenceAgent {
this.dbID = rs.getInt(1);
this.loadID = rs.getInt("mob_mobbaseID");
this.gridObjectType = GridObjectType.DYNAMIC;
this.agentType = AIAgentType.MOBILE;
this.spawnRadius = rs.getFloat("mob_spawnRadius");
this.spawnTime = rs.getInt("mob_spawnTime");
@@ -153,7 +151,6 @@ public class Mob extends AbstractIntelligenceAgent {
this.currentID = this.dbID;
this.agentType = AIAgentType.MOBILE;
} catch (Exception e) {
Logger.error(e + " " + this.dbID);
}
@@ -183,7 +180,7 @@ public class Mob extends AbstractIntelligenceAgent {
} else if (tid == 100962 || tid == 100965) { //Spydraxxx the Mighty, Denigo Tantric
writer.putInt(2);
serializeRune(mob, writer, 5, GameObjectType.NPCClassRuneTwo.ordinal(), 252621); //guard rune
} else if (mob.contract != null || mob.isPlayerGuard) {
} else if (mob.contract != null || mob.isPlayerGuard()) {
writer.putInt(3);
serializeRune(mob, writer, 3, GameObjectType.NPCClassRuneTwo.ordinal(), MobBase.GetClassType(mob.getMobBaseID())); //warrior class
serializeRune(mob, writer, 5, GameObjectType.NPCClassRuneThree.ordinal(), 252621); //guard rune
@@ -316,13 +313,13 @@ public class Mob extends AbstractIntelligenceAgent {
writer.put((byte) 1);
if ((PlayerCharacter) mob.guardCaptain != null) {
if (mob.guardCaptain != null) {
writer.putInt(((PlayerCharacter) mob.guardCaptain).getObjectType().ordinal());
writer.putInt(mob.guardCaptain.getObjectType().ordinal());
writer.putInt(((PlayerCharacter) mob.guardCaptain).getObjectUUID());
writer.putInt(mob.guardCaptain.getObjectUUID());
} else {
writer.putInt(0); //ownerType
writer.putInt(0); //ownerID
@@ -340,7 +337,7 @@ public class Mob extends AbstractIntelligenceAgent {
writer.putInt(0);
writer.putInt(0);
if (!mob.isAlive() && !mob.isPet() && !mob.isNecroPet() && !mob.behaviourType.equals(MobBehaviourType.SiegeEngine) && !mob.isPlayerGuard) {
if (!mob.isAlive() && !mob.isPet() && !mob.isNecroPet() && !mob.behaviourType.equals(MobBehaviourType.SiegeEngine) && !mob.isPlayerGuard()) {
writer.putInt(0);
writer.putInt(0);
}
@@ -401,10 +398,13 @@ public class Mob extends AbstractIntelligenceAgent {
writer.putInt(mob.currentID);
}
public static Mob createMob(int loadID, Vector3fImmutable spawn, Guild guild, Zone parent, Building building, Contract contract, String pirateName, int level) {
public static Mob createMob(int loadID, Vector3fImmutable spawn, Guild guild, Zone parent, Building building, Contract contract, String pirateName, int level, AIAgentType mobType) {
Mob mobile = new Mob();
mobile.dbID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET;
//mobile.agentType = AIAgentType.MOBILE; this method is only called to make guard captains and wall archers
mobile.agentType = mobType;
mobile.behaviourType = MobBehaviourType.None;
mobile.loadID = loadID;
mobile.level = (short) level;
@@ -428,18 +428,8 @@ public class Mob extends AbstractIntelligenceAgent {
else
mobile.contractUUID = contract.getContractID();
Mob mob;
mobile.agentType = AIAgentType.GUARD;
try {
mob = DbManager.MobQueries.PERSIST(mobile);
} catch (Exception e) {
Logger.error("SQLException:" + e.getMessage());
mob = null;
}
return mob;
return mobile;
}
public static synchronized Mob createGuardMinion(Mob guardCaptain, short level, String minionName) {
@@ -463,8 +453,7 @@ public class Mob extends AbstractIntelligenceAgent {
minionMobile.guardCaptain = guardCaptain;
minionMobile.spawnTime = (int) (-2.500 * guardCaptain.building.getRank() + 22.5) * 60;
minionMobile.behaviourType = Enum.MobBehaviourType.GuardMinion;
minionMobile.agentType = AIAgentType.GUARD;
minionMobile.isPlayerGuard = true;
minionMobile.agentType = AIAgentType.GUARDMINION;
minionMobile.guardedCity = guardCaptain.guardedCity;
minionMobile.patrolPoints = guardCaptain.building.patrolPoints;
@@ -499,8 +488,7 @@ public class Mob extends AbstractIntelligenceAgent {
minionMobile.setLoc(minionMobile.bindLoc);
minionMobile.despawn();
int slot = guardCaptain.siegeMinionMap.size() + 1;
guardCaptain.siegeMinionMap.put(minionMobile, slot);
guardCaptain.minions.add(minionMobile.getObjectUUID());
return minionMobile;
}
@@ -530,8 +518,7 @@ public class Mob extends AbstractIntelligenceAgent {
siegeMinion.setLoc(siegeMinion.bindLoc);
siegeMinion.despawn();
int slot = artyCaptain.siegeMinionMap.size() + 1;
artyCaptain.siegeMinionMap.put(siegeMinion, slot);
artyCaptain.minions.add(siegeMinion.getObjectUUID());
return siegeMinion;
}
@@ -566,20 +553,22 @@ public class Mob extends AbstractIntelligenceAgent {
return petMinion;
}
public static Mob getMob(int id) {
if (id == 0)
return null;
Mob mob = (Mob) DbManager.getFromCache(GameObjectType.Mob, id);
if (mob != null)
return mob;
return DbManager.MobQueries.GET_MOB(id);
}
public static Mob getFromCache(int id) {
return (Mob) DbManager.getFromCache(GameObjectType.Mob, id);
}
@@ -636,7 +625,6 @@ public class Mob extends AbstractIntelligenceAgent {
mob.upgradeDateTime = upgradeDateTime;
}
/*
* Getters
*/
@@ -662,10 +650,6 @@ public class Mob extends AbstractIntelligenceAgent {
return this.spawnRadius;
}
public void setSpawnTime(int value) {
this.spawnTime = value;
}
public String getSpawnTimeAsString() {
if (this.spawnTime == 0)
return MBServerStatics.DEFAULT_SPAWN_TIME_MS / 1000 + " seconds (Default)";
@@ -680,11 +664,7 @@ public class Mob extends AbstractIntelligenceAgent {
}
public int getMobBaseID() {
if (this.mobBase != null)
return this.mobBase.getObjectUUID();
return 0;
return this.mobBase.getObjectUUID();
}
public Vector3fImmutable getTrueBindLoc() {
@@ -708,7 +688,7 @@ public class Mob extends AbstractIntelligenceAgent {
public Vector3fImmutable getBindLoc() {
if (this.isPet() && !this.behaviourType.equals(MobBehaviourType.SiegeEngine))
return (PlayerCharacter) this.guardCaptain != null ? ((PlayerCharacter) this.guardCaptain).getLoc() : this.getLoc();
return this.guardCaptain != null ? this.guardCaptain.getLoc() : this.getLoc();
else
return this.bindLoc;
}
@@ -737,8 +717,6 @@ public class Mob extends AbstractIntelligenceAgent {
conVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Constitution));
intVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Intelligence));
spiVal *= (1 + this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Spirit));
} else {
// apply dex penalty for armor
}
// Set current stats
@@ -757,7 +735,7 @@ public class Mob extends AbstractIntelligenceAgent {
// get rune and effect bonuses
bonus *= (1 + this.bonuses.getFloatPercentAll(ModType.Speed, SourceType.None));
if (this.isPlayerGuard)
if (this.isPlayerGuard())
switch (this.mobBase.getLoadID()) {
case 2111:
if (this.isWalk())
@@ -825,7 +803,7 @@ public class Mob extends AbstractIntelligenceAgent {
Group g = GroupManager.getGroup((PlayerCharacter) attacker);
// Give XP, now handled inside the Experience Object
if (!this.isPet() && !this.isNecroPet() && !(this.agentType.equals(AIAgentType.PET)) && !this.isPlayerGuard)
if (!this.isPet() && !this.isNecroPet() && !(this.agentType.equals(AIAgentType.PET)) && !this.isPlayerGuard())
Experience.doExperience((PlayerCharacter) attacker, this, g);
} else if (attacker.getObjectType().equals(GameObjectType.Mob)) {
Mob mobAttacker = (Mob) attacker;
@@ -836,7 +814,7 @@ public class Mob extends AbstractIntelligenceAgent {
PlayerCharacter owner = (PlayerCharacter) mobAttacker.guardCaptain;
if (owner != null)
if (!this.isPet() && !this.isNecroPet() && !(this.agentType.equals(AIAgentType.PET)) && !this.isPlayerGuard) {
if (!this.isPet() && !this.isNecroPet() && !(this.agentType.equals(AIAgentType.PET)) && !this.isPlayerGuard()) {
Group g = GroupManager.getGroup(owner);
// Give XP, now handled inside the Experience Object
@@ -950,7 +928,7 @@ public class Mob extends AbstractIntelligenceAgent {
playerAgroMap.clear();
if (!this.isPlayerGuard && this.equip != null)
if (!this.isPlayerGuard() && this.equip != null)
LootManager.GenerateEquipmentDrop(this);
}
@@ -987,7 +965,7 @@ public class Mob extends AbstractIntelligenceAgent {
this.setLoc(this.lastBindLoc);
this.stopMovement(this.lastBindLoc);
NPCManager.applyRuneSetEffects(this);
NPCManager.applyMobbaseEffects(this);
this.recalculateStats();
this.setHealth(this.healthMax);
@@ -997,8 +975,7 @@ public class Mob extends AbstractIntelligenceAgent {
else if (this.building != null)
this.region = BuildingManager.GetRegion(this.building, bindLoc.x, bindLoc.y, bindLoc.z);
if (!this.behaviourType.equals(MobBehaviourType.SiegeEngine) && !this.isPlayerGuard && contract == null)
loadInventory();
this.loadInventory();
this.updateLocation();
}
@@ -1036,7 +1013,9 @@ public class Mob extends AbstractIntelligenceAgent {
this.charItemManager.clearInventory();
this.charItemManager.clearEquip();
if (isPlayerGuard)
// Only generate loot for mobiles
if (!this.agentType.equals(AIAgentType.MOBILE))
return;
LootManager.GenerateMobLoot(this);
@@ -1138,6 +1117,26 @@ public class Mob extends AbstractIntelligenceAgent {
this.defenseRating = 0;
return;
}
this.atrHandOne = (short) this.mobBase.getAttackRating();
this.minDamageHandOne = (short) this.mobBase.getMinDmg();
this.maxDamageHandOne = (short) this.mobBase.getMaxDmg();
this.rangeHandOne = 6.5f;
this.speedHandOne = 20;
this.atrHandTwo = (short) this.mobBase.getAttackRating();
this.minDamageHandTwo = (short) this.mobBase.getMinDmg();
this.maxDamageHandTwo = (short) this.mobBase.getMaxDmg();
this.rangeHandTwo = 6.5f;
this.speedHandTwo = 20;
if(this.equip.get(MBServerStatics.SLOT_MAINHAND) != null){
//has mainhand weapon to calculate
calculateAtrDamageForWeapon(this.equip.get(MBServerStatics.SLOT_MAINHAND), true);
}
if(this.equip.get(MBServerStatics.SLOT_OFFHAND) != null && !this.equip.get(MBServerStatics.SLOT_OFFHAND).getItemBase().isShield()){
//has offhand weapon to calculate
calculateAtrDamageForWeapon(this.equip.get(MBServerStatics.SLOT_OFFHAND), false);
}
try {
calculateAtrDamageForWeapon(this.equip.get(MBServerStatics.SLOT_MAINHAND), true);
@@ -1529,49 +1528,33 @@ public class Mob extends AbstractIntelligenceAgent {
@Override
public void runAfterLoad() {
this.charItemManager = new CharacterItemManager(this);
this.setObjectTypeMask(MBServerStatics.MASK_MOB | this.getTypeMasks());
if (ConfigManager.serverType.equals(ServerType.LOGINSERVER))
return;
this.mobBase = MobBase.getMobBase(loadID);
this.charItemManager = new CharacterItemManager(this);
this.setObjectTypeMask(MBServerStatics.MASK_MOB | this.getTypeMasks());
this.mobBase = MobBase.getMobBase(loadID);
this.building = BuildingManager.getBuilding(this.buildingUUID);
if (this.contractUUID == 0)
this.contract = null;
else
this.contract = DbManager.ContractQueries.GET_CONTRACT(this.contractUUID);
// Configure AI related values
// Setup mobile AI and equipset for contract
if (this.contract != null) {
this.equipmentSetID = this.contract.getEquipmentSet();
// Load AI for guard captains
if (NPC.ISGuardCaptain(contract.getContractID()) || this.contract.getContractID() == 910) { // Guard Dog
this.behaviourType = MobBehaviourType.GuardCaptain;
this.spawnTime = 60 * 15;
this.isPlayerGuard = true;
switch (this.behaviourType) {
case GuardCaptain:
this.agentType = AIAgentType.GUARDCAPTAIN;
this.spawnTime = 600;
this.guardedCity = ZoneManager.getCityAtLocation(this.building.getLoc());
}
// Load AI for wall archers
if (NPC.ISWallArcher(this.contract)) {
this.gridObjectType = GridObjectType.DYNAMIC;
this.behaviourType = MobBehaviourType.GuardWallArcher;
this.isPlayerGuard = true;
break;
case GuardWallArcher:
this.agentType = AIAgentType.GUARDWALLARCHER;
this.spawnTime = 450;
this.guardedCity = ZoneManager.getCityAtLocation(this.building.getLoc());
}
break;
}
// Default to the mobbase for AI if nothing is hte mob field to override.
// Default to the mobbase for AI if nothing is in mob field to override.
if (this.behaviourType == null || this.behaviourType.equals(MobBehaviourType.None))
this.behaviourType = this.getMobBase().fsm;
@@ -1579,6 +1562,18 @@ public class Mob extends AbstractIntelligenceAgent {
if (this.behaviourType == null)
this.behaviourType = MobBehaviourType.None;
if (this.contractUUID == 0)
this.contract = null;
else
this.contract = DbManager.ContractQueries.GET_CONTRACT(this.contractUUID);
// Setup equipset for contract
if (this.contract != null)
this.equipmentSetID = this.contract.getEquipmentSet();
// Mobiles default to the building guild.
if (this.building != null)
this.guild = this.building.getGuild();
else
@@ -1604,7 +1599,7 @@ public class Mob extends AbstractIntelligenceAgent {
// Don't override level for guard minions or pets
if (this.contract == null)
if (!this.agentType.equals(AIAgentType.GUARD) && !this.agentType.equals(AIAgentType.PET))
if (!this.agentType.equals(AIAgentType.GUARDMINION) && !this.agentType.equals(AIAgentType.PET))
this.level = (short) this.mobBase.getLevel();
//set bonuses
@@ -1614,8 +1609,8 @@ public class Mob extends AbstractIntelligenceAgent {
//TODO set these correctly later
this.rangeHandOne = this.mobBase.getAttackRange();
this.rangeHandTwo = -1;
this.minDamageHandOne = (int)this.mobBase.getMinDmg();
this.maxDamageHandOne = (int)this.mobBase.getMaxDmg();
this.minDamageHandOne = (int) this.mobBase.getMinDmg();
this.maxDamageHandOne = (int) this.mobBase.getMaxDmg();
this.minDamageHandTwo = 0;
this.maxDamageHandTwo = 0;
this.atrHandOne = this.mobBase.getAtr();
@@ -1664,18 +1659,6 @@ public class Mob extends AbstractIntelligenceAgent {
else
this.equip = new HashMap<>();
// Powers from mobbase
if (PowersManager.AllMobPowers.containsKey(this.getMobBaseID()))
for (MobPowerEntry mobPowerEntry : PowersManager.AllMobPowers.get(this.getMobBaseID()))
mobPowers.put(mobPowerEntry.token, mobPowerEntry.rank);
// Powers from contract
if (this.contract != null && PowersManager.AllMobPowers.containsKey(this.contract.getContractID()))
for (MobPowerEntry mobPowerEntry : PowersManager.AllMobPowers.get(this.contract.getContractID()))
mobPowers.put(mobPowerEntry.token, mobPowerEntry.rank);
if (this.equip == null) {
Logger.error("Null equipset returned for uuid " + currentID);
this.equip = new HashMap<>(0);
@@ -1691,29 +1674,35 @@ public class Mob extends AbstractIntelligenceAgent {
if (this.getMobBase().enemy.size() > 0)
this.enemy.addAll(this.getMobBase().enemy);
}
NPCManager.applyMobbaseEffects(this);
NPCManager.applyEquipmentResists(this);
NPCManager.applyMobbaseSkill(this);
NPCManager.applyRuneSkills(this,this.getMobBaseID());
this.recalculateStats();
this.setHealth(this.healthMax);
try {
NPCManager.applyRuneSetEffects(this);
recalculateStats();
this.setHealth(this.healthMax);
// Set bounds for this mobile
// Set bounds for this mobile
Bounds mobBounds = Bounds.borrow();
mobBounds.setBounds(this.getLoc());
this.setBounds(mobBounds);
Bounds mobBounds = Bounds.borrow();
mobBounds.setBounds(this.getLoc());
this.setBounds(mobBounds);
//assign 5 random patrol points for regular mobs
//assign 5 random patrol points for regular mobs
if (this.agentType.equals(AIAgentType.MOBILE))
NPCManager.AssignPatrolPoints(this);
if (this.agentType.equals(AIAgentType.MOBILE)) {
if (this.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN)) {
NPCManager.AssignPatrolPoints(this);
Building barracks = this.building;
if (barracks != null && barracks.patrolPoints != null && !barracks.getPatrolPoints().isEmpty()) {
this.patrolPoints = barracks.patrolPoints;
MovementUtilities.aiMove(this, this.patrolPoints.get(0), true);
}
this.deathTime = 0;
} catch (Exception e) {
Logger.error(e.getMessage());
}
this.deathTime = 0;
}
@Override
@@ -1721,8 +1710,8 @@ public class Mob extends AbstractIntelligenceAgent {
return new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
}
public boolean canSee(PlayerCharacter target) {
return this.mobBase.getSeeInvis() >= target.getHidden();
public boolean canSee(AbstractCharacter target) {
return this.mobBase.getSeeInvis() >= target.hidden;
}
public int getBuildingID() {
@@ -1750,16 +1739,9 @@ public class Mob extends AbstractIntelligenceAgent {
if (!ac.getObjectType().equals(GameObjectType.PlayerCharacter))
return;
PlayerCharacter player = (PlayerCharacter) ac;
if (this.getCombatTarget() == null) {
this.setCombatTarget(ac);
return;
}
if (player.getObjectUUID() == this.getCombatTarget().getObjectUUID())
return;
}
public void setRank(int newRank) {
@@ -1798,10 +1780,6 @@ public class Mob extends AbstractIntelligenceAgent {
this.weaponPower = weaponPower;
}
public ConcurrentHashMap<Mob, Integer> getSiegeMinionMap() {
return siegeMinionMap;
}
public DateTime getUpgradeDateTime() {
lock.readLock().lock();
@@ -1822,7 +1800,8 @@ public class Mob extends AbstractIntelligenceAgent {
}
public boolean isPlayerGuard() {
return isPlayerGuard;
return EnumSet.of(AIAgentType.GUARDCAPTAIN, AIAgentType.GUARDMINION, AIAgentType.GUARDWALLARCHER).contains(this.agentType);
}
public int getLastMobPowerToken() {
@@ -1902,5 +1881,4 @@ public class Mob extends AbstractIntelligenceAgent {
lock.writeLock().unlock();
}
}
}
+3
View File
@@ -27,6 +27,7 @@ public class MobBase extends AbstractGameObject {
private final String firstName;
private final byte level;
private final float scale;
public final ArrayList<MobBaseEffects> effectsList;
public int bootySet;
public Enum.MobBehaviourType fsm;
public EnumBitSet<Enum.MonsterType> notEnemy;
@@ -108,6 +109,8 @@ public class MobBase extends AbstractGameObject {
this.mobBaseStats = DbManager.MobBaseQueries.LOAD_STATS(this.loadID);
DbManager.MobBaseQueries.LOAD_ALL_MOBBASE_SPEEDS(this);
//load effects for mobbase
this.effectsList = DbManager.MobBaseQueries.GET_RUNEBASE_EFFECTS(this.loadID);
}
+10
View File
@@ -21,6 +21,9 @@ public class MobBaseStats {
private final int baseSpi;
private final int baseDex;
private final int mobbaseSkill;
private final int mobbaseSkillAmount;
/**
* ResultSet Constructor
@@ -31,6 +34,8 @@ public class MobBaseStats {
this.baseCon = rs.getInt("Constitution");
this.baseSpi = rs.getInt("Spirit");
this.baseDex = rs.getInt("Dexterity");
this.mobbaseSkill = rs.getInt("baseSkills");
this.mobbaseSkillAmount = rs.getInt("skillAmount");
}
/**
@@ -43,6 +48,8 @@ public class MobBaseStats {
this.baseCon = 0;
this.baseSpi = 0;
this.baseDex = 0;
this.mobbaseSkill = 0;
this.mobbaseSkillAmount = 0;
}
public static MobBaseStats GetGenericStats() {
@@ -72,5 +79,8 @@ public class MobBaseStats {
return baseDex;
}
public int getBaseSkill(){return mobbaseSkill;}
public int getBaseSkillAmount(){return mobbaseSkillAmount;}
}
+12 -8
View File
@@ -640,28 +640,31 @@ public class NPC extends AbstractCharacter {
public void removeMinions() {
for (Mob toRemove : this.siegeMinionMap.keySet()) {
for (Integer minionUUID : this.minions) {
Mob minionMob = Mob.getMob(minionUUID);
try {
toRemove.clearEffects();
minionMob.clearEffects();
} catch (Exception e) {
Logger.error(e.getMessage());
}
if (toRemove.getParentZone() != null)
toRemove.getParentZone().zoneMobSet.remove(toRemove);
if (minionMob.getParentZone() != null)
minionMob.getParentZone().zoneMobSet.remove(minionMob);
WorldGrid.RemoveWorldObject(toRemove);
DbManager.removeFromCache(toRemove);
WorldGrid.RemoveWorldObject(minionMob);
DbManager.removeFromCache(minionMob);
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
PlayerCharacter petOwner = (PlayerCharacter) minionMob.guardCaptain;
if (petOwner != null) {
petOwner.setPet(null);
toRemove.guardCaptain = null;
minionMob.guardCaptain = null;
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
@@ -669,6 +672,7 @@ public class NPC extends AbstractCharacter {
}
}
}
@Override
-5
View File
@@ -135,7 +135,6 @@ public class PlayerCharacter extends AbstractCharacter {
private Vector3fImmutable lastStaticLoc = new Vector3fImmutable(0.0f, 0.0f, 0.0f);
private GameObjectType lastTargetType;
private int lastTargetID;
private int hidden = 0; // current rank of hide/sneak/invis
private int seeInvis = 0; // current rank of see invis
private float speedMod;
private boolean teleportMode = false; // Teleport on MoveToPoint
@@ -2774,10 +2773,6 @@ public class PlayerCharacter extends AbstractCharacter {
this.lastStaticLoc = value;
}
public int getHidden() {
return this.hidden;
}
public void setHidden(int value) {
this.hidden = value;
}
-17
View File
@@ -1,17 +0,0 @@
package engine.powers;
import java.sql.ResultSet;
import java.sql.SQLException;
public class MobPowerEntry {
public int token;
public int rank;
public MobPowerEntry(ResultSet rs) throws SQLException {
this.token = rs.getInt("token");
this.rank = rs.getInt("rank");
}
}
+29
View File
@@ -0,0 +1,29 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.powers;
import java.sql.ResultSet;
import java.sql.SQLException;
public class RunePowerEntry {
public String name;
public int token;
public String power_type;
public int rank;
public RunePowerEntry(ResultSet rs) throws SQLException {
this.name = rs.getString("name");
this.token = rs.getInt("token");
this.power_type = rs.getString("power_type");
this.rank = rs.getInt("rank");
}
}
@@ -0,0 +1,31 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.powers;
import java.sql.ResultSet;
import java.sql.SQLException;
public class RuneSkillAdjustEntry {
public String name;
public int token;
public String skill_type;
public int rank;
public int level;
public RuneSkillAdjustEntry(ResultSet rs) throws SQLException {
this.name = rs.getString("name");
this.token = rs.getInt("token");
this.skill_type = rs.getString("skill_type");
this.rank = rs.getInt("rank");
this.level = rs.getInt("level");
}
}
+6 -3
View File
@@ -17,7 +17,7 @@ import engine.InterestManagement.HeightMap;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.DataWarehouse;
import engine.db.handlers.dbPowerHandler;
import engine.db.handlers.dbRuneBaseHandler;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.job.JobContainer;
@@ -351,8 +351,11 @@ public class WorldServer {
Logger.info("Loading MobBases.");
DbManager.MobBaseQueries.GET_ALL_MOBBASES();
Logger.info("Loading Mob Powers");
PowersManager.AllMobPowers = dbPowerHandler.LOAD_MOB_POWERS();
Logger.info("Loading Rune Powers");
PowersManager._allRunePowers = dbRuneBaseHandler.LOAD_RUNE_POWERS();
Logger.info("Loading Rune Skill Adjusts");
PowersManager._allRuneSkillAdjusts = dbRuneBaseHandler.LOAD_RUNE_SKILL_ADJUSTS();
Logger.info("Loading item enchants");
DbManager.LootQueries.LOAD_ENCHANT_VALUES();