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117 Commits

Author SHA1 Message Date
MagicBot 6641651f3c Unused method removed. 2023-08-31 07:27:03 -04:00
MagicBot dbf164bfb2 bonus code removal 2023-08-30 15:47:08 -04:00
MagicBot 8a617c3008 Siege minion spawn time set to 15m. 2023-08-30 15:33:55 -04:00
FatBoy a50a2430ba hate value for chants to affect mobs in range 2023-08-29 21:49:02 -05:00
FatBoy 5c3c552288 usage of AIAgentType for default patrol points 2023-08-29 21:17:44 -05:00
FatBoy 69fdddfc71 hate value fix 2023-08-29 21:01:00 -05:00
FatBoy db5b988275 usage of AIAgentType for pet checks in run after load 2023-08-29 20:18:05 -05:00
FatBoy 4284757035 pet level set in run after load removed 2023-08-29 20:16:00 -05:00
FatBoy b93a47acc0 pet death and dismissal fix 2023-08-29 20:12:48 -05:00
MagicBot d59f9857ce Cleanup in pet minion 2023-08-28 00:56:13 -04:00
FatBoy 8ce212b74b Merge remote-tracking branch 'origin/mob-refactor2' into mob-refactor2 2023-08-27 23:53:12 -05:00
FatBoy e78aea5735 Assign patrol points added as static method to NPC manager 2023-08-27 23:52:40 -05:00
MagicBot 9a3c5c3f40 Siege minion assigned UUID. 2023-08-28 00:46:39 -04:00
FatBoy 60ca3f9c34 remove siege minion 2023-08-27 23:42:04 -05:00
FatBoy e7e740dff1 blocked player character specific block in minion training message handler 2023-08-27 23:23:17 -05:00
MagicBot 8343a98d77 Minion added to map after runafterload. 2023-08-28 00:08:35 -04:00
MagicBot 5862039a00 Minion added to map after runafterload. 2023-08-28 00:07:40 -04:00
MagicBot 8af989b75f Fix is patrol logic bloc conditional. 2023-08-27 23:55:02 -04:00
MagicBot 08d0e5ff75 Logic isn't needed here. 2023-08-27 23:32:23 -04:00
MagicBot 5196d10e5c Logic isn't needed here. 2023-08-27 23:31:32 -04:00
MagicBot 3392ec463d Removed unused methods. 2023-08-27 23:29:45 -04:00
MagicBot 33529404cf Logic fix in siege minions. 2023-08-27 23:25:44 -04:00
MagicBot 00e7a36013 Logic fix in siege minions. 2023-08-27 23:22:28 -04:00
FatBoy 3060b394ab removed siegeminion map from NPC 2023-08-27 22:10:13 -05:00
MagicBot a43d9022fe Siege engine slot override. 2023-08-27 22:57:11 -04:00
FatBoy 6abdc68ca5 removed un-needed cast to player character for pets 2023-08-27 21:46:44 -05:00
FatBoy 61c66b0e96 trebs slot in proper locations 2023-08-27 21:38:31 -05:00
FatBoy 36cc23457a optimized slot for siege engines 2023-08-27 21:26:00 -05:00
FatBoy d573b238de refactored mob get/set owner 2023-08-27 21:04:34 -05:00
FatBoy 8afe25fe85 siege minions added to arty captain minion map 2023-08-27 20:50:13 -05:00
MagicBot f80647ff0d Spawn time set to 15s for debug. 2023-08-27 21:42:58 -04:00
MagicBot 7e64cbabf8 Update to slotting logic. 2023-08-27 21:30:57 -04:00
MagicBot 14a06410ae Update to slotting logic. 2023-08-27 21:25:43 -04:00
MagicBot 85c2a4f4f0 Add all as hirelings 2023-08-27 21:20:00 -04:00
FatBoy da9e211ec7 SiegeEngine enum and logic added 2023-08-27 20:05:18 -05:00
MagicBot a81070c471 Pet level += 20 to conform to 24.3 2023-08-26 15:47:10 -04:00
MagicBot e3ad7efa4f Method renamed for new convention. 2023-08-26 15:35:42 -04:00
MagicBot a4dafd7155 Unused variable in signature. 2023-08-26 15:34:27 -04:00
MagicBot 645aec853e Bindloc not adjusted for pets. 2023-08-26 15:21:50 -04:00
MagicBot d8d5e4a3c4 Name set to default. 2023-08-26 15:19:17 -04:00
MagicBot 7a48c04057 Mobbase set properly. 2023-08-26 15:10:14 -04:00
MagicBot 64aaaa707e Behaviour type set for pets. 2023-08-26 15:00:43 -04:00
MagicBot 445d40dc5f Bonus code removed. 2023-08-26 14:59:25 -04:00
MagicBot ebdcb531f2 AI methods moved to ai class. 2023-08-26 14:54:43 -04:00
MagicBot c9cdb891d6 Cleanup of ownerNPC mess. 2023-08-26 14:52:18 -04:00
MagicBot f5c6c002a8 Unused method removed. 2023-08-26 13:53:32 -04:00
MagicBot d171c6bb9a Unused method removed. 2023-08-26 13:47:41 -04:00
MagicBot 1c81a4faed Wall archers static reverted. 2023-08-26 13:38:09 -04:00
MagicBot e7d1d5cb71 Constructor removed. 2023-08-26 12:38:54 -04:00
MagicBot 060d831d50 Comment for clarity. 2023-08-26 12:37:28 -04:00
MagicBot 316bd6dd01 Siege engines use slot system. 2023-08-26 12:35:14 -04:00
MagicBot 34081e5903 Ordinal comparison fix. 2023-08-26 12:21:47 -04:00
MagicBot e2d843b65e Signature refactor. 2023-08-26 12:03:33 -04:00
MagicBot a796f5fe4b More siege engine work. 2023-08-26 11:55:18 -04:00
MagicBot 51ee41c773 use of SiegeEngine Behaviour Type 2023-08-26 11:19:36 -04:00
MagicBot 7e5ed3efe5 sqrMagnitude not sqrRoot 2023-08-26 11:09:58 -04:00
MagicBot 8dd25ac315 Minions inherit patrol points form barracks. 2023-08-26 11:06:48 -04:00
MagicBot 1cdaa58e7a Wall archers set to static grid type. 2023-08-26 10:11:13 -04:00
MagicBot fa3aa24a3d Update to minion building/location mechanic. 2023-08-26 09:41:58 -04:00
MagicBot 091431d95b Dynamic set in all constructors. 2023-08-26 09:31:10 -04:00
MagicBot 1ecf0122ab Unused variable removed. 2023-08-26 09:29:12 -04:00
MagicBot 79980a1725 NoID constructor removed. 2023-08-26 06:45:34 -04:00
MagicBot 8badcc3f6e Refactored out redundant stat-xyz variables. 2023-08-26 06:24:05 -04:00
MagicBot 4d6e57257c Unused methods removed. 2023-08-26 06:19:03 -04:00
MagicBot a7a93b8500 Tweak to bindloc for minions. 2023-08-25 17:05:46 -04:00
MagicBot 85cc34fb4c AIinfo updated. 2023-08-25 16:57:25 -04:00
MagicBot 772a996b6e Tweak to behavior type setup. 2023-08-25 16:49:26 -04:00
MagicBot e67eff822d Propagate guardedCity. 2023-08-25 16:44:45 -04:00
MagicBot c39ed6120f Cleanup of bind/loc logic. 2023-08-25 16:19:04 -04:00
MagicBot c38f4e6543 Mask only needs be set once. 2023-08-25 16:01:18 -04:00
MagicBot 098433b697 Needs contract null check 2023-08-25 15:46:09 -04:00
MagicBot c8e20c905b Add to cache before setloc 2023-08-25 15:37:02 -04:00
MagicBot bd2446ba0a Minion uuid set pre configure 2023-08-25 15:34:47 -04:00
MagicBot c179e4aaf3 Don't override level or name for minions. 2023-08-25 15:29:42 -04:00
MagicBot 2f8de2a919 Worthless collection only used in 2 places. 2023-08-25 15:23:02 -04:00
MagicBot 338110973d Mobbase cannot be null. 2023-08-25 15:19:25 -04:00
MagicBot 3c9c4495bc playerGuard = true. 2023-08-25 15:14:33 -04:00
MagicBot 93476f782c Bind loc not overwritten. 2023-08-25 15:03:37 -04:00
MagicBot 3aec6ee578 More minion setup work. 2023-08-25 14:45:47 -04:00
MagicBot 3bca76d4c8 Setloc to spawn minion. 2023-08-25 14:38:09 -04:00
MagicBot b9d6f35aac Unused variable. 2023-08-25 14:35:02 -04:00
MagicBot 9b6959414a More flushing out minion support. 2023-08-25 14:33:43 -04:00
MagicBot 400dd6aa5e More granular error reporting. 2023-08-25 14:08:43 -04:00
MagicBot 14af2f6efd Minion spawning re-enabled for refactoring. 2023-08-25 14:01:47 -04:00
MagicBot 0a2de9e0d5 Contract handling cleanup. 2023-08-25 13:41:22 -04:00
MagicBot 89bfad78a6 Contract handling cleanup. 2023-08-25 13:31:56 -04:00
MagicBot 52486fa278 Contract handling cleanup. 2023-08-25 13:24:07 -04:00
MagicBot dc0e14eb21 AI added earlier in sequence for availability. 2023-08-25 13:07:47 -04:00
MagicBot 70278374e7 manager init moved to the top of method. 2023-08-25 12:57:21 -04:00
MagicBot ac3588c76a manager init moved to the top of method. 2023-08-25 12:54:03 -04:00
MagicBot ab335aef2a Enums are fragile. 2023-08-25 12:32:36 -04:00
MagicBot 719c855bdb Cleanup of inventoryManager usage. 2023-08-25 12:27:58 -04:00
MagicBot f283e50018 Disabled minions for now. 2023-08-25 12:18:36 -04:00
MagicBot 99b952ee28 Refactor towards new constructor. 2023-08-25 12:12:54 -04:00
MagicBot 24639b62c0 Refactor towards new constructor. 2023-08-25 12:11:50 -04:00
MagicBot 573cc531bf Refactor towards new constructor. 2023-08-25 11:59:59 -04:00
MagicBot 29e24bae93 Unused constructor removed. 2023-08-25 11:37:56 -04:00
MagicBot 22e4cc07c0 Separate pet and siege behaviour types. 2023-08-25 11:26:09 -04:00
MagicBot 9264347698 Minions inherit enemy/notenemy from captain. 2023-08-25 11:24:15 -04:00
MagicBot 579c26ac59 InitializeMob removed. 2023-08-23 13:19:57 -04:00
MagicBot ef577dd313 Removed catch to propagate error. 2023-08-23 13:03:59 -04:00
MagicBot 62c7e52487 Starting to whittle away at initmob method. 2023-08-23 13:01:36 -04:00
MagicBot 3534ac6477 Starting to whittle away at initmob method. 2023-08-23 12:48:34 -04:00
MagicBot 1738f7b311 Starting to whittle away at initmob method. 2023-08-23 12:38:46 -04:00
MagicBot eb25caec81 Object creation moved out of rs const. 2023-08-23 12:24:43 -04:00
MagicBot a6c60e2c04 Merge remote-tracking branch 'origin/master' into mobile-cleanup 2023-08-22 07:50:46 -04:00
MagicBot adafbdf6d3 Duplicate building and building ID values. 2023-08-21 17:20:57 -04:00
MagicBot 7eab14938d Exception for siege when slotting. 2023-08-21 17:11:20 -04:00
MagicBot 039e55673b Exception for siege when slotting. 2023-08-21 17:00:27 -04:00
MagicBot ec3a9b6cb4 Minions don't have contracts. 2023-08-21 16:50:15 -04:00
MagicBot 17a6494b2b Unused code. 2023-08-21 16:41:21 -04:00
MagicBot 0b05c7074f Slot all agents but true mobiles. 2023-08-21 16:37:52 -04:00
MagicBot 876ccc7cbf New constructor created. 2023-08-21 16:12:06 -04:00
MagicBot bdf14b8f24 Ordinal comparisons refactored. 2023-08-21 15:37:21 -04:00
MagicBot 43375a6f5b Only mobiles with contracts can be slotted. 2023-08-21 15:22:08 -04:00
MagicBot e00328ae13 Siege pets use slotting mechanic. 2023-08-21 15:09:10 -04:00
MagicBot 07c553294b Mobiles use new slotting mechanic. 2023-08-21 15:04:32 -04:00
111 changed files with 2339 additions and 6381 deletions
+16 -41
View File
@@ -139,8 +139,8 @@ public class Enum {
HALFGIANTMALE(2010, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE, 1.15f), HALFGIANTMALE(2010, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE, 1.15f),
HUMANMALE(2011, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.MALE, 1), HUMANMALE(2011, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.MALE, 1),
HUMANFEMALE(2012, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.FEMALE, 1), HUMANFEMALE(2012, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.MALE, 1.1f), IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.MALE, 1.1f),
IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.FEMALE, 1.1f), IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
SHADEMALE(2015, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.MALE, 1), SHADEMALE(2015, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.MALE, 1),
SHADEFEMALE(2016, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.FEMALE, 1), SHADEFEMALE(2016, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
MINOMALE(2017, MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE, 1.3f), MINOMALE(2017, MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE, 1.3f),
@@ -172,8 +172,6 @@ public class Enum {
} }
public static RaceType getRaceTypebyRuneID(int runeID) { public static RaceType getRaceTypebyRuneID(int runeID) {
if(runeID == 1999)
return _raceTypeByID.get(2017);
return _raceTypeByID.get(runeID); return _raceTypeByID.get(runeID);
} }
@@ -210,8 +208,8 @@ public class Enum {
SENTINEL(0, 0, 0, 0, 0, 0, 0), SENTINEL(0, 0, 0, 0, 0, 0, 0),
STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f), STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f),
CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f), CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f),
MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f), MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f);
IREKEI(6.499500105f, 14.6685f, 4.2199998f, 14.6685f, 6.3299999f, 18.379999f, 6.5f);
private float walkStandard; private float walkStandard;
private float walkCombat; private float walkCombat;
private float runStandard; private float runStandard;
@@ -778,7 +776,6 @@ public class Enum {
Combat, Combat,
Spires, Spires,
Snare, Snare,
Snared,
Stun, Stun,
Blind, Blind,
Root, Root,
@@ -881,7 +878,6 @@ public class Enum {
Siege, Siege,
Slash, Slash,
Snare, Snare,
Snared,
Sorcery, Sorcery,
Spear, Spear,
SpearMastery, SpearMastery,
@@ -961,17 +957,6 @@ public class Enum {
Wizardry; Wizardry;
public static SourceType GetSourceType(String modName) { public static SourceType GetSourceType(String modName) {
switch(modName){
case "Slashing":
modName = "Slash";
break;
case "Crushing":
modName = "Crush";
break;
case "Piercing":
modName = "Pierce";
break;
}
SourceType returnMod; SourceType returnMod;
if (modName.isEmpty()) if (modName.isEmpty())
return SourceType.None; return SourceType.None;
@@ -1031,7 +1016,6 @@ public class Enum {
Silence, Silence,
Slash, Slash,
Snare, Snare,
Snared,
Stance, Stance,
Stun, Stun,
Summon, Summon,
@@ -1090,15 +1074,6 @@ public class Enum {
DamageShield, DamageShield,
DeathShroud, DeathShroud,
DefenseBuff, DefenseBuff,
DefenseBuffAss,
DefenseBuffChn,
DefenseBuffDsr,
DefenseBuffFur,
DefenseBuffNec,
DefenseBuffNsr,
DefenseBuffPrl,
DefenseBuffRng,
DefenseBuffWiz,
DefenseBuffGroup, DefenseBuffGroup,
DefenseDebuff, DefenseDebuff,
DetectInvis, DetectInvis,
@@ -1165,7 +1140,6 @@ public class Enum {
SkillDebuff, SkillDebuff,
SlashResistanceDebuff, SlashResistanceDebuff,
Snare, Snare,
Snared,
StackableAttrCONBuff, StackableAttrCONBuff,
StackableAttrDEXBuff, StackableAttrDEXBuff,
StackableAttrSTRBuff, StackableAttrSTRBuff,
@@ -2332,9 +2306,9 @@ public class Enum {
public enum CityBoundsType { public enum CityBoundsType {
GRID(544), GRID(640),
ZONE(672), ZONE(875),
PLACEMENT(673); PLACEMENT(876);
public final float extents; public final float extents;
@@ -2848,7 +2822,6 @@ public class Enum {
public enum MobBehaviourType { public enum MobBehaviourType {
None(null, false, false, false, false, false), None(null, false, false, false, false, false),
//Power
Power(null, false, true, true, true, false), Power(null, false, true, true, true, false),
PowerHelpee(Power, false, true, true, false, true), PowerHelpee(Power, false, true, true, false, true),
PowerHelpeeWimpy(Power, true, false, true, false, false), PowerHelpeeWimpy(Power, true, false, true, false, false),
@@ -2873,6 +2846,7 @@ public class Enum {
//Independent Types //Independent Types
SimpleStandingGuard(null, false, false, false, false, false), SimpleStandingGuard(null, false, false, false, false, false),
Pet1(null, false, false, true, false, false), Pet1(null, false, false, true, false, false),
SiegeEngine(null, false, false, false, false, false),
Simple(null, false, false, true, false, false), Simple(null, false, false, true, false, false),
Helpee(null, false, true, true, false, true), Helpee(null, false, true, true, false, true),
HelpeeWimpy(null, true, false, true, false, false), HelpeeWimpy(null, true, false, true, false, false),
@@ -2883,13 +2857,12 @@ public class Enum {
HamletGuard(null, false, true, false, false, false), HamletGuard(null, false, true, false, false, false),
AggroWanderer(null, false, false, true, false, false); AggroWanderer(null, false, false, true, false, false);
private static HashMap<Integer, MobBehaviourType> _behaviourTypes = new HashMap<>(); public final MobBehaviourType BehaviourHelperType;
public MobBehaviourType BehaviourHelperType; public final boolean isWimpy;
public boolean isWimpy; public final boolean isAgressive;
public boolean isAgressive; public final boolean canRoam;
public boolean canRoam; public final boolean callsForHelp;
public boolean callsForHelp; public final boolean respondsToCallForHelp;
public boolean respondsToCallForHelp;
MobBehaviourType(MobBehaviourType helpeebehaviourType, boolean wimpy, boolean agressive, boolean canroam, boolean callsforhelp, boolean respondstocallforhelp) { MobBehaviourType(MobBehaviourType helpeebehaviourType, boolean wimpy, boolean agressive, boolean canroam, boolean callsforhelp, boolean respondstocallforhelp) {
this.BehaviourHelperType = helpeebehaviourType; this.BehaviourHelperType = helpeebehaviourType;
@@ -2906,6 +2879,8 @@ public class Enum {
MOBILE, MOBILE,
PET, PET,
CHARMED, CHARMED,
SIEGEENGINE,
GUARD; GUARD;
} }
} }
@@ -19,7 +19,10 @@ import engine.net.AbstractNetMsg;
import engine.net.Dispatch; import engine.net.Dispatch;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
import engine.net.client.msg.*; import engine.net.client.msg.LoadCharacterMsg;
import engine.net.client.msg.LoadStructureMsg;
import engine.net.client.msg.MoveToPointMsg;
import engine.net.client.msg.UnloadObjectsMsg;
import engine.objects.*; import engine.objects.*;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -464,7 +467,7 @@ public enum InterestManager implements Runnable {
if (awonpc.despawned == true) if (awonpc.despawned == true)
continue; continue;
awonpc.playerAgroMap.put(player.getObjectUUID(), false); awonpc.playerAgroMap.put(player.getObjectUUID(), 0f);
((Mob) awonpc).setCombatTarget(null); ((Mob) awonpc).setCombatTarget(null);
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii()); lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
@@ -477,7 +480,7 @@ public enum InterestManager implements Runnable {
if (!awonpc.isAlive()) if (!awonpc.isAlive())
continue; continue;
awonpc.playerAgroMap.put(player.getObjectUUID(), false); awonpc.playerAgroMap.put(player.getObjectUUID(), 0f);
if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE))) if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
((Mob) awonpc).setCombatTarget(null); ((Mob) awonpc).setCombatTarget(null);
@@ -518,10 +521,10 @@ public enum InterestManager implements Runnable {
// Update loaded upbjects lists // Update loaded upbjects lists
player.isBoxed = PlayerCharacter.checkIfBoxed(player);
player.setDirtyLoad(true); player.setDirtyLoad(true);
updateStaticList(player, origin); updateStaticList(player, origin);
updateMobileList(player, origin); updateMobileList(player, origin);
} }
public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) { public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) {
+8 -158
View File
@@ -10,13 +10,17 @@
package engine.db.handlers; package engine.db.handlers;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager; import engine.objects.Bane;
import engine.math.Vector3fImmutable; import engine.objects.Building;
import engine.objects.*; import engine.objects.City;
import engine.objects.PlayerCharacter;
import org.joda.time.DateTime; import org.joda.time.DateTime;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.*; import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
public class dbBaneHandler extends dbHandlerBase { public class dbBaneHandler extends dbHandlerBase {
@@ -85,139 +89,6 @@ public class dbBaneHandler extends dbHandlerBase {
return true; return true;
} }
public boolean SET_BANE_TIME_NEW(int hour, int cityUUID) {
hour += 12; // Adjust hour
try (Connection connection = DbManager.getConnection();
PreparedStatement getStatement = connection.prepareStatement("SELECT `placementDate`, `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?");
PreparedStatement updateStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `liveDate`=?, `time_set`=? WHERE `cityUUID`=?")) {
// Retrieve placementDate and liveDate
getStatement.setInt(1, cityUUID);
try (ResultSet rs = getStatement.executeQuery()) {
if (rs.next()) {
DateTime placementDate = new DateTime(rs.getTimestamp("placementDate").getTime());
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
// Explicitly check if liveDate is null
DateTime toSet;
if (liveDateTimestamp == null) {
// If liveDate is null, default to placementDate
toSet = placementDate;
} else {
// If liveDate is not null, use it
DateTime liveDate = new DateTime(liveDateTimestamp.getTime());
toSet = liveDate;
}
// Adjust the time
toSet = toSet.withHourOfDay(hour).withMinuteOfHour(0).withSecondOfMinute(0).withMillisOfSecond(0);
// Update liveDate and time_set flag
updateStatement.setTimestamp(1, new java.sql.Timestamp(toSet.getMillis()));
updateStatement.setInt(2, 1); // time_set flag
updateStatement.setInt(3, cityUUID);
updateStatement.execute();
return true;
}
}
} catch (SQLException e) {
Logger.error(e);
}
return false;
}
public boolean SET_BANE_DAY_NEW(int dayOffset, int cityUUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement getStatement = connection.prepareStatement("SELECT `placementDate`, `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?");
PreparedStatement updateStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `liveDate`=?, `day_set`=? WHERE `cityUUID`=?")) {
// Retrieve placementDate and liveDate
getStatement.setInt(1, cityUUID);
try (ResultSet rs = getStatement.executeQuery()) {
if (rs.next()) {
DateTime placementDate = new DateTime(rs.getTimestamp("placementDate").getTime());
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
// Explicitly check if liveDate is null
DateTime liveDate;
if (liveDateTimestamp == null) {
// If liveDate is null, default to placementDate
liveDate = placementDate;
} else {
// If liveDate is not null, use it
liveDate = new DateTime(liveDateTimestamp.getTime());
}
// Calculate the new liveDate while preserving the time component
DateTime updatedDate = placementDate.plusDays(dayOffset)
.withHourOfDay(liveDate.getHourOfDay())
.withMinuteOfHour(liveDate.getMinuteOfHour())
.withSecondOfMinute(liveDate.getSecondOfMinute())
.withMillisOfSecond(liveDate.getMillisOfSecond());
// Update liveDate and day_set flag
updateStatement.setTimestamp(1, new java.sql.Timestamp(updatedDate.getMillis()));
updateStatement.setInt(2, 1); // day_set flag
updateStatement.setInt(3, cityUUID);
updateStatement.execute();
return true;
}
}
} catch (SQLException e) {
Logger.error(e);
}
return false;
}
public boolean SET_BANE_CAP_NEW(int count, int cityUUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_size`=? WHERE `cityUUID`=?")) {
preparedStatement.setInt(1, count);
preparedStatement.setLong(2, cityUUID);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
return false;
}
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_set`=? WHERE `cityUUID`=?")) {
preparedStatement.setInt(1, 1);
preparedStatement.setLong(2, cityUUID);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
return false;
}
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_size`=? WHERE `cityUUID`=?")) {
preparedStatement.setInt(1, count);
preparedStatement.setLong(2, cityUUID);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
return false;
}
return true;
}
public boolean REMOVE_BANE(Bane bane) { public boolean REMOVE_BANE(Bane bane) {
if (bane == null) if (bane == null)
@@ -236,25 +107,4 @@ public class dbBaneHandler extends dbHandlerBase {
return true; return true;
} }
public DateTime getLiveDate(int cityUUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement statement = connection.prepareStatement("SELECT `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?")) {
statement.setInt(1, cityUUID);
try (ResultSet rs = statement.executeQuery()) {
if (rs.next()) {
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
if (liveDateTimestamp != null) {
return new DateTime(liveDateTimestamp.getTime());
}
}
}
} catch (SQLException e) {
Logger.error(e);
}
return null; // Return null if liveDate is not found or an error occurs
}
} }
+4 -10
View File
@@ -11,7 +11,10 @@ package engine.db.handlers;
import engine.Enum; import engine.Enum;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.objects.*; import engine.objects.AbstractGameObject;
import engine.objects.Building;
import engine.objects.City;
import engine.objects.Zone;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.*; import java.sql.*;
@@ -92,16 +95,7 @@ public class dbCityHandler extends dbHandlerBase {
return objectList; return objectList;
} }
public Integer GET_CAPITAL_CITY_COUNT() {
int cityCount = 0;
for(Realm realm : Realm._realms.values()){
if(realm.isRuled())
cityCount ++;
}
return cityCount;
}
public ArrayList<City> GET_CITIES_BY_ZONE(final int objectUUID) { public ArrayList<City> GET_CITIES_BY_ZONE(final int objectUUID) {
ArrayList<City> cityList = new ArrayList<>(); ArrayList<City> cityList = new ArrayList<>();
@@ -98,7 +98,6 @@ public class dbContractHandler extends dbHandlerBase {
public void LOAD_SELL_LIST_FOR_CONTRACT(final Contract contract) { public void LOAD_SELL_LIST_FOR_CONTRACT(final Contract contract) {
if(!contract.getName().contains("Sage")) {
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype` WHERE `contractID` = ?;")) { PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype` WHERE `contractID` = ?;")) {
@@ -126,27 +125,6 @@ public class dbContractHandler extends dbHandlerBase {
} catch (SQLException e) { } catch (SQLException e) {
Logger.error(e); Logger.error(e);
} }
}else{
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype`;")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
int value = rs.getInt("value");
if(!contract.getBuySkillToken().contains(value))
contract.getBuySkillToken().add(value);
if(!contract.getBuyItemType().contains(value))
contract.getBuyItemType().add(value);
if(!contract.getBuyUnknownToken().contains(value))
contract.getBuyUnknownToken().add(value);
}
} catch (SQLException e) {
Logger.error(e);
}
}
} }
public boolean updateAllowedBuildings(final Contract con, final long slotbitvalue) { public boolean updateAllowedBuildings(final Contract con, final long slotbitvalue) {
+1 -16
View File
@@ -32,6 +32,7 @@ public abstract class dbHandlerBase {
try { try {
if (rs.next()) { if (rs.next()) {
abstractGameObject = localClass.getConstructor(ResultSet.class).newInstance(rs); abstractGameObject = localClass.getConstructor(ResultSet.class).newInstance(rs);
DbManager.addToCache(abstractGameObject); DbManager.addToCache(abstractGameObject);
} }
} catch (Exception e) { } catch (Exception e) {
@@ -56,28 +57,12 @@ public abstract class dbHandlerBase {
while (rs.next()) { while (rs.next()) {
int id = rs.getInt(1); int id = rs.getInt(1);
try {
if (rs.getInt("capSize") == 0) {
continue;
}
}catch(Exception e){
//not a mine
}
if (DbManager.inCache(localObjectType, id)) { if (DbManager.inCache(localObjectType, id)) {
objectList.add((T) DbManager.getFromCache(localObjectType, id)); objectList.add((T) DbManager.getFromCache(localObjectType, id));
} else { } else {
try{
if(rs.getInt("mineLiveHour") == 1)
continue;
}catch(Exception e){
//not a mine
}
AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs); AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs);
DbManager.addToCache(toAdd); DbManager.addToCache(toAdd);
if(toAdd.getObjectType().equals(GameObjectType.Zone) && rs.getInt("canLoad") == 0){
continue;
}
objectList.add((T) toAdd); objectList.add((T) toAdd);
if (toAdd != null && toAdd instanceof AbstractWorldObject) if (toAdd != null && toAdd instanceof AbstractWorldObject)
-14
View File
@@ -496,18 +496,4 @@ public class dbItemHandler extends dbHandlerBase {
return false; return false;
} }
} }
public boolean UPDATE_NUM_ITEMS(final Item item, int newValue) {
if (item.getItemBase().getType().equals(ItemType.GOLD))
return false;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_numberOfItems`=? WHERE `UID`=?")) {
preparedStatement.setInt(1, newValue);
preparedStatement.setLong(2, item.getObjectUUID());
return (preparedStatement.executeUpdate() > 0);
} catch (SQLException e) {
Logger.error(e);
return false;
}
}
} }
+17 -22
View File
@@ -28,31 +28,26 @@ public class dbMobHandler extends dbHandlerBase {
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName()); this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
} }
public Mob ADD_MOB(Mob toAdd) { public Mob PERSIST(Mob toAdd) {
Mob mobile = null; Mob mobile = null;
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) { PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
preparedStatement.setLong(1, toAdd.getParentZoneID()); preparedStatement.setLong(1, toAdd.parentZoneUUID);
preparedStatement.setInt(2, toAdd.getMobBaseID()); preparedStatement.setInt(2, toAdd.loadID);
preparedStatement.setInt(3, toAdd.getGuildUUID()); preparedStatement.setInt(3, toAdd.guildUUID);
preparedStatement.setFloat(4, toAdd.getSpawnX()); preparedStatement.setFloat(4, toAdd.bindLoc.x);
preparedStatement.setFloat(5, toAdd.getSpawnY()); preparedStatement.setFloat(5, toAdd.bindLoc.y);
preparedStatement.setFloat(6, toAdd.getSpawnZ()); preparedStatement.setFloat(6, toAdd.bindLoc.z);
preparedStatement.setInt(7, 0); preparedStatement.setInt(7, 0);
preparedStatement.setFloat(8, toAdd.getSpawnRadius()); preparedStatement.setFloat(8, toAdd.spawnRadius);
preparedStatement.setInt(9, toAdd.getTrueSpawnTime()); preparedStatement.setInt(9, toAdd.spawnTime);
preparedStatement.setInt(10, toAdd.contractUUID);
if (toAdd.getContract() != null) preparedStatement.setInt(11, toAdd.buildingUUID);
preparedStatement.setInt(10, toAdd.getContract().getContractID()); preparedStatement.setInt(12, toAdd.level);
else preparedStatement.setString(13, toAdd.firstName);
preparedStatement.setInt(10, 0);
preparedStatement.setInt(11, toAdd.getBuildingID());
preparedStatement.setInt(12, toAdd.getLevel());
preparedStatement.setString(13, toAdd.getFirstName());
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
@@ -106,17 +101,17 @@ public class dbMobHandler extends dbHandlerBase {
return row_count; return row_count;
} }
public void LOAD_PATROL_POINTS(Mob captain) { public void LOAD_GUARD_MINIONS(Mob guardCaptain) {
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_guards` WHERE `captainUID` = ?")) { PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_guards` WHERE `captainUID` = ?")) {
preparedStatement.setInt(1, captain.getObjectUUID()); preparedStatement.setInt(1, guardCaptain.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) { while (rs.next()) {
String name = rs.getString("name"); String minionName = rs.getString("name");
Mob toCreate = Mob.createGuardMob(captain, captain.getGuild(), captain.getParentZone(), captain.building.getLoc(), captain.getLevel(), name); Mob toCreate = Mob.createGuardMinion(guardCaptain, guardCaptain.getLevel(), minionName);
if (toCreate == null) if (toCreate == null)
return; return;
-38
View File
@@ -131,32 +131,6 @@ public class dbNPCHandler extends dbHandlerBase {
return npc; return npc;
} }
public int BANE_COMMANDER_EXISTS(final int objectUUID) {
int uid = 0;
String query = "SELECT `UID` FROM `obj_npc` WHERE `npc_buildingID` = ? LIMIT 1;";
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement(query)) {
preparedStatement.setInt(1, objectUUID);
try (ResultSet rs = preparedStatement.executeQuery()) {
if (rs.next()) {
// Retrieve the UID column value
uid = rs.getInt("UID");
}
}
} catch (SQLException e) {
Logger.error(e);
}
return uid;
}
public int MOVE_NPC(long npcID, long parentID, float locX, float locY, float locZ) { public int MOVE_NPC(long npcID, long parentID, float locX, float locY, float locZ) {
int rowCount; int rowCount;
@@ -202,18 +176,6 @@ public class dbNPCHandler extends dbHandlerBase {
return result; return result;
} }
public static void updateSpecialPricing(final NPC npc){
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE obj_npc SET specialPrice=? WHERE UID = ?")) {
preparedStatement.setInt(1, npc.getSpecialPrice());
preparedStatement.setInt(2, npc.getDBID());
preparedStatement.executeUpdate();
} catch (SQLException e) {
Logger.error(e);
}
}
public void updateDatabase(final NPC npc) { public void updateDatabase(final NPC npc) {
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
+2 -2
View File
@@ -43,7 +43,7 @@ public class AddMobCmd extends AbstractDevCmd {
MobBase mb = (MobBase) mobbaseAGO; MobBase mb = (MobBase) mobbaseAGO;
int loadID = mb.getObjectUUID(); int loadID = mb.getObjectUUID();
Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100), Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100),
null, true, zone, null, 0, "", 1); null, zone, null, null, "", 1);
if (mob != null) { if (mob != null) {
mob.updateDatabase(); mob.updateDatabase();
this.setResult(String.valueOf(mob.getDBID())); this.setResult(String.valueOf(mob.getDBID()));
@@ -84,7 +84,7 @@ public class AddMobCmd extends AbstractDevCmd {
Mob mob = Mob.createMob(loadID, pc.getLoc(), Mob mob = Mob.createMob(loadID, pc.getLoc(),
null, true, zone, null, 0, "", 1); null, zone, null, null, "", 1);
if (mob != null) { if (mob != null) {
mob.updateDatabase(); mob.updateDatabase();
ChatManager.chatSayInfo(pc, ChatManager.chatSayInfo(pc,
+26 -21
View File
@@ -13,7 +13,6 @@ import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*; import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.objects.*; import engine.objects.*;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -32,6 +31,7 @@ public class AddNPCCmd extends AbstractDevCmd {
int contractID; int contractID;
String name = ""; String name = "";
int level = 0; int level = 0;
if (words.length < 2) { if (words.length < 2) {
this.sendUsage(pc); this.sendUsage(pc);
return; return;
@@ -39,54 +39,59 @@ public class AddNPCCmd extends AbstractDevCmd {
try { try {
contractID = Integer.parseInt(words[0]); contractID = Integer.parseInt(words[0]);
level = Integer.parseInt(words[1]); level = Integer.parseInt(words[1]);
for (int i = 2; i < words.length; i++) { for (int i = 2; i < words.length; i++) {
name += words[i]; name += words[i];
if (i + 1 < words.length) if (i + 1 < words.length)
name += ""; name += "";
} }
} catch (NumberFormatException e) { } catch (NumberFormatException e) {
throwbackError(pc, throwbackError(pc,
"Failed to parse supplied contractID or level to an Integer."); "Failed to parse supplied contractID or level to an Integer.");
return; // NaN return; // NaN
} }
Contract contract = DbManager.ContractQueries.GET_CONTRACT(contractID); Contract contract = DbManager.ContractQueries.GET_CONTRACT(contractID);
if (contract == null || level < 1 || level > 75) { if (contract == null || level < 1 || level > 75) {
throwbackError(pc, throwbackError(pc,
"Invalid addNPC Command. Need contract ID, and level"); "Invalid addNPC Command. Need contract ID, and level");
return; // NaN return; // NaN
} }
// Pick a random name // Pick a random name
if (name.isEmpty()) if (name.isEmpty())
name = NPCManager.getPirateName(contract.getMobbaseID()); name = NPCManager.getPirateName(contract.getMobbaseID());
Zone zone = ZoneManager.findSmallestZone(pc.getLoc()); Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
if (zone == null) { if (zone == null) {
throwbackError(pc, "Failed to find zone to place npc in."); throwbackError(pc, "Failed to find zone to place npc in.");
return; return;
} }
Building building = null;
if (target != null) if (target != null)
if (target.getObjectType() == GameObjectType.Building) { if (target.getObjectType() == GameObjectType.Building) {
building = (Building)target; Building parentBuilding = (Building) target;
BuildingManager.addHirelingForWorld(parentBuilding, pc, parentBuilding.getLoc(), parentBuilding.getParentZone(), contract, level);
return;
} }
NPC created;
Guild guild = null; NPC npc = NPC.createNPC(name, contractID,
Vector3fImmutable loc; pc.getLoc(), null, zone, (short) level, null);
if(building != null){
guild = building.getGuild(); if (npc != null) {
loc = building.loc; WorldGrid.addObject(npc, pc);
} else{ ChatManager.chatSayInfo(pc,
loc = pc.loc; "NPC with ID " + npc.getDBID() + " added");
this.setResult(String.valueOf(npc.getDBID()));
} else {
throwbackError(pc, "Failed to create npc of contract type "
+ contractID);
Logger.error(
"Failed to create npc of contract type " + contractID);
} }
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building);
created.bindLoc = loc;
if(building != null) {
created.buildingUUID = building.getObjectUUID();
created.building = building;
NPCManager.slotCharacterInBuilding(created);
}
created.setLoc(created.bindLoc);
created.updateDatabase();
throwbackInfo(pc, "Created NPC with UUID: " + created.getObjectUUID());
} }
@Override @Override
-63
View File
@@ -1,63 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Enum.ItemContainerType;
import engine.Enum.ItemType;
import engine.Enum.OwnerType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.objects.*;
import engine.powers.EffectsBase;
import java.util.ArrayList;
/**
* @author Eighty
*/
public class GimmeCmd extends AbstractDevCmd {
public GimmeCmd() {
super("gimme");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
int amt = 0;
int currentGold = pc.getCharItemManager().getGoldInventory().getNumOfItems();
amt = 10000000 - currentGold;
if (!pc.getCharItemManager().addGoldToInventory(amt, true)) {
throwbackError(pc, "Failed to add gold to inventory");
return;
}
ChatManager.chatSayInfo(pc, amt + " gold added to inventory");
if(pc.level < 75) {
pc.setLevel((short) 75);
ChatManager.chatSayInfo(pc, "Level set to 75");
}
pc.getCharItemManager().updateInventory();
}
@Override
protected String _getHelpString() {
return "Round up current gold in inventory to 10,000,000";
}
@Override
protected String _getUsageString() {
return "'./gimme";
}
}
+77
View File
@@ -0,0 +1,77 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
/**
* ./hotzone <- display the current hotzone & time remaining
* ./hotzone random <- change hotzone to random new zone
*/
public class HotzoneCmd extends AbstractDevCmd {
public HotzoneCmd() {
super("hotzone");
}
@Override
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
AbstractGameObject target) {
StringBuilder data = new StringBuilder();
String outString;
for (String s : words) {
data.append(s);
data.append(' ');
}
String input = data.toString().trim();
if (input.length() == 0) {
outString = "Current hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString);
return;
}
if (input.equalsIgnoreCase("random")) {
ZoneManager.generateAndSetRandomHotzone();
outString = "New hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString);
return;
}
if (input.equalsIgnoreCase("reset")) {
ZoneManager.resetHotZones();
throwbackInfo(playerCharacter, "Available hotZones: " + ZoneManager.availableHotZones());
return;
}
return;
}
@Override
protected String _getHelpString() {
return "Use no arguments to see the current hotzone or \"random\" to change it randomly.";
}
@Override
protected String _getUsageString() {
return "'./hotzone [random]";
}
}
+4 -3
View File
@@ -337,8 +337,7 @@ public class InfoCmd extends AbstractDevCmd {
output += "Swimming : " + targetPC.isSwimming(); output += "Swimming : " + targetPC.isSwimming();
output += newline; output += newline;
output += "isMoving : " + targetPC.isMoving(); output += "isMoving : " + targetPC.isMoving();
output += newline;
output += "Zerg Multiplier : " + targetPC.ZergMultiplier;
break; break;
case NPC: case NPC:
@@ -441,7 +440,9 @@ public class InfoCmd extends AbstractDevCmd {
output += "isSummonedPet: true"; output += "isSummonedPet: true";
else else
output += "isSummonedPet: false"; output += "isSummonedPet: false";
PlayerCharacter owner = targetMob.getOwner();
PlayerCharacter owner = (PlayerCharacter) targetMob.guardCaptain;
if (owner != null) if (owner != null)
output += " owner: " + owner.getObjectUUID(); output += " owner: " + owner.getObjectUUID();
output += newline; output += newline;
+2 -3
View File
@@ -16,7 +16,6 @@ import engine.objects.AbstractGameObject;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.Mine; import engine.objects.Mine;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.workthreads.HalfHourlyJobThread;
import engine.workthreads.HourlyJobThread; import engine.workthreads.HourlyJobThread;
/** /**
@@ -42,10 +41,10 @@ public class MineActiveCmd extends AbstractDevCmd {
String trigger = args[0]; String trigger = args[0];
switch (trigger) { switch (trigger) {
case "true": case "true":
HalfHourlyJobThread.mineWindowOpen(mine); HourlyJobThread.mineWindowOpen(mine);
break; break;
case "false": case "false":
HalfHourlyJobThread.mineWindowClose(mine); HourlyJobThread.mineWindowClose(mine);
break; break;
default: default:
this.sendUsage(pcSender); this.sendUsage(pcSender);
@@ -9,7 +9,6 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.objects.*; import engine.objects.*;
@@ -73,10 +72,6 @@ public class PrintStatsCmd extends AbstractDevCmd {
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline; out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline; out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline; out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
out += "Move Speed: " + tar.getSpeed() + newline;
out += "Health Regen: " + tar.getRegenModifier(Enum.ModType.HealthRecoverRate) + newline;
out += "Mana Regen: " + tar.getRegenModifier(Enum.ModType.ManaRecoverRate) + newline;
out += "Stamina Regen: " + tar.getRegenModifier(Enum.ModType.StaminaRecoverRate) + newline;
throwbackInfo(pc, out); throwbackInfo(pc, out);
} }
+2 -2
View File
@@ -59,7 +59,7 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
if (npc != null) { if (npc != null) {
for (Mob mob : npc.getSiegeMinionMap().keySet()) { for (Mob mob : npc.siegeMinionMap.keySet()) {
WorldGrid.RemoveWorldObject(mob); WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc); WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob); //Mob.getRespawnMap().remove(mob);
@@ -151,7 +151,7 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
if (npc != null) { if (npc != null) {
for (Mob mob : npc.getSiegeMinionMap().keySet()) { for (Mob mob : npc.siegeMinionMap.keySet()) {
WorldGrid.RemoveWorldObject(mob); WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc); WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob); //Mob.getRespawnMap().remove(mob);
+2 -2
View File
@@ -154,7 +154,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
mobA = (Mob) ac; mobA = (Mob) ac;
if (npc != null) { if (npc != null) {
for (Mob mob : npc.getSiegeMinionMap().keySet()) { for (Mob mob : npc.siegeMinionMap.keySet()) {
WorldGrid.RemoveWorldObject(mob); WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc); WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob); //Mob.getRespawnMap().remove(mob);
@@ -209,7 +209,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
if (npc.building != null) if (npc.building != null)
npc.building.getHirelings().remove(npc); npc.building.getHirelings().remove(npc);
for (Mob mob : npc.getSiegeMinionMap().keySet()) { for (Mob mob : npc.siegeMinionMap.keySet()) {
WorldGrid.RemoveWorldObject(mob); WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc); WorldGrid.removeObject(mob, pc);
if (mob.getParentZone() != null) if (mob.getParentZone() != null)
+2 -2
View File
@@ -46,7 +46,7 @@ public class SetLevelCmd extends AbstractDevCmd {
this.sendUsage(pc); this.sendUsage(pc);
return; return;
} }
if (level < 1 || level > 80) { if (level < 1 || level > 75) {
this.sendHelp(pc); this.sendHelp(pc);
return; return;
} }
@@ -62,7 +62,7 @@ public class SetLevelCmd extends AbstractDevCmd {
@Override @Override
protected String _getHelpString() { protected String _getHelpString() {
return "Sets your character's level to 'amount'. 'amount' must be between 1-80"; return "Sets your character's level to 'amount'. 'amount' must be between 1-75";
} }
@Override @Override
+2 -24
View File
@@ -10,8 +10,6 @@ import java.util.ArrayList;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
public class SimulateBootyCmd extends AbstractDevCmd { public class SimulateBootyCmd extends AbstractDevCmd {
public int simCount = 250;
public SimulateBootyCmd() { public SimulateBootyCmd() {
super("bootysim"); super("bootysim");
} }
@@ -27,15 +25,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
String output; String output;
try output = "Booty Simulation:" + newline;
{
simCount = Integer.parseInt(words[0]);
}catch(Exception e)
{
}
output = "Booty Simulation: Rolls:" + simCount + newline;
Mob mob = (Mob) target; Mob mob = (Mob) target;
output += "Name: " + mob.getName() + newline; output += "Name: " + mob.getName() + newline;
@@ -54,7 +44,6 @@ public class SimulateBootyCmd extends AbstractDevCmd {
ArrayList<Item> Resources = new ArrayList<Item>(); ArrayList<Item> Resources = new ArrayList<Item>();
ArrayList<Item> Runes = new ArrayList<Item>(); ArrayList<Item> Runes = new ArrayList<Item>();
ArrayList<Item> Contracts = new ArrayList<Item>(); ArrayList<Item> Contracts = new ArrayList<Item>();
ArrayList<Item> GuardContracts = new ArrayList<Item>();
ArrayList<Item> Offerings = new ArrayList<Item>(); ArrayList<Item> Offerings = new ArrayList<Item>();
ArrayList<Item> OtherDrops = new ArrayList<Item>(); ArrayList<Item> OtherDrops = new ArrayList<Item>();
ArrayList<Item> EquipmentDrops = new ArrayList<Item>(); ArrayList<Item> EquipmentDrops = new ArrayList<Item>();
@@ -62,16 +51,13 @@ public class SimulateBootyCmd extends AbstractDevCmd {
int failures = 0; int failures = 0;
int goldAmount = 0; int goldAmount = 0;
for (int i = 0; i < simCount; ++i) { for (int i = 0; i < 100; ++i) {
try { try {
mob.loadInventory(); mob.loadInventory();
for (Item lootItem : mob.getCharItemManager().getInventory()) { for (Item lootItem : mob.getCharItemManager().getInventory()) {
switch (lootItem.getItemBase().getType()) { switch (lootItem.getItemBase().getType()) {
case CONTRACT: //CONTRACT case CONTRACT: //CONTRACT
if(lootItem.getName().contains("Captain"))
GuardContracts.add(lootItem);
else
Contracts.add(lootItem); Contracts.add(lootItem);
break; break;
case OFFERING: //OFFERING case OFFERING: //OFFERING
@@ -144,17 +130,9 @@ public class SimulateBootyCmd extends AbstractDevCmd {
} }
} }
int baseBound = 100000;
int levelPenalty = (int) (Math.max(0, Math.abs(50 - mob.level)) * 0.01 * 100000);
int totalRange = baseBound + levelPenalty;
if(mob.level >= 50){
totalRange = baseBound;
}
output += "TOTAL ROLL POTENTIAL: " + totalRange + newline;
output += "GLASS DROPS: " + GlassItems.size() + newline; output += "GLASS DROPS: " + GlassItems.size() + newline;
output += "RUNE DROPS: " + Runes.size() + newline; output += "RUNE DROPS: " + Runes.size() + newline;
output += "CONTRACTS DROPS: " + Contracts.size() + newline; output += "CONTRACTS DROPS: " + Contracts.size() + newline;
output += "GUARD CONTRACTS DROPS: " + GuardContracts.size() + newline;
output += "RESOURCE DROPS: " + Resources.size() + newline; output += "RESOURCE DROPS: " + Resources.size() + newline;
output += "OFFERINGS DROPPED: " + Offerings.size() + newline; output += "OFFERINGS DROPPED: " + Offerings.size() + newline;
output += "ENCHANTED ITEMS DROPPED: " + OtherDrops.size() + newline; output += "ENCHANTED ITEMS DROPPED: " + OtherDrops.size() + newline;
+1 -1
View File
@@ -110,7 +110,7 @@ public class SplatMobCmd extends AbstractDevCmd {
mobile = Mob.createMob(_mobileUUID, mobile = Mob.createMob(_mobileUUID,
Vector3fImmutable.getRandomPointInCircle(_currentLocation, _targetRange), Vector3fImmutable.getRandomPointInCircle(_currentLocation, _targetRange),
null, true, serverZone, null, 0, "", 1); null, serverZone, null, null, "", 1);
if (mobile != null) { if (mobile != null) {
mobile.updateDatabase(); mobile.updateDatabase();
+18 -12
View File
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.objects.AbstractGameObject; import engine.objects.AbstractGameObject;
import engine.objects.Mob; import engine.objects.Mob;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
@@ -56,18 +57,18 @@ public class aiInfoCmd extends AbstractDevCmd {
Mob mob = (Mob) target; Mob mob = (Mob) target;
output = "Mob AI Information:" + newline; output = "Mob AI Information:" + newline;
output += mob.getName() + newline; output += mob.getName() + newline;
if (mob.BehaviourType != null) { if (mob.behaviourType != null) {
output += "BehaviourType: " + mob.BehaviourType.toString() + newline; output += "BehaviourType: " + mob.behaviourType.toString() + newline;
if (mob.BehaviourType.BehaviourHelperType != null) { if (mob.behaviourType.BehaviourHelperType != null) {
output += "Behaviour Helper Type: " + mob.BehaviourType.BehaviourHelperType.toString() + newline; output += "Behaviour Helper Type: " + mob.behaviourType.BehaviourHelperType.toString() + newline;
} else { } else {
output += "Behaviour Helper Type: NULL" + newline; output += "Behaviour Helper Type: NULL" + newline;
} }
output += "Wimpy: " + mob.BehaviourType.isWimpy + newline; output += "Wimpy: " + mob.behaviourType.isWimpy + newline;
output += "Agressive: " + mob.BehaviourType.isAgressive + newline; output += "Agressive: " + mob.behaviourType.isAgressive + newline;
output += "Can Roam: " + mob.BehaviourType.canRoam + newline; output += "Can Roam: " + mob.behaviourType.canRoam + newline;
output += "Calls For Help: " + mob.BehaviourType.callsForHelp + newline; output += "Calls For Help: " + mob.behaviourType.callsForHelp + newline;
output += "Responds To Call For Help: " + mob.BehaviourType.respondsToCallForHelp + newline; output += "Responds To Call For Help: " + mob.behaviourType.respondsToCallForHelp + newline;
} else { } else {
output += "BehaviourType: NULL" + newline; output += "BehaviourType: NULL" + newline;
} }
@@ -76,16 +77,21 @@ public class aiInfoCmd extends AbstractDevCmd {
if (mob.playerAgroMap.size() > 0) { if (mob.playerAgroMap.size() > 0) {
output += "Players Loaded:" + newline; output += "Players Loaded:" + newline;
} }
for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) { for (Map.Entry<Integer, Float> entry : mob.playerAgroMap.entrySet()) {
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerCharacter.getPlayerCharacter(entry.getKey())).getHateValue() + newline; output += "Player ID: " + entry.getKey() + " Hate Value: " + entry.getValue() + newline;
} }
if (mob.getCombatTarget() != null) if (mob.getCombatTarget() != null)
output += "Current Target: " + mob.getCombatTarget().getName() + newline; output += "Current Target: " + mob.getCombatTarget().getName() + newline;
else else
output += "Current Target: NULL" + newline; output += "Current Target: NULL" + newline;
if (mob.guardedCity != null)
output += "Patrolling: " + mob.guardedCity.getCityName() + newline;
output += "Powers:" + newline;
for (int token : mob.mobPowers.keySet()) for (int token : mob.mobPowers.keySet())
output += token + newline; output += PowersManager.getPowerByToken(token).getName() + newline;
throwbackInfo(playerCharacter, output); throwbackInfo(playerCharacter, output);
} }
-158
View File
@@ -1,158 +0,0 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
public class ArenaManager {
private static final List<Arena> activeArenas = new ArrayList<>();
public static final List<PlayerCharacter> playerQueue = new ArrayList<>();
public static Long pulseDelay = 180000L;
public static Long lastExecution = 0L;
public static void pulseArenas() {
if(lastExecution == 0L){
lastExecution = System.currentTimeMillis();
}
if(activeArenas.isEmpty() && playerQueue.isEmpty())
return;
Iterator<Arena> iterator = activeArenas.iterator();
while (iterator.hasNext()) {
Arena arena = iterator.next();
if (arena.checkToComplete()) {
iterator.remove();
}
}
if(lastExecution + pulseDelay > System.currentTimeMillis())
return;
lastExecution = System.currentTimeMillis();
while (playerQueue.size() > 1) {
createArena();
}
}
public static void joinQueue(PlayerCharacter player) {
if (!playerQueue.contains(player)) {
playerQueue.add(player);
}
}
public static void leaveQueue(PlayerCharacter player) {
playerQueue.remove(player);
}
private static void createArena() {
if (playerQueue.size() > 1) {
Collections.shuffle(playerQueue);
Arena newArena = new Arena();
//set starting time
newArena.startTime = System.currentTimeMillis();
//decide an arena location
newArena.loc = selectRandomArenaLocation();
// Assign players to the arena
newArena.player1 = playerQueue.remove(0);
newArena.player2 = playerQueue.remove(0);
// Teleport players to the arena location
Zone sdr = ZoneManager.getZoneByUUID(656);
MovementManager.translocate(newArena.player1, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null);
MovementManager.translocate(newArena.player2, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null);
// Add the new arena to the active arenas list
activeArenas.add(newArena);
}
}
public static void endArena(Arena arena, PlayerCharacter winner, PlayerCharacter loser, String condition){
if (winner != null && loser != null) {
Logger.info("[ARENA] The fight between {} and {} is concluded. Victor: {}",
arena.player1.getName(), arena.player2.getName(), winner.getName());
} else {
Logger.info("[ARENA] The fight between {} and {} is concluded. No Winner Declared.",
arena.player1.getName(), arena.player2.getName());
}
// Teleport players to the arena location
Zone sdr = ZoneManager.getZoneByUUID(656);
MovementManager.translocate(arena.player1, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
MovementManager.translocate(arena.player2, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
activeArenas.remove(arena);
if(winner != null){
ChatManager.chatPVP("[ARENA] " + winner.getName() + " has slain " + loser.getName() + " in the arena!");
//handle prize distribution
//ItemBase specialLoot = ItemBase.getItemBase(866);
//Item promoted = new MobLoot(winner, specialLoot, 1, false).promoteToItem(winner);
//promoted.setNumOfItems(21235);
//promoted.setName("Special Banker(21235)");
//DbManager.ItemQueries.UPDATE_NUM_ITEMS(promoted,21235);
//winner.getCharItemManager().addItemToInventory(promoted);
//winner.getCharItemManager().updateInventory();
}
}
public static Vector3fImmutable selectRandomArenaLocation() {
boolean locSet = false;
Vector3fImmutable loc = Vector3fImmutable.ZERO;
while (!locSet) {
try {
float x = ThreadLocalRandom.current().nextInt(114300, 123600);
float z = ThreadLocalRandom.current().nextInt(82675, 91700);
float y = 0; // Y coordinate is always 0
loc = new Vector3fImmutable(x, y, z * -1);
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,500f, MBServerStatics.MASK_PLAYER);
if(inRange.isEmpty() && !isUnderWater(loc))
locSet = true;
//}
}catch(Exception e){
}
}
return loc;
}
public static boolean isUnderWater(Vector3fImmutable loc) {
try {
Zone zone = ZoneManager.findSmallestZone(loc);
if (zone.getSeaLevel() != 0) {
float localAltitude = loc.y;
if (localAltitude < zone.getSeaLevel())
return true;
} else {
if (loc.y < 0)
return true;
}
} catch (Exception e) {
}
return false;
}
}
+4 -39
View File
@@ -438,18 +438,6 @@ public enum BuildingManager {
public static boolean IsPlayerHostile(Building building, PlayerCharacter player) { public static boolean IsPlayerHostile(Building building, PlayerCharacter player) {
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.BANESTONE))
{
Guild playerNation = player.guild.getNation();
City banedCity = ZoneManager.getCityAtLocation(building.loc);
if(banedCity != null){
if(banedCity.getGuild().getNation().equals(playerNation)){
return false;
}else{
return true;
}
}
}
//Nation Members and Guild members are not hostile. //Nation Members and Guild members are not hostile.
// if (building.getGuild() != null){ // if (building.getGuild() != null){
// if (pc.getGuild() != null) // if (pc.getGuild() != null)
@@ -532,30 +520,7 @@ public enum BuildingManager {
if (building.getBlueprintUUID() == 0) if (building.getBlueprintUUID() == 0)
return false; return false;
if(building.getBlueprint().getBuildingGroup().equals(BuildingGroup.TOL)){ if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
if(contract.getContractID() == 850) {
boolean hasRunemaster = false;
for (AbstractCharacter npc : building.getHirelings().keySet()) {
if (npc.getObjectType() != GameObjectType.NPC)
continue;
if(npc.contractUUID == 850)
hasRunemaster = true;
}
if(hasRunemaster)
return false;
}
}
int maxSlots = building.getBlueprint().getMaxSlots();
if(building.getBlueprint().getBuildingGroup() != null) {
maxSlots = building.getBlueprint().getSlotsForRank(building.getRank());
}
if (maxSlots == building.getHirelings().size())
return false; return false;
String pirateName = NPCManager.getPirateName(contract.getMobbaseID()); String pirateName = NPCManager.getPirateName(contract.getMobbaseID());
@@ -570,7 +535,7 @@ public enum BuildingManager {
if (NPC.ISWallArcher(contract)) { if (NPC.ISWallArcher(contract)) {
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank); mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
if (mob == null) if (mob == null)
return false; return false;
@@ -582,7 +547,7 @@ public enum BuildingManager {
if (NPC.ISGuardCaptain(contract.getContractID())) { if (NPC.ISGuardCaptain(contract.getContractID())) {
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank); mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
if (mob == null) if (mob == null)
return false; return false;
@@ -594,7 +559,7 @@ public enum BuildingManager {
if (contract.getContractID() == 910) { if (contract.getContractID() == 910) {
//guard dog //guard dog
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank); mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
if (mob == null) if (mob == null)
return false; return false;
+12 -41
View File
@@ -646,25 +646,24 @@ public enum CombatManager {
//Get hit chance //Get hit chance
//int chance; int chance;
float dif = atr - defense; float dif = atr - defense;
//if (dif > 100) if (dif > 100)
// chance = 94; chance = 94;
//else if (dif < -100) else if (dif < -100)
// chance = 4; chance = 4;
//else else
// chance = (int) ((0.45 * dif) + 49); chance = (int) ((0.45 * dif) + 49);
errorTrack = 5; errorTrack = 5;
//calculate hit/miss //calculate hit/miss
int roll = ThreadLocalRandom.current().nextInt(100);
DeferredPowerJob dpj = null; DeferredPowerJob dpj = null;
if (roll < chance) {
if (LandHit((int)atr,(int)defense)) {
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)) if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) ac, target, true); updateAttackTimers((PlayerCharacter) ac, target, true);
@@ -827,7 +826,8 @@ public enum CombatManager {
damage *= 2.5f; //increase damage if sitting damage *= 2.5f; //increase damage if sitting
if (tarAc.getObjectType() == GameObjectType.Mob) { if (tarAc.getObjectType() == GameObjectType.Mob) {
ac.setHateValue(damage * MBServerStatics.PLAYER_COMBAT_HATE_MODIFIER); if(ac.getObjectType().equals(GameObjectType.PlayerCharacter))
((Mob)tarAc).playerAgroMap.put(ac.getObjectUUID(), ((Mob) tarAc).playerAgroMap.get(ac.getObjectUUID()) + damage);
((Mob) tarAc).handleDirectAggro(ac); ((Mob) tarAc).handleDirectAggro(ac);
} }
@@ -1055,10 +1055,6 @@ public enum CombatManager {
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295)) if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
swingAnimation = 0; swingAnimation = 0;
if(source != null && source.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)source).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation); TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
DispatchMessage.sendToAllInRange(target, cmm); DispatchMessage.sendToAllInRange(target, cmm);
} }
@@ -1242,16 +1238,13 @@ public enum CombatManager {
DispatchMessage.dispatchMsgToInterestArea(pc, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false); DispatchMessage.dispatchMsgToInterestArea(pc, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
} }
public static void toggleSit(boolean toggle, ClientConnection origin) { private static void toggleSit(boolean toggle, ClientConnection origin) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin); PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if (pc == null) if (pc == null)
return; return;
if(pc.isFlying())
pc.setSit(false);
else
pc.setSit(toggle); pc.setSit(toggle);
UpdateStateMsg rwss = new UpdateStateMsg(); UpdateStateMsg rwss = new UpdateStateMsg();
@@ -1330,13 +1323,6 @@ public enum CombatManager {
return; return;
retaliater.setCombatTarget(ac); retaliater.setCombatTarget(ac);
if(retaliater.isPlayerGuard && (retaliater.BehaviourType.equals(MobBehaviourType.GuardMinion) || retaliater.BehaviourType.equals(MobBehaviourType.GuardCaptain))){
for(Mob guard : retaliater.guardedCity.getParent().zoneMobSet){
if(guard.isPlayerGuard && guard.combatTarget == null){
guard.setCombatTarget(ac);
}
}
}
} }
} }
@@ -1453,19 +1439,4 @@ public enum CombatManager {
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1); ((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
} }
public static boolean LandHit(int atr, int defense){
int roll = ThreadLocalRandom.current().nextInt(101);
float chance = (float)((atr-((atr+defense)*0.315))/((defense-((atr+defense)*0.315))+(atr-((atr+defense)*0.315))));
int connvertedChance = (int)(chance * 100);
if(connvertedChance < 5)
connvertedChance = 5;
if(connvertedChance > 95)
connvertedChance = 95;
return connvertedChance > roll;
}
} }
@@ -65,7 +65,6 @@ public enum ConfigManager {
MB_WORLD_MAINTENANCE, MB_WORLD_MAINTENANCE,
MB_WORLD_GREETING, MB_WORLD_GREETING,
MB_WORLD_KEYCLONE_MAX, MB_WORLD_KEYCLONE_MAX,
MB_WORLD_TESTMODE,
MB_USE_RUINS, MB_USE_RUINS,
// Mobile AI modifiers // Mobile AI modifiers
+3 -18
View File
@@ -79,6 +79,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new AddGoldCmd()); DevCmdManager.registerDevCmd(new AddGoldCmd());
DevCmdManager.registerDevCmd(new ZoneInfoCmd()); DevCmdManager.registerDevCmd(new ZoneInfoCmd());
DevCmdManager.registerDevCmd(new DebugMeleeSyncCmd()); DevCmdManager.registerDevCmd(new DebugMeleeSyncCmd());
DevCmdManager.registerDevCmd(new HotzoneCmd());
DevCmdManager.registerDevCmd(new MineActiveCmd()); DevCmdManager.registerDevCmd(new MineActiveCmd());
// Dev // Dev
DevCmdManager.registerDevCmd(new ApplyStatModCmd()); DevCmdManager.registerDevCmd(new ApplyStatModCmd());
@@ -102,7 +103,6 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new SetAdminRuneCmd()); DevCmdManager.registerDevCmd(new SetAdminRuneCmd());
DevCmdManager.registerDevCmd(new SetInvulCmd()); DevCmdManager.registerDevCmd(new SetInvulCmd());
DevCmdManager.registerDevCmd(new MakeItemCmd()); DevCmdManager.registerDevCmd(new MakeItemCmd());
DevCmdManager.registerDevCmd(new GimmeCmd());
DevCmdManager.registerDevCmd(new EnchantCmd()); DevCmdManager.registerDevCmd(new EnchantCmd());
DevCmdManager.registerDevCmd(new SetSubRaceCmd()); DevCmdManager.registerDevCmd(new SetSubRaceCmd());
// Admin // Admin
@@ -179,23 +179,8 @@ public enum DevCmdManager {
//kill any commands not available to everyone on production server //kill any commands not available to everyone on production server
//only admin level can run dev commands on production //only admin level can run dev commands on production
boolean playerAllowed = false;
if(ConfigManager.MB_WORLD_TESTMODE.getValue().equals("true")) { if (a.status.equals(Enum.AccountStatus.ADMIN) == false) {
switch (adc.getMainCmdString()) {
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "gimme":
case "goto":
case "teleportmode":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
}
}
if (!playerAllowed && !a.status.equals(Enum.AccountStatus.ADMIN)) {
Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd); Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd);
return false; return false;
} }
+65 -523
View File
@@ -17,9 +17,7 @@ import engine.objects.*;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap; import java.util.HashMap;
import java.util.List;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
/** /**
@@ -36,12 +34,6 @@ public enum LootManager {
public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>(); public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>();
public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>(); public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>();
public static final ArrayList<Integer> vorg_ha_uuids = new ArrayList<>(Arrays.asList(27580, 27590, 188500, 188510, 188520, 188530, 188540, 188550, 189510));
public static final ArrayList<Integer> vorg_ma_uuids = new ArrayList<>(Arrays.asList(27570,188900,188910,188920,188930,188940,188950,189500));
public static final ArrayList<Integer> vorg_la_uuids = new ArrayList<>(Arrays.asList(27550,27560,189100,189110,189120,189130,189140,189150));
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
// Drop Rates // Drop Rates
public static float NORMAL_DROP_RATE; public static float NORMAL_DROP_RATE;
@@ -75,41 +67,23 @@ public enum LootManager {
} }
public static void GenerateMobLoot(Mob mob) { public static void GenerateMobLoot(Mob mob) {
//determine if mob is in hotzone //determine if mob is in hotzone
boolean inHotzone = false; boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
//iterate the booty sets //iterate the booty sets
if(mob.mobBase == null || mob.getMobBaseID() == 253003){ if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet) == true)
int i = 0;
}
if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet))
RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone); RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone);
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) { if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet) == true)
RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone); RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone);
}else if(mob.bootySet != 0 && ItemBase.getItemBase(mob.bootySet) != null){
MobLoot specialDrop = null;
specialDrop = new MobLoot(mob,ItemBase.getItemBase(mob.bootySet),true);
if(specialDrop != null) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + specialDrop.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
mob.getCharItemManager().addItemToInventory(specialDrop);
mob.setResists(new Resists("Dropper"));
if(!Mob.discDroppers.contains(mob))
Mob.AddDiscDropper(mob);
}
}
//lastly, check mobs inventory for godly or disc runes to send a server announcement //lastly, check mobs inventory for godly or disc runes to send a server announcement
for (Item it : mob.getInventory()) { for (Item it : mob.getInventory()) {
ItemBase ib = it.getItemBase(); ItemBase ib = it.getItemBase();
if (ib == null) if(ib == null)
break; break;
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) { if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?"); ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
@@ -124,62 +98,10 @@ public enum LootManager {
private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone) { private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone) {
boolean hotzoneWasRan = false; boolean hotzoneWasRan = false;
float dropRate; float dropRate = 1.0f;
if (!mob.getSafeZone()) {
int contractLow = 1, contractHigh = 400;
int runeLow = 401, runeHigh = 800;
int resourceLow = 801, resourceHigh = 900;
int glassLow = 901, glassHigh = 910;
int guardLow = 911, guardHigh = 920;
// Pre-compute adjusted high values
int contractAdjust = 0, runeAdjust = 0, resourceAdjust = 0, glassAdjust = 0, guardAdjust = 0;
if (mob.level < 50) {
int dif = 50 - mob.level;
contractAdjust = (int)(400 * (dif * 0.02f));
runeAdjust = (int)(400 * (dif * 0.02f));
resourceAdjust = (int)(100 * (dif * 0.02f));
glassAdjust = (int)(10 * (dif * 0.02f));
guardAdjust = (int)(10 * (dif * 0.02f));
}
// Generate a single random roll
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100001);
// Calculate adjusted high values once
int contractHighAdjusted = contractHigh - contractAdjust;
int runeHighAdjusted = runeHigh - runeAdjust;
int resourceHighAdjusted = resourceHigh - resourceAdjust;
int glassHighAdjusted = glassHigh - glassAdjust;
int guardHighAdjusted = guardHigh - guardAdjust;
// Check the roll range and handle accordingly
if (specialCaseRoll >= contractLow && specialCaseRoll <= contractHighAdjusted) {
SpecialCaseContractDrop(mob, entries);
} else if (specialCaseRoll >= runeLow && specialCaseRoll <= runeHighAdjusted) {
SpecialCaseRuneDrop(mob, entries);
} else if (specialCaseRoll >= resourceLow && specialCaseRoll <= resourceHighAdjusted) {
SpecialCaseResourceDrop(mob, entries);
} else if (specialCaseRoll >= glassLow && specialCaseRoll <= glassHighAdjusted) {
int glassID = rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
mob.getCharItemManager().addItemToInventory(toAddGlass);
}
} else if (specialCaseRoll >= guardLow && specialCaseRoll <= guardHighAdjusted) {
int guardContractID = racial_guard_uuids.get(new java.util.Random().nextInt(racial_guard_uuids.size()));
ItemBase guardContract = ItemBase.getItemBase(guardContractID);
if (guardContract != null) {
MobLoot toAddContract = new MobLoot(mob, guardContract, false);
mob.getCharItemManager().addItemToInventory(toAddContract);
}
}
}
// Iterate all entries in this bootySet and process accordingly // Iterate all entries in this bootySet and process accordingly
for (BootySetEntry bse : entries) { for (BootySetEntry bse : entries) {
switch (bse.bootyType) { switch (bse.bootyType) {
case "GOLD": case "GOLD":
@@ -187,9 +109,7 @@ public enum LootManager {
break; break;
case "LOOT": case "LOOT":
if (mob.getSafeZone()) if (mob.getSafeZone() == false)
return; // no loot to drop in safezones
dropRate = LootManager.NORMAL_DROP_RATE; dropRate = LootManager.NORMAL_DROP_RATE;
if (inHotzone == true) if (inHotzone == true)
@@ -215,109 +135,6 @@ public enum LootManager {
} }
} }
public static void SpecialCaseContractDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int ContractTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.CONTRACT)) {
ContractTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(ContractTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ContractTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int RuneTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
RuneTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(RuneTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void SpecialCaseResourceDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int ResourceTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RESOURCE)) {
ResourceTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(ResourceTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ResourceTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) { public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) {
if (mob == null || _genTables.containsKey(genTableID) == false) if (mob == null || _genTables.containsKey(genTableID) == false)
@@ -339,10 +156,11 @@ public enum LootManager {
//gets the 1-320 roll for this mob //gets the 1-320 roll for this mob
int itemTableRoll = 0; int itemTableRoll = 0;
int objectType = mob.getObjectType().ordinal();
if(mob.getObjectType().ordinal() == 52) { //52 = player character if(mob.getObjectType().ordinal() == 52) { //52 = player character
itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{ } else{
itemTableRoll = TableRoll(mob.level); itemTableRoll = TableRoll(mob.level, inHotzone);
} }
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll); ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll);
if (tableRow == null) if (tableRow == null)
@@ -354,23 +172,13 @@ public enum LootManager {
return null; return null;
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) { if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
if(ThreadLocalRandom.current().nextInt(1,101) < 91)
return null; // cut down world drops rates of resources by 90%
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1); int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false); return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
} }
if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RUNE)){
int randomRune = rollRandomItem(itemTableId);
if(randomRune != 0) {
itemUUID = randomRune;
}
} else if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.CONTRACT)){
int randomContract = rollRandomItem(itemTableId);
if(randomContract != 0) {
itemUUID = randomContract;
}
}
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
Enum.ItemType outType = outItem.getItemBase().getType();
if(selectedRow.pModTable != 0){ if(selectedRow.pModTable != 0){
try { try {
@@ -388,12 +196,6 @@ public enum LootManager {
Logger.error("Failed to GenerateSuffix for item: " + outItem.getName()); Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
} }
} }
if(outItem.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || outItem.getItemBase().getType().equals(Enum.ItemType.RUNE)){
if(ThreadLocalRandom.current().nextInt(1,101) < 66)
return null; // cut down world drops rates of resources by 65%
}
return outItem; return outItem;
} }
@@ -414,7 +216,7 @@ public enum LootManager {
if(mob.getObjectType().ordinal() == 52) { if(mob.getObjectType().ordinal() == 52) {
prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{ } else{
prefixTableRoll = TableRoll(mob.level); prefixTableRoll = TableRoll(mob.level, inHotzone);
} }
ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll); ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll);
@@ -446,7 +248,7 @@ public enum LootManager {
if(mob.getObjectType().ordinal() == 52) { if(mob.getObjectType().ordinal() == 52) {
suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{ } else{
suffixTableRoll = TableRoll(mob.level); suffixTableRoll = TableRoll(mob.level, inHotzone);
} }
ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll); ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll);
@@ -461,36 +263,23 @@ public enum LootManager {
return inItem; return inItem;
} }
public static int TableRoll(int mobLevel) { public static int TableRoll(int mobLevel, Boolean inHotzone) {
int rank = (int)(mobLevel * 0.1f); if (mobLevel > 65)
int min = 50; mobLevel = 65;
int max = 100;
switch(rank){ int max = (int) (4.882 * mobLevel + 127.0);
case 1:
min = 200; if (max > 319)
max = 250; max = 319;
break;
case 2: int min = (int) (4.469 * mobLevel - 3.469);
min = 210;
max = 275; if (min < 70)
break; min = 70;
case 3:
min = 220; if (inHotzone)
max = 300; min += mobLevel;
break;
case 4:
min = 230;
max = 320;
break;
case 5:
case 6:
case 7:
case 8:
min = 240;
max = 320;
break;
}
int roll = ThreadLocalRandom.current().nextInt(min, max + 1); int roll = ThreadLocalRandom.current().nextInt(min, max + 1);
@@ -510,7 +299,12 @@ public enum LootManager {
int high = bse.highGold; int high = bse.highGold;
int low = bse.lowGold; int low = bse.lowGold;
int gold = (int) (ThreadLocalRandom.current().nextInt(low, high + 1) * NORMAL_GOLD_RATE); int gold = ThreadLocalRandom.current().nextInt(low, high + 1);
if (inHotzone == true)
gold = (int) (gold * HOTZONE_GOLD_RATE);
else
gold = (int) (gold * NORMAL_GOLD_RATE);
if (gold > 0) { if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, gold); MobLoot goldAmount = new MobLoot(mob, gold);
@@ -521,61 +315,43 @@ public enum LootManager {
public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) { public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) {
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone); try {
if(toAdd != null){
ItemBase ib = toAdd.getItemBase();
switch(ib.getType()){
case CONTRACT:
case RUNE:
case RESOURCE:
return;
}
toAdd.setIsID(true);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
if (toAdd != null)
mob.getCharItemManager().addItemToInventory(toAdd);
} catch (Exception e) {
//TODO chase down loot generation error, affects roughly 2% of drops
int i = 0;
}
}
public static void GenerateEquipmentDrop(Mob mob) { public static void GenerateEquipmentDrop(Mob mob) {
if (mob == null || mob.getSafeZone())
return; // no equipment to drop in safezones
if(mob.StrongholdGuardian || mob.StrongholdCommander || mob.StrongholdEpic)
return; // stronghold mobs don't drop equipment
//do equipment here //do equipment here
if (mob.getEquip() != null) { int dropCount = 0;
boolean isVorg = false; if (mob.getEquip() != null)
for (MobEquipment me : mob.getEquip().values()) { for (MobEquipment me : mob.getEquip().values()) {
if (me.getDropChance() == 0) if (me.getDropChance() == 0)
continue; continue;
String name = me.getItemBase().getName().toLowerCase();
if (name.contains("vorgrim legionnaire's") || name.contains("vorgrim auxiliary's") ||name.contains("bellugh nuathal") || name.contains("crimson circle"))
isVorg = true;
if(isVorg && !mob.isDropper){
continue;
}
float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1); float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
float dropChance = me.getDropChance() * 100; float dropChance = me.getDropChance() * 100;
ItemBase itemBase = me.getItemBase();
if(isVorg) {
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
dropChance = 10;
itemBase = getRandomVorg(itemBase);
}
if (equipmentRoll > dropChance) if (equipmentRoll > dropChance)
continue; continue;
MobLoot ml = new MobLoot(mob, itemBase, false); MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
if (ml != null && dropCount < 1) {
ml.setIsID(true); ml.setIsID(true);
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1)); ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
mob.getCharItemManager().addItemToInventory(ml); mob.getCharItemManager().addItemToInventory(ml);
dropCount = 1;
//break; // Exit on first successful roll.
} }
} }
} }
@@ -591,11 +367,8 @@ public enum LootManager {
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true); MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
if (lootItem != null) { if (lootItem != null)
mob.getCharItemManager().addItemToInventory(lootItem); mob.getCharItemManager().addItemToInventory(lootItem);
if(lootItem.getItemBase().isDiscRune() && !Mob.discDroppers.contains(mob))
Mob.AddDiscDropper(mob);
}
} }
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) { public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
@@ -619,12 +392,12 @@ public enum LootManager {
//check if player owns the gift he is trying to open //check if player owns the gift he is trying to open
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID())) if (itemMan.doesCharOwnThisItem(gift.getObjectUUID()) == false)
return; return;
//roll 1-100 for the gen table selection //roll 1-100 for the gen table selection
int genRoll = ThreadLocalRandom.current().nextInt(94, 100) + 1; int genRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE); GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE);
if(selectedRow == null) if(selectedRow == null)
@@ -640,22 +413,12 @@ public enum LootManager {
//create the item from the table, quantity is always 1 //create the item from the table, quantity is always 1
ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID); MobLoot winnings = new MobLoot(playerCharacter, ItemBase.getItemBase(selectedItem.cacheID), 1, false);
if(ib.getUUID() == Warehouse.coalIB.getUUID()){
//no more coal, give gold instead
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > 10000000) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
itemMan.addGoldToInventory(250000,false);
itemMan.updateInventory();
}else {
MobLoot winnings = new MobLoot(playerCharacter, ib, 1, false);
if (winnings == null) if (winnings == null)
return; return;
//early exit if the inventory of the player will not hold the item //early exit if the inventory of the player will not old the item
if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) { if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21); ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
@@ -664,17 +427,17 @@ public enum LootManager {
//determine if the winning item needs a prefix //determine if the winning item needs a prefix
if (selectedRow.pModTable != 0) { if(selectedRow.pModTable != 0){
int prefixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1); int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll); ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
if (prefix != null) if(prefix != null)
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true); winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
} }
//determine if the winning item needs a suffix //determine if the winning item needs a suffix
if (selectedRow.sModTable != 0) { if(selectedRow.sModTable != 0){
int suffixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1); int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll); ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
if (suffix != null) if (suffix != null)
winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true); winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
@@ -691,225 +454,4 @@ public enum LootManager {
itemMan.addItemToInventory(playerWinnings); itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory(); itemMan.updateInventory();
} }
}
public static int rollRandomItem(int itemTable){
int returnedID = ItemTableEntry.getRandomItem(itemTable);
return returnedID;
}
public static ItemBase getRandomVorg(ItemBase itemBase){
int roll = 0;
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_ha_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_ha_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_ha_uuids.get(3));
case 5:
return ItemBase.getItemBase(vorg_ha_uuids.get(4));
case 6:
return ItemBase.getItemBase(vorg_ha_uuids.get(5));
case 7:
return ItemBase.getItemBase(vorg_ha_uuids.get(6));
case 8:
return ItemBase.getItemBase(vorg_ha_uuids.get(7));
default:
return ItemBase.getItemBase(vorg_ha_uuids.get(8));
}
}
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_ma_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_ma_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_ma_uuids.get(3));
case 5:
return ItemBase.getItemBase(vorg_ma_uuids.get(4));
case 6:
return ItemBase.getItemBase(vorg_ma_uuids.get(5));
case 7:
return ItemBase.getItemBase(vorg_ma_uuids.get(6));
default:
return ItemBase.getItemBase(vorg_ma_uuids.get(7));
}
}
if(vorg_la_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_la_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_la_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_la_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_la_uuids.get(3));
case 5:
return ItemBase.getItemBase(vorg_la_uuids.get(4));
case 6:
return ItemBase.getItemBase(vorg_la_uuids.get(5));
case 7:
return ItemBase.getItemBase(vorg_la_uuids.get(6));
default:
return ItemBase.getItemBase(vorg_la_uuids.get(7));
}
}
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_cloth_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_cloth_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_cloth_uuids.get(3));
default:
return ItemBase.getItemBase(vorg_cloth_uuids.get(4));
}
}
return null;
}
public static void DropPresent(Mob mob){
int random = 971049 + ThreadLocalRandom.current().nextInt(24);
if (random > 971071)
random = 971071;
ItemBase present = ItemBase.getItemBase(random);
if (present != null) {
MobLoot toAdd = new MobLoot(mob, present, true);
if (toAdd != null)
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void GenerateStrongholdLoot(Mob mob, boolean commander, boolean epic) {
mob.getCharItemManager().clearInventory();
int multiplier = 1;
if (commander)
multiplier = 2;
if(epic)
multiplier = 10;
int high = 125000;
int low = 50000;
int gold = ThreadLocalRandom.current().nextInt(low, high + 1) * multiplier;
if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, gold);
mob.getCharItemManager().addItemToInventory(goldAmount);
}
//present drop chance for all
if (ThreadLocalRandom.current().nextInt(100) < 35)
DropPresent(mob);
//random contract drop chance for all
if (ThreadLocalRandom.current().nextInt(100) < 40) {
int contractTableID = 250;
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
if (contractTableID > 259)
contractTableID = 659;
int id = rollRandomItem(contractTableID);
ItemBase ib = ItemBase.getItemBase(id);
if (ib != null) {
MobLoot contract = new MobLoot(mob, ib, true);
if (contract != null)
mob.getCharItemManager().addItemToInventory(contract);
}
}
//special commander drop chances
if (commander)
GenerateCommanderLoot(mob,false);
//special epic drop chances
if (epic) {
GenerateCommanderLoot(mob, true);
GenerateCommanderLoot(mob,false);
}
}
public static void GenerateCommanderLoot(Mob mob, boolean epic){
//present chance
if (ThreadLocalRandom.current().nextInt(100) < 25)
DropPresent(mob);
//present chance
if (ThreadLocalRandom.current().nextInt(100) < 25)
DropPresent(mob);
//chance for glass
if (ThreadLocalRandom.current().nextInt(100) < 75) {
int glassID = rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot toAdd2 = new MobLoot(mob, glassItem, true);
if (toAdd2 != null)
mob.getCharItemManager().addItemToInventory(toAdd2);
}
}
//chance for disc
if (ThreadLocalRandom.current().nextInt(100) < 75) {
int discID = rollRandomItem(3202);
ItemBase discItem = ItemBase.getItemBase(discID);
if (discItem != null) {
MobLoot toAdd3 = new MobLoot(mob, discItem, true);
if (toAdd3 != null)
mob.getCharItemManager().addItemToInventory(toAdd3);
}
}
//chance for stat rune
if (ThreadLocalRandom.current().nextInt(100) < 75) {
int runeID = rollRandomItem(3201);
ItemBase runeItem = ItemBase.getItemBase(runeID);
if (runeItem != null) {
MobLoot toAdd4 = new MobLoot(mob, runeItem, true);
if (toAdd4 != null)
mob.getCharItemManager().addItemToInventory(toAdd4);
}
}
if(epic){
int contractTableID = 250;
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
if (contractTableID > 259)
contractTableID = 659;
int id = rollRandomItem(contractTableID);
ItemBase ib = ItemBase.getItemBase(id);
if (ib != null) {
MobLoot contract = new MobLoot(mob, ib, true);
if (contract != null)
mob.getCharItemManager().addItemToInventory(contract);
}
}
}
} }
+108 -15
View File
@@ -24,7 +24,7 @@ public enum MaintenanceManager {
public static void setMaintDateTime(Building building, LocalDateTime maintDate) { public static void setMaintDateTime(Building building, LocalDateTime maintDate) {
building.maintDateTime = maintDate.withHour(1).withMinute(0).withSecond(0); building.maintDateTime = maintDate;
DbManager.BuildingQueries.updateMaintDate(building); DbManager.BuildingQueries.updateMaintDate(building);
} }
@@ -49,15 +49,19 @@ public enum MaintenanceManager {
if (chargeUpkeep(building) == false) if (chargeUpkeep(building) == false)
derankList.add(building); derankList.add(building);
else
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
} }
// Reset maintenance dates for these buildings
for (Building building : maintList) {
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
for (Building building : derankList) {
building.destroyOrDerank(null);
if(building.getRank() > 0)
setMaintDateTime(building, LocalDateTime.now().plusDays(1));
} }
// Derak or destroy buildings that did not
// have funds available.
for (Building building : derankList)
building.destroyOrDerank(null);
Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size()); Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size());
} }
@@ -94,10 +98,6 @@ public enum MaintenanceManager {
continue; continue;
} }
//only ToL pays maintenance
if(building.getBlueprint().getBuildingGroup() != null && !building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL))
continue;
// No maintenance on banestones omfg // No maintenance on banestones omfg
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE)) if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE))
@@ -122,9 +122,9 @@ public enum MaintenanceManager {
//no maintenance if day of week doesnt match //no maintenance if day of week doesnt match
//if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) { if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) {
// continue; continue;
//} }
// Add building to maintenance queue // Add building to maintenance queue
maintList.add(building); maintList.add(building);
@@ -186,8 +186,49 @@ public enum MaintenanceManager {
// If this is an R8 tree, validate that we can // If this is an R8 tree, validate that we can
// cover the resources required // cover the resources required
if (building.getRank() == 8) {
hasResources = true;
if (warehouse == null)
hasResources = false;
else {
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (resourceValue < 5)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (resourceValue < 5)
hasResources = false;
}
}
// Validation completed but has failed. We can derank
// the target building and early exit
if ((hasFunds == false) ||
((building.getRank() == 8) && !hasResources)) {
// Add cash back to strongbox for lost rank if the building isn't being destroyed
// and it's not an R8 deranking
if ((building.getRank() > 1) && (building.getRank() < 8)) {
building.setStrongboxValue(building.getStrongboxValue() + building.getBlueprint().getRankCost(Math.min(building.getRank(), 7)));
}
if (hasFunds == false) {
return false; // Early exit for having failed to meet maintenance return false; // Early exit for having failed to meet maintenance
} }
@@ -212,6 +253,58 @@ public enum MaintenanceManager {
} }
} }
// Early exit as we're done if we're not an R8 tree
if (building.getRank() < 8)
return true;
// Now for the resources if it's an R8 tree
// Withdraw Stone
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
} else {
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
// Withdraw Lumber
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
} else {
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
// Withdraw Galvor
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
} else {
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
} else {
Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
}
return true; return true;
} }
+4 -4
View File
@@ -68,7 +68,7 @@ public enum MovementManager {
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) { if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (((PlayerCharacter) toMove).isCasting()) if (((PlayerCharacter) toMove).isCasting())
((PlayerCharacter) toMove).update(false); ((PlayerCharacter) toMove).update();
} }
@@ -96,7 +96,7 @@ public enum MovementManager {
if (!toMove.isMoving()) if (!toMove.isMoving())
toMove.resetLastSetLocUpdate(); toMove.resetLastSetLocUpdate();
else else
toMove.update(false); toMove.update();
// Update movement for the player // Update movement for the player
@@ -351,7 +351,7 @@ public enum MovementManager {
ChatManager.chatSystemInfo((PlayerCharacter) ac, "Finished Alt change, setting the end location to " + ac.getEndLoc().getX() + ' ' + ac.getEndLoc().getZ() + " moving=" + ac.isMoving() + " and current location is " + curLoc.getX() + ' ' + curLoc.getZ()); ChatManager.chatSystemInfo((PlayerCharacter) ac, "Finished Alt change, setting the end location to " + ac.getEndLoc().getX() + ' ' + ac.getEndLoc().getZ() + " moving=" + ac.isMoving() + " and current location is " + curLoc.getX() + ' ' + curLoc.getZ());
//Send run/walk/sit/stand to tell the client we are flying / landing etc //Send run/walk/sit/stand to tell the client we are flying / landing etc
ac.update(false); ac.update();
ac.stopMovement(ac.getLoc()); ac.stopMovement(ac.getLoc());
if (ac.isAlive()) if (ac.isAlive())
MovementManager.sendRWSSMsg(ac); MovementManager.sendRWSSMsg(ac);
@@ -408,7 +408,7 @@ public enum MovementManager {
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None)) if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
continue; continue;
member.update(false); member.update();
// All checks passed, let's move the player // All checks passed, let's move the player
+68 -14
View File
@@ -23,14 +23,6 @@ public enum NPCManager {
NPC_MANAGER; NPC_MANAGER;
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>(); public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
public static void LoadAllRuneSets() {
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
}
public static void LoadAllBootySets() {
LootManager._bootySetMap = DbManager.LootQueries.LOAD_BOOTY_TABLES();
}
public static void applyRuneSetEffects(Mob mob) { public static void applyRuneSetEffects(Mob mob) {
// Early exit // Early exit
@@ -127,10 +119,12 @@ public enum NPCManager {
DbManager.removeFromCache(necroPet); DbManager.removeFromCache(necroPet);
PlayerCharacter petOwner = necroPet.getOwner();
PlayerCharacter petOwner = (PlayerCharacter) necroPet.guardCaptain;
if (petOwner != null) { if (petOwner != null) {
necroPet.setOwner(null);
necroPet.guardCaptain = null;
petOwner.setPet(null); petOwner.setPet(null);
if (updateOwner == false) if (updateOwner == false)
@@ -228,12 +222,14 @@ public enum NPCManager {
WorldGrid.removeObject(toRemove); WorldGrid.removeObject(toRemove);
DbManager.removeFromCache(toRemove); DbManager.removeFromCache(toRemove);
PlayerCharacter petOwner = toRemove.getOwner();
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
if (petOwner != null) { if (petOwner != null) {
petOwner.setPet(null); petOwner.setPet(null);
toRemove.setOwner(null);
toRemove.guardCaptain = null;
PetMsg petMsg = new PetMsg(5, null); PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg); Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
@@ -340,9 +336,18 @@ public enum NPCManager {
else else
buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building); buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building);
//if (buildingSlot == -1) // Override slot for siege engines
//Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
if (abstractCharacter.getObjectType().equals(Enum.GameObjectType.Mob) && ((Mob) abstractCharacter).behaviourType.equals(Enum.MobBehaviourType.SiegeEngine)) {
Mob siegeMobile = (Mob) abstractCharacter;
buildingSlot = siegeMobile.guardCaptain.siegeMinionMap.size() + 2;
}
if (buildingSlot == -1)
Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
// Pets are regular mobiles not hirelings (Siege engines)
if (abstractCharacter.contract != null)
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot); abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
// Override bind and location for this npc derived // Override bind and location for this npc derived
@@ -370,4 +375,53 @@ public enum NPCManager {
return buildingSlot; return buildingSlot;
} }
public static int getMaxMinions(Mob guardCaptain) {
int maxSlots;
switch (guardCaptain.getRank()) {
case 3:
maxSlots = 2;
break;
case 4:
case 5:
maxSlots = 3;
break;
case 6:
maxSlots = 4;
break;
case 7:
maxSlots = 5;
break;
case 1:
case 2:
default:
maxSlots = 1;
}
return maxSlots;
}
public static void AssignPatrolPoints(Mob mob) {
mob.patrolPoints = new ArrayList<>();
for (int i = 0; i < 5; ++i) {
float patrolRadius = mob.getSpawnRadius();
if (patrolRadius > 256)
patrolRadius = 256;
if (patrolRadius < 60)
patrolRadius = 60;
Vector3fImmutable newPatrolPoint = Vector3fImmutable.getRandomPointInCircle(mob.getBindLoc(), patrolRadius);
mob.patrolPoints.add(newPatrolPoint);
if (i == 1) {
mob.loc = newPatrolPoint;
mob.endLoc = newPatrolPoint;
}
}
}
} }
+34 -171
View File
@@ -163,14 +163,6 @@ public enum PowersManager {
public static void usePower(final PerformActionMsg msg, ClientConnection origin, public static void usePower(final PerformActionMsg msg, ClientConnection origin,
boolean sendCastToSelf) { boolean sendCastToSelf) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if(!pc.isFlying()) //cant be sitting if flying
CombatManager.toggleSit(false,origin);
if(pc.isMoving())
pc.stopMovement(pc.getMovementLoc());
if (usePowerA(msg, origin, sendCastToSelf)) { if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer // Cast failed for some reason, reset timer
@@ -179,10 +171,13 @@ public enum PowersManager {
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
// Send Fail to cast message // Send Fail to cast message
PlayerCharacter pc = SessionManager
.getPlayerCharacter(origin);
if (pc != null) { if (pc != null) {
sendPowerMsg(pc, 2, msg); sendPowerMsg(pc, 2, msg);
if (pc.isCasting()) { if (pc.isCasting()) {
pc.update(false); pc.update();
} }
pc.setIsCasting(false); pc.setIsCasting(false);
@@ -210,41 +205,6 @@ public enum PowersManager {
boolean CSRCast = false; boolean CSRCast = false;
if(msg.getPowerUsedID() == 430628895) {
boolean failed = false;// group teleport
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
if (city == null) {
failed = true;
}else{
Bane bane = city.getBane();
if (bane == null) {
failed = true;
}else{
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
failed = true;
}
}
}
if(failed){
//check to see if we are at an active mine
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
if(zone != null){
Mine mine = null;
for(Building building : zone.zoneBuildingSet){
if(building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)){
mine = Mine.getMineFromTower(building.getObjectUUID());
}
}
if(mine != null){
failed = !mine.isActive;
}
}
}
if(failed)
return false;
}
if (MBServerStatics.POWERS_DEBUG) { if (MBServerStatics.POWERS_DEBUG) {
ChatManager.chatSayInfo( ChatManager.chatSayInfo(
@@ -281,7 +241,6 @@ public enum PowersManager {
// get power // get power
PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID()); PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID());
if (pb == null) { if (pb == null) {
ChatManager.chatSayInfo(playerCharacter, ChatManager.chatSayInfo(playerCharacter,
"This power is not implemented yet."); "This power is not implemented yet.");
@@ -293,35 +252,6 @@ public enum PowersManager {
// return false; // return false;
} }
//check for movement buffs while flying
if(playerCharacter.isFlying()) {
switch(pb.token){
case 429005674:
case 429505739:
case 431054700:
case 428005600:
case 431610080:
case 427935608:
case 427857146:
case 427988218:
case 431854842:
case 421074170:
case 429611355:
case 428955899:
case 1794395699:
case 429428796:
case 1514898036:
ChatManager.chatSystemInfo(playerCharacter, "You Cannot Fly While Having A MovementBuff");
//resync stamina
playerCharacter.setStamina(playerCharacter.getStamina(), playerCharacter);
// Update all surrounding clients.
TargetedActionMsg cmm = new TargetedActionMsg(playerCharacter);
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, cmm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
return true;
}
}
if (playerCharacter.getLastPower() != null) if (playerCharacter.getLastPower() != null)
return true; return true;
@@ -349,12 +279,6 @@ public enum PowersManager {
msg.setNumTrains(trains); msg.setNumTrains(trains);
} }
switch(pb.token){
case 429420458: // BH eyes
msg.setNumTrains(msg.getNumTrains() * 2);
break;
}
// can't go over total trains by player // can't go over total trains by player
if (playerCharacter.getPowers() != null && playerCharacter.getPowers().containsKey(msg.getPowerUsedID())) { if (playerCharacter.getPowers() != null && playerCharacter.getPowers().containsKey(msg.getPowerUsedID())) {
CharacterPower cp = playerCharacter.getPowers().get(msg.getPowerUsedID()); CharacterPower cp = playerCharacter.getPowers().get(msg.getPowerUsedID());
@@ -446,20 +370,15 @@ public enum PowersManager {
float range = pb.getRange(); float range = pb.getRange();
// verify target is in range // verify target is in range
if(pb.token != 429396028) {
if (verifyInvalidRange(playerCharacter, target, range)) if (verifyInvalidRange(playerCharacter, target, range))
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) { // (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range // TODO send message that target is out of range
return true; return true;
// verify target is valid type
// verify target is valid type
if (!validateTarget(target, playerCharacter, pb)) if (!validateTarget(target, playerCharacter, pb))
return true; return true;
}else{
pb.isSpell = false;
}
if (AbstractWorldObject.IsAbstractCharacter(target)) if (AbstractWorldObject.IsAbstractCharacter(target))
@@ -568,6 +487,7 @@ public enum PowersManager {
// Validity checks passed, move on to casting spell // Validity checks passed, move on to casting spell
//get caster's live counter //get caster's live counter
int casterLiveCounter = playerCharacter.getLiveCounter(); int casterLiveCounter = playerCharacter.getLiveCounter();
// run recycle job for when cast is available again, don't bother adding the timer for CSRs // run recycle job for when cast is available again, don't bother adding the timer for CSRs
if (time > 0) { if (time > 0) {
FinishRecycleTimeJob frtj = new FinishRecycleTimeJob(playerCharacter, msg); FinishRecycleTimeJob frtj = new FinishRecycleTimeJob(playerCharacter, msg);
@@ -594,7 +514,7 @@ public enum PowersManager {
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up) // make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
if (pb.isSpell() && !pb.isChant() && playerCharacter.isSit()) { if (pb.isSpell() && !pb.isChant() && playerCharacter.isSit()) {
playerCharacter.update(false); playerCharacter.update();
playerCharacter.setSit(false); playerCharacter.setSit(false);
UpdateStateMsg updateStateMsg = new UpdateStateMsg(playerCharacter); UpdateStateMsg updateStateMsg = new UpdateStateMsg(playerCharacter);
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, updateStateMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false); DispatchMessage.dispatchMsgToInterestArea(playerCharacter, updateStateMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
@@ -602,9 +522,7 @@ public enum PowersManager {
} }
// update cast (use skill) fail condition // update cast (use skill) fail condition
if(pb.token != 429396028) {
playerCharacter.cancelOnCast(); playerCharacter.cancelOnCast();
}
// update castSpell (use spell) fail condition if spell // update castSpell (use spell) fail condition if spell
if (pb.isSpell()) if (pb.isSpell())
@@ -617,12 +535,13 @@ public enum PowersManager {
if (time > 100) { if (time > 100) {
playerCharacter.update(false); playerCharacter.update();
playerCharacter.setIsCasting(true); playerCharacter.setIsCasting(true);
} }
playerCharacter.setLastMovementState(playerCharacter.getMovementState()); playerCharacter.setLastMovementState(playerCharacter.getMovementState());
// run timer job to end cast // run timer job to end cast
if (time < 1) // run immediately if (time < 1) // run immediately
finishUsePower(copyMsg, playerCharacter, casterLiveCounter, targetLiveCounter); finishUsePower(copyMsg, playerCharacter, casterLiveCounter, targetLiveCounter);
@@ -787,16 +706,8 @@ public enum PowersManager {
if (playerCharacter == null || msg == null) if (playerCharacter == null || msg == null)
return; return;
if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
//msg.setPowerUsedID(407015607);
applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
}
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
}
if (playerCharacter.isCasting()) { if (playerCharacter.isCasting()) {
playerCharacter.update(false); playerCharacter.update();
playerCharacter.updateStamRegen(-100); playerCharacter.updateStamRegen(-100);
} }
@@ -898,7 +809,6 @@ public enum PowersManager {
} }
float range = pb.getRange() + speedRange; float range = pb.getRange() + speedRange;
if(pb.token != 429396028) {
if (verifyInvalidRange(playerCharacter, mainTarget, range)) { if (verifyInvalidRange(playerCharacter, mainTarget, range)) {
@@ -907,7 +817,7 @@ public enum PowersManager {
} }
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) { // (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range // TODO send message that target is out of range
}
} }
@@ -929,8 +839,6 @@ public enum PowersManager {
return; return;
} }
playerCharacter.setHateValue(pb.getHateValue(trains));
//Send Cast Message. //Send Cast Message.
// PerformActionMsg castMsg = new PerformActionMsg(msg); // PerformActionMsg castMsg = new PerformActionMsg(msg);
// castMsg.setNumTrains(9999); // castMsg.setNumTrains(9999);
@@ -981,8 +889,6 @@ public enum PowersManager {
//Power is aiding a target, handle aggro if combat target is a Mob. //Power is aiding a target, handle aggro if combat target is a Mob.
if (!pb.isHarmful() && target.getObjectType() == GameObjectType.PlayerCharacter) { if (!pb.isHarmful() && target.getObjectType() == GameObjectType.PlayerCharacter) {
PlayerCharacter pcTarget = (PlayerCharacter) target; PlayerCharacter pcTarget = (PlayerCharacter) target;
if (!pb.isHarmful())
Mob.HandleAssistedAggro(playerCharacter, pcTarget);
} }
// update target of used power timer // update target of used power timer
@@ -1323,7 +1229,7 @@ public enum PowersManager {
PlayerCharacter target = SessionManager PlayerCharacter target = SessionManager
.getPlayerCharacterByLowerCaseName(msg.getTargetName()); .getPlayerCharacterByLowerCaseName(msg.getTargetName());
if (target == null || target.equals(pc)) { if (target == null || target.equals(pc) || target.isCombat()) {
if (target == null) // Player not found. Send not found message if (target == null) // Player not found. Send not found message
ChatManager.chatInfoError(pc, ChatManager.chatInfoError(pc,
@@ -1427,16 +1333,6 @@ public enum PowersManager {
else else
duration = 45000; // Belgosh Summons, 45 seconds duration = 45000; // Belgosh Summons, 45 seconds
boolean enemiesNear = false;
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)){
PlayerCharacter playerCharacter = (PlayerCharacter)awo;
if(!playerCharacter.guild.getNation().equals(pc.guild.getNation())){
enemiesNear = true;
}
}
if(enemiesNear && !pc.isInSafeZone())
duration += 60000;
// Teleport to summoners location // Teleport to summoners location
FinishSummonsJob fsj = new FinishSummonsJob(source, pc); FinishSummonsJob fsj = new FinishSummonsJob(source, pc);
@@ -1562,17 +1458,8 @@ public enum PowersManager {
} }
// create list of characters // create list of characters
HashSet<AbstractCharacter> trackChars; HashSet<AbstractCharacter> trackChars = RangeBasedAwo.getTrackList(
switch(msg.getPowerToken()){ allTargets, playerCharacter, maxTargets);
case 431511776:
case 429578587:
case 429503360:
trackChars = getTrackList(playerCharacter);
break;
default:
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
break;
}
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg); TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
@@ -1585,30 +1472,6 @@ public enum PowersManager {
} }
public static HashSet<AbstractCharacter> getTrackList(PlayerCharacter tracker){
HashSet<AbstractCharacter> list = new HashSet<AbstractCharacter>();
HashSet<AbstractWorldObject> shortList = WorldGrid.getObjectsInRangePartial(tracker.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> fullList = WorldGrid.getObjectsInRangePartial(tracker.loc,1408, MBServerStatics.MASK_PLAYER);
ArrayList<Guild> guildsPresent = new ArrayList<>();
for(AbstractWorldObject awo : shortList){
PlayerCharacter pc = (PlayerCharacter)awo;
if(!guildsPresent.contains(pc.guild.getNation())){
guildsPresent.add(pc.guild.getNation());
}
}
for(AbstractWorldObject awo : fullList){
if(awo.equals(tracker))
continue;
PlayerCharacter pc = (PlayerCharacter)awo;
if(!pc.isAlive())
continue;
if(guildsPresent.contains(pc.guild.getNation()))
list.add(pc);
}
return list;
}
private static void sendRecyclePower(int token, ClientConnection origin) { private static void sendRecyclePower(int token, ClientConnection origin) {
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(token); RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(token);
@@ -2322,7 +2185,7 @@ public enum PowersManager {
// set player is not casting for regens // set player is not casting for regens
if (pc.isCasting()) { if (pc.isCasting()) {
pc.update(false); pc.update();
} }
pc.setIsCasting(false); pc.setIsCasting(false);
@@ -2374,26 +2237,28 @@ public enum PowersManager {
defense = 0f; defense = 0f;
// Get hit chance // Get hit chance
//if (pc.getDebug(16)) { if (pc.getDebug(16)) {
// String smsg = "ATR: " + atr + ", Defense: " + defense; String smsg = "ATR: " + atr + ", Defense: " + defense;
// ChatManager.chatSystemInfo(pc, smsg); ChatManager.chatSystemInfo(pc, smsg);
//} }
//int chance; int chance;
//if (atr > defense || defense == 0) if (atr > defense || defense == 0)
// chance = 94; chance = 94;
//else { else {
// float dif = atr / defense; float dif = atr / defense;
// if (dif <= 0.8f) if (dif <= 0.8f)
// chance = 4; chance = 4;
// else else
// chance = ((int) (450 * (dif - 0.8f)) + 4); chance = ((int) (450 * (dif - 0.8f)) + 4);
//} }
// calculate hit/miss // calculate hit/miss
int roll = ThreadLocalRandom.current().nextInt(100);
if (CombatManager.LandHit((int)atr,(int)defense)) { boolean disable = true;
if (roll < chance) {
// Hit, check if dodge kicked in // Hit, check if dodge kicked in
if (awo instanceof AbstractCharacter) { if (awo instanceof AbstractCharacter) {
AbstractCharacter tarAc = (AbstractCharacter) awo; AbstractCharacter tarAc = (AbstractCharacter) awo;
@@ -2693,9 +2558,7 @@ public enum PowersManager {
} }
public static void cancelOnStun(AbstractCharacter ac) { public static void cancelOnStun(AbstractCharacter ac) {
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
//PlayerCharacter.GroundPlayer((PlayerCharacter)ac);
}
} }
private static PowersBase getLastPower(AbstractCharacter ac) { private static PowersBase getLastPower(AbstractCharacter ac) {
+9 -23
View File
@@ -10,7 +10,10 @@ package engine.gameManager;
import engine.Enum; import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.objects.*; import engine.objects.AbstractGameObject;
import engine.objects.City;
import engine.objects.PlayerCharacter;
import engine.objects.Runegate;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.Connection; import java.sql.Connection;
@@ -30,7 +33,7 @@ public enum SimulationManager {
SERVERHEARTBEAT; SERVERHEARTBEAT;
private static final long CITY_PULSE = 2000; private static final long CITY_PULSE = 2000;
private static final long RUNEGATE_PULSE = 1000; private static final long RUNEGATE_PULSE = 3000;
private static final long UPDATE_PULSE = 1000; private static final long UPDATE_PULSE = 1000;
private static final long FlIGHT_PULSE = 100; private static final long FlIGHT_PULSE = 100;
public static Duration executionTime = Duration.ofNanos(1); public static Duration executionTime = Duration.ofNanos(1);
@@ -113,18 +116,9 @@ public enum SimulationManager {
} }
try { try {
if ((_cityPulseTime != 0) && (System.currentTimeMillis() > _cityPulseTime)) { if ((_cityPulseTime != 0)
try { && (System.currentTimeMillis() > _cityPulseTime))
pulseCities(); pulseCities();
}catch(Exception e){
}
try {
ArenaManager.pulseArenas();
}catch(Exception e){
}
}
} catch (Exception e) { } catch (Exception e) {
Logger.error( Logger.error(
"Fatal error in City Pulse: DISABLED. Error Message : " "Fatal error in City Pulse: DISABLED. Error Message : "
@@ -160,7 +154,7 @@ public enum SimulationManager {
if (player == null) if (player == null)
continue; continue;
player.update(false); player.update();
} }
_updatePulseTime = System.currentTimeMillis() + 500; _updatePulseTime = System.currentTimeMillis() + 500;
@@ -209,12 +203,8 @@ public enum SimulationManager {
city = (City) cityObject; city = (City) cityObject;
city.onEnter(); city.onEnter();
} }
for(Mine mine : Mine.getMines()){
if(mine != null && mine.isActive)
mine.onEnter();
}
_cityPulseTime = System.currentTimeMillis() + CITY_PULSE;
_cityPulseTime = System.currentTimeMillis() + CITY_PULSE;
} }
/* /*
@@ -224,10 +214,6 @@ public enum SimulationManager {
private void pulseRunegates() { private void pulseRunegates() {
for (Runegate runegate : Runegate._runegates.values()) { for (Runegate runegate : Runegate._runegates.values()) {
for(Portal portal : runegate._portals)
if(!portal.isActive())
portal.activate(false);
runegate.collidePortals(); runegate.collidePortals();
} }
@@ -1,383 +0,0 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector2f;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ThreadLocalRandom;
public class StrongholdManager {
public static void processStrongholds() {
ArrayList<Mine> mines = Mine.getMines();
//process strongholds selecting 3 randomly to become active
int count = 0;
while (count < 3) {
int random = ThreadLocalRandom.current().nextInt(1, mines.size()) - 1;
Mine mine = mines.get(random);
if (mine != null) {
if (!mine.isActive && !mine.isStronghold) {
StartStronghold(mine);
count++;
}
}
}
}
public static void StartStronghold(Mine mine){
//remove buildings
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if(tower == null)
return;
mine.isStronghold = true;
mine.strongholdMobs = new ArrayList<>();
mine.oldBuildings = new HashMap<>();
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
for(Building building : mineZone.zoneBuildingSet){
mine.oldBuildings.put(building.getObjectUUID(),building.meshUUID);
building.setMeshUUID(407650);
building.setMeshScale(new Vector3f(0,0,0));
InterestManager.setObjectDirty(building);
WorldGrid.updateObject(building);
}
//update tower to become stronghold mesh
tower.setMeshUUID(getStrongholdMeshID(mine.getParentZone()));
tower.setMeshScale(new Vector3f(1,1,1));
InterestManager.setObjectDirty(tower);
WorldGrid.updateObject(tower);
//create elite mobs
for(int i = 0; i < mine.capSize * 2; i++){
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(tower.loc,30);
MobBase guardBase = MobBase.getMobBase(getStrongholdGuardianID(tower.meshUUID));
Mob guard = Mob.createStrongholdMob(guardBase.getLoadID(), loc, Guild.getErrantGuild(),true,mineZone,null,0, guardBase.getFirstName(),65);
if(guard != null){
guard.parentZone = mine.getParentZone();
guard.bindLoc = loc;
guard.setLoc(loc);
guard.StrongholdGuardian = true;
guard.equipmentSetID = getStrongholdMobEquipSetID(guard);
guard.runAfterLoad();
guard.setLevel((short)65);
guard.setResists(new Resists("Elite"));
guard.spawnTime = 1000000000;
guard.BehaviourType = Enum.MobBehaviourType.Aggro;
mine.strongholdMobs.add(guard);
LootManager.GenerateStrongholdLoot(guard,false,false);
guard.healthMax = 12500;
guard.setHealth(guard.healthMax);
guard.maxDamageHandOne = 1550;
guard.minDamageHandOne = 750;
guard.atrHandOne = 1800;
guard.defenseRating = 2200;
guard.setFirstName("Elite Guardian");
InterestManager.setObjectDirty(guard);
WorldGrid.addObject(guard,loc.x,loc.z);
WorldGrid.updateObject(guard);
guard.stronghold = mine;
guard.mobPowers.clear();
guard.mobPowers.put(429399948,20); // find weakness
}
}
//create stronghold commander
Vector3fImmutable loc = tower.loc;
MobBase commanderBase = MobBase.getMobBase(getStrongholdCommanderID(tower.meshUUID));
Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc,Guild.getErrantGuild(),true,mineZone,null,0, commanderBase.getFirstName(),75);
if(commander != null){
commander.parentZone = mine.getParentZone();
commander.bindLoc = loc;
commander.setLoc(loc);
commander.StrongholdCommander = true;
commander.equipmentSetID = getStrongholdMobEquipSetID(commander);
commander.runAfterLoad();
commander.setLevel((short)75);
commander.setResists(new Resists("Elite"));
commander.spawnTime = 1000000000;
commander.BehaviourType = Enum.MobBehaviourType.Aggro;
commander.mobPowers.clear();
commander.mobPowers.put(429032838, 40); // gravechill
commander.mobPowers.put(429757701,20); // magebolt
commander.mobPowers.put(429121388,20); // blight
commander.mobPowers.put(431566891,20); // lightning bolt
commander.mobPowers.put(428716075,20); // fire bolt
commander.mobPowers.put(429010987,20); // ice bolt
mine.strongholdMobs.add(commander);
LootManager.GenerateStrongholdLoot(commander,true, false);
commander.healthMax = 50000;
commander.setHealth(commander.healthMax);
commander.maxDamageHandOne = 3500;
commander.minDamageHandOne = 1500;
commander.atrHandOne = 3500;
commander.defenseRating = 3500;
commander.setFirstName("Guardian Commander");
InterestManager.setObjectDirty(commander);
WorldGrid.addObject(commander,loc.x,loc.z);
WorldGrid.updateObject(commander);
commander.stronghold = mine;
}
mine.isActive = true;
tower.setProtectionState(Enum.ProtectionState.PROTECTED);
tower.getBounds().setRegions(tower);
InterestManager.setObjectDirty(tower);
WorldGrid.updateObject(tower);
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Begun!");
Logger.info(mine.getZoneName() + "'s Stronghold Has Begun!");
}
public static void EndStronghold(Mine mine){
//restore the buildings
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if(tower == null)
return;
mine.isStronghold = false;
//get rid of the mobs
for(Mob mob : mine.strongholdMobs) {
mob.despawn();
mob.removeFromCache();
DbManager.MobQueries.DELETE_MOB(mob);
}
//restore the buildings
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
for(Building building : mineZone.zoneBuildingSet){
if(mine.oldBuildings.containsKey(building.getObjectUUID())) {
building.setMeshUUID(mine.oldBuildings.get(building.getObjectUUID()));
building.setMeshScale(new Vector3f(1, 1, 1));
InterestManager.setObjectDirty(building);
WorldGrid.updateObject(building);
}
}
//update tower to become Mine Tower again
tower.setMeshUUID(1500100);
mine.isActive = false;
tower.setProtectionState(Enum.ProtectionState.NPC);
tower.getBounds().setRegions(tower);
InterestManager.setObjectDirty(tower);
WorldGrid.updateObject(tower);
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Concluded!");
Logger.info(mine.getZoneName() + "'s Stronghold Has Concluded!");
}
public static int getStrongholdMeshID(Zone parent){
while(!parent.isMacroZone()){
parent = parent.getParent();
if(parent.getName().equalsIgnoreCase("seafloor")){
return 0;
}
}
switch(parent.getObjectUUID()){
case 197:
case 234:
case 178:
case 122:
return 814000; //Frost Giant Hall (ICE)
case 968:
case 951:
case 313:
case 331:
return 5001500; // Lich Queens Keep (UNDEAD)
case 785:
case 761:
case 717:
case 737:
return 1306600; // Temple of the Dragon (DESERT)
case 353:
case 371:
case 388:
case 532:
return 564600; // Undead Lord's Keep (SWAMP)
case 550:
case 508:
case 475:
case 418:
return 1326600; // elven hall
case 437:
case 491:
case 590:
case 569:
return 602400;
case 824:
case 842:
case 632:
return 1600000; // chaos temple
}
return 456100; // small stockade
}
public static int getStrongholdGuardianID(int ID){
switch(ID){
case 814000:
return 253004; // Mountain Giant Raider Axe
case 5001500:
return 253008; // Vampire Spear Warrior
case 1306600:
return 253007; // Desert Orc Warrior
case 564600:
return 253010; // Kolthoss Warrior
case 1326600:
return 253005; //elven warrior
case 602400:
return 253009; // templar missionary
case 1600000:
return 253006; // scourger
}
return 13434; // human sword and board warrior
}
public static int getStrongholdEpicID(int ID){
switch(ID){
case 814000:
return 253023; // Mountain Giant Raider Axe
case 5001500:
return 253022; // Vampire Spear Warrior
case 1306600:
return 253021; // Desert Orc Warrior
case 564600:
return 253018; // Kolthoss Warrior
case 1326600:
return 253019; //elven warrior
case 602400:
return 253024; // templar missionary
case 1600000:
return 253020; // scourger
}
return 13434; // human sword and board warrior
}
public static int getStrongholdCommanderID(int ID){
switch(ID){
case 814000:
return 253017;
case 5001500:
return 253012;
case 1306600:
return 253016; // Desert Orc Xbow
case 564600:
return 253011; // xbow kolthoss
case 1326600:
return 253013; //elven bow warrior
case 602400:
return 253015; // dune giant with xbow
case 1600000:
return 253014; // barbator
}
return 13433;
}
public static int getStrongholdMobEquipSetID(Mob mob) {
if(mob.StrongholdGuardian){
return 6327;
}else{
return 10790;
}
}
public static void CheckToEndStronghold(Mine mine) {
boolean stillAlive = false;
for (Mob mob : mine.strongholdMobs)
if (mob.isAlive())
stillAlive = true;
if (!stillAlive) {
// Epic encounter
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if (tower == null)
return;
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
Vector3fImmutable loc = tower.loc;
MobBase commanderBase = MobBase.getMobBase(getStrongholdEpicID(tower.meshUUID));
Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc, Guild.getErrantGuild(), true, mineZone, null, 0, commanderBase.getFirstName(), 75);
if (commander != null) {
commander.parentZone = mine.getParentZone();
commander.bindLoc = loc;
commander.setLoc(loc);
commander.StrongholdEpic = true;
commander.equipmentSetID = getStrongholdMobEquipSetID(commander);
commander.runAfterLoad();
commander.setLevel((short) 85);
commander.setResists(new Resists("Elite"));
commander.spawnTime = 1000000000;
commander.BehaviourType = Enum.MobBehaviourType.Aggro;
commander.mobPowers.clear();
commander.mobPowers.put(429032838, 40); // gravechill
commander.mobPowers.put(429757701,40); // magebolt
commander.mobPowers.put(429121388,40); // blight
commander.mobPowers.put(431566891,40); // lightning bolt
commander.mobPowers.put(428716075,40); // fire bolt
commander.mobPowers.put(429010987,40); // ice bolt
mine.strongholdMobs.add(commander);
LootManager.GenerateStrongholdLoot(commander, true, true);
commander.healthMax = 250000;
commander.setHealth(commander.healthMax);
commander.maxDamageHandOne = 5000;
commander.minDamageHandOne = 2500;
commander.atrHandOne = 5000;
commander.defenseRating = 3500;
commander.setFirstName("Defender of " + mine.getParentZone().getParent().getName());
InterestManager.setObjectDirty(commander);
WorldGrid.addObject(commander,loc.x,loc.z);
WorldGrid.updateObject(commander);
commander.stronghold = mine;
}
}
}
//=====================================NEW STUFF
public static void generateMaze(){
Zone stronghold = ZoneManager.getZoneByUUID(995);
ArrayList<Vector3fImmutable> gridLocs = new ArrayList<>();
for(int x = -7; x < 8; x++){
for(int z = -7; z < 8; z++) {
if((x >= -1 || x <= 1) && (z >= -1 || z <= 1))
continue;
float offsetX = x * 128;
float offsetZ = z * 128;
Vector3fImmutable sLoc = stronghold.getLoc();
Vector3fImmutable loc = new Vector3fImmutable(offsetX,sLoc.y,offsetZ);
gridLocs.add(loc);
}
}
for(Vector3fImmutable loc : gridLocs){
createBuilding(stronghold,405600,loc);
}
}
public static void createBuilding(Zone zone, int blueprint, Vector3fImmutable offset){
Vector3fImmutable localLoc = ZoneManager.worldToLocal(offset, zone);
Building building = DbManager.BuildingQueries.
CREATE_BUILDING(
zone.getObjectUUID(), 0, "", 1,
localLoc, 1.0f, 0, Enum.ProtectionState.PROTECTED, 0, 1,
null, blueprint, 0, 0);
building.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
WorldGrid.addObject(building,zone.getLoc().x + offset.x,zone.getLoc().z + offset.z);
}
}
-195
View File
@@ -1,195 +0,0 @@
package engine.gameManager;
import engine.objects.Guild;
public class ZergManager {
public static float getCurrentMultiplier(int count, int maxCount){
switch(maxCount) {
case 3: return getMultiplier3Man(count);
case 5: return getMultiplier5Man(count);
case 10: return getMultiplier10Man(count);
case 20: return getMultiplier20Man(count);
case 30: return getMultiplier30Man(count);
case 40: return getMultiplier40Man(count);
default: return 1.0f; //unlimited
}
}
public static float getMultiplier3Man(int count) {
if(count < 4)
return 1.0f;
if(count > 6)
return 0.0f;
switch(count){
case 4: return 0.63f;
case 5: return 0.40f;
case 6: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier5Man(int count) {
if(count < 6)
return 1.0f;
if(count > 10)
return 0.0f;
switch(count){
case 6: return 0.75f;
case 7: return 0.57f;
case 8: return 0.44f;
case 9: return 0.33f;
case 10: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier10Man(int count) {
if(count < 11)
return 1.0f;
if(count > 20)
return 0.0f;
switch(count){
case 11: return 0.86f;
case 12: return 0.75f;
case 13: return 0.65f;
case 14: return 0.57f;
case 15: return 0.50f;
case 16: return 0.44f;
case 17: return 0.38f;
case 18: return 0.33f;
case 19: return 0.29f;
case 20: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier20Man(int count) {
if(count < 21)
return 1.0f;
if(count > 40)
return 0.0f;
switch (count)
{
case 21: return 0.93f;
case 22: return 0.86f;
case 23: return 0.80f;
case 24: return 0.75f;
case 25: return 0.70f;
case 26: return 0.65f;
case 27: return 0.61f;
case 28: return 0.57f;
case 29: return 0.53f;
case 30: return 0.50f;
case 31: return 0.47f;
case 32: return 0.44f;
case 33: return 0.41f;
case 34: return 0.38f;
case 35: return 0.36f;
case 36: return 0.33f;
case 37: return 0.31f;
case 38: return 0.29f;
case 39: return 0.27f;
case 40: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier30Man(int count) {
if(count < 31)
return 1.0f;
if(count > 60)
return 0.0f;
switch (count)
{
case 31: return 0.95f;
case 32: return 0.91f;
case 33: return 0.86f;
case 34: return 0.82f;
case 35: return 0.79f;
case 36: return 0.75f;
case 37: return 0.72f;
case 38: return 0.68f;
case 39: return 0.65f;
case 40: return 0.63f;
case 41: return 0.60f;
case 42: return 0.57f;
case 43: return 0.55f;
case 44: return 0.52f;
case 45: return 0.50f;
case 46: return 0.48f;
case 47: return 0.46f;
case 48: return 0.44f;
case 49: return 0.42f;
case 50: return 0.40f;
case 51: return 0.38f;
case 52: return 0.37f;
case 53: return 0.35f;
case 54: return 0.33f;
case 55: return 0.32f;
case 56: return 0.30f;
case 57: return 0.29f;
case 58: return 0.28f;
case 59: return 0.26f;
case 60: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier40Man(int count) {
if(count < 41)
return 1.0f;
if(count > 80)
return 0.0f;
switch (count)
{
case 41: return 0.96f;
case 42: return 0.93f;
case 43: return 0.90f;
case 44: return 0.86f;
case 45: return 0.83f;
case 46: return 0.80f;
case 47: return 0.78f;
case 48: return 0.75f;
case 49: return 0.72f;
case 50: return 0.70f;
case 51: return 0.68f;
case 52: return 0.65f;
case 53: return 0.63f;
case 54: return 0.61f;
case 55: return 0.59f;
case 56: return 0.57f;
case 57: return 0.55f;
case 58: return 0.53f;
case 59: return 0.52f;
case 60: return 0.50f;
case 61: return 0.48f;
case 62: return 0.47f;
case 63: return 0.45f;
case 64: return 0.44f;
case 65: return 0.42f;
case 66: return 0.41f;
case 67: return 0.40f;
case 68: return 0.38f;
case 69: return 0.37f;
case 70: return 0.36f;
case 71: return 0.35f;
case 72: return 0.33f;
case 73: return 0.32f;
case 74: return 0.31f;
case 75: return 0.30f;
case 76: return 0.29f;
case 77: return 0.28f;
case 78: return 0.27f;
case 79: return 0.26f;
case 80: return 0.25f;
default: return 1.0f;
}
}
}
+73
View File
@@ -19,12 +19,14 @@ import engine.objects.Building;
import engine.objects.City; import engine.objects.City;
import engine.objects.Zone; import engine.objects.Zone;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.time.Instant; import java.time.Instant;
import java.time.LocalDateTime; import java.time.LocalDateTime;
import java.time.ZoneId; import java.time.ZoneId;
import java.util.*; import java.util.*;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
/* /*
* Class contains methods and structures which * Class contains methods and structures which
@@ -107,6 +109,20 @@ public enum ZoneManager {
} }
// Returns the number of available hotZones
// remaining in this cycle (1am)
public static int availableHotZones() {
int count = 0;
for (Zone zone : ZoneManager.macroZones)
if (ZoneManager.validHotZone(zone))
count = count + 1;
return count;
}
// Resets the availability of hotZones // Resets the availability of hotZones
// for this cycle // for this cycle
@@ -201,6 +217,63 @@ public enum ZoneManager {
ZoneManager.playerCityZones.add(zone); ZoneManager.playerCityZones.add(zone);
} }
public static final void generateAndSetRandomHotzone() {
Zone hotZone;
ArrayList<Integer> zoneArray = new ArrayList<>();
if (ZoneManager.macroZones.isEmpty())
return;
// Reset hotZone availability if none are left.
if (ZoneManager.availableHotZones() == 0)
ZoneManager.resetHotZones();
for (Zone zone : ZoneManager.macroZones)
if (validHotZone(zone))
zoneArray.add(zone.getObjectUUID());
int entryIndex = ThreadLocalRandom.current().nextInt(zoneArray.size());
hotZone = ZoneManager.getZoneByUUID(zoneArray.get(entryIndex));
if (hotZone == null) {
Logger.error("Hotzone is null");
return;
}
ZoneManager.setHotZone(hotZone);
}
public static final boolean validHotZone(Zone zone) {
if (zone.getSafeZone() == (byte) 1)
return false; // no safe zone hotzones// if (this.hotzone == null)
if (zone.getNodes().isEmpty())
return false;
if (zone.equals(ZoneManager.seaFloor))
return false;
//no duplicate hotZones
if (zone.hasBeenHotzone == true)
return false;
// Enforce min level
if (zone.minLvl < Integer.parseInt(ConfigManager.MB_HOTZONE_MIN_LEVEL.getValue()))
return false;
if (ZoneManager.hotZone != null)
return ZoneManager.hotZone.getObjectUUID() != zone.getObjectUUID();
return true;
}
// Converts world coordinates to coordinates local to a given zone. // Converts world coordinates to coordinates local to a given zone.
public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector, public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector,
+2 -2
View File
@@ -29,7 +29,7 @@ public class EndFearJob extends AbstractEffectJob {
if (this.target == null || (!(this.target instanceof Mob))) if (this.target == null || (!(this.target instanceof Mob)))
return; return;
((Mob) this.target).setFearedObject(null); ((Mob) this.target).fearedObject = null;
} }
@Override @Override
@@ -40,6 +40,6 @@ public class EndFearJob extends AbstractEffectJob {
if (this.target == null || (!(this.target instanceof Mob))) if (this.target == null || (!(this.target instanceof Mob)))
return; return;
((Mob) this.target).setFearedObject(null); ((Mob) this.target).fearedObject = null;
} }
} }
+5 -5
View File
@@ -47,13 +47,13 @@ public class FinishSummonsJob extends AbstractScheduleJob {
return; return;
// cannot summon a player in combat // cannot summon a player in combat
//if (this.target.isCombat()) { if (this.target.isCombat()) {
// ErrorPopupMsg.sendErrorMsg(this.source, "Cannot summon player in combat."); ErrorPopupMsg.sendErrorMsg(this.source, "Cannot summon player in combat.");
// PowersManager.finishRecycleTime(428523680, this.source, false); PowersManager.finishRecycleTime(428523680, this.source, false);
// return; return;
//} }
if (this.target.getBonuses() != null && this.target.getBonuses().getBool(ModType.BlockedPowerType, SourceType.SUMMON)) { if (this.target.getBonuses() != null && this.target.getBonuses().getBool(ModType.BlockedPowerType, SourceType.SUMMON)) {
ErrorPopupMsg.sendErrorMsg(this.target, "You have been blocked from receiving summons!"); ErrorPopupMsg.sendErrorMsg(this.target, "You have been blocked from receiving summons!");
+2 -16
View File
@@ -9,12 +9,10 @@
package engine.loot; package engine.loot;
import engine.gameManager.LootManager; import engine.gameManager.LootManager;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
import java.util.List; import java.util.List;
import java.util.concurrent.ThreadLocalRandom;
public class ItemTableEntry { public class ItemTableEntry {
public int minRoll; public int minRoll;
@@ -37,23 +35,11 @@ public class ItemTableEntry {
List<ItemTableEntry> itemTableEntryList; List<ItemTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._itemTables.get(itemTable); itemTableEntryList = LootManager._itemTables.get(itemTable);
if(itemTableEntryList != null) {
for (ItemTableEntry iteration : itemTableEntryList) for (ItemTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll) if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
itemTableEntry = iteration; itemTableEntry = iteration;
}
return itemTableEntry; return itemTableEntry;
} }
public static Integer getRandomItem(int itemTable) {
int id = 0;
List<ItemTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._itemTables.get(itemTable);
if(itemTableEntryList != null && itemTableEntryList.size() > 1){
id = itemTableEntryList.get(ThreadLocalRandom.current().nextInt(0, itemTableEntryList.size())).cacheID;
}
return id;
}
} }
+2 -2
View File
@@ -33,11 +33,11 @@ public class ModTableEntry {
List<ModTableEntry> itemTableEntryList; List<ModTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._modTables.get(modTablwe); itemTableEntryList = LootManager._modTables.get(modTablwe);
if(itemTableEntryList != null) {
for (ModTableEntry iteration : itemTableEntryList) for (ModTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll) if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
modTableEntry = iteration; modTableEntry = iteration;
}
return modTableEntry; return modTableEntry;
} }
} }
+1 -1
View File
@@ -220,7 +220,7 @@ public class Bounds {
//player is inside building region, skip collision check. we only do collision from the outside. //player is inside building region, skip collision check. we only do collision from the outside.
if (player.region != null && player.region.parentBuildingID == building.getObjectUUID()) if (player.region != null && player.region.parentBuildingID == building.getObjectUUID())
continue; continue;
if (building.getBounds() == null || building.getBounds().colliders == null) if (building.getBounds().colliders == null)
continue; continue;
for (Colliders collider : building.getBounds().colliders) { for (Colliders collider : building.getBounds().colliders) {
+107 -137
View File
@@ -82,16 +82,6 @@ public class MobAI {
mob.updateLocation(); mob.updateLocation();
if(mob.StrongholdGuardian || mob.StrongholdEpic){
// attempt to ground all players in attack range
for(int i : mob.playerAgroMap.keySet()){
PlayerCharacter tar = PlayerCharacter.getFromCache(i);
if(tar != null && tar.loc.distanceSquared(mob.loc) < 80){
PowersManager.applyPower(mob,tar,tar.loc, 111111,40,false);
}
}
}
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
} }
@@ -106,7 +96,7 @@ public class MobAI {
return; return;
} }
if (mob.BehaviourType.callsForHelp) if (mob.behaviourType.callsForHelp)
MobCallForHelp(mob); MobCallForHelp(mob);
if (!MovementUtilities.inRangeDropAggro(mob, target)) { if (!MovementUtilities.inRangeDropAggro(mob, target)) {
@@ -166,9 +156,6 @@ public class MobAI {
try { try {
if(mob == null || target == null)
return;
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) { if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
@@ -178,8 +165,8 @@ public class MobAI {
if (playercity != null) if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet) for (Mob guard : playercity.getParent().zoneMobSet)
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) if (guard.behaviourType != null && guard.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild())) if (guard.getCombatTarget() == null && !guard.getGuild().equals(mob.getGuild()))
guard.setCombatTarget(mob); guard.setCombatTarget(mob);
if (mob.isSiege()) if (mob.isSiege())
@@ -208,11 +195,11 @@ public class MobAI {
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay); mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
} }
//if (mob.isSiege()) { if (mob.isSiege()) {
// PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target); PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
// ppm.setRange(50); ppm.setRange(50);
// DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false); DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
//} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
@@ -273,7 +260,7 @@ public class MobAI {
//guard captains inherit barracks patrol points dynamically //guard captains inherit barracks patrol points dynamically
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) { if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
Building barracks = mob.building; Building barracks = mob.building;
@@ -293,7 +280,7 @@ public class MobAI {
MovementUtilities.aiMove(mob, mob.destination, true); MovementUtilities.aiMove(mob, mob.destination, true);
if (mob.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet())
//make sure mob is out of combat stance //make sure mob is out of combat stance
@@ -325,8 +312,8 @@ public class MobAI {
int contractID; int contractID;
if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion))
contractID = mob.npcOwner.contract.getContractID(); contractID = mob.guardCaptain.contract.getContractID();
else else
contractID = mob.contract.getContractID(); contractID = mob.contract.getContractID();
@@ -363,7 +350,7 @@ public class MobAI {
ArrayList<Integer> purgeTokens; ArrayList<Integer> purgeTokens;
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget(); AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
if (mob.BehaviourType.callsForHelp) if (mob.behaviourType.callsForHelp)
MobCallForHelp(mob); MobCallForHelp(mob);
// Generate a list of tokens from the mob powers for this mobile. // Generate a list of tokens from the mob powers for this mobile.
@@ -413,7 +400,7 @@ public class MobAI {
PerformActionMsg msg; PerformActionMsg msg;
if (!mob.StrongholdCommander && !mob.StrongholdEpic && (!mobPower.isHarmful() || mobPower.targetSelf)) { if (!mobPower.isHarmful() || mobPower.targetSelf) {
PowersManager.useMobPower(mob, mob, mobPower, powerRank); PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob); msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
} else { } else {
@@ -446,7 +433,7 @@ public class MobAI {
ArrayList<Integer> purgeTokens; ArrayList<Integer> purgeTokens;
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget(); AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
if (mob.BehaviourType.callsForHelp) if (mob.behaviourType.callsForHelp)
MobCallForHelp(mob); MobCallForHelp(mob);
// Generate a list of tokens from the mob powers for this mobile. // Generate a list of tokens from the mob powers for this mobile.
@@ -577,7 +564,7 @@ public class MobAI {
Zone mobCamp = mob.getParentZone(); Zone mobCamp = mob.getParentZone();
for (Mob helper : mobCamp.zoneMobSet) { for (Mob helper : mobCamp.zoneMobSet) {
if (helper.BehaviourType.respondsToCallForHelp && helper.BehaviourType.BehaviourHelperType.equals(mob.BehaviourType)) { if (helper.behaviourType.respondsToCallForHelp && helper.behaviourType.BehaviourHelperType.equals(mob.behaviourType)) {
helper.setCombatTarget(mob.getCombatTarget()); helper.setCombatTarget(mob.getCombatTarget());
callGotResponse = true; callGotResponse = true;
} }
@@ -601,9 +588,6 @@ public class MobAI {
if (mob == null) if (mob == null)
return; return;
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if (mob.getTimestamps().containsKey("lastExecution") == false) if (mob.getTimestamps().containsKey("lastExecution") == false)
mob.getTimestamps().put("lastExecution", System.currentTimeMillis()); mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
@@ -624,8 +608,8 @@ public class MobAI {
if (mob.despawned && mob.isPlayerGuard) { if (mob.despawned && mob.isPlayerGuard) {
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) { if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
if (mob.npcOwner.isAlive() == false || ((Mob) mob.npcOwner).despawned == true) { if (mob.guardCaptain.isAlive() == false || ((Mob) mob.guardCaptain).despawned == true) {
//minions don't respawn while guard captain is dead //minions don't respawn while guard captain is dead
@@ -641,6 +625,9 @@ public class MobAI {
//check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting //check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false)
CheckToSendMobHome(mob);
return; return;
} }
@@ -659,7 +646,7 @@ public class MobAI {
return; return;
} }
if(mob.isPet() == false && mob.isPlayerGuard == false) if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false)
CheckToSendMobHome(mob); CheckToSendMobHome(mob);
if (mob.getCombatTarget() != null) { if (mob.getCombatTarget() != null) {
@@ -686,7 +673,7 @@ public class MobAI {
} }
} }
switch (mob.BehaviourType) { switch (mob.behaviourType) {
case GuardCaptain: case GuardCaptain:
GuardCaptainLogic(mob); GuardCaptainLogic(mob);
break; break;
@@ -697,6 +684,7 @@ public class MobAI {
GuardWallArcherLogic(mob); GuardWallArcherLogic(mob);
break; break;
case Pet1: case Pet1:
case SiegeEngine:
PetLogic(mob); PetLogic(mob);
break; break;
case HamletGuard: case HamletGuard:
@@ -706,8 +694,6 @@ public class MobAI {
DefaultLogic(mob); DefaultLogic(mob);
break; break;
} }
if(mob.isAlive())
RecoverHealth(mob);
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
} }
@@ -722,7 +708,7 @@ public class MobAI {
if (!aiAgent.isAlive()) if (!aiAgent.isAlive())
return; return;
ConcurrentHashMap<Integer, Boolean> loadedPlayers = aiAgent.playerAgroMap; ConcurrentHashMap<Integer, Float> loadedPlayers = aiAgent.playerAgroMap;
for (Entry playerEntry : loadedPlayers.entrySet()) { for (Entry playerEntry : loadedPlayers.entrySet()) {
@@ -797,33 +783,39 @@ public class MobAI {
mob.updateLocation(); mob.updateLocation();
switch (mob.BehaviourType) { switch (mob.behaviourType) {
case Pet1: case Pet1:
if (mob.getOwner() == null)
if ((PlayerCharacter) mob.guardCaptain == null)
return; return;
if (!mob.playerAgroMap.containsKey(mob.getOwner().getObjectUUID())) {
if (!mob.playerAgroMap.containsKey(((PlayerCharacter) mob.guardCaptain).getObjectUUID())) {
//mob no longer has its owner loaded, translocate pet to owner //mob no longer has its owner loaded, translocate pet to owner
MovementManager.translocate(mob, mob.getOwner().getLoc(), null);
MovementManager.translocate(mob, ((PlayerCharacter) mob.guardCaptain).getLoc(), null);
return; return;
} }
if (mob.getCombatTarget() == null) { if (mob.getCombatTarget() == null) {
//move back to owner //move back to owner
if (CombatUtilities.inRange2D(mob, mob.getOwner(), 6))
if (CombatUtilities.inRange2D(mob, (PlayerCharacter) mob.guardCaptain, 6))
return; return;
mob.destination = mob.getOwner().getLoc();
mob.destination = ((PlayerCharacter) mob.guardCaptain).getLoc();
MovementUtilities.moveToLocation(mob, mob.destination, 5); MovementUtilities.moveToLocation(mob, mob.destination, 5);
} else } else
chaseTarget(mob); chaseTarget(mob);
break; break;
case GuardMinion: case GuardMinion:
if (!mob.npcOwner.isAlive() && mob.getCombatTarget() == null) if (!mob.guardCaptain.isAlive() || ((Mob) mob.guardCaptain).despawned)
randomGuardPatrolPoint(mob); randomGuardPatrolPoint(mob);
else { else {
if (mob.getCombatTarget() != null) { if (mob.getCombatTarget() != null) {
@@ -842,7 +834,6 @@ public class MobAI {
chaseTarget(mob); chaseTarget(mob);
} }
break; break;
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
@@ -870,7 +861,9 @@ public class MobAI {
return; return;
} }
//No items in inventory. //No items in inventory.
} else if (aiAgent.isHasLoot()) { } else {
//Mob's Loot has been looted.
if (aiAgent.isHasLoot()) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) { if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
aiAgent.despawn(); aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis(); aiAgent.deathTime = System.currentTimeMillis();
@@ -885,15 +878,9 @@ public class MobAI {
} }
} }
} }
} else if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000))) {
if(Mob.discDroppers.contains(aiAgent)) if (Zone.respawnQue.contains(aiAgent) == false) {
return;
if(aiAgent.StrongholdGuardian || aiAgent.StrongholdEpic || aiAgent.StrongholdCommander)
return;
if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) {
if (!Zone.respawnQue.contains(aiAgent)) {
Zone.respawnQue.add(aiAgent); Zone.respawnQue.add(aiAgent);
} }
} }
@@ -913,7 +900,8 @@ public class MobAI {
if (mob.getCombatTarget() == null) if (mob.getCombatTarget() == null)
return; return;
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) { if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false &&
mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
@@ -928,31 +916,20 @@ public class MobAI {
private static void CheckToSendMobHome(Mob mob) { private static void CheckToSendMobHome(Mob mob) {
if(mob.isNecroPet())
return;
try { try {
if (mob.behaviourType.isAgressive) {
//trebs dont recall
if(mob.isSiege())
return;
if(mob.BehaviourType.equals(Enum.MobBehaviourType.Pet1)){
if(mob.loc.distanceSquared(mob.getOwner().loc) > 60 * 60)
mob.teleport(mob.getOwner().loc);
return;
}
if (mob.BehaviourType.isAgressive) {
if (mob.isPlayerGuard()) { if (mob.isPlayerGuard()) {
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
CheckForPlayerGuardAggro(mob); CheckForPlayerGuardAggro(mob);
} else { } else {
CheckForAggro(mob); CheckForAggro(mob);
} }
} }
if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f))
return;
if (mob.isPlayerGuard() && !mob.despawned) { if (mob.isPlayerGuard() && !mob.despawned) {
City current = ZoneManager.getCityAtLocation(mob.getLoc()); City current = ZoneManager.getCityAtLocation(mob.getLoc());
@@ -963,7 +940,7 @@ public class MobAI {
PowersManager.useMobPower(mob, mob, recall, 40); PowersManager.useMobPower(mob, mob, recall, 40);
mob.setCombatTarget(null); mob.setCombatTarget(null);
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) { if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain) && mob.isAlive()) {
//guard captain pulls his minions home with him //guard captain pulls his minions home with him
@@ -973,15 +950,14 @@ public class MobAI {
} }
} }
} }
} else if (!MovementUtilities.inRangeOfBindLocation(mob)) { } else if (MovementUtilities.inRangeOfBindLocation(mob) == false) {
PowersBase recall = PowersManager.getPowerByToken(-1994153779); PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40); PowersManager.useMobPower(mob, mob, recall, 40);
mob.setCombatTarget(null); mob.setCombatTarget(null);
for (Entry playerEntry : mob.playerAgroMap.entrySet()) for (Integer playerEntry : mob.playerAgroMap.keySet())
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0); mob.playerAgroMap.put(playerEntry,0f);
mob.setCombatTarget(null);
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
@@ -1035,7 +1011,7 @@ public class MobAI {
//dont scan self. //dont scan self.
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) || (mob.agentType.equals(Enum.AIAgentType.PET))) if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) == true)
continue; continue;
Mob aggroMob = (Mob) awoMob; Mob aggroMob = (Mob) awoMob;
@@ -1045,7 +1021,7 @@ public class MobAI {
if ((aggroMob.agentType.equals(Enum.AIAgentType.GUARD))) if ((aggroMob.agentType.equals(Enum.AIAgentType.GUARD)))
continue; continue;
if(aggroMob.BehaviourType.equals(Enum.MobBehaviourType.Pet1)) if (aggroMob.behaviourType.equals(Enum.MobBehaviourType.Pet1))
continue; continue;
if (mob.getLoc().distanceSquared2D(aggroMob.getLoc()) > sqr(50)) if (mob.getLoc().distanceSquared2D(aggroMob.getLoc()) > sqr(50))
@@ -1058,22 +1034,9 @@ public class MobAI {
} }
} }
public static void checkToDropGuardAggro(Mob mob){
City city = mob.guardedCity;
if(city == null)
return;
if(mob.combatTarget == null)
return;
if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
mob.setCombatTarget(null);
}
public static void GuardCaptainLogic(Mob mob) { public static void GuardCaptainLogic(Mob mob) {
try { try {
checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null) if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob); CheckForPlayerGuardAggro(mob);
@@ -1088,6 +1051,7 @@ public class MobAI {
mob.setCombatTarget(newTarget); mob.setCombatTarget(newTarget);
} }
CheckMobMovement(mob); CheckMobMovement(mob);
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
@@ -1098,16 +1062,28 @@ public class MobAI {
public static void GuardMinionLogic(Mob mob) { public static void GuardMinionLogic(Mob mob) {
try { try {
checkToDropGuardAggro(mob); if (!mob.guardCaptain.isAlive()) {
boolean isComanded = mob.npcOwner.isAlive(); if (mob.getCombatTarget() == null) {
if (!isComanded) { CheckForPlayerGuardAggro(mob);
GuardCaptainLogic(mob); } else {
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (newTarget != null) {
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget);
} else
mob.setCombatTarget(newTarget);
}
}
}else { }else {
if (mob.npcOwner.getCombatTarget() != null) if (mob.guardCaptain.getCombatTarget() != null)
mob.setCombatTarget(mob.npcOwner.getCombatTarget()); mob.setCombatTarget(mob.guardCaptain.getCombatTarget());
else else if (mob.getCombatTarget() != null)
if (mob.getCombatTarget() != null)
mob.setCombatTarget(null); mob.setCombatTarget(null);
} }
CheckMobMovement(mob); CheckMobMovement(mob);
@@ -1120,8 +1096,6 @@ public class MobAI {
public static void GuardWallArcherLogic(Mob mob) { public static void GuardWallArcherLogic(Mob mob) {
try { try {
checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null) if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob); CheckForPlayerGuardAggro(mob);
else else
@@ -1135,14 +1109,31 @@ public class MobAI {
try { try {
if (mob.getOwner() == null && mob.isNecroPet() == false && mob.isSiege() == false)
if (mob.guardCaptain == null && mob.isNecroPet() == false && mob.isSiege() == false)
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob)) if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
mob.killCharacter("no owner"); mob.killCharacter("no owner");
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam) if (MovementUtilities.canMove(mob) && mob.behaviourType.canRoam)
CheckMobMovement(mob); CheckMobMovement(mob);
CheckForAttack(mob); CheckForAttack(mob);
//recover health
if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false)
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000)
if (mob.getHealth() < mob.getHealthMax()) {
float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None)) * 0.01f);
mob.setHealth(mob.getHealth() + recoveredHealth);
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.getHealth() > mob.getHealthMax())
mob.setHealth(mob.getHealthMax());
}
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
} }
@@ -1173,7 +1164,7 @@ public class MobAI {
if (mob.getCombatTarget() != null && mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false) if (mob.getCombatTarget() != null && mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false)
mob.setCombatTarget(null); mob.setCombatTarget(null);
if (mob.BehaviourType.isAgressive) { if (mob.behaviourType.isAgressive) {
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
@@ -1181,7 +1172,7 @@ public class MobAI {
mob.setCombatTarget(newTarget); mob.setCombatTarget(newTarget);
else { else {
if (mob.getCombatTarget() == null) { if (mob.getCombatTarget() == null) {
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard) if (mob.behaviourType == Enum.MobBehaviourType.HamletGuard)
SafeGuardAggro(mob); //safehold guard SafeGuardAggro(mob); //safehold guard
else else
CheckForAggro(mob); //normal aggro CheckForAggro(mob); //normal aggro
@@ -1191,12 +1182,12 @@ public class MobAI {
//check if mob can move for patrol or moving to target //check if mob can move for patrol or moving to target
if (mob.BehaviourType.canRoam) if (mob.behaviourType.canRoam)
CheckMobMovement(mob); CheckMobMovement(mob);
//check if mob can attack if it isn't wimpy //check if mob can attack if it isn't wimpy
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null) if (!mob.behaviourType.isWimpy && mob.getCombatTarget() != null)
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
@@ -1213,7 +1204,7 @@ public class MobAI {
if (!mob.isAlive()) if (!mob.isAlive())
return; return;
ConcurrentHashMap<Integer, Boolean> loadedPlayers = mob.playerAgroMap; ConcurrentHashMap<Integer, Float> loadedPlayers = mob.playerAgroMap;
for (Entry playerEntry : loadedPlayers.entrySet()) { for (Entry playerEntry : loadedPlayers.entrySet()) {
@@ -1261,8 +1252,8 @@ public class MobAI {
if (mob.getGuild().getNation().equals(target.getGuild().getNation())) if (mob.getGuild().getNation().equals(target.getGuild().getNation()))
return false; return false;
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) { if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
if (((Mob) mob.npcOwner).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) { if (((Mob) mob.guardCaptain).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
return true; return true;
} }
} else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) { } else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
@@ -1346,7 +1337,7 @@ public class MobAI {
MovementUtilities.aiMove(mob, mob.destination, true); MovementUtilities.aiMove(mob, mob.destination, true);
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) { if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) { for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
//make sure mob is out of combat stance //make sure mob is out of combat stance
@@ -1373,7 +1364,7 @@ public class MobAI {
float CurrentHateValue = 0; float CurrentHateValue = 0;
if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
CurrentHateValue = ((PlayerCharacter) mob.getCombatTarget()).getHateValue(); CurrentHateValue = mob.playerAgroMap.get(mob.combatTarget.getObjectUUID()).floatValue();
AbstractWorldObject mostHatedTarget = null; AbstractWorldObject mostHatedTarget = null;
@@ -1384,8 +1375,8 @@ public class MobAI {
if (potentialTarget.equals(mob.getCombatTarget())) if (potentialTarget.equals(mob.getCombatTarget()))
continue; continue;
if (potentialTarget != null && potentialTarget.getHateValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) { if (potentialTarget != null && mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
CurrentHateValue = potentialTarget.getHateValue(); CurrentHateValue = mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue();
mostHatedTarget = potentialTarget; mostHatedTarget = potentialTarget;
} }
@@ -1396,25 +1387,4 @@ public class MobAI {
} }
return null; return null;
} }
public static void RecoverHealth(Mob mob) {
//recover health
try {
if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false)
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000)
if (mob.getHealth() < mob.getHealthMax()) {
float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None)) * 0.01f);
mob.setHealth(mob.getHealth() + recoveredHealth);
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.getHealth() > mob.getHealthMax())
mob.setHealth(mob.getHealthMax());
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
}
}
} }
@@ -48,7 +48,7 @@ public class CombatUtilities {
} }
public static boolean inRange2D(AbstractWorldObject entity1, AbstractWorldObject entity2, double range) { public static boolean inRange2D(AbstractWorldObject entity1, AbstractWorldObject entity2, double range) {
return entity1.getLoc().distance2D(entity2.getLoc()) < range; return entity1.getLoc().distanceSquared2D(entity2.getLoc()) < range * range;
} }
public static void swingIsBlock(Mob agent, AbstractWorldObject target, int animation) { public static void swingIsBlock(Mob agent, AbstractWorldObject target, int animation) {
@@ -139,22 +139,37 @@ public class CombatUtilities {
} }
public static boolean triggerDefense(Mob agent, AbstractWorldObject target) { public static boolean triggerDefense(Mob agent, AbstractWorldObject target) {
int defense = 0; int defenseScore = 0;
int atr = agent.getAtrHandOne(); int attackScore = agent.getAtrHandOne();
switch (target.getObjectType()) { switch (target.getObjectType()) {
case PlayerCharacter: case PlayerCharacter:
defense = ((AbstractCharacter) target).getDefenseRating(); defenseScore = ((AbstractCharacter) target).getDefenseRating();
break; break;
case Mob: case Mob:
Mob mob = (Mob) target; Mob mob = (Mob) target;
if (mob.isSiege()) if (mob.isSiege())
defense = atr; defenseScore = attackScore;
break; break;
case Building: case Building:
return false; return false;
} }
return CombatManager.LandHit(atr,defense);
int hitChance;
if (attackScore > defenseScore || defenseScore == 0)
hitChance = 94;
else if (attackScore == defenseScore && target.getObjectType() == GameObjectType.Mob)
hitChance = 10;
else {
float dif = attackScore / defenseScore;
if (dif <= 0.8f)
hitChance = 4;
else
hitChance = ((int) (450 * (dif - 0.8f)) + 4);
if (target.getObjectType() == GameObjectType.Building)
hitChance = 100;
}
return ThreadLocalRandom.current().nextInt(100) > hitChance;
} }
public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) { public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) {
@@ -13,10 +13,10 @@ import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.Enum.ModType; import engine.Enum.ModType;
import engine.Enum.SourceType; import engine.Enum.SourceType;
import engine.mobileAI.Threads.MobAIThread;
import engine.exception.MsgSendException; import engine.exception.MsgSendException;
import engine.gameManager.MovementManager; import engine.gameManager.MovementManager;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.mobileAI.Threads.MobAIThread;
import engine.net.client.msg.MoveToPointMsg; import engine.net.client.msg.MoveToPointMsg;
import engine.objects.*; import engine.objects.*;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -38,7 +38,7 @@ public class MovementUtilities {
if (agent.getContract() != null) if (agent.getContract() != null)
guardCaptain = agent; guardCaptain = agent;
else else
guardCaptain = (Mob) agent.npcOwner; guardCaptain = (Mob) agent.guardCaptain;
if (guardCaptain != null) { if (guardCaptain != null) {
Building barracks = guardCaptain.building; Building barracks = guardCaptain.building;
+4 -4
View File
@@ -13,8 +13,6 @@ import engine.exception.FactoryBuildException;
import engine.gameManager.ChatManager; import engine.gameManager.ChatManager;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
import engine.net.client.Protocol; import engine.net.client.Protocol;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.PlaceAssetMsg;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.joda.time.DateTime; import org.joda.time.DateTime;
@@ -96,9 +94,11 @@ public class NetMsgFactory {
if (origin instanceof ClientConnection) { if (origin instanceof ClientConnection) {
PlayerCharacter player = ((ClientConnection) origin).getPlayerCharacter(); PlayerCharacter player = ((ClientConnection) origin).getPlayerCharacter();
if (player != null) { if (player != null) {
// if (MBServerStatics.worldServerName.equals("Grief"))
Logger.error("Invalid protocol msg for player " + player.getFirstName() + " : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode); Logger.error("Invalid protocol msg for player " + player.getFirstName() + " : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode);
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "Please Report What You Just Did. Ref Code: " + opcode); } else
} Logger.error("Invalid protocol msg : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode);
} }
return null; return null;
+89 -125
View File
@@ -85,7 +85,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (pc == null) if (pc == null)
return; return;
pc.update(false); pc.update();
if (msg.getSpeed() == 2) if (msg.getSpeed() == 2)
pc.setWalkMode(false); pc.setWalkMode(false);
else else
@@ -114,7 +114,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (pc == null) if (pc == null)
return; return;
pc.update(false); pc.update();
pc.setSit(msg.toggleSitStand()); pc.setSit(msg.toggleSitStand());
@@ -560,30 +560,12 @@ public class ClientMessagePump implements NetMsgHandler {
if (!itemManager.inventoryContains(i)) if (!itemManager.inventoryContains(i))
return; return;
//cannot delete gold if (i.isCanDestroy())
if(i.getItemBaseID() == 7) if (itemManager.delete(i) == true) {
return;
if (i.isCanDestroy()) {
int goldValue = i.getBaseValue();
if (i.getItemBase().isRune())
goldValue = 500000;
if (i.getItemBaseID() == 980066)
goldValue = 0;
if(itemManager.getGoldInventory().getNumOfItems() + goldValue > 10000000)
return;
if (itemManager.delete(i)) {
if (goldValue > 0)
itemManager.addGoldToInventory(goldValue, false);
itemManager.updateInventory();
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg); Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} }
}
} }
private static void ackBankWindowOpened(AckBankWindowOpenedMsg msg, ClientConnection origin) { private static void ackBankWindowOpened(AckBankWindowOpenedMsg msg, ClientConnection origin) {
@@ -672,8 +654,6 @@ public class ClientMessagePump implements NetMsgHandler {
JobScheduler.getInstance().scheduleJob(new RefreshGroupJob(sourcePlayer), MBServerStatics.LOAD_OBJECT_DELAY); JobScheduler.getInstance().scheduleJob(new RefreshGroupJob(sourcePlayer), MBServerStatics.LOAD_OBJECT_DELAY);
} }
private static void lootWindowRequest(LootWindowRequestMsg msg, ClientConnection origin) throws MsgSendException { private static void lootWindowRequest(LootWindowRequestMsg msg, ClientConnection origin) throws MsgSendException {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin); PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
@@ -1263,8 +1243,6 @@ public class ClientMessagePump implements NetMsgHandler {
cost = sell.getBaseValue(); cost = sell.getBaseValue();
if(sell.getItemBaseID() == 980066)
cost = 0;
//apply damaged value reduction //apply damaged value reduction
float durabilityCurrent = sell.getDurabilityCurrent(); float durabilityCurrent = sell.getDurabilityCurrent();
@@ -1369,8 +1347,6 @@ public class ClientMessagePump implements NetMsgHandler {
return; return;
// test within talking range // test within talking range
if(npc.isInSafeZone())
npc.sellPercent = 0;
if (sourcePlayer.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) { if (sourcePlayer.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 14); ErrorPopupMsg.sendErrorPopup(sourcePlayer, 14);
@@ -1382,192 +1358,219 @@ public class ClientMessagePump implements NetMsgHandler {
} }
private static void buyFromNPC(BuyFromNPCMsg msg, ClientConnection origin) { private static void buyFromNPC(BuyFromNPCMsg msg, ClientConnection origin) {
PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin); PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin);
if (sourcePlayer == null) if (sourcePlayer == null)
return; return;
if (origin.buyLock.tryLock()) { if (origin.buyLock.tryLock()) {
try { try {
CharacterItemManager itemMan = sourcePlayer.getCharItemManager(); CharacterItemManager itemMan = sourcePlayer.getCharItemManager();
if (itemMan == null) {
if (itemMan == null)
return; return;
}
NPC npc = NPC.getFromCache(msg.getNPCID()); NPC npc = NPC.getFromCache(msg.getNPCID());
if (npc == null) {
if (npc == null)
return; return;
}
Item gold = itemMan.getGoldInventory(); Item gold = itemMan.getGoldInventory();
if (gold == null) {
if (gold == null)
return; return;
}
Item buy = null; Item buy = null;
if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) { if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) {
ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory(); ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory();
//if(npc.contract.getObjectUUID() == 890){ // default steward if (sellInventory == null)
// sellInventory = npc.getSellInventorySteward();
//}
//if(npc.contract.getObjectUUID() == 889){ // default builder
// sellInventory = npc.getSellInventoryBuilder();
//}
if (sellInventory == null) {
return; return;
}
for (MobEquipment me : sellInventory) { for (MobEquipment me : sellInventory) {
if (me.getObjectUUID() == msg.getItemID()) { if (me.getObjectUUID() == msg.getItemID()) {
ItemBase ib = me.getItemBase(); ItemBase ib = me.getItemBase();
if (ib == null) { if (ib == null)
return; return;
}
//test room available for item //test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight())) { if (!itemMan.hasRoomInventory(ib.getWeight()))
return; return;
}
int cost = me.getMagicValue(); int cost = me.getMagicValue();
float bargain = sourcePlayer.getBargain(); float bargain = sourcePlayer.getBargain();
switch(npc.getContractID()){
case 1201:
cost = ItemBase.getDiscPrice(ib.getUUID());
bargain = 0;
break;
case 1202:
cost = ItemBase.getStatPrice(ib.getUUID());
bargain = 0;
break;
case 900:
cost = Warehouse.getCostForResource(ib.getUUID()) * Warehouse.getSellStackSize(ib.getUUID());
bargain = 0;
break;
}
float profit;
if(npc.isInSafeZone()) float profit = npc.getSellPercent(sourcePlayer) - bargain;
profit = 0;
else if (profit < 1)
profit = npc.getSellPercent(sourcePlayer) - bargain; profit = 1;
if(profit > 0)
cost *= profit; cost *= profit;
if (gold.getNumOfItems() - cost < 0) { if (gold.getNumOfItems() - cost < 0) {
//dont' have enough goldItem exit! //dont' have enough goldItem exit!
// chatMan.chatSystemInfo(pc, "" + "You dont have enough gold."); // chatMan.chatSystemInfo(pc, "" + "You dont have enough gold.");
return; return;
} }
Building b = (!npc.isStatic()) ? npc.getBuilding() : null; Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null && b.getProtectionState().equals(ProtectionState.NPC)) if (b != null && b.getProtectionState().equals(ProtectionState.NPC))
b = null; b = null;
int buildingDeposit = cost - me.getMagicValue(); int buildingDeposit = cost - me.getMagicValue();
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) { if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206); ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return; return;
}if(npc.getContractID() == 1502041){ }
me.fromNoob = true;
} else if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) { if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
// chatMan.chatSystemInfo(pc, "" + "You Failed to buy the item."); // chatMan.chatSystemInfo(pc, "" + "You Failed to buy the item.");
ChatManager.chatSystemError(sourcePlayer, "Failed To Buy Item");
return; return;
} }
if(me.getItemBase().getType().equals(ItemType.RESOURCE) && npc.getContractID() == 900){
handleResourcePurchase(me,itemMan,sourcePlayer,ib); buy = Item.createItemForPlayer(sourcePlayer, ib);
}else {
buy = Item.createItemForPlayer(sourcePlayer, ib, me.fromNoob);
if (buy != null) { if (buy != null) {
me.transferEnchants(buy); me.transferEnchants(buy);
itemMan.addItemToInventory(buy); itemMan.addItemToInventory(buy);
if(npc.contractUUID == 900 && buy.getItemBaseID() == 1705032){
buy.setNumOfItems(10);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
}
//itemMan.updateInventory(); //itemMan.updateInventory();
} }
} }
} }
}
} else if (msg.getItemType() == GameObjectType.Item.ordinal()) { } else if (msg.getItemType() == GameObjectType.Item.ordinal()) {
CharacterItemManager npcCim = npc.getCharItemManager(); CharacterItemManager npcCim = npc.getCharItemManager();
if (npcCim == null) if (npcCim == null)
return; return;
buy = Item.getFromCache(msg.getItemID()); buy = Item.getFromCache(msg.getItemID());
if (buy == null) if (buy == null)
return; return;
ItemBase ib = buy.getItemBase(); ItemBase ib = buy.getItemBase();
if (ib == null) if (ib == null)
return; return;
if (!npcCim.inventoryContains(buy)) if (!npcCim.inventoryContains(buy))
return; return;
//test room available for item //test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight())) if (!itemMan.hasRoomInventory(ib.getWeight()))
return; return;
//TODO test cost and subtract goldItem //TODO test cost and subtract goldItem
//TODO CHnage this if we ever put NPc city npcs in buildings. //TODO CHnage this if we ever put NPc city npcs in buildings.
int cost = buy.getBaseValue(); int cost = buy.getBaseValue();
if (buy.isID() || buy.isCustomValue()) if (buy.isID() || buy.isCustomValue())
cost = buy.getMagicValue(); cost = buy.getMagicValue();
float bargain = sourcePlayer.getBargain(); float bargain = sourcePlayer.getBargain();
float profit = npc.getSellPercent(sourcePlayer) - bargain; float profit = npc.getSellPercent(sourcePlayer) - bargain;
if (profit < 1) if (profit < 1)
profit = 1; profit = 1;
if (!buy.isCustomValue()) if (!buy.isCustomValue())
cost *= profit; cost *= profit;
else else
cost = buy.getValue(); cost = buy.getValue();
if (gold.getNumOfItems() - cost < 0) { if (gold.getNumOfItems() - cost < 0) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
return; return;
} }
Building b = (!npc.isStatic()) ? npc.getBuilding() : null; Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null) if (b != null)
if (b.getProtectionState().equals(ProtectionState.NPC)) if (b.getProtectionState().equals(ProtectionState.NPC))
b = null; b = null;
int buildingDeposit = cost; int buildingDeposit = cost;
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206); ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return; return;
} }
if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) { if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 110); ErrorPopupMsg.sendErrorPopup(sourcePlayer, 110);
return; return;
} }
if (buy != null) if (buy != null)
itemMan.buyFromNPC(buy, npc); itemMan.buyFromNPC(buy, npc);
} else if (msg.getItemType() == GameObjectType.MobLoot.ordinal()) { } else if (msg.getItemType() == GameObjectType.MobLoot.ordinal()) {
CharacterItemManager npcCim = npc.getCharItemManager(); CharacterItemManager npcCim = npc.getCharItemManager();
if (npcCim == null) if (npcCim == null)
return; return;
buy = MobLoot.getFromCache(msg.getItemID()); buy = MobLoot.getFromCache(msg.getItemID());
if (buy == null) if (buy == null)
return; return;
ItemBase ib = buy.getItemBase(); ItemBase ib = buy.getItemBase();
if (ib == null) if (ib == null)
return; return;
if (!npcCim.inventoryContains(buy)) if (!npcCim.inventoryContains(buy))
return; return;
//test room available for item //test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight())) if (!itemMan.hasRoomInventory(ib.getWeight()))
return; return;
//TODO test cost and subtract goldItem //TODO test cost and subtract goldItem
//TODO CHnage this if we ever put NPc city npcs in buildings. //TODO CHnage this if we ever put NPc city npcs in buildings.
int cost = buy.getMagicValue(); int cost = buy.getMagicValue();
cost *= npc.getSellPercent(sourcePlayer); cost *= npc.getSellPercent(sourcePlayer);
if (gold.getNumOfItems() - cost < 0) { if (gold.getNumOfItems() - cost < 0) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
return; return;
} }
Building b = (!npc.isStatic()) ? npc.getBuilding() : null; Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null && b.getProtectionState().equals(ProtectionState.NPC)) if (b != null && b.getProtectionState().equals(ProtectionState.NPC))
b = null; b = null;
int buildingDeposit = cost; int buildingDeposit = cost;
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206); ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return; return;
} }
if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) if (!itemMan.buyFromNPC(b, cost, buildingDeposit))
return; return;
if (buy != null) if (buy != null)
itemMan.buyFromNPC(buy, npc); itemMan.buyFromNPC(buy, npc);
} else } else
return; return;
if (buy != null) { if (buy != null) {
msg.setItem(buy); msg.setItem(buy);
//send the buy message back to update player //send the buy message back to update player
// msg.setItemType(buy.getObjectType().ordinal()); // msg.setItemType(buy.getObjectType().ordinal());
@@ -1576,43 +1579,14 @@ public class ClientMessagePump implements NetMsgHandler {
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
itemMan.updateInventory(); itemMan.updateInventory();
} }
} finally { } finally {
origin.buyLock.unlock(); origin.buyLock.unlock();
} }
} else { } else {
ErrorPopupMsg.sendErrorPopup(origin.getPlayerCharacter(), 12); // All production slots taken ErrorPopupMsg.sendErrorPopup(origin.getPlayerCharacter(), 12); // All production slots taken
} }
}
public static void handleResourcePurchase(MobEquipment me, CharacterItemManager itemMan, PlayerCharacter sourcePlayer, ItemBase ib){
boolean stacked = false;
int buystack = Warehouse.getSellStackSize(me.getItemBase().getUUID());
for(Item item : itemMan.getInventory()){
int itemID = item.getItemBaseID();
int meID = me.getItemBase().getUUID();
if(itemID == meID){
if(Warehouse.maxResources.isEmpty())
Warehouse.getMaxResources();
int maxStack = Warehouse.maxResources.get(itemID);
if(maxStack > item.getNumOfItems() + buystack){
item.setNumOfItems(item.getNumOfItems() + buystack);
stacked = true;
itemMan.updateInventory();
DbManager.ItemQueries.UPDATE_NUM_ITEMS(item,item.getNumOfItems());
break;
}
}
}
if(!stacked){
Item buy = Item.createItemForPlayer(sourcePlayer, ib, false);
if (buy != null) {
me.transferEnchants(buy);
itemMan.addItemToInventory(buy);
buy.setNumOfItems(buystack);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
}
}
itemMan.updateInventory();
} }
private static void Repair(RepairMsg msg, ClientConnection origin) { private static void Repair(RepairMsg msg, ClientConnection origin) {
@@ -1672,24 +1646,14 @@ public class ClientMessagePump implements NetMsgHandler {
max *= (1 + (durMod * 0.01f)); max *= (1 + (durMod * 0.01f));
if (dur >= max || dur < 1) { if (dur >= max || dur < 1) {
//redundancy message to clear item from window in client //redundancy message to clear item from window in client
if (!DbManager.ItemQueries.SET_DURABILITY(toRepair, dur))
return;
toRepair.setDurabilityCurrent(max); toRepair.setDurabilityCurrent(max);
msg.setupRepairAck(max - dur); msg.setupRepairAck(max - dur);
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return; return;
} }
//TODO get cost to repair
int cost = ((int)((toRepair.getMagicValue()/max*(max - dur)) + (npc.getSpecialPrice() * npc.buyPercent))) + (int)(npc.getSpecialPrice() * (max - dur)); int cost = (int) ((max - dur) * 80.1);
//int pointsToRepair = max - dur;
//int magicValue = toRepair.getMagicValue();
//if(magicValue == 0)
// magicValue = 1;
//int calculatedValue = toRepair.getDurabilityMax() * magicValue;
//float costPerPoint = (magicValue / max) * ( 1 + npc.buyPercent);
//cost = (int)(pointsToRepair * costPerPoint) + npc.getSpecialPrice();
Building b = (!npc.isStatic()) ? npc.getBuilding() : null; Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null) if (b != null)
@@ -11,7 +11,6 @@ import engine.objects.GuildStatusController;
import engine.objects.Mine; import engine.objects.Mine;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.objects.Resource; import engine.objects.Resource;
import org.pmw.tinylog.Logger;
/* /*
* @Author: * @Author:
@@ -36,28 +35,26 @@ public class ArcMineChangeProductionMsgHandler extends AbstractClientMsgHandler
//TODO verify this against the warehouse? //TODO verify this against the warehouse?
if (!GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus())) // is this only GL? if (GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus()) == false) // is this only GL?
return true; return true;
Mine mine = Mine.getMine(changeProductionMsg.getMineID()); Mine mine = Mine.getMine(changeProductionMsg.getMineID());
if (mine == null) { if (mine == null)
Logger.error("Player Character: " + playerCharacter.getName() + " Tried To Change Mine: " + changeProductionMsg.getMineID() + " and Mine was Null");
return true; return true;
}
//make sure mine belongs to guild //make sure mine belongs to guild
if (mine.getOwningGuild().isEmptyGuild() || mine.getOwningGuild().getObjectUUID() != playerCharacter.getGuild().getObjectUUID()) if (mine.getOwningGuild().isEmptyGuild() ||
mine.getOwningGuild().getObjectUUID() != playerCharacter.getGuild().getObjectUUID())
return true; return true;
//make sure valid resource //make sure valid resource
Resource resource = Resource.resourceByHash.get(changeProductionMsg.getResourceHash()); Resource resource = Resource.resourceByHash.get(changeProductionMsg.getResourceHash());
if (resource == null) { if (resource == null)
Logger.error("Player Character: " + playerCharacter.getName() + " Tried To Change Mine: " + changeProductionMsg.getMineID() + " and Resource was Null");
return true; return true;
}
//update resource //update resource
@@ -47,16 +47,13 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
if (pc.region != null && !pc.region.isOutside()) if (pc.region != null && !pc.region.isOutside())
return false; return false;
// Find out if we already have an altitude timer running and if so // Find out if we already have an altitude timer running and if so
// do not process more alt change requests // do not process more alt change requests
pc.updateFlight();
if (pc.getTakeOffTime() != 0) if (pc.getTakeOffTime() != 0)
return false; return false;
pc.setTakeOffTime(System.currentTimeMillis());
// remove all movement timers and jobs // remove all movement timers and jobs
//TODO: test if they can fly //TODO: test if they can fly
@@ -70,7 +67,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
if (pc.getAltitude() == 0 && !msg.up()) if (pc.getAltitude() == 0 && !msg.up())
return true; return true;
pc.update(false); pc.update();
pc.stopMovement(pc.getLoc()); pc.stopMovement(pc.getLoc());
msg.setStartAlt(pc.getAltitude()); msg.setStartAlt(pc.getAltitude());
if (msg.up()) { if (msg.up()) {
@@ -135,7 +132,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
} }
if (msg.up()) { if (msg.up()) {
pc.update(false); pc.update();
pc.setDesiredAltitude(targetAlt); pc.setDesiredAltitude(targetAlt);
pc.setTakeOffTime(System.currentTimeMillis()); pc.setTakeOffTime(System.currentTimeMillis());
} else { } else {
@@ -161,7 +158,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
} else } else
pc.setDesiredAltitude(targetAlt); pc.setDesiredAltitude(targetAlt);
pc.update(false); pc.update();
pc.setTakeOffTime(System.currentTimeMillis()); pc.setTakeOffTime(System.currentTimeMillis());
@@ -63,7 +63,7 @@ public class CityDataHandler extends AbstractClientMsgHandler {
// If the hotZone has changed then update the client's map accordingly. // If the hotZone has changed then update the client's map accordingly.
if (playerCharacter.getTimestamps().containsKey("hotzoneupdate") && playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) { if (playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) {
HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID()); HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg); dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
@@ -62,7 +62,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
if (city != null) if (city != null)
bane = city.getBane(); bane = city.getBane();
if (bane != null){// && bane.getSiegePhase() == Enum.SiegePhase.WAR) { if (bane != null && bane.getSiegePhase() == Enum.SiegePhase.WAR) {
ErrorPopupMsg.sendErrorPopup(pc, 171); ErrorPopupMsg.sendErrorPopup(pc, 171);
return true; return true;
} }
@@ -102,7 +102,7 @@ public class GroupInviteResponseHandler extends AbstractClientMsgHandler {
// Run Keyclone Audit // Run Keyclone Audit
//KEYCLONEAUDIT.audit(player, group); KEYCLONEAUDIT.audit(player, group);
return true; return true;
} }
@@ -61,7 +61,7 @@ public class HirelingServiceMsgHandler extends AbstractClientMsgHandler {
return true; return true;
npc.setSpecialPrice(msg.repairCost); npc.setRepairCost(msg.repairCost);
ManageNPCMsg outMsg = new ManageNPCMsg(npc); ManageNPCMsg outMsg = new ManageNPCMsg(npc);
Dispatch dispatch = Dispatch.borrow(player, msg); Dispatch dispatch = Dispatch.borrow(player, msg);
@@ -360,11 +360,6 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
targetItem.recycle(vendor); targetItem.recycle(vendor);
vendor.removeItemFromForge(targetItem); vendor.removeItemFromForge(targetItem);
//refund the gold for cancelled item
if(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue() < 15000000){
vendor.building.setStrongboxValue(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue());
}
// Refresh vendor's inventory to client // Refresh vendor's inventory to client
outMsg = new ManageNPCMsg(vendor); outMsg = new ManageNPCMsg(vendor);
@@ -62,23 +62,16 @@ public class MOTDEditHandler extends AbstractClientMsgHandler {
return true; return true;
} }
if (type == 1) { // Guild MOTD if (type == 1) // Guild MOTD
msg.setMessage(guild.getMOTD()); msg.setMessage(guild.getMOTD());
guild.updateDatabase(); else if (type == 3) // IC MOTD
}else if (type == 3) { // IC MOTD
msg.setMessage(guild.getICMOTD()); msg.setMessage(guild.getICMOTD());
guild.updateDatabase(); else if (type == 0) { // Nation MOTD
}else if (type == 0) { // Nation MOTD
Guild nation = guild.getNation(); Guild nation = guild.getNation();
if (nation == null || !nation.isNation()) { if (nation == null || !nation.isNation()) {
ErrorPopupMsg.sendErrorMsg(playerCharacter, "You do not have such authority!"); ErrorPopupMsg.sendErrorMsg(playerCharacter, "You do not have such authority!");
return true; return true;
} }
nation.setNMOTD(msg.getMessage());
nation.updateDatabase();
for(Guild sub : nation.getSubGuildList()){
sub.setNMOTD(nation.getNMOTD());
}
msg.setMessage(nation.getMOTD()); msg.setMessage(nation.getMOTD());
} }
dispatch = Dispatch.borrow(playerCharacter, msg); dispatch = Dispatch.borrow(playerCharacter, msg);
@@ -17,7 +17,6 @@ import engine.powers.PowersBase;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Objects;
/* /*
* @Author: * @Author:
@@ -106,7 +105,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
// Validate player can obtain blessing // Validate player can obtain blessing
if (!GuildStatusController.isGuildLeader(player.getGuildStatus())) { if (GuildStatusController.isGuildLeader(player.getGuildStatus()) == false) {
ErrorPopupMsg.sendErrorPopup(player, 173); // You must be the leader of a guild to receive a blessing ErrorPopupMsg.sendErrorPopup(player, 173); // You must be the leader of a guild to receive a blessing
return; return;
} }
@@ -127,12 +126,12 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
realm = RealmMap.getRealmForCity(city); realm = RealmMap.getRealmForCity(city);
if (!realm.getCanBeClaimed()) { if (realm.getCanBeClaimed() == false) {
ErrorPopupMsg.sendErrorPopup(player, 180); // This territory cannot be ruled by anyone ErrorPopupMsg.sendErrorPopup(player, 180); // This territory cannot be ruled by anyone
return; return;
} }
if (realm.isRuled()) { if (realm.isRuled() == true) {
ErrorPopupMsg.sendErrorPopup(player, 178); // This territory is already claimed ErrorPopupMsg.sendErrorPopup(player, 178); // This territory is already claimed
return; return;
} }
@@ -143,12 +142,12 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
} }
private static void requestBoon(PlayerCharacter player, NPC npc) { private static void requestBoon(MerchantMsg msg, ClientConnection origin, PlayerCharacter player, NPC npc) {
Building shrineBuilding; Building shrineBuilding;
Shrine shrine; Shrine shrine;
if (!npc.getGuild().getNation().equals(player.getGuild().getNation())) if (npc.getGuild() != player.getGuild())
return; return;
shrineBuilding = npc.getBuilding(); shrineBuilding = npc.getBuilding();
@@ -156,7 +155,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
if (shrineBuilding == null) if (shrineBuilding == null)
return; return;
if (shrineBuilding.getBlueprint() != null && !shrineBuilding.getBlueprint().getBuildingGroup().equals(engine.Enum.BuildingGroup.SHRINE)) if (shrineBuilding.getBlueprint() != null && shrineBuilding.getBlueprint().getBuildingGroup() != engine.Enum.BuildingGroup.SHRINE)
return; return;
if (shrineBuilding.getRank() == -1) if (shrineBuilding.getRank() == -1)
@@ -172,9 +171,11 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
return; return;
} }
//already haz boon.
if (player.containsEffect(shrine.getShrineType().getPowerToken())) { if (player.containsEffect(shrine.getShrineType().getPowerToken())) {
//remove old boon to apply new one, allows boon refreshing ErrorPopupMsg.sendErrorPopup(player, 199);
player.effects.remove(PowersManager.getPowerByToken(shrine.getShrineType().getPowerToken()).name); return;
} }
if (!Shrine.canTakeFavor(player, shrine)) if (!Shrine.canTakeFavor(player, shrine))
@@ -190,31 +191,16 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
return; return;
} }
int trains = 0; int rank = shrine.getRank();
switch(npc.getRank()){ //R8 trees always get atleast rank 2 boons. rank uses index, where 0 is first place, 1 is second, etc...
case 1: if (shrineBuilding.getCity() != null && shrineBuilding.getCity().getTOL() != null && shrineBuilding.getCity().getTOL().getRank() == 8)
trains = 10; if (rank != 0)
break; rank = 1;
case 2: int trains = 40 - (rank * 10);
trains = 15; if (trains < 0)
break; trains = 0;
case 3:
trains = 20;
break;
case 4:
trains = 25;
break;
case 5:
trains = 30;
break;
case 6:
trains = 35;
break;
case 7:
trains = 40;
break;
}
//System.out.println(trains);
PowersManager.applyPower(player, player, player.getLoc(), shrinePower.getToken(), trains, false); PowersManager.applyPower(player, player, player.getLoc(), shrinePower.getToken(), trains, false);
ChatManager.chatGuildInfo(player.getGuild(), player.getName() + " has recieved a boon costing " + 1 + " point of favor."); ChatManager.chatGuildInfo(player.getGuild(), player.getName() + " has recieved a boon costing " + 1 + " point of favor.");
shrineBuilding.addEffectBit(1000000 << 2); shrineBuilding.addEffectBit(1000000 << 2);
@@ -274,31 +260,9 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
} }
} }
if (targetCity == null){ if (targetCity == null)
Mine mineTele = null;
for(Mine mine : Mine.getMinesToTeleportTo(player)){
if(mine.getObjectUUID() == msg.getCityID()){
mineTele = mine;
}
}
if(mineTele == null){
return; return;
}else {
int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
msg.setTeleportTime(time);
Building tower = Mine.getTower(mineTele);
if (tower == null)
return;
Vector3fImmutable teleportLoc = Vector3fImmutable.getRandomPointOnCircle(tower.getLoc(), 10);
ChatManager.chatSystemInfo(player, "You Will Teleport To " + mineTele.getParentZone().getParent().getName() + "'s Mine In " + time + " Seconds.");
if (time > 0) {
//TODO add timer to teleport
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
}
}
}else{
//finish porting to a city
//verify level required to teleport or repledge //verify level required to teleport or repledge
Guild toGuild = targetCity.getGuild(); Guild toGuild = targetCity.getGuild();
@@ -352,9 +316,6 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
} }
} }
}
private static PowersBase getPowerforHermit(NPC npc) { private static PowersBase getPowerforHermit(NPC npc) {
int contractID; int contractID;
@@ -459,7 +420,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
if (isHermit(npc)) if (isHermit(npc))
requestHermitBlessing(msg, origin, player, npc); requestHermitBlessing(msg, origin, player, npc);
else else
requestBoon(player, npc); requestBoon(msg, origin, player, npc);
break; break;
case 15: case 15:
LeaderboardMessage lbm = new LeaderboardMessage(); LeaderboardMessage lbm = new LeaderboardMessage();
@@ -8,7 +8,6 @@ import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.gameManager.NPCManager; import engine.gameManager.NPCManager;
import engine.gameManager.SessionManager; import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch; import engine.net.Dispatch;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
@@ -42,7 +41,6 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (player == null) if (player == null)
return true; return true;
if (minionMsg.getNpcType() == Enum.GameObjectType.NPC.ordinal()) { if (minionMsg.getNpcType() == Enum.GameObjectType.NPC.ordinal()) {
NPC npc = NPC.getFromCache(minionMsg.getNpcID()); NPC npc = NPC.getFromCache(minionMsg.getNpcID());
@@ -63,10 +61,10 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
Mob toRemove = Mob.getFromCache(minionMsg.getUUID()); Mob toRemove = Mob.getFromCache(minionMsg.getUUID());
if (!npc.getSiegeMinionMap().containsKey(toRemove)) if (!npc.siegeMinionMap.containsKey(toRemove))
return true; return true;
npc.getSiegeMinionMap().remove(toRemove); npc.siegeMinionMap.remove(toRemove);
WorldGrid.RemoveWorldObject(toRemove); WorldGrid.RemoveWorldObject(toRemove);
@@ -74,15 +72,19 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
toRemove.getParentZone().zoneMobSet.remove(toRemove); toRemove.getParentZone().zoneMobSet.remove(toRemove);
DbManager.removeFromCache(toRemove); DbManager.removeFromCache(toRemove);
PlayerCharacter petOwner = toRemove.getOwner();
if(toRemove.guardCaptain.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
if (petOwner != null) { if (petOwner != null) {
petOwner.setPet(null); petOwner.setPet(null);
toRemove.setOwner(null);
toRemove.guardCaptain = null;
PetMsg petMsg = new PetMsg(5, null); PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg); Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} }
}
// we Found the move to remove, lets break the for loop so it doesnt look for more. // we Found the move to remove, lets break the for loop so it doesnt look for more.
@@ -115,7 +117,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (npc.getContractID() == 842) if (npc.getContractID() == 842)
maxSlots = 1; maxSlots = 1;
if (npc.getSiegeMinionMap().size() == maxSlots) if (npc.siegeMinionMap.size() == maxSlots)
return true; return true;
int mobBase; int mobBase;
@@ -146,42 +148,10 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (mobBase == 0) if (mobBase == 0)
return true; return true;
Mob siegeMob = Mob.createSiegeMob(npc, mobBase, npc.getGuild(), zone, b.getLoc(), (short) 1); Mob siegeMob = Mob.createSiegeMinion(npc, mobBase);
if (siegeMob == null) if (siegeMob == null)
return true; return true;
if (siegeMob != null) {
siegeMob.setSpawnTime(60 * 15);
Building building = BuildingManager.getBuilding(((MinionTrainingMessage) baseMsg).getBuildingID());
siegeMob.building = building;
siegeMob.parentZone = zone;
// Slot siege minion
// Can be either corner tower or bulwark.
int slot;
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.ARTYTOWER))
slot = 2;
else
slot = ((NPC) siegeMob.npcOwner).getSiegeMinionMap().get(siegeMob) + 1; // First slot is for the captain
BuildingLocation slotLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot);
siegeMob.bindLoc = building.getLoc().add(slotLocation.getLocation());
// Rotate slot position by the building rotation
siegeMob.bindLoc = Vector3fImmutable.rotateAroundPoint(building.getLoc(), siegeMob.bindLoc, building.getBounds().getQuaternion().angleY);
siegeMob.loc = new Vector3fImmutable(siegeMob.bindLoc);
siegeMob.endLoc = new Vector3fImmutable(siegeMob.bindLoc);
zone.zoneMobSet.add(siegeMob);
siegeMob.setLoc(siegeMob.bindLoc);
}
} }
ManageNPCMsg mnm = new ManageNPCMsg(npc); ManageNPCMsg mnm = new ManageNPCMsg(npc);
@@ -228,11 +198,14 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
toRemove.getParentZone().zoneMobSet.remove(toRemove); toRemove.getParentZone().zoneMobSet.remove(toRemove);
DbManager.removeFromCache(toRemove); DbManager.removeFromCache(toRemove);
PlayerCharacter petOwner = toRemove.getOwner();
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
if (petOwner != null) { if (petOwner != null) {
petOwner.setPet(null); petOwner.setPet(null);
toRemove.setOwner(null);
toRemove.guardCaptain = null;
PetMsg petMsg = new PetMsg(5, null); PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg); Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
@@ -298,14 +271,14 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
String pirateName = NPCManager.getPirateName(mobBase); String pirateName = NPCManager.getPirateName(mobBase);
if (!DbManager.MobQueries.ADD_TO_GUARDS(npc.getObjectUUID(), mobBase, pirateName, npc.getSiegeMinionMap().size() + 1)) Mob toCreate = Mob.createGuardMinion(npc, npc.getLevel(), pirateName);
return true;
Mob toCreate = Mob.createGuardMob(npc, npc.getGuild(), zone, building.getLoc(), npc.getLevel(), pirateName);
if (toCreate == null) if (toCreate == null)
return true; return true;
if (!DbManager.MobQueries.ADD_TO_GUARDS(npc.getObjectUUID(), mobBase, pirateName, npc.getSiegeMinionMap().size() + 1))
return true;
if (toCreate != null) { if (toCreate != null) {
toCreate.setDeathTime(System.currentTimeMillis()); toCreate.setDeathTime(System.currentTimeMillis());
toCreate.parentZone.zoneMobSet.add(toCreate); toCreate.parentZone.zoneMobSet.add(toCreate);
@@ -421,12 +421,31 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
itemMan.consume(item); itemMan.consume(item);
} }
break; break;
//ANNIVERSERY GIFT
case 31: case 31:
// *** Disabled for now: Needs bootyset created
//if (ib.getUUID() == 971012) {
// int random = ThreadLocalRandom.current().nextInt(ItemBase.AnniverseryGifts.size());
// int annyID = ItemBase.AnniverseryGifts.get(random);
// ItemBase annyIB = ItemBase.getItemBase(annyID);
// if (annyIB != null) {
// Item gift = MobLoot.createItemForPlayer(player, annyIB);
// if (gift != null) {
// itemMan.addItemToInventory(gift);
// itemMan.consume(item);
// }
// }
// break;
//}
LootManager.peddleFate(player,item); LootManager.peddleFate(player,item);
break; break;
case 30: //water bucket case 30: //water bucket
case 8: //potions, tears of saedron case 8: //potions, tears of saedron
case 5: //runes, petition, warrant, scrolls case 5: //runes, petition, warrant, scrolls
if (uuid > 3000 && uuid < 3050) { //Discipline Runes if (uuid > 3000 && uuid < 3050) { //Discipline Runes
if (ApplyRuneMsg.applyRune(uuid, origin, player)) { if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
@@ -443,12 +462,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
itemMan.consume(item); itemMan.consume(item);
} }
break; break;
} else if (uuid > 252122 && uuid < 252137) { //blood runes } else if (uuid > 252122 && uuid < 252128) { //mastery runes
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
itemMan.consume(item);
}
break;
} else if (uuid > 252128 && uuid < 252128) { //mastery runes
if (ApplyRuneMsg.applyRune(uuid, origin, player)) { if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
itemMan.consume(item); itemMan.consume(item);
} }
@@ -514,6 +528,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
} }
// Send piss bucket animation // Send piss bucket animation
VisualUpdateMessage vum = new VisualUpdateMessage(player, 16323); VisualUpdateMessage vum = new VisualUpdateMessage(player, 16323);
vum.configure(); vum.configure();
DispatchMessage.sendToAllInRange(player, vum); DispatchMessage.sendToAllInRange(player, vum);
@@ -528,9 +543,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
if(!item.getItemBase().getType().equals(ItemType.POTION)) {
player.cancelOnSpell(); player.cancelOnSpell();
}
break; break;
default: //shouldn't be here, consume item default: //shouldn't be here, consume item
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);
@@ -212,10 +212,6 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
return; return;
} }
for (AbstractCharacter guard : building.getHirelings().keySet()) {
if (guard.getObjectType() == GameObjectType.Mob)
((Mob) guard).setPatrolPointIndex(0);
}
} else if (building.getPatrolPoints() != null) } else if (building.getPatrolPoints() != null)
ClearPatrolPoints(building.getObjectUUID()); ClearPatrolPoints(building.getObjectUUID());
@@ -223,10 +219,6 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
AddSentryPoints(building.getObjectUUID(), orderNpcMsg.getSentryPoints()); AddSentryPoints(building.getObjectUUID(), orderNpcMsg.getSentryPoints());
} else if (building.getSentryPoints() != null) } else if (building.getSentryPoints() != null)
ClearSentryPoints(building.getObjectUUID()); ClearSentryPoints(building.getObjectUUID());
// Dispatch dispatch = Dispatch.borrow(pc, msg);
// DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} }
private static void processUpgradeNPC(PlayerCharacter player, AbstractCharacter abstractCharacter) { private static void processUpgradeNPC(PlayerCharacter player, AbstractCharacter abstractCharacter) {
@@ -541,7 +533,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
} else if (orderNPCMsg.getObjectType() == GameObjectType.Mob.ordinal()) { } else if (orderNPCMsg.getObjectType() == GameObjectType.Mob.ordinal()) {
mob = Mob.getFromCacheDBID(orderNPCMsg.getNpcUUID()); mob = Mob.getMob(orderNPCMsg.getNpcUUID());
if (mob == null) if (mob == null)
return true; return true;
@@ -135,8 +135,7 @@ public class TaxCityMsgHandler extends AbstractClientMsgHandler {
msg = (TaxCityMsg) baseMsg; msg = (TaxCityMsg) baseMsg;
//realm taxing disabled ViewTaxes(msg, player);
//ViewTaxes(msg, player);
return true; return true;
+32 -135
View File
@@ -10,7 +10,6 @@
package engine.net.client.msg; package engine.net.client.msg;
import engine.Enum; import engine.Enum;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.net.*; import engine.net.*;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
@@ -71,16 +70,18 @@ public class ApplyRuneMsg extends ClientNetMsg {
} }
public static boolean applyRune(int runeID, ClientConnection origin, PlayerCharacter playerCharacter) { public static boolean applyRune(int runeID, ClientConnection origin, PlayerCharacter playerCharacter) {
RuneBase rb = RuneBase.getRuneBase(runeID); RuneBase rb = RuneBase.getRuneBase(runeID);
Dispatch dispatch; Dispatch dispatch;
if (playerCharacter == null || origin == null || rb == null) { if (playerCharacter == null || origin == null || rb == null) {
return false; return false;
} }
int raceID = playerCharacter.getRaceID();
//Check race is met //Check race is met
ConcurrentHashMap<Integer, Boolean> races = rb.getRace(); ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
if (races.size() > 0) { if (races.size() > 0) {
int raceID = playerCharacter.getRaceID();
boolean valid = false; boolean valid = false;
for (int validID : races.keySet()) { for (int validID : races.keySet()) {
if (validID == raceID) { if (validID == raceID) {
@@ -88,45 +89,11 @@ public class ApplyRuneMsg extends ClientNetMsg {
break; break;
} }
} }
if(runeID == 3040)
valid = true;
if(runeID == 3049)
valid = true;
if(raceID == 1999){
switch(runeID){
case 2514:
case 3036:
case 3033:
case 3001:
case 3002:
case 3003:
case 3004:
case 3008:
case 3009:
case 3013:
case 3016:
case 3017:
case 3018:
case 3020:
case 3021:
case 3030:
case 3031:
case 3037:
case 3045:
case 3046:
case 3047:
case 3048:
case 3049:
valid = true;
break;
}
}
if (!valid) { if (!valid) {
return false; return false;
} }
} }
//Check base class is met //Check base class is met
ConcurrentHashMap<Integer, Boolean> baseClasses = rb.getBaseClass(); ConcurrentHashMap<Integer, Boolean> baseClasses = rb.getBaseClass();
if (baseClasses.size() > 0) { if (baseClasses.size() > 0) {
@@ -138,23 +105,15 @@ public class ApplyRuneMsg extends ClientNetMsg {
break; break;
} }
} }
if(runeID == 3040)
valid = true;
if(runeID == 3036 && raceID == 1999)
valid = true;
if(runeID == 3033 && raceID == 1999)
valid = true;
if(runeID == 3035 && baseClassID == 2501)
valid = true;
if (!valid) { if (!valid) {
return false; return false;
} }
} }
//Check promotion class is met //Check promotion class is met
ConcurrentHashMap<Integer, Boolean> promotionClasses = rb.getPromotionClass(); ConcurrentHashMap<Integer, Boolean> promotionClasses = rb.getPromotionClass();
if (promotionClasses.size() > 0) { if (promotionClasses.size() > 0) {
int promotionClassID = playerCharacter.getPromotionClassID(); int promotionClassID = playerCharacter.getPromotionClassID();
int baseClassID = playerCharacter.getBaseClassID();
boolean valid = false; boolean valid = false;
for (int validID : promotionClasses.keySet()) { for (int validID : promotionClasses.keySet()) {
if (validID == promotionClassID) { if (validID == promotionClassID) {
@@ -162,27 +121,11 @@ public class ApplyRuneMsg extends ClientNetMsg {
break; break;
} }
} }
if(runeID == 3040)
valid = true;
if(runeID == 3004 && (playerCharacter.getPromotionClassID() == 2505 || playerCharacter.getPromotionClassID() == 2510))
valid = true;
if(runeID == 3036 && raceID == 1999)
valid = true;
if(runeID == 3033 && raceID == 1999)
valid = true;
if(runeID == 3028 && (raceID == 2013 || raceID == 2014) && playerCharacter.getBaseClassID() == 2501)
valid = true;
if(runeID == 3035 && baseClassID == 2501)
valid = true;
if (!valid) { if (!valid) {
return false; return false;
} }
} }
} else{
if(playerCharacter.getPromotionClassID() == 2519){//priest
return false;
}
}
//Check disciplines are met //Check disciplines are met
ArrayList<CharacterRune> runes = playerCharacter.getRunes(); ArrayList<CharacterRune> runes = playerCharacter.getRunes();
ConcurrentHashMap<Integer, Boolean> disciplines = rb.getDiscipline(); ConcurrentHashMap<Integer, Boolean> disciplines = rb.getDiscipline();
@@ -196,6 +139,7 @@ public class ApplyRuneMsg extends ClientNetMsg {
} }
} }
} }
int discCount = 0; int discCount = 0;
for (CharacterRune cr : runes) { for (CharacterRune cr : runes) {
int runeBaseID = cr.getRuneBaseID(); int runeBaseID = cr.getRuneBaseID();
@@ -208,35 +152,28 @@ public class ApplyRuneMsg extends ClientNetMsg {
return false; return false;
} }
} }
//Check level is met //Check level is met
if (playerCharacter.getLevel() < rb.getLevelRequired()) { if (playerCharacter.getLevel() < rb.getLevelRequired()) {
return false; return false;
} }
int strTotal = 0; int strTotal = 0;
int dexTotal = 0; int dexTotal = 0;
int conTotal = 0; int conTotal = 0;
int intTotal = 0; int intTotal = 0;
int spiTotal = 0; int spiTotal = 0;
int cost = 0; int cost = 0;
//Check any attributes are met //Check any attributes are met
ArrayList<RuneBaseAttribute> attrs = rb.getAttrs(); ArrayList<RuneBaseAttribute> attrs = rb.getAttrs();
if (rb.getAttrs() != null) if (rb.getAttrs() != null)
for (RuneBaseAttribute rba : attrs) { for (RuneBaseAttribute rba : attrs) {
int attrID = rba.getAttributeID(); int attrID = rba.getAttributeID();
int mod = rba.getModValue(); int mod = rba.getModValue();
switch (attrID) { switch (attrID) {
case MBServerStatics.RUNE_COST_ATTRIBUTE_ID: case MBServerStatics.RUNE_COST_ATTRIBUTE_ID:
switch (rb.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
case "Scion of the Dar Khelegeur":
case "Scion of the Gwaridorn":
case "Scion of the Twathedilion":
mod = 0;
}
if (mod > playerCharacter.getUnusedStatPoints()) { if (mod > playerCharacter.getUnusedStatPoints()) {
return false; return false;
} }
@@ -289,64 +226,25 @@ public class ApplyRuneMsg extends ClientNetMsg {
break; break;
} }
} }
//Check if max number runes already reached //Check if max number runes already reached
if (runes.size() > 12) { if (runes.size() > 12) {
ChatManager.chatSystemInfo(playerCharacter,"You Have Too Many Runes Applied");
return false; return false;
} }
switch (rb.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
for (CharacterRune charRune : playerCharacter.getRunes()) {
RuneBase rb2 = charRune.getRuneBase();
switch (rb2.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
ChatManager.chatSystemError(playerCharacter, "You Have Already Applied A Blood Rune");
return false;
}
}
break;
case "Scion of the Dar Khelegeur":
case "Scion of the Gwaridorn":
case "Scion of the Twathedilion":
for (CharacterRune charRune : playerCharacter.getRunes()) {
RuneBase rb2 = charRune.getRuneBase();
switch (rb2.getName()) {
case "Scion of the Dar Khelegeur":
case "Scion of the Gwaridorn":
case "Scion of the Twathedilion":
ChatManager.chatSystemError(playerCharacter, "You Have Already Applied A Blood Rune");
return false;
}
}
break;
}
//if discipline, check number applied //if discipline, check number applied
if (isDiscipline(runeID)) { if (isDiscipline(runeID)) {
switch(playerCharacter.getRank()){ if (playerCharacter.getLevel() < 70) {
case 1: if (discCount > 2) {
case 2:
case 3:
case 4:
case 5:
case 6:
if(discCount > 3)
return false; return false;
break; }
case 7: } else {
case 8: if (discCount > 3) {
if(discCount > 5)
return false; return false;
break;
} }
} }
}
//Everything succeeded. Let's apply the rune //Everything succeeded. Let's apply the rune
//Attempt add rune to database //Attempt add rune to database
CharacterRune runeWithoutID = new CharacterRune(rb, playerCharacter.getObjectUUID()); CharacterRune runeWithoutID = new CharacterRune(rb, playerCharacter.getObjectUUID());
@@ -360,6 +258,7 @@ public class ApplyRuneMsg extends ClientNetMsg {
if (cr == null) { if (cr == null) {
return false; return false;
} }
//remove any overridden runes from player //remove any overridden runes from player
ArrayList<Integer> overwrite = rb.getOverwrite(); ArrayList<Integer> overwrite = rb.getOverwrite();
CharacterRune toRemove = null; CharacterRune toRemove = null;
@@ -368,10 +267,13 @@ public class ApplyRuneMsg extends ClientNetMsg {
toRemove = playerCharacter.removeRune(overwriteID); toRemove = playerCharacter.removeRune(overwriteID);
} }
} }
//add rune to player //add rune to player
playerCharacter.addRune(cr); playerCharacter.addRune(cr);
// recalculate all bonuses/formulas/skills/powers // recalculate all bonuses/formulas/skills/powers
playerCharacter.recalculate(); playerCharacter.recalculate();
//if overwriting a stat rune, add any amount granted from previous rune. //if overwriting a stat rune, add any amount granted from previous rune.
if (toRemove != null) { if (toRemove != null) {
RuneBase rbs = toRemove.getRuneBase(); RuneBase rbs = toRemove.getRuneBase();
@@ -397,35 +299,30 @@ public class ApplyRuneMsg extends ClientNetMsg {
if (dif > 0 && spiTotal < (int) playerCharacter.statSpiMax) { if (dif > 0 && spiTotal < (int) playerCharacter.statSpiMax) {
playerCharacter.addSpi(dif); playerCharacter.addSpi(dif);
} }
// recalculate all bonuses/formulas/skills/powers // recalculate all bonuses/formulas/skills/powers
playerCharacter.recalculate(); playerCharacter.recalculate();
} }
} }
switch (rb.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
case "Scion of the Dar Khelegeur":
case "Scion of the Gwaridorn":
case "Scion of the Twathedilion":
cost = 0;
break;
}
if (cost > 0) { if (cost > 0) {
ModifyStatMsg msm = new ModifyStatMsg((0 - cost), 0, 3); ModifyStatMsg msm = new ModifyStatMsg((0 - cost), 0, 3);
dispatch = Dispatch.borrow(playerCharacter, msm); dispatch = Dispatch.borrow(playerCharacter, msm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
} }
//send apply rune message to client //send apply rune message to client
ApplyRuneMsg arm = new ApplyRuneMsg(playerCharacter.getObjectType().ordinal(), playerCharacter.getObjectUUID(), runeID, cr.getObjectType().ordinal(), cr.getObjectUUID(), false); ApplyRuneMsg arm = new ApplyRuneMsg(playerCharacter.getObjectType().ordinal(), playerCharacter.getObjectUUID(), runeID, cr.getObjectType().ordinal(), cr.getObjectUUID(), false);
dispatch = Dispatch.borrow(playerCharacter, arm); dispatch = Dispatch.borrow(playerCharacter, arm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
//alert them of success //alert them of success
ErrorPopupMsg.sendErrorPopup(playerCharacter, 160); ErrorPopupMsg.sendErrorPopup(playerCharacter, 160);
//reapply bonuses //reapply bonuses
playerCharacter.applyBonuses(); playerCharacter.applyBonuses();
return true; return true;
} }
@@ -112,12 +112,6 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
if (contract != null) if (contract != null)
sellInventory = contract.getSellInventory(); sellInventory = contract.getSellInventory();
//if(npc.contract.getObjectUUID() == 890){ // default steward
// sellInventory = npc.getSellInventorySteward();
// }
//if(npc.contract.getObjectUUID() == 889){ // default builder
// sellInventory = npc.getSellInventoryBuilder();
// }
} }
if (man != null) if (man != null)
+2 -6
View File
@@ -104,10 +104,8 @@ public class CityDataMsg extends ClientNetMsg {
} }
temp.putInt(mineList.size()); temp.putInt(mineList.size());
for (Mine mine : mineList) { for (Mine mine : mineList)
if(mine.getParentZone() != null && !mine.getParentZone().isContinent())
Mine.serializeForClientMsg(mine, temp); Mine.serializeForClientMsg(mine, temp);
}
temp.put((byte) 0); // PAD temp.put((byte) 0); // PAD
} }
@@ -180,10 +178,8 @@ public class CityDataMsg extends ClientNetMsg {
} }
writer.putInt(mineList.size()); writer.putInt(mineList.size());
for (Mine mine : mineList) { for (Mine mine : mineList)
if(mine.getParentZone() != null && !mine.getParentZone().isContinent())
Mine.serializeForClientMsg(mine, writer); Mine.serializeForClientMsg(mine, writer);
}
} else } else
writer.putInt(0); writer.putInt(0);
} catch (Exception e) { } catch (Exception e) {
@@ -275,7 +275,7 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
writer.putString(npcHire.getName()); writer.putString(npcHire.getName());
writer.putInt(1); writer.putInt(1);
writer.putInt(0); writer.putInt(Blueprint.getNpcMaintCost(npcHire.getRank()));
if (npcHire.getObjectType() == GameObjectType.NPC) if (npcHire.getObjectType() == GameObjectType.NPC)
writer.putInt(((NPC) npcHire).getContract().getIconID()); // Was 60 writer.putInt(((NPC) npcHire).getContract().getIconID()); // Was 60
else if (npcHire.getObjectType() == GameObjectType.Mob) { else if (npcHire.getObjectType() == GameObjectType.Mob) {
@@ -392,9 +392,9 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
writer.putInt(bane.getSiegePhase().ordinal()); //1 challenge //2 standoff //3 war writer.putInt(bane.getSiegePhase().ordinal()); //1 challenge //2 standoff //3 war
writer.put((byte) 0); writer.put((byte) 0);
//if (!bane.isAccepted() && this.assetManager.getGuild() == banedCity.getGuild() && GuildStatusController.isInnerCouncil(this.assetManager.getGuildStatus())) if (!bane.isAccepted() && this.assetManager.getGuild() == banedCity.getGuild() && GuildStatusController.isInnerCouncil(this.assetManager.getGuildStatus()))
// writer.put((byte) 1); //canSetTime writer.put((byte) 1); //canSetTime
//else else
writer.put((byte) 0); writer.put((byte) 0);
DateTime placedOn = bane.getLiveDate(); DateTime placedOn = bane.getLiveDate();
@@ -485,19 +485,36 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
writer.putInt(building.getRank()); writer.putInt(building.getRank());
// Maintenance costs include resource if
// this structure is an R8 tree
if (building.getRank() == 8)
writer.putInt(5); // Resources included
else
writer.putInt(1); // Gold only writer.putInt(1); // Gold only
writer.putInt(2308551); //Gold writer.putInt(2308551); //Gold
if (building.getBlueprint() == null) if (building.getBlueprint() == null)
writer.putInt(0); writer.putInt(0);
else else
writer.putInt(building.getBlueprint().getMaintCost()); // maint cost writer.putInt(building.getBlueprint().getMaintCost(building.getRank())); // maint cost
if (building.getRank() == 8) {
writer.putInt(74856115); // Stone
writer.putInt(1500); // maint cost
writer.putInt(-1603256692); // Lumber
writer.putInt(1500); // maint cost
writer.putInt(-1596311545); // Galvor
writer.putInt(5); // maint cost
writer.putInt(1532478436); // Wormwood
writer.putInt(5); // maint cost
}
LocalDateTime maintDate = building.maintDateTime; LocalDateTime maintDate = building.maintDateTime;
if (maintDate == null) if (maintDate == null)
maintDate = LocalDateTime.now(); maintDate = LocalDateTime.now();
writer.putLocalDateTime(maintDate); // current time writer.putLocalDateTime(LocalDateTime.now()); // current time
// utc offset? // utc offset?
writer.putInt((int) java.time.Duration.between(LocalDateTime.now(), maintDate).getSeconds()); // Seconds to maint date writer.putInt((int) java.time.Duration.between(LocalDateTime.now(), maintDate).getSeconds()); // Seconds to maint date
+5 -5
View File
@@ -343,7 +343,7 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(0); //runemaster list writer.putInt(0); //runemaster list
//artillery captain list //artillery captain list
ConcurrentHashMap<Mob, Integer> siegeMinions = npc.getSiegeMinionMap(); ConcurrentHashMap<Mob, Integer> siegeMinions = npc.siegeMinionMap;
writer.putInt(1 + siegeMinions.size()); writer.putInt(1 + siegeMinions.size());
serializeBulwarkList(writer, 1); //Trebuchet serializeBulwarkList(writer, 1); //Trebuchet
//serializeBulwarkList(writer, 2); //Ballista //serializeBulwarkList(writer, 2); //Ballista
@@ -366,7 +366,7 @@ public class ManageNPCMsg extends ClientNetMsg {
long timeLife = upgradeTime - curTime; long timeLife = upgradeTime - curTime;
if (upgradeTime * 1000 > System.currentTimeMillis()) { if (upgradeTime * 1000 > System.currentTimeMillis()) {
if (mob.npcOwner.isAlive()) { if (mob.guardCaptain.isAlive()) {
writer.put((byte) 0);//shows respawning timer writer.put((byte) 0);//shows respawning timer
writer.putInt(mob.spawnTime); writer.putInt(mob.spawnTime);
writer.putInt(mob.spawnTime); writer.putInt(mob.spawnTime);
@@ -503,7 +503,7 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(0); writer.putInt(0);
writer.putString("Repair items"); writer.putString("Repair items");
writer.putString("percent"); writer.putString("percent");
writer.putInt(npc.getSpecialPrice()); //cost for repair writer.putInt(npc.getRepairCost()); //cost for repair
writer.putInt(0); writer.putInt(0);
ArrayList<Integer> modPrefixList = npc.getModTypeTable(); ArrayList<Integer> modPrefixList = npc.getModTypeTable();
@@ -557,7 +557,7 @@ public class ManageNPCMsg extends ClientNetMsg {
} else if (this.targetType == GameObjectType.Mob.ordinal()) { } else if (this.targetType == GameObjectType.Mob.ordinal()) {
mobA = Mob.getFromCacheDBID(this.targetID); mobA = Mob.getMob(this.targetID);
if (mobA == null) { if (mobA == null) {
Logger.error("Missing Mob of ID " + this.targetID); Logger.error("Missing Mob of ID " + this.targetID);
@@ -689,7 +689,7 @@ public class ManageNPCMsg extends ClientNetMsg {
long timeLife = upgradeTime - curTime; long timeLife = upgradeTime - curTime;
if (upgradeTime * 1000 > System.currentTimeMillis()) { if (upgradeTime * 1000 > System.currentTimeMillis()) {
if (mob.npcOwner.isAlive()) { if (mob.guardCaptain.isAlive()) {
writer.put((byte) 0);//shows respawning timer writer.put((byte) 0);//shows respawning timer
writer.putInt(mob.spawnTime); writer.putInt(mob.spawnTime);
writer.putInt(mob.spawnTime); writer.putInt(mob.spawnTime);
+6 -34
View File
@@ -11,7 +11,6 @@ package engine.net.client.msg;
import engine.gameManager.ConfigManager; import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.net.AbstractConnection; import engine.net.AbstractConnection;
import engine.net.ByteBufferReader; import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter; import engine.net.ByteBufferWriter;
@@ -54,45 +53,18 @@ public class ServerInfoMsg extends ClientNetMsg {
writer.putInt(WorldServer.worldMapID); writer.putInt(WorldServer.worldMapID);
writer.putString(ConfigManager.MB_WORLD_NAME.getValue()); writer.putString(ConfigManager.MB_WORLD_NAME.getValue());
int TotalTrees = 21; if (LoginServer.population < MBServerStatics.LOW_POPULATION)
int currentR8Trees = DbManager.CityQueries.GET_CAPITAL_CITY_COUNT();
switch(currentR8Trees){
case 0:
case 1:
case 2:
case 3:
case 4:
writer.putInt(0); //Land Rush writer.putInt(0); //Land Rush
break; else if (LoginServer.population < MBServerStatics.NORMAL_POPULATION)
case 5:
case 6:
case 7:
case 8:
writer.putInt(1); //Low pop writer.putInt(1); //Low pop
break; else if (LoginServer.population < MBServerStatics.HIGH_POPULATION)
case 9:
case 10:
case 11:
case 12:
writer.putInt(2); //Normal pop writer.putInt(2); //Normal pop
break; else if (LoginServer.population < MBServerStatics.VERY_OVERPOPULATED_POPULATION)
case 13:
case 14:
case 15:
case 16:
writer.putInt(3); //High Pop writer.putInt(3); //High Pop
break; else if (LoginServer.population < MBServerStatics.FULL_POPULATION)
case 17:
case 18:
case 19:
case 20:
writer.putInt(4); //Very overpopulated pop writer.putInt(4); //Very overpopulated pop
break; else
default:
writer.putInt(5); //Full pop writer.putInt(5); //Full pop
break;
}
} }
/** /**
@@ -16,9 +16,7 @@ import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter; import engine.net.ByteBufferWriter;
import engine.net.client.Protocol; import engine.net.client.Protocol;
import engine.objects.City; import engine.objects.City;
import engine.objects.Mine;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
@@ -26,7 +24,6 @@ import java.util.ArrayList;
public class TeleportRepledgeListMsg extends ClientNetMsg { public class TeleportRepledgeListMsg extends ClientNetMsg {
ArrayList<City> cities; ArrayList<City> cities;
ArrayList<Mine> mines;
private PlayerCharacter player; private PlayerCharacter player;
private boolean isTeleport; private boolean isTeleport;
@@ -80,19 +77,10 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
public void configure() { public void configure() {
if (isTeleport) { if (isTeleport)
cities = City.getCitiesToTeleportTo(player); cities = City.getCitiesToTeleportTo(player);
try { else
mines = Mine.getMinesToTeleportTo(player);
if(mines == null)
mines = new ArrayList<>();
}catch(Exception e){
Logger.error("Unable To Load Mines For Teleport: " + e.getMessage());
}
}else {
cities = City.getCitiesToRepledgeTo(player); cities = City.getCitiesToRepledgeTo(player);
mines = new ArrayList<>();
}
} }
/** /**
@@ -108,14 +96,10 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
writer.putInt(0); writer.putInt(0);
writer.putInt(cities.size() + mines.size()); writer.putInt(cities.size());
for (City city : cities) for (City city : cities)
City.serializeForClientMsg(city, writer); City.serializeForClientMsg(city, writer);
for(Mine mine : mines)
Mine.serializeForClientMsgTeleport(mine, writer);
} }
public PlayerCharacter getPlayer() { public PlayerCharacter getPlayer() {
+7 -50
View File
@@ -114,22 +114,11 @@ public class VendorDialogMsg extends ClientNetMsg {
VendorDialog vd = null; VendorDialog vd = null;
Contract contract = npc.getContract(); Contract contract = npc.getContract();
if(npc.contractUUID == 1502043){
vd = Contract.HandleArenaMaster(msg.unknown03,npc,playerCharacter);
msg.updateMessage(3, vd);
}else if(npc.contractUUID == 1502040){ //enrollment officer
//PlayerCharacter.unboxPlayer(playerCharacter);
vd = Contract.HandleEnrollmentOfficer(msg.unknown03,npc,playerCharacter);
msg.updateMessage(3, vd);
}else if(contract.getContractID() == 1502042){
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
msg.updateMessage(3, vd);
}else {
if (contract == null) if (contract == null)
vd = VendorDialog.getHostileVendorDialog(); vd = VendorDialog.getHostileVendorDialog();
else if (npc.getBuilding() != null) { else if (npc.getBuilding() != null) {
if (npc.getBuilding() != null && BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter)) if (BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter))
vd = VendorDialog.getHostileVendorDialog(); vd = VendorDialog.getHostileVendorDialog();
else else
vd = contract.getVendorDialog(); vd = contract.getVendorDialog();
@@ -137,13 +126,14 @@ public class VendorDialogMsg extends ClientNetMsg {
vd = contract.getVendorDialog(); vd = contract.getVendorDialog();
if (vd == null) if (vd == null)
vd = VendorDialog.getHostileVendorDialog(); vd = VendorDialog.getHostileVendorDialog();
if (msg.messageType == 1 || msg.unknown03 == vd.getObjectUUID()) { if (msg.messageType == 1 || msg.unknown03 == vd.getObjectUUID()) {
msg.updateMessage(3, vd); msg.updateMessage(3, vd);
} else { } else {
if (VendorDialogMsg.handleSpecialCase(msg, npc, playerCharacter, vd, origin)) if (VendorDialogMsg.handleSpecialCase(msg, npc, playerCharacter, vd, origin))
return; return;
}
//vd = VendorDialog.getVendorDialog(msg.unknown03); vd = VendorDialog.getVendorDialog(msg.unknown03);
msg.updateMessage(3, vd); msg.updateMessage(3, vd);
} }
@@ -558,51 +548,18 @@ public class VendorDialogMsg extends ClientNetMsg {
// verify race valid for profession // verify race valid for profession
Race race = pc.getRace(); Race race = pc.getRace();
if(race.getRaceRuneID() == 1999) {
boolean valid = false;
switch(promoID){
case 2504:
case 2505:
case 2506:
case 2507:
case 2510:
case 2511:
case 2512:
case 2514:
case 2515:
case 2517:
case 2518:
case 2519:
case 2520:
case 2521:
case 2523:
valid = true;
break;
}
if(!valid)
return;
}
else {
if (race == null || !promo.isAllowedRune(race.getToken())) { if (race == null || !promo.isAllowedRune(race.getToken())) {
// TODO send client promotion error // TODO send client promotion error
return; return;
} }
}
// verify baseclass valid for profession // verify baseclass valid for profession
BaseClass bc = pc.getBaseClass(); BaseClass bc = pc.getBaseClass();
if (bc == null) { if (bc == null || !promo.isAllowedRune(bc.getToken())) {
// TODO send client promotion error // TODO send client promotion error
return; return;
} }
if(!promo.isAllowedRune(bc.getToken())){
if(!bc.getName().equals("Rogue") && !promo.getName().equals("Druid"))
return;
}
if(race.getRaceRuneID() != 1999) {
// verify gender // verify gender
if (promoID == 2511 && pc.isMale()) // Fury if (promoID == 2511 && pc.isMale()) // Fury
return; return;
@@ -610,7 +567,7 @@ public class VendorDialogMsg extends ClientNetMsg {
return; return;
if (promoID == 2517 && !pc.isMale()) // Warlock if (promoID == 2517 && !pc.isMale()) // Warlock
return; return;
}
// Everything valid. Let's promote // Everything valid. Let's promote
pc.setPromotionClass(promo.getObjectUUID()); pc.setPromotionClass(promo.getObjectUUID());
+38 -79
View File
@@ -52,8 +52,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
public int contractUUID; public int contractUUID;
public Contract contract; public Contract contract;
protected String firstName; public String firstName;
protected String lastName; public String lastName;
protected short statStrCurrent; protected short statStrCurrent;
protected short statDexCurrent; protected short statDexCurrent;
protected short statConCurrent; protected short statConCurrent;
@@ -91,17 +91,17 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected Resists resists = new Resists("Genric"); protected Resists resists = new Resists("Genric");
protected ConcurrentHashMap<String, JobContainer> timers; protected ConcurrentHashMap<String, JobContainer> timers;
protected ConcurrentHashMap<String, Long> timestamps; protected ConcurrentHashMap<String, Long> timestamps;
public int atrHandOne; protected int atrHandOne;
protected int atrHandTwo; protected int atrHandTwo;
public int minDamageHandOne; protected int minDamageHandOne;
public int maxDamageHandOne; protected int maxDamageHandOne;
protected int minDamageHandTwo; protected int minDamageHandTwo;
protected int maxDamageHandTwo; protected int maxDamageHandTwo;
protected float rangeHandOne; protected float rangeHandOne;
protected float rangeHandTwo; protected float rangeHandTwo;
protected float speedHandOne; protected float speedHandOne;
protected float speedHandTwo; protected float speedHandTwo;
public int defenseRating; protected int defenseRating;
protected boolean isActive; // <-Do not use this for deleting character! protected boolean isActive; // <-Do not use this for deleting character!
protected float altitude = 0; // 0=on terrain, 1=tier 1, 2=tier 2, etc. protected float altitude = 0; // 0=on terrain, 1=tier 1, 2=tier 2, etc.
protected ConcurrentHashMap<Integer, JobContainer> recycleTimers; protected ConcurrentHashMap<Integer, JobContainer> recycleTimers;
@@ -117,16 +117,33 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected boolean movingUp = false; protected boolean movingUp = false;
private float desiredAltitude = 0; private float desiredAltitude = 0;
private long takeOffTime = 0; private long takeOffTime = 0;
private float hateValue = 0;
private long lastHateUpdate = 0; private long lastHateUpdate = 0;
private boolean collided = false;
private byte aoecntr = 0; private byte aoecntr = 0;
public final ConcurrentHashMap<Mob, Integer> siegeMinionMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
public AbstractCharacter() { public AbstractCharacter() {
super(); super();
this.firstName = "";
this.lastName = "";
this.powers = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); this.statStrCurrent = (short) 0;
this.skills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); this.statDexCurrent = (short) 0;
this.statConCurrent = (short) 0;
this.statIntCurrent = (short) 0;
this.statSpiCurrent = (short) 0;
this.unusedStatPoints = (short) 0;
this.level = (short) 0; // TODO get this from MobsBase later
this.exp = 1;
this.walkMode = true;
this.bindLoc = Vector3fImmutable.ZERO;
this.faceDir = Vector3fImmutable.ZERO;
this.runningTrains = (byte) 0;
this.skills = new ConcurrentHashMap<>();
this.powers = new ConcurrentHashMap<>();
this.initializeCharacter(); this.initializeCharacter();
} }
@@ -214,8 +231,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
this.skills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); this.skills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
this.initializeCharacter(); this.initializeCharacter();
// Dangerous to use THIS in a constructor!!!
this.charItemManager = new CharacterItemManager(this);
} }
/** /**
@@ -258,8 +273,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
this.powers = new ConcurrentHashMap<>(); this.powers = new ConcurrentHashMap<>();
this.initializeCharacter(); this.initializeCharacter();
// Dangerous to use THIS in a constructor!!!
this.charItemManager = new CharacterItemManager(this);
} }
/** /**
@@ -291,8 +304,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
this.powers = new ConcurrentHashMap<>(); this.powers = new ConcurrentHashMap<>();
initializeCharacter(); initializeCharacter();
// Dangerous to use THIS in a constructor!!!
this.charItemManager = new CharacterItemManager(this);
} }
/** /**
@@ -342,9 +353,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
this.powers = new ConcurrentHashMap<>(); this.powers = new ConcurrentHashMap<>();
this.initializeCharacter(); this.initializeCharacter();
// Dangerous to use THIS in a constructor!!!
this.charItemManager = new CharacterItemManager(this);
} }
public static int getBankCapacity() { public static int getBankCapacity() {
@@ -496,13 +504,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
boolean canFly = false; boolean canFly = false;
PlayerBonuses bonus = flyer.getBonuses(); PlayerBonuses bonus = flyer.getBonuses();
if (bonus != null && !bonus.getBool(ModType.NoMod, SourceType.Fly) && bonus.getBool(ModType.Fly, SourceType.None) && flyer.isAlive()) { if (bonus != null && !bonus.getBool(ModType.NoMod, SourceType.Fly) && bonus.getBool(ModType.Fly, SourceType.None) && flyer.isAlive())
canFly = true; canFly = true;
}
if(flyer.effects.containsKey("MoveBuff")){
canFly = false;
}
return canFly; return canFly;
@@ -1192,15 +1195,10 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
} }
} }
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) { public final float modifyHealth(
final float value,
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){ final AbstractCharacter attacker,
value *= ((PlayerCharacter)attacker).ZergMultiplier; final boolean fromCost) {
} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
try { try {
@@ -1264,19 +1262,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
} }
public final float modifyMana( public final float modifyMana(
float value, final float value,
final AbstractCharacter attacker, final AbstractCharacter attacker,
final boolean fromCost final boolean fromCost
) { ) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) { if (!this.isAlive()) {
return 0f; return 0f;
} }
@@ -1311,19 +1301,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
} }
public final float modifyStamina( public final float modifyStamina(
float value, final float value,
final AbstractCharacter attacker, final AbstractCharacter attacker,
final boolean fromCost final boolean fromCost
) { ) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) { if (!this.isAlive()) {
return 0f; return 0f;
} }
@@ -1784,29 +1766,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
this.inBuildingID = inBuildingID; this.inBuildingID = inBuildingID;
} }
public float getHateValue() {
if (this.hateValue <= 0) {
this.hateValue = 0;
return hateValue;
}
if (this.lastHateUpdate == 0) {
this.lastHateUpdate = System.currentTimeMillis();
return this.hateValue;
}
long duration = System.currentTimeMillis() - this.lastHateUpdate;
//convert duration to seconds and multiply Hate Delimiter.
float modAmount = duration / 1000 * MBServerStatics.PLAYER_HATE_DELIMITER;
this.hateValue -= modAmount;
this.lastHateUpdate = System.currentTimeMillis();
return this.hateValue;
}
public void setHateValue(float hateValue) {
this.lastHateUpdate = System.currentTimeMillis();
this.hateValue = hateValue;
}
public int getInFloorID() { public int getInFloorID() {
return inFloorID; return inFloorID;
} }
@@ -1840,7 +1799,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
} }
//updates //updates
public void update(Boolean newSystem) { public void update() {
} }
public void updateRegen() { public void updateRegen() {
@@ -1860,16 +1819,16 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
try { try {
switch (updateType) { switch (updateType) {
case ALL: case ALL:
update(false); update();
break; break;
case REGEN: case REGEN:
updateRegen(); updateRegen();
break; break;
case LOCATION: case LOCATION:
update(false); update();
break; break;
case MOVEMENTSTATE: case MOVEMENTSTATE:
update(false); update();
break; break;
case FLIGHT: case FLIGHT:
updateFlight(); updateFlight();
@@ -9,6 +9,7 @@
package engine.objects; package engine.objects;
import ch.claude_martin.enumbitset.EnumBitSet;
import engine.Enum; import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.Enum.ModType; import engine.Enum.ModType;
@@ -31,7 +32,20 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
protected Vector3fImmutable lastBindLoc; protected Vector3fImmutable lastBindLoc;
public boolean assist = false; public boolean assist = false;
public Enum.AIAgentType agentType = Enum.AIAgentType.MOBILE; public Enum.AIAgentType agentType = Enum.AIAgentType.MOBILE;
public boolean isPlayerGuard = false;
public AbstractCharacter guardCaptain;
public EnumBitSet<Enum.MonsterType> notEnemy = EnumBitSet.noneOf(Enum.MonsterType.class);
public EnumBitSet<Enum.MonsterType> enemy = EnumBitSet.noneOf(Enum.MonsterType.class);
;
public Enum.MobBehaviourType behaviourType;
public ArrayList<Vector3fImmutable> patrolPoints;
public int lastPatrolPointIndex = 0;
public long stopPatrolTime = 0;
public City guardedCity;
public AbstractIntelligenceAgent() {
super();
}
public AbstractIntelligenceAgent(ResultSet rs) throws SQLException { public AbstractIntelligenceAgent(ResultSet rs) throws SQLException {
super(rs); super(rs);
@@ -87,7 +101,8 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
this.agentType = Enum.AIAgentType.CHARMED; this.agentType = Enum.AIAgentType.CHARMED;
if (this.getObjectType().equals(GameObjectType.Mob)) { if (this.getObjectType().equals(GameObjectType.Mob)) {
((Mob) this).setOwner(owner);
((Mob) this).guardCaptain = owner;
} }
} }
@@ -110,14 +125,6 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
return 0; return 0;
} }
public PlayerCharacter getOwner() {
if (this.getObjectType().equals(GameObjectType.Mob))
return this.getOwner();
return null;
}
public boolean getSafeZone() { public boolean getSafeZone() {
ArrayList<Zone> allIn = ZoneManager.getAllZonesIn(this.getLoc()); ArrayList<Zone> allIn = ZoneManager.getAllZonesIn(this.getLoc());
@@ -158,7 +165,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
//clear owner //clear owner
PlayerCharacter owner = this.getOwner(); PlayerCharacter owner = (PlayerCharacter) this.guardCaptain;
//close pet window //close pet window
@@ -174,7 +181,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
owner.setPet(null); owner.setPet(null);
if (this.getObjectType().equals(GameObjectType.Mob)) if (this.getObjectType().equals(GameObjectType.Mob))
((Mob) this).setOwner(null); ((Mob) this).guardCaptain = null;
} }
+6 -4
View File
@@ -270,7 +270,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
this.effects.remove(name); this.effects.remove(name);
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
if (name.equals("Flight")) { if (name.equals("Flight")) {
((PlayerCharacter) this).update(false); ((PlayerCharacter) this).update();
PlayerCharacter.GroundPlayer((PlayerCharacter) this); PlayerCharacter.GroundPlayer((PlayerCharacter) this);
} }
} }
@@ -357,7 +357,9 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
Mob mob = (Mob) this; Mob mob = (Mob) this;
if (mob.isSiege()) { if (mob.isSiege()) {
if (mob.isPet()) { if (mob.isPet()) {
PlayerCharacter petOwner = mob.getOwner();
PlayerCharacter petOwner = (PlayerCharacter) mob.guardCaptain;
if (petOwner != null && source.equals(EffectSourceType.Effect)) { if (petOwner != null && source.equals(EffectSourceType.Effect)) {
petOwner.dismissPet(); petOwner.dismissPet();
return; return;
@@ -385,7 +387,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (source.equals("Flight")) { if (source.equals("Flight")) {
//ground player //ground player
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) { if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
((PlayerCharacter) this).update(false); ((PlayerCharacter) this).update();
PlayerCharacter.GroundPlayer((PlayerCharacter) this); PlayerCharacter.GroundPlayer((PlayerCharacter) this);
} }
} }
@@ -414,7 +416,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (source.equals("Flight")) { if (source.equals("Flight")) {
//ground player //ground player
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) { if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
((PlayerCharacter) this).update(false); ((PlayerCharacter) this).update();
PlayerCharacter.GroundPlayer((PlayerCharacter) this); PlayerCharacter.GroundPlayer((PlayerCharacter) this);
} }
} }
-82
View File
@@ -1,82 +0,0 @@
package engine.objects;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.ArenaManager;
import engine.gameManager.ChatManager;
import engine.gameManager.MovementManager;
import engine.math.Vector3fImmutable;
import engine.server.MBServerStatics;
import java.util.HashSet;
public class Arena {
public PlayerCharacter player1;
public PlayerCharacter player2;
public Long startTime;
public Vector3fImmutable loc;
public Arena(){
}
public Boolean disqualify() {
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(this.loc, 250f, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> warningRange = WorldGrid.getObjectsInRangePartial(this.loc, 500f, MBServerStatics.MASK_PLAYER);
for(AbstractWorldObject obj : warningRange){
PlayerCharacter pc = (PlayerCharacter)obj;
if(pc.equals(this.player1) || pc.equals(this.player2))
continue;
ChatManager.chatSystemInfo(pc, "WARNING!! You are entering an arena zone!");
}
//boot out all non competitors
for(AbstractWorldObject obj : inRange){
if(obj.equals(this.player1))
continue;
if(obj.equals(this.player2))
continue;
PlayerCharacter intruder = (PlayerCharacter)obj;
MovementManager.translocate(intruder,new Vector3fImmutable(88853,32,45079),Regions.GetRegionForTeleport(new Vector3fImmutable(88853,32,45079)));
}
if (!inRange.contains(this.player1) && inRange.contains(this.player2)) {
ArenaManager.endArena(this,this.player2,this.player1,"Player Has Left Arena");
return true;
} else if (!inRange.contains(this.player2) && inRange.contains(this.player1)) {
ArenaManager.endArena(this,this.player1,this.player2,"Player Has Left Arena");
return true;
}else if (!inRange.contains(this.player2) && !inRange.contains(this.player1)) {
ArenaManager.endArena(this,null,null,"Both Parties Have Left The Arena");
return true;
}
return false;
}
public Boolean checkToComplete(){
if(this.startTime == null)
this.startTime = System.currentTimeMillis();
if(System.currentTimeMillis() - this.startTime < 10000L)
return false;
if(this.disqualify())
return true;
if(!this.player1.isAlive() && this.player2.isAlive()){
ArenaManager.endArena(this,this.player2,this.player1,"Player Has Died");
return true;
} else if(this.player1.isAlive() && !this.player2.isAlive()){
ArenaManager.endArena(this,this.player1,this.player2,"Player Has Died");
return true;
} else if(!this.player1.isAlive() && !this.player2.isAlive()){
ArenaManager.endArena(this,null,null,"Both Players Have Died");
return true;
} else if(this.startTime + 300000L < System.currentTimeMillis()){
ArenaManager.endArena(this,null,null,"Time Has Elapsed");
return true;
}
return false;
}
}
+9 -144
View File
@@ -14,19 +14,19 @@ import engine.Enum.ProtectionState;
import engine.Enum.SiegePhase; import engine.Enum.SiegePhase;
import engine.Enum.SiegeResult; import engine.Enum.SiegeResult;
import engine.InterestManagement.HeightMap; import engine.InterestManagement.HeightMap;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.db.archive.BaneRecord; import engine.db.archive.BaneRecord;
import engine.db.archive.DataWarehouse; import engine.db.archive.DataWarehouse;
import engine.gameManager.*; import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.job.JobScheduler; import engine.job.JobScheduler;
import engine.jobs.ActivateBaneJob; import engine.jobs.ActivateBaneJob;
import engine.jobs.BaneDefaultTimeJob; import engine.jobs.BaneDefaultTimeJob;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
import engine.net.client.msg.CityDataMsg;
import engine.net.client.msg.PlaceAssetMsg; import engine.net.client.msg.PlaceAssetMsg;
import engine.net.client.msg.chat.ChatSystemMsg; import engine.net.client.msg.chat.ChatSystemMsg;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
@@ -37,7 +37,6 @@ import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Date; import java.util.Date;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
public final class Bane { public final class Bane {
@@ -49,10 +48,6 @@ public final class Bane {
private DateTime placementDate = null; private DateTime placementDate = null;
private DateTime liveDate = null; private DateTime liveDate = null;
private BaneDefaultTimeJob defaultTimeJob; private BaneDefaultTimeJob defaultTimeJob;
public boolean timeSet = false;
public boolean daySet = false;
public boolean capSet = false;
public int capSize = 10;
// Internal cache for banes // Internal cache for banes
private ActivateBaneJob activateBaneJob; private ActivateBaneJob activateBaneJob;
@@ -69,12 +64,6 @@ public final class Bane {
this.ownerUUID = rs.getInt("ownerUUID"); this.ownerUUID = rs.getInt("ownerUUID");
this.stoneUUID = rs.getInt("stoneUUID"); this.stoneUUID = rs.getInt("stoneUUID");
this.timeSet = rs.getInt("time_set") == 1;
this.daySet = rs.getInt("day_set") == 1;
this.capSet = rs.getInt("cap_set") == 1;
this.capSize = rs.getInt("cap_size");
sqlDateTime = rs.getTimestamp("placementDate"); sqlDateTime = rs.getTimestamp("placementDate");
if (sqlDateTime != null) if (sqlDateTime != null)
@@ -111,11 +100,12 @@ public final class Bane {
abtj = new ActivateBaneJob(cityUUID); abtj = new ActivateBaneJob(cityUUID);
JobScheduler.getInstance().scheduleJob(abtj, this.liveDate.getMillis()); JobScheduler.getInstance().scheduleJob(abtj, this.liveDate.getMillis());
this.activateBaneJob = abtj; this.activateBaneJob = abtj;
break; break;
} }
//add bane commander NPC if (this.liveDate == null)
//summonBaneCommander(this); setDefaultTime();
} }
public static boolean summonBanestone(PlayerCharacter player, ClientConnection origin, int rank) { public static boolean summonBanestone(PlayerCharacter player, ClientConnection origin, int rank) {
@@ -276,58 +266,9 @@ public final class Bane {
BaneRecord baneRecord = BaneRecord.borrow(bane, Enum.RecordEventType.PENDING); BaneRecord baneRecord = BaneRecord.borrow(bane, Enum.RecordEventType.PENDING);
DataWarehouse.pushToWarehouse(baneRecord); DataWarehouse.pushToWarehouse(baneRecord);
//add bane commander NPC
summonBaneCommander(bane);
try {
//update map for all players online
for (PlayerCharacter playerCharacter : SessionManager.getAllActivePlayerCharacters()) {
CityDataMsg cityDataMsg = new CityDataMsg(SessionManager.getSession(playerCharacter), false);
cityDataMsg.updateMines(true);
cityDataMsg.updateCities(true);
Dispatch dispatch = Dispatch.borrow(playerCharacter, cityDataMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
}catch(Exception e){
}
return true; return true;
} }
public static void summonBaneCommander(Bane bane){
Vector3fImmutable spawnLoc = Vector3fImmutable.getRandomPointOnCircle(bane.getStone().loc,6);
NPC baneCommander;
int commanderuuid = DbManager.NPCQueries.BANE_COMMANDER_EXISTS(bane.getStone().getObjectUUID());
if(commanderuuid == 0) {
//add bane commander NPC
int contractID = 1502042;
baneCommander = NPC.createNPC("Bane Commander", contractID, spawnLoc, bane.getCity().getGuild(), ZoneManager.findSmallestZone(bane.getStone().loc), (short) 70, bane.getStone());
try {
NPCManager.slotCharacterInBuilding(baneCommander);
}catch(Exception e){
}
WorldGrid.addObject(baneCommander,spawnLoc.x,spawnLoc.z);
WorldGrid.updateObject(baneCommander);
}
else
{
baneCommander = NPC.getNPC(commanderuuid);
}
//try {
// NPCManager.slotCharacterInBuilding(baneCommander);
//}catch (Exception e){
//swallow it
//}
baneCommander.runAfterLoad();
//baneCommander.setLoc(spawnLoc);
InterestManager.setObjectDirty(baneCommander);
baneCommander.updateLocation();
}
public static Bane getBane(int cityUUID) { public static Bane getBane(int cityUUID) {
Bane outBane; Bane outBane;
@@ -440,12 +381,8 @@ public final class Bane {
defaultTime = defaultTime.minuteOfHour().setCopy(0); defaultTime = defaultTime.minuteOfHour().setCopy(0);
defaultTime = defaultTime.secondOfMinute().setCopy(0); defaultTime = defaultTime.secondOfMinute().setCopy(0);
if (currentTime.isAfter(timeToSetDefault)){ if (currentTime.isAfter(timeToSetDefault))
DbManager.BaneQueries.SET_BANE_CAP_NEW(20,this.getCityUUID()); this.setLiveDate(defaultTime);
DbManager.BaneQueries.SET_BANE_TIME_NEW(9,this.getCityUUID());
DbManager.BaneQueries.SET_BANE_DAY_NEW(3,this.getCityUUID());
}
//this.setLiveDate(defaultTime);
else { else {
if (this.defaultTimeJob != null) if (this.defaultTimeJob != null)
@@ -511,16 +448,6 @@ public final class Bane {
return false; return false;
} }
//Remove bane commander NPC
if(!baneStone.getHirelings().isEmpty()) {
NPC npc = (NPC)baneStone.getHirelings().keySet().stream().findFirst().orElse(null);
if(npc != null) {
DbManager.NPCQueries.DELETE_NPC(npc);
DbManager.removeFromCache(npc);
WorldGrid.RemoveWorldObject(npc);
WorldGrid.removeObject(npc);
}
}
// Remove object from simulation // Remove object from simulation
baneStone.removeFromCache(); baneStone.removeFromCache();
@@ -542,9 +469,6 @@ public final class Bane {
return liveDate; return liveDate;
} }
public void setLiveDate_NEW(DateTime baneTime) {
}
public void setLiveDate(DateTime baneTime) { public void setLiveDate(DateTime baneTime) {
if (DbManager.BaneQueries.SET_BANE_TIME(baneTime, this.getCity().getObjectUUID())) { if (DbManager.BaneQueries.SET_BANE_TIME(baneTime, this.getCity().getObjectUUID())) {
@@ -720,63 +644,4 @@ public final class Bane {
return cityUUID; return cityUUID;
} }
public void applyZergBuffs(){
City city = this.getCity();
if(city == null)
return;
city.onEnter();
ArrayList<Integer> attackers = new ArrayList<>();
ArrayList<Integer> defenders = new ArrayList<>();
Guild attackNation = this.getOwner().getGuild().getNation();
Guild defendNation = this.getCity().getGuild().getNation();
HashSet<AbstractWorldObject> inSiegeRange = WorldGrid.getObjectsInRangePartial(city.getTOL().loc,1750f,1);
for(AbstractWorldObject obj : inSiegeRange){
int uuid = obj.getObjectUUID();
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(player == null)
continue;
Guild playerNation = player.guild.getNation();
//separate the players into categories
if(playerNation.equals(defendNation))
defenders.add(uuid);
else if(playerNation.equals(attackNation))
attackers.add(uuid);
else
MovementManager.translocate(player,Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f),Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc()));
}
int attackerSize = 0;
int defenderSize = 0;
for(int uuid : city.baneAttendees.keySet()){
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(player == null)
continue;
if(player.guild.getNation().equals(defendNation))
defenderSize += 1;
else if(player.guild.getNation().equals(attackNation))
attackerSize += 1;
}
//apply zerg mechanic for attackers
float attackerMultiplier = ZergManager.getCurrentMultiplier(attackerSize,this.capSize);
float defenderMultiplier = ZergManager.getCurrentMultiplier(defenderSize,this.capSize);
for(int uuid : attackers){
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
player.ZergMultiplier = attackerMultiplier;
else
player.ZergMultiplier = 1.0f;
}
for(int uuid : defenders){
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
player.ZergMultiplier = defenderMultiplier;
else
player.ZergMultiplier = 1.0f;
}
}
} }
+30 -64
View File
@@ -17,7 +17,6 @@ import org.pmw.tinylog.Logger;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
import java.util.HashMap; import java.util.HashMap;
import java.util.Objects;
/* @Summary - Blueprint class is used for determining /* @Summary - Blueprint class is used for determining
characteristics of instanced player owned characteristics of instanced player owned
@@ -61,12 +60,13 @@ public class Blueprint {
this.name = rs.getString("MeshName"); this.name = rs.getString("MeshName");
this.icon = rs.getInt("Icon"); this.icon = rs.getInt("Icon");
this.buildingGroup = BuildingGroup.valueOf(rs.getString("BuildingGroup")); this.buildingGroup = BuildingGroup.valueOf(rs.getString("BuildingGroup"));
this.maxRank = rs.getInt("MaxRank");
this.maxSlots = rs.getInt("MaxSlots"); this.maxSlots = rs.getInt("MaxSlots");
this.rank1UUID = rs.getInt("Rank1UUID"); this.rank1UUID = rs.getInt("Rank1UUID");
this.rank3UUID = rs.getInt("Rank3UUID"); this.rank3UUID = rs.getInt("Rank3UUID");
this.rank7UUID = rs.getInt("Rank7UUID"); this.rank7UUID = rs.getInt("Rank7UUID");
this.destroyedUUID = rs.getInt("DestroyedUUID"); this.destroyedUUID = rs.getInt("DestroyedUUID");
this.maxRank = rs.getInt("MaxRank");
} }
// Accessors // Accessors
@@ -108,10 +108,8 @@ this.maxRank = rs.getInt("MaxRank");
maxShrines = 2; maxShrines = 2;
break; break;
case 7: case 7:
maxShrines = 3;
break;
case 8: case 8:
maxShrines = 4; maxShrines = 3;
break; break;
default: default:
maxShrines = 0; maxShrines = 0;
@@ -169,48 +167,20 @@ this.maxRank = rs.getInt("MaxRank");
// based upon the building's current rank // based upon the building's current rank
public static int getNpcMaintCost(int rank) { public static int getNpcMaintCost(int rank) {
return 0; int maintCost = Integer.MAX_VALUE;
maintCost = (9730 * rank) + 1890;
return maintCost;
} }
public int getMaxRank() { public int getMaxRank() {
BuildingGroup bg = this.buildingGroup;
switch(bg){
case AMAZONHALL:
case CATHEDRAL:
case GREATHALL:
case KEEP:
case THIEFHALL:
case TEMPLEHALL:
case WIZARDHALL:
case ELVENHALL:
case ELVENSANCTUM:
case IREKEIHALL:
case FORESTHALL:
return 1;
}
return maxRank; return maxRank;
} }
public int getMaxSlots() { public int getMaxSlots() {
if (this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.BARRACK)) if (this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.BARRACK))
return 1; return 1;
if (this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.TOL))
return 4;
BuildingGroup bg = this.buildingGroup;
switch(bg){
case AMAZONHALL:
case CATHEDRAL:
case GREATHALL:
case KEEP:
case THIEFHALL:
case TEMPLEHALL:
case WIZARDHALL:
case ELVENHALL:
case ELVENSANCTUM:
case IREKEIHALL:
case FORESTHALL:
return 3;
}
return maxSlots; return maxSlots;
} }
@@ -342,23 +312,9 @@ this.maxRank = rs.getInt("MaxRank");
return 0; return 0;
// Early exit for buildings with single or no slots // Early exit for buildings with single or no slots
if (this.maxSlots <= 1 && !this.buildingGroup.equals(BuildingGroup.TOL))
return maxSlots;
BuildingGroup bg = this.buildingGroup; if (this.maxSlots <= 1)
switch(bg.name()) { return maxSlots;
case "AMAZONHALL":
case "CATHEDRAL":
case "GREATHALL":
case "THIEFHALL":
case "TEMPLEHALL":
case "WIZARDHALL":
case "ELVENHALL":
case "ELVENSANCTUM":
case "IREKEIHALL":
case "FORESTHALL":
return 3;
}
if (this.maxRank == 1 && currentRank == 1) if (this.maxRank == 1 && currentRank == 1)
return getMaxSlots(); return getMaxSlots();
@@ -371,22 +327,20 @@ this.maxRank = rs.getInt("MaxRank");
break; break;
case 3: case 3:
case 4: case 4:
availableSlots = 2;
break;
case 5: case 5:
case 6: case 6:
availableSlots = 2;
break;
case 7: case 7:
availableSlots = 3; availableSlots = 3;
break; break;
case 8: case 8:
availableSlots = 4; availableSlots = 1;
break; break;
default: default:
availableSlots = 0; availableSlots = 0;
break; break;
} }
if(this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.TOL))
availableSlots += 1;
return availableSlots; return availableSlots;
} }
@@ -649,14 +603,26 @@ this.maxRank = rs.getInt("MaxRank");
return this.blueprintUUID; return this.blueprintUUID;
} }
public int getMaintCost() { public int getMaintCost(int rank) {
int maintCost = Integer.MAX_VALUE; int maintCost = Integer.MAX_VALUE;
if(this.buildingGroup.equals(BuildingGroup.TOL)){ switch (this.buildingGroup) {
return 3000000; case TOL:
}else{ case BARRACK:
return 0; maintCost = (61500 * rank) + 19500;
break;
case SPIRE:
maintCost = (4800 * rank) + 1200;
break;
default:
if (maxRank == 1)
maintCost = 22500;
else
maintCost = (15900 * rank) + 3300;
break;
} }
return maintCost;
} }
} }
+18 -23
View File
@@ -182,22 +182,6 @@ public class Building extends AbstractWorldObject {
this.setHealth(healthMax); this.setHealth(healthMax);
} }
if(!this.ownerIsNPC){
//add extra HP for city walls of R8 trees
City city = ZoneManager.getCityAtLocation(this.loc);
if(city != null){
Building ToL = city.getTOL();
if(ToL != null){
if(ToL.rank == 8){
float currentHealth = this.health.get();
float newHealth = (currentHealth/this.healthMax) * (this.healthMax * 1.1f);
this.healthMax *= 1.1f;
this.setHealth(newHealth);
}
}
}
}
// Null out blueprint if not needed (npc building) // Null out blueprint if not needed (npc building)
if (blueprintUUID == 0) if (blueprintUUID == 0)
@@ -796,9 +780,24 @@ public class Building extends AbstractWorldObject {
public int getMaintCost() { public int getMaintCost() {
if(this.getBlueprint() != null && this.getBlueprint().getBuildingGroup().equals(BuildingGroup.TOL)) int maintCost = 0;
return 3000000;
else return 0; // Add cost for building structure
maintCost += this.getBlueprint().getMaintCost(rank);
// Add costs associated with hirelings
for (AbstractCharacter npc : this.hirelings.keySet()) {
if (npc.getObjectType() != GameObjectType.NPC)
continue;
maintCost += Blueprint.getNpcMaintCost(npc.getRank());
}
return maintCost;
} }
public final void submitOpenDoorJob(int doorID) { public final void submitOpenDoorJob(int doorID) {
@@ -837,10 +836,6 @@ public class Building extends AbstractWorldObject {
return this.meshScale; return this.meshScale;
} }
public void setMeshScale(Vector3f scale) {
this.meshScale = scale;
}
public final int getMeshUUID() { public final int getMeshUUID() {
return this.meshUUID; return this.meshUUID;
} }
@@ -610,8 +610,6 @@ public class CharacterItemManager {
if (i == null) if (i == null)
return false; return false;
i.stripCastableEnchants();
if (!this.doesCharOwnThisItem(i.getObjectUUID())) if (!this.doesCharOwnThisItem(i.getObjectUUID()))
return false; return false;
@@ -1056,7 +1054,6 @@ public class CharacterItemManager {
// add to Bank // add to Bank
this.bank.add(i); this.bank.add(i);
i.addToCache(); i.addToCache();
i.stripCastableEnchants();
calculateWeights(); calculateWeights();
@@ -1205,7 +1202,6 @@ public class CharacterItemManager {
calculateWeights(); calculateWeights();
i.stripCastableEnchants();
return true; return true;
} }
@@ -2013,7 +2009,6 @@ public class CharacterItemManager {
if (item.getItemBase().getType().equals(ItemType.GOLD)) { if (item.getItemBase().getType().equals(ItemType.GOLD)) {
int amt = item.getNumOfItems(); int amt = item.getNumOfItems();
item.setNumOfItems(0); item.setNumOfItems(0);
item.stripCastableEnchants();
MobLoot ml = new MobLoot(this.absCharacter, amt); MobLoot ml = new MobLoot(this.absCharacter, amt);
ml.zeroItem(); ml.zeroItem();
ml.containerType = Enum.ItemContainerType.INVENTORY; ml.containerType = Enum.ItemContainerType.INVENTORY;
+2 -11
View File
@@ -992,9 +992,6 @@ public class CharacterSkill extends AbstractGameObject {
//Get Base skill for unmodified stats //Get Base skill for unmodified stats
float base = 7f; float base = 7f;
if(this.skillsBase.getToken() == -660435875){
base = 0;
}
float statMod = 0.5f; float statMod = 0.5f;
if (this.skillsBase.getStrMod() > 0) if (this.skillsBase.getStrMod() > 0)
statMod += (float) this.skillsBase.getStrMod() * (float) (int) ((PlayerCharacter) CharacterSkill.GetOwner(this)).statStrBase / 100f; statMod += (float) this.skillsBase.getStrMod() * (float) (int) ((PlayerCharacter) CharacterSkill.GetOwner(this)).statStrBase / 100f;
@@ -1012,7 +1009,7 @@ public class CharacterSkill extends AbstractGameObject {
statMod = 600f; statMod = 600f;
base += CharacterSkill.baseSkillValues[(int) statMod]; base += CharacterSkill.baseSkillValues[(int) statMod];
if (base + bonus < 1f && this.skillsBase.getToken() != -660435875) if (base + bonus < 1f)
this.baseAmountBeforeMods = 1f; this.baseAmountBeforeMods = 1f;
else else
this.baseAmountBeforeMods = base + bonus; this.baseAmountBeforeMods = base + bonus;
@@ -1087,9 +1084,6 @@ public class CharacterSkill extends AbstractGameObject {
//Get Base skill for modified stats //Get Base skill for modified stats
//TODO this fomula needs verified //TODO this fomula needs verified
float base = 7f; float base = 7f;
if(this.skillsBase.getToken() == -660435875){
base = 0;
}
float statMod = 0.5f; float statMod = 0.5f;
if (this.skillsBase.getStrMod() > 0) if (this.skillsBase.getStrMod() > 0)
statMod += (float) this.skillsBase.getStrMod() * (float) CharacterSkill.GetOwner(this).getStatStrCurrent() / 100f; statMod += (float) this.skillsBase.getStrMod() * (float) CharacterSkill.GetOwner(this).getStatStrCurrent() / 100f;
@@ -1105,9 +1099,6 @@ public class CharacterSkill extends AbstractGameObject {
statMod = 1f; statMod = 1f;
else if (statMod > 600) else if (statMod > 600)
statMod = 600f; statMod = 600f;
if(this.skillsBase.getToken() == -660435875){
statMod = 0;
}
base += CharacterSkill.baseSkillValues[(int) statMod]; base += CharacterSkill.baseSkillValues[(int) statMod];
SourceType sourceType = SourceType.GetSourceType(this.skillsBase.getNameNoSpace()); SourceType sourceType = SourceType.GetSourceType(this.skillsBase.getNameNoSpace());
@@ -1118,7 +1109,7 @@ public class CharacterSkill extends AbstractGameObject {
base += bonus + CharacterSkill.GetOwner(this).getBonuses().getFloat(ModType.Skill, sourceType); base += bonus + CharacterSkill.GetOwner(this).getBonuses().getFloat(ModType.Skill, sourceType);
} }
if (base < 1f && this.skillsBase.getToken() != -660435875) if (base < 1f)
this.baseAmount = 1f; this.baseAmount = 1f;
else else
this.baseAmount = base; this.baseAmount = base;
+9 -65
View File
@@ -39,7 +39,6 @@ import java.sql.SQLException;
import java.time.LocalDateTime; import java.time.LocalDateTime;
import java.time.ZoneId; import java.time.ZoneId;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
@@ -89,8 +88,6 @@ public class City extends AbstractWorldObject {
private boolean reverseKOS = false; private boolean reverseKOS = false;
private String hash; private String hash;
public HashMap<Integer, Long> baneAttendees = new HashMap<>();
/** /**
* ResultSet Constructor * ResultSet Constructor
*/ */
@@ -237,24 +234,7 @@ public class City extends AbstractWorldObject {
writer.putInt(rulingGuild.getObjectUUID()); writer.putInt(rulingGuild.getObjectUUID());
writer.putString(rulingGuild.getName()); writer.putString(rulingGuild.getName());
try {
if (city.getBane() != null) {
Bane bane = city.getBane();
if (bane.daySet && bane.timeSet && bane.getLiveDate() != null) {
int day = bane.getLiveDate().dayOfMonth().get();
int month = bane.getLiveDate().getMonthOfYear();
int year = bane.getLiveDate().year().get();
int hour = bane.getLiveDate().getHourOfDay();
writer.putString("BANE SET: " + month + "/" + day + "/" + year + " " + hour + ":00 CST");
} else {
writer.putString("BANED!: Unset");
}
} else {
writer.putString(city.motto); writer.putString(city.motto);
}
}catch(Exception e){
writer.putString(city.motto);
}
writer.putString(rulingGuild.getLeadershipType()); writer.putString(rulingGuild.getLeadershipType());
// Serialize guild ruler's name // Serialize guild ruler's name
@@ -309,11 +289,8 @@ public class City extends AbstractWorldObject {
else else
writer.putString(rulingNation.getName()); writer.putString(rulingNation.getName());
if(city.getTOL() != null) {
writer.putInt(city.getTOL().getRank()); writer.putInt(city.getTOL().getRank());
} else{
writer.putInt(1);
}
if (city.isNoobIsle > 0) if (city.isNoobIsle > 0)
writer.putInt(1); writer.putInt(1);
else else
@@ -340,11 +317,8 @@ public class City extends AbstractWorldObject {
writer.putFloat(city.location.y); writer.putFloat(city.location.y);
writer.putFloat(city.location.z); writer.putFloat(city.location.z);
if(city.getBane() != null) { writer.putInt(city.siegesWithstood);
writer.putInt(city.getBane().capSize);
}else{
writer.putInt(0);
}
writer.put((byte) 1); writer.put((byte) 1);
writer.put((byte) 0); writer.put((byte) 0);
writer.putInt(0x64); writer.putInt(0x64);
@@ -1012,7 +986,7 @@ public class City extends AbstractWorldObject {
// Gather current list of players within the zone bounds // Gather current list of players within the zone bounds
currentPlayers = WorldGrid.getObjectsInRangePartial(this.location, 1500, MBServerStatics.MASK_PLAYER); currentPlayers = WorldGrid.getObjectsInRangePartial(this.location, CityBoundsType.ZONE.extents, MBServerStatics.MASK_PLAYER);
currentMemory = new HashSet<>(); currentMemory = new HashSet<>();
for (AbstractWorldObject playerObject : currentPlayers) { for (AbstractWorldObject playerObject : currentPlayers) {
@@ -1024,15 +998,7 @@ public class City extends AbstractWorldObject {
currentMemory.add(player.getObjectUUID()); currentMemory.add(player.getObjectUUID());
// Player is already in our memory // Player is already in our memory
if(this.getBane() != null){
//handle zerg mechanics here
if(this.getBane().getSiegePhase().equals(SiegePhase.WAR)){
//bane is live, start tallying players
if(!this.baneAttendees.containsKey(player.getObjectUUID())){
this.baneAttendees.put(player.getObjectUUID(),System.currentTimeMillis());
}
}
}
if (_playerMemory.contains(player.getObjectUUID())) if (_playerMemory.contains(player.getObjectUUID()))
continue; continue;
@@ -1059,29 +1025,14 @@ public class City extends AbstractWorldObject {
} catch (Exception e) { } catch (Exception e) {
Logger.error(e.getMessage()); Logger.error(e.getMessage());
} }
}
private void onExitBane() {
ArrayList<Integer> toRemove = new ArrayList<>();
for (Integer uuid : this.baneAttendees.keySet()) {
if (!_playerMemory.contains(uuid)) {
long timeGone = System.currentTimeMillis() - this.baneAttendees.get(uuid).longValue();
if (timeGone > 180000L) { // 3 minutes
toRemove.add(uuid); // Mark for removal
} }
}
}
for(int uuid : toRemove){
this.baneAttendees.remove(uuid);
}
}
private void onExit(HashSet<Integer> currentMemory) { private void onExit(HashSet<Integer> currentMemory) {
PlayerCharacter player; PlayerCharacter player;
int playerUUID = 0; int playerUUID = 0;
HashSet<Integer> toRemoveStandard = new HashSet<>(); HashSet<Integer> toRemove = new HashSet<>();
Iterator<Integer> iter = _playerMemory.iterator(); Iterator<Integer> iter = _playerMemory.iterator();
while (iter.hasNext()) { while (iter.hasNext()) {
@@ -1103,28 +1054,21 @@ public class City extends AbstractWorldObject {
this.removeAllCityEffects(player, false); this.removeAllCityEffects(player, false);
player.ZergMultiplier = 1.0f;
// We will remove this player after iteration is complete // We will remove this player after iteration is complete
// so store it in a temporary collection // so store it in a temporary collection
toRemoveStandard.add(playerUUID); toRemove.add(playerUUID);
// ***For debugging // ***For debugging
// Logger.info("PlayerMemory for ", this.getCityName() + ": " + _playerMemory.size()); // Logger.info("PlayerMemory for ", this.getCityName() + ": " + _playerMemory.size());
} }
// Remove players from city memory // Remove players from city memory
_playerMemory.removeAll(toRemoveStandard); _playerMemory.removeAll(toRemove);
for (Integer removalUUID : toRemoveStandard) { for (Integer removalUUID : toRemove) {
if (this.cityOutlaws.contains(removalUUID)) if (this.cityOutlaws.contains(removalUUID))
this.cityOutlaws.remove(removalUUID); this.cityOutlaws.remove(removalUUID);
} }
if(this.getBane() != null){
//handle zerg mechanics here
if(this.getBane().getSiegePhase().equals(SiegePhase.WAR)){
this.onExitBane();
}
}
} }
public int getWarehouseBuildingID() { public int getWarehouseBuildingID() {
+1 -383
View File
@@ -11,12 +11,7 @@ package engine.objects;
import ch.claude_martin.enumbitset.EnumBitSet; import ch.claude_martin.enumbitset.EnumBitSet;
import engine.Enum; import engine.Enum;
import engine.gameManager.*; import engine.gameManager.DbManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.CityDataMsg;
import engine.net.client.msg.ErrorPopupMsg;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.ResultSet; import java.sql.ResultSet;
@@ -91,15 +86,6 @@ public class Contract extends AbstractGameObject {
this.iconID = rs.getInt("iconID"); this.iconID = rs.getInt("iconID");
this.vendorID = rs.getInt("vendorID"); this.vendorID = rs.getInt("vendorID");
this.allowedBuildings = EnumBitSet.asEnumBitSet(rs.getLong("allowedBuildingTypeID"), Enum.BuildingGroup.class); this.allowedBuildings = EnumBitSet.asEnumBitSet(rs.getLong("allowedBuildingTypeID"), Enum.BuildingGroup.class);
switch(this.contractID){
case 866: //banker
case 865: //siege engineer
case 899: //alchemist
this.allowedBuildings.add(Enum.BuildingGroup.TOL);
}
if(this.getName().toLowerCase().contains("sage")){
this.allowedBuildings.add(Enum.BuildingGroup.TOL);
}
this.equipmentSet = rs.getInt("equipSetID"); this.equipmentSet = rs.getInt("equipSetID");
this.inventorySet = rs.getInt("inventorySet"); this.inventorySet = rs.getInt("inventorySet");
@@ -195,288 +181,6 @@ public class Contract extends AbstractGameObject {
return this.vendorDialog; return this.vendorDialog;
} }
public static VendorDialog HandleArenaMaster(int optionId, NPC npc, PlayerCharacter pc){
//1502043
pc.setLastNPCDialog(npc);
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
vd.getOptions().clear();
switch(optionId){
case 15020431:
//if(pc.isBoxed){
// ChatManager.chatSystemInfo(pc, "You Cannot Join The Que, You Are Boxed");
//}else {
if (ArenaManager.playerQueue.contains(pc)) {
ChatManager.chatSystemInfo(pc, "You Are Already In The Arena Que");
} else {
ArenaManager.joinQueue(pc);
ChatManager.chatSystemInfo(pc, "You Have Joined The Arena Que");
}
//}
break;
case 15020432:
if(ArenaManager.playerQueue.contains(pc)) {
ArenaManager.leaveQueue(pc);
ChatManager.chatSystemInfo(pc, "You Have Left The Arena Que");
}else{
ChatManager.chatSystemInfo(pc, "You Are Not In The Arena Que");
}
break;
}
MenuOption option1 = new MenuOption(15020431, "Join Arena Que", 15020431);
vd.getOptions().add(option1);
MenuOption option2 = new MenuOption(15020432, "Leave Arena Que", 15020432);
vd.getOptions().add(option2);
return vd;
}
public static VendorDialog HandleEnrollmentOfficer(int optionId, NPC npc, PlayerCharacter pc){
pc.setLastNPCDialog(npc);
//VendorDialog vd = new VendorDialog(npc.contract.getVendorDialog().getDialogType(),npc.contract.getVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
VendorDialog vd = new VendorDialog(npc.contract.getVendorDialog().getDialogType(),npc.contract.getVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
vd.getOptions().clear();
switch(optionId) {
default:
if (pc.isBoxed) {
MenuOption option1 = new MenuOption(15020401, "Unbox Character", 15020401);
vd.getOptions().add(option1);
}
break;
case 15020401:
PlayerCharacter.unboxPlayer(pc);
vd.getOptions().clear();
break;
}
return vd;
}
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
pc.setLastNPCDialog(npc);
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
vd.getOptions().clear();
Building building = npc.building;
Bane bane = null;
int updateBaneTime = 0;
int updateBaneDay = 0;
int updateBaneCap = 0;
int treesInNation = 0;
if(building != null)
{
City city = ZoneManager.getCityAtLocation(building.loc);
if(city != null){
bane = city.getBane();
if(!city.getGuild().equals(pc.guild))
return vd;
if(!GuildStatusController.isInnerCouncil(pc.getGuildStatus()) && !GuildStatusController.isGuildLeader(pc.getGuildStatus())){
return vd;
}
for(Guild sub : city.getGuild().getNation().getSubGuildList()){
if(sub.getOwnedCity() != null){
treesInNation += 1;
}
}
}
}
if(bane == null){
return VendorDialog.getHostileVendorDialog();
}
if(bane.timeSet && bane.capSet && bane.daySet){
vd.getOptions().clear();
return vd;
}
DateTime placement = bane.getPlacementDate();
vd.getOptions().clear();
switch(optionId){
default:
if(!bane.daySet) {
MenuOption option1 = new MenuOption(796, "Set Bane Day", 796);
vd.getOptions().add(option1);
}
if(!bane.timeSet) {
MenuOption option2 = new MenuOption(797, "Set Bane Time", 797);
vd.getOptions().add(option2);
}
if(!bane.capSet) {
MenuOption option3 = new MenuOption(797, "Set Bane Cap", 798);
vd.getOptions().add(option3);
}
break;
case 796: // set bane day
DateTime dayOption1Date = placement.plusDays(3);
MenuOption dayOption1 = new MenuOption(7961, dayOption1Date.toString("yyyy-MM-dd"), 7961);
vd.getOptions().add(dayOption1);
DateTime dayOption2Date = placement.plusDays(4);
MenuOption dayOption2 = new MenuOption(7962, dayOption2Date.toString("yyyy-MM-dd"), 7962);
vd.getOptions().add(dayOption2);
DateTime dayOption3Date = placement.plusDays(5);
MenuOption dayOption3 = new MenuOption(7963, dayOption3Date.toString("yyyy-MM-dd"), 7963);
vd.getOptions().add(dayOption3);
DateTime dayOption4Date = placement.plusDays(6);
MenuOption dayOption4 = new MenuOption(7964, dayOption4Date.toString("yyyy-MM-dd"), 7964);
vd.getOptions().add(dayOption4);
DateTime dayOption5Date = placement.plusDays(7);
MenuOption dayOption5 = new MenuOption(7965, dayOption5Date.toString("yyyy-MM-dd"), 7965);
vd.getOptions().add(dayOption5);
break;
case 797: // set bane time
MenuOption timeOption1 = new MenuOption(7971, "6:00 pm CST", 7971);
vd.getOptions().add(timeOption1);
MenuOption timeOption2 = new MenuOption(7972, "7:00 pm CST", 7972);
vd.getOptions().add(timeOption2);
MenuOption timeOption3 = new MenuOption(7973, "8:00 pm CST", 7973);
vd.getOptions().add(timeOption3);
MenuOption timeOption4 = new MenuOption(7974, "9:00 pm CST", 7974);
vd.getOptions().add(timeOption4);
MenuOption timeOption5 = new MenuOption(7975, "10:00 pm CST", 7975);
vd.getOptions().add(timeOption5);
break;
case 798: // set bane cap
if(treesInNation < 6) {
MenuOption capOption1 = new MenuOption(7981, "10 Maximum Players", 7981);
vd.getOptions().add(capOption1);
}
if(treesInNation < 11) {
MenuOption capOption2 = new MenuOption(7982, "20 Maximum Players", 7982);
vd.getOptions().add(capOption2);
}
MenuOption capOption3 = new MenuOption(7983, "30 Maximum Players", 7983);
vd.getOptions().add(capOption3);
MenuOption capOption4 = new MenuOption(7984, "40 Maximum Players", 7984);
vd.getOptions().add(capOption4);
MenuOption capOption5 = new MenuOption(7985, "Unlimited Players", 7985);
vd.getOptions().add(capOption5);
break;
case 7961: //3 days after placement
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set 3 Days From Placement Date");
updateBaneDay = 3;
break;
case 7962: //4 days after placement
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set 4 Days From Placement Date");
updateBaneDay = 4;
break;
case 7963: //5 days after placement
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set 5 Days From Placement Date");
updateBaneDay = 5;
break;
case 7964: //6 days after placement
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set 6 Days From Placement Date");
updateBaneDay = 6;
break;
case 7965: //7 days after placement
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set 7 Days From Placement Date");
updateBaneDay = 7;
break;
case 7971: //6:00pm CST
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set For 6:00 pm CST");
updateBaneTime = 6;
break;
case 7972: //7:00pm CST
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set For 7:00 pm CST");
updateBaneTime = 7;
break;
case 7973: //8:00pm CST
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set For 8:00 pm CST");
updateBaneTime = 8;
break;
case 7974: //9:00pm CST
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set For 9:00 pm CST");
updateBaneTime = 9;
break;
case 7975: //10:00pm CST
ErrorPopupMsg.sendErrorMsg(pc, "Bane Set For 10:00 pm CST");
updateBaneTime = 10;
break;
case 7981: //cap = 10
ErrorPopupMsg.sendErrorMsg(pc, "Bane Cap Set To 10 Players On Each Side");
updateBaneCap = 10;
break;
case 7982: //cap = 20
ErrorPopupMsg.sendErrorMsg(pc, "Bane Cap Set To 20 Players On Each Side");
updateBaneCap = 20;
break;
case 7983: //cap = 30
ErrorPopupMsg.sendErrorMsg(pc, "Bane Cap Set To 30 Players On Each Side");
updateBaneCap = 30;
break;
case 7984: //cap = 40
ErrorPopupMsg.sendErrorMsg(pc, "Bane Cap Set To 40 Players On Each Side");
updateBaneCap = 40;
break;
case 7985: //cap = Unlimited
ErrorPopupMsg.sendErrorMsg(pc, "Bane Cap Set To Unlimited Players On Each Side");
updateBaneCap = 9999;
break;
}
if (updateBaneDay > 0) {
if(DbManager.BaneQueries.SET_BANE_DAY_NEW(updateBaneDay,bane.getCityUUID())){
bane.daySet = true;
if(bane.getLiveDate() == null) {
bane.setLiveDate_NEW(bane.getPlacementDate().plusDays(updateBaneDay));
}else{
bane.setLiveDate_NEW(bane.getLiveDate().plusDays(updateBaneDay));
}
}
}
if (updateBaneTime > 0) {
if(DbManager.BaneQueries.SET_BANE_TIME_NEW(updateBaneTime,bane.getCityUUID())){
bane.timeSet = true;
if(bane.getLiveDate() == null) {
bane.setLiveDate_NEW(bane.getPlacementDate().withHourOfDay(12 + updateBaneTime));
}else{
bane.setLiveDate_NEW(bane.getLiveDate().withHourOfDay(12 + updateBaneTime));
}
}
bane.setLiveDate(DbManager.BaneQueries.getLiveDate(bane.getCityUUID()));
}
if (updateBaneCap > 0) {
if(DbManager.BaneQueries.SET_BANE_CAP_NEW(updateBaneCap,bane.getCityUUID())){
bane.capSet = true;
bane.capSize = updateBaneCap;
}
}
if(updateBaneCap > 0 || updateBaneTime > 0 || updateBaneDay > 0) {
bane.getSiegePhase();
for (PlayerCharacter playerCharacter : SessionManager.getAllActivePlayerCharacters()) {
CityDataMsg cityDataMsg = new CityDataMsg(SessionManager.getSession(playerCharacter), false);
cityDataMsg.updateMines(true);
cityDataMsg.updateCities(true);
Dispatch dispatch = Dispatch.borrow(playerCharacter, cityDataMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
vd.getOptions().clear();
if(!bane.daySet) {
MenuOption option1 = new MenuOption(796, "Set Bane Day", 796);
vd.getOptions().add(option1);
}
if(!bane.timeSet) {
MenuOption option2 = new MenuOption(797, "Set Bane Time", 797);
vd.getOptions().add(option2);
}
if(!bane.capSet) {
MenuOption option3 = new MenuOption(797, "Set Bane Cap", 798);
vd.getOptions().add(option3);
}
}
return vd;
}
public ArrayList<Integer> getNPCMenuOptions() { public ArrayList<Integer> getNPCMenuOptions() {
return this.npcMenuOptions; return this.npcMenuOptions;
} }
@@ -494,92 +198,6 @@ public class Contract extends AbstractGameObject {
} }
public ArrayList<MobEquipment> getSellInventory() { public ArrayList<MobEquipment> getSellInventory() {
if(this.getObjectUUID() == 900){ //resource merchant
for(MobEquipment me : this.sellInventory){
if(me.getItemBase().getType().equals(Enum.ItemType.RESOURCE)){
int amountResource = Warehouse.getSellStackSize(me.getItemBase().getUUID());
me.magicValue = amountResource * me.getItemBase().getBaseValue();
} else{
me.magicValue = 1000000;
}
}
}
if(this.getObjectUUID() == 1202){ //rune merchant
for(MobEquipment me : this.sellInventory){
switch(me.getItemBase().getUUID()){
case 250001: //5 stats
case 250010:
case 250019:
case 250028:
case 250037:
me.magicValue = 3000000;
break;
case 250002: //10 stats
case 250011:
case 250020:
case 250029:
case 250038:
me.magicValue = 4000000;
break;
case 250003: //15 stats
case 250012:
case 250021:
case 250030:
case 250039:
me.magicValue = 5000000;
break;
case 250004: //20 stats
case 250013:
case 250022:
case 250031:
case 250040:
me.magicValue = 6000000;
break;
case 250005: //25 stats
case 250014:
case 250023:
case 250032:
case 250041:
me.magicValue = 7000000;
break;
case 250006: //30 stats
case 250015:
case 250024:
case 250033:
case 250042:
me.magicValue = 8000000;
break;
case 250007: //35 stats
case 250016:
case 250025:
case 250034:
case 250043:
me.magicValue = 9000000;
break;
default:
me.magicValue = 10000000;
break;
}
}
}
if(this.getObjectUUID() == 1201){ //disc merchant
for(MobEquipment me : this.sellInventory){
if(me.getItemBase().getName().equals("Prospector")){
me.magicValue = 500000;
}else{
me.magicValue = 10000000;
}
}
}
if(this.getObjectUUID() == 1502041) {//noob helper{
for(MobEquipment me : this.sellInventory){
me.magicValue = 1;
}
}
return this.sellInventory; return this.sellInventory;
} }
+10 -33
View File
@@ -9,7 +9,6 @@
package engine.objects; package engine.objects;
import engine.Enum;
import engine.Enum.TargetColor; import engine.Enum.TargetColor;
import engine.gameManager.ZoneManager; import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
@@ -118,11 +117,6 @@ public class Experience {
159932666, // Level 74 159932666, // Level 74
169707808, // Level 75 169707808, // Level 75
179921247, // Level 76 179921247, // Level 76
190585732, // Level 77
201714185, // Level 78
213319687, // Level 79
225415457, // Level 80
238014819 // Level 81
}; };
@@ -220,14 +214,7 @@ public class Experience {
235166.21f, // Level 72 235166.21f, // Level 72
246039.34f, // Level 73 246039.34f, // Level 73
257240.58f, // Level 74 257240.58f, // Level 74
268774.71f, //Level 75 1 // 268774.71 //Level 75
280647.69f, // Level 76
292865.22f, // Level 77
305433.33f, // Level 78
318358.08f, // Level 79
// R8
1 //331645.74f // Level 80
}; };
// Used to calcuate the amount of experience a monster grants in the // Used to calcuate the amount of experience a monster grants in the
@@ -281,8 +268,8 @@ public class Experience {
if (level < 1) if (level < 1)
level = 1; level = 1;
if (level > MBServerStatics.LEVELCAP) if (level > 75)
level = MBServerStatics.LEVELCAP; level = 75;
return MaxExpPerLevel[level]; return MaxExpPerLevel[level];
} }
@@ -292,17 +279,17 @@ public class Experience {
switch (TargetColor.getCon(pc, mob)) { switch (TargetColor.getCon(pc, mob)) {
case Red: case Red:
return 1.1; return 1.25;
case Orange: case Orange:
return 1.15; return 1.15;
case Yellow: case Yellow:
return 1.2; return 1.05;
case Blue: case Blue:
return 1.25; return 1;
case Cyan: case Cyan:
return 0.9; return 0.8;
case Green: case Green:
return 0.7; return 0.5;
default: default:
return 0; return 0;
} }
@@ -346,9 +333,6 @@ public class Experience {
if (killer == null || mob == null) if (killer == null || mob == null)
return; return;
if(killer.equals(mob))
return;
double grantedExperience = 0.0; double grantedExperience = 0.0;
if (g != null) { // Do group EXP stuff if (g != null) { // Do group EXP stuff
@@ -399,14 +383,10 @@ public class Experience {
if (playerCharacter.getLevel() >= MBServerStatics.LEVELCAP) if (playerCharacter.getLevel() >= MBServerStatics.LEVELCAP)
continue; continue;
if(playerCharacter.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
continue; // cannot PVE higher than level 75
// Sets Max XP with server exp mod taken into account. // Sets Max XP with server exp mod taken into account.
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel()); grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel());
grantedExperience *= (1/ giveEXPTo.size()+0.9);
// Adjust XP for Mob Level // Adjust XP for Mob Level
grantedExperience *= getConMod(playerCharacter, mob); grantedExperience *= getConMod(playerCharacter, mob);
@@ -448,13 +428,10 @@ public class Experience {
} }
} else { // Give EXP to a single character } else { // Give EXP to a single character
//if (!killer.isAlive()) // Skip if the player is dead. if (!killer.isAlive()) // Skip if the player is dead.
// return;
if (killer.getLevel() >= MBServerStatics.LEVELCAP)
return; return;
if(killer.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) if (killer.getLevel() >= MBServerStatics.LEVELCAP)
return; return;
// Get XP and adjust for Mob Level with world xp modifier taken into account // Get XP and adjust for Mob Level with world xp modifier taken into account
+3 -7
View File
@@ -521,10 +521,6 @@ public class Guild extends AbstractWorldObject {
public void setICMOTD(String value) { public void setICMOTD(String value) {
this.icmotd = value; this.icmotd = value;
} }
public void setNMOTD(String value) {
this.nmotd = value;
}
public String getNMOTD(){return nmotd;}
public boolean isNPCGuild() { public boolean isNPCGuild() {
@@ -756,9 +752,9 @@ public class Guild extends AbstractWorldObject {
canSub = false; canSub = false;
} }
City nationCap = City.getCity(nation.cityUUID); City nationCap = City.getCity(nation.cityUUID);
//if (nation.getSubGuildList().size() >= nationCap.getRank()) { if (nation.getSubGuildList().size() >= nationCap.getRank()) {
// canSub = false; canSub = false;
//} }
return canSub; return canSub;
} }
+4 -41
View File
@@ -23,7 +23,6 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.DeleteItemMsg; import engine.net.client.msg.DeleteItemMsg;
import engine.powers.EffectsBase; import engine.powers.EffectsBase;
import engine.powers.effectmodifiers.AbstractEffectModifier; import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.powers.effectmodifiers.WeaponProcEffectModifier;
import engine.powers.poweractions.AbstractPowerAction; import engine.powers.poweractions.AbstractPowerAction;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -234,6 +233,7 @@ public class Item extends AbstractWorldObject {
this.value = rs.getInt("item_value"); this.value = rs.getInt("item_value");
this.customName = rs.getString("item_name"); this.customName = rs.getString("item_name");
} }
public static void _serializeForClientMsg(Item item, ByteBufferWriter writer) public static void _serializeForClientMsg(Item item, ByteBufferWriter writer)
@@ -303,7 +303,7 @@ public class Item extends AbstractWorldObject {
writer.putString(item.customName); // Unknown. pad? writer.putString(item.customName); // Unknown. pad?
writer.put((byte) 1); // End Datablock byte writer.put((byte) 1); // End Datablock byte
writer.putFloat((float) item.getDurabilityMax()); writer.putFloat((float) item.durabilityMax);
writer.putFloat((float) item.durabilityCurrent); writer.putFloat((float) item.durabilityCurrent);
writer.put((byte) 1); // End Datablock byte writer.put((byte) 1); // End Datablock byte
@@ -609,7 +609,7 @@ public class Item extends AbstractWorldObject {
writer.putIntAt(serialized, indexPosition); writer.putIntAt(serialized, indexPosition);
} }
public static Item createItemForPlayer(PlayerCharacter pc, ItemBase ib, boolean fromNoob) { public static Item createItemForPlayer(PlayerCharacter pc, ItemBase ib) {
Item item = null; Item item = null;
byte charges = 0; byte charges = 0;
@@ -817,29 +817,8 @@ public class Item extends AbstractWorldObject {
return ownerID; return ownerID;
} }
public void stripCastableEnchants(){
ArrayList<String> keys =new ArrayList<>();
for(String eff : this.effects.keySet()){
for(AbstractEffectModifier mod : this.effects.get(eff).getEffectsBase().getModifiers()){
if(mod.modType.equals(ModType.WeaponProc)){
keys.add(eff);
}
}
}
for(String eff : keys){
try {
this.effects.get(eff).endEffect();
this.effects.remove(eff);
}catch(Exception e){
}
}
}
//Only to be used for trading //Only to be used for trading
public void setOwnerID(int ownerID) { public void setOwnerID(int ownerID) {
this.stripCastableEnchants();
this.ownerID = ownerID; this.ownerID = ownerID;
} }
@@ -863,7 +842,6 @@ public class Item extends AbstractWorldObject {
public boolean setOwner(AbstractGameObject owner) { public boolean setOwner(AbstractGameObject owner) {
if (owner == null) if (owner == null)
return false; return false;
this.stripCastableEnchants();
if (owner.getObjectType().equals(GameObjectType.NPC)) if (owner.getObjectType().equals(GameObjectType.NPC))
this.ownerType = OwnerType.Npc; this.ownerType = OwnerType.Npc;
else if (owner.getObjectType().equals(GameObjectType.PlayerCharacter)) else if (owner.getObjectType().equals(GameObjectType.PlayerCharacter))
@@ -907,15 +885,7 @@ public class Item extends AbstractWorldObject {
} }
public short getDurabilityMax() { public short getDurabilityMax() {
int extra = 0; return durabilityMax;
for(Effect eff : this.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.Durability)){
extra += mod.getMaxMod();
}
}
}
return (short)(durabilityMax + extra);
} }
public boolean isCanDestroy() { public boolean isCanDestroy() {
@@ -978,7 +948,6 @@ public class Item extends AbstractWorldObject {
} }
public boolean isID() { public boolean isID() {
this.flags |= 1;
return ((this.flags & 1) > 0); return ((this.flags & 1) > 0);
} }
@@ -1085,7 +1054,6 @@ public class Item extends AbstractWorldObject {
this.ownerID = pc.getObjectUUID(); this.ownerID = pc.getObjectUUID();
this.ownerType = OwnerType.PlayerCharacter; this.ownerType = OwnerType.PlayerCharacter;
this.containerType = ItemContainerType.INVENTORY; this.containerType = ItemContainerType.INVENTORY;
this.stripCastableEnchants();
return true; return true;
} }
@@ -1106,7 +1074,6 @@ public class Item extends AbstractWorldObject {
this.ownerID = npc.getObjectUUID(); this.ownerID = npc.getObjectUUID();
this.ownerType = OwnerType.Npc; this.ownerType = OwnerType.Npc;
this.containerType = Enum.ItemContainerType.INVENTORY; this.containerType = Enum.ItemContainerType.INVENTORY;
this.stripCastableEnchants();
return true; return true;
} }
@@ -1124,7 +1091,6 @@ public class Item extends AbstractWorldObject {
this.ownerID = 0; this.ownerID = 0;
this.ownerType = null; this.ownerType = null;
this.containerType = Enum.ItemContainerType.INVENTORY; this.containerType = Enum.ItemContainerType.INVENTORY;
this.stripCastableEnchants();
return true; return true;
} }
@@ -1231,7 +1197,6 @@ public class Item extends AbstractWorldObject {
} }
public int getBaseValue() { public int getBaseValue() {
if (this.getItemBase() != null) if (this.getItemBase() != null)
return this.getItemBase().getBaseValue(); return this.getItemBase().getBaseValue();
return 0; return 0;
@@ -1275,8 +1240,6 @@ public class Item extends AbstractWorldObject {
continue; continue;
} }
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString()); AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
if(apa != null)
apa.applyBakedInStatsForItem(this, this.getItemBase().getBakedInStats().get(token)); apa.applyBakedInStatsForItem(this, this.getItemBase().getBakedInStats().get(token));
} }
} }
+75 -72
View File
@@ -75,6 +75,7 @@ public class ItemBase {
private boolean isStrBased; private boolean isStrBased;
private ArrayList<Integer> animations = new ArrayList<>(); private ArrayList<Integer> animations = new ArrayList<>();
private ArrayList<Integer> offHandAnimations = new ArrayList<>(); private ArrayList<Integer> offHandAnimations = new ArrayList<>();
private boolean autoID = false;
/** /**
* ResultSet Constructor * ResultSet Constructor
@@ -144,6 +145,8 @@ public class ItemBase {
} }
this.autoIDItemsCheck();
try { try {
DbManager.ItemBaseQueries.LOAD_ANIMATIONS(this); DbManager.ItemBaseQueries.LOAD_ANIMATIONS(this);
} catch (Exception e) { } catch (Exception e) {
@@ -229,79 +232,7 @@ public class ItemBase {
AnniverseryGifts.add(5101060); AnniverseryGifts.add(5101060);
AnniverseryGifts.add(5101080); AnniverseryGifts.add(5101080);
//fate peddler presents
AnniverseryGifts.add(971012);
AnniverseryGifts.add(971013);
AnniverseryGifts.add(971014);
AnniverseryGifts.add(971015);
AnniverseryGifts.add(971016);
AnniverseryGifts.add(971017);
AnniverseryGifts.add(971018);
AnniverseryGifts.add(971019);
AnniverseryGifts.add(971020);
AnniverseryGifts.add(971021);
AnniverseryGifts.add(971022);
AnniverseryGifts.add(971023);
}
public static int getDiscPrice(int uuid) {
if(uuid == 3040)
return 500000;
else return 10000000;
}
public static int getStatPrice(int uuid) {
switch(uuid){
case 250001: //5 stats
case 250010:
case 250019:
case 250028:
case 250037:
return 3000000;
case 250002: //10 stats
case 250011:
case 250020:
case 250029:
case 250038:
return 4000000;
case 250003: //15 stats
case 250012:
case 250021:
case 250030:
case 250039:
return 5000000;
case 250004: //20 stats
case 250013:
case 250022:
case 250031:
case 250040:
return 6000000;
case 250005: //25 stats
case 250014:
case 250023:
case 250032:
case 250041:
return 7000000;
case 250006: //30 stats
case 250015:
case 250024:
case 250033:
case 250042:
return 8000000;
case 250007: //35 stats
case 250016:
case 250025:
case 250034:
case 250043:
return 9000000;
case 250008: //40 stats
case 250017:
case 250026:
case 250035:
case 250044:
return 10000000;
}
return 10000000;
} }
/* /*
@@ -441,10 +372,74 @@ public class ItemBase {
return modTable; return modTable;
} }
public int getVendorType() {
return vendorType;
}
public void setVendorType(int vendorType) {
this.vendorType = vendorType;
}
public int getHashID() { public int getHashID() {
return hashID; return hashID;
} }
public void setHashID(int hashID) {
this.hashID = hashID;
}
private void autoIDItemsCheck() {
//AUto ID Vorg and Glass
switch (uuid) {
case 27550:
case 27560:
case 27580:
case 27590:
case 188500:
case 188510:
case 188520:
case 188530:
case 188540:
case 188550:
case 189100:
case 189110:
case 189120:
case 189130:
case 189140:
case 189150:
case 189510:
case 27600:
case 181840:
case 188700:
case 188720:
case 189550:
case 189560:
case 7000100:
case 7000110:
case 7000120:
case 7000130:
case 7000140:
case 7000150:
case 7000160:
case 7000170:
case 7000180:
case 7000190:
case 7000200:
case 7000210:
case 7000220:
case 7000230:
case 7000240:
case 7000250:
case 7000270:
case 7000280:
this.autoID = true;
break;
default:
this.autoID = false;
}
}
public boolean validForSkills(ConcurrentHashMap<String, CharacterSkill> skills) { public boolean validForSkills(ConcurrentHashMap<String, CharacterSkill> skills) {
CharacterSkill characterSkill; CharacterSkill characterSkill;
@@ -911,4 +906,12 @@ public class ItemBase {
public void setOffHandAnimations(ArrayList<Integer> offHandAnimations) { public void setOffHandAnimations(ArrayList<Integer> offHandAnimations) {
this.offHandAnimations = offHandAnimations; this.offHandAnimations = offHandAnimations;
} }
public boolean isAutoID() {
return autoID;
}
public void setAutoID(boolean autoID) {
this.autoID = autoID;
}
} }
+8 -45
View File
@@ -73,7 +73,7 @@ public class ItemFactory {
itemManager.updateInventory(); itemManager.updateInventory();
} }
public static Item ResourceRoll(NPC npc, PlayerCharacter pc, int itemsToRoll, int itemID, int pToken, int sToken, String customName) { public static Item fillForge(NPC npc, PlayerCharacter pc, int itemsToRoll, int itemID, int pToken, int sToken, String customName) {
String prefixString = ""; String prefixString = "";
String suffixString = ""; String suffixString = "";
@@ -215,7 +215,7 @@ public class ItemFactory {
pi.setAmount(itemsToRoll); pi.setAmount(itemsToRoll);
pi.setRandom(false); pi.setRandom(false);
ItemQueue produced = ItemQueue.borrow(pi, (long) time); ItemQueue produced = ItemQueue.borrow(pi, (long) (time * Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue())));
ItemProductionManager.send(produced); ItemProductionManager.send(produced);
return ml; return ml;
@@ -410,7 +410,7 @@ public class ItemFactory {
if (overdraft > 0 && !useWarehouse) { if (overdraft > 0 && !useWarehouse) {
if (pc != null) if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough gold in building strongbox. " + ib.getName()); ErrorPopupMsg.sendErrorMsg(pc, "Not enough gold in building strongbox." + ib.getName());
return null; return null;
} }
@@ -707,7 +707,7 @@ public class ItemFactory {
if (rollPrefix < 80) { if (rollPrefix < 80) {
int randomPrefix = TableRoll(vendor.getLevel()); int randomPrefix = LootManager.TableRoll(vendor.getLevel(), false);
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix); prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
if (prefixEntry != null) if (prefixEntry != null)
@@ -722,7 +722,7 @@ public class ItemFactory {
if (rollSuffix < 80 || prefixEntry == null) { if (rollSuffix < 80 || prefixEntry == null) {
int randomSuffix = TableRoll(vendor.getLevel()); int randomSuffix = LootManager.TableRoll(vendor.getLevel(), false);
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix); suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
if (suffixEntry != null) if (suffixEntry != null)
@@ -774,43 +774,6 @@ public class ItemFactory {
return toRoll; return toRoll;
} }
public static int TableRoll(int vendorLevel) {
// Calculate min and max based on mobLevel
int min = 60;
int max = 120;
switch(vendorLevel){
case 20:
min = 70;
max = 140;
break;
case 30:
min = 80;
max = 160;
break;
case 40:
min = 90;
max = 180;
break;
case 50:
min = 100;
max = 200;
break;
case 60:
min = 175;
max = 260;
break;
case 70:
min = 220;
max = 320;
break;
}
int roll = ThreadLocalRandom.current().nextInt(min, max + 1);
return roll;
}
public static MobLoot produceRandomRoll(NPC npc, PlayerCharacter pc, String prefixString, String suffixString, int itemID) { public static MobLoot produceRandomRoll(NPC npc, PlayerCharacter pc, String prefixString, String suffixString, int itemID) {
boolean useWarehouse = false; boolean useWarehouse = false;
@@ -922,8 +885,8 @@ public class ItemFactory {
ItemBase goldIB = ItemBase.getGoldItemBase(); ItemBase goldIB = ItemBase.getGoldItemBase();
//int baseCost = ib.getBaseValue(); int baseCost = ib.getBaseValue();
int total = ib.getBaseValue(); int total = (int) (baseCost + baseCost * .10);
EffectsBase suffix = null; EffectsBase suffix = null;
@@ -936,7 +899,7 @@ public class ItemFactory {
//calculate gold costs and remove from the warehouse //calculate gold costs and remove from the warehouse
if (prefix != null || suffix != null) { if (prefix != null || suffix != null) {
int costToCreate = ib.getBaseValue(); int costToCreate = (int) (ib.getBaseValue() + ib.getBaseValue() * .10f);
int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, costToCreate); int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, costToCreate);
int overdraft = BuildingManager.GetOverdraft(forge, costToCreate); int overdraft = BuildingManager.GetOverdraft(forge, costToCreate);
-7
View File
@@ -31,13 +31,6 @@ public class MenuOption extends AbstractGameObject {
this.prereq = rs.getInt("prereq"); this.prereq = rs.getInt("prereq");
} }
public MenuOption(int id, String msg, int option){
this.menuID = id;
this.message = msg;
this.optionID = option;
this.prereq = 0;
}
/* /*
* Getters * Getters
*/ */
+80 -323
View File
@@ -10,11 +10,11 @@
package engine.objects; package engine.objects;
import engine.Enum; import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.gameManager.*; import engine.gameManager.BuildingManager;
import engine.math.Vector3f; import engine.gameManager.ChatManager;
import engine.math.Vector3fImmutable; import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.net.ByteBufferWriter; import engine.net.ByteBufferWriter;
import engine.net.client.msg.ErrorPopupMsg; import engine.net.client.msg.ErrorPopupMsg;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
@@ -25,9 +25,6 @@ import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
import java.time.LocalDateTime; import java.time.LocalDateTime;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import static engine.gameManager.DbManager.MineQueries; import static engine.gameManager.DbManager.MineQueries;
@@ -54,48 +51,20 @@ public class Mine extends AbstractGameObject {
private int buildingID; private int buildingID;
private MineProduction mineType; private MineProduction mineType;
public int openHour;
public int openMinute;
public int capSize;
public LocalDateTime liveTime;
public final HashSet<Integer> _playerMemory = new HashSet<>();
public ArrayList<PlayerCharacter> affectedPlayers = new ArrayList<>();
//stronghold stuff
public boolean isStronghold = false;
public ArrayList<Mob> strongholdMobs;
public HashMap<Integer,Integer> oldBuildings;
/** /**
* ResultSet Constructor * ResultSet Constructor
*/ */
public Mine(ResultSet rs) throws SQLException, UnknownHostException { public Mine(ResultSet rs) throws SQLException, UnknownHostException {
super(rs); super(rs);
if (rs.getInt("capSize") == 0) {
throw new IllegalArgumentException("Mine creation canceled: capSize cannot be 0");
}
this.mineType = MineProduction.getByName(rs.getString("mine_type")); this.mineType = MineProduction.getByName(rs.getString("mine_type"));
int ownerUID = rs.getInt("mine_ownerUID"); int ownerUID = rs.getInt("mine_ownerUID");
this.buildingID = rs.getInt("mine_buildingUID"); this.buildingID = rs.getInt("mine_buildingUID");
this.flags = rs.getInt("flags"); this.flags = rs.getInt("flags");
int parent = rs.getInt("parent"); int parent = rs.getInt("parent");
if(ZoneManager.getZoneByUUID(parent) != null) {
this.parentZone = ZoneManager.getZoneByUUID(parent); this.parentZone = ZoneManager.getZoneByUUID(parent);
this.zoneName = this.parentZone.getParent().getName(); this.zoneName = this.parentZone.getParent().getName();
}else{
this.parentZone = ZoneManager.getSeaFloor();
if(this.parentZone.getParent() != null)
this.zoneName = this.parentZone.getParent().getName();
else
this.zoneName = "FAILED TO LOAD ZONE";
Logger.error("MINE FAILED TO LOAD PARENT: ");
Logger.error("MINE UID: " + rs.getInt("UID"));
Logger.error("MINE buildingID: " + buildingID);
}
this.owningGuild = Guild.getGuild(ownerUID); this.owningGuild = Guild.getGuild(ownerUID);
Guild nation = null; Guild nation = null;
@@ -121,15 +90,7 @@ public class Mine extends AbstractGameObject {
this.production = Resource.valueOf(rs.getString("mine_resource")); this.production = Resource.valueOf(rs.getString("mine_resource"));
this.lastClaimer = null; this.lastClaimer = null;
this.openHour = rs.getInt("mineLiveHour");
this.openMinute = rs.getInt("mineLiveMinute");
this.capSize = rs.getInt("capSize");
this.liveTime = LocalDateTime.now().withHour(this.openHour).withMinute(this.openMinute);
Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
if(tower != null){
tower.setMaxHitPoints(5000f * this.capSize);
tower.setCurrentHitPoints(tower.healthMax);
}
} }
public static void releaseMineClaims(PlayerCharacter playerCharacter) { public static void releaseMineClaims(PlayerCharacter playerCharacter) {
@@ -182,11 +143,9 @@ public class Mine extends AbstractGameObject {
ArrayList<Mine> serverMines = MineQueries.GET_ALL_MINES_FOR_SERVER(); ArrayList<Mine> serverMines = MineQueries.GET_ALL_MINES_FOR_SERVER();
for (Mine mine : serverMines) { for (Mine mine : serverMines) {
if(mine.capSize != 0) {
Mine.mineMap.put(mine, mine.buildingID); Mine.mineMap.put(mine, mine.buildingID);
Mine.towerMap.put(mine.buildingID, mine); Mine.towerMap.put(mine.buildingID, mine);
} }
}
} catch (Exception e) { } catch (Exception e) {
e.printStackTrace(); e.printStackTrace();
@@ -202,59 +161,57 @@ public class Mine extends AbstractGameObject {
} }
public static void serializeForClientMsg(Mine mine, ByteBufferWriter writer) { public static void serializeForClientMsg(Mine mine, ByteBufferWriter writer) {
try {
writer.putInt(mine.getObjectType().ordinal()); writer.putInt(mine.getObjectType().ordinal());
writer.putInt(mine.getObjectUUID()); writer.putInt(mine.getObjectUUID());
writer.putInt(mine.getObjectUUID()); //actually a hash of mine writer.putInt(mine.getObjectUUID()); //actually a hash of mine
if(mine.isStronghold){
writer.putString("STRONGHOLD");
writer.putString("");
}else {
writer.putString(mine.mineType.name); writer.putString(mine.mineType.name);
writer.putString(mine.capSize + " Man "); writer.putString(mine.zoneName);
}
//writer.putString(mine.zoneName + " " + mine.capSize + " Man ");
writer.putInt(mine.production.hash); writer.putInt(mine.production.hash);
writer.putInt(mine.production.baseProduction); writer.putInt(mine.production.baseProduction);
writer.putInt(mine.getModifiedProductionAmount()); //TODO calculate range penalty here writer.putInt(mine.getModifiedProductionAmount()); //TODO calculate range penalty here
writer.putInt(3600); //window in seconds writer.putInt(3600); //window in seconds
LocalDateTime mineOpenTime = LocalDateTime.now().withHour(mine.openHour).withMinute(mine.openMinute).withSecond(0).withNano(0); // Errant mines are currently open. Set time to now.
LocalDateTime mineOpenTime = LocalDateTime.now().withMinute(0).withSecond(0).withNano(0);
// Mine times are those of the nation not individual guild.
Guild mineNatonGuild = mine.getOwningGuild().getNation();
// Adjust the serialized mine time based upon whether
// the Guild's mine window has passed or not and if it was claimed.
// If a mine is active serialize current datetime irrespective
// of any claim.
if (mineNatonGuild.isEmptyGuild() == false && mine.isActive == false) {
int guildWOO = mineNatonGuild.getNation().getMineTime();
LocalDateTime guildMineTime = mineOpenTime.withHour(guildWOO);
if (mineOpenTime.isAfter(guildMineTime) || mine.wasClaimed == true)
mineOpenTime = guildMineTime.plusDays(1);
else
mineOpenTime = guildMineTime;
}
writer.putLocalDateTime(mineOpenTime); writer.putLocalDateTime(mineOpenTime);
writer.putLocalDateTime(mineOpenTime.plusMinutes(30)); writer.putLocalDateTime(mineOpenTime.plusHours(1));
writer.put(mine.isActive ? (byte) 0x01 : (byte) 0x00); writer.put(mine.isActive ? (byte) 0x01 : (byte) 0x00);
Building mineTower = BuildingManager.getBuilding(mine.buildingID); Building mineTower = BuildingManager.getBuilding(mine.buildingID);
if (mineTower != null) {
writer.putFloat(mineTower.getLoc().x); writer.putFloat(mineTower.getLoc().x);
writer.putFloat(mineTower.getParentZone().getLoc().y); writer.putFloat(mineTower.getParentZone().getLoc().y);
writer.putFloat(mineTower.getLoc().z); writer.putFloat(mineTower.getLoc().z);
} else {
writer.putFloat(mine.parentZone.getLoc().x);
writer.putFloat(mine.parentZone.getLoc().y);
writer.putFloat(mine.parentZone.getLoc().z);
Logger.error("Mine Tower Was Null For Mine: " + mine.getObjectUUID());
}
writer.putInt(mine.isExpansion() ? mine.mineType.xpacHash : mine.mineType.hash); writer.putInt(mine.isExpansion() ? mine.mineType.xpacHash : mine.mineType.hash);
if (mine.isStronghold) {
writer.putString("");
GuildTag._serializeForDisplay(Guild.getErrantGuild().getGuildTag(), writer);
writer.putString("");
GuildTag._serializeForDisplay(Guild.getErrantGuild().getGuildTag(), writer);
}else {
writer.putString(mine.guildName); writer.putString(mine.guildName);
GuildTag._serializeForDisplay(mine.guildTag, writer); GuildTag._serializeForDisplay(mine.guildTag, writer);
writer.putString(mine.nationName); writer.putString(mine.nationName);
GuildTag._serializeForDisplay(mine.nationTag, writer); GuildTag._serializeForDisplay(mine.nationTag, writer);
} }
} catch (Exception e) {
Logger.error("Failed TO Serialize Mine Because: " + e.getMessage());
}
}
public static ArrayList<Mine> getMinesForGuild(int guildID) { public static ArrayList<Mine> getMinesForGuild(int guildID) {
@@ -263,7 +220,8 @@ public class Mine extends AbstractGameObject {
// Only inactive mines are returned. // Only inactive mines are returned.
for (Mine mine : Mine.mineMap.keySet()) { for (Mine mine : Mine.mineMap.keySet()) {
if (mine.owningGuild.getObjectUUID() == guildID) if (mine.owningGuild.getObjectUUID() == guildID &&
mine.isActive == false)
mineList.add(mine); mineList.add(mine);
} }
return mineList; return mineList;
@@ -332,18 +290,24 @@ public class Mine extends AbstractGameObject {
if (treeRank < 1) if (treeRank < 1)
return false; return false;
if (guildUnderMineLimit(playerGuild.getNation(), treeRank) == false) {
ErrorPopupMsg.sendErrorMsg(playerCharacter, "Your nation cannot support another mine.");
return false;
}
return true; return true;
} }
public static ArrayList<Mine> getMinesToTeleportTo(PlayerCharacter player) { private static boolean guildUnderMineLimit(Guild playerGuild, int tolRank) {
ArrayList<Mine> mines = new ArrayList<>();
for(Mine mine : Mine.getMines())
if(!mine.isActive)
if(mine.getOwningGuild() != null)
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
mines.add(mine);
return mines; int mineCnt = 0;
mineCnt += Mine.getMinesForGuild(playerGuild.getObjectUUID()).size();
for (Guild guild : playerGuild.getSubGuildList())
mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size();
return mineCnt <= tolRank;
} }
public boolean changeProductionType(Resource resource) { public boolean changeProductionType(Resource resource) {
@@ -414,24 +378,12 @@ public class Mine extends AbstractGameObject {
Building building = BuildingManager.getBuildingFromCache(this.buildingID); Building building = BuildingManager.getBuildingFromCache(this.buildingID);
if (building != null && !this.isActive) if (building != null && !this.isActive)
building.isDeranking.compareAndSet(true, false); building.isDeranking.compareAndSet(true, false);
if(!isAc){
for(PlayerCharacter player : this.affectedPlayers){
try {
player.ZergMultiplier = 1.0f;
} catch(Exception e){
//something went wrong resetting zerg multiplier, maybe player was deleted?
}
}
}
} }
public boolean validForMine(Resource r) { public boolean validForMine(Resource r) {
if (this.mineType == null) { if (this.mineType == null)
Logger.error("Mine Was Null Setting Resources for Mine: " + this.getObjectUUID());
return false; return false;
} return this.mineType.validForMine(r, this.isExpansion());
return this.mineType.validForMine(r);
} }
public void serializeForMineProduction(ByteBufferWriter writer) { public void serializeForMineProduction(ByteBufferWriter writer) {
@@ -442,10 +394,10 @@ public class Mine extends AbstractGameObject {
writer.putString(this.mineType.name); writer.putString(this.mineType.name);
writer.putString(this.zoneName); writer.putString(this.zoneName);
writer.putInt(this.production.hash); writer.putInt(this.production.hash);
writer.putInt(this.getModifiedProductionAmount()); writer.putInt(this.production.baseProduction);
writer.putInt(this.getModifiedProductionAmount()); //TODO calculate range penalty here writer.putInt(this.getModifiedProductionAmount()); //TODO calculate range penalty here
writer.putInt(3600); //window in seconds writer.putInt(3600); //window in seconds
writer.putInt(this.mineType.hash); writer.putInt(this.isExpansion() ? this.mineType.xpacHash : this.mineType.hash);
} }
@Override @Override
@@ -586,236 +538,41 @@ public class Mine extends AbstractGameObject {
} }
public int getModifiedProductionAmount() { public int getModifiedProductionAmount() {
ItemBase resourceBase = ItemBase.getItemBase(this.production.UUID); //TODO Calculate Distance modifications.
if(resourceBase == null)
return 0;
int value = resourceBase.getBaseValue();
int amount = 0; //calculate base values.
switch(this.capSize){ int baseProduction = this.production.baseProduction;
case 3: float baseModValue = this.production.baseProduction * .1f;
amount = 1800000; float rankModValue = this.production.baseProduction * .0143f;
break; float totalModded = 0;
case 5:
amount = 3000000; //get Mine Building.
break; Building mineBuilding = BuildingManager.getBuilding(this.buildingID);
case 10: if (mineBuilding == null)
amount = 6000000; return this.production.baseProduction;
break; for (AbstractCharacter harvester : mineBuilding.getHirelings().keySet()) {
case 20: totalModded += baseModValue;
amount = 12000000; totalModded += rankModValue * harvester.getRank();
break;
} }
if(this.production.UUID == 7) //add base production on top;
value = 1; totalModded += baseProduction;
//skip distance check for expansion.
if (this.isExpansion())
return (int) totalModded;
amount = amount / value; if (this.owningGuild.isEmptyGuild() == false) {
if (this.owningGuild.getOwnedCity() != null) {
float distanceSquared = this.owningGuild.getOwnedCity().getLoc().distanceSquared2D(mineBuilding.getLoc());
return amount; if (distanceSquared > sqr(10000 * 3))
} totalModded *= .25f;
public void onEnter() { else if (distanceSquared > sqr(10000 * 2))
totalModded *= .50f;
Building tower = BuildingManager.getBuildingFromCache(this.buildingID); else if (distanceSquared > sqr(10000))
if(tower == null) totalModded *= .75f;
return;
// Gather current list of players within the zone bounds
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
ArrayList<Guild> updatedNations = new ArrayList<>();
for (AbstractWorldObject playerObject : currentPlayers) {
if (playerObject == null)
continue;
PlayerCharacter player = (PlayerCharacter) playerObject;
if(this.affectedPlayers.contains(player) == false)
this.affectedPlayers.add(player);
if(!this._playerMemory.contains(player.getObjectUUID())){
this._playerMemory.add(player.getObjectUUID());
}
Guild nation = player.guild.getNation();
if(charactersByNation.containsKey(nation)){
if(!charactersByNation.get(nation).contains(player)) {
charactersByNation.get(nation).add(player);
if(!updatedNations.contains(nation)){
updatedNations.add(nation);
} }
} }
}else{ return (int) totalModded;
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
charactersByNation.put(nation,players);
if(!updatedNations.contains(nation)){
updatedNations.add(nation);
}
}
}
for(Guild nation : updatedNations){
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
for(PlayerCharacter player : charactersByNation.get(nation)){
player.ZergMultiplier = multiplier;
}
}
try
{
this.onExit(this._playerMemory);
}
catch(Exception ignored){
}
} }
private void onExit(HashSet<Integer> currentMemory) {
Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
if(tower == null)
return;
ArrayList<Integer>toRemove = new ArrayList<>();
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
for(Integer id : currentMemory){
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
if(currentPlayers.contains(pc) == false){
toRemove.add(id);
pc.ZergMultiplier = 1.0f;
}
}
// Remove players from city memory
_playerMemory.removeAll(toRemove);
}
public static Building getTower(Mine mine){
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
if(tower != null)
return tower;
else
return null;
}
public static void serializeForClientMsgTeleport(Mine mine, ByteBufferWriter writer) {
AbstractCharacter guildRuler;
Guild rulingGuild;
Guild rulingNation;
java.time.LocalDateTime dateTime1900;
// Cities aren't a mine without a TOL. Time to early exit.
// No need to spam the log here as non-existant TOL's are indicated
// during bootstrap routines.
Building tower = Mine.getTower(mine);
if (tower == null) {
Logger.error("NULL TOWER FOR " + mine.zoneName + " mine");
return;
}
// Assign mine owner
if (tower.getOwner() != null)
guildRuler = tower.getOwner();
else
guildRuler = null;
// If is an errant tree, use errant guild for serialization.
// otherwise we serialize the soverign guild
if (guildRuler == null)
rulingGuild = Guild.getErrantGuild();
else
rulingGuild = guildRuler.getGuild();
rulingNation = rulingGuild.getNation();
// Begin Serialzing soverign guild data
writer.putInt(mine.getObjectType().ordinal());
writer.putInt(mine.getObjectUUID());
writer.putString(mine.zoneName + " Mine");
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
writer.putString(rulingGuild.getName());
writer.putString("");
writer.putString(rulingGuild.getLeadershipType());
// Serialize guild ruler's name
// If tree is abandoned blank out the name
// to allow them a rename.
if (guildRuler == null)
writer.putString("");
else
writer.putString(guildRuler.getFirstName() + ' ' + guildRuler.getLastName());
writer.putInt(rulingGuild.getCharter());
writer.putInt(0); // always 00000000
writer.put((byte)0);
writer.put((byte) 1);
writer.put((byte) 1); // *** Refactor: What are these flags?
writer.put((byte) 1);
writer.put((byte) 1);
writer.put((byte) 1);
GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
writer.putInt(0);// TODO Implement description text
writer.put((byte) 1);
writer.put((byte) 0);
writer.put((byte) 1);
// Begin serializing nation guild info
if (rulingNation.isEmptyGuild()) {
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
} else {
writer.putInt(rulingNation.getObjectType().ordinal());
writer.putInt(rulingNation.getObjectUUID());
}
// Serialize nation name
if (rulingNation.isEmptyGuild())
writer.putString("None");
else
writer.putString(rulingNation.getName());
writer.putInt(1);
writer.putInt(0xFFFFFFFF);
writer.putInt(0);
if (rulingNation.isEmptyGuild())
writer.putString(" ");
else
writer.putString(Guild.GetGL(rulingNation).getFirstName() + ' ' + Guild.GetGL(rulingNation).getLastName());
writer.putLocalDateTime(LocalDateTime.now());
if(tower != null) {
writer.putFloat(tower.loc.x);
writer.putFloat(tower.loc.y);
writer.putFloat(tower.loc.z);
} else{
writer.putFloat(0);
writer.putFloat(0);
writer.putFloat(0);
}
writer.putInt(0);
writer.put((byte) 1);
writer.put((byte) 0);
writer.putInt(0x64);
writer.put((byte) 0);
writer.put((byte) 0);
writer.put((byte) 0);
}
} }
+23 -22
View File
@@ -13,19 +13,21 @@ import java.util.HashMap;
public enum MineProduction { public enum MineProduction {
LUMBER("Lumber Camp", new HashMap<>(), 1618637196, 1663491950), LUMBER("Lumber Camp", new HashMap<>(), Resource.WORMWOOD, 1618637196, 1663491950),
ORE("Ore Mine", new HashMap<>(), 518103023, -788976428), ORE("Ore Mine", new HashMap<>(), Resource.OBSIDIAN, 518103023, -788976428),
MAGIC("Magic Mine", new HashMap<>(), 504746863, -1753567069), GOLD("Gold Mine", new HashMap<>(), Resource.GALVOR, -662193002, -1227205358),
GOLDMINE("Gold Mine", new HashMap<>(), -662193002, -1227205358); MAGIC("Magic Mine", new HashMap<>(), Resource.BLOODSTONE, 504746863, -1753567069);
public final String name; public final String name;
public final HashMap<Integer, Resource> resources; public final HashMap<Integer, Resource> resources;
public final Resource xpac;
public final int hash; public final int hash;
public final int xpacHash; public final int xpacHash;
MineProduction(String name, HashMap<Integer, Resource> resources,int hash, int xpacHash) { MineProduction(String name, HashMap<Integer, Resource> resources, Resource xpac, int hash, int xpacHash) {
this.name = name; this.name = name;
this.resources = resources; this.resources = resources;
this.xpac = xpac;
this.hash = hash; this.hash = hash;
this.xpacHash = xpacHash; this.xpacHash = xpacHash;
} }
@@ -37,7 +39,6 @@ public enum MineProduction {
MineProduction.LUMBER.resources.put(1580005, Resource.OAK); MineProduction.LUMBER.resources.put(1580005, Resource.OAK);
MineProduction.LUMBER.resources.put(1580006, Resource.BRONZEWOOD); MineProduction.LUMBER.resources.put(1580006, Resource.BRONZEWOOD);
MineProduction.LUMBER.resources.put(1580007, Resource.MANDRAKE); MineProduction.LUMBER.resources.put(1580007, Resource.MANDRAKE);
MineProduction.LUMBER.resources.put(1580018, Resource.WORMWOOD);
} }
if (MineProduction.ORE.resources.size() == 0) { if (MineProduction.ORE.resources.size() == 0) {
MineProduction.ORE.resources.put(7, Resource.GOLD); MineProduction.ORE.resources.put(7, Resource.GOLD);
@@ -45,16 +46,14 @@ public enum MineProduction {
MineProduction.ORE.resources.put(1580001, Resource.TRUESTEEL); MineProduction.ORE.resources.put(1580001, Resource.TRUESTEEL);
MineProduction.ORE.resources.put(1580002, Resource.IRON); MineProduction.ORE.resources.put(1580002, Resource.IRON);
MineProduction.ORE.resources.put(1580003, Resource.ADAMANT); MineProduction.ORE.resources.put(1580003, Resource.ADAMANT);
MineProduction.ORE.resources.put(1580019, Resource.OBSIDIAN);
} }
if (MineProduction.GOLDMINE.resources.size() == 0) { if (MineProduction.GOLD.resources.size() == 0) {
MineProduction.GOLDMINE.resources.put(7, Resource.GOLD); MineProduction.GOLD.resources.put(7, Resource.GOLD);
MineProduction.GOLDMINE.resources.put(1580000, Resource.STONE); MineProduction.GOLD.resources.put(1580000, Resource.STONE);
MineProduction.GOLDMINE.resources.put(1580008, Resource.COAL); MineProduction.GOLD.resources.put(1580008, Resource.COAL);
MineProduction.GOLDMINE.resources.put(1580009, Resource.AGATE); MineProduction.GOLD.resources.put(1580009, Resource.AGATE);
MineProduction.GOLDMINE.resources.put(1580010, Resource.DIAMOND); MineProduction.GOLD.resources.put(1580010, Resource.DIAMOND);
MineProduction.GOLDMINE.resources.put(1580011, Resource.ONYX); MineProduction.GOLD.resources.put(1580011, Resource.ONYX);
MineProduction.GOLDMINE.resources.put(1580017, Resource.GALVOR);
} }
if (MineProduction.MAGIC.resources.size() == 0) { if (MineProduction.MAGIC.resources.size() == 0) {
MineProduction.MAGIC.resources.put(7, Resource.GOLD); MineProduction.MAGIC.resources.put(7, Resource.GOLD);
@@ -63,25 +62,27 @@ public enum MineProduction {
MineProduction.MAGIC.resources.put(1580014, Resource.ANTIMONY); MineProduction.MAGIC.resources.put(1580014, Resource.ANTIMONY);
MineProduction.MAGIC.resources.put(1580015, Resource.SULFUR); MineProduction.MAGIC.resources.put(1580015, Resource.SULFUR);
MineProduction.MAGIC.resources.put(1580016, Resource.QUICKSILVER); MineProduction.MAGIC.resources.put(1580016, Resource.QUICKSILVER);
MineProduction.MAGIC.resources.put(1580020, Resource.BLOODSTONE);
} }
} }
public static MineProduction getByName(String name) { public static MineProduction getByName(String name) {
if (name.equalsIgnoreCase("lumber")) if (name.toLowerCase().equals("lumber"))
return MineProduction.LUMBER; return MineProduction.LUMBER;
else if (name.equalsIgnoreCase("ore")) else if (name.toLowerCase().equals("ore"))
return MineProduction.ORE; return MineProduction.ORE;
else if (name.equalsIgnoreCase("gold")) else if (name.toLowerCase().equals("gold"))
return MineProduction.GOLDMINE; return MineProduction.GOLD;
else else
return MineProduction.MAGIC; return MineProduction.MAGIC;
} }
public boolean validForMine(Resource r) { public boolean validForMine(Resource r, boolean isXpac) {
if (r == null) if (r == null)
return false; return false;
return this.resources.containsKey(r.UUID); if (this.resources.containsKey(r.UUID))
return true;
else
return isXpac && r.UUID == this.xpac.UUID;
} }
File diff suppressed because it is too large Load Diff
+2 -2
View File
@@ -34,8 +34,7 @@ public class MobEquipment extends AbstractGameObject {
private AbstractPowerAction suffix; private AbstractPowerAction suffix;
private int pValue; private int pValue;
private int sValue; private int sValue;
int magicValue; private int magicValue;
public boolean fromNoob = false;
private float dropChance = 0; private float dropChance = 0;
@@ -107,6 +106,7 @@ public class MobEquipment extends AbstractGameObject {
public static void serializeForVendor(MobEquipment mobEquipment, ByteBufferWriter writer, float percent) throws SerializationException { public static void serializeForVendor(MobEquipment mobEquipment, ByteBufferWriter writer, float percent) throws SerializationException {
_serializeForClientMsg(mobEquipment, writer, false); _serializeForClientMsg(mobEquipment, writer, false);
int baseValue = mobEquipment.itemBase.getBaseValue() + mobEquipment.itemBase.getMagicValue();
writer.putInt(mobEquipment.magicValue); writer.putInt(mobEquipment.magicValue);
writer.putInt(mobEquipment.magicValue); writer.putInt(mobEquipment.magicValue);
} }
+1 -1
View File
@@ -77,7 +77,7 @@ public final class MobLoot extends Item {
this.setNumOfItems(quantity); this.setNumOfItems(quantity);
this.noSteal = noSteal; this.noSteal = noSteal;
this.setIsID(true); this.setIsID(this.getItemBase().isAutoID());
// Class is 'final'; passing 'this' should be okay at the end of the constructor // Class is 'final'; passing 'this' should be okay at the end of the constructor
+15 -138
View File
@@ -50,7 +50,6 @@ public class NPC extends AbstractCharacter {
// Used for thread safety // Used for thread safety
public final ReentrantReadWriteLock lock = new ReentrantReadWriteLock(); public final ReentrantReadWriteLock lock = new ReentrantReadWriteLock();
private final ArrayList<MobLoot> rolling = new ArrayList<>(); private final ArrayList<MobLoot> rolling = new ArrayList<>();
private final ConcurrentHashMap<Mob, Integer> siegeMinionMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
public ReentrantReadWriteLock minionLock = new ReentrantReadWriteLock(); public ReentrantReadWriteLock minionLock = new ReentrantReadWriteLock();
public ArrayList<ProducedItem> forgedItems = new ArrayList<>(); public ArrayList<ProducedItem> forgedItems = new ArrayList<>();
public HashMap<Integer, MobEquipment> equip = null; public HashMap<Integer, MobEquipment> equip = null;
@@ -79,13 +78,14 @@ public class NPC extends AbstractCharacter {
private HashSet<Integer> canRoll = null; private HashSet<Integer> canRoll = null;
public int parentZoneUUID; public int parentZoneUUID;
public int equipmentSetID = 0; public int equipmentSetID = 0;
private int specialPrice = 5; private int repairCost = 5;
// New NPC constructor. Fill in the blanks and then call // New NPC constructor. Fill in the blanks and then call
// PERSIST. // PERSIST.
public NPC() { public NPC() {
super();
this.dbID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET; this.dbID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET;
this.currentID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET; this.currentID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET;
} }
@@ -122,11 +122,7 @@ public class NPC extends AbstractCharacter {
// this.buyPercent = rs.getFloat("npc_buyPercent"); // this.buyPercent = rs.getFloat("npc_buyPercent");
this.buyPercent = .33f; this.buyPercent = .33f;
if(ZoneManager.findSmallestZone(this.loc) != null && ZoneManager.findSmallestZone(this.loc).getSafeZone() == 1){
this.sellPercent = 0;
}else{
this.sellPercent = 1; this.sellPercent = 1;
}
this.setRot(new Vector3f(0, rs.getFloat("npc_rotation"), 0)); this.setRot(new Vector3f(0, rs.getFloat("npc_rotation"), 0));
@@ -153,12 +149,6 @@ public class NPC extends AbstractCharacter {
this.name = rs.getString("npc_name"); this.name = rs.getString("npc_name");
try {
this.specialPrice = rs.getInt("specialPrice");
}catch(Exception e){
this.specialPrice = 5;
}
} catch (Exception e) { } catch (Exception e) {
Logger.error("NPC: " + this.dbID + " :" + e); Logger.error("NPC: " + this.dbID + " :" + e);
e.printStackTrace(); e.printStackTrace();
@@ -199,18 +189,6 @@ public class NPC extends AbstractCharacter {
serializeForClientMsgOtherPlayer(npc, writer); serializeForClientMsgOtherPlayer(npc, writer);
} }
public boolean isInSafeZone() {
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
if (zone != null) {
return zone.getSafeZone() == (byte) 1;
}
return false;
//return this.safeZone;
}
public static void serializeForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer) public static void serializeForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer)
throws SerializationException { throws SerializationException {
@@ -676,12 +654,14 @@ public class NPC extends AbstractCharacter {
WorldGrid.RemoveWorldObject(toRemove); WorldGrid.RemoveWorldObject(toRemove);
DbManager.removeFromCache(toRemove); DbManager.removeFromCache(toRemove);
PlayerCharacter petOwner = toRemove.getOwner();
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
if (petOwner != null) { if (petOwner != null) {
petOwner.setPet(null); petOwner.setPet(null);
toRemove.setOwner(null);
toRemove.guardCaptain = null;
PetMsg petMsg = new PetMsg(5, null); PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg); Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
@@ -804,7 +784,7 @@ public class NPC extends AbstractCharacter {
@Override @Override
public void updateDatabase() { public void updateDatabase() {
DbManager.NPCQueries.updateSpecialPricing(this); DbManager.NPCQueries.updateDatabase(this);
} }
public int getSymbol() { public int getSymbol() {
@@ -827,6 +807,8 @@ public class NPC extends AbstractCharacter {
@Override @Override
public void runAfterLoad() { public void runAfterLoad() {
this.charItemManager = new CharacterItemManager(this);
if (ConfigManager.serverType.equals(ServerType.LOGINSERVER)) if (ConfigManager.serverType.equals(ServerType.LOGINSERVER))
return; return;
@@ -868,10 +850,6 @@ public class NPC extends AbstractCharacter {
if (wordCount(this.name) < 2 && this.contract != null) if (wordCount(this.name) < 2 && this.contract != null)
this.name += " the " + this.contract.getName(); this.name += " the " + this.contract.getName();
// Initialize inventory
this.charItemManager = new CharacterItemManager(this);
// Configure parent zone adding this NPC to the // Configure parent zone adding this NPC to the
// zone collection // zone collection
@@ -1125,10 +1103,6 @@ public class NPC extends AbstractCharacter {
return (int) time; return (int) time;
} }
public ConcurrentHashMap<Mob, Integer> getSiegeMinionMap() {
return siegeMinionMap;
}
public boolean remove() { public boolean remove() {
Building building; Building building;
@@ -1202,7 +1176,7 @@ public class NPC extends AbstractCharacter {
} }
// Cannot roll items without a warehouse. // Cannot roll items without a warehouse.
// Due to the fact ResourceRoll references the // Due to the fact fillForge references the
// warehouse and early exits. *** Refactor??? // warehouse and early exits. *** Refactor???
serverZone = this.building.getParentZone(); serverZone = this.building.getParentZone();
@@ -1236,7 +1210,7 @@ public class NPC extends AbstractCharacter {
if (isRandom) if (isRandom)
item = ItemFactory.randomRoll(this, player, amount, itemID); item = ItemFactory.randomRoll(this, player, amount, itemID);
else else
item = ItemFactory.ResourceRoll(this, player, amount, itemID, pToken, sToken, customName); item = ItemFactory.fillForge(this, player, amount, itemID, pToken, sToken, customName);
if (item == null) if (item == null)
return null; return null;
@@ -1296,13 +1270,12 @@ public class NPC extends AbstractCharacter {
return name; return name;
} }
public int getSpecialPrice() { public int getRepairCost() {
return specialPrice; return repairCost;
} }
public void setSpecialPrice(int specialPrice) { public void setRepairCost(int repairCost) {
this.specialPrice = specialPrice; this.repairCost = repairCost;
DbManager.NPCQueries.updateSpecialPricing(this);
} }
public void processUpgradeNPC(PlayerCharacter player) { public void processUpgradeNPC(PlayerCharacter player) {
@@ -1370,100 +1343,4 @@ public class NPC extends AbstractCharacter {
} }
} }
public ArrayList<MobEquipment> getSellInventorySteward() {
ArrayList<MobEquipment> smallList = new ArrayList<>();
for (MobEquipment me : this.contract.getSellInventory()) {
int rankRequired = 0;
if (me.getItemBase().getType().equals(Enum.ItemType.CONTRACT)) {
switch (me.getItemBase().getUUID()) {
case 866:
case 889:
case 860:
case 850:
case 892:
case 1502003:
case 890:
case 896:
rankRequired = 1;
break;
case 899:
case 801:
case 803:
case 802:
case 821:
case 810:
case 806:
case 818:
case 800:
rankRequired = 2;
break;
case 840:
case 848:
case 813:
case 805:
case 804:
case 838:
rankRequired = 3;
break;
case 815:
rankRequired = 4;
break;
case 847:
case 830:
case 820:
rankRequired = 6;
break;
case 865:
case 252637:
rankRequired = 7;
break;
case 1502002: // harvesters don't need to exist but might one day
case 1502001: //mine guards don't need to exist but might one day
continue;
}
if(me.getItemBase().getName().toLowerCase().contains("trainer") || me.getItemBase().getName().toLowerCase().contains("refiner")){
rankRequired = 5;
}
if (this.getRank() >= rankRequired)
smallList.add(me);
}
}
return smallList;
}
public ArrayList<MobEquipment> getSellInventoryBuilder() {
ArrayList<MobEquipment> smallList = new ArrayList<>();
int maxValue = 0;
switch(this.getRank()){
case 1:
maxValue = 300000;
break;
case 2:
maxValue = 450000;
break;
case 3:
maxValue = 550000;
break;
case 4:
maxValue = 650000;
break;
case 5:
maxValue = 1000000;
break;
case 6:
case 7:
maxValue = 999999999;
break;
}
for(MobEquipment me : this.contract.getSellInventory()){
if(me.getItemBase().getBaseValue() <= maxValue)
smallList.add(me);
}
return smallList;
}
} }
+39 -173
View File
@@ -144,7 +144,6 @@ public class PlayerCharacter extends AbstractCharacter {
private long lastUpdateTime = System.currentTimeMillis(); private long lastUpdateTime = System.currentTimeMillis();
private long lastStamUpdateTime = System.currentTimeMillis(); private long lastStamUpdateTime = System.currentTimeMillis();
private boolean safeZone = false; private boolean safeZone = false;
private int bindBuildingID;
/* /*
DataWarehouse based kill/death tracking. DataWarehouse based kill/death tracking.
@@ -175,10 +174,6 @@ public class PlayerCharacter extends AbstractCharacter {
private boolean dirtyLoad = true; private boolean dirtyLoad = true;
private final ReadWriteLock dirtyLock = new ReentrantReadWriteLock(true); private final ReadWriteLock dirtyLock = new ReentrantReadWriteLock(true);
public float ZergMultiplier = 1.0f;
public boolean isBoxed = false;
/** /**
* No Id Constructor * No Id Constructor
*/ */
@@ -209,15 +204,18 @@ public class PlayerCharacter extends AbstractCharacter {
this.spiMod.set(spiMod); this.spiMod.set(spiMod);
this.guildStatus = new AtomicInteger(0); this.guildStatus = new AtomicInteger(0);
this.bindBuildingID = -1; this.buildingUUID = -1;
} }
/** /**
* ResultSet Constructor * ResultSet Constructor
*/ */
public PlayerCharacter(ResultSet rs) throws SQLException { public PlayerCharacter(ResultSet rs) throws SQLException {
super(rs, true); super(rs, true);
this.charItemManager = new CharacterItemManager(this);
this.runes = DbManager.CharacterRuneQueries.GET_RUNES_FOR_CHARACTER(this.getObjectUUID()); this.runes = DbManager.CharacterRuneQueries.GET_RUNES_FOR_CHARACTER(this.getObjectUUID());
int accountID = rs.getInt("parent"); int accountID = rs.getInt("parent");
this.account = DbManager.AccountQueries.GET_ACCOUNT(accountID); this.account = DbManager.AccountQueries.GET_ACCOUNT(accountID);
@@ -269,7 +267,7 @@ public class PlayerCharacter extends AbstractCharacter {
this.intMod.set(rs.getShort("char_intMod")); this.intMod.set(rs.getShort("char_intMod"));
this.spiMod.set(rs.getShort("char_spiMod")); this.spiMod.set(rs.getShort("char_spiMod"));
this.bindBuildingID = rs.getInt("char_bindBuilding"); this.buildingUUID = rs.getInt("char_bindBuilding");
this.hash = rs.getString("hash"); this.hash = rs.getString("hash");
@@ -784,9 +782,6 @@ public class PlayerCharacter extends AbstractCharacter {
// Verify Race // Verify Race
int raceID = msg.getRace(); int raceID = msg.getRace();
if(raceID == 0)
raceID = 1999;
Race race = Race.getRace(raceID); Race race = Race.getRace(raceID);
if (race == null) { if (race == null) {
@@ -826,7 +821,6 @@ public class PlayerCharacter extends AbstractCharacter {
int hairColorID = msg.getHairColor(); int hairColorID = msg.getHairColor();
int beardColorID = msg.getBeardColor(); int beardColorID = msg.getBeardColor();
if(raceID != 1999) {
if (!race.isValidHairStyle(hairStyleID)) { if (!race.isValidHairStyle(hairStyleID)) {
Logger.info("Invalid HairStyleID: " + hairStyleID + " for race: " + race.getName()); Logger.info("Invalid HairStyleID: " + hairStyleID + " for race: " + race.getName());
return null; return null;
@@ -846,7 +840,7 @@ public class PlayerCharacter extends AbstractCharacter {
Logger.info("Invalid beardColorID: " + beardColorID + " for race: " + race.getName()); Logger.info("Invalid beardColorID: " + beardColorID + " for race: " + race.getName());
return null; return null;
} }
}
// Get stat modifiers // Get stat modifiers
int strMod = msg.getStrengthMod(); int strMod = msg.getStrengthMod();
int dexMod = msg.getDexterityMod(); int dexMod = msg.getDexterityMod();
@@ -934,12 +928,11 @@ public class PlayerCharacter extends AbstractCharacter {
} }
// Validate Rune against Race // Validate Rune against Race
if(raceID != 1999) {
if (!race.isAllowedRune(runeBase)) { if (!race.isAllowedRune(runeBase)) {
Logger.info("Trait Not valid for Race"); Logger.info("Trait Not valid for Race");
return null; return null;
} }
}
// Validate BaseClass against Race // Validate BaseClass against Race
if (!baseClass.isAllowedRune(runeBase)) { if (!baseClass.isAllowedRune(runeBase)) {
Logger.info("Trait Not valid for BaseClass"); Logger.info("Trait Not valid for BaseClass");
@@ -1128,15 +1121,9 @@ public class PlayerCharacter extends AbstractCharacter {
int kitID = msg.getKit(); int kitID = msg.getKit();
// get the correctKit // get the correctKit
int raceClassID; int raceClassID = Kit.GetKitIDByRaceClass(raceID, baseClassID);
if(raceID != 1999){
raceClassID = Kit.GetKitIDByRaceClass(raceID, baseClassID);
}else{
raceClassID = Kit.GetKitIDByRaceClass(2011, baseClassID);
}
ArrayList<Kit> allKits = Kit.RaceClassIDMap.get(raceClassID); ArrayList<Kit> allKits = Kit.RaceClassIDMap.get(raceClassID);
Kit kit = null; Kit kit = null;
for (Kit k : allKits) { for (Kit k : allKits) {
@@ -1166,13 +1153,6 @@ public class PlayerCharacter extends AbstractCharacter {
clientConnection); clientConnection);
return null; return null;
} }
if(raceID == 1999){
hairStyleID = 0;
beardStyleID = 0;
skinColorID = 0;
hairColorID = 0;
beardColorID = 0;
}
// Make PC // Make PC
PlayerCharacter pcWithoutID = new PlayerCharacter(firstName, lastName, (short) strMod, (short) dexMod, (short) conMod, PlayerCharacter pcWithoutID = new PlayerCharacter(firstName, lastName, (short) strMod, (short) dexMod, (short) conMod,
@@ -1847,20 +1827,20 @@ public class PlayerCharacter extends AbstractCharacter {
//see if we shold grant xp to attacker //see if we shold grant xp to attacker
boolean doPVPEXP = false; boolean doPVPEXP = false;
long lastKill = att.getLastKillOfTarget(this.getObjectUUID()); long lastKill = att.getLastKillOfTarget(this.getObjectUUID());
//if ((System.currentTimeMillis() - lastKill) > MBServerStatics.PLAYER_KILL_XP_TIMER) if ((System.currentTimeMillis() - lastKill) > MBServerStatics.PLAYER_KILL_XP_TIMER)
//if (attacker.getLevel() > 39 && this.getLevel() > 39) { if (attacker.getLevel() > 39 && this.getLevel() > 39) {
//Guild aN = null; Guild aN = null;
//Guild tN = null; Guild tN = null;
//if (attacker.getGuild() != null) if (attacker.getGuild() != null)
// aN = attacker.getGuild().getNation(); aN = attacker.getGuild().getNation();
//if (this.getGuild() != null) if (this.getGuild() != null)
// tN = this.getGuild().getNation(); tN = this.getGuild().getNation();
//if (aN == null || tN == null || aN.isEmptyGuild() || Guild.sameGuild(aN, tN) || this.isDeathShroud()) { if (aN == null || tN == null || aN.isEmptyGuild() || Guild.sameGuild(aN, tN) || this.isDeathShroud()) {
//skip giving xp if same guild or attacker is errant, or target is in death shroud. //skip giving xp if same guild or attacker is errant, or target is in death shroud.
//} else { } else {
doPVPEXP = true; doPVPEXP = true;
//} }
// } }
//apply death shroud to non safeholds. //apply death shroud to non safeholds.
Zone zone = ZoneManager.findSmallestZone(this.getLoc()); Zone zone = ZoneManager.findSmallestZone(this.getLoc());
@@ -2047,8 +2027,7 @@ public class PlayerCharacter extends AbstractCharacter {
public void respawn(boolean setAlive, boolean enterWorld, boolean makeCorpse) { public void respawn(boolean setAlive, boolean enterWorld, boolean makeCorpse) {
// Recalculate everything // Recalculate everything
if(this.timestamps.containsKey("DeathTime"))
this.timestamps.remove("DeathTime");
this.recalculatePlayerStats(true); this.recalculatePlayerStats(true);
this.setCombat(false); this.setCombat(false);
@@ -2101,7 +2080,7 @@ public class PlayerCharacter extends AbstractCharacter {
this.lastUpdateTime = System.currentTimeMillis(); this.lastUpdateTime = System.currentTimeMillis();
this.lastStamUpdateTime = System.currentTimeMillis(); this.lastStamUpdateTime = System.currentTimeMillis();
this.update(false); this.update();
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, -1661758934, 40, false); PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, -1661758934, 40, false);
@@ -2206,10 +2185,6 @@ public class PlayerCharacter extends AbstractCharacter {
if (bindLocation == null) if (bindLocation == null)
bindLocation = Enum.Ruins.getRandomRuin().getLocation(); bindLocation = Enum.Ruins.getRandomRuin().getLocation();
if(this.guild.getNation().equals(Guild.getErrantGuild())){
bindLocation = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(27977).loc,20f);
}
return bindLocation; return bindLocation;
} }
@@ -2748,12 +2723,12 @@ public class PlayerCharacter extends AbstractCharacter {
*/ */
public synchronized int getBindBuildingID() { public synchronized int getBindBuildingID() {
return this.bindBuildingID; return this.buildingUUID;
} }
public synchronized void setBindBuildingID(int value) { public synchronized void setBindBuildingID(int value) {
DbManager.PlayerCharacterQueries.SET_BIND_BUILDING(this, value); DbManager.PlayerCharacterQueries.SET_BIND_BUILDING(this, value);
this.bindBuildingID = value; this.buildingUUID = value;
} }
public AbstractGameObject getLastTarget() { public AbstractGameObject getLastTarget() {
@@ -2895,7 +2870,7 @@ public class PlayerCharacter extends AbstractCharacter {
float speed; float speed;
if (this.isFlying()) if (this.getAltitude() > 0)
if (this.walkMode) { if (this.walkMode) {
speed = race.getRaceType().getRunSpeed().getFlyWalk(); speed = race.getRaceType().getRunSpeed().getFlyWalk();
} else { } else {
@@ -2915,8 +2890,7 @@ public class PlayerCharacter extends AbstractCharacter {
speed = race.getRaceType().getRunSpeed().getRunStandard(); speed = race.getRaceType().getRunSpeed().getRunStandard();
} }
float mod = this.speedMod; float endSpeed = speed * this.speedMod;
float endSpeed = speed * mod;
if (endSpeed > 41 && !this.isCSR) if (endSpeed > 41 && !this.isCSR)
endSpeed = 41; endSpeed = 41;
@@ -2925,21 +2899,6 @@ public class PlayerCharacter extends AbstractCharacter {
} }
public synchronized void grantXP(int xp) { public synchronized void grantXP(int xp) {
if(this.promotionClass == null && this.level == 10){
this.setOverFlowEXP(0);
this.update(false);
this.incVer();
this.recalculate();
this.calculateMaxHealthManaStamina();
this.setHealth(this.healthMax);
this.mana.set(this.manaMax);
this.stamina.set(this.staminaMax);
//LoadJob.reloadCharacter(this);
DbManager.PlayerCharacterQueries.SET_PROPERTY(this, "char_experience", this.exp);
// updateDatabase();
DbManager.AccountQueries.INVALIDATE_LOGIN_CACHE(this.getObjectUUID(), "character");
return;
}
// Stop players from getting experience past the cap // Stop players from getting experience past the cap
if (this.exp + xp >= Experience.getBaseExperience(MBServerStatics.LEVELCAP)) if (this.exp + xp >= Experience.getBaseExperience(MBServerStatics.LEVELCAP))
xp = Experience.getBaseExperience(MBServerStatics.LEVELCAP) - this.exp + 1; xp = Experience.getBaseExperience(MBServerStatics.LEVELCAP) - this.exp + 1;
@@ -3088,7 +3047,7 @@ public class PlayerCharacter extends AbstractCharacter {
} }
if (charReloadRequired) { if (charReloadRequired) {
this.update(false); this.update();
this.incVer(); this.incVer();
this.recalculate(); this.recalculate();
this.calculateMaxHealthManaStamina(); this.calculateMaxHealthManaStamina();
@@ -3161,7 +3120,7 @@ public class PlayerCharacter extends AbstractCharacter {
bonus += this.bonuses.getFloatPercentNullZero(ModType.Speed, SourceType.None); bonus += this.bonuses.getFloatPercentNullZero(ModType.Speed, SourceType.None);
// TODO get equip bonus // TODO get equip bonus
this.update(false); this.update();
this.speedMod = bonus; this.speedMod = bonus;
} }
@@ -3394,11 +3353,11 @@ public class PlayerCharacter extends AbstractCharacter {
public void recalculatePlayerStats(boolean initialized) { public void recalculatePlayerStats(boolean initialized) {
//calculate base stats //calculate base stats
this.calculateBaseStats(); calculateBaseStats();
//calculate base skills //calculate base skills
CharacterSkill.updateAllBaseAmounts(this); CharacterSkill.updateAllBaseAmounts(this);
this.calculateModifiedStats(); calculateModifiedStats();
//calculate modified skills //calculate modified skills
CharacterSkill.updateAllModifiedAmounts(this); CharacterSkill.updateAllModifiedAmounts(this);
@@ -3408,13 +3367,13 @@ public class PlayerCharacter extends AbstractCharacter {
//calculate ATR, damage and defense //calculate ATR, damage and defense
this.calculateAtrDefenseDamage(); calculateAtrDefenseDamage();
//calculate movement bonus //calculate movement bonus
this.calculateSpeedMod(); calculateSpeedMod();
// recalculate Max Health/Mana/Stamina // recalculate Max Health/Mana/Stamina
this.calculateMaxHealthManaStamina(); calculateMaxHealthManaStamina();
// recalculate Resists // recalculate Resists
Resists.calculateResists(this); Resists.calculateResists(this);
@@ -4604,10 +4563,6 @@ public class PlayerCharacter extends AbstractCharacter {
@Override @Override
public void runAfterLoad() { public void runAfterLoad() {
// Init inventory
this.charItemManager = new CharacterItemManager(this);
Bounds playerBounds = Bounds.borrow(); Bounds playerBounds = Bounds.borrow();
playerBounds.setBounds(this.getLoc()); playerBounds.setBounds(this.getLoc());
this.setBounds(playerBounds); this.setBounds(playerBounds);
@@ -4735,7 +4690,8 @@ public class PlayerCharacter extends AbstractCharacter {
} else if (currentPet.isSiege()) { } else if (currentPet.isSiege()) {
currentPet.agentType = AIAgentType.MOBILE; currentPet.agentType = AIAgentType.MOBILE;
currentPet.setOwner(null);
currentPet.guardCaptain = null;
currentPet.setCombatTarget(null); currentPet.setCombatTarget(null);
if (currentPet.isAlive()) if (currentPet.isAlive())
WorldGrid.updateObject(currentPet); WorldGrid.updateObject(currentPet);
@@ -4830,34 +4786,15 @@ public class PlayerCharacter extends AbstractCharacter {
return false; return false;
} }
private static void forceRespawn(PlayerCharacter sourcePlayer) throws MsgSendException {
if (sourcePlayer == null)
return;
try {
sourcePlayer.getClientConnection().disconnect();
} catch (Exception e) {
}
}
@Override @Override
public void update(Boolean newSystem) { public void update() {
if(!newSystem)
return;
if (this.updateLock.writeLock().tryLock()) { if (this.updateLock.writeLock().tryLock()) {
try { try {
if (!this.isAlive() && this.isEnteredWorld()) { if (!this.isAlive())
if(!this.timestamps.containsKey("DeathTime")){
this.timestamps.put("DeathTime",System.currentTimeMillis());
}else if((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
forceRespawn(this);
return; return;
}
updateLocation(); updateLocation();
updateMovementState(); updateMovementState();
updateRegen(); updateRegen();
@@ -4873,37 +4810,6 @@ public class PlayerCharacter extends AbstractCharacter {
updateBlessingMessage(); updateBlessingMessage();
this.safeZone = this.isInSafeZone(); this.safeZone = this.isInSafeZone();
if(!this.timestamps.containsKey("nextBoxCheck"))
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
if(!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
this.isBoxed = checkIfBoxed(this);
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
}
if(this.level < 10 && this.enteredWorld) {
// this.setLevel((short) 10);
while (this.level < 10) {
grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
}
if(this.charItemManager != null && this.charItemManager.getGoldInventory() != null && this.charItemManager.getGoldInventory().getNumOfItems() < 1000) {
this.getCharItemManager().addGoldToInventory(1000, false);
this.getCharItemManager().addItemToInventory(new MobLoot(this, ItemBase.getItemBase(980066), 1, false).promoteToItem(this));
this.getCharItemManager().updateInventory();
}
}
if(this.isBoxed && !this.containsEffect(1672601862)) {
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
}
if(this.isFlying()){
//if (!AbstractCharacter.CanFly(this)) {
if(this.effects.containsKey("MoveBuff")){
GroundPlayer(this);
//ChatManager.chatSystemInfo(this, "You Cannot Fly While Having A MovementBuff");
}
}
} catch (Exception e) { } catch (Exception e) {
Logger.error(e); Logger.error(e);
@@ -4912,47 +4818,7 @@ public class PlayerCharacter extends AbstractCharacter {
} }
} }
} }
public static void unboxPlayer(PlayerCharacter player){
String machineID = player.getClientConnection().machineID;
ArrayList<PlayerCharacter> sameMachine = new ArrayList<>();
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
if(!pc.equals(player) && pc. isActive && pc.isEnteredWorld() && pc.getClientConnection().machineID.equals(machineID)){
sameMachine.add(pc);
}
}
for(PlayerCharacter pc : sameMachine)
pc.isBoxed = true;
player.isBoxed = false;
if(player.containsEffect(1672601862)) {
player.removeEffectBySource(EffectSourceType.DeathShroud,41,false);
}
}
public static boolean checkIfBoxed(PlayerCharacter player){
if(ConfigManager.MB_WORLD_TESTMODE.getValue().equals("true")) {
return false;
}
try {
String machineID = player.getClientConnection().machineID;
ArrayList<PlayerCharacter> sameMachine = new ArrayList<>();
for (PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()) {
if (!pc.equals(player) && pc.isActive && pc.isEnteredWorld() && pc.getClientConnection().machineID.equals(machineID)) {
sameMachine.add(pc);
}
}
boolean boxed = false;
for (PlayerCharacter pc : sameMachine)
if (!pc.isBoxed)
boxed = true;
return boxed;
}catch(Exception e){
return false;
}
}
@Override @Override
public void updateFlight() { public void updateFlight() {
@@ -5555,7 +5421,7 @@ public class PlayerCharacter extends AbstractCharacter {
@Override @Override
public final void setIsCasting(final boolean isCasting) { public final void setIsCasting(final boolean isCasting) {
if (this.isCasting != isCasting) if (this.isCasting != isCasting)
this.update(false); this.update();
this.isCasting = isCasting; this.isCasting = isCasting;
} }
-1
View File
@@ -150,7 +150,6 @@ public class PromotionClass extends AbstractGameObject {
return true; return true;
} }
} }
return false; return false;
} }
+14 -94
View File
@@ -34,24 +34,6 @@ public class Resists {
private int protectionTrains = 0; private int protectionTrains = 0;
private boolean immuneToAll; private boolean immuneToAll;
public Resists() {
this.immuneToAll = false;
this.resists.put(DamageType.Slash, 0f);
this.resists.put(DamageType.Crush, 0f);
this.resists.put(DamageType.Pierce, 0f);
this.resists.put(DamageType.Magic, 0f);
this.resists.put(DamageType.Bleed, 0f);
this.resists.put(DamageType.Poison, 0f);
this.resists.put(DamageType.Mental, 0f);
this.resists.put(DamageType.Holy, 0f);
this.resists.put(DamageType.Unholy, 0f);
this.resists.put(DamageType.Lightning, 0f);
this.resists.put(DamageType.Fire, 0f);
this.resists.put(DamageType.Cold, 0f);
this.resists.put(DamageType.Healing, 0f);
this.immuneTo.put(DamageType.Siege, true);
}
/** /**
* Generic Constructor * Generic Constructor
*/ */
@@ -64,12 +46,6 @@ public class Resists {
case "Mine": case "Mine":
setMineResists(); setMineResists();
break; break;
case "Dropper":
setDropperResists();
break;
case "Elite":
setEliteResists();
break;
default: default:
setGenericResists(); setGenericResists();
break; break;
@@ -255,42 +231,6 @@ public class Resists {
this.resists.put(DamageType.Siege, 0f); this.resists.put(DamageType.Siege, 0f);
} }
public final void setDropperResists() {
this.immuneToAll = false;
this.resists.put(DamageType.Slash, 50f);
this.resists.put(DamageType.Crush, 50f);
this.resists.put(DamageType.Pierce, 50f);
this.resists.put(DamageType.Magic, 50f);
this.resists.put(DamageType.Bleed, 50f);
this.resists.put(DamageType.Poison, 50f);
this.resists.put(DamageType.Mental, 50f);
this.resists.put(DamageType.Holy, 50f);
this.resists.put(DamageType.Unholy, 50f);
this.resists.put(DamageType.Lightning, 50f);
this.resists.put(DamageType.Fire, 50f);
this.resists.put(DamageType.Cold, 50f);
this.resists.put(DamageType.Healing, 0f);
this.immuneTo.put(DamageType.Siege, true);
}
public final void setEliteResists() {
this.immuneToAll = false;
this.resists.put(DamageType.Slash, 75f);
this.resists.put(DamageType.Crush, 75f);
this.resists.put(DamageType.Pierce, 75f);
this.resists.put(DamageType.Magic, 75f);
this.resists.put(DamageType.Bleed, 75f);
this.resists.put(DamageType.Poison, 75f);
this.resists.put(DamageType.Mental, 75f);
this.resists.put(DamageType.Holy, 75f);
this.resists.put(DamageType.Unholy, 75f);
this.resists.put(DamageType.Lightning, 75f);
this.resists.put(DamageType.Fire, 75f);
this.resists.put(DamageType.Cold, 75f);
this.resists.put(DamageType.Healing, 0f);
this.immuneTo.put(DamageType.Siege, true);
}
/** /**
* Create generic resists * Create generic resists
*/ */
@@ -454,7 +394,7 @@ public class Resists {
*/ */
public float getResistedDamage(AbstractCharacter source, AbstractCharacter target, DamageType type, float damage, int trains) { public float getResistedDamage(AbstractCharacter source, AbstractCharacter target, DamageType type, float damage, int trains) {
//handle fortitudes //handle fortitudes
//damage = handleFortitude(target, type, damage); damage = handleFortitude(target, type, damage);
//calculate armor piercing //calculate armor piercing
float ap = source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, SourceType.None); float ap = source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, SourceType.None);
float damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f) + ap); float damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f) + ap);
@@ -477,7 +417,6 @@ public class Resists {
} }
target.cancelOnTakeDamage(type, (damageAfterResists)); target.cancelOnTakeDamage(type, (damageAfterResists));
} }
damageAfterResists = handleFortitude(target, type, damageAfterResists);
return damageAfterResists; return damageAfterResists;
} }
@@ -487,38 +426,6 @@ public class Resists {
// get resists for runes // get resists for runes
PlayerBonuses rb = ac.getBonuses(); PlayerBonuses rb = ac.getBonuses();
float slash = 0f, crush = 0f, pierce = 0f, magic = 0f, bleed = 0f, mental = 0f, holy = 0f, unholy = 0f, poison = 0f, lightning = 0f, fire = 0f, cold = 0f, healing = 0f; float slash = 0f, crush = 0f, pierce = 0f, magic = 0f, bleed = 0f, mental = 0f, holy = 0f, unholy = 0f, poison = 0f, lightning = 0f, fire = 0f, cold = 0f, healing = 0f;
if(ac.getObjectType().equals(Enum.GameObjectType.Mob)){
Mob mob = (Mob)ac;
if(mob.StrongholdEpic || mob.StrongholdCommander || mob.StrongholdGuardian) {
slash = 75f;
crush = 75f;
pierce = 75f;
magic = 75f;
bleed = 75f;
mental = 75f;
holy = 75f;
unholy = 75f;
poison = 75f;
lightning = 75f;
fire = 75f;
cold = 75f;
healing = 0f;
} else if(Mob.discDroppers.contains(mob) || mob.isDropper) {
slash = 200f;
crush = 200f;
pierce = 200f;
magic = 200f;
bleed = 200f;
mental = 200f;
holy = 200f;
unholy = 200f;
poison = 200f;
lightning = 200f;
fire = 200f;
cold = 200f;
healing = 0f;
}
}
if (rb != null) { if (rb != null) {
// Handle immunities // Handle immunities
@@ -558,6 +465,19 @@ public class Resists {
cold += rb.getFloat(ModType.Resistance, SourceType.Cold); cold += rb.getFloat(ModType.Resistance, SourceType.Cold);
healing += rb.getFloat(ModType.Resistance, SourceType.Healing); // DamageType.Healing.name()); healing += rb.getFloat(ModType.Resistance, SourceType.Healing); // DamageType.Healing.name());
//HHO
// String protectionString = rb.getString("protection");
//
// if (protectionString.isEmpty())
// this.protection = null;
// else try {
// this.protection = DamageType.valueOf(rb.getString("protection"));
// } catch (IllegalArgumentException e) {
// Logger.error( "No enum for: " + protectionString);
// this.protection = null;
// }
// this.protectionTrains = rb.getFloat("protection");
} }
// get resists from equipment // get resists from equipment
+23 -4
View File
@@ -43,7 +43,7 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
public static boolean canTakeFavor(PlayerCharacter grantee, Shrine shrine) { public static boolean canTakeFavor(PlayerCharacter grantee, Shrine shrine) {
if (shrine.shrineType.isRace()) { if (shrine.shrineType.isRace())
switch (grantee.getRaceID()) { switch (grantee.getRaceID()) {
case 2000: case 2000:
case 2001: case 2001:
@@ -96,7 +96,6 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
case 2025: case 2025:
case 2026: case 2026:
case 1999:
if (shrine.shrineType == ShrineType.Nephilim) if (shrine.shrineType == ShrineType.Nephilim)
return true; return true;
break; break;
@@ -107,7 +106,7 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
break; break;
} }
}else { else
switch (grantee.getPromotionClassID()) { switch (grantee.getPromotionClassID()) {
case 2504: case 2504:
if (shrine.shrineType == ShrineType.Assassin) if (shrine.shrineType == ShrineType.Assassin)
@@ -198,7 +197,7 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
return true; return true;
break; break;
} }
}
return false; return false;
} }
@@ -227,6 +226,26 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
} }
public void decay() {
if (this.getFavors() == 0)
return;
int decayAmount = (int) (this.getFavors() - (this.getFavors() * .10f));
if (decayAmount < 0)
decayAmount = 0;
if (!DbManager.ShrineQueries.updateFavors(this, decayAmount, this.getFavors())) {
Logger.error("Shrine Decay", "Error writing to DB. UUID: " + this.getObjectUUID());
return;
}
this.favors = decayAmount;
Logger.info(shrineType.name() + " uuid:" + this.getObjectUUID() + " Amount: " + this.getFavors() * .10f);
}
public synchronized boolean addFavor(PlayerCharacter boonOwner, Item boonItem) { public synchronized boolean addFavor(PlayerCharacter boonOwner, Item boonItem) {
if (boonOwner == null) if (boonOwner == null)
-78
View File
@@ -281,84 +281,6 @@ public class Warehouse extends AbstractWorldObject {
} }
public static int getCostForResource(int id){
int newCost = 1;
switch(id){
case 1580000://stone
newCost = 3000;
break;
case 1580001://truesteel
newCost = 50000;
break;
case 1580002://iron
newCost = 50000;
break;
case 1580003://adamant
newCost = 100000;
break;
case 1580004://lumber
newCost = 3000;
break;
case 1580005://oak
newCost = 30000;
break;
case 1580006://bronzewood
newCost = 30000;
break;
case 1580007://mandrake
newCost = 100000;
break;
case 1580008://coal
newCost = 30000;
break;
case 1580009://agate
newCost = 50000;
break;
case 1580010://diamond
newCost = 50000;
break;
case 1580011://onyx
newCost = 100000;
break;
case 1580012://azoth
newCost = 50000;
break;
case 1580013://orichalk
newCost = 30000;
break;
case 1580014://antimony
newCost = 100000;
break;
case 1580015://sulfur
newCost = 100000;
break;
case 1580016://quicksilver
newCost = 100000;
break;
case 1580017://galvor
newCost = 300000;
break;
case 1580018://wormwood
newCost = 300000;
break;
case 1580019://obsidian
newCost = 200000;
break;
case 1580020://bloodstone
newCost = 200000;
break;
case 1705032:
newCost = 100000;
break;
}
return newCost;
}
public static int getSellStackSize(int id){
if(id == 1705032)
return 10;
return 3000000 / getCostForResource(id);
}
public ConcurrentHashMap<ItemBase, Integer> getResources() { public ConcurrentHashMap<ItemBase, Integer> getResources() {
return resources; return resources;
} }
+2 -42
View File
@@ -27,7 +27,6 @@ import java.util.ArrayList;
import java.util.Collections; import java.util.Collections;
import java.util.Set; import java.util.Set;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
public class Zone extends AbstractGameObject { public class Zone extends AbstractGameObject {
@@ -102,45 +101,6 @@ public class Zone extends AbstractGameObject {
if (hash == null) if (hash == null)
setHash(); setHash();
}
//custom constructor
public Zone(int template, Vector3fImmutable loc, String name){
this.parentZoneID = 100;//seafloor
this.playerCityID = 0;
this.isPlayerCity = false;
this.zoneName = name;
this.xCoord = loc.x;
this.zCoord = loc.z;
this.yCoord = loc.y;
this.loadNum = template;
this.safeZone = (byte)0;
this.Icon1 = "T_Bandits";
this.Icon2 = "B_Standard";
this.Icon3 = "H_T_Bandits";
this.hash = null;
this.minLvl = 10;
this.maxLvl = 75;
//this needs to be here specifically for new zones created after server boot (e.g. player city zones)
Zone parentZone = ZoneManager.getZoneByUUID(parentZoneID);
this.setParent(parentZone);
if (this.minLvl == 0 && parentZone != null) {
this.minLvl = parentZone.minLvl;
this.maxLvl = parentZone.maxLvl;
}
if (parentZone != null)
parentZone.addNode(this);
// If zone doesn't yet hava a hash then write it back to the zone table
if (hash == null)
setHash();
} }
@@ -153,8 +113,8 @@ public class Zone extends AbstractGameObject {
if (zone.playerCityID > 0) { if (zone.playerCityID > 0) {
writer.put((byte) 1); // Player City - True writer.put((byte) 1); // Player City - True
writer.putFloat(Enum.CityBoundsType.GRID.extents + 128); writer.putFloat(Enum.CityBoundsType.ZONE.extents);
writer.putFloat(Enum.CityBoundsType.GRID.extents + 128); writer.putFloat(Enum.CityBoundsType.ZONE.extents);
} else } else
writer.put((byte) 0); // Player City - False writer.put((byte) 0); // Player City - False
@@ -30,7 +30,7 @@ public class AttributeEffectModifier extends AbstractEffectModifier {
@Override @Override
public void applyBonus(AbstractCharacter ac, int trains) { public void applyBonus(AbstractCharacter ac, int trains) {
ac.update(false); ac.update();
Float amount = 0f; Float amount = 0f;
PlayerBonuses bonus = ac.getBonuses(); PlayerBonuses bonus = ac.getBonuses();
if (this.percentMod != 0f) { //Stat Percent Modifiers if (this.percentMod != 0f) { //Stat Percent Modifiers
@@ -29,7 +29,7 @@ public class HealthRecoverRateEffectModifier extends AbstractEffectModifier {
@Override @Override
public void applyBonus(AbstractCharacter ac, int trains) { public void applyBonus(AbstractCharacter ac, int trains) {
ac.update(false); ac.update();
Float amount = 0f; Float amount = 0f;
PlayerBonuses bonus = ac.getBonuses(); PlayerBonuses bonus = ac.getBonuses();
if (this.useRampAdd) if (this.useRampAdd)
@@ -39,7 +39,7 @@ public class NoModEffectModifier extends AbstractEffectModifier {
PlayerCharacter flyer = (PlayerCharacter) ac; PlayerCharacter flyer = (PlayerCharacter) ac;
if (flyer.getAltitude() > 0) if (flyer.getAltitude() > 0)
flyer.update(false); flyer.update();
PlayerCharacter.GroundPlayer(flyer); PlayerCharacter.GroundPlayer(flyer);
break; break;
@@ -11,6 +11,7 @@ package engine.powers.poweractions;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.Enum.ModType; import engine.Enum.ModType;
import engine.Enum.SourceType; import engine.Enum.SourceType;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.ChatManager; import engine.gameManager.ChatManager;
import engine.jobs.ChantJob; import engine.jobs.ChantJob;
import engine.jobs.DeferredPowerJob; import engine.jobs.DeferredPowerJob;
@@ -22,6 +23,7 @@ import engine.objects.*;
import engine.powers.ActionsBase; import engine.powers.ActionsBase;
import engine.powers.EffectsBase; import engine.powers.EffectsBase;
import engine.powers.PowersBase; import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.ResultSet; import java.sql.ResultSet;
@@ -117,20 +119,12 @@ public class ApplyEffectPowerAction extends AbstractPowerAction {
awo.addEffect(stackType, duration, eff, effect, trains); awo.addEffect(stackType, duration, eff, effect, trains);
} else } else
awo.applyAllBonuses(); awo.applyAllBonuses();
// //TODO if chant, start cycle
// if (pb.isChant() && source.equals(awo)) {
// ChantJob cj = new ChantJob(source, awo, stackType, trains, ab, pb, effect, eff);
// source.setLastChant((int)(pb.getChantDuration()-2) * 1000, cj);
// eff.setChant(true);
// }
if (this.effectID.equals("TAUNT")) { if (this.effectID.equals("TAUNT")) {
if (awo != null && awo.getObjectType() == GameObjectType.Mob) { if (awo != null && awo.getObjectType() == GameObjectType.Mob) {
((Mob) awo).setCombatTarget(source);
ChatSystemMsg msg = ChatManager.CombatInfo(source, awo); ChatSystemMsg msg = ChatManager.CombatInfo(source, awo);
DispatchMessage.sendToAllInRange(source, msg); DispatchMessage.sendToAllInRange(source, msg);
((Mob)awo).refresh();
} }
} }
if (awo != null && awo.getObjectType() == GameObjectType.Mob) { if (awo != null && awo.getObjectType() == GameObjectType.Mob) {
@@ -140,8 +134,22 @@ public class ApplyEffectPowerAction extends AbstractPowerAction {
} }
this.effect.startEffect(source, awo, trains, eff); this.effect.startEffect(source, awo, trains, eff);
} }
//apply effects to mobs within range for chants
if(pb.isChant){
for(AbstractGameObject ago : WorldGrid.getObjectsInRangePartial(awo.loc,pb.range, MBServerStatics.MASK_MOB)){
Mob mob = (Mob)ago;
if(mob.playerAgroMap.containsKey(source.getObjectUUID()))
mob.playerAgroMap.put(source.getObjectUUID(), mob.playerAgroMap.get(source.getObjectUUID()).floatValue() + pb.hateValue);
} }
}else {
if (awo != null && awo.getObjectType() == GameObjectType.Mob) {
Mob mob = (Mob) awo;
if (mob.playerAgroMap.containsKey(source.getObjectUUID()))
mob.playerAgroMap.put(source.getObjectUUID(), mob.playerAgroMap.get(source.getObjectUUID()).floatValue() + pb.hateValue);
}
}
}
protected void _applyEffectForItem(Item item, int trains) { protected void _applyEffectForItem(Item item, int trains) {
if (item == null || this.effect == null) if (item == null || this.effect == null)

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