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+15
-13
@@ -469,7 +469,7 @@ public class Enum {
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||||
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||||
// 14001 does not have a banestone to bind at
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||||
if (ruinZone.getLoadNum() == 14001)
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if (ruinZone.templateID == 14001)
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spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30);
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else
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spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
|
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@@ -2310,10 +2310,10 @@ public class Enum {
|
||||
ZONE(875),
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PLACEMENT(876);
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||||
public final float extents;
|
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public final float halfExtents;
|
||||
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||||
CityBoundsType(float extents) {
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this.extents = extents;
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CityBoundsType(float halfExtents) {
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||||
this.halfExtents = halfExtents;
|
||||
}
|
||||
}
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||||
|
||||
@@ -2822,7 +2822,6 @@ public class Enum {
|
||||
|
||||
public enum MobBehaviourType {
|
||||
None(null, false, false, false, false, false),
|
||||
//Power
|
||||
Power(null, false, true, true, true, false),
|
||||
PowerHelpee(Power, false, true, true, false, true),
|
||||
PowerHelpeeWimpy(Power, true, false, true, false, false),
|
||||
@@ -2847,6 +2846,7 @@ public class Enum {
|
||||
//Independent Types
|
||||
SimpleStandingGuard(null, false, false, false, false, false),
|
||||
Pet1(null, false, false, true, false, false),
|
||||
SiegeEngine(null, false, false, false, false, false),
|
||||
Simple(null, false, false, true, false, false),
|
||||
Helpee(null, false, true, true, false, true),
|
||||
HelpeeWimpy(null, true, false, true, false, false),
|
||||
@@ -2857,13 +2857,12 @@ public class Enum {
|
||||
HamletGuard(null, false, true, false, false, false),
|
||||
AggroWanderer(null, false, false, true, false, false);
|
||||
|
||||
private static HashMap<Integer, MobBehaviourType> _behaviourTypes = new HashMap<>();
|
||||
public MobBehaviourType BehaviourHelperType;
|
||||
public boolean isWimpy;
|
||||
public boolean isAgressive;
|
||||
public boolean canRoam;
|
||||
public boolean callsForHelp;
|
||||
public boolean respondsToCallForHelp;
|
||||
public final MobBehaviourType BehaviourHelperType;
|
||||
public final boolean isWimpy;
|
||||
public final boolean isAgressive;
|
||||
public final boolean canRoam;
|
||||
public final boolean callsForHelp;
|
||||
public final boolean respondsToCallForHelp;
|
||||
|
||||
MobBehaviourType(MobBehaviourType helpeebehaviourType, boolean wimpy, boolean agressive, boolean canroam, boolean callsforhelp, boolean respondstocallforhelp) {
|
||||
this.BehaviourHelperType = helpeebehaviourType;
|
||||
@@ -2878,8 +2877,11 @@ public class Enum {
|
||||
|
||||
public enum AIAgentType {
|
||||
MOBILE,
|
||||
GUARDCAPTAIN,
|
||||
GUARDMINION,
|
||||
GUARDWALLARCHER,
|
||||
PET,
|
||||
CHARMED,
|
||||
GUARD;
|
||||
SIEGEENGINE;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,706 +0,0 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.InterestManagement;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Zone;
|
||||
import engine.util.MapLoader;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import javax.imageio.ImageIO;
|
||||
import java.awt.*;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.HashMap;
|
||||
|
||||
public class HeightMap {
|
||||
|
||||
// Class variables
|
||||
|
||||
// Heightmap data for all zones.
|
||||
|
||||
public static final HashMap<Integer, HeightMap> heightmapByLoadNum = new HashMap<>();
|
||||
|
||||
// Bootstrap Tracking
|
||||
|
||||
public static int heightMapsCreated = 0;
|
||||
public static HeightMap PlayerCityHeightMap;
|
||||
|
||||
// Heightmap data for this heightmap
|
||||
|
||||
public BufferedImage heightmapImage;
|
||||
|
||||
private int heightMapID;
|
||||
private int maxHeight;
|
||||
private int fullExtentsX;
|
||||
private int fullExtentsY;
|
||||
|
||||
private float bucketWidthX;
|
||||
private float bucketWidthY;
|
||||
private int zoneLoadID;
|
||||
private float seaLevel = 0;
|
||||
private float outsetX;
|
||||
private float outsetZ;
|
||||
private int[][] pixelColorValues;
|
||||
|
||||
public HeightMap(ResultSet rs) throws SQLException {
|
||||
|
||||
this.heightMapID = rs.getInt("heightMapID");
|
||||
this.maxHeight = rs.getInt("maxHeight");
|
||||
int halfExtentsX = rs.getInt("xRadius");
|
||||
int halfExtentsY = rs.getInt("zRadius");
|
||||
this.zoneLoadID = rs.getInt("zoneLoadID");
|
||||
this.seaLevel = rs.getFloat("seaLevel");
|
||||
this.outsetX = rs.getFloat("outsetX");
|
||||
this.outsetZ = rs.getFloat("outsetZ");
|
||||
|
||||
|
||||
// Cache the full extents to avoid the calculation
|
||||
|
||||
this.fullExtentsX = halfExtentsX * 2;
|
||||
this.fullExtentsY = halfExtentsY * 2;
|
||||
|
||||
this.heightmapImage = null;
|
||||
File imageFile = new File(ConfigManager.DEFAULT_DATA_DIR + "heightmaps/" + this.heightMapID + ".bmp");
|
||||
|
||||
// early exit if no image file was found. Will log in caller.
|
||||
|
||||
if (!imageFile.exists())
|
||||
return;
|
||||
|
||||
// load the heightmap image.
|
||||
|
||||
try {
|
||||
this.heightmapImage = ImageIO.read(imageFile);
|
||||
} catch (IOException e) {
|
||||
Logger.error("***Error loading heightmap data for heightmap " + this.heightMapID + e.toString());
|
||||
}
|
||||
|
||||
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
|
||||
|
||||
this.heightmapImage = MapLoader.flipImage(this.heightmapImage);
|
||||
|
||||
// Calculate the data we do not load from table
|
||||
|
||||
float numOfBuckets = this.heightmapImage.getWidth() - 1;
|
||||
float calculatedWidth = this.fullExtentsX / numOfBuckets;
|
||||
this.bucketWidthX = calculatedWidth;
|
||||
this.bucketWidthY = this.bucketWidthX; // This makes no sense.
|
||||
|
||||
// Generate pixel array from image data
|
||||
|
||||
generatePixelData();
|
||||
|
||||
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
|
||||
|
||||
heightMapsCreated++;
|
||||
}
|
||||
|
||||
//Created for PlayerCities
|
||||
public HeightMap() {
|
||||
|
||||
this.heightMapID = 999999;
|
||||
this.maxHeight = 5; // for real...
|
||||
int halfExtentsX = (int) Enum.CityBoundsType.ZONE.extents;
|
||||
int halfExtentsY = (int) Enum.CityBoundsType.ZONE.extents;
|
||||
this.zoneLoadID = 0;
|
||||
this.seaLevel = 0;
|
||||
this.outsetX = 128;
|
||||
this.outsetZ = 128;
|
||||
|
||||
|
||||
// Cache the full extents to avoid the calculation
|
||||
|
||||
this.fullExtentsX = halfExtentsX * 2;
|
||||
this.fullExtentsY = halfExtentsY * 2;
|
||||
|
||||
|
||||
// load the heightmap image.
|
||||
|
||||
|
||||
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
|
||||
|
||||
this.heightmapImage = null;
|
||||
|
||||
// Calculate the data we do not load from table
|
||||
|
||||
this.bucketWidthX = 1;
|
||||
this.bucketWidthY = 1;
|
||||
|
||||
this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1];
|
||||
|
||||
for (int y = 0; y <= this.fullExtentsY; y++) {
|
||||
for (int x = 0; x <= this.fullExtentsX; x++) {
|
||||
pixelColorValues[x][y] = 255;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
|
||||
}
|
||||
|
||||
public HeightMap(Zone zone) {
|
||||
|
||||
this.heightMapID = 999999;
|
||||
this.maxHeight = 0;
|
||||
int halfExtentsX = (int) zone.getBounds().getHalfExtents().x;
|
||||
int halfExtentsY = (int) zone.getBounds().getHalfExtents().y;
|
||||
this.zoneLoadID = 0;
|
||||
this.seaLevel = 0;
|
||||
this.outsetX = 0;
|
||||
this.outsetZ = 0;
|
||||
|
||||
// Cache the full extents to avoid the calculation
|
||||
|
||||
this.fullExtentsX = halfExtentsX * 2;
|
||||
this.fullExtentsY = halfExtentsY * 2;
|
||||
|
||||
|
||||
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
|
||||
|
||||
this.heightmapImage = null;
|
||||
|
||||
// Calculate the data we do not load from table
|
||||
|
||||
this.bucketWidthX = 1;
|
||||
this.bucketWidthY = 1;
|
||||
|
||||
this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1];
|
||||
|
||||
for (int y = 0; y <= this.fullExtentsY; y++) {
|
||||
for (int x = 0; x <= this.fullExtentsX; x++) {
|
||||
pixelColorValues[x][y] = 255;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
|
||||
}
|
||||
|
||||
public static void GeneratePlayerCityHeightMap() {
|
||||
|
||||
HeightMap.PlayerCityHeightMap = new HeightMap();
|
||||
|
||||
}
|
||||
|
||||
public static void GenerateCustomHeightMap(Zone zone) {
|
||||
|
||||
HeightMap heightMap = new HeightMap(zone);
|
||||
|
||||
HeightMap.heightmapByLoadNum.put(zone.getLoadNum(), heightMap);
|
||||
|
||||
}
|
||||
|
||||
public static Zone getNextZoneWithTerrain(Zone zone) {
|
||||
|
||||
Zone nextZone = zone;
|
||||
|
||||
if (zone.getHeightMap() != null)
|
||||
return zone;
|
||||
|
||||
if (zone.equals(ZoneManager.getSeaFloor()))
|
||||
return zone;
|
||||
|
||||
while (nextZone.getHeightMap() == null)
|
||||
nextZone = nextZone.getParent();
|
||||
|
||||
return nextZone;
|
||||
}
|
||||
|
||||
public static float getWorldHeight(AbstractWorldObject worldObject) {
|
||||
|
||||
Vector2f parentLoc = new Vector2f(-1, -1);
|
||||
Zone currentZone = ZoneManager.findSmallestZone(worldObject.getLoc());
|
||||
|
||||
if (currentZone == null)
|
||||
return worldObject.getAltitude();
|
||||
|
||||
currentZone = getNextZoneWithTerrain(currentZone);
|
||||
|
||||
if (currentZone == ZoneManager.getSeaFloor())
|
||||
return currentZone.getAbsY() + worldObject.getAltitude();
|
||||
|
||||
Zone parentZone = getNextZoneWithTerrain(currentZone.getParent());
|
||||
HeightMap heightMap = currentZone.getHeightMap();
|
||||
|
||||
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(worldObject.getLoc(), currentZone);
|
||||
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldObject.getLoc(), currentZone);
|
||||
|
||||
if ((parentZone != null) && (parentZone.getHeightMap() != null))
|
||||
parentLoc = ZoneManager.worldToZoneSpace(worldObject.getLoc(), parentZone);
|
||||
|
||||
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
|
||||
|
||||
float worldAltitude = currentZone.getWorldAltitude();
|
||||
|
||||
float realWorldAltitude = interaltitude + worldAltitude;
|
||||
|
||||
//OUTSET
|
||||
|
||||
if (parentZone != null) {
|
||||
|
||||
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
|
||||
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
|
||||
|
||||
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
|
||||
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
|
||||
|
||||
float bucketScaleX = heightMap.outsetX / parentXRadius;
|
||||
float bucketScaleZ = heightMap.outsetZ / parentZRadius;
|
||||
|
||||
if (bucketScaleX <= 0.40000001)
|
||||
bucketScaleX = heightMap.outsetZ / parentXRadius;
|
||||
|
||||
if (bucketScaleX > 0.40000001)
|
||||
bucketScaleX = 0.40000001f;
|
||||
|
||||
if (bucketScaleZ <= 0.40000001)
|
||||
bucketScaleZ = heightMap.outsetX / parentZRadius;
|
||||
|
||||
if (bucketScaleZ > 0.40000001)
|
||||
bucketScaleZ = 0.40000001f;
|
||||
|
||||
float outsideGridSizeX = 1 - bucketScaleX; //32/256
|
||||
float outsideGridSizeZ = 1 - bucketScaleZ;
|
||||
float weight;
|
||||
|
||||
double scale;
|
||||
|
||||
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
|
||||
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getWorldAltitude();
|
||||
realWorldAltitude = outsetALt;
|
||||
|
||||
} else if (offsetZ > outsideGridSizeZ) {
|
||||
|
||||
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getWorldAltitude();
|
||||
realWorldAltitude = outsetALt;
|
||||
}
|
||||
}
|
||||
|
||||
return realWorldAltitude;
|
||||
}
|
||||
|
||||
public static float getWorldHeight(Vector3fImmutable worldLoc) {
|
||||
|
||||
Vector2f parentLoc = new Vector2f(-1, -1);
|
||||
Zone currentZone = ZoneManager.findSmallestZone(worldLoc);
|
||||
|
||||
if (currentZone == null)
|
||||
return 0;
|
||||
|
||||
currentZone = getNextZoneWithTerrain(currentZone);
|
||||
|
||||
if (currentZone == ZoneManager.getSeaFloor())
|
||||
return currentZone.getAbsY();
|
||||
|
||||
Zone parentZone = getNextZoneWithTerrain(currentZone.getParent());
|
||||
HeightMap heightMap = currentZone.getHeightMap();
|
||||
|
||||
if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor()))
|
||||
return currentZone.getAbsY();
|
||||
|
||||
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(worldLoc, currentZone);
|
||||
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldLoc, currentZone);
|
||||
|
||||
if ((parentZone != null) && (parentZone.getHeightMap() != null))
|
||||
parentLoc = ZoneManager.worldToZoneSpace(worldLoc, parentZone);
|
||||
|
||||
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
|
||||
|
||||
float worldAltitude = currentZone.getWorldAltitude();
|
||||
|
||||
float realWorldAltitude = interaltitude + worldAltitude;
|
||||
|
||||
//OUTSET
|
||||
|
||||
if (parentZone != null) {
|
||||
|
||||
// if (currentZone.getHeightMap() != null && parentZone.getHeightMap() != null && parentZone.getParent() != null && parentZone.getParent().getHeightMap() != null)
|
||||
// return realWorldAltitude;
|
||||
|
||||
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
|
||||
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
|
||||
|
||||
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
|
||||
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
|
||||
|
||||
float bucketScaleX = heightMap.outsetX / parentXRadius;
|
||||
float bucketScaleZ = heightMap.outsetZ / parentZRadius;
|
||||
|
||||
float outsideGridSizeX = 1 - bucketScaleX; //32/256
|
||||
float outsideGridSizeZ = 1 - bucketScaleZ;
|
||||
float weight;
|
||||
|
||||
double scale;
|
||||
|
||||
|
||||
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
|
||||
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getWorldAltitude();
|
||||
realWorldAltitude = outsetALt;
|
||||
|
||||
} else if (offsetZ > outsideGridSizeZ) {
|
||||
|
||||
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getWorldAltitude();
|
||||
realWorldAltitude = outsetALt;
|
||||
}
|
||||
}
|
||||
|
||||
return realWorldAltitude;
|
||||
}
|
||||
|
||||
public static float getOutsetHeight(float interpolatedAltitude, Zone zone, Vector3fImmutable worldLocation) {
|
||||
|
||||
Vector2f parentLoc;
|
||||
float outsetALt = 0;
|
||||
|
||||
if (zone.getParent() == null || zone.getParent().getHeightMap() == null)
|
||||
return interpolatedAltitude + zone.getWorldAltitude();
|
||||
|
||||
if (zone.getParent() != null && zone.getParent().getHeightMap() != null) {
|
||||
|
||||
parentLoc = ZoneManager.worldToZoneSpace(worldLocation, zone.getParent());
|
||||
|
||||
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldLocation, zone);
|
||||
|
||||
float parentXRadius = zone.getBounds().getHalfExtents().x;
|
||||
float parentZRadius = zone.getBounds().getHalfExtents().y;
|
||||
|
||||
float bucketScaleX = zone.getHeightMap().outsetX / parentXRadius;
|
||||
float bucketScaleZ = zone.getHeightMap().outsetZ / parentZRadius;
|
||||
|
||||
float outsideGridSizeX = 1 - bucketScaleX; //32/256
|
||||
float outsideGridSizeZ = 1 - bucketScaleZ;
|
||||
|
||||
float weight;
|
||||
double scale;
|
||||
|
||||
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
|
||||
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
|
||||
|
||||
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
|
||||
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
|
||||
float parentAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(zone.getLoc(), zone.getParent()));
|
||||
|
||||
parentCenterAltitude += zone.getYCoord();
|
||||
parentCenterAltitude += interpolatedAltitude;
|
||||
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += zone.getParent().getAbsY();
|
||||
|
||||
} else if (offsetZ > outsideGridSizeZ) {
|
||||
|
||||
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
float parentAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = zone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(zone.getLoc(), zone));
|
||||
|
||||
parentCenterAltitude += zone.getYCoord();
|
||||
parentCenterAltitude += interpolatedAltitude;
|
||||
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += zone.getParent().getAbsY();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return outsetALt;
|
||||
}
|
||||
|
||||
public static Vector2f getGridOffset(Vector2f gridSquare) {
|
||||
|
||||
int floorX = (int) gridSquare.x;
|
||||
int floorY = (int) gridSquare.y;
|
||||
|
||||
return new Vector2f(gridSquare.x - floorX, gridSquare.y - floorY);
|
||||
|
||||
}
|
||||
|
||||
public static void loadAlHeightMaps() {
|
||||
|
||||
// Load the heightmaps into staging hashmap keyed by HashMapID
|
||||
|
||||
DbManager.HeightMapQueries.LOAD_ALL_HEIGHTMAPS();
|
||||
|
||||
//generate static player city heightmap.
|
||||
|
||||
HeightMap.GeneratePlayerCityHeightMap();
|
||||
|
||||
|
||||
// Clear all heightmap image data as it's no longer needed.
|
||||
|
||||
for (HeightMap heightMap : HeightMap.heightmapByLoadNum.values()) {
|
||||
heightMap.heightmapImage = null;
|
||||
}
|
||||
|
||||
Logger.info(HeightMap.heightmapByLoadNum.size() + " Heightmaps cached.");
|
||||
}
|
||||
|
||||
public static boolean isLocUnderwater(Vector3fImmutable currentLoc) {
|
||||
|
||||
float localAltitude = HeightMap.getWorldHeight(currentLoc);
|
||||
Zone zone = ZoneManager.findSmallestZone(currentLoc);
|
||||
|
||||
if (localAltitude < zone.getSeaLevel())
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public Vector2f getGridSquare(Vector2f zoneLoc) {
|
||||
|
||||
if (zoneLoc.x < 0)
|
||||
zoneLoc.setX(0);
|
||||
|
||||
if (zoneLoc.x > this.fullExtentsX - 1)
|
||||
zoneLoc.setX((this.fullExtentsX - 1) + .9999999f);
|
||||
|
||||
if (zoneLoc.y < 0)
|
||||
zoneLoc.setY(0);
|
||||
|
||||
if (zoneLoc.y > this.fullExtentsY - 1)
|
||||
zoneLoc.setY((this.fullExtentsY - 1) + .9999999f);
|
||||
|
||||
float xBucket = (zoneLoc.x / this.bucketWidthX);
|
||||
float yBucket = (zoneLoc.y / this.bucketWidthY);
|
||||
|
||||
return new Vector2f(xBucket, yBucket);
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector2f zoneLoc) {
|
||||
|
||||
Vector2f gridSquare;
|
||||
|
||||
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
|
||||
return -1;
|
||||
|
||||
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
|
||||
return -1;
|
||||
|
||||
int maxX = (int) (this.fullExtentsX / this.bucketWidthX);
|
||||
int maxY = (int) (this.fullExtentsY / this.bucketWidthY);
|
||||
|
||||
//flip the Y so it grabs from the bottom left instead of top left.
|
||||
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
|
||||
|
||||
gridSquare = getGridSquare(zoneLoc);
|
||||
|
||||
int gridX = (int) gridSquare.x;
|
||||
int gridY = (int) (gridSquare.y);
|
||||
|
||||
if (gridX > maxX)
|
||||
gridX = maxX;
|
||||
if (gridY > maxY)
|
||||
gridY = maxY;
|
||||
|
||||
float offsetX = (gridSquare.x - gridX);
|
||||
float offsetY = gridSquare.y - gridY;
|
||||
|
||||
//get height of the 4 vertices.
|
||||
|
||||
float topLeftHeight = 0;
|
||||
float topRightHeight = 0;
|
||||
float bottomLeftHeight = 0;
|
||||
float bottomRightHeight = 0;
|
||||
|
||||
int nextY = gridY + 1;
|
||||
int nextX = gridX + 1;
|
||||
|
||||
if (nextY > maxY)
|
||||
nextY = gridY;
|
||||
|
||||
if (nextX > maxX)
|
||||
nextX = gridX;
|
||||
|
||||
topLeftHeight = pixelColorValues[gridX][gridY];
|
||||
topRightHeight = pixelColorValues[nextX][gridY];
|
||||
bottomLeftHeight = pixelColorValues[gridX][nextY];
|
||||
bottomRightHeight = pixelColorValues[nextX][nextY];
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
|
||||
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
|
||||
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
|
||||
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
|
||||
|
||||
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector3fImmutable zoneLoc3f) {
|
||||
|
||||
Vector2f zoneLoc = new Vector2f(zoneLoc3f.x, zoneLoc3f.z);
|
||||
|
||||
Vector2f gridSquare;
|
||||
|
||||
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
|
||||
return -1;
|
||||
|
||||
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
|
||||
return -1;
|
||||
|
||||
//flip the Y so it grabs from the bottom left instead of top left.
|
||||
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
|
||||
|
||||
gridSquare = getGridSquare(zoneLoc);
|
||||
|
||||
int gridX = (int) gridSquare.x;
|
||||
int gridY = (int) (gridSquare.y);
|
||||
|
||||
float offsetX = (gridSquare.x - gridX);
|
||||
float offsetY = gridSquare.y - gridY;
|
||||
|
||||
//get height of the 4 vertices.
|
||||
|
||||
float topLeftHeight = pixelColorValues[gridX][gridY];
|
||||
float topRightHeight = pixelColorValues[gridX + 1][gridY];
|
||||
float bottomLeftHeight = pixelColorValues[gridX][gridY + 1];
|
||||
float bottomRightHeight = pixelColorValues[gridX + 1][gridY + 1];
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
|
||||
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
|
||||
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
|
||||
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
|
||||
|
||||
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
}
|
||||
|
||||
private void generatePixelData() {
|
||||
|
||||
Color color;
|
||||
|
||||
// Generate altitude lookup table for this heightmap
|
||||
|
||||
this.pixelColorValues = new int[this.heightmapImage.getWidth()][this.heightmapImage.getHeight()];
|
||||
|
||||
for (int y = 0; y < this.heightmapImage.getHeight(); y++) {
|
||||
for (int x = 0; x < this.heightmapImage.getWidth(); x++) {
|
||||
|
||||
color = new Color(this.heightmapImage.getRGB(x, y));
|
||||
pixelColorValues[x][y] = color.getRed();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public float getScaledHeightForColor(float color) {
|
||||
|
||||
return (color / 256) * this.maxHeight;
|
||||
}
|
||||
|
||||
public float getBucketWidthX() {
|
||||
return bucketWidthX;
|
||||
}
|
||||
|
||||
public float getBucketWidthY() {
|
||||
return bucketWidthY;
|
||||
}
|
||||
|
||||
public int getHeightMapID() {
|
||||
return heightMapID;
|
||||
}
|
||||
|
||||
public BufferedImage getHeightmapImage() {
|
||||
return heightmapImage;
|
||||
}
|
||||
|
||||
public float getSeaLevel() {
|
||||
return seaLevel;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -140,7 +140,7 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
else {
|
||||
if (pc != null)
|
||||
if (pcc.getSeeInvis() < pc.getHidden())
|
||||
if (pcc.getSeeInvis() < pc.hidden)
|
||||
continue;
|
||||
|
||||
if (!cc.sendMsg(uom)) {
|
||||
@@ -340,7 +340,7 @@ public enum InterestManager implements Runnable {
|
||||
if (loadedPlayer.getObjectUUID() == player.getObjectUUID())
|
||||
continue;
|
||||
|
||||
if (player.getSeeInvis() < loadedPlayer.getHidden())
|
||||
if (player.getSeeInvis() < loadedPlayer.hidden)
|
||||
continue;
|
||||
|
||||
if (loadedPlayer.safemodeInvis())
|
||||
@@ -372,7 +372,7 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
if (playerLoadedObject.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter loadedPlayer = (PlayerCharacter) playerLoadedObject;
|
||||
if (player.getSeeInvis() < loadedPlayer.getHidden())
|
||||
if (player.getSeeInvis() < loadedPlayer.hidden)
|
||||
toRemove.add(playerLoadedObject);
|
||||
else if (loadedPlayer.safemodeInvis())
|
||||
toRemove.add(playerLoadedObject);
|
||||
@@ -437,7 +437,7 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
// dont load if invis
|
||||
|
||||
if (player.getSeeInvis() < awopc.getHidden())
|
||||
if (player.getSeeInvis() < awopc.hidden)
|
||||
continue;
|
||||
|
||||
lcm = new LoadCharacterMsg(awopc, PlayerCharacter.hideNonAscii());
|
||||
@@ -467,7 +467,7 @@ public enum InterestManager implements Runnable {
|
||||
if (awonpc.despawned == true)
|
||||
continue;
|
||||
|
||||
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
|
||||
awonpc.playerAgroMap.put(player.getObjectUUID(), 0f);
|
||||
((Mob) awonpc).setCombatTarget(null);
|
||||
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
|
||||
|
||||
@@ -480,7 +480,7 @@ public enum InterestManager implements Runnable {
|
||||
if (!awonpc.isAlive())
|
||||
continue;
|
||||
|
||||
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
|
||||
awonpc.playerAgroMap.put(player.getObjectUUID(), 0f);
|
||||
|
||||
if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
|
||||
((Mob) awonpc).setCombatTarget(null);
|
||||
|
||||
@@ -0,0 +1,237 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.InterestManagement;
|
||||
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.Zone;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import static java.lang.Math.PI;
|
||||
|
||||
public class Terrain {
|
||||
public static final HashMap<Integer, short[][]> _heightmap_pixel_cache = new HashMap<>();
|
||||
public short[][] terrain_pixel_data;
|
||||
public Vector2f terrain_size = new Vector2f();
|
||||
public Vector2f cell_size = new Vector2f();
|
||||
public Vector2f cell_count = new Vector2f();
|
||||
public float terrain_scale;
|
||||
public Vector2f blend_ratio = new Vector2f();
|
||||
public int heightmap;
|
||||
Zone zone;
|
||||
|
||||
public Terrain(Zone zone) {
|
||||
|
||||
this.zone = zone;
|
||||
this.heightmap = this.zone.template.terrain_image;
|
||||
|
||||
// Configure PLANAR zones to use the same 16x16 pixel image
|
||||
// that all similar terrains share. (See JSON)
|
||||
|
||||
if (this.zone.template.terrain_type.equals("PLANAR"))
|
||||
this.heightmap = 1006300; // all 0
|
||||
|
||||
// Load pixel data for this terrain from cache
|
||||
|
||||
this.terrain_pixel_data = Terrain._heightmap_pixel_cache.get(heightmap);
|
||||
|
||||
if (terrain_pixel_data == null)
|
||||
Logger.error("Pixel map empty for zone: " + this.zone.getObjectUUID() + ":" + this.zone.zoneName);
|
||||
|
||||
// Configure terrain based on zone properties
|
||||
|
||||
this.terrain_size.x = this.zone.major_radius * 2;
|
||||
this.terrain_size.y = this.zone.minor_radius * 2;
|
||||
|
||||
this.cell_count.x = this.terrain_pixel_data.length - 1;
|
||||
this.cell_count.y = this.terrain_pixel_data[0].length - 1;
|
||||
|
||||
this.cell_size.x = terrain_size.x / this.cell_count.x;
|
||||
this.cell_size.y = terrain_size.y / this.cell_count.y;
|
||||
|
||||
// Blending configuration. These ratios are used to calculate
|
||||
// the blending area between child and parent terrains when
|
||||
// they are stitched together.
|
||||
|
||||
float max_blend = this.zone.template.max_blend;
|
||||
float min_blend = this.zone.template.min_blend;
|
||||
|
||||
// Zones with a zero blend inherit from their parent terrain
|
||||
|
||||
if (this.zone.template.max_blend == 0) {
|
||||
Zone parentZone = this.getNextZoneWithTerrain(this.zone.parent);
|
||||
max_blend = parentZone.template.max_blend;
|
||||
min_blend = parentZone.template.min_blend;
|
||||
}
|
||||
|
||||
Vector2f major_blend = new Vector2f(max_blend / this.zone.major_radius,
|
||||
min_blend / this.zone.major_radius);
|
||||
|
||||
Vector2f minor_blend = new Vector2f(max_blend / this.zone.minor_radius,
|
||||
min_blend / this.zone.minor_radius);
|
||||
|
||||
if (major_blend.y > 0.4f)
|
||||
blend_ratio.x = major_blend.y;
|
||||
else
|
||||
blend_ratio.x = Math.min(major_blend.x, 0.4f);
|
||||
|
||||
if (minor_blend.y > 0.4f)
|
||||
blend_ratio.y = minor_blend.y;
|
||||
else
|
||||
blend_ratio.y = Math.min(minor_blend.x, 0.4f);
|
||||
|
||||
// Scale coefficient for this terrain
|
||||
|
||||
this.terrain_scale = this.zone.template.terrain_max_y / 255f;
|
||||
}
|
||||
|
||||
public static Zone getNextZoneWithTerrain(Zone zone) {
|
||||
|
||||
// Not all zones have a terrain. Some are for display only
|
||||
// and heights returned are from the parent heightmap. This
|
||||
// is controlled in the JSON via the has_terrain_gen field.
|
||||
|
||||
Zone terrain_zone = zone;
|
||||
|
||||
if (zone == null)
|
||||
return ZoneManager.seaFloor;
|
||||
|
||||
if (zone.terrain != null)
|
||||
return zone;
|
||||
|
||||
if (zone.equals(ZoneManager.seaFloor))
|
||||
return zone;
|
||||
|
||||
while (terrain_zone.terrain == null)
|
||||
terrain_zone = terrain_zone.parent;
|
||||
|
||||
return terrain_zone;
|
||||
}
|
||||
|
||||
public static float getWorldHeight(Zone zone, Vector3fImmutable world_loc) {
|
||||
|
||||
// Retrieve the next zone with a terrain defined.
|
||||
|
||||
Zone terrainZone = getNextZoneWithTerrain(zone);
|
||||
Zone parentZone = getNextZoneWithTerrain(zone.parent);
|
||||
|
||||
// Transform world loc into zone space coordinate system
|
||||
|
||||
Vector2f terrainLoc = ZoneManager.worldToTerrainSpace(world_loc, terrainZone);
|
||||
Vector2f parentLoc = ZoneManager.worldToTerrainSpace(world_loc, parentZone);
|
||||
|
||||
// Offset from origin needed for blending function
|
||||
|
||||
Vector2f terrainOffset = ZoneManager.worldToZoneOffset(world_loc, terrainZone);
|
||||
|
||||
// Interpolate height for this position in both terrains
|
||||
|
||||
float interpolatedChildHeight = terrainZone.terrain.getInterpolatedTerrainHeight(terrainLoc);
|
||||
interpolatedChildHeight += terrainZone.global_height;
|
||||
|
||||
float interpolatedParentTerrainHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentLoc);
|
||||
interpolatedParentTerrainHeight += parentZone.global_height;
|
||||
|
||||
// Blend between terrains
|
||||
|
||||
float blendCoefficient = terrainZone.terrain.getTerrainBlendCoefficient(terrainOffset);
|
||||
|
||||
float terrainHeight = interpolatedChildHeight * blendCoefficient;
|
||||
terrainHeight += interpolatedParentTerrainHeight * (1 - blendCoefficient);
|
||||
|
||||
return terrainHeight;
|
||||
|
||||
}
|
||||
|
||||
public static float getWorldHeight(Vector3fImmutable world_loc) {
|
||||
|
||||
Zone currentZone = ZoneManager.findSmallestZone(world_loc);
|
||||
|
||||
return getWorldHeight(currentZone, world_loc);
|
||||
|
||||
}
|
||||
|
||||
public Vector2f getTerrainCell(Vector2f terrain_loc) {
|
||||
|
||||
// Calculate terrain cell with offset
|
||||
|
||||
Vector2f terrain_cell = new Vector2f(terrain_loc.x / this.cell_size.x, terrain_loc.y / this.cell_size.y);
|
||||
|
||||
// Clamp values when standing directly on pole
|
||||
|
||||
terrain_cell.x = Math.max(0, Math.min(this.cell_count.x - 1, terrain_cell.x));
|
||||
terrain_cell.y = Math.max(0, Math.min(this.cell_count.y - 1, terrain_cell.y));
|
||||
|
||||
return terrain_cell;
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector2f terrain_loc) {
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
// Early exit for guild zones
|
||||
|
||||
if (this.zone.guild_zone)
|
||||
return 5.0f;
|
||||
|
||||
// Determine terrain and offset from top left vertex
|
||||
|
||||
Vector2f terrain_cell = getTerrainCell(terrain_loc);
|
||||
|
||||
int pixel_x = (int) Math.floor(terrain_cell.x);
|
||||
int pixel_y = (int) Math.floor(terrain_cell.y);
|
||||
|
||||
Vector2f pixel_offset = new Vector2f(terrain_cell.x % 1, terrain_cell.y % 1);
|
||||
|
||||
// 4 surrounding vertices from the pixel array.
|
||||
|
||||
short top_left_pixel = terrain_pixel_data[pixel_x][pixel_y];
|
||||
short top_right_pixel = terrain_pixel_data[pixel_x + 1][pixel_y];
|
||||
short bottom_left_pixel = terrain_pixel_data[pixel_x][pixel_y + 1];
|
||||
short bottom_right_pixel = terrain_pixel_data[pixel_x + 1][pixel_y + 1];
|
||||
|
||||
// Interpolate between the 4 vertices
|
||||
|
||||
interpolatedHeight = top_left_pixel * (1 - pixel_offset.x) * (1 - pixel_offset.y);
|
||||
interpolatedHeight += top_right_pixel * (1 - pixel_offset.y) * (pixel_offset.x);
|
||||
interpolatedHeight += (bottom_left_pixel * (1 - pixel_offset.x) * pixel_offset.y);
|
||||
interpolatedHeight += (bottom_right_pixel * pixel_offset.y * pixel_offset.x);
|
||||
|
||||
interpolatedHeight *= this.terrain_scale; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
|
||||
}
|
||||
|
||||
public float getTerrainBlendCoefficient(Vector2f zone_offset) {
|
||||
|
||||
// Normalize terrain offset
|
||||
|
||||
Vector2f normalizedOffset = new Vector2f(Math.abs(zone_offset.x) / this.zone.template.major_radius,
|
||||
Math.abs(zone_offset.y) / this.zone.template.minor_radius);
|
||||
|
||||
float blendCoefficient;
|
||||
|
||||
if (normalizedOffset.x <= 1 - blend_ratio.x || normalizedOffset.x <= normalizedOffset.y) {
|
||||
|
||||
if (normalizedOffset.y < 1 - blend_ratio.y)
|
||||
return 1;
|
||||
|
||||
blendCoefficient = (normalizedOffset.y - (1 - blend_ratio.y)) / blend_ratio.y;
|
||||
} else
|
||||
blendCoefficient = (normalizedOffset.x - (1 - blend_ratio.x)) / blend_ratio.x;
|
||||
|
||||
blendCoefficient = (float) Math.atan((0.5f - blendCoefficient) * PI);
|
||||
|
||||
return (blendCoefficient + 1) * 0.5f;
|
||||
}
|
||||
}
|
||||
@@ -67,7 +67,7 @@ public class CityRecord extends DataRecord {
|
||||
cityRecord.locX = cityRecord.city.getTOL().getLoc().x;
|
||||
cityRecord.locY = -cityRecord.city.getTOL().getLoc().z; // flip sign on 'y' coordinate
|
||||
|
||||
cityRecord.zoneHash = cityRecord.city.getParent().getHash();
|
||||
cityRecord.zoneHash = cityRecord.city.getParent().hash;
|
||||
|
||||
if (cityRecord.eventType.equals(Enum.RecordEventType.CREATE))
|
||||
cityRecord.establishedDatetime = cityRecord.city.established;
|
||||
|
||||
@@ -52,7 +52,7 @@ public class MineRecord extends DataRecord {
|
||||
mineRecord.eventType = eventType;
|
||||
}
|
||||
|
||||
mineRecord.zoneHash = mine.getParentZone().getHash();
|
||||
mineRecord.zoneHash = mine.getParentZone().hash;
|
||||
|
||||
if (character.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
player = (PlayerCharacter) character;
|
||||
|
||||
@@ -281,7 +281,7 @@ public class PvpRecord extends DataRecord {
|
||||
outStatement.setInt(8, this.victim.getLevel());
|
||||
|
||||
outStatement.setString(9, DataWarehouse.hasher.encrypt(zone.getObjectUUID()));
|
||||
outStatement.setString(10, zone.getName());
|
||||
outStatement.setString(10, zone.zoneName);
|
||||
outStatement.setFloat(11, this.location.getX());
|
||||
outStatement.setFloat(12, -this.location.getZ()); // flip sign on 'y' coordinate
|
||||
outStatement.setBoolean(13, this.pvpExp);
|
||||
|
||||
@@ -13,6 +13,7 @@ import engine.Enum;
|
||||
import engine.Enum.DbObjectType;
|
||||
import engine.Enum.ProtectionState;
|
||||
import engine.Enum.TaxType;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
@@ -27,6 +28,7 @@ import java.time.LocalDateTime;
|
||||
import java.time.ZoneId;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class dbBuildingHandler extends dbHandlerBase {
|
||||
|
||||
@@ -88,14 +90,12 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
return removeFromBuildings(b);
|
||||
}
|
||||
|
||||
public ArrayList<Building> GET_ALL_BUILDINGS_FOR_ZONE(Zone zone) {
|
||||
public ArrayList<Building> GET_ALL_BUILDINGS() {
|
||||
|
||||
ArrayList<Building> buildings = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_building`.*, `object`.`parent` FROM `object` INNER JOIN `obj_building` ON `obj_building`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
|
||||
|
||||
preparedStatement.setLong(1, zone.getObjectUUID());
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_building`.*, `object`.`parent` FROM `object` INNER JOIN `obj_building` ON `obj_building`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
buildings = getObjectsFromRs(rs, 1000);
|
||||
@@ -425,26 +425,28 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void LOAD_ALL_FRIENDS_FOR_BUILDING(Building building) {
|
||||
|
||||
if (building == null)
|
||||
return;
|
||||
public void LOAD_BUILDING_FRIENDS() {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_friends` WHERE `buildingUID` = ?")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_friends`")) {
|
||||
|
||||
preparedStatement.setInt(1, building.getObjectUUID());
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
BuildingFriends friend = new BuildingFriends(rs);
|
||||
switch (friend.getFriendType()) {
|
||||
|
||||
// Create map if it does not yet exist
|
||||
|
||||
if (!BuildingManager._buildingFriends.containsKey(friend.buildingUID))
|
||||
BuildingManager._buildingFriends.put(friend.buildingUID, new ConcurrentHashMap<>());
|
||||
|
||||
switch (friend.friendType) {
|
||||
case 7:
|
||||
building.getFriends().put(friend.getPlayerUID(), friend);
|
||||
BuildingManager._buildingFriends.get(friend.buildingUID).put(friend.playerUID, friend);
|
||||
break;
|
||||
case 8:
|
||||
case 9:
|
||||
building.getFriends().put(friend.getGuildUID(), friend);
|
||||
BuildingManager._buildingFriends.get(friend.buildingUID).put(friend.guildUID, friend);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -455,26 +457,29 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
|
||||
}
|
||||
|
||||
public void LOAD_ALL_CONDEMNED_FOR_BUILDING(Building building) {
|
||||
|
||||
if (building == null)
|
||||
return;
|
||||
public void LOAD_BUILDING_CONDEMNED() {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_condemned` WHERE `buildingUID` = ?")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_condemned`")) {
|
||||
|
||||
preparedStatement.setInt(1, building.getObjectUUID());
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
Condemned condemned = new Condemned(rs);
|
||||
switch (condemned.getFriendType()) {
|
||||
|
||||
// Create map if it does not yet exist
|
||||
|
||||
if (!BuildingManager._buildingCondemned.containsKey(condemned.buildingUUID))
|
||||
BuildingManager._buildingCondemned.put(condemned.buildingUUID, new ConcurrentHashMap<>());
|
||||
|
||||
switch (condemned.friendType) {
|
||||
case 2:
|
||||
building.getCondemned().put(condemned.getPlayerUID(), condemned);
|
||||
BuildingManager._buildingCondemned.get(condemned.buildingUUID).put(condemned.playerUID, condemned);
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
building.getCondemned().put(condemned.getGuildUID(), condemned);
|
||||
BuildingManager._buildingCondemned.get(condemned.buildingUUID).put(condemned.guildUID, condemned);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -484,35 +489,27 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public ArrayList<Vector3fImmutable> LOAD_PATROL_POINTS(Building building) {
|
||||
|
||||
if (building == null)
|
||||
return null;
|
||||
|
||||
ArrayList<Vector3fImmutable> patrolPoints = new ArrayList<>();
|
||||
public void LOAD_BARRACKS_PATROL_POINTS() {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_patrol_points` WHERE `buildingUID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, building.getObjectUUID());
|
||||
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_patrol_points`")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
float x1 = rs.getFloat("patrolX");
|
||||
float y1 = rs.getFloat("patrolY");
|
||||
float z1 = rs.getFloat("patrolZ");
|
||||
Vector3fImmutable patrolPoint = new Vector3fImmutable(x1, y1, z1);
|
||||
patrolPoints.add(patrolPoint);
|
||||
|
||||
int buildingUUID = rs.getInt("buildingUID");
|
||||
|
||||
if (!BuildingManager._buildingPatrolPoints.containsKey(buildingUUID))
|
||||
BuildingManager._buildingPatrolPoints.put(buildingUUID, new ArrayList<>());
|
||||
|
||||
Vector3fImmutable patrolPoint = new Vector3fImmutable(rs.getFloat("patrolX"), rs.getFloat("patrolY"), rs.getFloat("patrolZ"));
|
||||
BuildingManager._buildingPatrolPoints.get(buildingUUID).add(patrolPoint);
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
return patrolPoints;
|
||||
|
||||
}
|
||||
|
||||
public boolean ADD_TO_CONDEMNLIST(final long parentUID, final long playerUID, final long guildID, final int friendType) {
|
||||
@@ -722,10 +719,10 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
+ "WHERE`buildingUID` = ? AND `playerUID` = ? AND `guildUID` = ? AND `friendType` = ?")) {
|
||||
|
||||
preparedStatement.setBoolean(1, active);
|
||||
preparedStatement.setInt(2, condemn.getParent());
|
||||
preparedStatement.setInt(3, condemn.getPlayerUID());
|
||||
preparedStatement.setInt(4, condemn.getGuildUID());
|
||||
preparedStatement.setInt(5, condemn.getFriendType());
|
||||
preparedStatement.setInt(2, condemn.buildingUUID);
|
||||
preparedStatement.setInt(3, condemn.playerUID);
|
||||
preparedStatement.setInt(4, condemn.guildUID);
|
||||
preparedStatement.setInt(5, condemn.friendType);
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
|
||||
@@ -96,14 +96,12 @@ public class dbCityHandler extends dbHandlerBase {
|
||||
return objectList;
|
||||
}
|
||||
|
||||
public ArrayList<City> GET_CITIES_BY_ZONE(final int objectUUID) {
|
||||
public ArrayList<City> GET_ALL_CITIES() {
|
||||
|
||||
ArrayList<City> cityList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_city`.*, `object`.`parent` FROM `obj_city` INNER JOIN `object` ON `object`.`UID` = `obj_city`.`UID` WHERE `object`.`parent`=?;")) {
|
||||
|
||||
preparedStatement.setLong(1, objectUUID);
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_city`.*, `object`.`parent` FROM `obj_city` INNER JOIN `object` ON `object`.`UID` = `obj_city`.`UID` ORDER BY `object`.`UID` ASC;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
cityList = getObjectsFromRs(rs, 100);
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.gameManager.DbManager;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
|
||||
public class dbHeightMapHandler extends dbHandlerBase {
|
||||
|
||||
public dbHeightMapHandler() {
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void LOAD_ALL_HEIGHTMAPS() {
|
||||
|
||||
HeightMap thisHeightmap;
|
||||
HeightMap.heightMapsCreated = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_zone_heightmap INNER JOIN static_zone_size ON static_zone_size.loadNum = static_zone_heightmap.zoneLoadID")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
thisHeightmap = new HeightMap(rs);
|
||||
|
||||
if (thisHeightmap.getHeightmapImage() == null) {
|
||||
Logger.info("Imagemap for " + thisHeightmap.getHeightMapID() + " was null");
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -11,7 +11,6 @@ package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.Zone;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -28,31 +27,27 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public Mob ADD_MOB(Mob toAdd) {
|
||||
public Mob PERSIST(Mob toAdd) {
|
||||
|
||||
Mob mobile = null;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
|
||||
|
||||
preparedStatement.setLong(1, toAdd.getParentZoneID());
|
||||
preparedStatement.setInt(2, toAdd.getMobBaseID());
|
||||
preparedStatement.setInt(3, toAdd.getGuildUUID());
|
||||
preparedStatement.setFloat(4, toAdd.getSpawnX());
|
||||
preparedStatement.setFloat(5, toAdd.getSpawnY());
|
||||
preparedStatement.setFloat(6, toAdd.getSpawnZ());
|
||||
preparedStatement.setLong(1, toAdd.parentZoneUUID);
|
||||
preparedStatement.setInt(2, toAdd.loadID);
|
||||
preparedStatement.setInt(3, toAdd.guildUUID);
|
||||
preparedStatement.setFloat(4, toAdd.bindLoc.x);
|
||||
preparedStatement.setFloat(5, toAdd.bindLoc.y);
|
||||
preparedStatement.setFloat(6, toAdd.bindLoc.z);
|
||||
preparedStatement.setInt(7, 0);
|
||||
preparedStatement.setFloat(8, toAdd.getSpawnRadius());
|
||||
preparedStatement.setInt(9, toAdd.getTrueSpawnTime());
|
||||
|
||||
if (toAdd.getContract() != null)
|
||||
preparedStatement.setInt(10, toAdd.getContract().getContractID());
|
||||
else
|
||||
preparedStatement.setInt(10, 0);
|
||||
|
||||
preparedStatement.setInt(11, toAdd.getBuildingID());
|
||||
preparedStatement.setInt(12, toAdd.getLevel());
|
||||
preparedStatement.setString(13, toAdd.getFirstName());
|
||||
preparedStatement.setFloat(8, toAdd.spawnRadius);
|
||||
preparedStatement.setInt(9, toAdd.spawnDelay);
|
||||
preparedStatement.setInt(10, toAdd.contractUUID);
|
||||
preparedStatement.setInt(11, toAdd.buildingUUID);
|
||||
preparedStatement.setInt(12, toAdd.level);
|
||||
preparedStatement.setString(13, toAdd.firstName);
|
||||
preparedStatement.setString(14, toAdd.behaviourType.toString());
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
@@ -69,6 +64,23 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
return mobile;
|
||||
}
|
||||
|
||||
public ArrayList<Mob> GET_ALL_MOBS() {
|
||||
|
||||
ArrayList<Mob> mobileList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_mob`.*, `object`.`parent` FROM `object` INNER JOIN `obj_mob` ON `obj_mob`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
mobileList = getObjectsFromRs(rs, 1000);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
return mobileList;
|
||||
}
|
||||
|
||||
public boolean updateUpgradeTime(Mob mob, DateTime upgradeDateTime) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
@@ -106,17 +118,17 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
return row_count;
|
||||
}
|
||||
|
||||
public void LOAD_PATROL_POINTS(Mob captain) {
|
||||
public void LOAD_GUARD_MINIONS(Mob guardCaptain) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_guards` WHERE `captainUID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, captain.getObjectUUID());
|
||||
preparedStatement.setInt(1, guardCaptain.getObjectUUID());
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
String name = rs.getString("name");
|
||||
Mob toCreate = Mob.createGuardMob(captain, captain.getGuild(), captain.getParentZone(), captain.building.getLoc(), captain.getLevel(), name);
|
||||
String minionName = rs.getString("minionName");
|
||||
Mob toCreate = Mob.createGuardMinion(guardCaptain, guardCaptain.getLevel(), minionName);
|
||||
|
||||
if (toCreate == null)
|
||||
return;
|
||||
@@ -131,15 +143,13 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean ADD_TO_GUARDS(final long captainUID, final int mobBaseID, final String name, final int slot) {
|
||||
public boolean ADD_GUARD_MINION(final long captainUID, final String minionName) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guards` (`captainUID`, `mobBaseID`,`name`, `slot`) VALUES (?,?,?,?)")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guards` (`captainUID`, `minionName`) VALUES (?,?)")) {
|
||||
|
||||
preparedStatement.setLong(1, captainUID);
|
||||
preparedStatement.setInt(2, mobBaseID);
|
||||
preparedStatement.setString(3, name);
|
||||
preparedStatement.setInt(4, slot);
|
||||
preparedStatement.setString(2, minionName);
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -149,14 +159,13 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean REMOVE_FROM_GUARDS(final long captainUID, final int mobBaseID, final int slot) {
|
||||
public boolean REMOVE_GUARD_MINION(final long captainUID, final String minionName) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=? AND `mobBaseID`=? AND `slot` =?")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=? AND `minionName`=? LIMIT 1;")) {
|
||||
|
||||
preparedStatement.setLong(1, captainUID);
|
||||
preparedStatement.setInt(2, mobBaseID);
|
||||
preparedStatement.setInt(3, slot);
|
||||
preparedStatement.setString(2, minionName);
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -166,24 +175,19 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public ArrayList<Mob> GET_ALL_MOBS_FOR_ZONE(Zone zone) {
|
||||
|
||||
ArrayList<Mob> mobileList = new ArrayList<>();
|
||||
public boolean REMOVE_ALL_MINIONS(final long captainUID) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_mob`.*, `object`.`parent` FROM `object` INNER JOIN `obj_mob` ON `obj_mob`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=?;")) {
|
||||
|
||||
preparedStatement.setLong(1, zone.getObjectUUID());
|
||||
preparedStatement.setLong(1, captainUID);
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
mobileList = getObjectsFromRs(rs, 1000);
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
|
||||
return mobileList;
|
||||
}
|
||||
|
||||
public Mob GET_MOB(final int objectUUID) {
|
||||
|
||||
@@ -15,7 +15,6 @@ import engine.math.Vector3fImmutable;
|
||||
import engine.objects.NPC;
|
||||
import engine.objects.NPCProfits;
|
||||
import engine.objects.ProducedItem;
|
||||
import engine.objects.Zone;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -94,14 +93,12 @@ public class dbNPCHandler extends dbHandlerBase {
|
||||
return row_count;
|
||||
}
|
||||
|
||||
public ArrayList<NPC> GET_ALL_NPCS_FOR_ZONE(Zone zone) {
|
||||
public ArrayList<NPC> GET_ALL_NPCS() {
|
||||
|
||||
ArrayList<NPC> npcList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_npc`.*, `object`.`parent` FROM `object` INNER JOIN `obj_npc` ON `obj_npc`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
|
||||
|
||||
preparedStatement.setLong(1, zone.getObjectUUID());
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_npc`.*, `object`.`parent` FROM `object` INNER JOIN `obj_npc` ON `obj_npc`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
npcList = getObjectsFromRs(rs, 1000);
|
||||
|
||||
@@ -15,15 +15,9 @@ import engine.gameManager.PowersManager;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PreparedStatementShared;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.MobPowerEntry;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
|
||||
public class dbPowerHandler extends dbHandlerBase {
|
||||
@@ -86,43 +80,4 @@ public class dbPowerHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public static HashMap<Integer, ArrayList<MobPowerEntry>> LOAD_MOB_POWERS() {
|
||||
|
||||
HashMap<Integer, ArrayList<MobPowerEntry>> mobPowers = new HashMap<>();
|
||||
MobPowerEntry mobPowerEntry;
|
||||
|
||||
int mobbaseID;
|
||||
int recordsRead = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_npc_mobbase_powers ORDER BY `id` ASC;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
recordsRead++;
|
||||
|
||||
mobbaseID = rs.getInt("mobbaseUUID");
|
||||
mobPowerEntry = new MobPowerEntry(rs);
|
||||
|
||||
if (mobPowers.get(mobbaseID) == null) {
|
||||
ArrayList<MobPowerEntry> powerList = new ArrayList<>();
|
||||
powerList.add(mobPowerEntry);
|
||||
mobPowers.put(mobbaseID, powerList);
|
||||
} else {
|
||||
ArrayList<MobPowerEntry> powerList = mobPowers.get(mobbaseID);
|
||||
powerList.add(mobPowerEntry);
|
||||
mobPowers.put(mobbaseID, powerList);
|
||||
}
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return mobPowers;
|
||||
}
|
||||
|
||||
Logger.info("read: " + recordsRead + " cached: " + mobPowers.size());
|
||||
return mobPowers;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -11,6 +11,8 @@ package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.RuneBase;
|
||||
import engine.powers.RunePowerEntry;
|
||||
import engine.powers.RuneSkillAdjustEntry;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
@@ -27,6 +29,84 @@ public class dbRuneBaseHandler extends dbHandlerBase {
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public static HashMap<Integer, ArrayList<RunePowerEntry>> LOAD_RUNE_POWERS() {
|
||||
|
||||
HashMap<Integer, ArrayList<RunePowerEntry>> mobPowers = new HashMap<>();
|
||||
RunePowerEntry runePowerEntry;
|
||||
|
||||
int rune_id;
|
||||
int recordsRead = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_rune_powers")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
recordsRead++;
|
||||
|
||||
rune_id = rs.getInt("rune_id");
|
||||
runePowerEntry = new RunePowerEntry(rs);
|
||||
|
||||
if (mobPowers.get(rune_id) == null) {
|
||||
ArrayList<RunePowerEntry> runePowerList = new ArrayList<>();
|
||||
runePowerList.add(runePowerEntry);
|
||||
mobPowers.put(rune_id, runePowerList);
|
||||
} else {
|
||||
ArrayList<RunePowerEntry> powerList = mobPowers.get(rune_id);
|
||||
powerList.add(runePowerEntry);
|
||||
mobPowers.put(rune_id, powerList);
|
||||
}
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return mobPowers;
|
||||
}
|
||||
|
||||
Logger.info("read: " + recordsRead + " cached: " + mobPowers.size());
|
||||
return mobPowers;
|
||||
}
|
||||
|
||||
public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> LOAD_RUNE_SKILL_ADJUSTS() {
|
||||
|
||||
HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> runeSkillAdjusts = new HashMap<>();
|
||||
RuneSkillAdjustEntry runeSkillAdjustEntry;
|
||||
|
||||
int rune_id;
|
||||
int recordsRead = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_rune_skill_adjusts")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
recordsRead++;
|
||||
|
||||
rune_id = rs.getInt("rune_id");
|
||||
runeSkillAdjustEntry = new RuneSkillAdjustEntry(rs);
|
||||
|
||||
if (runeSkillAdjusts.get(rune_id) == null) {
|
||||
ArrayList<RuneSkillAdjustEntry> skillAdjustList = new ArrayList<>();
|
||||
skillAdjustList.add(runeSkillAdjustEntry);
|
||||
runeSkillAdjusts.put(rune_id, skillAdjustList);
|
||||
} else {
|
||||
ArrayList<RuneSkillAdjustEntry> powerList = runeSkillAdjusts.get(rune_id);
|
||||
powerList.add(runeSkillAdjustEntry);
|
||||
runeSkillAdjusts.put(rune_id, powerList);
|
||||
}
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return runeSkillAdjusts;
|
||||
}
|
||||
|
||||
Logger.info("read: " + recordsRead + " cached: " + runeSkillAdjusts.size());
|
||||
return runeSkillAdjusts;
|
||||
}
|
||||
|
||||
public void GET_RUNE_REQS(final RuneBase rb) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
|
||||
@@ -12,8 +12,8 @@ package engine.db.handlers;
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.objects.Zone;
|
||||
import engine.objects.ZoneTemplate;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
@@ -29,25 +29,21 @@ public class dbZoneHandler extends dbHandlerBase {
|
||||
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public ArrayList<Zone> GET_ALL_NODES(Zone zone) {
|
||||
ArrayList<Zone> wsmList = new ArrayList<>();
|
||||
wsmList.addAll(zone.getNodes());
|
||||
if (zone.absX == 0.0f) {
|
||||
zone.absX = zone.getXCoord();
|
||||
public ArrayList<Zone> GET_ALL_ZONES() {
|
||||
|
||||
ArrayList<Zone> zoneList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_zone`.*, `object`.`parent` FROM `object` INNER JOIN `obj_zone` ON `obj_zone`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
zoneList = getObjectsFromRs(rs, 2000);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
if (zone.absY == 0.0f) {
|
||||
zone.absY = zone.getYCoord();
|
||||
}
|
||||
if (zone.absZ == 0.0f) {
|
||||
zone.absZ = zone.getZCoord();
|
||||
}
|
||||
for (Zone child : zone.getNodes()) {
|
||||
child.absX = child.getXCoord() + zone.absX;
|
||||
child.absY = child.getYCoord() + zone.absY;
|
||||
child.absZ = child.getZCoord() + zone.absZ;
|
||||
wsmList.addAll(this.GET_ALL_NODES(child));
|
||||
}
|
||||
return wsmList;
|
||||
|
||||
return zoneList;
|
||||
}
|
||||
|
||||
public Zone GET_BY_UID(long ID) {
|
||||
@@ -72,43 +68,38 @@ public class dbZoneHandler extends dbHandlerBase {
|
||||
return zone;
|
||||
}
|
||||
|
||||
public ArrayList<Zone> GET_MAP_NODES(final int objectUUID) {
|
||||
|
||||
ArrayList<Zone> zoneList = new ArrayList<>();
|
||||
public void LOAD_ALL_ZONE_TEMPLATES() {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_zone`.*, `object`.`parent` FROM `object` INNER JOIN `obj_zone` ON `obj_zone`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
|
||||
|
||||
preparedStatement.setLong(1, objectUUID);
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
zoneList = getObjectsFromRs(rs, 2000);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
return zoneList;
|
||||
}
|
||||
|
||||
public void LOAD_ZONE_EXTENTS() {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_zone_size`;")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_zone_templates")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
Vector2f zoneSize = new Vector2f();
|
||||
int loadNum = rs.getInt("loadNum");
|
||||
zoneSize.x = rs.getFloat("xRadius");
|
||||
zoneSize.y = rs.getFloat("zRadius");
|
||||
ZoneManager._zone_size_data.put(loadNum, zoneSize);
|
||||
ZoneTemplate zoneTemplate = new ZoneTemplate(rs);
|
||||
ZoneManager._zone_templates.put(zoneTemplate.templateID, zoneTemplate);
|
||||
}
|
||||
|
||||
// Add player city
|
||||
|
||||
ZoneTemplate zoneTemplate = new ZoneTemplate();
|
||||
|
||||
zoneTemplate.templateID = 0;
|
||||
zoneTemplate.sea_level_type = "PARENT";
|
||||
zoneTemplate.sea_level = 0;
|
||||
zoneTemplate.max_blend = 128;
|
||||
zoneTemplate.min_blend = 128;
|
||||
zoneTemplate.terrain_max_y = 5;
|
||||
zoneTemplate.major_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
|
||||
zoneTemplate.minor_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
|
||||
zoneTemplate.terrain_type = "PLANAR";
|
||||
|
||||
ZoneManager._zone_templates.put(zoneTemplate.templateID, zoneTemplate);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public boolean DELETE_ZONE(final Zone zone) {
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
@@ -43,7 +44,7 @@ public class AddMobCmd extends AbstractDevCmd {
|
||||
MobBase mb = (MobBase) mobbaseAGO;
|
||||
int loadID = mb.getObjectUUID();
|
||||
Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100),
|
||||
null, true, zone, null, 0, "", 1);
|
||||
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
|
||||
if (mob != null) {
|
||||
mob.updateDatabase();
|
||||
this.setResult(String.valueOf(mob.getDBID()));
|
||||
@@ -77,14 +78,14 @@ public class AddMobCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (zone.isPlayerCity()) {
|
||||
if (zone.guild_zone) {
|
||||
throwbackError(pc, "Cannot use ./mob on Player cities. Try ./servermob instead.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
Mob mob = Mob.createMob(loadID, pc.getLoc(),
|
||||
null, true, zone, null, 0, "", 1);
|
||||
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
|
||||
if (mob != null) {
|
||||
mob.updateDatabase();
|
||||
ChatManager.chatSayInfo(pc,
|
||||
|
||||
@@ -1,70 +0,0 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Zone;
|
||||
|
||||
public class AuditHeightMapCmd extends AbstractDevCmd {
|
||||
|
||||
public AuditHeightMapCmd() {
|
||||
super("auditheightmap");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
int count = Integer.parseInt(words[0]);
|
||||
long start = System.currentTimeMillis();
|
||||
for (int i = 0; i < count; i++) {
|
||||
|
||||
|
||||
Zone currentZone = ZoneManager.findSmallestZone(pcSender.getLoc());
|
||||
|
||||
|
||||
Vector3fImmutable currentLoc = Vector3fImmutable.getRandomPointInCircle(currentZone.getLoc(), currentZone.getBounds().getHalfExtents().x < currentZone.getBounds().getHalfExtents().y ? currentZone.getBounds().getHalfExtents().x : currentZone.getBounds().getHalfExtents().y);
|
||||
|
||||
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(currentLoc, currentZone);
|
||||
|
||||
if (currentZone != null && currentZone.getHeightMap() != null) {
|
||||
float altitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
|
||||
float outsetAltitude = HeightMap.getOutsetHeight(altitude, currentZone, pcSender.getLoc());
|
||||
}
|
||||
|
||||
}
|
||||
long end = System.currentTimeMillis();
|
||||
|
||||
long delta = end - start;
|
||||
|
||||
this.throwbackInfo(pcSender, "Audit Heightmap took " + delta + " ms to run " + count + " times!");
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /auditmobs [zone.UUID]'";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Audits all the mobs in a zone.";
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -40,8 +40,8 @@ public class AuditMobsCmd extends AbstractDevCmd {
|
||||
|
||||
if (size >= count) {
|
||||
plusplus++;
|
||||
throwbackInfo(pcSender, zoneMicro.getName() + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
|
||||
System.out.println(zoneMicro.getName() + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
|
||||
throwbackInfo(pcSender, zoneMicro.zoneName + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
|
||||
System.out.println(zoneMicro.zoneName + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
|
||||
}
|
||||
|
||||
|
||||
@@ -80,7 +80,7 @@ public class AuditMobsCmd extends AbstractDevCmd {
|
||||
//ConcurrentHashMap<Mob, Long> respawnMap = Mob.getRespawnMap();
|
||||
// ConcurrentHashMap<Mob, Long> despawnMap = Mob.getDespawnMap();
|
||||
|
||||
throwbackInfo(pcSender, zone.getName() + ", numMobs: " + zone.zoneMobSet.size());
|
||||
throwbackInfo(pcSender, zone.zoneName + ", numMobs: " + zone.zoneMobSet.size());
|
||||
throwbackInfo(pcSender, "UUID, dbID, inRespawnMap, isAlive, activeAI, Loc");
|
||||
|
||||
|
||||
|
||||
@@ -9,11 +9,10 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.InterestManagement.Terrain;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Zone;
|
||||
@@ -22,205 +21,65 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
|
||||
public GetHeightCmd() {
|
||||
super("getHeight");
|
||||
this.addCmdString("height");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
boolean end = true;
|
||||
Zone currentZone;
|
||||
Zone parentZone;
|
||||
Zone heightmapZone;
|
||||
|
||||
float height = HeightMap.getWorldHeight(pc);
|
||||
currentZone = ZoneManager.findSmallestZone(playerCharacter.getLoc());
|
||||
heightmapZone = Terrain.getNextZoneWithTerrain(currentZone);
|
||||
parentZone = Terrain.getNextZoneWithTerrain(currentZone.parent);
|
||||
|
||||
this.throwbackInfo(pc, "Altitude : " + height);
|
||||
Vector2f childZoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), heightmapZone);
|
||||
Vector2f childZoneOffset = ZoneManager.worldToZoneOffset(playerCharacter.getLoc(), heightmapZone);
|
||||
Vector2f normalizedOffset = new Vector2f(Math.abs(childZoneOffset.x) / heightmapZone.template.major_radius,
|
||||
Math.abs(childZoneOffset.y) / heightmapZone.template.minor_radius);
|
||||
Vector2f parentZoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), parentZone);
|
||||
|
||||
this.throwbackInfo(pc, "Character Height: " + pc.getCharacterHeight());
|
||||
this.throwbackInfo(pc, "Character Height to start swimming: " + pc.centerHeight);
|
||||
float childHeight = heightmapZone.terrain.getInterpolatedTerrainHeight(childZoneLoc);
|
||||
childHeight = childHeight + heightmapZone.global_height;
|
||||
|
||||
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
this.throwbackInfo(pc, "Water Level : " + zone.getSeaLevel());
|
||||
this.throwbackInfo(pc, "Character Water Level Above : " + (pc.getCharacterHeight() + height - zone.getSeaLevel()));
|
||||
float parentHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentZoneLoc);
|
||||
parentHeight += parentZone.global_height;
|
||||
|
||||
if (end)
|
||||
return;
|
||||
float blendedHeight = Terrain.getWorldHeight(currentZone, playerCharacter.getLoc());
|
||||
|
||||
Vector2f gridSquare;
|
||||
Vector2f gridOffset;
|
||||
Vector2f parentGrid;
|
||||
Vector2f parentLoc = new Vector2f(-1, -1);
|
||||
Vector2f gridSquare = heightmapZone.terrain.getTerrainCell(childZoneLoc);
|
||||
gridSquare.x = (float) Math.floor(gridSquare.x);
|
||||
gridSquare.y = (float) Math.floor(gridSquare.y);
|
||||
|
||||
Zone currentZone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
this.throwbackInfo(playerCharacter, "Current Zone : " + currentZone.zoneName);
|
||||
this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.zoneName);
|
||||
this.throwbackInfo(playerCharacter, "Parent Zone: " + parentZone.zoneName);
|
||||
|
||||
if (currentZone == null)
|
||||
return;
|
||||
this.throwbackInfo(playerCharacter, "Grid : " + "[" + gridSquare.x + "]" + "[" + gridSquare.y + "]");
|
||||
this.throwbackInfo(playerCharacter, "offset: " + "[" + childZoneOffset.x + "]" + "[" + childZoneOffset.y + "]");
|
||||
this.throwbackInfo(playerCharacter, "Normalized offset: " + "[" + normalizedOffset.x + "]" + "[" + normalizedOffset.y + "]");
|
||||
this.throwbackInfo(playerCharacter, "Heightmap blend Values: max/min" + heightmapZone.template.min_blend + " /" + heightmapZone.template.max_blend);
|
||||
this.throwbackInfo(playerCharacter, "Parent blend Values: nax/min" + parentZone.template.min_blend + " /" + parentZone.template.max_blend);
|
||||
this.throwbackInfo(playerCharacter, "Blend coefficient: " + heightmapZone.terrain.getTerrainBlendCoefficient(childZoneOffset));
|
||||
|
||||
Zone parentZone = currentZone.getParent();
|
||||
|
||||
HeightMap heightMap = currentZone.getHeightMap();
|
||||
|
||||
|
||||
//find the next parents heightmap if the currentzone heightmap is null.
|
||||
while (heightMap == null) {
|
||||
|
||||
if (currentZone == ZoneManager.getSeaFloor()) {
|
||||
this.throwbackInfo(pc, "Could not find a heightmap to get height.");
|
||||
break;
|
||||
}
|
||||
|
||||
this.throwbackError(pc, "Heightmap does not exist for " + currentZone.getName());
|
||||
this.throwbackInfo(pc, "Using parent zone instead: ");
|
||||
currentZone = currentZone.getParent();
|
||||
heightMap = currentZone.getHeightMap();
|
||||
}
|
||||
|
||||
|
||||
if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor())) {
|
||||
this.throwbackInfo(pc, currentZone.getName() + " has no heightmap ");
|
||||
this.throwbackInfo(pc, "Current altitude: " + currentZone.absY);
|
||||
return;
|
||||
}
|
||||
|
||||
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), currentZone);
|
||||
|
||||
Vector3fImmutable seaFloorLocalLoc = ZoneManager.worldToLocal(pc.getLoc(), ZoneManager.getSeaFloor());
|
||||
this.throwbackInfo(pc, "SeaFloor Local : " + seaFloorLocalLoc.x + " , " + seaFloorLocalLoc.y);
|
||||
|
||||
|
||||
this.throwbackInfo(pc, "Local Zone Location : " + zoneLoc.x + " , " + zoneLoc.y);
|
||||
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone);
|
||||
Vector3fImmutable parentLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone.getParent());
|
||||
this.throwbackInfo(pc, "Local Zone Location from center : " + localLocFromCenter);
|
||||
this.throwbackInfo(pc, "parent Zone Location from center : " + parentLocFromCenter);
|
||||
|
||||
Vector2f parentZoneLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), currentZone.getParent());
|
||||
this.throwbackInfo(pc, "Parent Zone Location from Bottom Left : " + parentZoneLoc);
|
||||
|
||||
if ((parentZone != null) && (parentZone.getHeightMap() != null)) {
|
||||
parentLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), parentZone);
|
||||
parentGrid = parentZone.getHeightMap().getGridSquare(parentLoc);
|
||||
} else
|
||||
parentGrid = new Vector2f(-1, -1);
|
||||
|
||||
gridSquare = heightMap.getGridSquare(zoneLoc);
|
||||
gridOffset = HeightMap.getGridOffset(gridSquare);
|
||||
|
||||
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
|
||||
|
||||
this.throwbackInfo(pc, currentZone.getName());
|
||||
this.throwbackInfo(pc, "Current Grid Square: " + gridSquare.x + " , " + gridSquare.y);
|
||||
this.throwbackInfo(pc, "Grid Offset: " + gridOffset.x + " , " + gridOffset.y);
|
||||
this.throwbackInfo(pc, "Parent Grid: " + parentGrid.x + " , " + parentGrid.y);
|
||||
|
||||
if (parentGrid.x != -1) {
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
this.throwbackInfo(pc, "Parent ALTITUDE: " + (parentAltitude));
|
||||
this.throwbackInfo(pc, "Parent Interpolation: " + (parentAltitude + parentZone.getWorldAltitude()));
|
||||
}
|
||||
this.throwbackInfo(pc, "interpolated height: " + interaltitude);
|
||||
|
||||
this.throwbackInfo(pc, "interpolated height with World: " + (interaltitude + currentZone.getWorldAltitude()));
|
||||
|
||||
float realWorldAltitude = interaltitude + currentZone.getWorldAltitude();
|
||||
|
||||
//OUTSET
|
||||
if (parentZone != null) {
|
||||
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
|
||||
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
|
||||
|
||||
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
|
||||
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
|
||||
|
||||
float bucketScaleX = 100 / parentXRadius;
|
||||
float bucketScaleZ = 200 / parentZRadius;
|
||||
|
||||
float outsideGridSizeX = 1 - bucketScaleX; //32/256
|
||||
float outsideGridSizeZ = 1 - bucketScaleZ;
|
||||
float weight;
|
||||
|
||||
double scale;
|
||||
|
||||
|
||||
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
|
||||
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
|
||||
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getAbsY();
|
||||
realWorldAltitude = outsetALt;
|
||||
|
||||
} else if (offsetZ > outsideGridSizeZ) {
|
||||
|
||||
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getAbsY();
|
||||
realWorldAltitude = outsetALt;
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
float strMod = pc.statStrBase - 40;
|
||||
|
||||
strMod *= .00999999998f;
|
||||
|
||||
strMod += 1f;
|
||||
|
||||
float radius = 0;
|
||||
switch (pc.getRaceID()) {
|
||||
case 2017:
|
||||
radius = 3.1415927f;
|
||||
case 2000:
|
||||
|
||||
|
||||
}
|
||||
strMod *= 1.5707964f;
|
||||
|
||||
strMod += 3.1415927f;
|
||||
|
||||
strMod -= .5f;
|
||||
|
||||
|
||||
realWorldAltitude += strMod;
|
||||
|
||||
this.throwbackInfo(pc, "interpolated height with World: " + realWorldAltitude);
|
||||
this.throwbackInfo(playerCharacter, "------------");
|
||||
|
||||
this.throwbackInfo(playerCharacter, "Child Height at loc: " + Math.ceil(childHeight));
|
||||
this.throwbackInfo(playerCharacter, "Parent Height at loc: " + Math.ceil(parentHeight));
|
||||
this.throwbackInfo(playerCharacter, "Blended Height (Ceil): " + blendedHeight + " (" + Math.ceil(blendedHeight) + ")");
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Temporarily Changes SubRace";
|
||||
return "Queries heightmap engine";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /subrace mobBaseID";
|
||||
return "' /getheight";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@ public class GetOffsetCmd extends AbstractDevCmd {
|
||||
float difY = pcSender.getLoc().y - zone.absY;
|
||||
float difZ = pcSender.getLoc().z - zone.absZ;
|
||||
|
||||
throwbackInfo(pcSender, zone.getName() + ": (x: " + difX + ", y: " + difY + ", z: " + difZ + ')');
|
||||
throwbackInfo(pcSender, zone.zoneName + ": (x: " + difX + ", y: " + difY + ", z: " + difZ + ')');
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -51,7 +51,7 @@ public class GetZoneCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
for (Zone zone : allIn)
|
||||
throwbackInfo(pcSender, zone.getName() + "; UUID: " + zone.getObjectUUID() + ", loadNum: " + zone.getLoadNum());
|
||||
throwbackInfo(pcSender, zone.zoneName + "; UUID: " + zone.getObjectUUID() + ", loadNum: " + zone.templateID);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -81,7 +81,7 @@ public class GotoCmd extends AbstractDevCmd {
|
||||
continue;
|
||||
Zone zone = city.getParent();
|
||||
if (zone != null) {
|
||||
if (zone.isNPCCity() || zone.isPlayerCity())
|
||||
if (zone.isNPCCity || zone.guild_zone)
|
||||
loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
|
||||
else
|
||||
loc = zone.getLoc();
|
||||
@@ -97,10 +97,10 @@ public class GotoCmd extends AbstractDevCmd {
|
||||
Zone zone = (Zone) zoneAgo;
|
||||
if (zone == null)
|
||||
continue;
|
||||
if (!zone.getName().equalsIgnoreCase(cityName))
|
||||
if (!zone.zoneName.equalsIgnoreCase(cityName))
|
||||
continue;
|
||||
if (zone != null) {
|
||||
if (zone.isNPCCity() || zone.isPlayerCity())
|
||||
if (zone.isNPCCity || zone.guild_zone)
|
||||
loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
|
||||
else
|
||||
loc = zone.getLoc();
|
||||
|
||||
@@ -40,7 +40,7 @@ public class HotzoneCmd extends AbstractDevCmd {
|
||||
String input = data.toString().trim();
|
||||
|
||||
if (input.length() == 0) {
|
||||
outString = "Current hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
|
||||
outString = "Current hotZone: " + ZoneManager.hotZone.zoneName + "\r\n";
|
||||
outString += "Available hotZones: " + ZoneManager.availableHotZones();
|
||||
throwbackInfo(playerCharacter, outString);
|
||||
return;
|
||||
@@ -48,7 +48,7 @@ public class HotzoneCmd extends AbstractDevCmd {
|
||||
|
||||
if (input.equalsIgnoreCase("random")) {
|
||||
ZoneManager.generateAndSetRandomHotzone();
|
||||
outString = "New hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
|
||||
outString = "New hotZone: " + ZoneManager.hotZone.zoneName + "\r\n";
|
||||
outString += "Available hotZones: " + ZoneManager.availableHotZones();
|
||||
throwbackInfo(playerCharacter, outString);
|
||||
return;
|
||||
|
||||
@@ -387,7 +387,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
output += "EquipSet: " + targetNPC.getEquipmentSetID();
|
||||
output += newline;
|
||||
output += "Parent Zone LoadNum : " + targetNPC.getParentZone().getLoadNum();
|
||||
output += "Parent Zone LoadNum : " + targetNPC.getParentZone().templateID;
|
||||
|
||||
}
|
||||
|
||||
@@ -440,7 +440,9 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "isSummonedPet: true";
|
||||
else
|
||||
output += "isSummonedPet: false";
|
||||
PlayerCharacter owner = targetMob.getOwner();
|
||||
|
||||
|
||||
PlayerCharacter owner = (PlayerCharacter) targetMob.guardCaptain;
|
||||
if (owner != null)
|
||||
output += " owner: " + owner.getObjectUUID();
|
||||
output += newline;
|
||||
@@ -471,7 +473,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "EquipSet: " + targetMob.equipmentSetID;
|
||||
output += newline;
|
||||
try {
|
||||
output += "Parent Zone LoadNum : " + targetMob.getParentZone().getLoadNum();
|
||||
output += "Parent Zone LoadNum : " + targetMob.getParentZone().templateID;
|
||||
} catch (Exception ex) {
|
||||
//who cares
|
||||
}
|
||||
|
||||
@@ -111,12 +111,12 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!zone.isPlayerCity()) {
|
||||
if (!zone.guild_zone) {
|
||||
throwbackError(pc, "This is not a player city.");
|
||||
return;
|
||||
}
|
||||
|
||||
City city = City.getCity(zone.getPlayerCityUUID());
|
||||
City city = City.getCity(zone.playerCityUUID);
|
||||
if (city == null) {
|
||||
throwbackError(pc, "Unable to find the city associated with this zone.");
|
||||
return;
|
||||
@@ -167,7 +167,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
stone.addEffectBit((1 << 19));
|
||||
stone.setRank((byte) rank);
|
||||
BuildingManager.setRank(stone, (byte) rank);
|
||||
stone.setMaxHitPoints(blueprint.getMaxHealth(stone.getRank()));
|
||||
stone.setCurrentHitPoints(stone.getMaxHitPoints());
|
||||
BuildingManager.setUpgradeDateTime(stone, null, 0);
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.*;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
|
||||
public class PrintEffectsCmd extends AbstractDevCmd {
|
||||
|
||||
public PrintEffectsCmd() {
|
||||
super("printeffects");
|
||||
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
|
||||
}
|
||||
|
||||
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
|
||||
if (equip.containsKey(slot)) {
|
||||
MobEquipment item = equip.get(slot);
|
||||
if (item != null && item.getItemBase() != null) {
|
||||
return item.getItemBase();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
AbstractCharacter tar;
|
||||
|
||||
if (target != null && target instanceof AbstractCharacter) {
|
||||
tar = (AbstractCharacter) target;
|
||||
|
||||
String newline = "\r\n ";
|
||||
String output = "Effects For Character: " + tar.getName() + newline;
|
||||
|
||||
for(String effect : tar.effects.keySet()){
|
||||
output += effect + newline;
|
||||
}
|
||||
throwbackInfo(pc, output);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Returns the player's current stats";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /printstats'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.*;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
|
||||
public class PrintRunesCmd extends AbstractDevCmd {
|
||||
|
||||
public PrintRunesCmd() {
|
||||
super("printrunes");
|
||||
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
|
||||
}
|
||||
|
||||
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
|
||||
if (equip.containsKey(slot)) {
|
||||
MobEquipment item = equip.get(slot);
|
||||
if (item != null && item.getItemBase() != null) {
|
||||
return item.getItemBase();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
AbstractCharacter tar;
|
||||
|
||||
if (target != null && target instanceof AbstractCharacter) {
|
||||
tar = (AbstractCharacter) target;
|
||||
|
||||
String newline = "\r\n ";
|
||||
String output = "Applied Runes For Character: " + ((AbstractCharacter) target).getName() + newline;
|
||||
|
||||
for(CharacterRune rune : ((AbstractCharacter)target).runes){
|
||||
output += rune.getRuneBaseID() + " " + rune.getRuneBase().getName() + newline;
|
||||
}
|
||||
throwbackInfo(pc, output);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Returns the player's current stats";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /printstats'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -103,15 +103,19 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
main = getWeaponBase(1, equip);
|
||||
ItemBase off = null;
|
||||
|
||||
if (equip != null)
|
||||
getWeaponBase(2, equip);
|
||||
if (main == null && off == null) {
|
||||
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + ", range: 6" + newline;
|
||||
} else {
|
||||
if (main != null)
|
||||
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + ", range: " + main.getRange() + newline;
|
||||
if (off != null)
|
||||
out += "Main Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + ", range: " + off.getRange() + newline;
|
||||
if(equip != null){
|
||||
if(equip.get(2) != null && !equip.get(2).getItemBase().isShield()){
|
||||
//off hand weapon
|
||||
out += "Attack Rating: " + tar.atrHandTwo + newline;
|
||||
out += "Damage: " + tar.minDamageHandTwo + " - " + tar.maxDamageHandTwo + newline;
|
||||
out += "Range: " + tar.rangeHandTwo + newline;
|
||||
out += "Attack Speed: " + tar.speedHandTwo + newline;
|
||||
} else{
|
||||
out += "Attack Rating: " + tar.atrHandOne + newline;
|
||||
out += "Damage: " + tar.minDamageHandOne + " - " + tar.maxDamageHandOne + newline;
|
||||
out += "Range: " + tar.rangeHandOne + newline;
|
||||
out += "Attack Speed: " + tar.speedHandOne + newline;
|
||||
}
|
||||
}
|
||||
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
|
||||
|
||||
|
||||
@@ -42,7 +42,7 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
|
||||
private static void PurgeWalls(Zone zone, PlayerCharacter pc) {
|
||||
|
||||
if (!zone.isPlayerCity())
|
||||
if (!zone.guild_zone)
|
||||
return;
|
||||
|
||||
for (Building building : zone.zoneBuildingSet) {
|
||||
@@ -59,22 +59,25 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
if (npc != null) {
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
for (Integer minionUUID : npc.minions) {
|
||||
Mob mob = Mob.getMob(minionUUID);
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(GameObjectType.NPC,
|
||||
npc.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
} else if (mobA != null) {
|
||||
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
|
||||
for (Integer minionUUID : mobA.minions) {
|
||||
Mob mob = Mob.getMob(minionUUID);
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
@@ -151,10 +154,11 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
if (npc != null) {
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
for (Integer minionUUID : npc.minions) {
|
||||
Mob mob = Mob.getMob(minionUUID);
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
@@ -163,10 +167,11 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
npc.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
} else if (mobA != null) {
|
||||
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
|
||||
for (Integer minionUUID : mobA.minions) {
|
||||
Mob mob = Mob.getMob(minionUUID);
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
|
||||
@@ -60,12 +60,12 @@ public class RealmInfoCmd extends AbstractDevCmd {
|
||||
outString += ")";
|
||||
outString += newline;
|
||||
|
||||
outString += " Zone: " + serverZone.getName();
|
||||
outString += " Zone: " + serverZone.zoneName;
|
||||
|
||||
outString += newline;
|
||||
|
||||
if (serverZone.getParent() != null)
|
||||
outString += " Parent: " + serverZone.getParent().getName();
|
||||
if (serverZone.parent != null)
|
||||
outString += " Parent: " + serverZone.parent.zoneName;
|
||||
else
|
||||
outString += "Parent: NONE";
|
||||
|
||||
|
||||
@@ -9,9 +9,10 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.objects.*;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
@@ -25,42 +26,28 @@ public class RegionCmd extends AbstractDevCmd {
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
String newline = "\r\n ";
|
||||
String output;
|
||||
output = "Target Region Information:" + newline;
|
||||
|
||||
if (pc.region == null) {
|
||||
Building building = BuildingManager.getBuildingAtLocation(((AbstractCharacter) target).loc);
|
||||
if(building == null){
|
||||
this.throwbackInfo(pc, "No Building At This Location.") ;
|
||||
}
|
||||
Regions region = ((AbstractCharacter)target).region;
|
||||
if (region == null) {
|
||||
this.throwbackInfo(pc, "No Region Found.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
String newLine = System.getProperty("line.separator");
|
||||
String result = "";
|
||||
result += (pc.region.getClass().getSimpleName());
|
||||
result += (" {");
|
||||
result += (newLine);
|
||||
Field[] fields = pc.region.getClass().getDeclaredFields();
|
||||
|
||||
//print field names paired with their values
|
||||
for (Field field : fields) {
|
||||
field.setAccessible(true);
|
||||
result += (" ");
|
||||
try {
|
||||
|
||||
if (field.getName().contains("Furniture"))
|
||||
continue;
|
||||
result += (field.getName());
|
||||
result += (": ");
|
||||
//requires access to private field:
|
||||
result += (field.get(pc.region).toString());
|
||||
} catch (IllegalAccessException ex) {
|
||||
System.out.println(ex);
|
||||
}
|
||||
result.trim();
|
||||
result += (newLine);
|
||||
if(region != null) {
|
||||
output += "Player Info: " + ((AbstractCharacter) target).getName() + newline;
|
||||
output += "Region Building: " + building.getName() + newline;
|
||||
output += "Region Height: " + region.lerpY((AbstractCharacter)target) + newline;
|
||||
output += "is Stairs: " + region.isStairs() + newline;
|
||||
output += "is Outside: " + region.isOutside();
|
||||
this.throwbackInfo(pc, output);
|
||||
}
|
||||
result += ("}");
|
||||
|
||||
this.throwbackInfo(pc, result.toString());
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -34,12 +34,12 @@ public class RemoveBaneCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!zone.isPlayerCity()) {
|
||||
if (!zone.guild_zone) {
|
||||
throwbackError(pc, "This is not a player city.");
|
||||
return;
|
||||
}
|
||||
|
||||
City city = City.getCity(zone.getPlayerCityUUID());
|
||||
City city = City.getCity(zone.playerCityUUID);
|
||||
if (city == null) {
|
||||
throwbackError(pc, "Unable to find the city associated with this zone.");
|
||||
return;
|
||||
|
||||
@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.BuildingGroup;
|
||||
import engine.Enum.DbObjectType;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
@@ -131,56 +130,23 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
||||
building.disableSpire(false);
|
||||
|
||||
if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.WAREHOUSE)) {
|
||||
City city = City.getCity(building.getParentZone().getPlayerCityUUID());
|
||||
City city = City.getCity(building.getParentZone().playerCityUUID);
|
||||
if (city != null) {
|
||||
city.setWarehouseBuildingID(0);
|
||||
}
|
||||
Warehouse.warehouseByBuildingUUID.remove(building.getObjectUUID());
|
||||
}
|
||||
|
||||
|
||||
//remove cached shrines.
|
||||
if ((building.getBlueprintUUID() != 0)
|
||||
&& (building.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE))
|
||||
Shrine.RemoveShrineFromCacheByBuilding(building);
|
||||
|
||||
for (AbstractCharacter ac : building.getHirelings().keySet()) {
|
||||
NPC npc = null;
|
||||
Mob mobA = null;
|
||||
// Remove hirelings for this building
|
||||
|
||||
if (ac.getObjectType() == GameObjectType.NPC)
|
||||
npc = (NPC) ac;
|
||||
else if (ac.getObjectType() == GameObjectType.Mob)
|
||||
mobA = (Mob) ac;
|
||||
for (AbstractCharacter abstractCharacter : building.getHirelings().keySet())
|
||||
BuildingManager.removeHireling(building, abstractCharacter);
|
||||
|
||||
if (npc != null) {
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(npc);
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
WorldGrid.removeObject(npc, pc);
|
||||
} else if (mobA != null) {
|
||||
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
DbManager.MobQueries.DELETE_MOB(mobA);
|
||||
DbManager.removeFromCache(mobA);
|
||||
WorldGrid.RemoveWorldObject(mobA);
|
||||
WorldGrid.removeObject(mobA, pc);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
Zone zone = building.getParentZone();
|
||||
DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
|
||||
DbManager.removeFromCache(building);
|
||||
@@ -209,11 +175,13 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
||||
if (npc.building != null)
|
||||
npc.building.getHirelings().remove(npc);
|
||||
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
for (Integer minionUUID : npc.minions) {
|
||||
Mob minionMob = Mob.getMob(minionUUID);
|
||||
WorldGrid.RemoveWorldObject(minionMob);
|
||||
WorldGrid.removeObject(minionMob, pc);
|
||||
|
||||
if (minionMob.getParentZone() != null)
|
||||
minionMob.getParentZone().zoneMobSet.remove(minionMob);
|
||||
}
|
||||
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
|
||||
@@ -41,12 +41,12 @@ public class SetBaneActiveCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!zone.isPlayerCity()) {
|
||||
if (!zone.guild_zone) {
|
||||
throwbackError(pc, "This is not a player city.");
|
||||
return;
|
||||
}
|
||||
|
||||
City city = City.getCity(zone.getPlayerCityUUID());
|
||||
City city = City.getCity(zone.playerCityUUID);
|
||||
if (city == null) {
|
||||
throwbackError(pc, "Unable to find the city associated with this zone.");
|
||||
return;
|
||||
|
||||
@@ -31,9 +31,9 @@ public class SetForceRenameCityCmd extends AbstractDevCmd {
|
||||
if (zone == null)
|
||||
return;
|
||||
boolean rename = words[0].equalsIgnoreCase("true") ? true : false;
|
||||
if (zone.getPlayerCityUUID() == 0)
|
||||
if (zone.playerCityUUID == 0)
|
||||
return;
|
||||
City city = City.getCity(zone.getPlayerCityUUID());
|
||||
City city = City.getCity(zone.playerCityUUID);
|
||||
if (city == null)
|
||||
return;
|
||||
city.setForceRename(rename);
|
||||
|
||||
@@ -57,7 +57,7 @@ public class SetRankCmd extends AbstractDevCmd {
|
||||
Blueprint blueprint = targetBuilding.getBlueprint();
|
||||
|
||||
if (blueprint == null) {
|
||||
targetBuilding.setRank(targetRank);
|
||||
BuildingManager.setRank(targetBuilding, targetRank);
|
||||
ChatManager.chatSayInfo(player, "Building ranked without blueprint" + targetBuilding.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
@@ -68,9 +68,8 @@ public class SetRankCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
// Set the current targetRank
|
||||
int lastMeshID = targetBuilding.getMeshUUID();
|
||||
targetBuilding.setRank(targetRank);
|
||||
|
||||
BuildingManager.setRank(targetBuilding, targetRank);
|
||||
ChatManager.chatSayInfo(player, "Rank set for building with ID " + targetBuilding.getObjectUUID() + " to rank " + targetRank);
|
||||
break;
|
||||
case NPC:
|
||||
@@ -114,7 +113,7 @@ public class SetRankCmd extends AbstractDevCmd {
|
||||
|
||||
// Set the current targetRank
|
||||
int lastMeshID = targetBuilding.getMeshUUID();
|
||||
targetBuilding.setRank(targetRank);
|
||||
BuildingManager.setRank(targetBuilding, targetRank);
|
||||
|
||||
if (lastMeshID != targetBuilding.getMeshUUID())
|
||||
targetBuilding.refresh(true);
|
||||
|
||||
@@ -159,7 +159,7 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
// pum.setEffectID(token);
|
||||
// pum.setSourceType(pc.getObjectType().ordinal());
|
||||
// pum.setSourceID(pc.getObjectUUID());
|
||||
// pum.setTargetType(pc.getObjectType().ordinal());
|
||||
// pum.setStartLocType(pc.getObjectType().ordinal());
|
||||
// pum.setTargetID(pc.getObjectUUID());
|
||||
// pum.setNumTrains(40);
|
||||
// pum.setDuration(-1);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
@@ -110,7 +111,7 @@ public class SplatMobCmd extends AbstractDevCmd {
|
||||
|
||||
mobile = Mob.createMob(_mobileUUID,
|
||||
Vector3fImmutable.getRandomPointInCircle(_currentLocation, _targetRange),
|
||||
null, true, serverZone, null, 0, "", 1);
|
||||
null, serverZone, null, null, "", 1, Enum.AIAgentType.MOBILE);
|
||||
|
||||
if (mobile != null) {
|
||||
mobile.updateDatabase();
|
||||
|
||||
@@ -40,7 +40,7 @@ public class SummonCmd extends AbstractDevCmd {
|
||||
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
String location = "Somewhere";
|
||||
if (zone != null)
|
||||
location = zone.getName();
|
||||
location = zone.zoneName;
|
||||
RecvSummonsRequestMsg rsrm = new RecvSummonsRequestMsg(pc.getObjectType().ordinal(), pc.getObjectUUID(), pc.getFirstName(),
|
||||
location, false);
|
||||
toSummon.getClientConnection().sendMsg(rsrm);
|
||||
|
||||
@@ -73,44 +73,41 @@ public class ZoneInfoCmd extends AbstractDevCmd {
|
||||
output = "Target Information:" + newline;
|
||||
output += StringUtils.addWS("UUID: " + objectUUID, 20);
|
||||
output += newline;
|
||||
output += "name: " + zone.getName();
|
||||
output += "name: " + zone.zoneName;
|
||||
output += newline;
|
||||
output += "loadNum: " + zone.getLoadNum();
|
||||
if (zone.getParent() != null) {
|
||||
output += StringUtils.addWS(", parent: " + zone.getParent().getObjectUUID(), 30);
|
||||
output += "Parentabs: x: " + zone.getParent().getAbsX() + ", y: " + zone.getParent().getAbsY() + ", z: " + zone.getParent().getAbsZ();
|
||||
output += "loadNum: " + zone.templateID;
|
||||
if (zone.parent != null) {
|
||||
output += StringUtils.addWS(", parent: " + zone.parent.getObjectUUID(), 30);
|
||||
output += "Parentabs: x: " + zone.parent.absX + ", y: " + zone.parent.absY + ", z: " + zone.parent.absZ;
|
||||
|
||||
} else
|
||||
output += StringUtils.addWS(", parent: none", 30);
|
||||
output += newline;
|
||||
output += "absLoc: x: " + zone.getAbsX() + ", y: " + zone.getAbsY() + ", z: " + zone.getAbsZ();
|
||||
output += "absLoc: x: " + zone.absX + ", y: " + zone.absY + ", z: " + zone.absZ;
|
||||
output += newline;
|
||||
output += "offset: x: " + zone.getXCoord() + ", y: " + zone.getYCoord() + ", z: " + zone.getZCoord();
|
||||
output += "offset: x: " + zone.xOffset + ", y: " + zone.yOffset + ", z: " + zone.zOffset;
|
||||
output += newline;
|
||||
output += "radius: x: " + zone.getBounds().getHalfExtents().x + ", z: " + zone.getBounds().getHalfExtents().y;
|
||||
output += "radius: x: " + zone.bounds.getHalfExtents().x + ", z: " + zone.bounds.getHalfExtents().y;
|
||||
output += newline;
|
||||
|
||||
if (zone.getHeightMap() != null) {
|
||||
output += "HeightMap ID: " + zone.getHeightMap().getHeightMapID();
|
||||
if (zone.terrain != null) {
|
||||
output += "Terrain image: " + zone.template.terrain_image;
|
||||
output += newline;
|
||||
output += "Bucket Width X : " + zone.getHeightMap().getBucketWidthX();
|
||||
output += newline;
|
||||
output += "Bucket Width Y : " + zone.getHeightMap().getBucketWidthY();
|
||||
|
||||
}
|
||||
output += "radius: x: " + zone.getBounds().getHalfExtents().x + ", z: " + zone.getBounds().getHalfExtents().y;
|
||||
|
||||
output += "radius: x: " + zone.bounds.getHalfExtents().x + ", z: " + zone.bounds.getHalfExtents().y;
|
||||
output += newline;
|
||||
// output += "minLvl = " + zone.getMinLvl() + " | maxLvl = " + zone.getMaxLvl();
|
||||
output += newline;
|
||||
output += "Sea Level = " + zone.getSeaLevel();
|
||||
output += "Sea Level = " + zone.sea_level;
|
||||
output += newline;
|
||||
output += "World Altitude = " + zone.getWorldAltitude();
|
||||
output += "World Altitude = " + zone.global_height;
|
||||
throwbackInfo(player, output);
|
||||
|
||||
City city = ZoneManager.getCityAtLocation(player.getLoc());
|
||||
|
||||
output += newline;
|
||||
output += (city == null) ? "None" : city.getParent().getName();
|
||||
output += (city == null) ? "None" : city.getParent().zoneName;
|
||||
|
||||
if (city != null) {
|
||||
|
||||
@@ -123,14 +120,14 @@ public class ZoneInfoCmd extends AbstractDevCmd {
|
||||
} else {
|
||||
output = "children:";
|
||||
|
||||
ArrayList<Zone> nodes = zone.getNodes();
|
||||
ArrayList<Zone> nodes = zone.nodes;
|
||||
|
||||
if (nodes.isEmpty())
|
||||
output += " none";
|
||||
|
||||
for (Zone child : nodes) {
|
||||
output += newline;
|
||||
output += child.getName() + " (" + child.getLoadNum() + ')';
|
||||
output += child.zoneName + " (" + child.templateID + ')';
|
||||
}
|
||||
}
|
||||
throwbackInfo(player, output);
|
||||
|
||||
@@ -40,7 +40,7 @@ public class ZoneSetCmd extends AbstractDevCmd {
|
||||
|
||||
zone = ZoneManager.findSmallestZone(playerCharacter.getLoc());
|
||||
|
||||
throwbackInfo(playerCharacter, zone.getName() + " (" + zone.getLoadNum() + ") " + zone.getObjectUUID());
|
||||
throwbackInfo(playerCharacter, zone.zoneName + " (" + zone.templateID + ") " + zone.getObjectUUID());
|
||||
|
||||
// NPC
|
||||
|
||||
|
||||
@@ -9,12 +9,17 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.powers.RunePowerEntry;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Map;
|
||||
|
||||
|
||||
@@ -56,36 +61,95 @@ public class aiInfoCmd extends AbstractDevCmd {
|
||||
Mob mob = (Mob) target;
|
||||
output = "Mob AI Information:" + newline;
|
||||
output += mob.getName() + newline;
|
||||
if (mob.BehaviourType != null) {
|
||||
output += "BehaviourType: " + mob.BehaviourType.toString() + newline;
|
||||
if (mob.BehaviourType.BehaviourHelperType != null) {
|
||||
output += "Behaviour Helper Type: " + mob.BehaviourType.BehaviourHelperType.toString() + newline;
|
||||
output += mob.agentType.toString() + newline;
|
||||
|
||||
int contractID = 0;
|
||||
|
||||
if (mob.isPlayerGuard() == true) {
|
||||
|
||||
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
|
||||
contractID = mob.guardCaptain.contract.getContractID();
|
||||
else
|
||||
contractID = mob.contract.getContractID();
|
||||
}
|
||||
|
||||
if (contractID != 0) {
|
||||
|
||||
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
|
||||
output += "Captain Contract: " + contractID + newline;
|
||||
output += "Captain UUID: " + mob.guardCaptain.getObjectUUID() + newline;
|
||||
} else
|
||||
output += "Contract: " + contractID + newline;
|
||||
}
|
||||
|
||||
if (mob.behaviourType != null) {
|
||||
output += "BehaviourType: " + mob.behaviourType.toString() + newline;
|
||||
if (mob.behaviourType.BehaviourHelperType != null) {
|
||||
output += "Behaviour Helper Type: " + mob.behaviourType.BehaviourHelperType.toString() + newline;
|
||||
} else {
|
||||
output += "Behaviour Helper Type: NULL" + newline;
|
||||
}
|
||||
output += "Wimpy: " + mob.BehaviourType.isWimpy + newline;
|
||||
output += "Agressive: " + mob.BehaviourType.isAgressive + newline;
|
||||
output += "Can Roam: " + mob.BehaviourType.canRoam + newline;
|
||||
output += "Calls For Help: " + mob.BehaviourType.callsForHelp + newline;
|
||||
output += "Responds To Call For Help: " + mob.BehaviourType.respondsToCallForHelp + newline;
|
||||
} else {
|
||||
output += "BehaviourType: NULL" + newline;
|
||||
}
|
||||
output += "Wimpy: " + mob.behaviourType.isWimpy + newline;
|
||||
output += "Agressive: " + mob.behaviourType.isAgressive + newline;
|
||||
output += "Can Roam: " + mob.behaviourType.canRoam + newline;
|
||||
output += "Calls For Help: " + mob.behaviourType.callsForHelp + newline;
|
||||
output += "Responds To Call For Help: " + mob.behaviourType.respondsToCallForHelp + newline;
|
||||
} else {
|
||||
output += "BehaviourType: NULL" + newline;
|
||||
}
|
||||
output += "Aggro Range: " + mob.getAggroRange() + newline;
|
||||
output += "Player Aggro Map Size: " + mob.playerAgroMap.size() + newline;
|
||||
if (mob.playerAgroMap.size() > 0) {
|
||||
output += "Players Loaded:" + newline;
|
||||
}
|
||||
for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) {
|
||||
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerCharacter.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
|
||||
for (Map.Entry<Integer, Float> entry : mob.playerAgroMap.entrySet()) {
|
||||
output += "Player ID: " + entry.getKey() + " Hate Value: " + entry.getValue() + newline;
|
||||
}
|
||||
if (mob.getCombatTarget() != null)
|
||||
output += "Current Target: " + mob.getCombatTarget().getName() + newline;
|
||||
else
|
||||
output += "Current Target: NULL" + newline;
|
||||
|
||||
for (int token : mob.mobPowers.keySet())
|
||||
output += token + newline;
|
||||
if (mob.guardedCity != null)
|
||||
output += "Patrolling: " + mob.guardedCity.getCityName() + newline;
|
||||
output += "See Invis Level: " + mob.mobBase.getSeeInvis() + newline;
|
||||
output += "Can Cast: " + MobAI.canCast(mob) + newline;
|
||||
output += "Powers:" + newline;
|
||||
|
||||
ArrayList<RunePowerEntry> powerEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.getMobBaseID()));
|
||||
|
||||
// Additional powers may come from the contract ID. This is to support
|
||||
// powers for player guards irrespective of the mobbase used.
|
||||
|
||||
if (mob.isPlayerGuard()) {
|
||||
|
||||
ArrayList<RunePowerEntry> contractEntries = new ArrayList<>();
|
||||
|
||||
if (mob.contract != null)
|
||||
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.contractUUID));
|
||||
|
||||
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
|
||||
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.guardCaptain.contractUUID));
|
||||
|
||||
powerEntries.addAll(contractEntries);
|
||||
|
||||
}
|
||||
|
||||
for (RunePowerEntry runePowerEntry : powerEntries)
|
||||
output += PowersManager.getPowerByToken(runePowerEntry.token).getName() + newline;
|
||||
|
||||
// List outlaws defined for this player guard's city
|
||||
|
||||
if (mob.isPlayerGuard()) {
|
||||
|
||||
ArrayList<Integer> outlaws = new ArrayList(mob.guardedCity.cityOutlaws);
|
||||
|
||||
if (outlaws.isEmpty() == false)
|
||||
output += "Outlaws: " + newline;
|
||||
|
||||
for (Integer outlawUUID : outlaws)
|
||||
output += outlawUUID + newline;
|
||||
}
|
||||
|
||||
throwbackInfo(playerCharacter, output);
|
||||
}
|
||||
|
||||
@@ -31,6 +31,7 @@ import java.time.LocalDateTime;
|
||||
import java.time.ZoneId;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public enum BuildingManager {
|
||||
@@ -40,6 +41,9 @@ public enum BuildingManager {
|
||||
public static HashMap<Integer, ArrayList<BuildingLocation>> _stuckLocations = new HashMap<>();
|
||||
public static HashMap<Integer, ArrayList<BuildingLocation>> _slotLocations = new HashMap<>();
|
||||
|
||||
public static HashMap<Integer, ConcurrentHashMap<Integer, BuildingFriends>> _buildingFriends = new HashMap<>();
|
||||
public static HashMap<Integer, ConcurrentHashMap<Integer, Condemned>> _buildingCondemned = new HashMap<>();
|
||||
public static HashMap<Integer, ArrayList<Vector3fImmutable>> _buildingPatrolPoints = new HashMap<>();
|
||||
public static int getAvailableSlot(Building building) {
|
||||
|
||||
ArrayList<BuildingLocation> slotLocations = _slotLocations.get(building.meshUUID);
|
||||
@@ -104,7 +108,6 @@ public enum BuildingManager {
|
||||
if (building == null)
|
||||
return false;
|
||||
|
||||
|
||||
if (building.getRank() == -1)
|
||||
return false;
|
||||
|
||||
@@ -112,26 +115,25 @@ public enum BuildingManager {
|
||||
return true;
|
||||
|
||||
//individual friend.
|
||||
if (building.getFriends().get(player.getObjectUUID()) != null)
|
||||
if (building.getFriends() != null && building.getFriends().get(player.getObjectUUID()) != null)
|
||||
return true;
|
||||
|
||||
//Admin's can access stuff
|
||||
//Admins can access stuff
|
||||
|
||||
if (player.isCSR())
|
||||
return true;
|
||||
|
||||
//Guild stuff
|
||||
|
||||
|
||||
if (building.getGuild() != null && building.getGuild().isGuildLeader(player.getObjectUUID()))
|
||||
if (building.getGuild().isGuildLeader(player.getObjectUUID()))
|
||||
return true;
|
||||
|
||||
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null
|
||||
&& building.getFriends().get(player.getGuild().getObjectUUID()).getFriendType() == 8)
|
||||
&& building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 8)
|
||||
return true;
|
||||
|
||||
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null
|
||||
&& building.getFriends().get(player.getGuild().getObjectUUID()).getFriendType() == 9
|
||||
&& building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 9
|
||||
&& GuildStatusController.isInnerCouncil(player.getGuildStatus()))
|
||||
return true;
|
||||
|
||||
@@ -308,6 +310,72 @@ public enum BuildingManager {
|
||||
|
||||
}
|
||||
|
||||
public static void removeHireling(Building building, AbstractCharacter hireling) {
|
||||
|
||||
if (hireling.getObjectType().equals(GameObjectType.Mob)) {
|
||||
|
||||
Mob guardCaptain = (Mob) hireling;
|
||||
|
||||
// Clear minions from database if a guard captain
|
||||
|
||||
if (guardCaptain.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))
|
||||
DbManager.MobQueries.REMOVE_ALL_MINIONS(hireling.getObjectUUID());
|
||||
}
|
||||
|
||||
// Clear minions from world
|
||||
|
||||
for (Integer minionUUID : hireling.minions) {
|
||||
Mob minionMob = Mob.getMob(minionUUID);
|
||||
DbManager.removeFromCache(minionMob);
|
||||
WorldGrid.RemoveWorldObject(minionMob);
|
||||
WorldGrid.unloadObject(minionMob);
|
||||
|
||||
if (minionMob.getParentZone() != null)
|
||||
minionMob.getParentZone().zoneMobSet.remove(minionMob);
|
||||
}
|
||||
|
||||
// Remove hireling from building
|
||||
|
||||
building.getHirelings().remove(hireling);
|
||||
|
||||
// Remove from zone mob set
|
||||
|
||||
if (hireling.getObjectType().equals(GameObjectType.Mob)) {
|
||||
|
||||
Mob hirelingMob = (Mob) hireling;
|
||||
|
||||
if (hirelingMob.getParentZone() != null)
|
||||
if (hirelingMob.getParentZone().zoneMobSet.contains(hirelingMob))
|
||||
hirelingMob.getParentZone().zoneMobSet.remove(hireling);
|
||||
|
||||
}
|
||||
|
||||
if (hireling.getObjectType().equals(GameObjectType.NPC)) {
|
||||
|
||||
NPC hirelingNPC = (NPC) hireling;
|
||||
|
||||
if (hirelingNPC.getParentZone() != null)
|
||||
if (hirelingNPC.getParentZone().zoneNPCSet.contains(hirelingNPC))
|
||||
hirelingNPC.getParentZone().zoneNPCSet.remove(hireling);
|
||||
|
||||
}
|
||||
|
||||
// Unload hireling from world
|
||||
|
||||
DbManager.removeFromCache(hireling);
|
||||
WorldGrid.RemoveWorldObject(hireling);
|
||||
WorldGrid.removeObject(hireling);
|
||||
|
||||
// Delete hireling from database
|
||||
|
||||
if (hireling.getObjectType().equals(GameObjectType.Mob))
|
||||
DbManager.MobQueries.DELETE_MOB((Mob) hireling);
|
||||
else
|
||||
DbManager.NPCQueries.DELETE_NPC((NPC) hireling);
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void cleanupHirelings(Building building) {
|
||||
|
||||
// Early exit: Cannot have hirelings in a building
|
||||
@@ -320,42 +388,18 @@ public enum BuildingManager {
|
||||
|
||||
if (building.getRank() < 1) {
|
||||
|
||||
for (AbstractCharacter slottedNPC : building.getHirelings().keySet()) {
|
||||
for (AbstractCharacter slottedNPC : building.getHirelings().keySet())
|
||||
BuildingManager.removeHireling(building, slottedNPC);
|
||||
|
||||
if (slottedNPC.getObjectType() == Enum.GameObjectType.NPC)
|
||||
((NPC) slottedNPC).remove();
|
||||
else if (slottedNPC.getObjectType() == Enum.GameObjectType.Mob)
|
||||
NPCManager.removeMobileFromBuilding(((Mob) slottedNPC), building);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Delete hireling if building has deranked.
|
||||
|
||||
for (AbstractCharacter hireling : building.getHirelings().keySet()) {
|
||||
|
||||
NPC npc = null;
|
||||
Mob mob = null;
|
||||
|
||||
if (hireling.getObjectType() == Enum.GameObjectType.NPC)
|
||||
npc = (NPC) hireling;
|
||||
else if (hireling.getObjectType() == Enum.GameObjectType.Mob)
|
||||
mob = (Mob) hireling;
|
||||
|
||||
if (building.getHirelings().get(hireling) > building.getBlueprint().getSlotsForRank(building.getRank()))
|
||||
|
||||
if (npc != null) {
|
||||
if (!npc.remove())
|
||||
Logger.error("Failed to remove npc " + npc.getObjectUUID()
|
||||
+ "from Building " + building.getObjectUUID());
|
||||
else
|
||||
building.getHirelings().remove(npc);
|
||||
} else if (mob != null) {
|
||||
if (!NPCManager.removeMobileFromBuilding(mob, building))
|
||||
Logger.error("Failed to remove npc " + npc.getObjectUUID()
|
||||
+ "from Building " + building.getObjectUUID());
|
||||
else
|
||||
building.getHirelings().remove(npc);
|
||||
}
|
||||
BuildingManager.removeHireling(building, hireling);
|
||||
|
||||
}
|
||||
|
||||
@@ -452,18 +496,18 @@ public enum BuildingManager {
|
||||
|
||||
Condemned condemn = building.getCondemned().get(player.getObjectUUID());
|
||||
|
||||
if (condemn != null && condemn.isActive())
|
||||
if (condemn != null && condemn.active)
|
||||
return true;
|
||||
|
||||
if (player.getGuild() != null) {
|
||||
|
||||
Condemned guildCondemn = building.getCondemned().get(player.getGuild().getObjectUUID());
|
||||
|
||||
if (guildCondemn != null && guildCondemn.isActive())
|
||||
if (guildCondemn != null && guildCondemn.active)
|
||||
return true;
|
||||
|
||||
Condemned nationCondemn = building.getCondemned().get(player.getGuild().getNation().getObjectUUID());
|
||||
return nationCondemn != null && nationCondemn.isActive() && nationCondemn.getFriendType() == Condemned.NATION;
|
||||
return nationCondemn != null && nationCondemn.active && nationCondemn.friendType == Condemned.NATION;
|
||||
} else {
|
||||
//TODO ADD ERRANT KOS CHECK
|
||||
}
|
||||
@@ -471,18 +515,18 @@ public enum BuildingManager {
|
||||
|
||||
Condemned condemn = building.getCondemned().get(player.getObjectUUID());
|
||||
|
||||
if (condemn != null && condemn.isActive())
|
||||
if (condemn != null && condemn.active)
|
||||
return false;
|
||||
|
||||
if (player.getGuild() != null) {
|
||||
|
||||
Condemned guildCondemn = building.getCondemned().get(player.getGuild().getObjectUUID());
|
||||
|
||||
if (guildCondemn != null && guildCondemn.isActive())
|
||||
if (guildCondemn != null && guildCondemn.active)
|
||||
return false;
|
||||
|
||||
Condemned nationCondemn = building.getCondemned().get(player.getGuild().getNation().getObjectUUID());
|
||||
return nationCondemn == null || !nationCondemn.isActive() || nationCondemn.getFriendType() != Condemned.NATION;
|
||||
return nationCondemn == null || !nationCondemn.active || nationCondemn.friendType != Condemned.NATION;
|
||||
} else {
|
||||
//TODO ADD ERRANT KOS CHECK
|
||||
}
|
||||
@@ -530,41 +574,63 @@ public enum BuildingManager {
|
||||
else
|
||||
rank = 10;
|
||||
|
||||
Mob mob;
|
||||
Mob mobile;
|
||||
NPC npc;
|
||||
|
||||
if (NPC.ISWallArcher(contract)) {
|
||||
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDWALLARCHER);
|
||||
|
||||
if (mob == null)
|
||||
if (mobile == null)
|
||||
return false;
|
||||
|
||||
mob.setLoc(mob.getLoc());
|
||||
// Configure AI and write new mobile to disk
|
||||
|
||||
mobile.behaviourType = Enum.MobBehaviourType.GuardWallArcher;
|
||||
mobile = DbManager.MobQueries.PERSIST(mobile);
|
||||
|
||||
// Spawn new mobile
|
||||
|
||||
mobile.setLoc(mobile.getLoc());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (NPC.ISGuardCaptain(contract.getContractID())) {
|
||||
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
|
||||
|
||||
if (mob == null)
|
||||
if (mobile == null)
|
||||
return false;
|
||||
|
||||
mob.setLoc(mob.getLoc());
|
||||
// Configure AI and write new mobile to disk
|
||||
|
||||
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
|
||||
mobile = DbManager.MobQueries.PERSIST(mobile);
|
||||
|
||||
// Spawn new mobile
|
||||
|
||||
mobile.setLoc(mobile.getLoc());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (contract.getContractID() == 910) {
|
||||
|
||||
//guard dog
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
|
||||
|
||||
if (mob == null)
|
||||
if (mobile == null)
|
||||
return false;
|
||||
|
||||
mob.setLoc(mob.getLoc());
|
||||
// Configure AI and write new mobile to disk
|
||||
|
||||
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
|
||||
mobile = DbManager.MobQueries.PERSIST(mobile);
|
||||
|
||||
// Spawn new mobile
|
||||
|
||||
mobile.setLoc(mobile.getLoc());
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -787,4 +853,111 @@ public enum BuildingManager {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void rebuildMine(Building mineBuilding) {
|
||||
setRank(mineBuilding, 1);
|
||||
mineBuilding.meshUUID = mineBuilding.getBlueprint().getMeshForRank(mineBuilding.rank);
|
||||
|
||||
// New rank mean new max hit points.
|
||||
|
||||
mineBuilding.healthMax = mineBuilding.getBlueprint().getMaxHealth(mineBuilding.rank);
|
||||
mineBuilding.setCurrentHitPoints(mineBuilding.healthMax);
|
||||
mineBuilding.getBounds().setBounds(mineBuilding);
|
||||
}
|
||||
|
||||
public static void setRank(Building building, int rank) {
|
||||
|
||||
int newMeshUUID;
|
||||
boolean success;
|
||||
|
||||
|
||||
// If this building has no blueprint then set rank and exit immediatly.
|
||||
|
||||
if (building.blueprintUUID == 0 || building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)) {
|
||||
building.rank = rank;
|
||||
DbManager.BuildingQueries.CHANGE_RANK(building.getObjectUUID(), rank);
|
||||
return;
|
||||
}
|
||||
|
||||
// Delete any upgrade jobs before doing anything else. It won't quite work
|
||||
// if in a few lines we happen to delete this building.
|
||||
|
||||
JobContainer jc = building.getTimers().get("UPGRADE");
|
||||
|
||||
if (jc != null) {
|
||||
if (!JobScheduler.getInstance().cancelScheduledJob(jc))
|
||||
Logger.error("failed to cancel existing upgrade job.");
|
||||
}
|
||||
|
||||
// Attempt write to database, or delete the building
|
||||
// if we are destroying it.
|
||||
|
||||
if (rank == -1)
|
||||
success = DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
|
||||
else
|
||||
success = DbManager.BuildingQueries.updateBuildingRank(building, rank);
|
||||
|
||||
if (success == false) {
|
||||
Logger.error("Error writing to database UUID: " + building.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
|
||||
building.isDeranking.compareAndSet(false, true);
|
||||
|
||||
// Change the building's rank
|
||||
|
||||
building.rank = rank;
|
||||
|
||||
// New rank means new mesh
|
||||
|
||||
newMeshUUID = building.getBlueprint().getMeshForRank(building.rank);
|
||||
building.meshUUID = newMeshUUID;
|
||||
|
||||
// New rank mean new max hitpoints.
|
||||
|
||||
building.healthMax = building.getBlueprint().getMaxHealth(building.rank);
|
||||
building.setCurrentHitPoints(building.healthMax);
|
||||
|
||||
if (building.getUpgradeDateTime() != null)
|
||||
setUpgradeDateTime(building, null, 0);
|
||||
|
||||
// If we destroyed this building make sure to turn off
|
||||
// protection
|
||||
|
||||
if (building.rank == -1)
|
||||
building.protectionState = Enum.ProtectionState.NONE;
|
||||
|
||||
if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)
|
||||
&& (building.rank == 8))
|
||||
building.meshUUID = Realm.getRealmMesh(building.getCity());
|
||||
|
||||
// update object to clients
|
||||
|
||||
building.refresh(true);
|
||||
|
||||
if (building.getBounds() != null)
|
||||
building.getBounds().setBounds(building);
|
||||
|
||||
// Cleanup hirelings resulting from rank change
|
||||
|
||||
cleanupHirelings(building);
|
||||
|
||||
building.isDeranking.compareAndSet(true, false);
|
||||
}
|
||||
|
||||
public static Building getBuildingAtLocation(Vector3fImmutable loc) {
|
||||
|
||||
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(loc, 64, MBServerStatics.MASK_BUILDING)) {
|
||||
Building building = (Building) awo;
|
||||
|
||||
if (building == null)
|
||||
continue;
|
||||
|
||||
if (Bounds.collide(loc, building.getBounds()))
|
||||
return building;
|
||||
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -788,7 +788,7 @@ public enum ChatManager {
|
||||
it.remove();
|
||||
else {
|
||||
PlayerCharacter pcc = (PlayerCharacter) awo;
|
||||
if (pcc.getSeeInvis() < pc.getHidden())
|
||||
if (pcc.getSeeInvis() < pc.hidden)
|
||||
it.remove();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,8 +30,6 @@ import java.util.HashSet;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
import static engine.math.FastMath.sqr;
|
||||
|
||||
public enum CombatManager {
|
||||
|
||||
COMBATMANAGER;
|
||||
@@ -41,63 +39,6 @@ public enum CombatManager {
|
||||
/**
|
||||
* Message sent by player to attack something.
|
||||
*/
|
||||
public static void setAttackTarget(AttackCmdMsg msg, ClientConnection origin) throws MsgSendException {
|
||||
|
||||
PlayerCharacter player;
|
||||
int targetType;
|
||||
AbstractWorldObject target;
|
||||
|
||||
if (TargetedActionMsg.un2cnt == 60 || TargetedActionMsg.un2cnt == 70)
|
||||
return;
|
||||
|
||||
player = SessionManager.getPlayerCharacter(origin);
|
||||
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
//source must match player this account belongs to
|
||||
|
||||
if (player.getObjectUUID() != msg.getSourceID() || player.getObjectType().ordinal() != msg.getSourceType()) {
|
||||
Logger.error("Msg Source ID " + msg.getSourceID() + " Does not Match Player ID " + player.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
|
||||
targetType = msg.getTargetType();
|
||||
|
||||
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
|
||||
target = PlayerCharacter.getFromCache(msg.getTargetID());
|
||||
} else if (targetType == GameObjectType.Building.ordinal()) {
|
||||
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
|
||||
} else if (targetType == GameObjectType.Mob.ordinal()) {
|
||||
target = Mob.getFromCache(msg.getTargetID());
|
||||
} else {
|
||||
player.setCombatTarget(null);
|
||||
return; //not valid type to attack
|
||||
}
|
||||
|
||||
// quit of the combat target is already the current combat target
|
||||
// or there is no combat target
|
||||
|
||||
if (target == null)
|
||||
return;
|
||||
|
||||
//set sources target
|
||||
|
||||
player.setCombatTarget(target);
|
||||
|
||||
//put in combat if not already
|
||||
|
||||
if (!player.isCombat())
|
||||
toggleCombat(true, origin);
|
||||
|
||||
//make character stand if sitting
|
||||
|
||||
if (player.isSit())
|
||||
toggleSit(false, origin);
|
||||
|
||||
AttackTarget(player, target);
|
||||
|
||||
}
|
||||
|
||||
public static void AttackTarget(PlayerCharacter playerCharacter, AbstractWorldObject target) {
|
||||
|
||||
@@ -141,11 +82,6 @@ public enum CombatManager {
|
||||
if (off == null)
|
||||
CombatManager.createTimer(playerCharacter, MBServerStatics.SLOT_OFFHAND, 1, true); // attack in 0.1 of a second
|
||||
}
|
||||
|
||||
City playerCity = ZoneManager.getCityAtLocation(playerCharacter.getLoc());
|
||||
|
||||
if (playerCity != null && playerCity.getGuild().getNation().equals(playerCharacter.getGuild().getNation()) == false && playerCity.cityOutlaws.contains(playerCharacter.getObjectUUID()) == false)
|
||||
playerCity.cityOutlaws.add(playerCharacter.getObjectUUID());
|
||||
}
|
||||
|
||||
public static void setAttackTarget(PetAttackMsg msg, ClientConnection origin) throws MsgSendException {
|
||||
@@ -523,7 +459,7 @@ public enum CombatManager {
|
||||
/**
|
||||
* Attempt to attack target
|
||||
*/
|
||||
private static void attack(AbstractCharacter ac, AbstractWorldObject target, Item weapon, ItemBase wb, boolean mainHand) {
|
||||
private static void attack(AbstractCharacter attacker, AbstractWorldObject target, Item weapon, ItemBase wb, boolean mainHand) {
|
||||
|
||||
float atr;
|
||||
int minDamage, maxDamage;
|
||||
@@ -531,20 +467,20 @@ public enum CombatManager {
|
||||
|
||||
try {
|
||||
|
||||
if (ac == null)
|
||||
if (attacker == null)
|
||||
return;
|
||||
|
||||
if (target == null)
|
||||
return;
|
||||
|
||||
if (mainHand) {
|
||||
atr = ac.getAtrHandOne();
|
||||
minDamage = ac.getMinDamageHandOne();
|
||||
maxDamage = ac.getMaxDamageHandOne();
|
||||
atr = attacker.getAtrHandOne();
|
||||
minDamage = attacker.getMinDamageHandOne();
|
||||
maxDamage = attacker.getMaxDamageHandOne();
|
||||
} else {
|
||||
atr = ac.getAtrHandTwo();
|
||||
minDamage = ac.getMinDamageHandTwo();
|
||||
maxDamage = ac.getMaxDamageHandTwo();
|
||||
atr = attacker.getAtrHandTwo();
|
||||
minDamage = attacker.getMinDamageHandTwo();
|
||||
maxDamage = attacker.getMaxDamageHandTwo();
|
||||
}
|
||||
|
||||
boolean tarIsRat = false;
|
||||
@@ -563,9 +499,9 @@ public enum CombatManager {
|
||||
//Dont think we need to do this anymore.
|
||||
|
||||
if (tarIsRat)
|
||||
if (ac.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat) != 0) { //strip away current % dmg buffs then add with rat %
|
||||
if (attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat) != 0) { //strip away current % dmg buffs then add with rat %
|
||||
|
||||
float percent = 1 + ac.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat);
|
||||
float percent = 1 + attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat);
|
||||
|
||||
minDamage *= percent;
|
||||
maxDamage *= percent;
|
||||
@@ -576,24 +512,24 @@ public enum CombatManager {
|
||||
//subtract stamina
|
||||
|
||||
if (wb == null)
|
||||
ac.modifyStamina(-0.5f, ac, true);
|
||||
attacker.modifyStamina(-0.5f, attacker, true);
|
||||
else {
|
||||
float stam = wb.getWeight() / 3;
|
||||
stam = (stam < 1) ? 1 : stam;
|
||||
ac.modifyStamina(-(stam), ac, true);
|
||||
attacker.modifyStamina(-(stam), attacker, true);
|
||||
}
|
||||
|
||||
ac.cancelOnAttackSwing();
|
||||
attacker.cancelOnAttackSwing();
|
||||
|
||||
errorTrack = 2;
|
||||
|
||||
//set last time this player has attacked something.
|
||||
|
||||
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && target.getObjectUUID() != ac.getObjectUUID() && ac.getObjectType() == GameObjectType.PlayerCharacter) {
|
||||
ac.setTimeStamp("LastCombatPlayer", System.currentTimeMillis());
|
||||
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && target.getObjectUUID() != attacker.getObjectUUID() && attacker.getObjectType() == GameObjectType.PlayerCharacter) {
|
||||
attacker.setTimeStamp("LastCombatPlayer", System.currentTimeMillis());
|
||||
((PlayerCharacter) target).setTimeStamp("LastCombatPlayer", System.currentTimeMillis());
|
||||
} else
|
||||
ac.setTimeStamp("LastCombatMob", System.currentTimeMillis());
|
||||
attacker.setTimeStamp("LastCombatMob", System.currentTimeMillis());
|
||||
|
||||
errorTrack = 3;
|
||||
|
||||
@@ -604,42 +540,16 @@ public enum CombatManager {
|
||||
if (target.getObjectType().equals(GameObjectType.Building)) {
|
||||
|
||||
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||
ac.setCombatTarget(null);
|
||||
attacker.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
defense = 0;
|
||||
|
||||
Building building = (Building) target;
|
||||
|
||||
if (building.getParentZone() != null && building.getParentZone().isPlayerCity()) {
|
||||
|
||||
if (System.currentTimeMillis() > building.getTimeStamp("CallForHelp")) {
|
||||
|
||||
building.getTimestamps().put("CallForHelp", System.currentTimeMillis() + 15000);
|
||||
|
||||
for (Mob mob : building.getParentZone().zoneMobSet) {
|
||||
if (!mob.isPlayerGuard())
|
||||
continue;
|
||||
|
||||
if (mob.getCombatTarget() != null)
|
||||
continue;
|
||||
|
||||
if (mob.getGuild() != null && building.getGuild() != null)
|
||||
if (!Guild.sameGuild(mob.getGuild().getNation(), building.getGuild().getNation()))
|
||||
continue;
|
||||
|
||||
if (mob.getLoc().distanceSquared2D(building.getLoc()) > sqr(300))
|
||||
continue;
|
||||
|
||||
mob.setCombatTarget(ac);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
AbstractCharacter tar = (AbstractCharacter) target;
|
||||
defense = tar.getDefenseRating();
|
||||
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
|
||||
handleRetaliate(tar, attacker); //Handle target attacking back if in combat and has no other target
|
||||
}
|
||||
|
||||
errorTrack = 4;
|
||||
@@ -665,11 +575,11 @@ public enum CombatManager {
|
||||
|
||||
if (roll < chance) {
|
||||
|
||||
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
updateAttackTimers((PlayerCharacter) ac, target, true);
|
||||