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320 Commits

Author SHA1 Message Date
FatBoy 210faaec6d refund gold for cancelled rolled items 2024-09-11 19:33:18 -05:00
FatBoy 16be9b9dae refund gold for cancelled rolled items 2024-09-11 19:21:13 -05:00
FatBoy 2b8f709182 stun grounds 2024-09-11 15:42:10 -05:00
FatBoy aec22d8563 disable keyclone audit 2024-09-11 15:33:10 -05:00
FatBoy 1996d042f0 fly speed changes finished 2024-09-10 20:26:42 -05:00
FatBoy 27b6665717 fly speed changes 2024-09-10 20:18:59 -05:00
FatBoy ce20045611 Merge remote-tracking branch 'origin/lakebane-strongholds' into lakebane-strongholds
# Conflicts:
#	src/engine/objects/PlayerCharacter.java
2024-09-10 20:17:33 -05:00
FatBoy 277f8bfd69 fly speed changes 2024-09-10 20:17:00 -05:00
FatBoy 1da2db856f fly speed completed 2024-09-10 19:23:39 -05:00
FatBoy 33dfe1389c move buff grounding 2024-09-10 17:58:41 -05:00
FatBoy 013b69405a move buff grounding 2024-09-10 17:46:35 -05:00
FatBoy ca07a53835 cast while flying 2024-09-10 17:02:21 -05:00
FatBoy bbdb6ae1f6 cast while flying 2024-09-10 17:00:28 -05:00
FatBoy 4a63222318 cast while flying 2024-09-10 16:54:57 -05:00
FatBoy 1a1c552964 cast while flying 2024-09-10 16:54:36 -05:00
FatBoy 3587dc2d75 builders sell things at proper ranks 2024-09-09 21:09:12 -05:00
FatBoy 96eb9a3ad0 builders sell things at proper ranks 2024-09-09 21:06:03 -05:00
FatBoy eaa70f43c0 stewards sell things at proper ranks 2024-09-09 20:59:56 -05:00
FatBoy a426b773d3 sage on TOL 2024-09-09 20:26:04 -05:00
FatBoy 84841edda9 r8 gets extra hireling slot 2024-09-09 20:24:36 -05:00
FatBoy d416dbe47b shade hide 2024-09-09 20:17:31 -05:00
FatBoy 7052da7e54 shade hide 2024-09-09 20:13:07 -05:00
FatBoy 8f2a2f0ba6 Rogue Druids 2024-09-08 19:17:16 -05:00
FatBoy d575ba663d displayed maintenance for r8 tree no longer shows resource required 2024-09-08 18:57:14 -05:00
FatBoy 964fe7f335 city serilizing bug 2024-09-08 18:43:47 -05:00
FatBoy d3e92d6576 city serilizing bug 2024-09-08 18:35:53 -05:00
FatBoy 9dbd6069f1 force respawn after 10 minutes dead 2024-09-08 18:23:12 -05:00
FatBoy 7ae25c9a1b can now summon in combat 2024-09-08 18:21:16 -05:00
FatBoy 689969a005 r* tree buildings acquire 10% more HP 2024-09-08 17:18:45 -05:00
FatBoy b270e1ac8d r8 maintenance flat 3 mil 2024-09-08 17:13:31 -05:00
FatBoy 95d38cea44 rogue can promote to druid 2024-09-08 17:10:57 -05:00
FatBoy 3ed0765fe5 flying while having move buff fix 2024-09-08 17:04:25 -05:00
FatBoy 0c90164c24 shade invis bug 2024-09-08 16:59:19 -05:00
FatBoy a45fa39afc random roll magic extra cost removed 2024-09-08 16:45:50 -05:00
FatBoy 8959f5e1c5 r7 votary grants PR40 boon 2024-09-08 16:41:17 -05:00
FatBoy df338ab00e fix resource vendor pricing 2024-09-07 18:34:33 -05:00
FatBoy ac7a2452d6 disable strongholds 2024-09-07 18:31:08 -05:00
FatBoy 80104e6d07 fixed login bug 2024-09-07 18:04:59 -05:00
FatBoy 8f394cd01d fixed login bug 2024-09-07 18:01:23 -05:00
FatBoy e5a32c83c5 Revert "mine production values adjusted"
This reverts commit 177f9a1ff6.
2024-09-07 17:45:32 -05:00
FatBoy 8dce20e69f Revert "adjusted hit chance formula"
This reverts commit 3428a06bb8.
2024-09-07 17:45:25 -05:00
FatBoy 3428a06bb8 adjusted hit chance formula 2024-09-07 17:38:26 -05:00
FatBoy 177f9a1ff6 mine production values adjusted 2024-09-07 17:35:50 -05:00
FatBoy 9d93944dd1 mob roll levels 2024-09-06 20:54:58 -05:00
FatBoy a4cba1a352 better roll chance for high level vendors 2024-09-06 20:28:32 -05:00
FatBoy 17b4232d80 better roll chance for high level vendors 2024-09-06 20:14:27 -05:00
FatBoy 2eb58eb719 custom hit chance formula 2024-09-05 21:30:01 -05:00
FatBoy db5a4195ad custom hit chance formula 2024-09-05 21:26:21 -05:00
FatBoy 3fb29f8e2b custom hit chance formula 2024-09-05 21:24:23 -05:00
FatBoy dacdb2cf35 stronghold mobs 2024-09-05 21:13:57 -05:00
FatBoy c8473cbe03 stronghold mobs 2024-09-05 21:12:39 -05:00
FatBoy e9edf8a7ea increase number of strongholds 2024-09-05 20:48:01 -05:00
FatBoy 5a73aa3d90 increase number of strongholds 2024-09-05 20:47:20 -05:00
FatBoy 04101c1c3e additional 60 second logout timer for players who have enemies nearby and aren't in safezone 2024-09-05 20:29:37 -05:00
FatBoy 0c9343f24d additional 60 second logout timer for players who have enemies nearby and aren't in safezone 2024-09-05 20:09:27 -05:00
FatBoy b71710871c track list construction 2024-09-05 19:57:34 -05:00
FatBoy f6df6db17b level cap increased to 80 2024-09-05 19:41:30 -05:00
FatBoy 3f8b3bc6cb PVP xp enabled 2024-09-05 19:40:25 -05:00
FatBoy 383ef27128 can use abilities while flying 2024-09-05 19:30:15 -05:00
FatBoy d8189768ae mine production cut in half 2024-09-05 19:26:22 -05:00
FatBoy a5eb2fce75 mine management to show correct production amount 2024-09-05 19:24:46 -05:00
FatBoy 1fe242a284 strip temporary item enchants when transfered 2024-09-05 19:19:34 -05:00
FatBoy a4b83ca9a0 increase resists of the droppers 2024-09-04 19:05:19 -05:00
FatBoy 2365b26c1c trainer buildinsg capped at r1 with 3 slots 2024-09-04 10:05:48 -05:00
FatBoy 8fb044f71b trainer buildinsg capped at r1 with 3 slots 2024-09-04 09:45:42 -05:00
FatBoy 5ce42475c4 force respawn after 10 minutes of unreleased corpse 2024-09-04 09:35:44 -05:00
FatBoy 57b9d31fff dropper resists 2024-09-04 09:21:07 -05:00
FatBoy 7671586cb0 terraform issue 2024-09-03 21:13:25 -05:00
FatBoy a1997e31a8 terraform issue 2024-09-03 21:11:44 -05:00
FatBoy f5478e9f64 terraform issue 2024-09-03 21:08:46 -05:00
FatBoy 06abea3576 terraform issue 2024-09-03 21:05:19 -05:00
FatBoy ae6b584a5f DS immunity fixed 2024-09-03 18:56:57 -05:00
FatBoy 9e27c69906 trainer buildings get 3 slots at r1 2024-09-01 20:20:37 -05:00
FatBoy 00afe27900 stealing from mobs works again 2024-09-01 20:13:01 -05:00
FatBoy 4e5c1a32d3 stronghold mob equipsets 2024-09-01 18:52:32 -05:00
FatBoy d4f5043a25 toughness sync issue 2024-09-01 15:20:33 -05:00
FatBoy 03a5a55974 remove NPC slot error spam onboot 2024-09-01 09:57:51 -05:00
FatBoy dbab4c1212 baked in stats null check 2024-09-01 09:51:03 -05:00
FatBoy d186a96796 non vorg droppers cannot drop vorg items 2024-09-01 09:46:25 -05:00
FatBoy 6880d014c3 elan vendor price increased to 1,000,000 2024-09-01 09:42:54 -05:00
FatBoy 6542dec358 saetors can take disc runes 2024-08-31 20:39:58 -05:00
FatBoy 1a2738c3a9 saetors can take disc runes 2024-08-31 20:37:27 -05:00
FatBoy 12118ff125 fixed saetor promotions 2024-08-31 20:30:55 -05:00
FatBoy c3a00186ff saetors allowed to take creation runes 2024-08-31 20:21:35 -05:00
FatBoy fafa777e98 saetor creation fixed 2024-08-31 20:08:19 -05:00
FatBoy d4da99f61c NPC sell% in safezone = 0 2024-08-31 19:39:19 -05:00
FatBoy bb293c0c02 BH eyes get double value for points in skill (20 points = PR40) 2024-08-31 19:35:47 -05:00
FatBoy 1e29971b3c safe NPC profits 2024-08-31 19:29:03 -05:00
FatBoy 25d70cca4f error message for flying with movement buff 2024-08-31 19:17:52 -05:00
FatBoy 362832a196 NPC safezone sell% = 0 2024-08-31 19:12:22 -05:00
FatBoy ed150a5ccd gimme command bumps level to 75 2024-08-31 19:04:52 -05:00
FatBoy d2247b66f1 safezone NPCs have 0% profit 2024-08-31 19:03:30 -05:00
FatBoy 3b58ea716c custom range for booty sim command 2024-08-31 16:28:34 -05:00
FatBoy 368e548e46 special case rolls for contracts, glass, resources and runes 2024-08-31 16:26:08 -05:00
FatBoy 6f3612d196 Elf Blood Runes Free 2024-08-31 16:01:19 -05:00
FatBoy 0f38146fcc extra stats on printstats 2024-08-30 20:48:47 -05:00
FatBoy 1a13f3f096 hit roll formula fixed 2024-08-30 20:44:22 -05:00
FatBoy 9cc102ca2a scrolls removed from form breaking 2024-08-30 20:11:30 -05:00
FatBoy 50ff4b89bf granted concnc pot fixed 2024-08-30 20:07:34 -05:00
FatBoy 9b898825ab no move buff while flying 2024-08-30 19:34:10 -05:00
FatBoy 5be9033c40 no move buff while flying 2024-08-30 19:27:19 -05:00
FatBoy 67e55ab0a0 no move buff while flying 2024-08-30 19:00:50 -05:00
FatBoy 227549bf22 no move buff while flying 2024-08-30 18:51:56 -05:00
FatBoy 19707d10a3 no move buff while flying 2024-08-30 18:50:42 -05:00
FatBoy 91565ced89 no move buff while flying 2024-08-30 18:46:05 -05:00
FatBoy 2383b00c8c mobs recall when out of range of their bind loc 2024-08-30 18:38:44 -05:00
FatBoy 405063f036 guilds MOTD now persist 2024-08-30 18:34:07 -05:00
FatBoy d2f3c6a879 potions and scrolls no longer count as casting a spell 2024-08-29 20:49:42 -05:00
FatBoy 4f759c1bd2 shade sneak 2024-08-29 20:43:10 -05:00
FatBoy 9d7f9ce7b3 no movement buffs while flying, cannot fly if you have a movement buff applied 2024-08-29 20:36:41 -05:00
FatBoy 56f3dfce92 no movement buffs while flying, cannot fly if you have a movement buff applied 2024-08-29 20:36:22 -05:00
FatBoy 9a66f18edb extra 60 seconds added to summon if enemies near and not in safezone 2024-08-29 20:21:26 -05:00
FatBoy d7270ffb84 group teleport restricted to active banes and active mines 2024-08-29 20:12:48 -05:00
FatBoy dd834a3104 cant delete buildings when baned 2024-08-29 19:44:51 -05:00
FatBoy e28ed1b882 fortitude handled after resists 2024-08-29 19:38:06 -05:00
FatBoy 2370123c72 hit roll formula added 2024-08-29 19:36:33 -05:00
FatBoy 8a5133f04b character starts with 1000 gold and a conc pot 2024-08-29 19:27:24 -05:00
FatBoy a0f874b319 cannot tax cities in realm 2024-08-27 20:58:41 -05:00
FatBoy 415d11ae33 Vorg droppers increased level and resists 2024-08-27 20:40:00 -05:00
FatBoy f93b1ce30e teleport to runegate power action fix for closest gate 2024-08-27 19:43:31 -05:00
FatBoy 9fb2e4ff1b apply rune message work 2024-08-27 19:35:25 -05:00
FatBoy 601d0f4324 special case drop rate for contracts runes and resources completed 2024-08-27 19:30:02 -05:00
FatBoy cbf7db3347 mine production issue resolved 2024-08-27 19:13:31 -05:00
FatBoy 217be1d234 Special Case rune contract and resource drops 2024-08-26 21:29:41 -05:00
FatBoy 7fabd6554d glass chance is 10/100,000 2024-08-26 21:10:25 -05:00
FatBoy d673819796 gimme command 2024-08-26 20:14:23 -05:00
FatBoy a963a331a2 mobs that spawn with no loot respawn again 2024-08-26 20:10:16 -05:00
FatBoy eda5b8995f stronghold mobs power sets 2024-08-24 20:36:04 -05:00
FatBoy d5e95eedf3 stronghold loot adjustment 2024-08-24 20:13:11 -05:00
FatBoy 032e703704 gimme command for testing 2024-08-24 19:35:17 -05:00
FatBoy ad1444f5ba level 70+ is allowed to apply a fifth disc rune 2024-08-24 19:25:31 -05:00
FatBoy a4b30b8620 level cap increased to 80 2024-08-24 19:20:12 -05:00
FatBoy 9c002c7bff updated stronghold mobs 2024-07-18 20:20:15 -05:00
FatBoy 90495a27d9 blood rune dropper issue resolved 2024-07-18 19:42:23 -05:00
FatBoy 1246fa699a blood rune boot issue 2024-07-18 19:18:51 -05:00
FatBoy 511d37f5e0 blood rune droppers moved to DB with client patch 2024-07-18 19:11:27 -05:00
FatBoy 7a03a0eaa9 noob conc pots 2024-07-17 19:43:43 -05:00
FatBoy 2f57cb613e noob conc pots 2024-07-17 19:39:38 -05:00
FatBoy e386c3078a noob conc pots 2024-07-17 19:34:42 -05:00
FatBoy 3802889834 allow applying blood runes 2024-07-17 19:12:43 -05:00
FatBoy f825b2baba negate stronghold mobs from dropping equipment 2024-07-15 20:05:36 -05:00
FatBoy 6c92abd083 present drops restricted to strongholds 2024-07-15 19:13:40 -05:00
FatBoy c652379a5f mob region lookup 2024-07-15 19:08:40 -05:00
FatBoy 61d34ab4ad hotfixes 2024-07-15 18:45:32 -05:00
FatBoy d511641410 hotfixes 2024-07-15 18:42:41 -05:00
FatBoy c8430625bf mob resists fix 2024-07-11 19:53:22 -05:00
FatBoy a418224bbb start random roll at 0 to avoid illegal argument 2024-07-11 19:41:32 -05:00
FatBoy 9e3c13dea3 generic resists added for mobs to stop crashing AI 2024-07-11 19:34:50 -05:00
FatBoy 335850f7ff stronghold epics target playe rnot self 2024-07-10 21:21:08 -05:00
FatBoy f6baf8fe83 resistance modifiers for mobs 2024-07-10 20:48:55 -05:00
FatBoy 4c9b82b649 def and ATR cuts for stronghold mobs 2024-07-10 20:40:28 -05:00
FatBoy f2570992e5 completed custom strongholds 2024-07-09 21:19:08 -05:00
FatBoy 6911d6314d epic encounter naming convention 2024-07-09 20:48:12 -05:00
FatBoy eaeea9730c epic encounter naming convention 2024-07-09 20:39:59 -05:00
FatBoy fb0790a733 epic encounter after clearing a stronghold 2024-07-09 20:28:56 -05:00
FatBoy 3230cd53e1 epic encounter after clearing a stronghold 2024-07-09 20:10:58 -05:00
FatBoy edbce067b8 epic encounter after clearing a stronghold 2024-07-09 19:48:02 -05:00
FatBoy 83877e5107 epic encounter after clearing a stronghold 2024-07-09 19:47:14 -05:00
FatBoy 3a67540212 stronghold attack messages 2024-07-09 19:31:49 -05:00
FatBoy 1a5db96023 stronghold mobs spawn 2x mines cap size 2024-07-09 19:25:52 -05:00
FatBoy ef82f9ab5b stronghold mobs no longer lose bonuses from weapon powers 2024-07-09 19:25:02 -05:00
FatBoy bf7e5c6333 stronghold guardian fix 2024-07-08 22:08:50 -05:00
FatBoy 443f0f5450 stronghold guardian fix 2024-07-08 21:58:17 -05:00
FatBoy cb1dccd630 stronghold guardian fix 2024-07-08 21:53:03 -05:00
FatBoy 2e558acbee stronghold guardian fix 2024-07-08 21:52:19 -05:00
FatBoy 74162ea54c stronghold guardian fix 2024-07-08 21:49:29 -05:00
FatBoy ccbe4fba04 stronghold guardian fix 2024-07-08 21:42:39 -05:00
FatBoy 5aeddb6166 stronghold guardian fix 2024-07-08 21:41:05 -05:00
FatBoy 49df5203ae stronghold guardian fix 2024-07-08 21:38:43 -05:00
FatBoy 0cfe801d18 stronghold guardian fix 2024-07-08 21:26:13 -05:00
FatBoy 89c01e8244 random item generation fix 2024-07-08 21:20:31 -05:00
FatBoy 6605e4dd61 update regions when changing mesh 2024-07-08 21:17:38 -05:00
FatBoy d6239de6fd delete stronghold mobs form DB when finished 2024-07-08 21:09:21 -05:00
FatBoy 99ad6f3712 delete stronghold mobs form DB when finished 2024-07-08 21:03:08 -05:00
FatBoy f3041e7549 SetLoc for stronghold mobs 2024-07-08 20:53:23 -05:00
FatBoy 1269031be3 SetLoc for stronghold mobs 2024-07-08 20:52:23 -05:00
FatBoy ce96274f28 SetLoc for stronghold mobs 2024-07-08 20:51:06 -05:00
FatBoy a9a9bd0a3d Stronghold variations 2024-07-08 20:41:16 -05:00
FatBoy 33789adadc final strongholds update 2024-07-07 21:44:20 -05:00
FatBoy 15b50a75c4 commander stats update 2024-07-07 21:42:26 -05:00
FatBoy ead34dbb1f commander powers 2024-07-07 21:32:04 -05:00
FatBoy a9b1356efa new stronghold mesh 2024-07-07 21:29:14 -05:00
FatBoy 33e105bc7b naming convention 2024-07-07 21:27:42 -05:00
FatBoy e5041147f4 added disc and rune to commander drops 2024-07-07 21:26:37 -05:00
FatBoy 576e627ad1 fixed loot generation array size bug 2024-07-07 21:16:41 -05:00
FatBoy 4059664354 stronghold loot 2024-07-07 21:14:09 -05:00
FatBoy 974c0ca7e8 force load changes meshes 2024-07-07 21:05:34 -05:00
FatBoy 8e7a7b8b6d stronghold scale set 2024-07-07 21:04:40 -05:00
FatBoy 1e3b1db905 commander location set 2024-07-07 21:04:00 -05:00
FatBoy 51c98746c4 make stronghold mobs aggro 2024-07-07 21:00:32 -05:00
FatBoy 4c21439847 serialize the stronghold mine 2024-07-07 20:53:52 -05:00
FatBoy 31385ee533 SCALING DOWN THE STRONGHOLD BUILDING 2024-07-07 20:51:01 -05:00
FatBoy bd4e34e0e1 SCALING DOWN THE STRONGHOLD BUILDING 2024-07-07 20:50:01 -05:00
FatBoy 9f591b166b Initial Stronghold Push 2024-07-07 20:44:24 -05:00
FatBoy 7e457fa17b all items form "Noob Helper" cost 2 gold 2024-07-07 18:41:44 -05:00
FatBoy 926b9d2bae R8 ToL can have 4 shrines 2024-07-07 18:39:38 -05:00
FatBoy c5822b5acf dropper resists and level increase 2024-07-06 20:43:03 -05:00
FatBoy 516b66a50a reintroduce blood rune droppers on 3 hour disc cycle 2024-07-06 20:35:17 -05:00
FatBoy 39305d63c7 noob island gear 2024-07-06 20:08:09 -05:00
FatBoy c0cb856961 noob island gear 2024-07-06 20:06:18 -05:00
FatBoy 2fb97a676f allow some dev commands for players (print) 2024-07-05 21:10:26 -05:00
FatBoy cbff151dc3 allow some dev commands for players (print) 2024-07-05 21:08:47 -05:00
FatBoy eed75fd2fd repair costs calculated properly 2024-07-05 20:57:45 -05:00
FatBoy 6374390b34 repair cost synced with server values 2024-07-05 19:58:42 -05:00
FatBoy 2185d3ef7c rune merchants pricing adjusts 2024-07-05 19:54:49 -05:00
FatBoy 4aaa96e36c resourc emerchant pricing adjust 2024-07-05 19:34:12 -05:00
FatBoy bf86680547 higher present drop chance 2024-07-05 19:28:05 -05:00
FatBoy 960307e262 rune pricing fix 2024-07-05 19:26:19 -05:00
FatBoy eedf96cc31 resource pricing fix 2024-07-05 19:23:23 -05:00
FatBoy 6fb5fce4d3 fixed profit error for NPCs 2024-07-05 19:15:43 -05:00
FatBoy 7688d21fe6 boons refreshable, boon level determined by votary rank, shrines should work for all, boons nation friendly again 2024-07-05 19:06:02 -05:00
FatBoy 23e60b36b4 General Cleanup and drop rates 2024-07-04 20:06:15 -05:00
FatBoy ab8fc8e0a0 random vorg droppers, max durability repairable 2024-07-04 19:49:24 -05:00
FatBoy b30f04046d uniform disc dropper times 2024-07-04 19:14:00 -05:00
FatBoy 9bd03c7d43 pricing corrected for rune vendors 2024-07-03 20:35:33 -05:00
FatBoy 78118a1ac1 fix for rune application 2024-07-03 20:22:03 -05:00
FatBoy 1f863d0cce resource pricing fix 2024-07-03 20:20:04 -05:00
FatBoy c49204aeeb NPC have 0 maint, fix for resource merchant 2024-07-03 20:15:41 -05:00
FatBoy b1de3755fd display correct maintenance costs 2024-07-03 20:07:27 -05:00
FatBoy 83a1cc5aba maintenance display on buildings 2024-07-03 19:56:50 -05:00
FatBoy 9b0b15c31e remove refund for deranked building due to maintenance 2024-06-26 21:09:32 -05:00
FatBoy 802651d2d4 rune application error fixed 2024-06-26 21:01:23 -05:00
FatBoy 52a48e5618 rune application checks 2024-06-26 20:51:04 -05:00
FatBoy 14fe248e19 mine serializing 2024-06-25 21:36:26 -05:00
FatBoy 5b81be371e mine serializing 2024-06-25 21:26:39 -05:00
FatBoy 82d67f2850 mine serializing 2024-06-25 21:24:48 -05:00
FatBoy 1c342bd566 server pop on creation displays amount of realms captured 2024-06-25 21:07:47 -05:00
FatBoy bb8ad3c971 character creation population message 2024-06-25 21:00:36 -05:00
FatBoy e9fef85b72 set maintenance dates correctly 2024-06-25 20:21:12 -05:00
FatBoy c0d1a4f274 mines produce once a day, maintenance system for TOL only 2024-06-25 20:17:16 -05:00
FatBoy 94be3335a0 mine production change error tracking 2024-06-25 19:55:30 -05:00
FatBoy 7d03f78546 rune application require/restrict actually use values 2024-06-25 19:44:17 -05:00
FatBoy 023f933d0b rune application require/restrict actually use values 2024-06-25 19:31:05 -05:00
FatBoy 9995cc01b7 rune application require/restrict actually use values 2024-06-25 19:24:15 -05:00
FatBoy fd03b263d1 pets follow owners through teleporting 2024-06-23 20:14:51 -05:00
FatBoy 6a09a3fd44 pets follow owners through teleporting 2024-06-23 20:08:46 -05:00
FatBoy 1322f8610c safe guards dont kill pets anymore 2024-06-23 20:03:41 -05:00
FatBoy 90ab6175b5 extra ToL slots 2024-06-23 19:55:26 -05:00
FatBoy 2e3e9ee882 extra ToL slots 2024-06-23 19:50:20 -05:00
FatBoy 5158329785 Saetor can take Chaos Shrine boon 2024-06-23 19:47:14 -05:00
FatBoy b8e0165da2 allowed siege engineer alchemist and banker on ToL 2024-06-23 19:44:10 -05:00
FatBoy 0fa6ebc136 fix pets 2024-06-23 19:33:06 -05:00
FatBoy 4e5e362197 attempt to fix mine serialization 2024-06-16 09:30:14 -05:00
FatBoy 61514fef2b attempt to fix mine serialization 2024-06-16 09:29:18 -05:00
FatBoy 59e593ab0d attempt to fix mine serialization 2024-06-16 09:24:15 -05:00
FatBoy 2c6ea98ef9 revert instant respawns 2024-06-15 21:37:14 -05:00
FatBoy bd3ea16b57 faster respawns 2024-06-15 21:35:05 -05:00
FatBoy 45165332f6 faster respawns 2024-06-15 21:33:56 -05:00
FatBoy d764a66e55 logging 2024-06-15 20:08:20 -05:00
FatBoy ac41e64429 logging 2024-06-15 20:03:45 -05:00
FatBoy 462beb30b3 logging 2024-06-15 20:03:09 -05:00
FatBoy 3a89e9c087 logging 2024-06-15 19:59:31 -05:00
FatBoy e71863cbd2 logging 2024-06-15 19:54:45 -05:00
FatBoy 5ec0ff0598 logging 2024-06-15 19:52:12 -05:00
FatBoy 2ca9b77cfb logging 2024-06-15 19:50:05 -05:00
FatBoy 4f535ef5fe loot manager for glass runes and contracts 2024-06-15 19:44:37 -05:00
FatBoy a46ad71bb0 loot manager for glass runes and contracts 2024-06-15 19:36:13 -05:00
FatBoy 90d6911d41 loot manager for glass runes and contracts 2024-06-15 19:26:49 -05:00
FatBoy e13ebae0df loot manager for glass runes and contracts 2024-06-15 19:18:40 -05:00
FatBoy 3e15fc8206 bootysim command work 2024-06-15 19:11:49 -05:00
FatBoy 6a400467dd drop rate work 2024-06-15 19:10:29 -05:00
FatBoy 488188e9c3 glass chance work 2024-06-15 19:03:08 -05:00
FatBoy 0d31bc4280 contract and rune drop work 2024-06-15 19:00:58 -05:00
FatBoy 6375b4431c box check 2024-06-15 18:50:40 -05:00
FatBoy 683422f8a4 auto identify all items 2024-06-15 18:42:49 -05:00
FatBoy e4dbad2669 generic loot system in place 2024-06-15 16:54:20 -05:00
FatBoy 34721fdee8 generic loot system in place 2024-06-15 16:51:46 -05:00
FatBoy f27668552c corrected pricing for +10 runes 2024-06-15 16:20:39 -05:00
FatBoy 306fdf4235 permanent open runegates 2024-06-15 16:18:24 -05:00
FatBoy 553b09d827 rune pricing corrected 2024-06-15 16:16:18 -05:00
FatBoy 8ee17f0c64 fix resource merchant elan stones pricing 2024-06-15 16:04:20 -05:00
FatBoy 7e5ad644d3 fix resource merchant elan stones 2024-06-15 16:04:02 -05:00
FatBoy 846b8a7cde fix resource merchant margins 2024-06-15 16:02:07 -05:00
FatBoy f27a4f174b error popup when trying to flag unboxed too frequently 2024-06-15 15:55:57 -05:00
FatBoy c6d4375aa8 error popup when trying to flag unboxed too frequently 2024-06-15 15:06:17 -05:00
FatBoy b9ec54c76a enrollment office removes DS effect 2024-06-15 15:04:07 -05:00
FatBoy b351d7c1ae enrollment officer system 2024-06-15 15:01:47 -05:00
FatBoy 729ebe7cd0 box checker 2024-06-15 14:48:20 -05:00
FatBoy f51c28e708 revert boxing enforcement 2024-06-15 14:36:33 -05:00
FatBoy 9fbf55127d sourcetype lookup fix 2024-06-15 14:25:40 -05:00
FatBoy f9fd61dc6b revert sourcetype lookup fix 2024-06-15 14:23:25 -05:00
FatBoy 4f198e1f53 Merge remote-tracking branch 'origin/lakebane-new' into lakebane-new 2024-06-15 14:22:11 -05:00
FatBoy 24c85a5140 revert sourcetype lookup fix 2024-06-15 14:21:57 -05:00
FatBoy 3e1a5f4ccd SpurceType lookup fixes for Piercing Crushing and Slashing 2024-06-15 14:19:29 -05:00
FatBoy 34e5a3878c SpurceType lookup fixes for Piercing Crushing and Slashing 2024-06-15 14:17:43 -05:00
FatBoy 663e285091 Deathshroud applied ot all boxed characters 2024-06-15 14:10:02 -05:00
FatBoy d87c03bb79 fixed combat message to reflect proper zerg multiplier values 2024-06-15 10:48:08 -05:00
FatBoy abc57688d3 reset zerg multipliers when window closes 2024-06-15 10:31:38 -05:00
FatBoy 29671d56fc display zerg multiplier in ./info 2024-06-15 10:17:43 -05:00
FatBoy e8cf6a722b remove hotzone form the game 2024-06-15 09:13:22 -05:00
FatBoy 2793ec331b mines revert to claimable at 1am CST 2024-06-15 09:07:31 -05:00
FatBoy 1a0b91b068 buying larger stacks of resources form resource vendor 2024-06-13 19:21:34 -05:00
FatBoy bec6cbe6e6 implement stat modifications for the ZergMultiplier 2024-06-13 18:54:09 -05:00
FatBoy f7ab10ff07 altered mine production values 2024-06-13 18:44:35 -05:00
FatBoy 9671cbdc1a unlimited sub guilds 2024-06-13 18:31:33 -05:00
FatBoy e0af1f5932 no caps on claimable mines for nations 2024-06-13 18:28:59 -05:00
FatBoy 8cb52c6142 zerg multiplier resets for players after mine closes 2024-06-13 18:27:09 -05:00
FatBoy e5133211a9 Zerg Mechanic for Mines 2024-06-12 19:18:05 -05:00
FatBoy 8548612a80 items auto ID 2024-06-12 18:48:32 -05:00
FatBoy 41c3193275 irekei movespeed fix 2024-06-12 18:42:16 -05:00
FatBoy 15771d2802 new characters start at level 10 2024-06-12 18:38:04 -05:00
FatBoy b4a62e5f3e update inventory when junking for gold 2024-06-12 18:36:10 -05:00
FatBoy fc7e6735a1 mine tower health scales with cap size 2024-06-12 18:35:22 -05:00
FatBoy aeb21c328e max slots for rank adjustments 2024-06-11 21:21:54 -05:00
FatBoy 9a34b13c2e junk from inventory 2024-06-11 21:10:54 -05:00
FatBoy 231feef7fe mines open during a reboot time frame now open correctly 2024-06-11 21:05:50 -05:00
FatBoy 0e6b68139f refactor mine processing to HalfHourlyJob 2024-06-11 21:02:13 -05:00
FatBoy ef62c2bb39 mines open and close 2024-06-11 20:53:33 -05:00
FatBoy 8f68997f3c terraform size correction 2024-06-11 20:32:59 -05:00
FatBoy aebe2698c3 terraform size correction 2024-06-11 20:29:30 -05:00
FatBoy 54e7a8fc7f display mine times correctly 2024-06-11 20:14:57 -05:00
FatBoy 8b4d37c53c fix for mines loading 2024-06-11 20:08:29 -05:00
FatBoy fbfca46d2f fix for mines loading 2024-06-11 20:02:58 -05:00
FatBoy 3228f473de fix for mines loading 2024-06-11 19:57:20 -05:00
FatBoy 17fcf0ee40 duplicated zone loading disabled 2024-06-11 19:51:53 -05:00
FatBoy 395fe31e02 duplicated zone loading disabled 2024-06-11 19:47:34 -05:00
FatBoy e98f9cf1f7 duplicated zone loading disabled 2024-06-11 19:40:14 -05:00
FatBoy fe0c0f97a5 duplicated zone loading disabled 2024-06-11 19:33:29 -05:00
FatBoy 7e27838818 mine changes 2024-06-11 19:07:44 -05:00
FatBoy bc8094c20c saetor race as minotaurs 2024-06-11 18:48:33 -05:00
76 changed files with 3472 additions and 1441 deletions
+20 -6
View File
@@ -139,8 +139,8 @@ public class Enum {
HALFGIANTMALE(2010, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE, 1.15f),
HUMANMALE(2011, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.MALE, 1),
HUMANFEMALE(2012, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.MALE, 1.1f),
IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.MALE, 1.1f),
IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.FEMALE, 1.1f),
SHADEMALE(2015, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.MALE, 1),
SHADEFEMALE(2016, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
MINOMALE(2017, MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE, 1.3f),
@@ -172,6 +172,8 @@ public class Enum {
}
public static RaceType getRaceTypebyRuneID(int runeID) {
if(runeID == 1999)
return _raceTypeByID.get(2017);
return _raceTypeByID.get(runeID);
}
@@ -208,7 +210,8 @@ public class Enum {
SENTINEL(0, 0, 0, 0, 0, 0, 0),
STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f),
CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f),
MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f);
MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f),
IREKEI(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f);
private float walkStandard;
private float walkCombat;
@@ -957,6 +960,17 @@ public class Enum {
Wizardry;
public static SourceType GetSourceType(String modName) {
switch(modName){
case "Slashing":
modName = "Slash";
break;
case "Crushing":
modName = "Crush";
break;
case "Piercing":
modName = "Pierce";
break;
}
SourceType returnMod;
if (modName.isEmpty())
return SourceType.None;
@@ -2306,9 +2320,9 @@ public class Enum {
public enum CityBoundsType {
GRID(640),
ZONE(875),
PLACEMENT(876);
GRID(544),
ZONE(672),
PLACEMENT(673);
public final float extents;
@@ -521,10 +521,15 @@ public enum InterestManager implements Runnable {
// Update loaded upbjects lists
player.isBoxed = PlayerCharacter.checkIfBoxed(player);
player.setDirtyLoad(true);
updateStaticList(player, origin);
updateMobileList(player, origin);
if(player.level < 10) {
player.setLevel((short) 10);
player.getCharItemManager().addGoldToInventory(1000,false);
player.getCharItemManager().addItemToInventory(new MobLoot(player,ItemBase.getItemBase(980066),1,false).promoteToItem(player));
}
}
public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) {
+10 -4
View File
@@ -11,10 +11,7 @@ package engine.db.handlers;
import engine.Enum;
import engine.gameManager.DbManager;
import engine.objects.AbstractGameObject;
import engine.objects.Building;
import engine.objects.City;
import engine.objects.Zone;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.sql.*;
@@ -95,7 +92,16 @@ public class dbCityHandler extends dbHandlerBase {
return objectList;
}
public Integer GET_CAPITAL_CITY_COUNT() {
int cityCount = 0;
for(Realm realm : Realm._realms.values()){
if(realm.isRuled())
cityCount ++;
}
return cityCount;
}
public ArrayList<City> GET_CITIES_BY_ZONE(final int objectUUID) {
ArrayList<City> cityList = new ArrayList<>();
+9 -1
View File
@@ -32,7 +32,6 @@ public abstract class dbHandlerBase {
try {
if (rs.next()) {
abstractGameObject = localClass.getConstructor(ResultSet.class).newInstance(rs);
DbManager.addToCache(abstractGameObject);
}
} catch (Exception e) {
@@ -61,8 +60,17 @@ public abstract class dbHandlerBase {
if (DbManager.inCache(localObjectType, id)) {
objectList.add((T) DbManager.getFromCache(localObjectType, id));
} else {
try{
if(rs.getInt("mineLiveHour") == 1)
continue;
}catch(Exception e){
//not a mine
}
AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs);
DbManager.addToCache(toAdd);
if(toAdd.getObjectType().equals(GameObjectType.Zone) && rs.getInt("canLoad") == 0){
continue;
}
objectList.add((T) toAdd);
if (toAdd != null && toAdd instanceof AbstractWorldObject)
+14
View File
@@ -496,4 +496,18 @@ public class dbItemHandler extends dbHandlerBase {
return false;
}
}
public boolean UPDATE_NUM_ITEMS(final Item item, int newValue) {
if (item.getItemBase().getType().equals(ItemType.GOLD))
return false;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_numberOfItems`=? WHERE `UID`=?")) {
preparedStatement.setInt(1, newValue);
preparedStatement.setLong(2, item.getObjectUUID());
return (preparedStatement.executeUpdate() > 0);
} catch (SQLException e) {
Logger.error(e);
return false;
}
}
}
+21 -26
View File
@@ -13,6 +13,7 @@ import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
@@ -31,7 +32,6 @@ public class AddNPCCmd extends AbstractDevCmd {
int contractID;
String name = "";
int level = 0;
if (words.length < 2) {
this.sendUsage(pc);
return;
@@ -39,59 +39,54 @@ public class AddNPCCmd extends AbstractDevCmd {
try {
contractID = Integer.parseInt(words[0]);
level = Integer.parseInt(words[1]);
for (int i = 2; i < words.length; i++) {
name += words[i];
if (i + 1 < words.length)
name += "";
}
} catch (NumberFormatException e) {
throwbackError(pc,
"Failed to parse supplied contractID or level to an Integer.");
return; // NaN
}
Contract contract = DbManager.ContractQueries.GET_CONTRACT(contractID);
if (contract == null || level < 1 || level > 75) {
throwbackError(pc,
"Invalid addNPC Command. Need contract ID, and level");
return; // NaN
}
// Pick a random name
if (name.isEmpty())
name = NPCManager.getPirateName(contract.getMobbaseID());
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
if (zone == null) {
throwbackError(pc, "Failed to find zone to place npc in.");
return;
}
Building building = null;
if (target != null)
if (target.getObjectType() == GameObjectType.Building) {
Building parentBuilding = (Building) target;
BuildingManager.addHirelingForWorld(parentBuilding, pc, parentBuilding.getLoc(), parentBuilding.getParentZone(), contract, level);
return;
building = (Building)target;
}
NPC npc = NPC.createNPC(name, contractID,
pc.getLoc(), null, zone, (short) level, null);
if (npc != null) {
WorldGrid.addObject(npc, pc);
ChatManager.chatSayInfo(pc,
"NPC with ID " + npc.getDBID() + " added");
this.setResult(String.valueOf(npc.getDBID()));
} else {
throwbackError(pc, "Failed to create npc of contract type "
+ contractID);
Logger.error(
"Failed to create npc of contract type " + contractID);
NPC created;
Guild guild = null;
Vector3fImmutable loc;
if(building != null){
guild = building.getGuild();
loc = building.loc;
} else{
loc = pc.loc;
}
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building);
created.bindLoc = loc;
if(building != null) {
created.buildingUUID = building.getObjectUUID();
created.building = building;
NPCManager.slotCharacterInBuilding(created);
}
created.setLoc(created.bindLoc);
created.updateDatabase();
throwbackInfo(pc, "Created NPC with UUID: " + created.getObjectUUID());
}
@Override
+63
View File
@@ -0,0 +1,63 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Enum.ItemContainerType;
import engine.Enum.ItemType;
import engine.Enum.OwnerType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.objects.*;
import engine.powers.EffectsBase;
import java.util.ArrayList;
/**
* @author Eighty
*/
public class GimmeCmd extends AbstractDevCmd {
public GimmeCmd() {
super("gimme");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
int amt = 0;
int currentGold = pc.getCharItemManager().getGoldInventory().getNumOfItems();
amt = 10000000 - currentGold;
if (!pc.getCharItemManager().addGoldToInventory(amt, true)) {
throwbackError(pc, "Failed to add gold to inventory");
return;
}
ChatManager.chatSayInfo(pc, amt + " gold added to inventory");
if(pc.level < 75) {
pc.setLevel((short) 75);
ChatManager.chatSayInfo(pc, "Level set to 75");
}
pc.getCharItemManager().updateInventory();
}
@Override
protected String _getHelpString() {
return "Round up current gold in inventory to 10,000,000";
}
@Override
protected String _getUsageString() {
return "'./gimme";
}
}
-77
View File
@@ -1,77 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
/**
* ./hotzone <- display the current hotzone & time remaining
* ./hotzone random <- change hotzone to random new zone
*/
public class HotzoneCmd extends AbstractDevCmd {
public HotzoneCmd() {
super("hotzone");
}
@Override
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
AbstractGameObject target) {
StringBuilder data = new StringBuilder();
String outString;
for (String s : words) {
data.append(s);
data.append(' ');
}
String input = data.toString().trim();
if (input.length() == 0) {
outString = "Current hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString);
return;
}
if (input.equalsIgnoreCase("random")) {
ZoneManager.generateAndSetRandomHotzone();
outString = "New hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString);
return;
}
if (input.equalsIgnoreCase("reset")) {
ZoneManager.resetHotZones();
throwbackInfo(playerCharacter, "Available hotZones: " + ZoneManager.availableHotZones());
return;
}
return;
}
@Override
protected String _getHelpString() {
return "Use no arguments to see the current hotzone or \"random\" to change it randomly.";
}
@Override
protected String _getUsageString() {
return "'./hotzone [random]";
}
}
+2 -1
View File
@@ -337,7 +337,8 @@ public class InfoCmd extends AbstractDevCmd {
output += "Swimming : " + targetPC.isSwimming();
output += newline;
output += "isMoving : " + targetPC.isMoving();
output += newline;
output += "Zerg Multiplier : " + targetPC.ZergMultiplier;
break;
case NPC:
+3 -2
View File
@@ -16,6 +16,7 @@ import engine.objects.AbstractGameObject;
import engine.objects.Building;
import engine.objects.Mine;
import engine.objects.PlayerCharacter;
import engine.workthreads.HalfHourlyJobThread;
import engine.workthreads.HourlyJobThread;
/**
@@ -41,10 +42,10 @@ public class MineActiveCmd extends AbstractDevCmd {
String trigger = args[0];
switch (trigger) {
case "true":
HourlyJobThread.mineWindowOpen(mine);
HalfHourlyJobThread.mineWindowOpen(mine);
break;
case "false":
HourlyJobThread.mineWindowClose(mine);
HalfHourlyJobThread.mineWindowClose(mine);
break;
default:
this.sendUsage(pcSender);
@@ -9,6 +9,7 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.objects.*;
@@ -72,6 +73,10 @@ public class PrintStatsCmd extends AbstractDevCmd {
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
out += "Move Speed: " + tar.getSpeed() + newline;
out += "Health Regen: " + tar.getRegenModifier(Enum.ModType.HealthRecoverRate) + newline;
out += "Mana Regen: " + tar.getRegenModifier(Enum.ModType.ManaRecoverRate) + newline;
out += "Stamina Regen: " + tar.getRegenModifier(Enum.ModType.StaminaRecoverRate) + newline;
throwbackInfo(pc, out);
}
+2 -2
View File
@@ -46,7 +46,7 @@ public class SetLevelCmd extends AbstractDevCmd {
this.sendUsage(pc);
return;
}
if (level < 1 || level > 75) {
if (level < 1 || level > 80) {
this.sendHelp(pc);
return;
}
@@ -62,7 +62,7 @@ public class SetLevelCmd extends AbstractDevCmd {
@Override
protected String _getHelpString() {
return "Sets your character's level to 'amount'. 'amount' must be between 1-75";
return "Sets your character's level to 'amount'. 'amount' must be between 1-80";
}
@Override
+12 -2
View File
@@ -10,6 +10,8 @@ import java.util.ArrayList;
import java.util.concurrent.ThreadLocalRandom;
public class SimulateBootyCmd extends AbstractDevCmd {
public int simCount = 250;
public SimulateBootyCmd() {
super("bootysim");
}
@@ -25,7 +27,15 @@ public class SimulateBootyCmd extends AbstractDevCmd {
String output;
output = "Booty Simulation:" + newline;
try
{
simCount = Integer.parseInt(words[0]);
}catch(Exception e)
{
}
output = "Booty Simulation: Rolls:" + simCount + newline;
Mob mob = (Mob) target;
output += "Name: " + mob.getName() + newline;
@@ -51,7 +61,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
int failures = 0;
int goldAmount = 0;
for (int i = 0; i < 100; ++i) {
for (int i = 0; i < simCount; ++i) {
try {
mob.loadInventory();
+24 -1
View File
@@ -520,7 +520,30 @@ public enum BuildingManager {
if (building.getBlueprintUUID() == 0)
return false;
if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
if(building.getBlueprint().getBuildingGroup().equals(BuildingGroup.TOL)){
if(contract.getContractID() == 850) {
boolean hasRunemaster = false;
for (AbstractCharacter npc : building.getHirelings().keySet()) {
if (npc.getObjectType() != GameObjectType.NPC)
continue;
if(npc.contractUUID == 850)
hasRunemaster = true;
}
if(hasRunemaster)
return false;
}
}
int maxSlots = building.getBlueprint().getMaxSlots();
if(building.getBlueprint().getBuildingGroup() != null) {
maxSlots = building.getBlueprint().getSlotsForRank(building.getRank());
}
if (maxSlots == building.getHirelings().size())
return false;
String pirateName = NPCManager.getPirateName(contract.getMobbaseID());
+29 -9
View File
@@ -646,24 +646,25 @@ public enum CombatManager {
//Get hit chance
int chance;
//int chance;
float dif = atr - defense;
if (dif > 100)
chance = 94;
else if (dif < -100)
chance = 4;
else
chance = (int) ((0.45 * dif) + 49);
//if (dif > 100)
// chance = 94;
//else if (dif < -100)
// chance = 4;
//else
// chance = (int) ((0.45 * dif) + 49);
errorTrack = 5;
//calculate hit/miss
int roll = ThreadLocalRandom.current().nextInt(100);
DeferredPowerJob dpj = null;
if (roll < chance) {
if (LandHit((int)atr,(int)defense)) {
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) ac, target, true);
@@ -1054,6 +1055,10 @@ public enum CombatManager {
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
swingAnimation = 0;
if(source != null && source.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)source).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
DispatchMessage.sendToAllInRange(target, cmm);
}
@@ -1438,4 +1443,19 @@ public enum CombatManager {
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
}
public static boolean LandHit(int atr, int defense){
int roll = ThreadLocalRandom.current().nextInt(101);
float chance = (float)((atr-((atr+defense)*0.315))/((defense-((atr+defense)*0.315))+(atr-((atr+defense)*0.315))));
int connvertedChance = (int)(chance * 100);
if(connvertedChance < 5)
connvertedChance = 5;
if(connvertedChance > 95)
connvertedChance = 95;
return connvertedChance > roll;
}
}
+14 -3
View File
@@ -79,7 +79,6 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new AddGoldCmd());
DevCmdManager.registerDevCmd(new ZoneInfoCmd());
DevCmdManager.registerDevCmd(new DebugMeleeSyncCmd());
DevCmdManager.registerDevCmd(new HotzoneCmd());
DevCmdManager.registerDevCmd(new MineActiveCmd());
// Dev
DevCmdManager.registerDevCmd(new ApplyStatModCmd());
@@ -103,6 +102,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new SetAdminRuneCmd());
DevCmdManager.registerDevCmd(new SetInvulCmd());
DevCmdManager.registerDevCmd(new MakeItemCmd());
DevCmdManager.registerDevCmd(new GimmeCmd());
DevCmdManager.registerDevCmd(new EnchantCmd());
DevCmdManager.registerDevCmd(new SetSubRaceCmd());
// Admin
@@ -179,8 +179,19 @@ public enum DevCmdManager {
//kill any commands not available to everyone on production server
//only admin level can run dev commands on production
if (a.status.equals(Enum.AccountStatus.ADMIN) == false) {
boolean playerAllowed = false;
switch(adc.getMainCmdString()){
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "gimme":
playerAllowed = true;
if(!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
}
if (!playerAllowed && !a.status.equals(Enum.AccountStatus.ADMIN)) {
Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd);
return false;
}
+524 -99
View File
@@ -17,7 +17,9 @@ import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.concurrent.ThreadLocalRandom;
/**
@@ -34,6 +36,11 @@ public enum LootManager {
public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>();
public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>();
public static final ArrayList<Integer> vorg_ha_uuids = new ArrayList<>(Arrays.asList(27580, 27590, 188500, 188510, 188520, 188530, 188540, 188550, 189510));
public static final ArrayList<Integer> vorg_ma_uuids = new ArrayList<>(Arrays.asList(27570,188900,188910,188920,188930,188940,188950,189500));
public static final ArrayList<Integer> vorg_la_uuids = new ArrayList<>(Arrays.asList(27550,27560,189100,189110,189120,189130,189140,189150));
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
// Drop Rates
public static float NORMAL_DROP_RATE;
@@ -67,41 +74,79 @@ public enum LootManager {
}
public static void GenerateMobLoot(Mob mob) {
//determine if mob is in hotzone
boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
boolean inHotzone = false;
//iterate the booty sets
if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet) == true)
if(mob.mobBase == null || mob.getMobBaseID() == 253003){
int i = 0;
}
if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet))
RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone);
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet) == true)
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) {
RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone);
}else if(mob.bootySet != 0 && ItemBase.getItemBase(mob.bootySet) != null){
MobLoot specialDrop = null;
specialDrop = new MobLoot(mob,ItemBase.getItemBase(mob.bootySet),true);
if(specialDrop != null) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + specialDrop.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
mob.getCharItemManager().addItemToInventory(specialDrop);
mob.setResists(new Resists("Dropper"));
if(!Mob.discDroppers.contains(mob))
Mob.AddDiscDropper(mob);
}
}
//lastly, check mobs inventory for godly or disc runes to send a server announcement
for (Item it : mob.getInventory()) {
for (Item it : mob.getInventory()) {
ItemBase ib = it.getItemBase();
if(ib == null)
break;
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
ItemBase ib = it.getItemBase();
if (ib == null)
break;
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
}
}
private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone) {
boolean hotzoneWasRan = false;
float dropRate = 1.0f;
float dropRate;
if(!mob.getSafeZone()) {
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100000);
//Special Case Contract Drop
if(specialCaseRoll < 100){
SpecialCaseResourceDrop(mob,entries);
} else if(specialCaseRoll > 100 && specialCaseRoll < 500){
SpecialCaseContractDrop(mob,entries);
}else if(specialCaseRoll > 500 && specialCaseRoll < 900){
SpecialCaseRuneDrop(mob,entries);
} else if(specialCaseRoll > 900 && specialCaseRoll < 910){
int glassID = rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
if (toAddGlass != null)
mob.getCharItemManager().addItemToInventory(toAddGlass);
}
}
}
// Iterate all entries in this bootySet and process accordingly
for (BootySetEntry bse : entries) {
switch (bse.bootyType) {
case "GOLD":
@@ -109,8 +154,10 @@ public enum LootManager {
break;
case "LOOT":
if (mob.getSafeZone() == false)
dropRate = LootManager.NORMAL_DROP_RATE;
if (mob.getSafeZone())
return; // no loot to drop in safezones
dropRate = LootManager.NORMAL_DROP_RATE;
if (inHotzone == true)
dropRate = LootManager.HOTZONE_DROP_RATE;
@@ -135,6 +182,109 @@ public enum LootManager {
}
}
public static void SpecialCaseContractDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int ContractTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.CONTRACT)) {
ContractTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(ContractTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ContractTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int RuneTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
RuneTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(RuneTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void SpecialCaseResourceDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int ResourceTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RESOURCE)) {
ResourceTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(ResourceTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ResourceTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) {
if (mob == null || _genTables.containsKey(genTableID) == false)
@@ -156,11 +306,10 @@ public enum LootManager {
//gets the 1-320 roll for this mob
int itemTableRoll = 0;
int objectType = mob.getObjectType().ordinal();
if(mob.getObjectType().ordinal() == 52) { //52 = player character
itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{
itemTableRoll = TableRoll(mob.level, inHotzone);
itemTableRoll = TableRoll(mob.level);
}
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll);
if (tableRow == null)
@@ -172,13 +321,23 @@ public enum LootManager {
return null;
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
if(ThreadLocalRandom.current().nextInt(1,101) < 91)
return null; // cut down world drops rates of resources by 90%
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
}
if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RUNE)){
int randomRune = rollRandomItem(itemTableId);
if(randomRune != 0) {
itemUUID = randomRune;
}
} else if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.CONTRACT)){
int randomContract = rollRandomItem(itemTableId);
if(randomContract != 0) {
itemUUID = randomContract;
}
}
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
Enum.ItemType outType = outItem.getItemBase().getType();
if(selectedRow.pModTable != 0){
try {
@@ -196,6 +355,12 @@ public enum LootManager {
Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
}
}
if(outItem.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || outItem.getItemBase().getType().equals(Enum.ItemType.RUNE)){
if(ThreadLocalRandom.current().nextInt(1,101) < 66)
return null; // cut down world drops rates of resources by 65%
}
return outItem;
}
@@ -216,7 +381,7 @@ public enum LootManager {
if(mob.getObjectType().ordinal() == 52) {
prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{
prefixTableRoll = TableRoll(mob.level, inHotzone);
prefixTableRoll = TableRoll(mob.level);
}
ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll);
@@ -248,7 +413,7 @@ public enum LootManager {
if(mob.getObjectType().ordinal() == 52) {
suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{
suffixTableRoll = TableRoll(mob.level, inHotzone);
suffixTableRoll = TableRoll(mob.level);
}
ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll);
@@ -263,23 +428,36 @@ public enum LootManager {
return inItem;
}
public static int TableRoll(int mobLevel, Boolean inHotzone) {
public static int TableRoll(int mobLevel) {
if (mobLevel > 65)
mobLevel = 65;
int max = (int) (4.882 * mobLevel + 127.0);
if (max > 319)
max = 319;
int min = (int) (4.469 * mobLevel - 3.469);
if (min < 70)
min = 70;
if (inHotzone)
min += mobLevel;
int rank = (int)(mobLevel * 0.1f);
int min = 50;
int max = 100;
switch(rank){
case 1:
min = 200;
max = 250;
break;
case 2:
min = 210;
max = 275;
break;
case 3:
min = 220;
max = 300;
break;
case 4:
min = 230;
max = 320;
break;
case 5:
case 6:
case 7:
case 8:
min = 240;
max = 320;
break;
}
int roll = ThreadLocalRandom.current().nextInt(min, max + 1);
@@ -299,12 +477,7 @@ public enum LootManager {
int high = bse.highGold;
int low = bse.lowGold;
int gold = ThreadLocalRandom.current().nextInt(low, high + 1);
if (inHotzone == true)
gold = (int) (gold * HOTZONE_GOLD_RATE);
else
gold = (int) (gold * NORMAL_GOLD_RATE);
int gold = (int) (ThreadLocalRandom.current().nextInt(low, high + 1) * NORMAL_GOLD_RATE);
if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, gold);
@@ -315,45 +488,63 @@ public enum LootManager {
public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) {
try {
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
if (toAdd != null)
mob.getCharItemManager().addItemToInventory(toAdd);
} catch (Exception e) {
//TODO chase down loot generation error, affects roughly 2% of drops
int i = 0;
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
if(toAdd != null){
ItemBase ib = toAdd.getItemBase();
switch(ib.getType()){
case CONTRACT:
case RUNE:
case RESOURCE:
return;
}
toAdd.setIsID(true);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void GenerateEquipmentDrop(Mob mob) {
if (mob == null || mob.getSafeZone())
return; // no equipment to drop in safezones
if(mob.StrongholdGuardian || mob.StrongholdCommander || mob.StrongholdEpic)
return; // stronghold mobs don't drop equipment
//do equipment here
int dropCount = 0;
if (mob.getEquip() != null)
if (mob.getEquip() != null) {
boolean isVorg = false;
for (MobEquipment me : mob.getEquip().values()) {
if (me.getDropChance() == 0)
continue;
String name = me.getItemBase().getName().toLowerCase();
if (name.contains("vorgrim legionnaire's") || name.contains("vorgrim auxiliary's") ||name.contains("bellugh nuathal") || name.contains("crimson circle"))
isVorg = true;
if(isVorg && !mob.isDropper){
continue;
}
float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
float dropChance = me.getDropChance() * 100;
ItemBase itemBase = me.getItemBase();
if(isVorg) {
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
dropChance = 10;
itemBase = getRandomVorg(itemBase);
}
if (equipmentRoll > dropChance)
continue;
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
MobLoot ml = new MobLoot(mob, itemBase, false);
if (ml != null && dropCount < 1) {
ml.setIsID(true);
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
mob.getCharItemManager().addItemToInventory(ml);
dropCount = 1;
//break; // Exit on first successful roll.
}
ml.setIsID(true);
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
mob.getCharItemManager().addItemToInventory(ml);
}
}
}
public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) {
@@ -367,8 +558,11 @@ public enum LootManager {
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
if (lootItem != null)
if (lootItem != null) {
mob.getCharItemManager().addItemToInventory(lootItem);
if(lootItem.getItemBase().isDiscRune() && !Mob.discDroppers.contains(mob))
Mob.AddDiscDropper(mob);
}
}
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
@@ -392,12 +586,12 @@ public enum LootManager {
//check if player owns the gift he is trying to open
if (itemMan.doesCharOwnThisItem(gift.getObjectUUID()) == false)
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
return;
//roll 1-100 for the gen table selection
int genRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
int genRoll = ThreadLocalRandom.current().nextInt(94, 100) + 1;
GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE);
if(selectedRow == null)
@@ -413,45 +607,276 @@ public enum LootManager {
//create the item from the table, quantity is always 1
MobLoot winnings = new MobLoot(playerCharacter, ItemBase.getItemBase(selectedItem.cacheID), 1, false);
ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID);
if(ib.getUUID() == Warehouse.coalIB.getUUID()){
//no more coal, give gold instead
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > 10000000) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
itemMan.addGoldToInventory(250000,false);
itemMan.updateInventory();
}else {
MobLoot winnings = new MobLoot(playerCharacter, ib, 1, false);
if (winnings == null)
return;
if (winnings == null)
return;
//early exit if the inventory of the player will not old the item
//early exit if the inventory of the player will not hold the item
if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
//determine if the winning item needs a prefix
if (selectedRow.pModTable != 0) {
int prefixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
if (prefix != null)
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
}
//determine if the winning item needs a suffix
if (selectedRow.sModTable != 0) {
int suffixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
if (suffix != null)
winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
}
winnings.setIsID(true);
//remove gift from inventory
itemMan.consume(gift);
//add winnings to player inventory
Item playerWinnings = winnings.promoteToItem(playerCharacter);
itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory();
}
}
public static int rollRandomItem(int itemTable){
int returnedID = ItemTableEntry.getRandomItem(itemTable);
return returnedID;
}
public static ItemBase getRandomVorg(ItemBase itemBase){
int roll = 0;
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_ha_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_ha_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_ha_uuids.get(3));
case 5:
return ItemBase.getItemBase(vorg_ha_uuids.get(4));
case 6:
return ItemBase.getItemBase(vorg_ha_uuids.get(5));
case 7:
return ItemBase.getItemBase(vorg_ha_uuids.get(6));
case 8:
return ItemBase.getItemBase(vorg_ha_uuids.get(7));
default:
return ItemBase.getItemBase(vorg_ha_uuids.get(8));
}
}
//determine if the winning item needs a prefix
if(selectedRow.pModTable != 0){
int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
if(prefix != null)
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_ma_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_ma_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_ma_uuids.get(3));
case 5:
return ItemBase.getItemBase(vorg_ma_uuids.get(4));
case 6:
return ItemBase.getItemBase(vorg_ma_uuids.get(5));
case 7:
return ItemBase.getItemBase(vorg_ma_uuids.get(6));
default:
return ItemBase.getItemBase(vorg_ma_uuids.get(7));
}
}
//determine if the winning item needs a suffix
if(selectedRow.sModTable != 0){
int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
if (suffix != null)
winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
if(vorg_la_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_la_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_la_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_la_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_la_uuids.get(3));
case 5:
return ItemBase.getItemBase(vorg_la_uuids.get(4));
case 6:
return ItemBase.getItemBase(vorg_la_uuids.get(5));
case 7:
return ItemBase.getItemBase(vorg_la_uuids.get(6));
default:
return ItemBase.getItemBase(vorg_la_uuids.get(7));
}
}
winnings.setIsID(true);
//remove gift from inventory
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 10);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_cloth_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_cloth_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_cloth_uuids.get(3));
default:
return ItemBase.getItemBase(vorg_cloth_uuids.get(4));
}
}
itemMan.consume(gift);
return null;
}
//add winnings to player inventory
public static void DropPresent(Mob mob){
int random = 971049 + ThreadLocalRandom.current().nextInt(24);
if (random > 971071)
random = 971071;
Item playerWinnings = winnings.promoteToItem(playerCharacter);
itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory();
ItemBase present = ItemBase.getItemBase(random);
if (present != null) {
MobLoot toAdd = new MobLoot(mob, present, true);
if (toAdd != null)
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void GenerateStrongholdLoot(Mob mob, boolean commander, boolean epic) {
mob.getCharItemManager().clearInventory();
int multiplier = 1;
if (commander)
multiplier = 2;
if(epic)
multiplier = 10;
int high = 125000;
int low = 50000;
int gold = ThreadLocalRandom.current().nextInt(low, high + 1) * multiplier;
if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, gold);
mob.getCharItemManager().addItemToInventory(goldAmount);
}
//present drop chance for all
if (ThreadLocalRandom.current().nextInt(100) < 35)
DropPresent(mob);
//random contract drop chance for all
if (ThreadLocalRandom.current().nextInt(100) < 40) {
int contractTableID = 250;
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
if (contractTableID > 259)
contractTableID = 659;
int id = rollRandomItem(contractTableID);
ItemBase ib = ItemBase.getItemBase(id);
if (ib != null) {
MobLoot contract = new MobLoot(mob, ib, true);
if (contract != null)
mob.getCharItemManager().addItemToInventory(contract);
}
}
//special commander drop chances
if (commander)
GenerateCommanderLoot(mob,false);
//special epic drop chances
if (epic) {
GenerateCommanderLoot(mob, true);
GenerateCommanderLoot(mob,false);
}
}
public static void GenerateCommanderLoot(Mob mob, boolean epic){
//present chance
if (ThreadLocalRandom.current().nextInt(100) < 25)
DropPresent(mob);
//present chance
if (ThreadLocalRandom.current().nextInt(100) < 25)
DropPresent(mob);
//chance for glass
if (ThreadLocalRandom.current().nextInt(100) < 75) {
int glassID = rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot toAdd2 = new MobLoot(mob, glassItem, true);
if (toAdd2 != null)
mob.getCharItemManager().addItemToInventory(toAdd2);
}
}
//chance for disc
if (ThreadLocalRandom.current().nextInt(100) < 75) {
int discID = rollRandomItem(3202);
ItemBase discItem = ItemBase.getItemBase(discID);
if (discItem != null) {
MobLoot toAdd3 = new MobLoot(mob, discItem, true);
if (toAdd3 != null)
mob.getCharItemManager().addItemToInventory(toAdd3);
}
}
//chance for stat rune
if (ThreadLocalRandom.current().nextInt(100) < 75) {
int runeID = rollRandomItem(3201);
ItemBase runeItem = ItemBase.getItemBase(runeID);
if (runeItem != null) {
MobLoot toAdd4 = new MobLoot(mob, runeItem, true);
if (toAdd4 != null)
mob.getCharItemManager().addItemToInventory(toAdd4);
}
}
if(epic){
int contractTableID = 250;
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
if (contractTableID > 259)
contractTableID = 659;
int id = rollRandomItem(contractTableID);
ItemBase ib = ItemBase.getItemBase(id);
if (ib != null) {
MobLoot contract = new MobLoot(mob, ib, true);
if (contract != null)
mob.getCharItemManager().addItemToInventory(contract);
}
}
}
}
+12 -105
View File
@@ -24,7 +24,7 @@ public enum MaintenanceManager {
public static void setMaintDateTime(Building building, LocalDateTime maintDate) {
building.maintDateTime = maintDate;
building.maintDateTime = maintDate.withHour(1).withMinute(0).withSecond(0);
DbManager.BuildingQueries.updateMaintDate(building);
}
@@ -49,19 +49,15 @@ public enum MaintenanceManager {
if (chargeUpkeep(building) == false)
derankList.add(building);
else
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
}
// Reset maintenance dates for these buildings
for (Building building : maintList) {
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
}
// Derak or destroy buildings that did not
// have funds available.
for (Building building : derankList)
for (Building building : derankList) {
building.destroyOrDerank(null);
if(building.getRank() > 0)
setMaintDateTime(building, LocalDateTime.now().plusDays(1));
}
Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size());
}
@@ -98,6 +94,10 @@ public enum MaintenanceManager {
continue;
}
//only ToL pays maintenance
if(building.getBlueprint().getBuildingGroup() != null && !building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL))
continue;
// No maintenance on banestones omfg
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE))
@@ -186,49 +186,8 @@ public enum MaintenanceManager {
// If this is an R8 tree, validate that we can
// cover the resources required
if (building.getRank() == 8) {
hasResources = true;
if (warehouse == null)
hasResources = false;
else {
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (resourceValue < 5)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (resourceValue < 5)
hasResources = false;
}
}
// Validation completed but has failed. We can derank
// the target building and early exit
if ((hasFunds == false) ||
((building.getRank() == 8) && !hasResources)) {
// Add cash back to strongbox for lost rank if the building isn't being destroyed
// and it's not an R8 deranking
if ((building.getRank() > 1) && (building.getRank() < 8)) {
building.setStrongboxValue(building.getStrongboxValue() + building.getBlueprint().getRankCost(Math.min(building.getRank(), 7)));
}
if (hasFunds == false) {
return false; // Early exit for having failed to meet maintenance
}
@@ -253,58 +212,6 @@ public enum MaintenanceManager {
}
}
// Early exit as we're done if we're not an R8 tree
if (building.getRank() < 8)
return true;
// Now for the resources if it's an R8 tree
// Withdraw Stone
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
} else {
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
// Withdraw Lumber
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
} else {
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
// Withdraw Galvor
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
} else {
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
} else {
Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
}
return true;
}
+2 -2
View File
@@ -340,8 +340,8 @@ public enum NPCManager {
else
buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building);
if (buildingSlot == -1)
Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
//if (buildingSlot == -1)
//Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
+164 -37
View File
@@ -8,6 +8,7 @@
package engine.gameManager;
import com.sun.corba.se.spi.orbutil.fsm.ActionBase;
import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid;
@@ -27,6 +28,7 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.*;
import engine.objects.*;
import engine.powers.*;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.powers.poweractions.AbstractPowerAction;
import engine.powers.poweractions.TrackPowerAction;
import engine.server.MBServerStatics;
@@ -205,6 +207,41 @@ public enum PowersManager {
boolean CSRCast = false;
if(msg.getPowerUsedID() == 430628895) {
boolean failed = false;// group teleport
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
if (city == null) {
failed = true;
}else{
Bane bane = city.getBane();
if (bane == null) {
failed = true;
}else{
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
failed = true;
}
}
}
if(failed){
//check to see if we are at an active mine
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
if(zone != null){
Mine mine = null;
for(Building building : zone.zoneBuildingSet){
if(building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)){
mine = Mine.getMineFromTower(building.getObjectUUID());
}
}
if(mine != null){
failed = !mine.isActive;
}
}
}
if(failed)
return false;
}
if (MBServerStatics.POWERS_DEBUG) {
ChatManager.chatSayInfo(
@@ -241,6 +278,7 @@ public enum PowersManager {
// get power
PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID());
if (pb == null) {
ChatManager.chatSayInfo(playerCharacter,
"This power is not implemented yet.");
@@ -252,6 +290,35 @@ public enum PowersManager {
// return false;
}
//check for movement buffs while flying
if(playerCharacter.isFlying()) {
switch(pb.token){
case 429005674:
case 429505739:
case 431054700:
case 428005600:
case 431610080:
case 427935608:
case 427857146:
case 427988218:
case 431854842:
case 421074170:
case 429611355:
case 428955899:
case 1794395699:
case 429428796:
case 1514898036:
ChatManager.chatSystemInfo(playerCharacter, "You Cannot Fly While Having A MovementBuff");
//resync stamina
playerCharacter.setStamina(playerCharacter.getStamina(), playerCharacter);
// Update all surrounding clients.
TargetedActionMsg cmm = new TargetedActionMsg(playerCharacter);
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, cmm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
return true;
}
}
if (playerCharacter.getLastPower() != null)
return true;
@@ -279,6 +346,12 @@ public enum PowersManager {
msg.setNumTrains(trains);
}
switch(pb.token){
case 429420458: // BH eyes
msg.setNumTrains(msg.getNumTrains() * 2);
break;
}
// can't go over total trains by player
if (playerCharacter.getPowers() != null && playerCharacter.getPowers().containsKey(msg.getPowerUsedID())) {
CharacterPower cp = playerCharacter.getPowers().get(msg.getPowerUsedID());
@@ -370,15 +443,20 @@ public enum PowersManager {
float range = pb.getRange();
// verify target is in range
if(pb.token != 429396028) {
if (verifyInvalidRange(playerCharacter, target, range))
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
return true;
// verify target is valid type
if (!validateTarget(target, playerCharacter, pb))
return true;
}else{
pb.isSpell = false;
}
if (verifyInvalidRange(playerCharacter, target, range))
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
return true;
// verify target is valid type
if (!validateTarget(target, playerCharacter, pb))
return true;
if (AbstractWorldObject.IsAbstractCharacter(target))
@@ -487,7 +565,6 @@ public enum PowersManager {
// Validity checks passed, move on to casting spell
//get caster's live counter
int casterLiveCounter = playerCharacter.getLiveCounter();
// run recycle job for when cast is available again, don't bother adding the timer for CSRs
if (time > 0) {
FinishRecycleTimeJob frtj = new FinishRecycleTimeJob(playerCharacter, msg);
@@ -522,7 +599,9 @@ public enum PowersManager {
}
// update cast (use skill) fail condition
playerCharacter.cancelOnCast();
if(pb.token != 429396028) {
playerCharacter.cancelOnCast();
}
// update castSpell (use spell) fail condition if spell
if (pb.isSpell())
@@ -541,7 +620,6 @@ public enum PowersManager {
playerCharacter.setLastMovementState(playerCharacter.getMovementState());
// run timer job to end cast
if (time < 1) // run immediately
finishUsePower(copyMsg, playerCharacter, casterLiveCounter, targetLiveCounter);
@@ -706,6 +784,11 @@ public enum PowersManager {
if (playerCharacter == null || msg == null)
return;
if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
//msg.setPowerUsedID(407015607);
applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
}
if (playerCharacter.isCasting()) {
playerCharacter.update();
playerCharacter.updateStamRegen(-100);
@@ -809,15 +892,16 @@ public enum PowersManager {
}
float range = pb.getRange() + speedRange;
if(pb.token != 429396028) {
if (verifyInvalidRange(playerCharacter, mainTarget, range)) {
if (verifyInvalidRange(playerCharacter, mainTarget, range)) {
sendPowerMsg(playerCharacter, 8, msg);
return;
sendPowerMsg(playerCharacter, 8, msg);
return;
}
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
}
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
}
@@ -1233,7 +1317,7 @@ public enum PowersManager {
PlayerCharacter target = SessionManager
.getPlayerCharacterByLowerCaseName(msg.getTargetName());
if (target == null || target.equals(pc) || target.isCombat()) {
if (target == null || target.equals(pc)) {
if (target == null) // Player not found. Send not found message
ChatManager.chatInfoError(pc,
@@ -1337,6 +1421,16 @@ public enum PowersManager {
else
duration = 45000; // Belgosh Summons, 45 seconds
boolean enemiesNear = false;
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)){
PlayerCharacter playerCharacter = (PlayerCharacter)awo;
if(!playerCharacter.guild.getNation().equals(pc.guild.getNation())){
enemiesNear = true;
}
}
if(enemiesNear && !pc.isInSafeZone())
duration += 60000;
// Teleport to summoners location
FinishSummonsJob fsj = new FinishSummonsJob(source, pc);
@@ -1462,8 +1556,17 @@ public enum PowersManager {
}
// create list of characters
HashSet<AbstractCharacter> trackChars = RangeBasedAwo.getTrackList(
allTargets, playerCharacter, maxTargets);
HashSet<AbstractCharacter> trackChars;
switch(msg.getPowerToken()){
case 431511776:
case 429578587:
case 429503360:
trackChars = getTrackList(playerCharacter);
break;
default:
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
break;
}
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
@@ -1476,6 +1579,30 @@ public enum PowersManager {
}
public static HashSet<AbstractCharacter> getTrackList(PlayerCharacter tracker){
HashSet<AbstractCharacter> list = new HashSet<AbstractCharacter>();
HashSet<AbstractWorldObject> shortList = WorldGrid.getObjectsInRangePartial(tracker.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> fullList = WorldGrid.getObjectsInRangePartial(tracker.loc,1408, MBServerStatics.MASK_PLAYER);
ArrayList<Guild> guildsPresent = new ArrayList<>();
for(AbstractWorldObject awo : shortList){
PlayerCharacter pc = (PlayerCharacter)awo;
if(!guildsPresent.contains(pc.guild.getNation())){
guildsPresent.add(pc.guild.getNation());
}
}
for(AbstractWorldObject awo : fullList){
if(awo.equals(tracker))
continue;
PlayerCharacter pc = (PlayerCharacter)awo;
if(!pc.isAlive())
continue;
if(guildsPresent.contains(pc.guild.getNation()))
list.add(pc);
}
return list;
}
private static void sendRecyclePower(int token, ClientConnection origin) {
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(token);
@@ -2241,28 +2368,26 @@ public enum PowersManager {
defense = 0f;
// Get hit chance
if (pc.getDebug(16)) {
String smsg = "ATR: " + atr + ", Defense: " + defense;
ChatManager.chatSystemInfo(pc, smsg);
}
//if (pc.getDebug(16)) {
// String smsg = "ATR: " + atr + ", Defense: " + defense;
// ChatManager.chatSystemInfo(pc, smsg);
//}
int chance;
//int chance;
if (atr > defense || defense == 0)
chance = 94;
else {
float dif = atr / defense;
if (dif <= 0.8f)
chance = 4;
else
chance = ((int) (450 * (dif - 0.8f)) + 4);
}
//if (atr > defense || defense == 0)
// chance = 94;
//else {
// float dif = atr / defense;
// if (dif <= 0.8f)
// chance = 4;
// else
// chance = ((int) (450 * (dif - 0.8f)) + 4);
//}
// calculate hit/miss
int roll = ThreadLocalRandom.current().nextInt(100);
boolean disable = true;
if (roll < chance) {
if (CombatManager.LandHit((int)atr,(int)defense)) {
// Hit, check if dodge kicked in
if (awo instanceof AbstractCharacter) {
AbstractCharacter tarAc = (AbstractCharacter) awo;
@@ -2562,7 +2687,9 @@ public enum PowersManager {
}
public static void cancelOnStun(AbstractCharacter ac) {
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter.GroundPlayer((PlayerCharacter)ac);
}
}
private static PowersBase getLastPower(AbstractCharacter ac) {
+11 -6
View File
@@ -10,10 +10,7 @@ package engine.gameManager;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.objects.AbstractGameObject;
import engine.objects.City;
import engine.objects.PlayerCharacter;
import engine.objects.Runegate;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
@@ -33,7 +30,7 @@ public enum SimulationManager {
SERVERHEARTBEAT;
private static final long CITY_PULSE = 2000;
private static final long RUNEGATE_PULSE = 3000;
private static final long RUNEGATE_PULSE = 1000;
private static final long UPDATE_PULSE = 1000;
private static final long FlIGHT_PULSE = 100;
public static Duration executionTime = Duration.ofNanos(1);
@@ -203,8 +200,12 @@ public enum SimulationManager {
city = (City) cityObject;
city.onEnter();
}
for(Mine mine : Mine.getMines()){
if(mine != null && mine.isActive)
mine.onEnter();
}
_cityPulseTime = System.currentTimeMillis() + CITY_PULSE;
}
/*
@@ -214,6 +215,10 @@ public enum SimulationManager {
private void pulseRunegates() {
for (Runegate runegate : Runegate._runegates.values()) {
for(Portal portal : runegate._portals)
if(!portal.isActive())
portal.activate(false);
runegate.collidePortals();
}
@@ -0,0 +1,347 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ThreadLocalRandom;
public class StrongholdManager {
public static void processStrongholds() {
ArrayList<Mine> mines = Mine.getMines();
//process strongholds selecting 3 randomly to become active
int count = 0;
while (count < 3) {
int random = ThreadLocalRandom.current().nextInt(1, mines.size()) - 1;
Mine mine = mines.get(random);
if (mine != null) {
if (!mine.isActive && !mine.isStronghold) {
StartStronghold(mine);
count++;
}
}
}
}
public static void StartStronghold(Mine mine){
//remove buildings
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if(tower == null)
return;
mine.isStronghold = true;
mine.strongholdMobs = new ArrayList<>();
mine.oldBuildings = new HashMap<>();
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
for(Building building : mineZone.zoneBuildingSet){
mine.oldBuildings.put(building.getObjectUUID(),building.meshUUID);
building.setMeshUUID(407650);
building.setMeshScale(new Vector3f(0,0,0));
InterestManager.setObjectDirty(building);
WorldGrid.updateObject(building);
}
//update tower to become stronghold mesh
tower.setMeshUUID(getStrongholdMeshID(mine.getParentZone()));
tower.setMeshScale(new Vector3f(1,1,1));
InterestManager.setObjectDirty(tower);
WorldGrid.updateObject(tower);
//create elite mobs
for(int i = 0; i < mine.capSize * 2; i++){
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(tower.loc,30);
MobBase guardBase = MobBase.getMobBase(getStrongholdGuardianID(tower.meshUUID));
Mob guard = Mob.createStrongholdMob(guardBase.getLoadID(), loc, Guild.getErrantGuild(),true,mineZone,null,0, guardBase.getFirstName(),65);
if(guard != null){
guard.parentZone = mine.getParentZone();
guard.bindLoc = loc;
guard.setLoc(loc);
guard.StrongholdGuardian = true;
guard.equipmentSetID = getStrongholdMobEquipSetID(guard);
guard.runAfterLoad();
guard.setLevel((short)65);
guard.setResists(new Resists("Elite"));
guard.spawnTime = 1000000000;
guard.BehaviourType = Enum.MobBehaviourType.Aggro;
mine.strongholdMobs.add(guard);
LootManager.GenerateStrongholdLoot(guard,false,false);
guard.healthMax = 12500;
guard.setHealth(guard.healthMax);
guard.maxDamageHandOne = 1550;
guard.minDamageHandOne = 750;
guard.atrHandOne = 1800;
guard.defenseRating = 2200;
guard.setFirstName("Elite Guardian");
InterestManager.setObjectDirty(guard);
WorldGrid.addObject(guard,loc.x,loc.z);
WorldGrid.updateObject(guard);
guard.stronghold = mine;
guard.mobPowers.clear();
guard.mobPowers.put(429399948,20); // find weakness
}
}
//create stronghold commander
Vector3fImmutable loc = tower.loc;
MobBase commanderBase = MobBase.getMobBase(getStrongholdCommanderID(tower.meshUUID));
Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc,Guild.getErrantGuild(),true,mineZone,null,0, commanderBase.getFirstName(),75);
if(commander != null){
commander.parentZone = mine.getParentZone();
commander.bindLoc = loc;
commander.setLoc(loc);
commander.StrongholdCommander = true;
commander.equipmentSetID = getStrongholdMobEquipSetID(commander);
commander.runAfterLoad();
commander.setLevel((short)75);
commander.setResists(new Resists("Elite"));
commander.spawnTime = 1000000000;
commander.BehaviourType = Enum.MobBehaviourType.Aggro;
commander.mobPowers.clear();
commander.mobPowers.put(429032838, 40); // gravechill
commander.mobPowers.put(429757701,20); // magebolt
commander.mobPowers.put(429121388,20); // blight
commander.mobPowers.put(431566891,20); // lightning bolt
commander.mobPowers.put(428716075,20); // fire bolt
commander.mobPowers.put(429010987,20); // ice bolt
mine.strongholdMobs.add(commander);
LootManager.GenerateStrongholdLoot(commander,true, false);
commander.healthMax = 50000;
commander.setHealth(commander.healthMax);
commander.maxDamageHandOne = 3500;
commander.minDamageHandOne = 1500;
commander.atrHandOne = 3500;
commander.defenseRating = 3500;
commander.setFirstName("Guardian Commander");
InterestManager.setObjectDirty(commander);
WorldGrid.addObject(commander,loc.x,loc.z);
WorldGrid.updateObject(commander);
commander.stronghold = mine;
}
mine.isActive = true;
tower.setProtectionState(Enum.ProtectionState.PROTECTED);
tower.getBounds().setRegions(tower);
InterestManager.setObjectDirty(tower);
WorldGrid.updateObject(tower);
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Begun!");
Logger.info(mine.getZoneName() + "'s Stronghold Has Begun!");
}
public static void EndStronghold(Mine mine){
//restore the buildings
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if(tower == null)
return;
mine.isStronghold = false;
//get rid of the mobs
for(Mob mob : mine.strongholdMobs) {
mob.despawn();
mob.removeFromCache();
DbManager.MobQueries.DELETE_MOB(mob);
}
//restore the buildings
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
for(Building building : mineZone.zoneBuildingSet){
if(mine.oldBuildings.containsKey(building.getObjectUUID())) {
building.setMeshUUID(mine.oldBuildings.get(building.getObjectUUID()));
building.setMeshScale(new Vector3f(1, 1, 1));
InterestManager.setObjectDirty(building);
WorldGrid.updateObject(building);
}
}
//update tower to become Mine Tower again
tower.setMeshUUID(1500100);
mine.isActive = false;
tower.setProtectionState(Enum.ProtectionState.NPC);
tower.getBounds().setRegions(tower);
InterestManager.setObjectDirty(tower);
WorldGrid.updateObject(tower);
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Concluded!");
Logger.info(mine.getZoneName() + "'s Stronghold Has Concluded!");
}
public static int getStrongholdMeshID(Zone parent){
while(!parent.isMacroZone()){
parent = parent.getParent();
if(parent.getName().equalsIgnoreCase("seafloor")){
return 0;
}
}
switch(parent.getObjectUUID()){
case 197:
case 234:
case 178:
case 122:
return 814000; //Frost Giant Hall (ICE)
case 968:
case 951:
case 313:
case 331:
return 5001500; // Lich Queens Keep (UNDEAD)
case 785:
case 761:
case 717:
case 737:
return 1306600; // Temple of the Dragon (DESERT)
case 353:
case 371:
case 388:
case 532:
return 564600; // Undead Lord's Keep (SWAMP)
case 550:
case 508:
case 475:
case 418:
return 1326600; // elven hall
case 437:
case 491:
case 590:
case 569:
return 602400;
case 824:
case 842:
case 632:
return 1600000; // chaos temple
}
return 456100; // small stockade
}
public static int getStrongholdGuardianID(int ID){
switch(ID){
case 814000:
return 253004; // Mountain Giant Raider Axe
case 5001500:
return 253008; // Vampire Spear Warrior
case 1306600:
return 253007; // Desert Orc Warrior
case 564600:
return 253010; // Kolthoss Warrior
case 1326600:
return 253005; //elven warrior
case 602400:
return 253009; // templar missionary
case 1600000:
return 253006; // scourger
}
return 13434; // human sword and board warrior
}
public static int getStrongholdEpicID(int ID){
switch(ID){
case 814000:
return 253023; // Mountain Giant Raider Axe
case 5001500:
return 253022; // Vampire Spear Warrior
case 1306600:
return 253021; // Desert Orc Warrior
case 564600:
return 253018; // Kolthoss Warrior
case 1326600:
return 253019; //elven warrior
case 602400:
return 253024; // templar missionary
case 1600000:
return 253020; // scourger
}
return 13434; // human sword and board warrior
}
public static int getStrongholdCommanderID(int ID){
switch(ID){
case 814000:
return 253017;
case 5001500:
return 253012;
case 1306600:
return 253016; // Desert Orc Xbow
case 564600:
return 253011; // xbow kolthoss
case 1326600:
return 253013; //elven bow warrior
case 602400:
return 253015; // dune giant with xbow
case 1600000:
return 253014; // barbator
}
return 13433;
}
public static int getStrongholdMobEquipSetID(Mob mob) {
if(mob.StrongholdGuardian){
return 6327;
}else{
return 10790;
}
}
public static void CheckToEndStronghold(Mine mine) {
boolean stillAlive = false;
for (Mob mob : mine.strongholdMobs)
if (mob.isAlive())
stillAlive = true;
if (!stillAlive) {
// Epic encounter
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if (tower == null)
return;
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
Vector3fImmutable loc = tower.loc;
MobBase commanderBase = MobBase.getMobBase(getStrongholdEpicID(tower.meshUUID));
Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc, Guild.getErrantGuild(), true, mineZone, null, 0, commanderBase.getFirstName(), 75);
if (commander != null) {
commander.parentZone = mine.getParentZone();
commander.bindLoc = loc;
commander.setLoc(loc);
commander.StrongholdEpic = true;
commander.equipmentSetID = getStrongholdMobEquipSetID(commander);
commander.runAfterLoad();
commander.setLevel((short) 85);
commander.setResists(new Resists("Elite"));
commander.spawnTime = 1000000000;
commander.BehaviourType = Enum.MobBehaviourType.Aggro;
commander.mobPowers.clear();
commander.mobPowers.put(429032838, 40); // gravechill
commander.mobPowers.put(429757701,40); // magebolt
commander.mobPowers.put(429121388,40); // blight
commander.mobPowers.put(431566891,40); // lightning bolt
commander.mobPowers.put(428716075,40); // fire bolt
commander.mobPowers.put(429010987,40); // ice bolt
mine.strongholdMobs.add(commander);
LootManager.GenerateStrongholdLoot(commander, true, true);
commander.healthMax = 250000;
commander.setHealth(commander.healthMax);
commander.maxDamageHandOne = 5000;
commander.minDamageHandOne = 2500;
commander.atrHandOne = 5000;
commander.defenseRating = 3500;
commander.setFirstName("Defender of " + mine.getParentZone().getParent().getName());
InterestManager.setObjectDirty(commander);
WorldGrid.addObject(commander,loc.x,loc.z);
WorldGrid.updateObject(commander);
commander.stronghold = mine;
}
}
}
}
+92
View File
@@ -0,0 +1,92 @@
package engine.gameManager;
import engine.objects.Guild;
public class ZergManager {
public static float getCurrentMultiplier(int count, int maxCount){
switch(maxCount) {
case 3:
return getMultiplier3Man(count);
case 5:
return getMultiplier5Man(count);
case 10:
return getMultiplier10Man(count);
default:
return getMultiplier20Man(count);
}
}
public static float getMultiplier3Man(int count) {
if(count < 4)
return 1.0f;
if(count > 6)
return 0.0f;
switch(count){
case 4:
return 0.75f;
case 5:
return 0.60f;
case 6:
return 0.37f;
}
return 1.0f;
}
public static float getMultiplier5Man(int count) {
if(count < 6)
return 1.0f;
if(count > 10)
return 0.0f;
switch(count){
case 6:
return 0.75f;
case 7:
return 0.67f;
case 8:
return 0.56f;
case 9:
return 0.43f;
case 10:
return 0.25f;
}
return 1.0f;
}
public static float getMultiplier10Man(int count) {
if(count < 11)
return 1.0f;
if(count > 20)
return 0.0f;
switch(count){
case 11:
return 0.75f;
case 12:
return 0.71f;
case 13:
return 0.67f;
case 14:
return 0.62f;
case 15:
return 0.56f;
case 16:
return 0.50f;
case 17:
return 0.43f;
case 18:
return 0.35f;
case 19:
return 0.25f;
case 20:
return 0.14f;
}
return 1.0f;
}
public static float getMultiplier20Man(int count) {
return getMultiplier10Man(count * 2);
}
}
-73
View File
@@ -19,14 +19,12 @@ import engine.objects.Building;
import engine.objects.City;
import engine.objects.Zone;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.time.Instant;
import java.time.LocalDateTime;
import java.time.ZoneId;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
/*
* Class contains methods and structures which
@@ -109,20 +107,6 @@ public enum ZoneManager {
}
// Returns the number of available hotZones
// remaining in this cycle (1am)
public static int availableHotZones() {
int count = 0;
for (Zone zone : ZoneManager.macroZones)
if (ZoneManager.validHotZone(zone))
count = count + 1;
return count;
}
// Resets the availability of hotZones
// for this cycle
@@ -217,63 +201,6 @@ public enum ZoneManager {
ZoneManager.playerCityZones.add(zone);
}
public static final void generateAndSetRandomHotzone() {
Zone hotZone;
ArrayList<Integer> zoneArray = new ArrayList<>();
if (ZoneManager.macroZones.isEmpty())
return;
// Reset hotZone availability if none are left.
if (ZoneManager.availableHotZones() == 0)
ZoneManager.resetHotZones();
for (Zone zone : ZoneManager.macroZones)
if (validHotZone(zone))
zoneArray.add(zone.getObjectUUID());
int entryIndex = ThreadLocalRandom.current().nextInt(zoneArray.size());
hotZone = ZoneManager.getZoneByUUID(zoneArray.get(entryIndex));
if (hotZone == null) {
Logger.error("Hotzone is null");
return;
}
ZoneManager.setHotZone(hotZone);
}
public static final boolean validHotZone(Zone zone) {
if (zone.getSafeZone() == (byte) 1)
return false; // no safe zone hotzones// if (this.hotzone == null)
if (zone.getNodes().isEmpty())
return false;
if (zone.equals(ZoneManager.seaFloor))
return false;
//no duplicate hotZones
if (zone.hasBeenHotzone == true)
return false;
// Enforce min level
if (zone.minLvl < Integer.parseInt(ConfigManager.MB_HOTZONE_MIN_LEVEL.getValue()))
return false;
if (ZoneManager.hotZone != null)
return ZoneManager.hotZone.getObjectUUID() != zone.getObjectUUID();
return true;
}
// Converts world coordinates to coordinates local to a given zone.
public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector,
+5 -5
View File
@@ -47,13 +47,13 @@ public class FinishSummonsJob extends AbstractScheduleJob {
return;
// cannot summon a player in combat
if (this.target.isCombat()) {
//if (this.target.isCombat()) {
ErrorPopupMsg.sendErrorMsg(this.source, "Cannot summon player in combat.");
// ErrorPopupMsg.sendErrorMsg(this.source, "Cannot summon player in combat.");
PowersManager.finishRecycleTime(428523680, this.source, false);
return;
}
// PowersManager.finishRecycleTime(428523680, this.source, false);
// return;
//}
if (this.target.getBonuses() != null && this.target.getBonuses().getBool(ModType.BlockedPowerType, SourceType.SUMMON)) {
ErrorPopupMsg.sendErrorMsg(this.target, "You have been blocked from receiving summons!");
+19 -5
View File
@@ -9,10 +9,12 @@
package engine.loot;
import engine.gameManager.LootManager;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.List;
import java.util.concurrent.ThreadLocalRandom;
public class ItemTableEntry {
public int minRoll;
@@ -35,11 +37,23 @@ public class ItemTableEntry {
List<ItemTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._itemTables.get(itemTable);
for (ItemTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
itemTableEntry = iteration;
if(itemTableEntryList != null) {
for (ItemTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
itemTableEntry = iteration;
}
return itemTableEntry;
}
public static Integer getRandomItem(int itemTable) {
int id = 0;
List<ItemTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._itemTables.get(itemTable);
if(itemTableEntryList != null && itemTableEntryList.size() > 1){
id = itemTableEntryList.get(ThreadLocalRandom.current().nextInt(0,itemTableEntryList.size() - 1)).cacheID;
}
return id;
}
}
+5 -5
View File
@@ -33,11 +33,11 @@ public class ModTableEntry {
List<ModTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._modTables.get(modTablwe);
for (ModTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
modTableEntry = iteration;
if(itemTableEntryList != null) {
for (ModTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
modTableEntry = iteration;
}
return modTableEntry;
}
}
+52 -34
View File
@@ -82,6 +82,16 @@ public class MobAI {
mob.updateLocation();
if(mob.StrongholdGuardian || mob.StrongholdEpic){
// attempt to ground all players in attack range
for(int i : mob.playerAgroMap.keySet()){
PlayerCharacter tar = PlayerCharacter.getFromCache(i);
if(tar != null && tar.loc.distanceSquared(mob.loc) < 80){
PowersManager.applyPower(mob,tar,tar.loc, 111111,40,false);
}
}
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
}
@@ -400,7 +410,7 @@ public class MobAI {
PerformActionMsg msg;
if (!mobPower.isHarmful() || mobPower.targetSelf) {
if (!mob.StrongholdCommander && !mob.StrongholdEpic && (!mobPower.isHarmful() || mobPower.targetSelf)) {
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
} else {
@@ -625,9 +635,6 @@ public class MobAI {
//check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal())
CheckToSendMobHome(mob);
return;
}
@@ -646,7 +653,7 @@ public class MobAI {
return;
}
if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal())
if(mob.isPet() == false && mob.isPlayerGuard == false)
CheckToSendMobHome(mob);
if (mob.getCombatTarget() != null) {
@@ -857,16 +864,14 @@ public class MobAI {
return;
}
//No items in inventory.
} else if (aiAgent.isHasLoot()) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
return;
}
//Mob never had Loot.
} else {
//Mob's Loot has been looted.
if (aiAgent.isHasLoot()) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
return;
}
//Mob never had Loot.
} else {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
@@ -874,9 +879,15 @@ public class MobAI {
}
}
}
} else if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000))) {
if (Zone.respawnQue.contains(aiAgent) == false) {
if(Mob.discDroppers.contains(aiAgent))
return;
if(aiAgent.StrongholdGuardian || aiAgent.StrongholdEpic || aiAgent.StrongholdCommander)
return;
if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) {
if (!Zone.respawnQue.contains(aiAgent)) {
Zone.respawnQue.add(aiAgent);
}
}
@@ -912,6 +923,12 @@ public class MobAI {
private static void CheckToSendMobHome(Mob mob) {
try {
if(mob.BehaviourType.equals(Enum.MobBehaviourType.Pet1)){
if(mob.loc.distanceSquared(mob.getOwner().loc) > 60 * 60)
mob.teleport(mob.getOwner().loc);
return;
}
if (mob.BehaviourType.isAgressive) {
if (mob.isPlayerGuard()) {
@@ -922,9 +939,6 @@ public class MobAI {
}
}
if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f))
return;
if (mob.isPlayerGuard() && !mob.despawned) {
City current = ZoneManager.getCityAtLocation(mob.getLoc());
@@ -945,7 +959,7 @@ public class MobAI {
}
}
}
} else if (MovementUtilities.inRangeOfBindLocation(mob) == false) {
} else if (!MovementUtilities.inRangeOfBindLocation(mob)) {
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40);
@@ -953,6 +967,7 @@ public class MobAI {
for (Entry playerEntry : mob.playerAgroMap.entrySet())
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
mob.setCombatTarget(null);
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
@@ -1006,7 +1021,7 @@ public class MobAI {
//dont scan self.
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) == true)
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) || (mob.agentType.equals(Enum.AIAgentType.PET)))
continue;
Mob aggroMob = (Mob) awoMob;
@@ -1351,21 +1366,24 @@ public class MobAI {
return null;
}
public static void RecoverHealth(Mob mob){
public static void RecoverHealth(Mob mob) {
//recover health
if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false)
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000)
if (mob.getHealth() < mob.getHealthMax()) {
float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None)) * 0.01f);
mob.setHealth(mob.getHealth() + recoveredHealth);
try {
if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false)
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.getHealth() > mob.getHealthMax())
mob.setHealth(mob.getHealthMax());
}
if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000)
if (mob.getHealth() < mob.getHealthMax()) {
float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None)) * 0.01f);
mob.setHealth(mob.getHealth() + recoveredHealth);
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.getHealth() > mob.getHealthMax())
mob.setHealth(mob.getHealthMax());
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
}
}
}
@@ -139,37 +139,22 @@ public class CombatUtilities {
}
public static boolean triggerDefense(Mob agent, AbstractWorldObject target) {
int defenseScore = 0;
int attackScore = agent.getAtrHandOne();
int defense = 0;
int atr = agent.getAtrHandOne();
switch (target.getObjectType()) {
case PlayerCharacter:
defenseScore = ((AbstractCharacter) target).getDefenseRating();
defense = ((AbstractCharacter) target).getDefenseRating();
break;
case Mob:
Mob mob = (Mob) target;
if (mob.isSiege())
defenseScore = attackScore;
defense = atr;
break;
case Building:
return false;
}
int hitChance;
if (attackScore > defenseScore || defenseScore == 0)
hitChance = 94;
else if (attackScore == defenseScore && target.getObjectType() == GameObjectType.Mob)
hitChance = 10;
else {
float dif = attackScore / defenseScore;
if (dif <= 0.8f)
hitChance = 4;
else
hitChance = ((int) (450 * (dif - 0.8f)) + 4);
if (target.getObjectType() == GameObjectType.Building)
hitChance = 100;
}
return ThreadLocalRandom.current().nextInt(100) > hitChance;
return CombatManager.LandHit(atr,defense);
}
public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) {
+121 -92
View File
@@ -560,12 +560,30 @@ public class ClientMessagePump implements NetMsgHandler {
if (!itemManager.inventoryContains(i))
return;
if (i.isCanDestroy())
if (itemManager.delete(i) == true) {
//cannot delete gold
if(i.getItemBaseID() == 7)
return;
if (i.isCanDestroy()) {
int goldValue = i.getBaseValue();
if (i.getItemBase().isRune())
goldValue = 500000;
if (i.getItemBaseID() == 980066)
goldValue = 0;
if(itemManager.getGoldInventory().getNumOfItems() + goldValue > 10000000)
return;
if (itemManager.delete(i)) {
if (goldValue > 0)
itemManager.addGoldToInventory(goldValue, false);
itemManager.updateInventory();
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
}
}
private static void ackBankWindowOpened(AckBankWindowOpenedMsg msg, ClientConnection origin) {
@@ -654,6 +672,8 @@ public class ClientMessagePump implements NetMsgHandler {
JobScheduler.getInstance().scheduleJob(new RefreshGroupJob(sourcePlayer), MBServerStatics.LOAD_OBJECT_DELAY);
}
private static void lootWindowRequest(LootWindowRequestMsg msg, ClientConnection origin) throws MsgSendException {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
@@ -1243,6 +1263,8 @@ public class ClientMessagePump implements NetMsgHandler {
cost = sell.getBaseValue();
if(sell.getItemBaseID() == 980066)
cost = 0;
//apply damaged value reduction
float durabilityCurrent = sell.getDurabilityCurrent();
@@ -1347,6 +1369,8 @@ public class ClientMessagePump implements NetMsgHandler {
return;
// test within talking range
if(npc.isInSafeZone())
npc.sellPercent = 0;
if (sourcePlayer.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 14);
@@ -1358,219 +1382,192 @@ public class ClientMessagePump implements NetMsgHandler {
}
private static void buyFromNPC(BuyFromNPCMsg msg, ClientConnection origin) {
PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin);
if (sourcePlayer == null)
return;
if (origin.buyLock.tryLock()) {
try {
CharacterItemManager itemMan = sourcePlayer.getCharItemManager();
if (itemMan == null)
if (itemMan == null) {
return;
}
NPC npc = NPC.getFromCache(msg.getNPCID());
if (npc == null)
if (npc == null) {
return;
}
Item gold = itemMan.getGoldInventory();
if (gold == null)
if (gold == null) {
return;
}
Item buy = null;
if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) {
ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory();
if (sellInventory == null)
if(npc.contract.getObjectUUID() == 890){ // default steward
sellInventory = npc.getSellInventorySteward();
}
if(npc.contract.getObjectUUID() == 889){ // default builder
sellInventory = npc.getSellInventoryBuilder();
}
if (sellInventory == null) {
return;
}
for (MobEquipment me : sellInventory) {
if (me.getObjectUUID() == msg.getItemID()) {
ItemBase ib = me.getItemBase();
if (ib == null)
if (ib == null) {
return;
}
//test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight()))
if (!itemMan.hasRoomInventory(ib.getWeight())) {
return;
}
int cost = me.getMagicValue();
float bargain = sourcePlayer.getBargain();
switch(npc.getContractID()){
case 1201:
cost = ItemBase.getDiscPrice(ib.getUUID());
bargain = 0;
break;
case 1202:
cost = ItemBase.getStatPrice(ib.getUUID());
bargain = 0;
break;
case 900:
cost = Warehouse.getCostForResource(ib.getUUID()) * Warehouse.getSellStackSize(ib.getUUID());
bargain = 0;
break;
}
float profit;
float profit = npc.getSellPercent(sourcePlayer) - bargain;
if (profit < 1)
profit = 1;
if(npc.isInSafeZone())
profit = 0;
else
profit = npc.getSellPercent(sourcePlayer) - bargain;
cost *= profit;
if(profit > 0)
cost *= profit;
if (gold.getNumOfItems() - cost < 0) {
//dont' have enough goldItem exit!
// chatMan.chatSystemInfo(pc, "" + "You dont have enough gold.");
return;
}
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null && b.getProtectionState().equals(ProtectionState.NPC))
b = null;
int buildingDeposit = cost - me.getMagicValue();
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return;
}
if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
}if(npc.getContractID() == 1502041){
me.fromNoob = true;
} else if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
// chatMan.chatSystemInfo(pc, "" + "You Failed to buy the item.");
ChatManager.chatSystemError(sourcePlayer, "Failed To Buy Item");
return;
}
buy = Item.createItemForPlayer(sourcePlayer, ib);
if (buy != null) {
me.transferEnchants(buy);
itemMan.addItemToInventory(buy);
//itemMan.updateInventory();
if(me.getItemBase().getType().equals(ItemType.RESOURCE) && npc.getContractID() == 900){
handleResourcePurchase(me,itemMan,sourcePlayer,ib);
}else {
buy = Item.createItemForPlayer(sourcePlayer, ib, me.fromNoob);
if (buy != null) {
me.transferEnchants(buy);
itemMan.addItemToInventory(buy);
if(npc.contractUUID == 900 && buy.getItemBaseID() == 1705032){
buy.setNumOfItems(10);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
}
//itemMan.updateInventory();
}
}
}
}
} else if (msg.getItemType() == GameObjectType.Item.ordinal()) {
CharacterItemManager npcCim = npc.getCharItemManager();
if (npcCim == null)
return;
buy = Item.getFromCache(msg.getItemID());
if (buy == null)
return;
ItemBase ib = buy.getItemBase();
if (ib == null)
return;
if (!npcCim.inventoryContains(buy))
return;
//test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight()))
return;
//TODO test cost and subtract goldItem
//TODO CHnage this if we ever put NPc city npcs in buildings.
int cost = buy.getBaseValue();
if (buy.isID() || buy.isCustomValue())
cost = buy.getMagicValue();
float bargain = sourcePlayer.getBargain();
float profit = npc.getSellPercent(sourcePlayer) - bargain;
if (profit < 1)
profit = 1;
if (!buy.isCustomValue())
cost *= profit;
else
cost = buy.getValue();
if (gold.getNumOfItems() - cost < 0) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
return;
}
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null)
if (b.getProtectionState().equals(ProtectionState.NPC))
b = null;
int buildingDeposit = cost;
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return;
}
if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 110);
return;
}
if (buy != null)
itemMan.buyFromNPC(buy, npc);
} else if (msg.getItemType() == GameObjectType.MobLoot.ordinal()) {
CharacterItemManager npcCim = npc.getCharItemManager();
if (npcCim == null)
return;
buy = MobLoot.getFromCache(msg.getItemID());
if (buy == null)
return;
ItemBase ib = buy.getItemBase();
if (ib == null)
return;
if (!npcCim.inventoryContains(buy))
return;
//test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight()))
return;
//TODO test cost and subtract goldItem
//TODO CHnage this if we ever put NPc city npcs in buildings.
int cost = buy.getMagicValue();
cost *= npc.getSellPercent(sourcePlayer);
if (gold.getNumOfItems() - cost < 0) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
return;
}
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null && b.getProtectionState().equals(ProtectionState.NPC))
b = null;
int buildingDeposit = cost;
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return;
}
if (!itemMan.buyFromNPC(b, cost, buildingDeposit))
return;
if (buy != null)
itemMan.buyFromNPC(buy, npc);
} else
return;
if (buy != null) {
msg.setItem(buy);
//send the buy message back to update player
// msg.setItemType(buy.getObjectType().ordinal());
@@ -1579,14 +1576,43 @@ public class ClientMessagePump implements NetMsgHandler {
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
itemMan.updateInventory();
}
} finally {
origin.buyLock.unlock();
}
} else {
ErrorPopupMsg.sendErrorPopup(origin.getPlayerCharacter(), 12); // All production slots taken
}
}
public static void handleResourcePurchase(MobEquipment me, CharacterItemManager itemMan, PlayerCharacter sourcePlayer, ItemBase ib){
boolean stacked = false;
int buystack = Warehouse.getSellStackSize(me.getItemBase().getUUID());
for(Item item : itemMan.getInventory()){
int itemID = item.getItemBaseID();
int meID = me.getItemBase().getUUID();
if(itemID == meID){
if(Warehouse.maxResources.isEmpty())
Warehouse.getMaxResources();
int maxStack = Warehouse.maxResources.get(itemID);
if(maxStack > item.getNumOfItems() + buystack){
item.setNumOfItems(item.getNumOfItems() + buystack);
stacked = true;
itemMan.updateInventory();
DbManager.ItemQueries.UPDATE_NUM_ITEMS(item,item.getNumOfItems());
break;
}
}
}
if(!stacked){
Item buy = Item.createItemForPlayer(sourcePlayer, ib, false);
if (buy != null) {
me.transferEnchants(buy);
itemMan.addItemToInventory(buy);
buy.setNumOfItems(buystack);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
}
}
itemMan.updateInventory();
}
private static void Repair(RepairMsg msg, ClientConnection origin) {
@@ -1646,14 +1672,17 @@ public class ClientMessagePump implements NetMsgHandler {
max *= (1 + (durMod * 0.01f));
if (dur >= max || dur < 1) {
//redundancy message to clear item from window in client
if (!DbManager.ItemQueries.SET_DURABILITY(toRepair, dur))
return;
toRepair.setDurabilityCurrent(max);
msg.setupRepairAck(max - dur);
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return;
}
//TODO get cost to repair
int cost = (int) ((max - dur) * 80.1);
int cost = (int)((toRepair.getMagicValue()/max*(max - dur)) + (npc.getRepairCost() * npc.buyPercent));
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null)
@@ -11,6 +11,7 @@ import engine.objects.GuildStatusController;
import engine.objects.Mine;
import engine.objects.PlayerCharacter;
import engine.objects.Resource;
import org.pmw.tinylog.Logger;
/*
* @Author:
@@ -35,26 +36,28 @@ public class ArcMineChangeProductionMsgHandler extends AbstractClientMsgHandler
//TODO verify this against the warehouse?
if (GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus()) == false) // is this only GL?
if (!GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus())) // is this only GL?
return true;
Mine mine = Mine.getMine(changeProductionMsg.getMineID());
if (mine == null)
if (mine == null) {
Logger.error("Player Character: " + playerCharacter.getName() + " Tried To Change Mine: " + changeProductionMsg.getMineID() + " and Mine was Null");
return true;
}
//make sure mine belongs to guild
if (mine.getOwningGuild().isEmptyGuild() ||
mine.getOwningGuild().getObjectUUID() != playerCharacter.getGuild().getObjectUUID())
if (mine.getOwningGuild().isEmptyGuild() || mine.getOwningGuild().getObjectUUID() != playerCharacter.getGuild().getObjectUUID())
return true;
//make sure valid resource
Resource resource = Resource.resourceByHash.get(changeProductionMsg.getResourceHash());
if (resource == null)
if (resource == null) {
Logger.error("Player Character: " + playerCharacter.getName() + " Tried To Change Mine: " + changeProductionMsg.getMineID() + " and Resource was Null");
return true;
}
//update resource
@@ -63,7 +63,7 @@ public class CityDataHandler extends AbstractClientMsgHandler {
// If the hotZone has changed then update the client's map accordingly.
if (playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) {
if (playerCharacter.getTimestamps().containsKey("hotzoneupdate") && playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) {
HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
@@ -62,7 +62,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
if (city != null)
bane = city.getBane();
if (bane != null && bane.getSiegePhase() == Enum.SiegePhase.WAR) {
if (bane != null){// && bane.getSiegePhase() == Enum.SiegePhase.WAR) {
ErrorPopupMsg.sendErrorPopup(pc, 171);
return true;
}
@@ -102,7 +102,7 @@ public class GroupInviteResponseHandler extends AbstractClientMsgHandler {
// Run Keyclone Audit
KEYCLONEAUDIT.audit(player, group);
//KEYCLONEAUDIT.audit(player, group);
return true;
}
@@ -360,6 +360,11 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
targetItem.recycle(vendor);
vendor.removeItemFromForge(targetItem);
//refund the gold for cancelled item
if(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue() < 15000000){
vendor.building.setStrongboxValue(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue());
}
// Refresh vendor's inventory to client
outMsg = new ManageNPCMsg(vendor);
@@ -62,16 +62,23 @@ public class MOTDEditHandler extends AbstractClientMsgHandler {
return true;
}
if (type == 1) // Guild MOTD
if (type == 1) { // Guild MOTD
msg.setMessage(guild.getMOTD());
else if (type == 3) // IC MOTD
guild.updateDatabase();
}else if (type == 3) { // IC MOTD
msg.setMessage(guild.getICMOTD());
else if (type == 0) { // Nation MOTD
guild.updateDatabase();
}else if (type == 0) { // Nation MOTD
Guild nation = guild.getNation();
if (nation == null || !nation.isNation()) {
ErrorPopupMsg.sendErrorMsg(playerCharacter, "You do not have such authority!");
return true;
}
nation.setNMOTD(msg.getMessage());
nation.updateDatabase();
for(Guild sub : nation.getSubGuildList()){
sub.setNMOTD(nation.getNMOTD());
}
msg.setMessage(nation.getMOTD());
}
dispatch = Dispatch.borrow(playerCharacter, msg);
@@ -17,6 +17,7 @@ import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.Objects;
/*
* @Author:
@@ -105,7 +106,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
// Validate player can obtain blessing
if (GuildStatusController.isGuildLeader(player.getGuildStatus()) == false) {
if (!GuildStatusController.isGuildLeader(player.getGuildStatus())) {
ErrorPopupMsg.sendErrorPopup(player, 173); // You must be the leader of a guild to receive a blessing
return;
}
@@ -126,12 +127,12 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
realm = RealmMap.getRealmForCity(city);
if (realm.getCanBeClaimed() == false) {
if (!realm.getCanBeClaimed()) {
ErrorPopupMsg.sendErrorPopup(player, 180); // This territory cannot be ruled by anyone
return;
}
if (realm.isRuled() == true) {
if (realm.isRuled()) {
ErrorPopupMsg.sendErrorPopup(player, 178); // This territory is already claimed
return;
}
@@ -142,12 +143,12 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
}
private static void requestBoon(MerchantMsg msg, ClientConnection origin, PlayerCharacter player, NPC npc) {
private static void requestBoon(PlayerCharacter player, NPC npc) {
Building shrineBuilding;
Shrine shrine;
if (npc.getGuild() != player.getGuild())
if (!npc.getGuild().getNation().equals(player.getGuild().getNation()))
return;
shrineBuilding = npc.getBuilding();
@@ -155,7 +156,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
if (shrineBuilding == null)
return;
if (shrineBuilding.getBlueprint() != null && shrineBuilding.getBlueprint().getBuildingGroup() != engine.Enum.BuildingGroup.SHRINE)
if (shrineBuilding.getBlueprint() != null && !shrineBuilding.getBlueprint().getBuildingGroup().equals(engine.Enum.BuildingGroup.SHRINE))
return;
if (shrineBuilding.getRank() == -1)
@@ -171,11 +172,9 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
return;
}
//already haz boon.
if (player.containsEffect(shrine.getShrineType().getPowerToken())) {
ErrorPopupMsg.sendErrorPopup(player, 199);
return;
//remove old boon to apply new one, allows boon refreshing
player.effects.remove(PowersManager.getPowerByToken(shrine.getShrineType().getPowerToken()).name);
}
if (!Shrine.canTakeFavor(player, shrine))
@@ -191,16 +190,31 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
return;
}
int rank = shrine.getRank();
//R8 trees always get atleast rank 2 boons. rank uses index, where 0 is first place, 1 is second, etc...
if (shrineBuilding.getCity() != null && shrineBuilding.getCity().getTOL() != null && shrineBuilding.getCity().getTOL().getRank() == 8)
if (rank != 0)
rank = 1;
int trains = 40 - (rank * 10);
if (trains < 0)
trains = 0;
int trains = 0;
switch(npc.getRank()){
case 1:
trains = 10;
break;
case 2:
trains = 15;
break;
case 3:
trains = 20;
break;
case 4:
trains = 25;
break;
case 5:
trains = 30;
break;
case 6:
trains = 35;
break;
case 7:
trains = 40;
break;
}
//System.out.println(trains);
PowersManager.applyPower(player, player, player.getLoc(), shrinePower.getToken(), trains, false);
ChatManager.chatGuildInfo(player.getGuild(), player.getName() + " has recieved a boon costing " + 1 + " point of favor.");
shrineBuilding.addEffectBit(1000000 << 2);
@@ -420,7 +434,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
if (isHermit(npc))
requestHermitBlessing(msg, origin, player, npc);
else
requestBoon(msg, origin, player, npc);
requestBoon(player, npc);
break;
case 15:
LeaderboardMessage lbm = new LeaderboardMessage();
@@ -421,31 +421,12 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
itemMan.consume(item);
}
break;
//ANNIVERSERY GIFT
case 31:
// *** Disabled for now: Needs bootyset created
//if (ib.getUUID() == 971012) {
// int random = ThreadLocalRandom.current().nextInt(ItemBase.AnniverseryGifts.size());
// int annyID = ItemBase.AnniverseryGifts.get(random);
// ItemBase annyIB = ItemBase.getItemBase(annyID);
// if (annyIB != null) {
// Item gift = MobLoot.createItemForPlayer(player, annyIB);
// if (gift != null) {
// itemMan.addItemToInventory(gift);
// itemMan.consume(item);
// }
// }
// break;
//}
LootManager.peddleFate(player,item);
break;
case 30: //water bucket
case 8: //potions, tears of saedron
case 5: //runes, petition, warrant, scrolls
if (uuid > 3000 && uuid < 3050) { //Discipline Runes
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
@@ -462,7 +443,12 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
itemMan.consume(item);
}
break;
} else if (uuid > 252122 && uuid < 252128) { //mastery runes
} else if (uuid > 252122 && uuid < 252137) { //blood runes
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
itemMan.consume(item);
}
break;
} else if (uuid > 252128 && uuid < 252128) { //mastery runes
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
itemMan.consume(item);
}
@@ -528,7 +514,6 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
}
// Send piss bucket animation
VisualUpdateMessage vum = new VisualUpdateMessage(player, 16323);
vum.configure();
DispatchMessage.sendToAllInRange(player, vum);
@@ -543,7 +528,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
player.cancelOnSpell();
if(!item.getItemBase().getType().equals(ItemType.POTION)) {
player.cancelOnSpell();
}
break;
default: //shouldn't be here, consume item
dispatch = Dispatch.borrow(player, msg);
@@ -135,7 +135,8 @@ public class TaxCityMsgHandler extends AbstractClientMsgHandler {
msg = (TaxCityMsg) baseMsg;
ViewTaxes(msg, player);
//realm taxing disabled
//ViewTaxes(msg, player);
return true;
+168 -70
View File
@@ -10,6 +10,7 @@
package engine.net.client.msg;
import engine.Enum;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.net.*;
import engine.net.client.ClientConnection;
@@ -70,62 +71,113 @@ public class ApplyRuneMsg extends ClientNetMsg {
}
public static boolean applyRune(int runeID, ClientConnection origin, PlayerCharacter playerCharacter) {
RuneBase rb = RuneBase.getRuneBase(runeID);
Dispatch dispatch;
if (playerCharacter == null || origin == null || rb == null) {
return false;
}
int raceID = playerCharacter.getRaceID();
//Check race is met
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
if (races.size() > 0) {
int raceID = playerCharacter.getRaceID();
boolean valid = false;
for (int validID : races.keySet()) {
if (validID == raceID) {
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
if (races.size() > 0) {
boolean valid = false;
for (int validID : races.keySet()) {
if (validID == raceID) {
valid = true;
break;
}
}
if(runeID == 3040)
valid = true;
break;
if(runeID == 3049)
valid = true;
if(raceID == 1999){
switch(runeID){
case 2514:
case 3036:
case 3033:
case 3001:
case 3002:
case 3003:
case 3004:
case 3008:
case 3009:
case 3013:
case 3016:
case 3017:
case 3018:
case 3020:
case 3021:
case 3030:
case 3031:
case 3037:
case 3045:
case 3046:
case 3047:
case 3048:
case 3049:
valid = true;
break;
}
}
if (!valid) {
return false;
}
}
if (!valid) {
//Check base class is met
ConcurrentHashMap<Integer, Boolean> baseClasses = rb.getBaseClass();
if (baseClasses.size() > 0) {
int baseClassID = playerCharacter.getBaseClassID();
boolean valid = false;
for (int validID : baseClasses.keySet()) {
if (validID == baseClassID) {
valid = true;
break;
}
}
if(runeID == 3040)
valid = true;
if(runeID == 3036 && raceID == 1999)
valid = true;
if(runeID == 3033 && raceID == 1999)
valid = true;
if(runeID == 3035 && baseClassID == 2501)
valid = true;
if (!valid) {
return false;
}
}
//Check promotion class is met
ConcurrentHashMap<Integer, Boolean> promotionClasses = rb.getPromotionClass();
if (promotionClasses.size() > 0) {
int promotionClassID = playerCharacter.getPromotionClassID();
boolean valid = false;
for (int validID : promotionClasses.keySet()) {
if (validID == promotionClassID) {
valid = true;
break;
}
}
if(runeID == 3040)
valid = true;
if(runeID == 3004 && (playerCharacter.getPromotionClassID() == 2505 || playerCharacter.getPromotionClassID() == 2510))
valid = true;
if(runeID == 3036 && raceID == 1999)
valid = true;
if(runeID == 3033 && raceID == 1999)
valid = true;
if (!valid) {
return false;
}
}
} else{
if(playerCharacter.getPromotionClassID() == 2519){//priest
return false;
}
}
//Check base class is met
ConcurrentHashMap<Integer, Boolean> baseClasses = rb.getBaseClass();
if (baseClasses.size() > 0) {
int baseClassID = playerCharacter.getBaseClassID();
boolean valid = false;
for (int validID : baseClasses.keySet()) {
if (validID == baseClassID) {
valid = true;
break;
}
}
if (!valid) {
return false;
}
}
//Check promotion class is met
ConcurrentHashMap<Integer, Boolean> promotionClasses = rb.getPromotionClass();
if (promotionClasses.size() > 0) {
int promotionClassID = playerCharacter.getPromotionClassID();
boolean valid = false;
for (int validID : promotionClasses.keySet()) {
if (validID == promotionClassID) {
valid = true;
break;
}
}
if (!valid) {
return false;
}
}
//Check disciplines are met
ArrayList<CharacterRune> runes = playerCharacter.getRunes();
ConcurrentHashMap<Integer, Boolean> disciplines = rb.getDiscipline();
@@ -139,7 +191,6 @@ public class ApplyRuneMsg extends ClientNetMsg {
}
}
}
int discCount = 0;
for (CharacterRune cr : runes) {
int runeBaseID = cr.getRuneBaseID();
@@ -152,28 +203,35 @@ public class ApplyRuneMsg extends ClientNetMsg {
return false;
}
}
//Check level is met
if (playerCharacter.getLevel() < rb.getLevelRequired()) {
return false;
}
int strTotal = 0;
int dexTotal = 0;
int conTotal = 0;
int intTotal = 0;
int spiTotal = 0;
int cost = 0;
//Check any attributes are met
ArrayList<RuneBaseAttribute> attrs = rb.getAttrs();
if (rb.getAttrs() != null)
for (RuneBaseAttribute rba : attrs) {
int attrID = rba.getAttributeID();
int mod = rba.getModValue();
switch (attrID) {
case MBServerStatics.RUNE_COST_ATTRIBUTE_ID:
switch (rb.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
case "Scion of the Dar Khelegeur":
case "Scion of the Gwaridorn":
case "Scion of the Twathedilion":
mod = 0;
}
if (mod > playerCharacter.getUnusedStatPoints()) {
return false;
}
@@ -226,25 +284,64 @@ public class ApplyRuneMsg extends ClientNetMsg {
break;
}
}
//Check if max number runes already reached
if (runes.size() > 12) {
ChatManager.chatSystemInfo(playerCharacter,"You Have Too Many Runes Applied");
return false;
}
switch (rb.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
for (CharacterRune charRune : playerCharacter.getRunes()) {
RuneBase rb2 = charRune.getRuneBase();
switch (rb2.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
ChatManager.chatSystemError(playerCharacter, "You Have Already Applied A Blood Rune");
return false;
}
}
break;
case "Scion of the Dar Khelegeur":
case "Scion of the Gwaridorn":
case "Scion of the Twathedilion":
for (CharacterRune charRune : playerCharacter.getRunes()) {
RuneBase rb2 = charRune.getRuneBase();
switch (rb2.getName()) {
case "Scion of the Dar Khelegeur":
case "Scion of the Gwaridorn":
case "Scion of the Twathedilion":
ChatManager.chatSystemError(playerCharacter, "You Have Already Applied A Blood Rune");
return false;
}
}
break;
}
//if discipline, check number applied
if (isDiscipline(runeID)) {
if (playerCharacter.getLevel() < 70) {
if (discCount > 2) {
return false;
}
} else {
if (discCount > 3) {
return false;
}
switch(playerCharacter.getRank()){
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
if(discCount > 3)
return false;
break;
case 7:
case 8:
if(discCount > 5)
return false;
break;
}
}
//Everything succeeded. Let's apply the rune
//Attempt add rune to database
CharacterRune runeWithoutID = new CharacterRune(rb, playerCharacter.getObjectUUID());
@@ -258,7 +355,6 @@ public class ApplyRuneMsg extends ClientNetMsg {
if (cr == null) {
return false;
}
//remove any overridden runes from player
ArrayList<Integer> overwrite = rb.getOverwrite();
CharacterRune toRemove = null;
@@ -267,13 +363,10 @@ public class ApplyRuneMsg extends ClientNetMsg {
toRemove = playerCharacter.removeRune(overwriteID);
}
}
//add rune to player
playerCharacter.addRune(cr);
// recalculate all bonuses/formulas/skills/powers
playerCharacter.recalculate();
//if overwriting a stat rune, add any amount granted from previous rune.
if (toRemove != null) {
RuneBase rbs = toRemove.getRuneBase();
@@ -299,30 +392,35 @@ public class ApplyRuneMsg extends ClientNetMsg {
if (dif > 0 && spiTotal < (int) playerCharacter.statSpiMax) {
playerCharacter.addSpi(dif);
}
// recalculate all bonuses/formulas/skills/powers
playerCharacter.recalculate();
}
}
switch (rb.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
case "Scion of the Dar Khelegeur":
case "Scion of the Gwaridorn":
case "Scion of the Twathedilion":
cost = 0;
break;
}
if (cost > 0) {
ModifyStatMsg msm = new ModifyStatMsg((0 - cost), 0, 3);
dispatch = Dispatch.borrow(playerCharacter, msm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
//send apply rune message to client
ApplyRuneMsg arm = new ApplyRuneMsg(playerCharacter.getObjectType().ordinal(), playerCharacter.getObjectUUID(), runeID, cr.getObjectType().ordinal(), cr.getObjectUUID(), false);
dispatch = Dispatch.borrow(playerCharacter, arm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
//alert them of success
ErrorPopupMsg.sendErrorPopup(playerCharacter, 160);
//reapply bonuses
playerCharacter.applyBonuses();
return true;
}
@@ -112,6 +112,12 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
if (contract != null)
sellInventory = contract.getSellInventory();
if(npc.contract.getObjectUUID() == 890){ // default steward
sellInventory = npc.getSellInventorySteward();
}
if(npc.contract.getObjectUUID() == 889){ // default builder
sellInventory = npc.getSellInventoryBuilder();
}
}
if (man != null)
+8 -4
View File
@@ -104,8 +104,10 @@ public class CityDataMsg extends ClientNetMsg {
}
temp.putInt(mineList.size());
for (Mine mine : mineList)
Mine.serializeForClientMsg(mine, temp);
for (Mine mine : mineList) {
if(mine.getParentZone() != null && !mine.getParentZone().isContinent())
Mine.serializeForClientMsg(mine, temp);
}
temp.put((byte) 0); // PAD
}
@@ -178,8 +180,10 @@ public class CityDataMsg extends ClientNetMsg {
}
writer.putInt(mineList.size());
for (Mine mine : mineList)
Mine.serializeForClientMsg(mine, writer);
for (Mine mine : mineList) {
if(mine.getParentZone() != null && !mine.getParentZone().isContinent())
Mine.serializeForClientMsg(mine, writer);
}
} else
writer.putInt(0);
} catch (Exception e) {
@@ -275,7 +275,7 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
writer.putString(npcHire.getName());
writer.putInt(1);
writer.putInt(Blueprint.getNpcMaintCost(npcHire.getRank()));
writer.putInt(0);
if (npcHire.getObjectType() == GameObjectType.NPC)
writer.putInt(((NPC) npcHire).getContract().getIconID()); // Was 60
else if (npcHire.getObjectType() == GameObjectType.Mob) {
@@ -485,36 +485,19 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
writer.putInt(building.getRank());
// Maintenance costs include resource if
// this structure is an R8 tree
if (building.getRank() == 8)
writer.putInt(5); // Resources included
else
writer.putInt(1); // Gold only
writer.putInt(1); // Gold only
writer.putInt(2308551); //Gold
if (building.getBlueprint() == null)
writer.putInt(0);
else
writer.putInt(building.getBlueprint().getMaintCost(building.getRank())); // maint cost
if (building.getRank() == 8) {
writer.putInt(74856115); // Stone
writer.putInt(1500); // maint cost
writer.putInt(-1603256692); // Lumber
writer.putInt(1500); // maint cost
writer.putInt(-1596311545); // Galvor
writer.putInt(5); // maint cost
writer.putInt(1532478436); // Wormwood
writer.putInt(5); // maint cost
}
writer.putInt(building.getBlueprint().getMaintCost()); // maint cost
LocalDateTime maintDate = building.maintDateTime;
if (maintDate == null)
maintDate = LocalDateTime.now();
writer.putLocalDateTime(LocalDateTime.now()); // current time
writer.putLocalDateTime(maintDate); // current time
// utc offset?
writer.putInt((int) java.time.Duration.between(LocalDateTime.now(), maintDate).getSeconds()); // Seconds to maint date
+40 -12
View File
@@ -11,6 +11,7 @@ package engine.net.client.msg;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
@@ -53,18 +54,45 @@ public class ServerInfoMsg extends ClientNetMsg {
writer.putInt(WorldServer.worldMapID);
writer.putString(ConfigManager.MB_WORLD_NAME.getValue());
if (LoginServer.population < MBServerStatics.LOW_POPULATION)
writer.putInt(0); //Land Rush
else if (LoginServer.population < MBServerStatics.NORMAL_POPULATION)
writer.putInt(1); //Low pop
else if (LoginServer.population < MBServerStatics.HIGH_POPULATION)
writer.putInt(2); //Normal pop
else if (LoginServer.population < MBServerStatics.VERY_OVERPOPULATED_POPULATION)
writer.putInt(3); //High Pop
else if (LoginServer.population < MBServerStatics.FULL_POPULATION)
writer.putInt(4); //Very overpopulated pop
else
writer.putInt(5); //Full pop
int TotalTrees = 21;
int currentR8Trees = DbManager.CityQueries.GET_CAPITAL_CITY_COUNT();
switch(currentR8Trees){
case 0:
case 1:
case 2:
case 3:
case 4:
writer.putInt(0); //Land Rush
break;
case 5:
case 6:
case 7:
case 8:
writer.putInt(1); //Low pop
break;
case 9:
case 10:
case 11:
case 12:
writer.putInt(2); //Normal pop
break;
case 13:
case 14:
case 15:
case 16:
writer.putInt(3); //High Pop
break;
case 17:
case 18:
case 19:
case 20:
writer.putInt(4); //Very overpopulated pop
break;
default:
writer.putInt(5); //Full pop
break;
}
}
/**
+49 -12
View File
@@ -96,6 +96,11 @@ public class VendorDialogMsg extends ClientNetMsg {
return;
}
if(npc.contractUUID == 1502040){ //enrollment officer
PlayerCharacter.unboxPlayer(playerCharacter);
}
// Restrict disc trainers to only characters who have
// tht disc applied.
@@ -548,26 +553,58 @@ public class VendorDialogMsg extends ClientNetMsg {
// verify race valid for profession
Race race = pc.getRace();
if (race == null || !promo.isAllowedRune(race.getToken())) {
// TODO send client promotion error
return;
if(race.getRaceRuneID() == 1999) {
boolean valid = false;
switch(promoID){
case 2504:
case 2505:
case 2506:
case 2507:
case 2510:
case 2511:
case 2512:
case 2514:
case 2515:
case 2517:
case 2518:
case 2519:
case 2520:
case 2521:
valid = true;
break;
}
if(!valid)
return;
}
else {
if (race == null || !promo.isAllowedRune(race.getToken())) {
// TODO send client promotion error
return;
}
}
// verify baseclass valid for profession
BaseClass bc = pc.getBaseClass();
if (bc == null || !promo.isAllowedRune(bc.getToken())) {
if (bc == null) {
// TODO send client promotion error
return;
}
if(!promo.isAllowedRune(bc.getToken())){
if(!bc.getName().equals("Rogue") && !promo.getName().equals("Druid"))
return;
}
// verify gender
if (promoID == 2511 && pc.isMale()) // Fury
return;
if (promoID == 2512 && pc.isMale()) // Huntress
return;
if (promoID == 2517 && !pc.isMale()) // Warlock
return;
if(race.getRaceRuneID() != 1999) {
// verify gender
if (promoID == 2511 && pc.isMale()) // Fury
return;
if (promoID == 2512 && pc.isMale()) // Huntress
return;
if (promoID == 2517 && !pc.isMale()) // Warlock
return;
}
// Everything valid. Let's promote
pc.setPromotionClass(promo.getObjectUUID());
+38 -11
View File
@@ -31,6 +31,7 @@ import engine.net.ByteBufferWriter;
import engine.net.DispatchMessage;
import engine.net.client.msg.UpdateStateMsg;
import engine.powers.EffectsBase;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
@@ -91,17 +92,17 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected Resists resists = new Resists("Genric");
protected ConcurrentHashMap<String, JobContainer> timers;
protected ConcurrentHashMap<String, Long> timestamps;
protected int atrHandOne;
public int atrHandOne;
protected int atrHandTwo;
protected int minDamageHandOne;
protected int maxDamageHandOne;
public int minDamageHandOne;
public int maxDamageHandOne;
protected int minDamageHandTwo;
protected int maxDamageHandTwo;
protected float rangeHandOne;
protected float rangeHandTwo;
protected float speedHandOne;
protected float speedHandTwo;
protected int defenseRating;
public int defenseRating;
protected boolean isActive; // <-Do not use this for deleting character!
protected float altitude = 0; // 0=on terrain, 1=tier 1, 2=tier 2, etc.
protected ConcurrentHashMap<Integer, JobContainer> recycleTimers;
@@ -496,8 +497,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
boolean canFly = false;
PlayerBonuses bonus = flyer.getBonuses();
if (bonus != null && !bonus.getBool(ModType.NoMod, SourceType.Fly) && bonus.getBool(ModType.Fly, SourceType.None) && flyer.isAlive())
if (bonus != null && !bonus.getBool(ModType.NoMod, SourceType.Fly) && bonus.getBool(ModType.Fly, SourceType.None) && flyer.isAlive()) {
canFly = true;
}
if(flyer.effects.containsKey("MoveBuff")){
canFly = false;
}
return canFly;
@@ -1187,10 +1193,15 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
}
public final float modifyHealth(
final float value,
final AbstractCharacter attacker,
final boolean fromCost) {
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
try {
@@ -1254,11 +1265,19 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
public final float modifyMana(
final float value,
float value,
final AbstractCharacter attacker,
final boolean fromCost
) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) {
return 0f;
}
@@ -1293,11 +1312,19 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
public final float modifyStamina(
final float value,
float value,
final AbstractCharacter attacker,
final boolean fromCost
) {
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
value *= ((PlayerCharacter)attacker).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
value *= ((Mob)attacker).getOwner().ZergMultiplier;
}// Health modifications from pets are modified by the owner's ZergMechanic
if (!this.isAlive()) {
return 0f;
}
+64 -30
View File
@@ -17,6 +17,7 @@ import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.HashMap;
import java.util.Objects;
/* @Summary - Blueprint class is used for determining
characteristics of instanced player owned
@@ -60,13 +61,12 @@ public class Blueprint {
this.name = rs.getString("MeshName");
this.icon = rs.getInt("Icon");
this.buildingGroup = BuildingGroup.valueOf(rs.getString("BuildingGroup"));
this.maxRank = rs.getInt("MaxRank");
this.maxSlots = rs.getInt("MaxSlots");
this.rank1UUID = rs.getInt("Rank1UUID");
this.rank3UUID = rs.getInt("Rank3UUID");
this.rank7UUID = rs.getInt("Rank7UUID");
this.destroyedUUID = rs.getInt("DestroyedUUID");
this.maxRank = rs.getInt("MaxRank");
}
// Accessors
@@ -108,9 +108,11 @@ public class Blueprint {
maxShrines = 2;
break;
case 7:
case 8:
maxShrines = 3;
break;
case 8:
maxShrines = 4;
break;
default:
maxShrines = 0;
@@ -167,20 +169,48 @@ public class Blueprint {
// based upon the building's current rank
public static int getNpcMaintCost(int rank) {
int maintCost = Integer.MAX_VALUE;
maintCost = (9730 * rank) + 1890;
return maintCost;
return 0;
}
public int getMaxRank() {
BuildingGroup bg = this.buildingGroup;
switch(bg){
case AMAZONHALL:
case CATHEDRAL:
case GREATHALL:
case KEEP:
case THIEFHALL:
case TEMPLEHALL:
case WIZARDHALL:
case ELVENHALL:
case ELVENSANCTUM:
case IREKEIHALL:
case FORESTHALL:
return 1;
}
return maxRank;
}
public int getMaxSlots() {
if (this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.BARRACK))
return 1;
if (this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.TOL))
return 4;
BuildingGroup bg = this.buildingGroup;
switch(bg){
case AMAZONHALL:
case CATHEDRAL:
case GREATHALL:
case KEEP:
case THIEFHALL:
case TEMPLEHALL:
case WIZARDHALL:
case ELVENHALL:
case ELVENSANCTUM:
case IREKEIHALL:
case FORESTHALL:
return 3;
}
return maxSlots;
}
@@ -312,10 +342,24 @@ public class Blueprint {
return 0;
// Early exit for buildings with single or no slots
if (this.maxSlots <= 1)
if (this.maxSlots <= 1 && !this.buildingGroup.equals(BuildingGroup.TOL))
return maxSlots;
BuildingGroup bg = this.buildingGroup;
switch(bg.name()) {
case "AMAZONHALL":
case "CATHEDRAL":
case "GREATHALL":
case "THIEFHALL":
case "TEMPLEHALL":
case "WIZARDHALL":
case "ELVENHALL":
case "ELVENSANCTUM":
case "IREKEIHALL":
case "FORESTHALL":
return 3;
}
if (this.maxRank == 1 && currentRank == 1)
return getMaxSlots();
@@ -327,20 +371,22 @@ public class Blueprint {
break;
case 3:
case 4:
case 5:
case 6:
availableSlots = 2;
break;
case 5:
case 6:
case 7:
availableSlots = 3;
break;
case 8:
availableSlots = 1;
availableSlots = 4;
break;
default:
availableSlots = 0;
break;
}
if(this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.TOL))
availableSlots += 1;
return availableSlots;
}
@@ -603,26 +649,14 @@ public class Blueprint {
return this.blueprintUUID;
}
public int getMaintCost(int rank) {
public int getMaintCost() {
int maintCost = Integer.MAX_VALUE;
switch (this.buildingGroup) {
case TOL:
case BARRACK:
maintCost = (61500 * rank) + 19500;
break;
case SPIRE:
maintCost = (4800 * rank) + 1200;
break;
default:
if (maxRank == 1)
maintCost = 22500;
else
maintCost = (15900 * rank) + 3300;
break;
if(this.buildingGroup.equals(BuildingGroup.TOL)){
return 3000000;
}else{
return 0;
}
return maintCost;
}
}
+23 -18
View File
@@ -182,6 +182,22 @@ public class Building extends AbstractWorldObject {
this.setHealth(healthMax);
}
if(!this.ownerIsNPC){
//add extra HP for city walls of R8 trees
City city = ZoneManager.getCityAtLocation(this.loc);
if(city != null){
Building ToL = city.getTOL();
if(ToL != null){
if(ToL.rank == 8){
float currentHealth = this.health.get();
float newHealth = (currentHealth/this.healthMax) * (this.healthMax * 1.1f);
this.healthMax *= 1.1f;
this.setHealth(newHealth);
}
}
}
}
// Null out blueprint if not needed (npc building)
if (blueprintUUID == 0)
@@ -780,24 +796,9 @@ public class Building extends AbstractWorldObject {
public int getMaintCost() {
int maintCost = 0;
// Add cost for building structure
maintCost += this.getBlueprint().getMaintCost(rank);
// Add costs associated with hirelings
for (AbstractCharacter npc : this.hirelings.keySet()) {
if (npc.getObjectType() != GameObjectType.NPC)
continue;
maintCost += Blueprint.getNpcMaintCost(npc.getRank());
}
return maintCost;
if(this.getBlueprint() != null && this.getBlueprint().getBuildingGroup().equals(BuildingGroup.TOL))
return 3000000;
else return 0;
}
public final void submitOpenDoorJob(int doorID) {
@@ -836,6 +837,10 @@ public class Building extends AbstractWorldObject {
return this.meshScale;
}
public void setMeshScale(Vector3f scale) {
this.meshScale = scale;
}
public final int getMeshUUID() {
return this.meshUUID;
}
@@ -610,6 +610,8 @@ public class CharacterItemManager {
if (i == null)
return false;
i.stripCastableEnchants();
if (!this.doesCharOwnThisItem(i.getObjectUUID()))
return false;
@@ -2009,6 +2011,7 @@ public class CharacterItemManager {
if (item.getItemBase().getType().equals(ItemType.GOLD)) {
int amt = item.getNumOfItems();
item.setNumOfItems(0);
item.stripCastableEnchants();
MobLoot ml = new MobLoot(this.absCharacter, amt);
ml.zeroItem();
ml.containerType = Enum.ItemContainerType.INVENTORY;
+11 -2
View File
@@ -992,6 +992,9 @@ public class CharacterSkill extends AbstractGameObject {
//Get Base skill for unmodified stats
float base = 7f;
if(this.skillsBase.getToken() == -660435875){
base = 0;
}
float statMod = 0.5f;
if (this.skillsBase.getStrMod() > 0)
statMod += (float) this.skillsBase.getStrMod() * (float) (int) ((PlayerCharacter) CharacterSkill.GetOwner(this)).statStrBase / 100f;
@@ -1009,7 +1012,7 @@ public class CharacterSkill extends AbstractGameObject {
statMod = 600f;
base += CharacterSkill.baseSkillValues[(int) statMod];
if (base + bonus < 1f)
if (base + bonus < 1f && this.skillsBase.getToken() != -660435875)
this.baseAmountBeforeMods = 1f;
else
this.baseAmountBeforeMods = base + bonus;
@@ -1084,6 +1087,9 @@ public class CharacterSkill extends AbstractGameObject {
//Get Base skill for modified stats
//TODO this fomula needs verified
float base = 7f;
if(this.skillsBase.getToken() == -660435875){
base = 0;
}
float statMod = 0.5f;
if (this.skillsBase.getStrMod() > 0)
statMod += (float) this.skillsBase.getStrMod() * (float) CharacterSkill.GetOwner(this).getStatStrCurrent() / 100f;
@@ -1099,6 +1105,9 @@ public class CharacterSkill extends AbstractGameObject {
statMod = 1f;
else if (statMod > 600)
statMod = 600f;
if(this.skillsBase.getToken() == -660435875){
statMod = 0;
}
base += CharacterSkill.baseSkillValues[(int) statMod];
SourceType sourceType = SourceType.GetSourceType(this.skillsBase.getNameNoSpace());
@@ -1109,7 +1118,7 @@ public class CharacterSkill extends AbstractGameObject {
base += bonus + CharacterSkill.GetOwner(this).getBonuses().getFloat(ModType.Skill, sourceType);
}
if (base < 1f)
if (base < 1f && this.skillsBase.getToken() != -660435875)
this.baseAmount = 1f;
else
this.baseAmount = base;
+5 -2
View File
@@ -289,8 +289,11 @@ public class City extends AbstractWorldObject {
else
writer.putString(rulingNation.getName());
writer.putInt(city.getTOL().getRank());
if(city.getTOL() != null) {
writer.putInt(city.getTOL().getRank());
} else{
writer.putInt(1);
}
if (city.isNoobIsle > 0)
writer.putInt(1);
else
+95
View File
@@ -86,6 +86,15 @@ public class Contract extends AbstractGameObject {
this.iconID = rs.getInt("iconID");
this.vendorID = rs.getInt("vendorID");
this.allowedBuildings = EnumBitSet.asEnumBitSet(rs.getLong("allowedBuildingTypeID"), Enum.BuildingGroup.class);
switch(this.contractID){
case 866: //banker
case 865: //siege engineer
case 899: //alchemist
this.allowedBuildings.add(Enum.BuildingGroup.TOL);
}
if(this.getName().toLowerCase().contains("sage")){
this.allowedBuildings.add(Enum.BuildingGroup.TOL);
}
this.equipmentSet = rs.getInt("equipSetID");
this.inventorySet = rs.getInt("inventorySet");
@@ -198,6 +207,92 @@ public class Contract extends AbstractGameObject {
}
public ArrayList<MobEquipment> getSellInventory() {
if(this.getObjectUUID() == 900){ //resource merchant
for(MobEquipment me : this.sellInventory){
if(me.getItemBase().getType().equals(Enum.ItemType.RESOURCE)){
int amountResource = Warehouse.getSellStackSize(me.getItemBase().getUUID());
me.magicValue = amountResource * me.getItemBase().getBaseValue();
} else{
me.magicValue = 1000000;
}
}
}
if(this.getObjectUUID() == 1202){ //rune merchant
for(MobEquipment me : this.sellInventory){
switch(me.getItemBase().getUUID()){
case 250001: //5 stats
case 250010:
case 250019:
case 250028:
case 250037:
me.magicValue = 3000000;
break;
case 250002: //10 stats
case 250011:
case 250020:
case 250029:
case 250038:
me.magicValue = 4000000;
break;
case 250003: //15 stats
case 250012:
case 250021:
case 250030:
case 250039:
me.magicValue = 5000000;
break;
case 250004: //20 stats
case 250013:
case 250022:
case 250031:
case 250040:
me.magicValue = 6000000;
break;
case 250005: //25 stats
case 250014:
case 250023:
case 250032:
case 250041:
me.magicValue = 7000000;
break;
case 250006: //30 stats
case 250015:
case 250024:
case 250033:
case 250042:
me.magicValue = 8000000;
break;
case 250007: //35 stats
case 250016:
case 250025:
case 250034:
case 250043:
me.magicValue = 9000000;
break;
default:
me.magicValue = 10000000;
break;
}
}
}
if(this.getObjectUUID() == 1201){ //disc merchant
for(MobEquipment me : this.sellInventory){
if(me.getItemBase().getName().equals("Prospector")){
me.magicValue = 500000;
}else{
me.magicValue = 10000000;
}
}
}
if(this.getObjectUUID() == 1502041) {//noob helper{
for(MobEquipment me : this.sellInventory){
me.magicValue = 1;
}
}
return this.sellInventory;
}
+29 -10
View File
@@ -9,6 +9,7 @@
package engine.objects;
import engine.Enum;
import engine.Enum.TargetColor;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
@@ -117,6 +118,11 @@ public class Experience {
159932666, // Level 74
169707808, // Level 75
179921247, // Level 76
190585732, // Level 77
201714185, // Level 78
213319687, // Level 79
225415457, // Level 80
238014819 // Level 81
};
@@ -214,7 +220,14 @@ public class Experience {
235166.21f, // Level 72
246039.34f, // Level 73
257240.58f, // Level 74
1 // 268774.71 //Level 75
268774.71f, //Level 75
280647.69f, // Level 76
292865.22f, // Level 77
305433.33f, // Level 78
318358.08f, // Level 79
// R8
1 //331645.74f // Level 80
};
// Used to calcuate the amount of experience a monster grants in the
@@ -268,8 +281,8 @@ public class Experience {
if (level < 1)
level = 1;
if (level > 75)
level = 75;
if (level > MBServerStatics.LEVELCAP)
level = MBServerStatics.LEVELCAP;
return MaxExpPerLevel[level];
}
@@ -279,17 +292,17 @@ public class Experience {
switch (TargetColor.getCon(pc, mob)) {
case Red:
return 1.25;
return 1.1;
case Orange:
return 1.15;
case Yellow:
return 1.05;
return 1.2;
case Blue:
return 1;
return 1.25;
case Cyan:
return 0.8;
return 0.9;
case Green:
return 0.5;
return 0.7;
default:
return 0;
}
@@ -383,6 +396,9 @@ public class Experience {
if (playerCharacter.getLevel() >= MBServerStatics.LEVELCAP)
continue;
if(playerCharacter.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
continue; // cannot PVE higher than level 75
// Sets Max XP with server exp mod taken into account.
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel());
@@ -428,12 +444,15 @@ public class Experience {
}
} else { // Give EXP to a single character
if (!killer.isAlive()) // Skip if the player is dead.
return;
//if (!killer.isAlive()) // Skip if the player is dead.
// return;
if (killer.getLevel() >= MBServerStatics.LEVELCAP)
return;
if(killer.level >= 75 && !mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
return;
// Get XP and adjust for Mob Level with world xp modifier taken into account
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(killer.getLevel());
grantedExperience *= getConMod(killer, mob);
+7 -3
View File
@@ -521,6 +521,10 @@ public class Guild extends AbstractWorldObject {
public void setICMOTD(String