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..

253 Commits

Author SHA1 Message Date
MagicBot dbc26b8243 PowerActionEntry parsing work. 2024-08-19 20:41:30 -04:00
MagicBot 93a4acb108 init moved to configmanager. 2024-08-19 20:38:38 -04:00
MagicBot 9c1c4e02a9 init moved to configmanager. 2024-08-19 20:38:09 -04:00
MagicBot 00aa06c5f1 Condition fix 2024-08-19 15:24:28 -04:00
MagicBot f3578f82e6 PowerAction work started. 2024-08-19 15:20:15 -04:00
MagicBot 85ee1faf4a PowerAction work started. 2024-08-19 15:18:19 -04:00
MagicBot b72c8e8ce3 PowerAction work started. 2024-08-19 13:17:44 -04:00
MagicBot 77a89b8f8a PowerAction work started. 2024-08-19 13:15:33 -04:00
MagicBot a9a9b6a8ac PowerAction work started. 2024-08-19 13:13:54 -04:00
MagicBot fab77a0dbb PowerAction work started. 2024-08-19 13:13:31 -04:00
MagicBot e83e0def2e PowerAction work started. 2024-08-19 13:05:32 -04:00
MagicBot ebcc721d43 Class renamed 2024-08-19 11:24:37 -04:00
MagicBot ff6d236ea7 Power Conditions parsed 2024-08-19 11:10:55 -04:00
MagicBot 41a9c19001 More PowerEntry parsing work. 2024-08-19 08:29:07 -04:00
MagicBot 187ef18ac2 More PowerEntry parsing work. 2024-08-19 08:27:39 -04:00
MagicBot 93304e3eb7 More PowerEntry parsing work. 2024-08-19 08:25:42 -04:00
MagicBot b1f14c4beb More PowerEntry parsing work. 2024-08-19 08:23:17 -04:00
MagicBot 1b2c073886 More PowerEntry parsing work. 2024-08-19 08:21:38 -04:00
MagicBot f20a5bb881 More PowerEntry parsing work. 2024-08-19 08:20:35 -04:00
MagicBot 394ba5a165 More PowerEntry parsing work. 2024-08-19 08:19:29 -04:00
MagicBot c35e689d1b More PowerEntry parsing work. 2024-08-19 08:16:31 -04:00
MagicBot a9b6fcb9ee More PowerEntry parsing work. 2024-08-19 08:12:45 -04:00
MagicBot 8eeb539f16 More PowerEntry parsing work. 2024-08-19 08:12:18 -04:00
MagicBot a863902370 More PowerEntry parsing work. 2024-08-19 08:10:13 -04:00
MagicBot 12f8139d1e More PowerEntry parsing work. 2024-08-19 08:08:32 -04:00
MagicBot 4f25e7e24f More PowerEntry parsing work. 2024-08-19 08:06:09 -04:00
MagicBot 5860a263d9 More PowerEntry parsing work. 2024-08-19 08:02:35 -04:00
MagicBot 1460ddb975 More PowerEntry parsing work. 2024-08-19 08:00:53 -04:00
MagicBot 5326126dcb More PowerEntry parsing work. 2024-08-19 07:57:32 -04:00
MagicBot e6a8cdd5e2 More PowerEntry parsing work. 2024-08-19 07:56:04 -04:00
MagicBot 0dc8eeee90 More PowerEntry parsing work. 2024-08-19 07:54:14 -04:00
MagicBot e719d13c8c More PowerEntry parsing work. 2024-08-19 07:53:19 -04:00
MagicBot 9ee2592ec7 Regex update 2024-08-19 07:45:26 -04:00
MagicBot 720b97dc69 Regex updated to include spaces only in a line. 2024-08-19 07:40:07 -04:00
MagicBot 177917a8c8 EffectPreReq pojo created 2024-08-19 07:32:25 -04:00
MagicBot a1323e5d17 EffectPreReq pojo created 2024-08-19 07:15:20 -04:00
MagicBot 760b2c3df1 Debug string updated 2024-08-19 07:12:06 -04:00
MagicBot 31f8b5a294 One or more whitspaces 2024-08-19 07:08:09 -04:00
MagicBot 3498cc370f More PowerEntry work. 2024-08-19 06:51:30 -04:00
MagicBot 66dd7b5f90 More PowerEntry work. 2024-08-19 06:49:13 -04:00
MagicBot 5cc979e2f3 More PowerEntry work. 2024-08-19 06:45:37 -04:00
MagicBot 1bcf307f94 More PowerEntry work. 2024-08-19 06:33:30 -04:00
MagicBot cdf67f4ce5 More PowerEntry work. 2024-08-19 06:30:27 -04:00
MagicBot 67f2dce2fd More PowerEntry work. 2024-08-19 06:26:59 -04:00
MagicBot 162f28d874 More PowerEntry work. 2024-08-19 06:26:06 -04:00
MagicBot c6ab1b5468 More PowerEntry work. 2024-08-19 06:25:03 -04:00
MagicBot d17db3a1fd More PowerEntry work. 2024-08-19 06:15:50 -04:00
MagicBot 9428436883 More PowerEntry work. 2024-08-19 06:07:17 -04:00
MagicBot 62dfb8a42e More PowerEntry work. 2024-08-19 06:05:11 -04:00
MagicBot c6647a99b8 More PowerEntry work. 2024-08-19 06:04:01 -04:00
MagicBot a11797c5e4 More PowerEntry work. 2024-08-19 06:01:52 -04:00
MagicBot 84a124bb52 More PowerEntry work. 2024-08-19 05:58:24 -04:00
MagicBot b296742de0 More PowerEntry work. 2024-08-19 05:56:24 -04:00
MagicBot c0560ece47 More PowerEntry work. 2024-08-19 05:55:49 -04:00
MagicBot 89fd647870 More PowerEntry work. 2024-08-19 05:44:35 -04:00
MagicBot 07da5cb77c More PowerEntry work. 2024-08-19 05:44:03 -04:00
MagicBot aaf84d13f8 More PowerEntry work. 2024-08-19 05:42:04 -04:00
MagicBot fd1bb0def7 More PowerEntry work. 2024-08-19 05:39:57 -04:00
MagicBot 3223eae7b6 More PowerEntry work. 2024-08-19 05:39:24 -04:00
MagicBot d836f80805 More PowerEntry work. 2024-08-19 05:38:25 -04:00
MagicBot 1a6dcf3f57 More PowerEntry work. 2024-08-19 05:36:51 -04:00
MagicBot dce48f3d66 More PowerEntry work. 2024-08-19 05:34:38 -04:00
MagicBot 10d98f32b6 More PowerEntry work. 2024-08-19 05:28:23 -04:00
MagicBot acdf6db91a More PowerEntry work. 2024-08-18 16:38:06 -04:00
MagicBot 0ee7269c8f More PowerEntry work. 2024-08-18 16:28:07 -04:00
MagicBot 4b888b3d92 More PowerEntry work. 2024-08-18 16:27:13 -04:00
MagicBot f0ed15baf0 More PowerEntry work. 2024-08-18 16:21:50 -04:00
MagicBot 6c882a7788 More PowerEntry work. 2024-08-18 16:20:58 -04:00
MagicBot 11e03e0051 More PowerEntry work. 2024-08-18 16:18:45 -04:00
MagicBot 6e47b80d23 More powerAction work. 2024-08-18 16:09:40 -04:00
MagicBot a3d3c32b07 More powerAction work. 2024-08-18 16:01:31 -04:00
MagicBot 3a27f2f4c8 More powerAction work. 2024-08-18 15:57:37 -04:00
MagicBot 1638804f1f More powerAction work. 2024-08-18 15:51:30 -04:00
MagicBot 362958c0f1 More powerAction work. 2024-08-18 15:47:22 -04:00
MagicBot 74720956a1 More powerAction work. 2024-08-18 15:35:01 -04:00
MagicBot 58e1f4d70b More powerAction work. 2024-08-18 15:01:29 -04:00
MagicBot c871c253b1 More powerAction work. 2024-08-18 15:01:05 -04:00
MagicBot 547b101c60 More powerAction work. 2024-08-18 15:00:18 -04:00
MagicBot b9ccbe219f More powerAction work. 2024-08-18 14:56:41 -04:00
MagicBot c31409d26f Enum updated from .exe 2024-08-18 14:13:27 -04:00
MagicBot 00d6e4f819 Enum added for CategoryToPower 2024-08-18 14:10:20 -04:00
MagicBot dc9f33dc7b PowerAction pojo created 2024-08-18 13:00:03 -04:00
MagicBot 3d45f26611 PowerAction pojo created 2024-08-18 12:38:22 -04:00
MagicBot 8554bad731 Package restructure 2024-08-17 16:33:20 -04:00
MagicBot b2a8fe357e More enum work. 2024-08-17 16:24:25 -04:00
MagicBot 08ac0b8d8d More enum work. 2024-08-17 16:20:21 -04:00
MagicBot 23bf491d4b More enum work. 2024-08-17 16:16:00 -04:00
MagicBot 76d22abd0b Debug code removed 2024-08-17 16:08:39 -04:00
MagicBot e4e8086e41 More Enum work 2024-08-17 16:07:47 -04:00
MagicBot 63116551bc Enum work 2024-08-17 16:02:44 -04:00
MagicBot d06ce44bd5 Enum work 2024-08-17 15:58:48 -04:00
MagicBot 387f75766f Debug output 2024-08-17 15:36:03 -04:00
MagicBot 2a18b96d23 Reformat 2024-08-17 15:31:45 -04:00
MagicBot bf2174fbe5 Sometimes bad floats. 2024-08-17 15:29:11 -04:00
MagicBot 462f6725b6 Sometimes bad floats. 2024-08-17 15:26:59 -04:00
MagicBot ed09bffc87 Values are floats 2024-08-17 15:23:12 -04:00
MagicBot 218de2bb70 Support for multiple power enrties. 2024-08-17 15:13:32 -04:00
MagicBot c90961b691 Support for multiple power enrties. 2024-08-17 14:51:30 -04:00
MagicBot 1b5b904a8f Support for multiple power enrties. 2024-08-17 14:51:18 -04:00
MagicBot ed219efb92 22 fields 2024-08-17 14:37:49 -04:00
MagicBot 4d704d3ab0 Variables mirror executable 2024-08-16 13:09:22 -04:00
MagicBot 11076ff586 Variables mirror executable 2024-08-16 12:36:54 -04:00
MagicBot 6b22e624f6 Debug code added 2024-08-16 12:01:13 -04:00
MagicBot a81f90238b Debug code added 2024-08-15 16:31:04 -04:00
MagicBot e7c2e827b9 Filename updated 2024-08-15 16:20:33 -04:00
MagicBot 82aa2f9b77 Parsing powers at bootstrap 2024-08-15 16:16:59 -04:00
MagicBot d9cc2d2a56 More PowerEntry parsing work. 2024-08-15 16:08:33 -04:00
MagicBot 28e3769d1e Parm changed to float. 2024-08-15 16:01:50 -04:00
MagicBot e092d764bd More PowerEntry parsing work. 2024-08-14 17:33:06 -04:00
MagicBot 27c0a852e9 More PowerEntry parsing work. 2024-08-14 17:32:45 -04:00
MagicBot bf6ad69d4c More PowerEntry parsing work. 2024-08-14 17:29:13 -04:00
MagicBot 0b4b270d2f Strip quotes from names 2024-08-14 17:21:26 -04:00
MagicBot 4b63493b73 Formatting 2024-08-14 17:19:39 -04:00
MagicBot 9b6c8af171 Cannot be null 2024-08-14 17:18:36 -04:00
MagicBot 4c7421cd62 More PowerEntry parsing work 2024-08-14 17:11:38 -04:00
MagicBot 7662069100 More PowerEntry parsing work 2024-08-14 17:00:19 -04:00
MagicBot adb10e34f3 Naming convention update 2024-08-14 16:57:34 -04:00
MagicBot bd0d814142 Moved comment to declaration 2024-08-14 16:55:11 -04:00
MagicBot 06364a2b9e More power parsing work. 2024-08-14 16:53:07 -04:00
MagicBot afb6d3e8a3 Needs group 0 2024-08-14 16:46:02 -04:00
MagicBot a48ff5851c PowerEntry parsing work 2024-08-14 16:36:07 -04:00
MagicBot ede21f8d54 PowerEntry parsing work 2024-08-14 16:34:20 -04:00
MagicBot d08190cbff PowerEntry parsing work 2024-08-14 16:29:21 -04:00
MagicBot cd50ca4309 PowerEntry parsing work 2024-08-14 16:27:51 -04:00
MagicBot 97c118ae1a PowerEntry parsing work 2024-08-13 12:20:27 -04:00
MagicBot 8878f07628 PowerEntry data class created 2024-08-13 12:06:24 -04:00
MagicBot dee30d8121 Header added to new files 2024-08-13 12:05:09 -04:00
MagicBot 5087465ecb Power parsing work 2024-08-13 12:04:18 -04:00
MagicBot 39844251b0 wpak package for wpak code 2024-08-13 11:58:41 -04:00
MagicBot 8c983eadff Declaration order follows execution order. 2024-08-13 11:29:37 -04:00
MagicBot 7efe5209aa Comment update 2024-08-13 11:28:34 -04:00
MagicBot 95cf5fa209 Comment update 2024-08-13 11:28:07 -04:00
MagicBot adde3fc3a8 Comment update 2024-08-12 16:05:36 -04:00
MagicBot b7089e88d3 Comment update 2024-08-12 11:20:28 -04:00
MagicBot da63d9d926 Can't be null 2024-08-12 11:19:53 -04:00
MagicBot c8a5224c75 Parsing conditions 2024-08-12 11:15:21 -04:00
MagicBot d4618ae4b9 Parsing conditions 2024-08-12 11:13:54 -04:00
MagicBot 0591b9d41f Parsing conditions 2024-08-12 11:10:52 -04:00
MagicBot 52c5f51613 Parsing conditions 2024-08-12 11:03:45 -04:00
MagicBot f8b9c97730 Parsing conditions 2024-08-12 11:01:27 -04:00
MagicBot c7fa537cfb More effectmod parser work. 2024-08-12 10:50:00 -04:00
MagicBot e0e8296339 More effectmod parser work. 2024-08-12 10:47:37 -04:00
MagicBot e677ca9f33 More effectmod parser work. 2024-08-12 10:46:35 -04:00
MagicBot c19f6df690 More effectmod parser work. 2024-08-12 10:45:19 -04:00
MagicBot 3ed7f7c3fb More effectmod parser work. 2024-08-12 10:43:45 -04:00
MagicBot 6b10374adb More effectmod parser work. 2024-08-12 10:42:30 -04:00
MagicBot 0a65ea61e7 More effectmod parser work. 2024-08-12 10:41:11 -04:00
MagicBot 6500659c1f More effectmod parser work. 2024-08-12 10:39:46 -04:00
MagicBot 480887a78f More effectmod parser work. 2024-08-12 10:38:23 -04:00
MagicBot 05ac2d0a90 More effectmod parser work. 2024-08-12 10:36:55 -04:00
MagicBot bbac9ce6b9 More effectmod parser work. 2024-08-12 10:28:37 -04:00
MagicBot 5b9866f704 More effectmod parser work. 2024-08-12 10:26:49 -04:00
MagicBot 4a6e4d2a85 More effectmod parser work. 2024-08-12 10:25:10 -04:00
MagicBot b7ef3de527 More effectmod parser work. 2024-08-12 10:23:56 -04:00
MagicBot 4bfb866abe More effectmod parser work. 2024-08-12 10:22:19 -04:00
MagicBot 23d2b595d9 More effectmod parser work. 2024-08-12 10:21:37 -04:00
MagicBot 7d30fd2b96 More effectmod parser work. 2024-08-12 10:20:48 -04:00
MagicBot 93d5976c1e More effectmod parser work. 2024-08-12 10:19:20 -04:00
MagicBot 260bc453d1 More effectmod parser work. 2024-08-12 10:15:04 -04:00
MagicBot 5a619db9bd More effectmod parser work. 2024-08-12 10:12:28 -04:00
MagicBot d622406912 More effectmod parser work. 2024-08-12 10:09:54 -04:00
MagicBot a5e2b69ae3 More effectmod parser work. 2024-08-12 10:05:49 -04:00
MagicBot 56686944af More effectmod parser work. 2024-08-12 10:03:55 -04:00
MagicBot aa957f41af More effectmod parser work. 2024-08-12 10:02:24 -04:00
MagicBot 9336305334 More effectmod parser work. 2024-08-12 09:59:17 -04:00
MagicBot bc9c5224d0 More effectmod parser work. 2024-08-12 09:57:19 -04:00
MagicBot eda27b2e9c min/max are floats 2024-08-12 09:55:22 -04:00
MagicBot c5d6b382f8 More effectmod parser work. 2024-08-12 09:45:26 -04:00
MagicBot ae0d182e2e More effectmod parser work. 2024-08-12 09:40:43 -04:00
MagicBot ad78d152f7 More effectmod parser work. 2024-08-12 09:39:01 -04:00
MagicBot 000ccdaf0a More effectmod parser work. 2024-08-12 09:32:58 -04:00
MagicBot 57249727de More effectmod parser work. 2024-08-12 09:27:19 -04:00
MagicBot d6c49d0793 More effectmod parser work. 2024-08-12 09:25:17 -04:00
MagicBot 2fa58c4f38 More effectmod parser work. 2024-08-12 09:16:17 -04:00
MagicBot c361c2a78a More effectmod parser work. 2024-08-12 09:13:29 -04:00
MagicBot 4d862355be More effectmod parser work. 2024-08-12 09:09:44 -04:00
MagicBot 52028e0e97 More effectmod parser work. 2024-08-12 09:01:49 -04:00
MagicBot 3e4e13a8ae More effectmod parser work. 2024-08-12 09:00:59 -04:00
MagicBot 0ceea002d5 More effectmod parser work. 2024-08-12 08:52:24 -04:00
MagicBot 7d8f4049b9 More effectmod parser work. 2024-08-12 08:47:57 -04:00
MagicBot dbefaa7ead More effectmod parser work. 2024-08-12 08:45:42 -04:00
MagicBot 9c1ec1069f More effectmod parser work. 2024-08-12 08:14:52 -04:00
MagicBot f36c980eb9 More effectmod parser work. 2024-08-11 17:07:56 -04:00
MagicBot cb1a7f014d More effectmod parser work. 2024-08-11 12:48:56 -04:00
MagicBot e729bc9541 More effectmod parser work. 2024-08-11 12:44:54 -04:00
MagicBot c97a6f555a min/scale/slope for group of types 2024-08-11 12:01:18 -04:00
MagicBot 95a104e397 Effect Modifier parsing work. 2024-08-10 18:56:31 -04:00
MagicBot e7ad83cc60 Effect Modifier parsing work. 2024-08-10 18:55:26 -04:00
MagicBot 821b7264ec Effect Modifier parsing work. 2024-08-10 18:50:28 -04:00
MagicBot 0bf3456119 Effect Modifier parsing work. 2024-08-10 18:45:23 -04:00
MagicBot ff7bd7a699 Effect Modifier parsing work. 2024-08-10 18:33:08 -04:00
MagicBot a028bebafd Effect Modifier parsing work. 2024-08-10 18:27:17 -04:00
MagicBot 789d9a3bb6 Effect Modifier parsing work. 2024-08-10 18:23:40 -04:00
MagicBot 8e19b66a9b Effect Modifier parsing work. 2024-08-10 18:13:56 -04:00
MagicBot 975845375f Effect Modifier parsing work. 2024-08-10 18:13:15 -04:00
MagicBot 74b37063bf Effect Modifier parsing work. 2024-08-10 18:07:54 -04:00
MagicBot c2fee2290d Update to mods regex 2024-08-10 18:02:22 -04:00
MagicBot f7c8c44ebb EffectModifier parsing 2024-08-10 17:54:29 -04:00
MagicBot 91b2ff6e62 EffectModifier parsing 2024-08-10 16:30:43 -04:00
MagicBot 8293f552b1 EffectModifier parsing 2024-08-10 16:29:55 -04:00
MagicBot a84336fc31 Quotes stripped from names. 2024-08-10 16:18:33 -04:00
MagicBot 3951114eb7 Some entries have no icon 2024-08-08 13:14:21 -04:00
MagicBot f24877e9ce Some entries have no icon 2024-08-08 13:14:07 -04:00
MagicBot b81b83570a Some entries have no icon 2024-08-08 13:11:10 -04:00
MagicBot 2417073a4d Regex handles empty strings 2024-08-08 13:07:20 -04:00
MagicBot ebc0b7a89e Debugging 2024-08-08 13:02:01 -04:00
MagicBot 3d6bfcf48f Trim fields before adding to array 2024-08-08 12:57:03 -04:00
MagicBot a5864b74f8 Regex split update 2024-08-08 12:54:58 -04:00
MagicBot de8896ff4e Debugging 2024-08-08 12:29:01 -04:00
MagicBot e579912733 Debugging 2024-08-08 12:28:35 -04:00
MagicBot c7b4404c36 Regex used for strsplit 2024-08-08 12:19:53 -04:00
MagicBot f1de7d413a Hashset initialized 2024-08-08 11:59:10 -04:00
MagicBot cc6f5f5f25 Regex updated with lookahead 2024-08-08 11:56:31 -04:00
MagicBot 19bf75ade8 Regex updated 2024-08-08 11:47:45 -04:00
MagicBot 73eacc3779 Regex updated 2024-08-08 11:38:09 -04:00
MagicBot 69f3504ee9 Regex updated 2024-08-08 11:36:00 -04:00
MagicBot bd89b5e975 Assign result 2024-08-08 11:28:58 -04:00
MagicBot 186eea3099 Regex updated 2024-08-08 11:26:01 -04:00
MagicBot 5e0badef17 EffectModifier pojo work. 2024-08-08 11:21:39 -04:00
MagicBot ea24d493fd Parsing of effect description 2024-08-06 17:18:46 -04:00
MagicBot d12d040def Parsing of effect description 2024-08-06 17:17:57 -04:00
MagicBot 491a9dbae9 Sanitize input 2024-08-06 17:07:07 -04:00
MagicBot 1e0372c40d HashSets for starters. 2024-08-06 16:56:41 -04:00
MagicBot d2f6344846 Regex driven parsing. 2024-08-06 16:52:06 -04:00
FatBoy 47cb824b3f parsing multi worded names 2024-07-24 19:44:29 -05:00
FatBoy 7d8117173f parsing multi worded names 2024-07-24 19:38:28 -05:00
FatBoy 2f076d3215 parsing multi worded names 2024-07-24 19:33:42 -05:00
FatBoy 1a0b8c1d35 parsing multi worded names 2024-07-24 19:31:27 -05:00
FatBoy 887db109c1 parsing multi worded names 2024-07-24 19:31:00 -05:00
FatBoy d8b7f74cd1 attempt to parse 2 worded values 2024-07-24 19:23:18 -05:00
FatBoy b81b4f0e0a attempt to parse 2 worded values 2024-07-24 19:23:04 -05:00
FatBoy 0b4e0d65a9 attempt to parse 2 worded values 2024-07-24 19:14:15 -05:00
FatBoy 2f837ace1e attempt to parse 2 worded values 2024-07-24 19:13:07 -05:00
FatBoy 319d68d15e attempt to parse 2 worded values 2024-07-24 19:09:41 -05:00
FatBoy 2224d811eb attempt to parse 2 worded values 2024-07-24 19:08:41 -05:00
FatBoy 9ec97ce448 attempt to parse 2 worded values 2024-07-24 19:03:49 -05:00
FatBoy f13b8b5d3e attempt to parse 2 worded values 2024-07-24 18:56:29 -05:00
FatBoy 633f5837dc attempt to parse 2 worded values 2024-07-24 18:55:20 -05:00
FatBoy 3238cfa0ff attempt to parse 2 worded values 2024-07-24 18:54:01 -05:00
FatBoy 83b1503cee attempt to parse 2 worded values 2024-07-24 18:51:27 -05:00
MagicBot 6854fad222 Class cleanup 2024-07-24 12:56:24 -04:00
FatBoy 56dd3cfa95 Effects.cfg parser 2024-07-23 21:18:12 -05:00
FatBoy f81a1acb20 Effects.cfg parser 2024-07-23 21:15:37 -05:00
FatBoy 4ed5744707 Effects.cfg parser 2024-07-23 21:11:17 -05:00
FatBoy 085f2816a9 Effects.cfg parser 2024-07-23 21:09:01 -05:00
FatBoy 0526fdef2f Effects.cfg parser 2024-07-23 21:07:29 -05:00
FatBoy 093ee9f59a Effects.cfg parser 2024-07-23 21:02:41 -05:00
FatBoy 1d56b138a5 Effects.cfg parser 2024-07-23 20:57:40 -05:00
FatBoy 419ce3f49c Effects.cfg parser 2024-07-23 20:56:25 -05:00
FatBoy a27f257f80 Effects.cfg parser 2024-07-23 20:53:26 -05:00
FatBoy 8eee7ca23e Effects.cfg parser 2024-07-23 20:51:58 -05:00
FatBoy 28cf0d2232 Effects.cfg parser 2024-07-23 20:48:41 -05:00
FatBoy e12a8a3c7c Effects.cfg parser 2024-07-23 20:47:39 -05:00
41 changed files with 737 additions and 1134 deletions
@@ -58,9 +58,6 @@ public abstract class dbHandlerBase {
int id = rs.getInt(1); int id = rs.getInt(1);
if (id == 39052)
Logger.info(id);
if (DbManager.inCache(localObjectType, id)) { if (DbManager.inCache(localObjectType, id)) {
objectList.add((T) DbManager.getFromCache(localObjectType, id)); objectList.add((T) DbManager.getFromCache(localObjectType, id));
} else { } else {
+2 -2
View File
@@ -312,7 +312,7 @@ public class InfoCmd extends AbstractDevCmd {
if (targetPC.getGuild() != null) { if (targetPC.getGuild() != null) {
output += "Name: " + targetPC.getGuild().getName(); output += "Name: " + targetPC.getGuild().getName();
output += newline; output += newline;
output += "State: " + targetPC.getGuild().guildState; output += "State: " + targetPC.getGuild().getGuildState();
output += newline; output += newline;
output += "Realms Owned:" + targetPC.getGuild().getRealmsOwned(); output += "Realms Owned:" + targetPC.getGuild().getRealmsOwned();
output += newline; output += newline;
@@ -320,7 +320,7 @@ public class InfoCmd extends AbstractDevCmd {
output += newline; output += newline;
output += "Nation Name: " + targetPC.getGuild().getNation().getName(); output += "Nation Name: " + targetPC.getGuild().getNation().getName();
output += newline; output += newline;
output += "Nation State: " + targetPC.getGuild().getNation().guildState; output += "Nation State: " + targetPC.getGuild().getNation().getGuildState();
output += newline; output += newline;
output += "Realms Owned:" + targetPC.getGuild().getNation().getRealmsOwned(); output += "Realms Owned:" + targetPC.getGuild().getNation().getRealmsOwned();
output += newline; output += newline;
+3 -4
View File
@@ -462,12 +462,11 @@ public enum CombatManager {
if (damage > 0) { if (damage > 0) {
if (AbstractCharacter.IsAbstractCharacter(target)) { if (AbstractCharacter.IsAbstractCharacter(target))
((AbstractCharacter) target).modifyHealth(-damage, attacker, true); ((AbstractCharacter) target).modifyHealth(-damage, attacker, true);
((AbstractCharacter) target).cancelOnTakeDamage(); else
}else {
((Building) target).modifyHealth(-damage, attacker); ((Building) target).modifyHealth(-damage, attacker);
}
int attackAnim = getSwingAnimation(null, null, slot); int attackAnim = getSwingAnimation(null, null, slot);
if (attacker.charItemManager.getEquipped().get(slot) != null) { if (attacker.charItemManager.getEquipped().get(slot) != null) {
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) { if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
+6 -5
View File
@@ -11,6 +11,8 @@ package engine.gameManager;
import engine.mbEnums; import engine.mbEnums;
import engine.server.login.LoginServer; import engine.server.login.LoginServer;
import engine.server.world.WorldServer; import engine.server.world.WorldServer;
import engine.wpak.EffectsParser;
import engine.wpak.PowersParser;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.io.BufferedReader; import java.io.BufferedReader;
@@ -167,11 +169,10 @@ public enum ConfigManager {
Logger.info("Loading WPAK data"); Logger.info("Loading WPAK data");
// *** Needs powermanager collection
// defined before activation. EffectsParser.parseWpakFile();
// EffectsParser.parseWpakFile(); PowersParser.parseWpakFile();
// PowersParser.parseWpakFile();
// PowerActionParser.parseWpakFile();
return true; return true;
} }
+9 -8
View File
@@ -49,15 +49,8 @@ public enum ForgeManager implements Runnable {
public static final ConcurrentHashMap<NPC, ConcurrentHashMap.KeySetView<WorkOrder, Boolean>> vendorWorkOrderLookup = new ConcurrentHashMap<>(); public static final ConcurrentHashMap<NPC, ConcurrentHashMap.KeySetView<WorkOrder, Boolean>> vendorWorkOrderLookup = new ConcurrentHashMap<>();
public static final ConcurrentHashMap<Item, WorkOrder> itemWorkOrderLookup = new ConcurrentHashMap<>(); public static final ConcurrentHashMap<Item, WorkOrder> itemWorkOrderLookup = new ConcurrentHashMap<>();
public static void start() {
Thread forgeManager;
forgeManager = new Thread(FORGE_MANAGER);
forgeManager.setName("Forge Manager");
forgeManager.start();
}
@Override @Override
public void run() { public void run() {
WorkOrder workOrder; WorkOrder workOrder;
@@ -119,6 +112,14 @@ public enum ForgeManager implements Runnable {
} }
} }
public static void start() {
Thread forgeManager;
forgeManager = new Thread(FORGE_MANAGER);
forgeManager.setName("Forge Manager");
forgeManager.start();
}
public static int submit(WorkOrder workOrder) { public static int submit(WorkOrder workOrder) {
// Must have a city to roll anything // Must have a city to roll anything
-13
View File
@@ -181,19 +181,6 @@ public enum GuildManager {
} }
} }
public static mbEnums.GuildState calcuateGuildState(Guild guild) {
if (guild.getNation() == guild)
return guild.getSubGuildList().isEmpty() ? mbEnums.GuildState.Sovereign : mbEnums.GuildState.Nation;
if (guild.getOwnedCity() == null)
return guild.getNation().isEmptyGuild() ? mbEnums.GuildState.Errant : mbEnums.GuildState.Sworn;
return (guild.getOwnedCity().getTOL().getRank() == 8)
? mbEnums.GuildState.Province
: mbEnums.GuildState.Protectorate;
}
//This updates tags for all online players in a guild. //This updates tags for all online players in a guild.
public static void updateAllGuildTags(Guild guild) { public static void updateAllGuildTags(Guild guild) {
+9 -45
View File
@@ -841,27 +841,15 @@ public class mbEnums {
DRAIN; DRAIN;
public static DamageType getDamageType(String modName) { public static DamageType getDamageType(String modName) {
if (modName.isEmpty())
return DamageType.NONE;
if(modName.toLowerCase().equals("blind")) if(modName.toLowerCase().equals("blind"))
modName = "BLINDNESS"; modName = "BLINDNESS";
if(modName.toLowerCase().equals("powerblock")) if(modName.toLowerCase().equals("powerblock"))
modName = "POWERINHIBITOR"; modName = "POWERINHIBITOR";
//validity check for not looking up damage type that doesn't exist
boolean valid = false;
for(DamageType type : DamageType.values()){
if(type.name().equals(modName))
valid = true;
}
if(!valid)
return DamageType.NONE;
DamageType damageType; DamageType damageType;
if (modName.isEmpty())
return DamageType.NONE;
try { try {
damageType = DamageType.valueOf(modName.replace(",", "").toUpperCase()); damageType = DamageType.valueOf(modName.replace(",", "").toUpperCase());
@@ -2744,7 +2732,7 @@ public class mbEnums {
DIAMOND(1580010, 1540225085, -1730704107, 2000, 20), DIAMOND(1580010, 1540225085, -1730704107, 2000, 20),
GALVOR(1580017, -1683992404, -1596311545, 2000, 5), GALVOR(1580017, -1683992404, -1596311545, 2000, 5),
IRON(1580002, -1673518119, 2504297, 2000, 20), IRON(1580002, -1673518119, 2504297, 2000, 20),
LUMBER(1580004, -1628412684, -1603256692, 10000, 100), LUMBER(1580004, 1628412684, -1603256692, 10000, 100),
MANDRAKE(1580007, 1519910613, 1191391799, 1000, 10), MANDRAKE(1580007, 1519910613, 1191391799, 1000, 10),
MITHRIL(1580021, 626743397, -1761257186, 500, 5), MITHRIL(1580021, 626743397, -1761257186, 500, 5),
OAK(1580005, -1653034775, 74767, 3000, 30), OAK(1580005, -1653034775, 74767, 3000, 30),
@@ -3038,14 +3026,14 @@ public class mbEnums {
public enum PowerType { public enum PowerType {
None, None,
SPELL, SPELL,
SKILL SKILL;
} }
public enum CostType { public enum CostType {
NONE, NONE,
HEALTH, HEALTH,
MANA, MANA,
STAMINA STAMINA;
} }
public enum AreaType { public enum AreaType {
@@ -3054,7 +3042,7 @@ public class mbEnums {
POINTBLANK, POINTBLANK,
LINE, LINE,
CONE, CONE,
WALL WALL;
} }
public enum ExcludeType { public enum ExcludeType {
@@ -3065,14 +3053,14 @@ public class mbEnums {
NATION, NATION,
PLAYERS, PLAYERS,
ALLBUTGROUP, ALLBUTGROUP,
ALLBUTPETS ALLBUTPETS;
} }
public enum CastingModeType { public enum CastingModeType {
NONE, NONE,
COMBAT, COMBAT,
NONCOMBAT, NONCOMBAT,
BOTH BOTH;
} }
public enum TargetSelectType { public enum TargetSelectType {
@@ -3081,7 +3069,7 @@ public class mbEnums {
GROUP, GROUP,
GUILD, GUILD,
NEARBYMOBS, NEARBYMOBS,
NAME NAME;
} }
public enum CategoryToPowerType { public enum CategoryToPowerType {
@@ -3091,29 +3079,5 @@ public class mbEnums {
Always Always
} }
public enum ModificationType {
ADD,
MULTIPLY
}
public enum ServerConfig {
MBDB_108("AERYNTH", "ARAC", "MOURNING", 300000),
MBDB_192("DALGOTH", "ARAC", "GOOK", 300001),
MBDB_162("VORGINA", "LORE", "SAEDRON", 300002),
MBDB_164("VORGINA", "ARAC", "THURIN", 300002);
public final String mapType;
public final String ruleType;
public final String serverName;
public final int realmMap;
ServerConfig(String mapType, String ruleType, String serverName, int realmMap) {
this.mapType = mapType;
this.ruleType = ruleType;
this.serverName = serverName;
this.realmMap = realmMap;
}
}
} }
@@ -173,7 +173,7 @@ public class AbandonAssetMsgHandler extends AbstractClientMsgHandler {
} }
sourceGuild.setCityUUID(0); sourceGuild.setCityUUID(0);
sourceGuild.guildState = GuildState.Errant; sourceGuild.setGuildState(GuildState.Errant);
sourceGuild.setNation(null); sourceGuild.setNation(null);
// Transfer the city assets // Transfer the city assets
@@ -38,8 +38,8 @@ public class AcceptSubInviteHandler extends AbstractClientMsgHandler {
AcceptSubInviteMsg msg = (AcceptSubInviteMsg) baseMsg; AcceptSubInviteMsg msg = (AcceptSubInviteMsg) baseMsg;
PlayerCharacter sourcePlayer; PlayerCharacter sourcePlayer;
Guild swornGuild; Guild sourceGuild;
Guild nation; Guild targetGuild;
Dispatch dispatch; Dispatch dispatch;
// get PlayerCharacter of person sending sub invite // get PlayerCharacter of person sending sub invite
@@ -49,21 +49,21 @@ public class AcceptSubInviteHandler extends AbstractClientMsgHandler {
if (sourcePlayer == null) if (sourcePlayer == null)
return true; return true;
swornGuild = sourcePlayer.getGuild(); sourceGuild = sourcePlayer.getGuild();
nation = (Guild) DbManager.getObject(GameObjectType.Guild, msg.guildUUID()); targetGuild = (Guild) DbManager.getObject(GameObjectType.Guild, msg.guildUUID());
//must be source guild to sub to //must be source guild to sub to
if (nation == null) { if (targetGuild == null) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 45); // Failure to swear guild ErrorPopupMsg.sendErrorPopup(sourcePlayer, 45); // Failure to swear guild
return true; return true;
} }
if (swornGuild == null) { if (sourceGuild == null) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 45); // Failure to swear guild ErrorPopupMsg.sendErrorPopup(sourcePlayer, 45); // Failure to swear guild
return true; return true;
} }
if (swornGuild.equals(nation)) if (sourceGuild.equals(targetGuild))
return true; return true;
if (GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus()) == false) { if (GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus()) == false) {
@@ -74,7 +74,7 @@ public class AcceptSubInviteHandler extends AbstractClientMsgHandler {
//source guild is limited to 7 subs //source guild is limited to 7 subs
//TODO this should be based on TOL rank //TODO this should be based on TOL rank
if (!nation.canSubAGuild(swornGuild)) { if (!targetGuild.canSubAGuild(sourceGuild)) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 45); // Failure to swear guild ErrorPopupMsg.sendErrorPopup(sourcePlayer, 45); // Failure to swear guild
return true; return true;
} }
@@ -82,20 +82,24 @@ public class AcceptSubInviteHandler extends AbstractClientMsgHandler {
//all tests passed, let's Handle code //all tests passed, let's Handle code
//Update Target Guild State. //Update Target Guild State.
swornGuild.guildState = GuildState.Petitioner; sourceGuild.upgradeGuildState(false);
//Add sub so GuildMaster can Swear in. //Add sub so GuildMaster can Swear in.
ArrayList<Guild> subGuildList = nation.getSubGuildList(); ArrayList<Guild> subs = targetGuild.getSubGuildList();
subGuildList.add(swornGuild); subs.add(sourceGuild);
targetGuild.setGuildState(GuildState.Nation);
//Let's send the message back. //Let's send the message back.
ChatManager.chatGuildInfo(sourcePlayer, "Your guild is now a " + swornGuild.guildState.name() + '.');
msg.setUnknown02(1); msg.setUnknown02(1);
msg.setResponse("Your guild is now a " + swornGuild.guildState.name() + '.'); msg.setResponse("Your guild is now a " + sourceGuild.getGuildState().name() + '.');
dispatch = Dispatch.borrow(sourcePlayer, msg); dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY); DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
ChatManager.chatSystemInfo(sourcePlayer, "Your guild is now a " + sourceGuild.getGuildState().name() + '.');
return true; return true;
} }
} }
@@ -35,8 +35,8 @@ public class BreakFealtyHandler extends AbstractClientMsgHandler {
BreakFealtyMsg bfm; BreakFealtyMsg bfm;
PlayerCharacter player; PlayerCharacter player;
Guild nation; Guild toBreak;
Guild protectorate; Guild guild;
Dispatch dispatch; Dispatch dispatch;
bfm = (BreakFealtyMsg) baseMsg; bfm = (BreakFealtyMsg) baseMsg;
@@ -49,100 +49,46 @@ public class BreakFealtyHandler extends AbstractClientMsgHandler {
if (player == null) if (player == null)
return true; return true;
nation = (Guild) DbManager.getObject(GameObjectType.Guild, bfm.getGuildUUID()); toBreak = (Guild) DbManager.getObject(GameObjectType.Guild, bfm.getGuildUUID());
if (nation == null) { if (toBreak == null) {
ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occured. Please post details for to ensure transaction integrity"); ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occured. Please post details for to ensure transaction integrity");
return true; return true;
} }
protectorate = player.getGuild(); guild = player.getGuild();
if (protectorate == null) { if (guild == null) {
ErrorPopupMsg.sendErrorMsg(player, "You do not belong to a guild!"); ErrorPopupMsg.sendErrorMsg(player, "You do not belong to a guild!");
return true; return true;
} }
if (nation.isNPCGuild()) { if (toBreak.isNPCGuild()) {
if (!GuildStatusController.isGuildLeader(player.getGuildStatus())) { if (GuildStatusController.isGuildLeader(player.getGuildStatus()) == false) {
ErrorPopupMsg.sendErrorMsg(player, "Only guild leader can break fealty!"); ErrorPopupMsg.sendErrorMsg(player, "Only guild leader can break fealty!");
return true; return true;
} }
if (!DbManager.GuildQueries.UPDATE_PARENT(protectorate.getObjectUUID(), WorldServer.worldUUID)) { if (!DbManager.GuildQueries.UPDATE_PARENT(guild.getObjectUUID(), WorldServer.worldUUID)) {
ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occurred. Please post details for to ensure transaction integrity"); ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return true; return true;
} }
switch (protectorate.guildState) { switch (guild.getGuildState()) {
case Sworn: case Sworn:
protectorate.setNation(Guild.getErrantNation()); guild.setNation(null);
GuildManager.updateAllGuildTags(protectorate); GuildManager.updateAllGuildTags(guild);
GuildManager.updateAllGuildBinds(protectorate, null); GuildManager.updateAllGuildBinds(guild, null);
protectorate.guildState = mbEnums.GuildState.Errant;
break; break;
case Province: case Province:
case Protectorate: guild.setNation(guild);
protectorate.setNation(protectorate); GuildManager.updateAllGuildTags(guild);
GuildManager.updateAllGuildTags(protectorate); GuildManager.updateAllGuildBinds(guild, guild.getOwnedCity());
GuildManager.updateAllGuildBinds(protectorate, protectorate.getOwnedCity());
protectorate.guildState = mbEnums.GuildState.Sovereign;
break; break;
} }
SendGuildEntryMsg msg = new SendGuildEntryMsg(player); guild.downgradeGuildState();
dispatch = Dispatch.borrow(player, msg);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
City.lastCityUpdate = System.currentTimeMillis();
ArrayList<PlayerCharacter> guildMembers = SessionManager.getActivePCsInGuildID(protectorate.getObjectUUID());
for (PlayerCharacter member : guildMembers)
ChatManager.chatGuildInfo(member, protectorate.getName() + " has broke fealty from " + nation.getName() + '!');
ArrayList<PlayerCharacter> breakFealtyMembers = SessionManager.getActivePCsInGuildID(nation.getObjectUUID());
for (PlayerCharacter member : breakFealtyMembers)
ChatManager.chatGuildInfo(member, protectorate.getName() + " has broken fealty from " + nation.getName() + '!');
return true;
}
if (!nation.getSubGuildList().contains(protectorate)) {
ErrorPopupMsg.sendErrorMsg(player, "Failure to break fealty!");
return true;
}
if (!GuildStatusController.isGuildLeader(player.getGuildStatus())) {
ErrorPopupMsg.sendErrorMsg(player, "Only guild leader can break fealty!");
return true;
}
if (Bane.getBaneByAttackerGuild(protectorate) != null) {
ErrorPopupMsg.sendErrorMsg(player, "You may break fealty with active bane!");
return true;
}
if (!DbManager.GuildQueries.UPDATE_PARENT(protectorate.getObjectUUID(), WorldServer.worldUUID)) {
ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return true;
}
switch (protectorate.guildState) {
case Sworn:
protectorate.setNation(Guild.getErrantNation());
GuildManager.updateAllGuildTags(protectorate);
GuildManager.updateAllGuildBinds(protectorate, null);
break;
case Province:
protectorate.setNation(protectorate);
GuildManager.updateAllGuildTags(protectorate);
GuildManager.updateAllGuildBinds(protectorate, protectorate.getOwnedCity());
break;
}
nation.getSubGuildList().remove(protectorate);
SendGuildEntryMsg msg = new SendGuildEntryMsg(player); SendGuildEntryMsg msg = new SendGuildEntryMsg(player);
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);
@@ -154,16 +100,84 @@ public class BreakFealtyHandler extends AbstractClientMsgHandler {
City.lastCityUpdate = System.currentTimeMillis(); City.lastCityUpdate = System.currentTimeMillis();
ArrayList<PlayerCharacter> guildMembers = SessionManager.getActivePCsInGuildID(protectorate.getObjectUUID());
ArrayList<PlayerCharacter> guildMembers = SessionManager.getActivePCsInGuildID(guild.getObjectUUID());
for (PlayerCharacter member : guildMembers) { for (PlayerCharacter member : guildMembers) {
ChatManager.chatGuildInfo(member, protectorate.getName() + " has broke fealty from " + nation.getName() + '!'); ChatManager.chatGuildInfo(member, guild.getName() + " has broke fealty from " + toBreak.getName() + '!');
} }
ArrayList<PlayerCharacter> breakFealtyMembers = SessionManager.getActivePCsInGuildID(nation.getObjectUUID()); ArrayList<PlayerCharacter> breakFealtyMembers = SessionManager.getActivePCsInGuildID(toBreak.getObjectUUID());
for (PlayerCharacter member : breakFealtyMembers) { for (PlayerCharacter member : breakFealtyMembers) {
ChatManager.chatGuildInfo(member, protectorate.getName() + " has broken fealty from " + nation.getName() + '!'); ChatManager.chatGuildInfo(member, guild.getName() + " has broken fealty from " + toBreak.getName() + '!');
}
return true;
}
if (!toBreak.getSubGuildList().contains(guild)) {
ErrorPopupMsg.sendErrorMsg(player, "Failure to break fealty!");
return true;
}
if (GuildStatusController.isGuildLeader(player.getGuildStatus()) == false) {
ErrorPopupMsg.sendErrorMsg(player, "Only guild leader can break fealty!");
return true;
}
if (Bane.getBaneByAttackerGuild(guild) != null) {
ErrorPopupMsg.sendErrorMsg(player, "You may break fealty with active bane!");
return true;
}
if (!DbManager.GuildQueries.UPDATE_PARENT(guild.getObjectUUID(), WorldServer.worldUUID)) {
ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return true;
}
switch (guild.getGuildState()) {
case Sworn:
guild.setNation(null);
GuildManager.updateAllGuildTags(guild);
GuildManager.updateAllGuildBinds(guild, null);
break;
case Province:
guild.setNation(guild);
GuildManager.updateAllGuildTags(guild);
GuildManager.updateAllGuildBinds(guild, guild.getOwnedCity());
break;
}
guild.downgradeGuildState();
toBreak.getSubGuildList().remove(guild);
if (toBreak.getSubGuildList().isEmpty())
toBreak.downgradeGuildState();
SendGuildEntryMsg msg = new SendGuildEntryMsg(player);
dispatch = Dispatch.borrow(player, msg);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
//Update Map.
final Session s = SessionManager.getSession(player);
City.lastCityUpdate = System.currentTimeMillis();
ArrayList<PlayerCharacter> guildMembers = SessionManager.getActivePCsInGuildID(guild.getObjectUUID());
for (PlayerCharacter member : guildMembers) {
ChatManager.chatGuildInfo(member, guild.getName() + " has broke fealty from " + toBreak.getName() + '!');
}
ArrayList<PlayerCharacter> breakFealtyMembers = SessionManager.getActivePCsInGuildID(toBreak.getObjectUUID());
for (PlayerCharacter member : breakFealtyMembers) {
ChatManager.chatGuildInfo(member, guild.getName() + " has broken fealty from " + toBreak.getName() + '!');
} }
return true; return true;
@@ -78,7 +78,7 @@ public class ChannelMuteMsgHandler extends AbstractClientMsgHandler {
} }
sourceGuild.setCityUUID(0); sourceGuild.setCityUUID(0);
sourceGuild.guildState = GuildState.Errant; sourceGuild.setGuildState(GuildState.Errant);
sourceGuild.setNation(null); sourceGuild.setNation(null);
// Transfer the city assets // Transfer the city assets
@@ -99,7 +99,7 @@ public class DisbandGuildHandler extends AbstractClientMsgHandler {
player.setGuildLeader(false); player.setGuildLeader(false);
player.setInnerCouncil(false); player.setInnerCouncil(false);
guild.setGuildLeaderUUID(0); guild.setGuildLeaderUUID(0);
guild.setNation(Guild.getErrantNation()); guild.setNation(null);
DbManager.GuildQueries.DELETE_GUILD(guild); DbManager.GuildQueries.DELETE_GUILD(guild);
@@ -77,7 +77,7 @@ public class DismissGuildHandler extends AbstractClientMsgHandler {
return true; return true;
} }
switch (toDismiss.guildState) { switch (toDismiss.getGuildState()) {
case Sworn: case Sworn:
if (!DbManager.GuildQueries.UPDATE_PARENT(toDismiss.getObjectUUID(), WorldServer.worldUUID)) { if (!DbManager.GuildQueries.UPDATE_PARENT(toDismiss.getObjectUUID(), WorldServer.worldUUID)) {
@@ -85,43 +85,35 @@ public class DismissGuildHandler extends AbstractClientMsgHandler {
return true; return true;
} }
nation.getSubGuildList().remove(toDismiss); nation.getSubGuildList().remove(toDismiss);
toDismiss.guildState = mbEnums.GuildState.Errant; toDismiss.downgradeGuildState();
toDismiss.setNation(Guild.getErrantNation()); toDismiss.setNation(null);
GuildManager.updateAllGuildBinds(toDismiss, null); GuildManager.updateAllGuildBinds(toDismiss, null);
break; break;
case Petitioner:
nation.getSubGuildList().remove(toDismiss);
if (toDismiss.getNation().isEmptyGuild())
toDismiss.guildState = mbEnums.GuildState.Errant;
else
toDismiss.guildState = mbEnums.GuildState.Sovereign;
break;
case Protectorate:
case Province: case Province:
if (!DbManager.GuildQueries.UPDATE_PARENT(toDismiss.getObjectUUID(), WorldServer.worldUUID)) { if (!DbManager.GuildQueries.UPDATE_PARENT(toDismiss.getObjectUUID(), WorldServer.worldUUID)) {
ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occured. Please post details for to ensure transaction integrity"); ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occured. Please post details for to ensure transaction integrity");
return true; return true;
} }
nation.getSubGuildList().remove(toDismiss); nation.getSubGuildList().remove(toDismiss);
toDismiss.guildState = mbEnums.GuildState.Sovereign; toDismiss.downgradeGuildState();
toDismiss.setNation(toDismiss); toDismiss.setNation(toDismiss);
break;
case Petitioner:
nation.getSubGuildList().remove(toDismiss);
toDismiss.downgradeGuildState();
break;
case Protectorate:
nation.getSubGuildList().remove(toDismiss);
toDismiss.downgradeGuildState();
break; break;
} }
GuildManager.updateAllGuildTags(toDismiss); GuildManager.updateAllGuildTags(toDismiss);
boolean isNation = false; if (nation.getSubGuildList().isEmpty())
nation.downgradeGuildState();
if (!nation.getSubGuildList().isEmpty())
for (Guild guild : nation.getSubGuildList())
if (guild.getOwnedCity() != null)
isNation = true;
nation.guildState = isNation ? mbEnums.GuildState.Nation : mbEnums.GuildState.Sovereign;
SendGuildEntryMsg msg = new SendGuildEntryMsg(player); SendGuildEntryMsg msg = new SendGuildEntryMsg(player);
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);
@@ -36,8 +36,8 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
PlayerCharacter source; PlayerCharacter source;
PlayerCharacter target; PlayerCharacter target;
Guild nation; Guild sourceGuild;
Guild protectorate; Guild targetGuild;
InviteToSubMsg msg = (InviteToSubMsg) baseMsg; InviteToSubMsg msg = (InviteToSubMsg) baseMsg;
Dispatch dispatch; Dispatch dispatch;
@@ -58,17 +58,17 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
if (target.isIgnoringPlayer(source)) if (target.isIgnoringPlayer(source))
return true; return true;
nation = source.getGuild(); sourceGuild = source.getGuild();
protectorate = target.getGuild(); targetGuild = target.getGuild();
//source must be in guild //source must be in guild
if (nation == null) { if (sourceGuild == null) {
sendChat(source, "You must be in a guild to invite to sub."); sendChat(source, "You must be in a guild to invite to sub.");
return true; return true;
} }
if (nation.isEmptyGuild()) { if (sourceGuild.isEmptyGuild()) {
sendChat(source, "You must be in a guild to invite to sub."); sendChat(source, "You must be in a guild to invite to sub.");
return true; return true;
} }
@@ -80,15 +80,15 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
return true; return true;
} }
if (nation.getNation().isEmptyGuild()) if (sourceGuild.getNation().isEmptyGuild())
return true; return true;
//target must be in a guild //target must be in a guild
if (protectorate == null) if (targetGuild == null)
return true; return true;
if (nation.equals(protectorate)) if (sourceGuild.equals(targetGuild))
return true; return true;
//target must be GL or IC //target must be GL or IC
@@ -98,21 +98,18 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
return true; return true;
} }
//Can't already be same nation or errant
//source guild is limited to 7 subs
//TODO this should be based on TOL rank
//cannot be subbed into a nation if you already have your own sub guilds //cannot be subbed into a nation if you already have your own sub guilds
if (protectorate.getSubGuildList() != null && protectorate.getSubGuildList().size() > 0) { if(targetGuild.getSubGuildList() != null && targetGuild.getSubGuildList().size() > 0)
sendChat(source, "This Guild is already a nation!");
return true; return true;
}
if (!nation.canSubAGuild(protectorate)) { if (!sourceGuild.canSubAGuild(targetGuild)) {
sendChat(source, "This Guild can't be subbed."); sendChat(source, "This Guild can't be subbed.");
return true; return true;
} }
if (nation.getSubGuildList().size() >= nation.getOwnedCity().getRank()) {
sendChat(source, "Your TOL cannot support another subguild!");
return true;
}
if (ConfigManager.MB_RULESET.getValue().equals("LORE")) { if (ConfigManager.MB_RULESET.getValue().equals("LORE")) {
if (source.guild.getGuildType().equals(target.guild.getGuildType()) == false) { if (source.guild.getGuildType().equals(target.guild.getGuildType()) == false) {
sendChat(source, "You Must Be The Same Charter To Form A Nation."); sendChat(source, "You Must Be The Same Charter To Form A Nation.");
@@ -122,9 +119,9 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
//all tests passed, let's send invite. //all tests passed, let's send invite.
if (target.getClientConnection() != null) { if (target.getClientConnection() != null) {
msg.setGuildTag(nation.getGuildTag()); msg.setGuildTag(sourceGuild.getGuildTag());
msg.setGuildName(nation.getName()); msg.setGuildName(sourceGuild.getName());
msg.setGuildUUID(nation.getObjectUUID()); msg.setGuildUUID(sourceGuild.getObjectUUID());
msg.setUnknown02(1); msg.setUnknown02(1);
dispatch = Dispatch.borrow(target, msg); dispatch = Dispatch.borrow(target, msg);
@@ -79,14 +79,18 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
return; return;
} }
GuildManager.updateAllGuildBinds(player.getGuild(), npc.getGuild().getOwnedCity()); GuildManager.updateAllGuildBinds(player.getGuild(), npc.getGuild().getOwnedCity());
//update Guild state. //update Guild state.
player.getGuild().setNation(npc.getGuild()); player.getGuild().setNation(npc.getGuild());
GuildManager.updateAllGuildTags(player.getGuild()); GuildManager.updateAllGuildTags(player.getGuild());
//update state //update state twice, errant to petitioner, to sworn.
player.getGuild().guildState = mbEnums.GuildState.Sworn; player.getGuild().upgradeGuildState(false);//to petitioner
player.getGuild().upgradeGuildState(false);//to sworn
} }
@@ -88,8 +88,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Validate that the player is the leader of a guild // Validate that the player is the leader of a guild
// that is not currently Sovereign *** BUG? Doesn't look right. isGuildLeader()? // that is not currently Sovereign *** BUG? Doesn't look right. isGuildLeader()?
if ((playerCharacter.getGuild().guildState != GuildState.Sworn if ((playerCharacter.getGuild().getGuildState() != GuildState.Sworn
|| playerCharacter.getGuild().guildState != GuildState.Errant) == false) { || playerCharacter.getGuild().getGuildState() != GuildState.Errant) == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 17, ""); // Your is not an errant or soverign guild PlaceAssetMsg.sendPlaceAssetError(origin, 17, ""); // Your is not an errant or soverign guild
return false; return false;
} }
@@ -161,7 +161,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Errant guilds cannot place assets // Errant guilds cannot place assets
if (player.getGuild().guildState == GuildState.Errant) { if (player.getGuild().getGuildState() == GuildState.Errant) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Only sovereign or sworn guilds may place assets."); PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Only sovereign or sworn guilds may place assets.");
return false; return false;
} }
@@ -774,7 +774,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
playerCharacter.getGuild().setNation(playerCharacter.getGuild()); playerCharacter.getGuild().setNation(playerCharacter.getGuild());
playerNation = playerCharacter.getGuild(); playerNation = playerCharacter.getGuild();
playerNation.guildState = GuildState.Sovereign; playerNation.setGuildState(GuildState.Sovereign);
// Update guild binds and tags // Update guild binds and tags
@@ -37,7 +37,7 @@ public class SwearInGuildHandler extends AbstractClientMsgHandler {
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) { protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) {
PlayerCharacter player; PlayerCharacter player;
SwearInGuildMsg swearInMsg; SwearInGuildMsg swearInMsg;
Guild protectorate; Guild targetGuild;
Guild nation; Guild nation;
Dispatch dispatch; Dispatch dispatch;
@@ -47,9 +47,9 @@ public class SwearInGuildHandler extends AbstractClientMsgHandler {
if (player == null) if (player == null)
return true; return true;
protectorate = (Guild) DbManager.getObject(GameObjectType.Guild, swearInMsg.getGuildUUID()); targetGuild = (Guild) DbManager.getObject(GameObjectType.Guild, swearInMsg.getGuildUUID());
if (protectorate == null) { if (targetGuild == null) {
ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occured. Please post details for to ensure transaction integrity"); ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occured. Please post details for to ensure transaction integrity");
return true; return true;
} }
@@ -66,14 +66,13 @@ public class SwearInGuildHandler extends AbstractClientMsgHandler {
ErrorPopupMsg.sendErrorMsg(player, "Your guild is not a nation!"); ErrorPopupMsg.sendErrorMsg(player, "Your guild is not a nation!");
return true; return true;
} }
if (!nation.getSubGuildList().contains(targetGuild)) {
if (!nation.getSubGuildList().contains(protectorate)) { ErrorPopupMsg.sendErrorMsg(player, "Your do not have such authority!");
ErrorPopupMsg.sendErrorMsg(player, "Guild is not a petitioner!");
return true; return true;
} }
if (protectorate.guildState.equals(GuildState.Petitioner) == false) { if (!Guild.canSwearIn(targetGuild)) {
ErrorPopupMsg.sendErrorMsg(player, "Guild is not a petitioner!"); ErrorPopupMsg.sendErrorMsg(player, targetGuild.getGuildState().name() + "cannot be sworn in");
return true; return true;
} }
@@ -82,30 +81,29 @@ public class SwearInGuildHandler extends AbstractClientMsgHandler {
return true; return true;
} }
if (!DbManager.GuildQueries.UPDATE_PARENT(protectorate.getObjectUUID(), nation.getObjectUUID())) { if (!DbManager.GuildQueries.UPDATE_PARENT(targetGuild.getObjectUUID(), nation.getObjectUUID())) {
ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occured. Please post details for to ensure transaction integrity"); ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occured. Please post details for to ensure transaction integrity");
return true; return true;
} }
// update Guild state. switch (targetGuild.getGuildState()) {
// R8 is a province case Petitioner:
GuildManager.updateAllGuildBinds(targetGuild, nation.getOwnedCity());
break;
case Protectorate:
break;
default:
//shouldn't get here.
break;
}
if (protectorate.getNation().isEmptyGuild()) //update Guild state.
protectorate.guildState = GuildState.Sworn; targetGuild.setNation(nation);
else GuildManager.updateAllGuildTags(targetGuild);
protectorate.guildState = (protectorate.getOwnedCity().getTOL().getRank() == 8) targetGuild.upgradeGuildState(false);
? GuildState.Province
: GuildState.Protectorate;
protectorate.setNation(nation); if (nation.getGuildState() == GuildState.Sovereign)
GuildManager.updateAllGuildTags(protectorate); nation.upgradeGuildState(true);
// Upgrade to a nation if new sub is a landed guild
if (nation.guildState == GuildState.Sovereign)
if (protectorate.guildState.equals(GuildState.Protectorate) ||
protectorate.guildState.equals(GuildState.Province))
nation.guildState = GuildState.Nation;
SendGuildEntryMsg msg = new SendGuildEntryMsg(player); SendGuildEntryMsg msg = new SendGuildEntryMsg(player);
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);
@@ -115,14 +113,15 @@ public class SwearInGuildHandler extends AbstractClientMsgHandler {
ArrayList<PlayerCharacter> guildMembers = SessionManager.getActivePCsInGuildID(nation.getObjectUUID()); ArrayList<PlayerCharacter> guildMembers = SessionManager.getActivePCsInGuildID(nation.getObjectUUID());
for (PlayerCharacter member : guildMembers) for (PlayerCharacter member : guildMembers) {
ChatManager.chatGuildInfo(member, protectorate.getName() + " has sworn fealty to you."); ChatManager.chatGuildInfo(member, "Your Guild is now a Nation!");
}
ArrayList<PlayerCharacter> swornMembers = SessionManager.getActivePCsInGuildID(protectorate.getObjectUUID()); ArrayList<PlayerCharacter> swornMembers = SessionManager.getActivePCsInGuildID(targetGuild.getObjectUUID());
for (PlayerCharacter member : swornMembers)
ChatManager.chatGuildInfo(member, "Your Guild has sworn fealty to " + nation.getName() + '.');
for (PlayerCharacter member : swornMembers) {
ChatManager.chatGuildInfo(member, "Your Guild has sword fealty to " + nation.getName() + '.');
}
} catch (Exception e) { } catch (Exception e) {
Logger.error(e.getMessage()); Logger.error(e.getMessage());
return true; return true;
@@ -437,7 +437,7 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
else else
writer.putInt((int) timeLeft / 1000); // Time remaing until bane/Seconds writer.putInt((int) timeLeft / 1000); // Time remaing until bane/Seconds
if (attackerGuild.guildState == GuildState.Sworn) if (attackerGuild.getGuildState() == GuildState.Sworn)
writer.putInt(4); //3 capture/errant,4 capture/sworn, 5 destroy/soveirgn. writer.putInt(4); //3 capture/errant,4 capture/sworn, 5 destroy/soveirgn.
else else
writer.putInt(5); writer.putInt(5);
@@ -63,7 +63,7 @@ public class SendGuildEntryMsg extends ClientNetMsg {
if (subsAndSovs.size() > 0) { if (subsAndSovs.size() > 0) {
for (Guild guild : subsAndSovs) { for (Guild guild : subsAndSovs) {
int state = guild.guildState.getStateID(); int state = guild.getGuildState().getStateID();
writer.putInt(guild.getObjectType().ordinal()); writer.putInt(guild.getObjectType().ordinal());
writer.putInt(guild.getObjectUUID()); writer.putInt(guild.getObjectUUID());
+7 -4
View File
@@ -602,10 +602,13 @@ public class Building extends AbstractWorldObject {
this.isDeranking.compareAndSet(false, true); this.isDeranking.compareAndSet(false, true);
if (bane.getOwner().getGuild().guildState == GuildState.Sworn) if ((bane.getOwner().getGuild().getGuildState() == GuildState.Sovereign) ||
siegeResult = SiegeResult.CAPTURE; (bane.getOwner().getGuild().getGuildState() == GuildState.Protectorate) ||
else (bane.getOwner().getGuild().getGuildState() == GuildState.Province) ||
(bane.getOwner().getGuild().getGuildState() == GuildState.Nation))
siegeResult = SiegeResult.DESTROY; siegeResult = SiegeResult.DESTROY;
else
siegeResult = SiegeResult.CAPTURE;
// Remove realm if city had one // Remove realm if city had one
@@ -956,7 +959,7 @@ public class Building extends AbstractWorldObject {
// Altitude of this building is derived from the heightmap engine. // Altitude of this building is derived from the heightmap engine.
Vector3fImmutable tempLoc = new Vector3fImmutable(this.statLat + this.parentZone.absX, 0, this.statLon + this.parentZone.absZ); Vector3fImmutable tempLoc = new Vector3fImmutable(this.statLat + this.parentZone.absX, 0, this.statLon + this.parentZone.absZ);
tempLoc = new Vector3fImmutable(tempLoc.x, Terrain.getWorldHeight(tempLoc) + this.statAlt, tempLoc.z); tempLoc = new Vector3fImmutable(tempLoc.x, Terrain.getWorldHeight(tempLoc), tempLoc.z);
this.setLoc(tempLoc); this.setLoc(tempLoc);
} }
} }
+5 -20
View File
@@ -306,22 +306,8 @@ public class City extends AbstractWorldObject {
if (city.parentZone == null) if (city.parentZone == null)
continue; continue;
// Can't teleport to something without a tree
if (city.getTOL() == null)
continue;
// No abandoned cities
if (city.getTOL().getGuild().isEmptyGuild())
continue;
// No destroyed cities
if (city.getTOL().getRank() == -1)
continue;
//can't repledge to a guild you're already part of //can't repledge to a guild you're already part of
if (repledge && city.getGuild().equals(playerCharacter.guild)) if (repledge && city.getGuild().equals(playerCharacter.guild))
continue; continue;
@@ -813,10 +799,10 @@ public class City extends AbstractWorldObject {
// Determine if this city is a nation capitol // Determine if this city is a nation capitol
if (this.getGuild().guildState == GuildState.Nation) if (this.getGuild().getGuildState() == GuildState.Nation)
for (Guild sub : this.getGuild().getSubGuildList()) { for (Guild sub : this.getGuild().getSubGuildList()) {
if ((sub.guildState == GuildState.Protectorate) || (sub.guildState == GuildState.Province)) { if ((sub.getGuildState() == GuildState.Protectorate) || (sub.getGuildState() == GuildState.Province)) {
this.isCapital = 1; this.isCapital = 1;
break; break;
} }
@@ -1173,8 +1159,7 @@ public class City extends AbstractWorldObject {
sourceNation.getSubGuildList().remove(sourceGuild); sourceNation.getSubGuildList().remove(sourceGuild);
if (sourceNation.getSubGuildList().isEmpty()) if (sourceNation.getSubGuildList().isEmpty())
sourceNation.guildState = GuildState.Sovereign; sourceNation.downgradeGuildState();
} }
// Link the mew guild with the tree // Link the mew guild with the tree
@@ -1187,7 +1172,7 @@ public class City extends AbstractWorldObject {
sourceGuild.setCityUUID(this.getObjectUUID()); sourceGuild.setCityUUID(this.getObjectUUID());
sourceGuild.setNation(sourceGuild); sourceGuild.setNation(sourceGuild);
sourceGuild.guildState = GuildState.Sovereign; sourceGuild.setGuildState(GuildState.Sovereign);
GuildManager.updateAllGuildTags(sourceGuild); GuildManager.updateAllGuildTags(sourceGuild);
GuildManager.updateAllGuildBinds(sourceGuild, this); GuildManager.updateAllGuildBinds(sourceGuild, this);
+128 -16
View File
@@ -63,7 +63,7 @@ public class Guild extends AbstractWorldObject {
private ArrayList<Guild> recommendList = new ArrayList<>(); private ArrayList<Guild> recommendList = new ArrayList<>();
private ArrayList<Guild> subGuildList; private ArrayList<Guild> subGuildList;
private int nationUUID = 0; private int nationUUID = 0;
public GuildState guildState = GuildState.Errant; private GuildState guildState = GuildState.Errant;
private String hash; private String hash;
private boolean ownerIsNPC; private boolean ownerIsNPC;
@@ -206,6 +206,23 @@ public class Guild extends AbstractWorldObject {
return a.nation.getObjectUUID() == b.nation.getObjectUUID() && !a.nation.isEmptyGuild(); return a.nation.getObjectUUID() == b.nation.getObjectUUID() && !a.nation.isEmptyGuild();
} }
public static boolean canSwearIn(Guild toSub) {
boolean canSwear = false;
switch (toSub.guildState) {
case Protectorate:
case Petitioner:
canSwear = true;
break;
default:
canSwear = false;
}
return canSwear;
}
public static void _serializeForClientMsg(Guild guild, ByteBufferWriter writer) { public static void _serializeForClientMsg(Guild guild, ByteBufferWriter writer) {
Guild.serializeForClientMsg(guild, writer, null, false); Guild.serializeForClientMsg(guild, writer, null, false);
} }
@@ -627,15 +644,93 @@ public class Guild extends AbstractWorldObject {
} }
public void upgradeGuildState(boolean nation) {
if (nation) {
this.guildState = GuildState.Nation;
return;
}
switch (this.guildState) {
case Errant:
this.guildState = GuildState.Petitioner;
break;
case Sworn:
//Can't upgrade
break;
case Protectorate:
this.guildState = GuildState.Province;
break;
case Petitioner:
this.guildState = GuildState.Sworn;
break;
case Province:
//Can't upgrade
break;
case Nation:
//Can't upgrade
break;
case Sovereign:
this.guildState = GuildState.Protectorate;
break;
}
}
public void downgradeGuildState() {
switch (this.guildState) {
case Errant:
break;
case Sworn:
this.guildState = GuildState.Errant;
break;
case Protectorate:
this.guildState = GuildState.Sovereign;
break;
case Petitioner:
this.guildState = GuildState.Errant;
break;
case Province:
this.guildState = GuildState.Sovereign;
break;
case Nation:
this.guildState = GuildState.Sovereign;
break;
case Sovereign:
this.guildState = GuildState.Errant;
break;
}
}
public boolean canSubAGuild(Guild toSub) { public boolean canSubAGuild(Guild toSub) {
boolean canSub;
if (this.equals(toSub)) if (this.equals(toSub))
return false; return false;
switch (this.guildState) {
case Nation:
case Sovereign:
canSub = true;
break;
default:
canSub = false;
}
boolean validNation = (this.guildState == GuildState.Nation || this.guildState == GuildState.Sovereign); switch (toSub.guildState) {
boolean validProtectorate = (toSub.guildState == GuildState.Errant || toSub.guildState == GuildState.Sovereign); case Errant:
case Sovereign:
return validNation && validProtectorate; canSub = true;
break;
default:
canSub = false;
}
City nationCap = City.getCity(nation.cityUUID);
if (nation.getSubGuildList().size() >= nationCap.getRank()) {
canSub = false;
}
return canSub;
} }
public int getRealmsOwnedFlag() { public int getRealmsOwnedFlag() {
@@ -739,9 +834,18 @@ public class Guild extends AbstractWorldObject {
Logger.error("FAILED TO LOAD SUB GUILDS FOR UUID " + this.getObjectUUID()); Logger.error("FAILED TO LOAD SUB GUILDS FOR UUID " + this.getObjectUUID());
} }
this.guildState = GuildManager.calcuateGuildState(this); if (this.nation == this && subGuildList.size() > 0)
this.guildState = GuildState.Nation;
else if (this.nation.equals(this))
this.guildState = GuildState.Sovereign;
else if (!this.nation.isEmptyGuild() && this.cityUUID != 0)
this.guildState = GuildState.Province;
else if (!this.nation.isEmptyGuild())
this.guildState = GuildState.Sworn;
else
this.guildState = GuildState.Errant;
if (this.getOwnedCity() == null) if (this.cityUUID == 0)
return; return;
// Calculate number of realms this guild controls // Calculate number of realms this guild controls
@@ -797,6 +901,14 @@ public class Guild extends AbstractWorldObject {
return motto; return motto;
} }
public GuildState getGuildState() {
return guildState;
}
public void setGuildState(GuildState guildState) {
this.guildState = guildState;
}
/** /**
* @return the realmsOwned * @return the realmsOwned
*/ */
@@ -818,18 +930,18 @@ public class Guild extends AbstractWorldObject {
if (!DbManager.GuildQueries.UPDATE_PARENT(subGuild.getObjectUUID(), WorldServer.worldUUID)) if (!DbManager.GuildQueries.UPDATE_PARENT(subGuild.getObjectUUID(), WorldServer.worldUUID))
Logger.debug("Failed to set Nation Guild for Guild with UID " + subGuild.getObjectUUID()); Logger.debug("Failed to set Nation Guild for Guild with UID " + subGuild.getObjectUUID());
switch (subGuild.guildState) { // Guild without any subs is no longer a nation
case Sworn:
subGuild.guildState = GuildState.Errant; if (subGuild.getOwnedCity() == null) {
subGuild.nation = Guild.getErrantNation(); subGuild.nation = null;
break; } else {
case Protectorate:
case Petitioner:
subGuild.nation = subGuild; subGuild.nation = subGuild;
subGuild.guildState = GuildState.Sovereign;
break;
} }
// Downgrade guild
subGuild.downgradeGuildState();
// Remove from collection // Remove from collection
subGuildList.remove(subGuild); subGuildList.remove(subGuild);
+2 -1
View File
@@ -220,7 +220,8 @@ public class Mine extends AbstractGameObject {
// Only inactive mines are returned. // Only inactive mines are returned.
for (Mine mine : Mine.mineMap.keySet()) { for (Mine mine : Mine.mineMap.keySet()) {
if (mine.owningGuild.getObjectUUID() == guildID) if (mine.owningGuild.getObjectUUID() == guildID &&
mine.isActive == false)
mineList.add(mine); mineList.add(mine);
} }
return mineList; return mineList;
+23
View File
@@ -512,6 +512,29 @@ public class NPC extends AbstractCharacter {
return MinionType.ContractToMinionMap.containsKey(contractID); return MinionType.ContractToMinionMap.containsKey(contractID);
} }
public static boolean UpdateEquipSetID(NPC npc, int equipSetID) {
if (!LootManager._bootySetMap.containsKey(equipSetID))
return false;
if (!DbManager.NPCQueries.UPDATE_EQUIPSET(npc, equipSetID))
return false;
npc.equipmentSetID = equipSetID;
return true;
}
public static boolean UpdateRaceID(NPC npc, int raceID) {
if (!DbManager.NPCQueries.UPDATE_MOBBASE(npc, raceID))
return false;
npc.loadID = raceID;
npc.mobBase = MobBase.getMobBase(npc.loadID);
return true;
}
public static NPCProfits GetNPCProfits(NPC npc) { public static NPCProfits GetNPCProfits(NPC npc) {
return NPCProfits.ProfitCache.get(npc.currentID); return NPCProfits.ProfitCache.get(npc.currentID);
} }
+1 -1
View File
@@ -76,7 +76,7 @@ public class WorldServer {
super(); super();
} }
public static void main(String[] args) { public static void main(String[] args) throws IOException {
WorldServer worldServer; WorldServer worldServer;
@@ -63,8 +63,8 @@ public class DestroyCityThread implements Runnable {
//Successful Update of guild //Successful Update of guild
formerGuild.guildState = mbEnums.GuildState.Errant; formerGuild.setGuildState(mbEnums.GuildState.Errant);
formerGuild.setNation(Guild.getErrantNation()); formerGuild.setNation(null);
formerGuild.setCityUUID(0); formerGuild.setCityUUID(0);
GuildManager.updateAllGuildTags(formerGuild); GuildManager.updateAllGuildTags(formerGuild);
GuildManager.updateAllGuildBinds(formerGuild, null); GuildManager.updateAllGuildBinds(formerGuild, null);
@@ -95,12 +95,6 @@ public class DestroyCityThread implements Runnable {
if (cityBuilding == null) if (cityBuilding == null)
continue; continue;
// check null bluepritn and log error
if (cityBuilding.getBlueprint() == null){
Logger.error("Null Blueprint for building ID: " + cityBuilding.getObjectUUID());
continue;
}
// Do nothing with the banestone. It will be removed elsewhere // Do nothing with the banestone. It will be removed elsewhere
if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.BANESTONE)) if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.BANESTONE))
@@ -50,8 +50,8 @@ public class TransferCityThread implements Runnable {
if (formerGuild != null) if (formerGuild != null)
if (DbManager.GuildQueries.SET_GUILD_OWNED_CITY(formerGuild.getObjectUUID(), 0)) { if (DbManager.GuildQueries.SET_GUILD_OWNED_CITY(formerGuild.getObjectUUID(), 0)) {
formerGuild.guildState = mbEnums.GuildState.Errant; formerGuild.setGuildState(mbEnums.GuildState.Errant);
formerGuild.setNation(Guild.getErrantNation()); formerGuild.setNation(null);
formerGuild.setCityUUID(0); formerGuild.setCityUUID(0);
GuildManager.updateAllGuildTags(formerGuild); GuildManager.updateAllGuildTags(formerGuild);
GuildManager.updateAllGuildBinds(formerGuild, null); GuildManager.updateAllGuildBinds(formerGuild, null);
@@ -63,12 +63,14 @@ public class TransferCityThread implements Runnable {
subGuildList = new ArrayList<>(); subGuildList = new ArrayList<>();
for (Guild subGuild : formerGuild.getSubGuildList()) for (Guild subGuild : formerGuild.getSubGuildList()) {
subGuildList.add(subGuild); subGuildList.add(subGuild);
}
for (Guild subGuild : subGuildList) for (Guild subGuild : subGuildList) {
formerGuild.removeSubGuild(subGuild); formerGuild.removeSubGuild(subGuild);
} }
}
//Reset TOL to rank 1 //Reset TOL to rank 1
+66 -92
View File
@@ -10,24 +10,22 @@ package engine.wpak;
import engine.gameManager.ConfigManager; import engine.gameManager.ConfigManager;
import engine.mbEnums; import engine.mbEnums;
import engine.wpak.data.ConditionEntry; import engine.wpak.data.EffectEntry;
import engine.wpak.data.Effect; import engine.wpak.data.EffectModifier;
import engine.wpak.data.ModifierEntry;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.io.IOException; import java.io.IOException;
import java.nio.file.Files; import java.nio.file.Files;
import java.nio.file.Paths; import java.nio.file.Paths;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.regex.Matcher; import java.util.regex.Matcher;
import java.util.regex.Pattern; import java.util.regex.Pattern;
public class EffectsParser { public class EffectsParser {
public static String effectsPath = ConfigManager.DEFAULT_DATA_DIR + "wpak/Effects.cfg"; public static String effectsPath = ConfigManager.DEFAULT_DATA_DIR + "wpak/Effects.cfg";
public static HashMap<String, EffectEntry> effect_data = new HashMap<>();
private static final Pattern EFFECT_REGEX = Pattern.compile("(?<=EFFECTBEGIN)(.+?)(?=EFFECTEND)", Pattern.DOTALL); private static final Pattern EFFECT_REGEX = Pattern.compile("(?<=EFFECTBEGIN)(.+?)(?=EFFECTEND)", Pattern.DOTALL);
private static final Pattern SOURCE_REGEX = Pattern.compile("(?<=SOURCEBEGIN)(.+?)(?=SOURCEEND)", Pattern.DOTALL); private static final Pattern SOURCE_REGEX = Pattern.compile("(?<=SOURCEBEGIN)(.+?)(?=SOURCEEND)", Pattern.DOTALL);
private static final Pattern MODS_REGEX = Pattern.compile("(?<=MODSBEGIN)(.+?)(?=MODSEND)", Pattern.DOTALL); private static final Pattern MODS_REGEX = Pattern.compile("(?<=MODSBEGIN)(.+?)(?=MODSEND)", Pattern.DOTALL);
@@ -38,14 +36,13 @@ public class EffectsParser {
// Read .wpak file from disk // Read .wpak file from disk
byte[] fileData; byte[] fileData = null;
try { try {
fileData = Files.readAllBytes(Paths.get(effectsPath)); fileData = Files.readAllBytes(Paths.get(effectsPath));
} catch (IOException e) { } catch (IOException e) {
throw new RuntimeException(e); throw new RuntimeException(e);
} }
String fileContents = new String(fileData); String fileContents = new String(fileData);
// Iterate over effect entries from .wpak data // Iterate over effect entries from .wpak data
@@ -53,25 +50,14 @@ public class EffectsParser {
Matcher matcher = EFFECT_REGEX.matcher(fileContents); Matcher matcher = EFFECT_REGEX.matcher(fileContents);
while (matcher.find()) { while (matcher.find()) {
try { EffectEntry effectEntry = parseEffectEntry(matcher.group());
Effect effect = parseEffectEntry(matcher.group()); effect_data.put(effectEntry.effect_id, effectEntry);
// WpakPowerManager._effectsLookup.put(effect.effect_id, effect);
} catch (Exception e) {
Logger.error("EFFECT PARSE FAILED: " + e);
}
} }
} }
private static Effect parseEffectEntry(String effectData) { private static EffectEntry parseEffectEntry(String effectData) {
Effect effect = new Effect(); EffectEntry effectEntry = new EffectEntry();
// Parse fields that lie outside the other tags
effect.isItemEffect = effectData.contains("IsItemEffect");
effect.isSpireEffect = effectData.contains("IsSpireEffect");
effect.ignoreNoMod = effectData.contains("IgnoreNoMod");
effect.dontSave = effectData.contains("DontSave");
// Remove all lines that contain a # and leading/trailing blank lines // Remove all lines that contain a # and leading/trailing blank lines
@@ -96,24 +82,24 @@ public class EffectsParser {
while (matcher.find()) while (matcher.find())
effectHeader.add(matcher.group().trim()); effectHeader.add(matcher.group().trim());
effect.effect_id = effectHeader.get(0); effectEntry.effect_id = effectHeader.get(0);
effect.effect_name = effectHeader.get(1); effectEntry.effect_name = effectHeader.get(1);
effect.effect_name = effect.effect_name.replaceAll("\"", ""); effectEntry.effect_name = effectEntry.effect_name.replaceAll("\"", "");
// Some effect mods have no icon // Some effect mods have no icon
// (SEEINVIS-SHADE "See Invis") // (SEEINVIS-SHADE "See Invis")
if (effectHeader.size() == 3) if (effectHeader.size() == 3)
effect.icon = Integer.parseInt(effectHeader.get(2)); effectEntry.icon = Integer.parseInt(effectHeader.get(2));
else else
effect.icon = 0; effectEntry.icon = 0;
// Parse source entries // Parse source entries
matcher = SOURCE_REGEX.matcher(effectData); matcher = SOURCE_REGEX.matcher(effectData);
while (matcher.find()) while (matcher.find())
effect.sources.add(matcher.group().trim()); effectEntry.sources.add(matcher.group().trim());
// Parse modifier entries // Parse modifier entries
@@ -122,8 +108,8 @@ public class EffectsParser {
// Iterate effect entries from .wpak config data // Iterate effect entries from .wpak config data
while (matcher.find()) { while (matcher.find()) {
ModifierEntry modifierEntry = parseModEntry(matcher.group()); EffectModifier effectModifier = parseModEntry(matcher.group());
effect.mods.add(modifierEntry); effectEntry.mods.add(effectModifier);
} }
// Parse Conditions // Parse Conditions
@@ -134,29 +120,17 @@ public class EffectsParser {
String[] conditions = matcher.group().trim().split("\n"); String[] conditions = matcher.group().trim().split("\n");
for (String condition : conditions) { for (String condition : conditions) {
List<String> parameters = Arrays.asList(condition.trim().split("\\s+")); String[] parameters = condition.trim().split("\\s+");
Iterator<String> iterator = parameters.iterator(); effectEntry.conditions.put(parameters[0], Float.parseFloat(parameters[1]));
ConditionEntry conditionEntry = new ConditionEntry();
conditionEntry.condition = iterator.next();
conditionEntry.arg = Integer.parseInt(iterator.next());
if (iterator.hasNext())
conditionEntry.curveType = mbEnums.CompoundCurveType.valueOf(iterator.next());
while (iterator.hasNext())
conditionEntry.damageTypes.add(mbEnums.DamageType.valueOf(iterator.next().toUpperCase()));
effect.conditions.add(conditionEntry);
} }
} }
return effect; return effectEntry;
} }
private static ModifierEntry parseModEntry(String modData) { private static EffectModifier parseModEntry(String modData) {
ModifierEntry modifierEntry = new ModifierEntry(); EffectModifier effectModifier = new EffectModifier();
String[] modEntries = modData.trim().split("\n"); String[] modEntries = modData.trim().split("\n");
@@ -168,22 +142,40 @@ public class EffectsParser {
while (matcher.find()) while (matcher.find())
modValues.add(matcher.group().trim()); modValues.add(matcher.group().trim());
modifierEntry.type = mbEnums.ModType.valueOf(modValues.get(0).trim()); effectModifier.type = mbEnums.ModType.valueOf(modValues.get(0).trim());
switch (modifierEntry.type) { switch (effectModifier.type) {
case BladeTrails: // No parm modifiers
case ImmuneToAttack:
case ImmuneToPowers:
case Ambidexterity:
case Silenced:
case IgnorePassiveDefense:
case Stunned:
case PowerCostHealth:
case Charmed:
case Fly:
case CannotMove:
case CannotTrack:
case CannotAttack:
case CannotCast:
case SpireBlock:
case Invisible:
case SeeInvisible:
break;
case AnimOverride: case AnimOverride:
modifierEntry.min = Float.parseFloat(modValues.get(1).trim()); effectModifier.min = Float.parseFloat(modValues.get(1).trim());
modifierEntry.max = Float.parseFloat(modValues.get(2).trim()); effectModifier.max = Float.parseFloat(modValues.get(2).trim());
break; break;
case Health: case Health:
case Mana: case Mana:
case Stamina: case Stamina:
modifierEntry.min = Float.parseFloat(modValues.get(1).trim()); effectModifier.min = Float.parseFloat(modValues.get(1).trim());
modifierEntry.max = Float.parseFloat(modValues.get(2).trim()); effectModifier.max = Float.parseFloat(modValues.get(2).trim());
modifierEntry.percentage = Float.parseFloat(modValues.get(3).trim()); effectModifier.scale = Float.parseFloat(modValues.get(3).trim());
modifierEntry.value = Float.parseFloat(modValues.get(4).trim()); // Always zero // Parameter 4 is always 0.
modifierEntry.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(5).trim()); effectModifier.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(5).trim());
modifierEntry.arg1 = modValues.get(6).trim(); effectModifier.arg1 = modValues.get(6).trim();
break; break;
case Attr: case Attr:
case Resistance: case Resistance:
@@ -198,12 +190,12 @@ public class EffectsParser {
case Slay: case Slay:
case Fade: case Fade:
case Durability: case Durability:
modifierEntry.min = Float.parseFloat(modValues.get(1).trim()); effectModifier.min = Float.parseFloat(modValues.get(1).trim());
modifierEntry.max = Float.parseFloat(modValues.get(2).trim()); effectModifier.scale = Float.parseFloat(modValues.get(2).trim());
modifierEntry.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(3).trim()); effectModifier.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(3).trim());
if (modValues.size() > 4) if (modValues.size() > 4)
modifierEntry.arg1 = modValues.get(4).trim(); // Some HeathFull entries do not have an argument effectModifier.arg1 = modValues.get(4).trim(); // Some HeathFull entries do not have an argument
break; break;
case MeleeDamageModifier: case MeleeDamageModifier:
case OCV: case OCV:
@@ -224,62 +216,44 @@ public class EffectsParser {
case Block: case Block:
case Parry: case Parry:
case Dodge: case Dodge:
case WeaponRange:
case ScanRange: case ScanRange:
case ScaleHeight: case ScaleHeight:
case ScaleWidth: case ScaleWidth:
modifierEntry.min = Float.parseFloat(modValues.get(1).trim()); case WeaponRange:
modifierEntry.max = Float.parseFloat(modValues.get(2).trim()); effectModifier.min = Float.parseFloat(modValues.get(1).trim());
modifierEntry.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(3).trim()); effectModifier.scale = Float.parseFloat(modValues.get(2).trim());
effectModifier.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(3).trim());
break; break;
case ItemName: case ItemName:
case BlockedPowerType: case BlockedPowerType:
case ImmuneTo: case ImmuneTo:
case BlackMantle: case BlackMantle:
modifierEntry.arg1 = modValues.get(1).trim(); effectModifier.arg1 = modValues.get(1).trim();
// Some BlockedPowerType entries have only one argument // Some BlockedPowerType entries have only one argument
if (modValues.size() > 2) if (modValues.size() > 2)
modifierEntry.arg2 = modValues.get(2).trim(); effectModifier.arg2 = modValues.get(2).trim();
break; break;
case NoMod: case NoMod:
case ConstrainedAmbidexterity: case ConstrainedAmbidexterity:
case ProtectionFrom: case ProtectionFrom:
case ExclusiveDamageCap: case ExclusiveDamageCap:
case IgnoreDamageCap: case IgnoreDamageCap:
modifierEntry.arg1 = modValues.get(1).trim(); effectModifier.arg1 = modValues.get(1).trim();
break; break;
case WeaponProc: case WeaponProc:
modifierEntry.min = Float.parseFloat(modValues.get(1).trim()); effectModifier.min = Float.parseFloat(modValues.get(1).trim());
modifierEntry.arg1 = modValues.get(2).trim(); effectModifier.arg1 = modValues.get(2).trim();
modifierEntry.max = Float.parseFloat(modValues.get(3).trim()); effectModifier.scale = Float.parseFloat(modValues.get(3).trim());
break;
case BladeTrails: // These tags have no parms or are not parsed
case ImmuneToAttack:
case ImmuneToPowers:
case Ambidexterity:
case Silenced:
case IgnorePassiveDefense:
case Stunned:
case PowerCostHealth:
case Charmed:
case Fly:
case CannotMove:
case CannotTrack:
case CannotAttack:
case CannotCast:
case SpireBlock:
case Invisible:
case SeeInvisible:
break; break;
default: default:
Logger.error("Unhandled type: " + modifierEntry.type); Logger.error("Unhandled type: " + effectModifier.type);
break; break;
} }
} }
return modifierEntry; return effectModifier;
} }
} }
-289
View File
@@ -9,300 +9,11 @@
package engine.wpak; package engine.wpak;
import engine.gameManager.ConfigManager; import engine.gameManager.ConfigManager;
import engine.mbEnums;
import engine.wpak.data.Effect;
import engine.wpak.data.PowerAction;
import engine.wpak.data.StatTransfer;
import engine.wpak.data.TrackEntry;
import org.pmw.tinylog.Logger;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Iterator;
import java.util.List;
import java.util.regex.Matcher;
import java.util.regex.Pattern; import java.util.regex.Pattern;
public class PowerActionParser { public class PowerActionParser {
private static final Pattern STRSPLIT_REGEX = Pattern.compile("([^\"]\\S*|\"[^\"]*\")\\s*"); private static final Pattern STRSPLIT_REGEX = Pattern.compile("([^\"]\\S*|\"[^\"]*\")\\s*");
private static final Pattern POWER_ACTION_REGEX = Pattern.compile("(?<=POWERACTIONBEGIN)(.+?)(?=POWERACTIONEND)", Pattern.DOTALL); private static final Pattern POWER_ACTION_REGEX = Pattern.compile("(?<=POWERACTIONBEGIN)(.+?)(?=POWERACTIONEND)", Pattern.DOTALL);
private static final String powerActionPath = ConfigManager.DEFAULT_DATA_DIR + "wpak/PowerActions.cfg"; private static final String powerActionPath = ConfigManager.DEFAULT_DATA_DIR + "wpak/PowerActions.cfg";
public static void parseWpakFile() {
// Read .wpak file from disk
byte[] fileData;
try {
fileData = Files.readAllBytes(Paths.get(powerActionPath));
} catch (IOException e) {
throw new RuntimeException(e);
}
String fileContents = new String(fileData);
// Iterate over power entries from .wpak data
Matcher matcher = POWER_ACTION_REGEX.matcher(fileContents);
while (matcher.find()) {
PowerAction powerAction = parsePowerActionEntry(matcher.group().trim());
// WpakPowerManager._powerActionLookup.put(Hasher.SBStringHash(powerAction.action_id), powerAction);
}
}
private static PowerAction parsePowerActionEntry(String powerActionData) {
PowerAction powerAction = new PowerAction();
Effect effect;
StatTransfer statTransfer;
TrackEntry trackEntry;
// Remove all lines that contain a # and leading/trailing blank lines
powerActionData = powerActionData.replaceAll("(?m)^(\\s*#.*|\\s*)\r?\n?", "").trim();
List<String> lineData = Arrays.asList(powerActionData.split("\n"));
// Parse effect entry header
Iterator<String> entryIterator = lineData.iterator();
String headerLine = entryIterator.next();
List<String> headerData = new ArrayList<>();
Matcher matcher = STRSPLIT_REGEX.matcher(headerLine.trim());
while (matcher.find())
headerData.add(matcher.group().trim());
Iterator<String> headerIterator = headerData.iterator();
powerAction.action_id = headerIterator.next();
powerAction.action_type = mbEnums.PowerActionType.valueOf(headerIterator.next());
switch (powerAction.action_type) {
case RemoveEffect:
effect = new Effect();
effect.effect_id = headerIterator.next();
powerAction.effects.add(effect);
break;
case CreateMob:
powerAction.petRace = Integer.parseInt(headerIterator.next());
powerAction.petLevel = Integer.parseInt(headerIterator.next());
break;
case DamageOverTime:
effect = new Effect();
effect.effect_id = headerIterator.next();
effect.cycleDuration = Integer.parseInt(headerIterator.next());
effect.cycleDelay = Integer.parseInt(headerIterator.next());
powerAction.effects.add(effect);
break;
case ApplyEffects:
int level = Integer.parseInt(headerIterator.next());
while (headerIterator.hasNext()) {
effect = new Effect();
effect.level = level;
effect.effect_id = headerIterator.next();
powerAction.effects.add(effect);
}
break;
case Transform:
case Invis:
case ApplyEffect:
case DeferredPower:
case DirectDamage:
case SpireDisable:
while (headerIterator.hasNext()) {
effect = new Effect();
effect.effect_id = headerIterator.next();
// Some applyEffect entries are naked withot a level
if (headerData.size() > 3)
effect.level = Integer.parseInt(headerIterator.next());
powerAction.effects.add(effect);
}
break;
case TransferStat:
statTransfer = new StatTransfer();
statTransfer.fromStat = mbEnums.CostType.valueOf(headerIterator.next());
statTransfer.toStat = mbEnums.CostType.valueOf(headerIterator.next());
statTransfer.ramp = Float.parseFloat(headerIterator.next());
statTransfer.rampCurve = mbEnums.CompoundCurveType.valueOf(headerIterator.next());
statTransfer.efficiency = Float.parseFloat(headerIterator.next());
statTransfer.efficiencyCurve = mbEnums.CompoundCurveType.valueOf(headerIterator.next());
statTransfer.fromStatBool = Boolean.parseBoolean(headerIterator.next());
statTransfer.isDrain = Boolean.parseBoolean(headerIterator.next());
powerAction.statTransfer = statTransfer;
break;
case TransferStatOT:
statTransfer = new StatTransfer();
statTransfer.fromStat = mbEnums.CostType.valueOf(headerIterator.next());
statTransfer.toStat = mbEnums.CostType.valueOf(headerIterator.next());
statTransfer.ramp = Float.parseFloat(headerIterator.next());
statTransfer.rampCurve = mbEnums.CompoundCurveType.valueOf(headerIterator.next());
statTransfer.efficiency = Float.parseFloat(headerIterator.next());
statTransfer.efficiencyCurve = mbEnums.CompoundCurveType.valueOf(headerIterator.next());
statTransfer.fromStatBool = Boolean.parseBoolean(headerIterator.next());
statTransfer.isDrain = Boolean.parseBoolean(headerIterator.next());
statTransfer.transfer_action = headerIterator.next();
statTransfer.transfer_ticks = Integer.parseInt(headerIterator.next());
powerAction.statTransfer = statTransfer;
break;
case Charm:
effect = new Effect();
effect.effect_id = headerIterator.next();
effect.level = Integer.parseInt(headerIterator.next());
effect.type = headerIterator.next();
powerAction.effects.add(effect);
break;
case Block:
effect = new Effect();
effect.effect_id = headerIterator.next();
effect.level = Integer.parseInt(headerIterator.next());
powerAction.effects.add(effect);
break;
case Resurrect:
powerAction.levelCap = Integer.parseInt(headerIterator.next());
break;
case SetItemFlag:
powerAction.itemFlag = mbEnums.ItemFlags.valueOf(headerIterator.next());
break;
case Track:
trackEntry = new TrackEntry();
trackEntry.action_id = headerIterator.next();
trackEntry.trackPlayer = Boolean.parseBoolean(headerIterator.next());
trackEntry.trackCorpse = Boolean.parseBoolean(headerIterator.next());
trackEntry.filter = mbEnums.MonsterType.valueOf(headerIterator.next());
trackEntry.min = Integer.parseInt(headerIterator.next());
trackEntry.max = Integer.parseInt(headerIterator.next());
powerAction.trackEntry = trackEntry;
break;
case Teleport:
if (headerIterator.hasNext())
powerAction.ignoreNoTeleSpire = Boolean.parseBoolean(headerIterator.next());
break;
case Recall: // No arguments for these tags or not parsed
case Summon:
case TreeChoke:
case SimpleDamage:
case MobRecall: // One argument always zero
case ClearAggro:
case ClearNearbyAggro:
case Peek:
case ClaimMine:
case RunegateTeleport:
case Steal:
break;
default:
Logger.error("Unhandled type " + powerAction.action_type + " for Pow4erAction: " + powerAction.action_id);
break;
}
// Process key value pairs after header
while (entryIterator.hasNext()) {
String lineValue = entryIterator.next();
List<String> lineValues = Arrays.asList(lineValue.split("="));
String key = lineValues.get(0).trim();
List<String> arguments;
switch (key) {
case "BODYPARTS":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
for (String bodyPart : arguments)
powerAction.bodyParts.add(Integer.parseInt(bodyPart));
break;
case "FEMALEBODYPARTS":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
for (String bodyPart : arguments)
powerAction.femaleBodyParts.add(Integer.parseInt(bodyPart));
break;
case "SCALEFACTOR":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
for (String scaleFactor : arguments)
powerAction.scaleFactor.add(Float.parseFloat(scaleFactor));
break;
case "ISRESISTABLE":
powerAction.isResistible = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "ISAGGRESSIVE":
powerAction.isAggressive = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "BLADETRAILS":
powerAction.bladeTrails = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "SHOULDSHOWWEAPONS":
powerAction.shouldShowWeapons = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "SHOULDSHOWARMOR":
powerAction.shouldShowArmor = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "APPLYEFFECTBLANK":
powerAction.applyEffectBlank = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "WEAROFFEFFECTBLANK":
powerAction.wearOffEffectBlank = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "ATTACKANIMS":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
for (String animation : arguments)
powerAction.attackAnimations.add(Integer.parseInt(animation));
break;
case "REMOVEALL":
powerAction.removeAll = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "EFFECTID":
effect = new Effect();
effect.effect_id = lineValues.get(1).trim();
powerAction.effects.add(effect);
break;
case "LEVELCAP":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
powerAction.levelCap = Integer.parseInt(arguments.get(0));
if (arguments.size() > 1) // Not all level caps have a curve
powerAction.levelCapCurve = mbEnums.CompoundCurveType.valueOf(arguments.get(1));
break;
case "CLEARAGGRO":
powerAction.clearAggro = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "TARGETBECOMESPET":
powerAction.targetBecomesPet = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "DESTROYOLDPET":
powerAction.destroyOldPet = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "DAMAGETYPE":
powerAction.damageType = mbEnums.DamageType.valueOf(lineValues.get(1).trim().toUpperCase());
break;
case "ROOTFSMID":
powerAction.rootFsmID = mbEnums.MobBehaviourType.valueOf(lineValues.get(1).trim());
break;
case "SPLASHDAMAGE":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
powerAction.splashDamageMin = Integer.parseInt(arguments.get(0));
powerAction.splashDamageMax = Integer.parseInt(arguments.get(1));
break;
case "APPLYEFFECTOTHER":
case "APPLYEFFECTSELF":
case "WEAROFFEFFECTOTHER": // Keys not parsed go here.
case "WEAROFFEFFECTSELF":
break;
default:
Logger.error("Unhandled variable type:" + key + " for powerAction: " + powerAction.action_id);
}
}
return powerAction;
}
} }
+96 -99
View File
@@ -18,7 +18,6 @@ import java.nio.file.Files;
import java.nio.file.Paths; import java.nio.file.Paths;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
import java.util.List;
import java.util.regex.Matcher; import java.util.regex.Matcher;
import java.util.regex.Pattern; import java.util.regex.Pattern;
@@ -49,20 +48,20 @@ public class PowersParser {
while (matcher.find()) { while (matcher.find()) {
Power power = parsePowerEntry(matcher.group().trim()); PowerEntry powerEntry = parsePowerEntry(matcher.group().trim());
// @TODO WpakPowerManager._powersLookup.put(Hasher.SBStringHash(power.power_id), power);
} }
} }
private static Power parsePowerEntry(String powerData) { private static PowerEntry parsePowerEntry(String powerData) {
PowerEntry powerEntry = new PowerEntry();
try {
StringBuilder conditionString = new StringBuilder();
StringBuilder powerString = new StringBuilder();
Power powerEntry = new Power();
StringBuilder conditionBuilder = new StringBuilder();
StringBuilder powerBuilder = new StringBuilder();
String conditionString;
String powerString;
java.util.Iterator<String> iterator;
java.util.Iterator<String> argumentIterator;
int endPos = 0; int endPos = 0;
// Separate out any conditions from the power data // Separate out any conditions from the power data
@@ -70,25 +69,26 @@ public class PowersParser {
Matcher matcher = CONDITION_REGEX.matcher(powerData); Matcher matcher = CONDITION_REGEX.matcher(powerData);
while (matcher.find()) { while (matcher.find()) {
conditionBuilder.append(matcher.group().trim()); conditionString.append(matcher.group().trim());
powerBuilder.append(powerData, endPos, matcher.start()); powerString.append(powerData, endPos, matcher.start());
endPos = matcher.end(); endPos = matcher.end();
} }
powerBuilder.append(powerData.substring(endPos)); powerString.append(powerData.substring(endPos));
// Cleanup dangling tags and lines that contain a # and leading/trailing blank lines // Cleanup dangling tags and lines that contain a # and leading/trailing blank lines
powerString = powerBuilder.toString().replaceAll("CONDITIONBEGINCONDITIONEND", "") powerString = new StringBuilder(powerString.toString().replaceAll("CONDITIONBEGINCONDITIONEND", ""));
.replaceAll("(?m)^(\\s*#.*|\\s*)\r?\n?", ""); powerString = new StringBuilder(powerString.toString().replaceAll("(?m)^(\\s*#.*|\\s*)\r?\n?", ""));
conditionString = conditionBuilder.toString().replaceAll("(?m)^(\\s*#.*|\\s*)\r?\n?", "");
conditionString = new StringBuilder(conditionString.toString().replaceAll("(?m)^(\\s*#.*|\\s*)\r?\n?", ""));
// Parse header line in power data // Parse header line in power data
List<String> lineData = Arrays.asList(powerString.trim().split("\n")); String[] lineData = powerString.toString().trim().split("\n");
List<String> powerHeader = new ArrayList<>(); ArrayList<String> powerHeader = new ArrayList<>();
String headerString = lineData.get(0); String headerString = lineData[0];
headerString = headerString.replace("\n", " "); headerString = headerString.replace("\n", " ");
matcher = STRSPLIT_REGEX.matcher(headerString); matcher = STRSPLIT_REGEX.matcher(headerString);
@@ -96,15 +96,15 @@ public class PowersParser {
while (matcher.find()) while (matcher.find())
powerHeader.add(matcher.group().trim()); powerHeader.add(matcher.group().trim());
iterator = powerHeader.iterator(); java.util.Iterator<String> iterator = powerHeader.iterator();
powerEntry.power_id = iterator.next(); powerEntry.power_id = iterator.next();
powerEntry.power = iterator.next().replaceAll("\"", ""); powerEntry.power = iterator.next().replaceAll("\"", "");
PowerEntry power = new PowerEntry(); PowerData power = new PowerData();
power.power_type = mbEnums.PowerType.valueOf(iterator.next()); power.power_type = mbEnums.PowerType.valueOf(iterator.next());
power.icon = Integer.parseInt(iterator.next()); power.icon = Integer.parseInt(iterator.next());
power.focusLine = iterator.next().replaceAll("\"", ""); power.powerBase = iterator.next().replaceAll("\"", "");
powerEntry.powers.add(power); powerEntry.powers.add(power);
String nextValue = iterator.next(); String nextValue = iterator.next();
@@ -112,10 +112,10 @@ public class PowersParser {
// Account for second definition // Account for second definition
if (nextValue.equals("SPELL") || nextValue.equals("SKILL")) { if (nextValue.equals("SPELL") || nextValue.equals("SKILL")) {
power = new PowerEntry(); power = new PowerData();
power.power_type = mbEnums.PowerType.valueOf(nextValue); power.power_type = mbEnums.PowerType.valueOf(nextValue);
power.icon = Integer.parseInt(iterator.next()); power.icon = Integer.parseInt(iterator.next());
power.focusLine = iterator.next().replaceAll("\"", ""); power.powerBase = iterator.next().replaceAll("\"", "");
powerEntry.powers.add(power); powerEntry.powers.add(power);
powerEntry.target_type = mbEnums.PowerTargetType.valueOf(iterator.next()); powerEntry.target_type = mbEnums.PowerTargetType.valueOf(iterator.next());
} else } else
@@ -129,7 +129,6 @@ public class PowersParser {
powerEntry.cost = Float.parseFloat(iterator.next()); powerEntry.cost = Float.parseFloat(iterator.next());
powerEntry.difficulty = Float.parseFloat(iterator.next()); powerEntry.difficulty = Float.parseFloat(iterator.next());
powerEntry.precision = Float.parseFloat(iterator.next()); powerEntry.precision = Float.parseFloat(iterator.next());
// Cleanup init_time in client data which is 0.35.1 or some such
powerEntry.init_time = Float.parseFloat(iterator.next().replaceAll("(\\.0)+$", "")); powerEntry.init_time = Float.parseFloat(iterator.next().replaceAll("(\\.0)+$", ""));
powerEntry.release_time = Float.parseFloat(iterator.next()); powerEntry.release_time = Float.parseFloat(iterator.next());
powerEntry.recycle_time = Float.parseFloat(iterator.next()); powerEntry.recycle_time = Float.parseFloat(iterator.next());
@@ -141,142 +140,136 @@ public class PowersParser {
// Process key value pairs after header // Process key value pairs after header
iterator = lineData.iterator(); iterator = Arrays.stream(lineData).iterator();
iterator.next(); // Ignore header iterator.next(); // Ignore header
while (iterator.hasNext()) { while (iterator.hasNext()) {
String lineValue = iterator.next(); String lineValue = iterator.next();
List<String> lineValues = Arrays.asList(lineValue.split("=")); String[] lineValues = lineValue.split("=");
String key = lineValues.get(0).trim(); String key = lineValues[0].trim();
ActionEntry actionEntry; ActionEntry actionEntry;
List<String> arguments; String[] arguments;
Matcher argumentMatcher; Matcher matcher1;
ArrayList<String> args;
switch (key) { switch (key) {
case "ACTION": case "ACTION":
actionEntry = new ActionEntry(); actionEntry = new ActionEntry();
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+")); arguments = lineValues[1].trim().split("\\s+");
actionEntry.action_id = arguments.get(0);
actionEntry.minTrains = Integer.parseInt(arguments.get(1)); if (powerEntry.power_id.equals("HNT-050"))
actionEntry.maxTrains = Integer.parseInt(arguments.get(2)); Logger.error("debug");
actionEntry.duration = Float.parseFloat(arguments.get(3));
actionEntry.curve = mbEnums.CompoundCurveType.valueOf(arguments.get(4)); actionEntry.effect_id = arguments[0];
actionEntry.stackingCategory = arguments.get(5); actionEntry.minTrains = Integer.parseInt(arguments[1]);
actionEntry.stackingPriority = Integer.parseInt(arguments.get(6)); actionEntry.maxTrains = Integer.parseInt(arguments[2]);
actionEntry.categoryToPower = mbEnums.CategoryToPowerType.valueOf(arguments.get(7)); actionEntry.duration = Float.parseFloat(arguments[3]);
actionEntry.curve = mbEnums.CompoundCurveType.valueOf(arguments[4]);
actionEntry.stackingCategory = arguments[5];
actionEntry.stackingPriority = Integer.parseInt(arguments[6]);
actionEntry.categoryToPower = mbEnums.CategoryToPowerType.valueOf(arguments[7]);
powerEntry.actionEntries.add(actionEntry); powerEntry.actionEntries.add(actionEntry);
break; break;
case "MaxLevel": case "MaxLevel":
powerEntry.maxLevel = Integer.parseInt(lineValues.get(1).trim()); powerEntry.maxLevel = Integer.parseInt(lineValues[1].trim());
break; break;
case "HateValue": case "HateValue":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+")); arguments = lineValues[1].trim().split("\\s+");
powerEntry.hateValue = Integer.parseInt(arguments.get(0)); powerEntry.hateValue = Integer.parseInt(arguments[0]);
// Not all entries have a curve. Defaults to DefaultFlat; // Not all entries have a curve. Defaults to DefaultFlat;
if (arguments.size() > 1) if (arguments.length > 1)
powerEntry.hateCurve = mbEnums.CompoundCurveType.valueOf(arguments.get(1)); powerEntry.hateCurve = mbEnums.CompoundCurveType.valueOf(arguments[1]);
break; break;
case "LOOPANIMID": case "LOOPANIMID":
powerEntry.loopAnimID = Integer.parseInt(lineValues.get(1).trim()); powerEntry.loopAnimID = Integer.parseInt(lineValues[1].trim());
break; break;
case "GRANTOVERRIDEVAR": case "GRANTOVERRIDEVAR":
powerEntry.grantOverrideVar = lineValues.get(1).trim(); powerEntry.grantOverrideVar = lineValues[1].trim();
break; break;
case "DESCRIPTION": case "DESCRIPTION":
powerEntry.description.add(lineValues.get(1).trim()); powerEntry.description.add(lineValues[1].trim());
break; break;
case "CATEGORY": case "CATEGORY":
powerEntry.category = mbEnums.PowerCategoryType.valueOf(lineValues.get(1).trim()); powerEntry.category = lineValues[1].trim();
break; break;
case "CURVE": case "CURVE":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+")); arguments = lineValues[1].trim().split("\\s+");
powerEntry.curves.put(arguments.get(0), mbEnums.CompoundCurveType.valueOf(arguments.get(1))); powerEntry.curves.put(arguments[0], mbEnums.CompoundCurveType.valueOf(arguments[1]));
break; break;
case "EQPREREQ": case "EQPREREQ":
argumentMatcher = STRSPLIT_REGEX.matcher(lineValues.get(1).trim());
arguments = new ArrayList<>();
while (argumentMatcher.find())
arguments.add(argumentMatcher.group().trim());
argumentIterator = arguments.iterator();
while (argumentIterator.hasNext()) {
EquipmentPreReq equipmentPreReq = new EquipmentPreReq(); EquipmentPreReq equipmentPreReq = new EquipmentPreReq();
equipmentPreReq.slot = mbEnums.EquipSlotType.valueOf(argumentIterator.next()); matcher1 = STRSPLIT_REGEX.matcher(lineValues[1].trim());
equipmentPreReq.skill = argumentIterator.next().replaceAll("\"", ""); args = new ArrayList<>();
if (argumentIterator.hasNext()) while (matcher1.find())
equipmentPreReq.required = Integer.parseInt(argumentIterator.next()); args.add(matcher1.group().trim());
else
equipmentPreReq.required = 0;
powerEntry.equipmentPreReq.add(equipmentPreReq); equipmentPreReq.slot = mbEnums.EquipSlotType.valueOf(args.get(0));
} equipmentPreReq.skill = args.get(1).replaceAll("\"", "");
equipmentPreReq.level = Integer.parseInt(args.get(2));
powerEntry.equipmentPreReq = equipmentPreReq;
break; break;
case "CANCASTWHILEMOVING": case "CANCASTWHILEMOVING":
powerEntry.canCastWhileMoving = Boolean.parseBoolean(lineValues.get(1).trim()); powerEntry.canCastWhileMoving = Boolean.parseBoolean(lineValues[1].trim());
break; break;
case "CANCASTWHILEFLYING": case "CANCASTWHILEFLYING":
powerEntry.canCastWhileFlying = Boolean.parseBoolean(lineValues.get(1).trim()); powerEntry.canCastWhileFlying = Boolean.parseBoolean(lineValues[1].trim());
break; break;
case "BLADETRAILS": case "BLADETRAILS":
powerEntry.bladeTrails = Boolean.parseBoolean(lineValues.get(1).trim()); powerEntry.bladeTrails = Boolean.parseBoolean(lineValues[1].trim());
break; break;
case "EFFECTPREREQ": case "EFFECTPREREQ":
Effect effectPreReq = new Effect(); EffectDescription effectPreReq = new EffectDescription();
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+")); arguments = lineValues[1].trim().split("\\s+");
effectPreReq.effect_id = arguments.get(9); effectPreReq.effect_id = arguments[9];
effectPreReq.level = Integer.parseInt(arguments.get(1)); effectPreReq.level = Integer.parseInt(arguments[1]);
effectPreReq.message = arguments.get(2); effectPreReq.message = arguments[2];
powerEntry.effectPreReqs.add(effectPreReq); powerEntry.effectPreReqs.add(effectPreReq);
break; break;
case "MONSTERTYPERESTRICTS": case "MONSTERTYPERESTRICTS":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+")); arguments = lineValues[1].trim().split("\\s+");
for (String restriction : arguments) for (String restriction : arguments)
powerEntry.monsterRestricts.add(mbEnums.MonsterType.valueOf(restriction.trim())); powerEntry.monsterRestricts.add(mbEnums.MonsterType.valueOf(restriction.trim()));
break; break;
case "MONSTERTYPEPREREQS": case "MONSTERTYPEPREREQS":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+")); arguments = lineValues[1].trim().split("\\s+");
for (String restriction : arguments) for (String restriction : arguments)
powerEntry.monsterPrereqs.add(mbEnums.MonsterType.valueOf(restriction.trim())); powerEntry.monsterPrereqs.add(mbEnums.MonsterType.valueOf(restriction.trim()));
break; break;
case "SHOULDCHECKPATH": case "SHOULDCHECKPATH":
powerEntry.shouldCheckPath = Boolean.parseBoolean(lineValues.get(1).trim()); powerEntry.shouldCheckPath = Boolean.parseBoolean(lineValues[1].trim());
break; break;
case "STICKY": case "STICKY":
powerEntry.sticky = Boolean.parseBoolean(lineValues.get(1).trim()); powerEntry.sticky = Boolean.parseBoolean(lineValues[1].trim());
break; break;
case "PULSEINFO": case "PULSEINFO":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+")); arguments = lineValues[1].trim().split("\\s+");
powerEntry.pulseCycle = Integer.parseInt(arguments.get(0)); powerEntry.pulseCycle = Integer.parseInt(arguments[0]);
powerEntry.pulseDuration = Integer.parseInt(arguments.get(1)); powerEntry.pulseDuration = Integer.parseInt(arguments[1]);
break; break;
case "MAXNUMMOBTARGETS": case "MAXNUMMOBTARGETS":
powerEntry.maxMobTargets = Integer.parseInt(lineValues.get(1).trim()); powerEntry.maxMobTargets = Integer.parseInt(lineValues[1].trim());
break; break;
case "MAXNUMPLAYERTARGETS": case "MAXNUMPLAYERTARGETS":
powerEntry.maxPlayerTargets = Integer.parseInt(lineValues.get(1).trim()); powerEntry.maxPlayerTargets = Integer.parseInt(lineValues[1].trim());
break; break;
case "ISADMINPOWER": case "ISADMINPOWER":
powerEntry.isAdminPower = Boolean.parseBoolean(lineValues.get(1).trim()); powerEntry.isAdminPower = Boolean.parseBoolean(lineValues[1].trim());
break; break;
case "ISPROJECTILE": case "ISPROJECTILE":
powerEntry.isProjectile = Boolean.parseBoolean(lineValues.get(1).trim()); powerEntry.isProjectile = Boolean.parseBoolean(lineValues[1].trim());
break; break;
case "CASTERSPULSEPARTICLE": case "CASTERSPULSEPARTICLE":
powerEntry.casterPulseParticle = Integer.parseInt(lineValues.get(1).trim()); powerEntry.casterPulseParticle = Integer.parseInt(lineValues[1].trim());
break; break;
case "TARGETEFFECTPREREQS_ORED": case "TARGETEFFECTPREREQS_ORED":
Effect preReq = new Effect(); EffectDescription preReq = new EffectDescription();
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+")); arguments = lineValues[1].trim().split("\\s+");
preReq.effect_id = arguments.get(0); preReq.effect_id = arguments[0];
preReq.level = Integer.parseInt(arguments.get(1)); preReq.level = Integer.parseInt(arguments[1]);
powerEntry.targetEffectPrereqs.add(preReq); powerEntry.targetEffectPrereqs.add(preReq);
break; break;
case "SOUNDS": // Values not parsed case "SOUNDS": // Values not parsed
@@ -303,15 +296,19 @@ public class PowersParser {
// Parse power conditions // Parse power conditions
if (conditionString.isEmpty() == false) { if (conditionString.toString().isEmpty() == false) {
String[] conditions = conditionString.toString().split("\n");
List<String> conditions = Arrays.asList(conditionString.split("\n"));
for (String condition : conditions) { for (String condition : conditions) {
List<String> parameters = Arrays.asList(condition.trim().split("\\s+")); String[] parameters = condition.trim().split("\\s+");
powerEntry.conditions.put(parameters.get(0), Float.parseFloat(parameters.get(1))); powerEntry.conditions.put(parameters[0], Float.parseFloat(parameters[1]));
} }
} }
} catch (Exception e) {
Logger.error(powerEntry.power_id + " " + e);
}
return powerEntry; return powerEntry;
} }
+1 -1
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@@ -12,7 +12,7 @@ import engine.mbEnums;
public class ActionEntry { public class ActionEntry {
public String action_id; public String effect_id;
public int minTrains; public int minTrains;
public int maxTrains; public int maxTrains;
public float duration; public float duration;
-51
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@@ -1,51 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak.data;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Objects;
public class Effect {
public String effect_id;
public String effect_name;
public int icon;
public HashSet<String> sources = new HashSet<>();
public ArrayList<ModifierEntry> mods = new ArrayList<>();
public ArrayList<ConditionEntry> conditions = new ArrayList<>();
// Additional variables outside of tags or parsed
// elsewhere from Effects.cfg
public boolean isItemEffect;
public boolean isSpireEffect;
public boolean ignoreNoMod;
public boolean dontSave;
public String type;
public int level;
public String message;
public int cycleDuration;
public int cycleDelay;
public boolean equals(Object o) {
if (this == o)
return true;
if (o == null || getClass() != o.getClass())
return false;
Effect effect = (Effect) o;
return Objects.equals(effect_id, effect.effect_id);
}
@Override
public int hashCode() {
return effect_id.hashCode(); // Use only the id field for hashCode
}
}
@@ -0,0 +1,15 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak.data;
public class EffectDescription {
public String effect_id;
public int level;
public String message;
}
@@ -8,17 +8,15 @@
package engine.wpak.data; package engine.wpak.data;
import engine.mbEnums; import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
public class StatTransfer { public class EffectEntry {
public mbEnums.CostType fromStat; public String effect_id;
public float ramp; public String effect_name;
public mbEnums.CompoundCurveType rampCurve; public int icon;
public mbEnums.CostType toStat; public HashSet<String> sources = new HashSet<>();
public float efficiency; public ArrayList<EffectModifier> mods = new ArrayList<>();
public mbEnums.CompoundCurveType efficiencyCurve; public HashMap<String, Float> conditions = new HashMap<>();
public boolean fromStatBool;
public boolean isDrain;
public String transfer_action;
public int transfer_ticks;
} }
@@ -10,12 +10,11 @@ package engine.wpak.data;
import engine.mbEnums; import engine.mbEnums;
public class ModifierEntry { public class EffectModifier {
public mbEnums.ModType type; public mbEnums.ModType type;
public float min; public float min;
public float max; public float max;
public float percentage; public float scale;
public float value;
public mbEnums.CompoundCurveType compoundCurveType; public mbEnums.CompoundCurveType compoundCurveType;
public String arg1; // ItemName "Masterwork" "" public String arg1; // ItemName "Masterwork" ""
public String arg2; // ItemName "" "of the Defender" public String arg2; // ItemName "" "of the Defender"
+1 -1
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@@ -14,6 +14,6 @@ public class EquipmentPreReq {
public mbEnums.EquipSlotType slot; public mbEnums.EquipSlotType slot;
public String skill; public String skill;
public int required; public int level;
} }
-96
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@@ -1,96 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak.data;
import engine.mbEnums;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.Objects;
public class Power {
public String power_id;
public String power;
public ArrayList<PowerEntry> powers = new ArrayList<>();
public mbEnums.PowerTargetType target_type;
public int range;
public mbEnums.AreaType areaType;
public int areaRange;
public mbEnums.ExcludeType excludeType;
public mbEnums.CostType costType;
public float cost;
public float difficulty;
public float precision;
public float init_time;
public float release_time;
public float recycle_time;
public int hitRollYN;
public mbEnums.CastingModeType castingMode;
public int initAmin;
public int releaseAnim;
public mbEnums.TargetSelectType targetSelect;
// Additional key/value type power entries
public ArrayList<ActionEntry> actionEntries = new ArrayList<>();
public int maxLevel;
public int hateValue;
public mbEnums.CompoundCurveType hateCurve = mbEnums.CompoundCurveType.DefaultFlat;
public int loopAnimID;
public String grantOverrideVar;
public ArrayList<String> description = new ArrayList<>();
public HashMap<String, mbEnums.CompoundCurveType> curves = new HashMap<>();
public mbEnums.PowerCategoryType category;
public boolean canCastWhileMoving = false;
public boolean bladeTrails = false;
public ArrayList<Effect> effectPreReqs = new ArrayList<>();
public ArrayList<EquipmentPreReq> equipmentPreReq = new ArrayList<>();
public EnumSet<mbEnums.MonsterType> monsterRestricts = EnumSet.noneOf(mbEnums.MonsterType.class);
public EnumSet<mbEnums.MonsterType> monsterPrereqs = EnumSet.noneOf(mbEnums.MonsterType.class);
public boolean shouldCheckPath = false;
public boolean sticky = false;
public int pulseCycle;
public int pulseDuration;
public int maxMobTargets;
public int maxPlayerTargets;
public boolean isAdminPower = false;
public int casterPulseParticle;
public ArrayList<Effect> targetEffectPrereqs = new ArrayList<>();
public boolean canCastWhileFlying = false;
public boolean isProjectile = false;
public HashMap<String, Float> conditions = new HashMap<>();
public boolean isSpell() {
return true;
}
public boolean isSkill() {
return true;
}
public boolean isChant() {
return true;
}
public boolean equals(Object o) {
if (this == o)
return true;
if (o == null || getClass() != o.getClass())
return false;
Power power = (Power) o;
return Objects.equals(power_id, power.power_id);
}
@Override
public int hashCode() {
return power_id.hashCode(); // Use only the id field for hashCode
}
}
-68
View File
@@ -1,68 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak.data;
import engine.mbEnums;
import java.util.ArrayList;
import java.util.Objects;
public class PowerAction {
// Header values
public String action_id;
public mbEnums.PowerActionType action_type;
public ArrayList<Effect> effects = new ArrayList<>();
public int petLevel;
public int petRace;
public StatTransfer statTransfer;
public int levelCap;
public mbEnums.CompoundCurveType levelCapCurve;
public TrackEntry trackEntry;
// Additional variables after header go here.
public ArrayList<Integer> bodyParts = new ArrayList<>();
public ArrayList<Integer> femaleBodyParts = new ArrayList<>();
public boolean shouldShowWeapons = false;
public boolean shouldShowArmor = false;
public boolean bladeTrails = false;
public boolean isResistible = false;
public ArrayList<Float> scaleFactor = new ArrayList<>();
public ArrayList<Integer> attackAnimations = new ArrayList<>();
public boolean isAggressive;
public mbEnums.DamageType damageType;
public boolean applyEffectBlank = false;
public boolean wearOffEffectBlank = false;
public boolean removeAll = false;
public boolean clearAggro = false;
public boolean targetBecomesPet = false;
public boolean destroyOldPet = false;
public mbEnums.ItemFlags itemFlag;
public mbEnums.MobBehaviourType rootFsmID;
public int splashDamageMin;
public int splashDamageMax;
public boolean ignoreNoTeleSpire = false;
public boolean equals(Object o) {
if (this == o)
return true;
if (o == null || getClass() != o.getClass())
return false;
PowerAction powerAction = (PowerAction) o;
return Objects.equals(action_id, powerAction.action_id);
}
@Override
public int hashCode() {
return action_id.hashCode(); // Use only the id field for hashCode
}
}
@@ -3,19 +3,16 @@
// · · // · ·
// //
// · · · // · · ·
// Magicbane Emulator Project © 2013 - 2022 // Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com // www.magicbane.com
package engine.wpak.data; package engine.wpak.data;
import engine.mbEnums; import java.util.ArrayList;
public class TrackEntry { public class PowerActionEntry {
public String action_id; public String action_id;
public Boolean trackPlayer; public String action_type;
public Boolean trackCorpse; public ArrayList<EffectDescription> effects;
public mbEnums.MonsterType filter;
public int min;
public int max;
} }
@@ -5,17 +5,13 @@
// · · · // · · ·
// Magicbane Emulator Project © 2013 - 2024 // Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com // www.magicbane.com
//
package engine.wpak.data; package engine.wpak.data;
import engine.mbEnums; import engine.mbEnums;
import java.util.EnumSet; public class PowerData {
public mbEnums.PowerType power_type;
public class ConditionEntry { public int icon;
public String condition; public String powerBase;
public int arg;
public mbEnums.CompoundCurveType curveType;
public EnumSet<mbEnums.DamageType> damageTypes = EnumSet.noneOf(mbEnums.DamageType.class);
} }
+55 -3
View File
@@ -10,8 +10,60 @@ package engine.wpak.data;
import engine.mbEnums; import engine.mbEnums;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.HashMap;
public class PowerEntry { public class PowerEntry {
public mbEnums.PowerType power_type; public String power_id;
public int icon; public String power;
public String focusLine; public ArrayList<PowerData> powers = new ArrayList<>();
public mbEnums.PowerTargetType target_type;
public int range;
public mbEnums.AreaType areaType;
public int areaRange;
public mbEnums.ExcludeType excludeType;
public mbEnums.CostType costType;
public float cost;
public float difficulty;
public float precision;
public float init_time;
public float release_time;
public float recycle_time;
public int hitRollYN;
public mbEnums.CastingModeType castingMode;
public int initAmin;
public int releaseAnim;
public mbEnums.TargetSelectType targetSelect;
// Additional key/value type power entries
public ArrayList<ActionEntry> actionEntries = new ArrayList<>();
public int maxLevel;
public int hateValue;
public mbEnums.CompoundCurveType hateCurve = mbEnums.CompoundCurveType.DefaultFlat;
public int loopAnimID;
public String grantOverrideVar;
public ArrayList<String> description = new ArrayList<>();
public HashMap<String, mbEnums.CompoundCurveType> curves = new HashMap<>();
public String category;
public boolean canCastWhileMoving = false;
public boolean bladeTrails = false;
public ArrayList<EffectDescription> effectPreReqs = new ArrayList<>();
public EquipmentPreReq equipmentPreReq;
public EnumSet<mbEnums.MonsterType> monsterRestricts = EnumSet.noneOf(mbEnums.MonsterType.class);
public EnumSet<mbEnums.MonsterType> monsterPrereqs = EnumSet.noneOf(mbEnums.MonsterType.class);
public boolean shouldCheckPath = false;
public boolean sticky = false;
public int pulseCycle;
public int pulseDuration;
public int maxMobTargets;
public int maxPlayerTargets;
public boolean isAdminPower = false;
public int casterPulseParticle;
public ArrayList<EffectDescription> targetEffectPrereqs = new ArrayList<>();
public boolean canCastWhileFlying = false;
public boolean isProjectile = false;
public HashMap<String, Float> conditions = new HashMap<>();
} }