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██ ██▌▐█▌██▄▪▐█ ▐█▄▄▌██. ██ ▐█▌ ▐█▌·▐█▌.▐▌▐█•█▌ ▐█▪·•▐█•█▌▐█▌.▐▌
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▀▀ █▪▀▀▀·▀▀▀▀ ▀▀▀ ▀▀▀▀▀• ▀▀▀ ▀▀▀ ▀█▄▀▪.▀ ▀ .▀ .▀ ▀ ▀█▄▀▪
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Magicbane Emulator Project © 2013 - 2022
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www.magicbane.com
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```
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# mbEditorPro v 1.0
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Team Magicbane presents to the community technology allowing MagicBox administrators<br>
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to fully modify their game using nothing more than notepad.exe. <br>
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- Tool directly converts Shadowbane .cache files to and from a high fidality pure JSON representation.
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- Enumerations are used throughout hiding from the user ugly signed ulong values.
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- Written in Python and open-source allowing modification and extension with ease.
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- Want to raise all weapon damage by x%; Just modify item values as they are being parsed!
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The tool currently parses both the CObject.cache and the Czones.cache files. These were chosen<br>
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to start with as they will allow a MagicBox administrator to modify the game. The remainder of the <br>
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existing .cache files modify how the game looks and will be added soon.<br>
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Team Magicbane aims to deliver you the best crackhead free MMO technology around; all for free!
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### Usage:
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```
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mbEditorPro.py unpack cobjects
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mbEditorPro.py unpack czones
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```
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JSON output will be in a folder **ARCANE DUMP** <br>
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```
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mbEditorPro.py pack cobjects
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mbEditorPro.py pack czones
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```
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New binary cache file will be built from the JSON and output in the current directory. <br>>
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> note: Tool comes stocked with unpacked data from a 2008 cache file. Build a new cache file right out of the box.
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### Limitations
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Hirelings, ZoneEvents and Mobile Inventory are not parsed or written as there were no <br>
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examples in the .cache files to begin with. The game does seem to support them, however.
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### JSON
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The tool generating pure JSON has the following benefits:
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- It's ubiquitous and the tooling is mature. The standard interop exchange format.
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- Human and machine-readable.
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- Ease of importing into MySQL or other databases.
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- Use as an intermediate representation to build a GUI World Editor or FBX importer.
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### Future
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mbEditorPro will be the cornerstone of Magicbane's data project. The Team's goal is threefold:
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- Build tooling to generate high fidality Magicbane databases from the JSON data.
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- Build up the tool and technology to parse the remaining .cache file.
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- Ship MagicBox 1.5 with both Aerynth and Vorringia mapsets available.<br>
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