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962bebab6c
Adjusted the distance check for players in player's path, effectively making the collision area of players larger. This can be changed in Bounds PlayerCollisionPoint method by increasing or decreasing the minDistance var.
a67fee76c3
Redone player collision by removing all refrences and usage of Bounds in PlayerCharacter.java. Added a new method PlayerCollisionPoint in Bounds.java mirroring PlayerBuildingCollisionPoint for other players instead of buildings. Added a new check in movement mirrioring the check for buildings but for players to ensure that PlayerCollisionPoint is called in each movement.