Default Branch

3649c629b7 · Revert "DamageType defined as in JSON" · Updated 2024-04-01 16:04:12 +00:00

Branches

668b61b734 · city.isDestroyed · Updated 2024-08-25 21:11:01 +00:00

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1f5055e521 · Bane logic tweaking · Updated 2024-08-25 18:45:18 +00:00

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67c840c42c · Added debug code · Updated 2024-08-24 22:23:43 +00:00

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47cb824b3f · parsing multi worded names · Updated 2024-07-25 00:44:29 +00:00

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9ad5f239b0 · No modtable defaults to workorder. · Updated 2024-07-22 20:54:11 +00:00

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9ad5f239b0 · No modtable defaults to workorder. · Updated 2024-07-22 20:54:11 +00:00

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a10c8c9aa5 · Update sourcetype · Updated 2024-07-22 02:04:21 +00:00

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dc11d573f3 · 3 box limit · Updated 2024-07-20 16:33:15 +00:00

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ca9c7288c7 · proc fix · Updated 2024-07-11 00:45:38 +00:00

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d74793e01d · Bronzewood mine_production updated. · Updated 2024-06-29 18:31:56 +00:00

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da0510d2bc · proccing system · Updated 2024-06-23 00:50:53 +00:00

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695a78b1e2 · Noob island filter at 20 · Updated 2024-06-19 21:57:28 +00:00

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40bae67443 · fixed mob damage defense and ATR · Updated 2024-06-13 00:35:20 +00:00

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24215e21c9 · Sanity check for deleted vendors · Updated 2024-06-12 18:15:19 +00:00

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a7c3662463 · fixed build error · Updated 2024-06-09 00:12:56 +00:00

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c0cd365c1d · add 4 to attack range to match clients stopping short · Updated 2024-06-07 00:59:40 +00:00

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0f9500a0d7 · swing animation for miss · Updated 2024-05-29 23:39:24 +00:00

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