Default Branch

3649c629b7 · Revert "DamageType defined as in JSON" · Updated 2024-04-01 16:04:12 +00:00

Branches

bff6776f26 · turning on protocol debugging since I can't figure out dev commands · Updated 2025-06-27 07:13:07 +00:00

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81960ae183 · city null pointer check · Updated 2025-03-30 21:18:01 +00:00

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a97734bac0 · fix charge bug · Updated 2025-03-20 01:07:26 +00:00

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ef9c431d5e · fix for dodging spells · Updated 2025-03-04 00:37:46 +00:00

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aad305a499 · dungeon to teleport to is visable with safeholds · Updated 2025-03-03 04:56:16 +00:00

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5142a87b60 · direct damage handler - power damage modifiers · Updated 2025-03-02 22:09:56 +00:00

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70e5665633 · Ai players · Updated 2025-02-25 12:16:36 +00:00

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93d80c0005 · split system mob AI · Updated 2025-02-24 02:44:56 +00:00

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76284cf3c9 · player update optimized · Updated 2025-02-17 22:36:12 +00:00

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0b18afc211 · player update optimized · Updated 2025-02-16 23:57:34 +00:00

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2fa9030682 · AI branches initial commit · Updated 2025-02-13 02:04:35 +00:00

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ffdd79c497 · blood mage fix · Updated 2025-01-27 00:25:13 +00:00

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943a4c8926 · questing failsafes · Updated 2025-01-20 01:34:50 +00:00

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84446eb726 · AI tweaking · Updated 2025-01-09 14:41:36 +00:00

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39638e4789 · mob ai work · Updated 2025-01-09 00:08:38 +00:00

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f0bef72fde · NPc Manager for static NPC classes · Updated 2025-01-06 02:57:43 +00:00

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6a6856876e · stronghold generation · Updated 2025-01-05 15:15:27 +00:00

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f5bbc9eee0 · Added Mine Window Close Debug · Updated 2024-09-21 00:45:00 +00:00

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74b1994f5e · Merge remote-tracking branch 'refs/remotes/origin/weekend-fixings' into feature-config-parsing2 · Updated 2024-08-25 21:52:06 +00:00

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dfa646d828 · Update to player city filter · Updated 2024-08-25 21:31:28 +00:00

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